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			541 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			541 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- SelectionDAGBuilder.h - Selection-DAG building --------------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This implements routines for translating from LLVM IR into SelectionDAG IR.
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//
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//===----------------------------------------------------------------------===//
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#ifndef SELECTIONDAGBUILDER_H
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#define SELECTIONDAGBUILDER_H
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#include "llvm/Constants.h"
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#include "llvm/CodeGen/SelectionDAG.h"
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#include "llvm/ADT/APInt.h"
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#include "llvm/ADT/DenseMap.h"
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#ifndef NDEBUG
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#include "llvm/ADT/SmallSet.h"
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#endif
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#include "llvm/CodeGen/SelectionDAGNodes.h"
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#include "llvm/CodeGen/ValueTypes.h"
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#include "llvm/Support/CallSite.h"
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#include "llvm/Support/ErrorHandling.h"
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#include <vector>
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#include <set>
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namespace llvm {
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class AliasAnalysis;
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class AllocaInst;
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class BasicBlock;
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class BitCastInst;
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class BranchInst;
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class CallInst;
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class DbgValueInst;
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class ExtractElementInst;
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class ExtractValueInst;
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class FCmpInst;
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class FPExtInst;
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class FPToSIInst;
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class FPToUIInst;
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class FPTruncInst;
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class Function;
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class FunctionLoweringInfo;
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class GetElementPtrInst;
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class GCFunctionInfo;
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class ICmpInst;
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class IntToPtrInst;
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class IndirectBrInst;
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class InvokeInst;
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class InsertElementInst;
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class InsertValueInst;
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class Instruction;
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class LoadInst;
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class MachineBasicBlock;
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class MachineInstr;
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class MachineRegisterInfo;
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class MDNode;
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class PHINode;
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class PtrToIntInst;
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class ReturnInst;
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class SDISelAsmOperandInfo;
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class SDDbgValue;
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class SExtInst;
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class SelectInst;
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class ShuffleVectorInst;
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class SIToFPInst;
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class StoreInst;
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class SwitchInst;
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class TargetData;
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class TargetLowering;
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class TruncInst;
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class UIToFPInst;
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class UnreachableInst;
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class UnwindInst;
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class VAArgInst;
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class ZExtInst;
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//===----------------------------------------------------------------------===//
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/// SelectionDAGBuilder - This is the common target-independent lowering
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/// implementation that is parameterized by a TargetLowering object.
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///
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class SelectionDAGBuilder {
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  /// CurDebugLoc - current file + line number.  Changes as we build the DAG.
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  DebugLoc CurDebugLoc;
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  DenseMap<const Value*, SDValue> NodeMap;
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  /// UnusedArgNodeMap - Maps argument value for unused arguments. This is used
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  /// to preserve debug information for incoming arguments.
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  DenseMap<const Value*, SDValue> UnusedArgNodeMap;
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  /// DanglingDebugInfo - Helper type for DanglingDebugInfoMap.
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  class DanglingDebugInfo {
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    const DbgValueInst* DI;
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    DebugLoc dl;
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    unsigned SDNodeOrder;
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  public:
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    DanglingDebugInfo() : DI(0), dl(DebugLoc()), SDNodeOrder(0) { }
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    DanglingDebugInfo(const DbgValueInst *di, DebugLoc DL, unsigned SDNO) :
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      DI(di), dl(DL), SDNodeOrder(SDNO) { }
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    const DbgValueInst* getDI() { return DI; }
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    DebugLoc getdl() { return dl; }
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    unsigned getSDNodeOrder() { return SDNodeOrder; }
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  };
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  /// DanglingDebugInfoMap - Keeps track of dbg_values for which we have not
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  /// yet seen the referent.  We defer handling these until we do see it.
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  DenseMap<const Value*, DanglingDebugInfo> DanglingDebugInfoMap;
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public:
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  /// PendingLoads - Loads are not emitted to the program immediately.  We bunch
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  /// them up and then emit token factor nodes when possible.  This allows us to
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  /// get simple disambiguation between loads without worrying about alias
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  /// analysis.
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  SmallVector<SDValue, 8> PendingLoads;
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private:
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  /// PendingExports - CopyToReg nodes that copy values to virtual registers
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  /// for export to other blocks need to be emitted before any terminator
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  /// instruction, but they have no other ordering requirements. We bunch them
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  /// up and the emit a single tokenfactor for them just before terminator
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  /// instructions.
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  SmallVector<SDValue, 8> PendingExports;
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  /// SDNodeOrder - A unique monotonically increasing number used to order the
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  /// SDNodes we create.
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  unsigned SDNodeOrder;
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  /// Case - A struct to record the Value for a switch case, and the
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  /// case's target basic block.
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  struct Case {
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    Constant* Low;
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    Constant* High;
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    MachineBasicBlock* BB;
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    Case() : Low(0), High(0), BB(0) { }
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    Case(Constant* low, Constant* high, MachineBasicBlock* bb) :
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      Low(low), High(high), BB(bb) { }
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    APInt size() const {
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      const APInt &rHigh = cast<ConstantInt>(High)->getValue();
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      const APInt &rLow  = cast<ConstantInt>(Low)->getValue();
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      return (rHigh - rLow + 1ULL);
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    }
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  };
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  struct CaseBits {
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    uint64_t Mask;
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    MachineBasicBlock* BB;
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    unsigned Bits;
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    CaseBits(uint64_t mask, MachineBasicBlock* bb, unsigned bits):
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      Mask(mask), BB(bb), Bits(bits) { }
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  };
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  typedef std::vector<Case>           CaseVector;
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  typedef std::vector<CaseBits>       CaseBitsVector;
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  typedef CaseVector::iterator        CaseItr;
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  typedef std::pair<CaseItr, CaseItr> CaseRange;
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  /// CaseRec - A struct with ctor used in lowering switches to a binary tree
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  /// of conditional branches.
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  struct CaseRec {
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    CaseRec(MachineBasicBlock *bb, const Constant *lt, const Constant *ge,
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            CaseRange r) :
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    CaseBB(bb), LT(lt), GE(ge), Range(r) {}
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    /// CaseBB - The MBB in which to emit the compare and branch
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    MachineBasicBlock *CaseBB;
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    /// LT, GE - If nonzero, we know the current case value must be less-than or
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    /// greater-than-or-equal-to these Constants.
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    const Constant *LT;
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    const Constant *GE;
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    /// Range - A pair of iterators representing the range of case values to be
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    /// processed at this point in the binary search tree.
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    CaseRange Range;
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  };
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  typedef std::vector<CaseRec> CaseRecVector;
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  /// The comparison function for sorting the switch case values in the vector.
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  /// WARNING: Case ranges should be disjoint!
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  struct CaseCmp {
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    bool operator()(const Case &C1, const Case &C2) {
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      assert(isa<ConstantInt>(C1.Low) && isa<ConstantInt>(C2.High));
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      const ConstantInt* CI1 = cast<const ConstantInt>(C1.Low);
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      const ConstantInt* CI2 = cast<const ConstantInt>(C2.High);
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      return CI1->getValue().slt(CI2->getValue());
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    }
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  };
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  struct CaseBitsCmp {
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    bool operator()(const CaseBits &C1, const CaseBits &C2) {
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      return C1.Bits > C2.Bits;
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    }
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  };
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  size_t Clusterify(CaseVector &Cases, const SwitchInst &SI);
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  /// CaseBlock - This structure is used to communicate between
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  /// SelectionDAGBuilder and SDISel for the code generation of additional basic
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  /// blocks needed by multi-case switch statements.
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  struct CaseBlock {
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    CaseBlock(ISD::CondCode cc, const Value *cmplhs, const Value *cmprhs,
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              const Value *cmpmiddle,
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              MachineBasicBlock *truebb, MachineBasicBlock *falsebb,
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              MachineBasicBlock *me)
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      : CC(cc), CmpLHS(cmplhs), CmpMHS(cmpmiddle), CmpRHS(cmprhs),
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        TrueBB(truebb), FalseBB(falsebb), ThisBB(me) {}
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    // CC - the condition code to use for the case block's setcc node
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    ISD::CondCode CC;
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    // CmpLHS/CmpRHS/CmpMHS - The LHS/MHS/RHS of the comparison to emit.
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    // Emit by default LHS op RHS. MHS is used for range comparisons:
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    // If MHS is not null: (LHS <= MHS) and (MHS <= RHS).
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    const Value *CmpLHS, *CmpMHS, *CmpRHS;
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    // TrueBB/FalseBB - the block to branch to if the setcc is true/false.
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    MachineBasicBlock *TrueBB, *FalseBB;
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    // ThisBB - the block into which to emit the code for the setcc and branches
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    MachineBasicBlock *ThisBB;
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  };
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  struct JumpTable {
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    JumpTable(unsigned R, unsigned J, MachineBasicBlock *M,
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              MachineBasicBlock *D): Reg(R), JTI(J), MBB(M), Default(D) {}
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    /// Reg - the virtual register containing the index of the jump table entry
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    //. to jump to.
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    unsigned Reg;
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    /// JTI - the JumpTableIndex for this jump table in the function.
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    unsigned JTI;
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    /// MBB - the MBB into which to emit the code for the indirect jump.
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    MachineBasicBlock *MBB;
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    /// Default - the MBB of the default bb, which is a successor of the range
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    /// check MBB.  This is when updating PHI nodes in successors.
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    MachineBasicBlock *Default;
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  };
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  struct JumpTableHeader {
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    JumpTableHeader(APInt F, APInt L, const Value *SV, MachineBasicBlock *H,
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                    bool E = false):
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      First(F), Last(L), SValue(SV), HeaderBB(H), Emitted(E) {}
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    APInt First;
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    APInt Last;
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    const Value *SValue;
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    MachineBasicBlock *HeaderBB;
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    bool Emitted;
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  };
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  typedef std::pair<JumpTableHeader, JumpTable> JumpTableBlock;
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  struct BitTestCase {
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    BitTestCase(uint64_t M, MachineBasicBlock* T, MachineBasicBlock* Tr):
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      Mask(M), ThisBB(T), TargetBB(Tr) { }
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    uint64_t Mask;
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    MachineBasicBlock *ThisBB;
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    MachineBasicBlock *TargetBB;
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  };
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  typedef SmallVector<BitTestCase, 3> BitTestInfo;
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  struct BitTestBlock {
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    BitTestBlock(APInt F, APInt R, const Value* SV,
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                 unsigned Rg, bool E,
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                 MachineBasicBlock* P, MachineBasicBlock* D,
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                 const BitTestInfo& C):
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      First(F), Range(R), SValue(SV), Reg(Rg), Emitted(E),
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      Parent(P), Default(D), Cases(C) { }
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    APInt First;
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    APInt Range;
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    const Value *SValue;
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    unsigned Reg;
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    bool Emitted;
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    MachineBasicBlock *Parent;
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    MachineBasicBlock *Default;
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    BitTestInfo Cases;
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  };
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public:
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  // TLI - This is information that describes the available target features we
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  // need for lowering.  This indicates when operations are unavailable,
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  // implemented with a libcall, etc.
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  const TargetMachine &TM;
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  const TargetLowering &TLI;
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  SelectionDAG &DAG;
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  const TargetData *TD;
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  AliasAnalysis *AA;
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  /// SwitchCases - Vector of CaseBlock structures used to communicate
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  /// SwitchInst code generation information.
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  std::vector<CaseBlock> SwitchCases;
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  /// JTCases - Vector of JumpTable structures used to communicate
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  /// SwitchInst code generation information.
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  std::vector<JumpTableBlock> JTCases;
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  /// BitTestCases - Vector of BitTestBlock structures used to communicate
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  /// SwitchInst code generation information.
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  std::vector<BitTestBlock> BitTestCases;
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  // Emit PHI-node-operand constants only once even if used by multiple
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  // PHI nodes.
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  DenseMap<const Constant *, unsigned> ConstantsOut;
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  /// FuncInfo - Information about the function as a whole.
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  ///
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  FunctionLoweringInfo &FuncInfo;
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  /// OptLevel - What optimization level we're generating code for.
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  /// 
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  CodeGenOpt::Level OptLevel;
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  /// GFI - Garbage collection metadata for the function.
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  GCFunctionInfo *GFI;
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  /// HasTailCall - This is set to true if a call in the current
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  /// block has been translated as a tail call. In this case,
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  /// no subsequent DAG nodes should be created.
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  ///
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  bool HasTailCall;
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  LLVMContext *Context;
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  SelectionDAGBuilder(SelectionDAG &dag, FunctionLoweringInfo &funcinfo,
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                      CodeGenOpt::Level ol)
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    : SDNodeOrder(0), TM(dag.getTarget()), TLI(dag.getTargetLoweringInfo()),
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      DAG(dag), FuncInfo(funcinfo), OptLevel(ol),
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      HasTailCall(false), Context(dag.getContext()) {
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  }
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 | 
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  void init(GCFunctionInfo *gfi, AliasAnalysis &aa);
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						|
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  /// clear - Clear out the current SelectionDAG and the associated
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  /// state and prepare this SelectionDAGBuilder object to be used
 | 
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  /// for a new block. This doesn't clear out information about
 | 
						|
  /// additional blocks that are needed to complete switch lowering
 | 
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  /// or PHI node updating; that information is cleared out as it is
 | 
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  /// consumed.
 | 
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  void clear();
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						|
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  /// getRoot - Return the current virtual root of the Selection DAG,
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  /// flushing any PendingLoad items. This must be done before emitting
 | 
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  /// a store or any other node that may need to be ordered after any
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  /// prior load instructions.
 | 
						|
  ///
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  SDValue getRoot();
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						|
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						|
  /// getControlRoot - Similar to getRoot, but instead of flushing all the
 | 
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  /// PendingLoad items, flush all the PendingExports items. It is necessary
 | 
						|
  /// to do this before emitting a terminator instruction.
 | 
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  ///
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  SDValue getControlRoot();
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						|
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  DebugLoc getCurDebugLoc() const { return CurDebugLoc; }
 | 
						|
 | 
						|
  unsigned getSDNodeOrder() const { return SDNodeOrder; }
 | 
						|
 | 
						|
  void CopyValueToVirtualRegister(const Value *V, unsigned Reg);
 | 
						|
 | 
						|
  /// AssignOrderingToNode - Assign an ordering to the node. The order is gotten
 | 
						|
  /// from how the code appeared in the source. The ordering is used by the
 | 
						|
  /// scheduler to effectively turn off scheduling.
 | 
						|
  void AssignOrderingToNode(const SDNode *Node);
 | 
						|
 | 
						|
  void visit(const Instruction &I);
 | 
						|
 | 
						|
  void visit(unsigned Opcode, const User &I);
 | 
						|
 | 
						|
  // resolveDanglingDebugInfo - if we saw an earlier dbg_value referring to V,
 | 
						|
  // generate the debug data structures now that we've seen its definition.
 | 
						|
  void resolveDanglingDebugInfo(const Value *V, SDValue Val);
 | 
						|
  SDValue getValue(const Value *V);
 | 
						|
  SDValue getNonRegisterValue(const Value *V);
 | 
						|
  SDValue getValueImpl(const Value *V);
 | 
						|
 | 
						|
  void setValue(const Value *V, SDValue NewN) {
 | 
						|
    SDValue &N = NodeMap[V];
 | 
						|
    assert(N.getNode() == 0 && "Already set a value for this node!");
 | 
						|
    N = NewN;
 | 
						|
  }
 | 
						|
  
 | 
						|
  void setUnusedArgValue(const Value *V, SDValue NewN) {
 | 
						|
    SDValue &N = UnusedArgNodeMap[V];
 | 
						|
    assert(N.getNode() == 0 && "Already set a value for this node!");
 | 
						|
    N = NewN;
 | 
						|
  }
 | 
						|
  
 | 
						|
  void GetRegistersForValue(SDISelAsmOperandInfo &OpInfo,
 | 
						|
                            std::set<unsigned> &OutputRegs, 
 | 
						|
                            std::set<unsigned> &InputRegs);
 | 
						|
 | 
						|
  void FindMergedConditions(const Value *Cond, MachineBasicBlock *TBB,
 | 
						|
                            MachineBasicBlock *FBB, MachineBasicBlock *CurBB,
 | 
						|
                            MachineBasicBlock *SwitchBB, unsigned Opc);
 | 
						|
  void EmitBranchForMergedCondition(const Value *Cond, MachineBasicBlock *TBB,
 | 
						|
                                    MachineBasicBlock *FBB,
 | 
						|
                                    MachineBasicBlock *CurBB,
 | 
						|
                                    MachineBasicBlock *SwitchBB);
 | 
						|
  bool ShouldEmitAsBranches(const std::vector<CaseBlock> &Cases);
 | 
						|
  bool isExportableFromCurrentBlock(const Value *V, const BasicBlock *FromBB);
 | 
						|
  void CopyToExportRegsIfNeeded(const Value *V);
 | 
						|
  void ExportFromCurrentBlock(const Value *V);
 | 
						|
  void LowerCallTo(ImmutableCallSite CS, SDValue Callee, bool IsTailCall,
 | 
						|
                   MachineBasicBlock *LandingPad = NULL);
 | 
						|
 | 
						|
private:
 | 
						|
  // Terminator instructions.
 | 
						|
  void visitRet(const ReturnInst &I);
 | 
						|
  void visitBr(const BranchInst &I);
 | 
						|
  void visitSwitch(const SwitchInst &I);
 | 
						|
  void visitIndirectBr(const IndirectBrInst &I);
 | 
						|
  void visitUnreachable(const UnreachableInst &I) { /* noop */ }
 | 
						|
 | 
						|
  // Helpers for visitSwitch
 | 
						|
  bool handleSmallSwitchRange(CaseRec& CR,
 | 
						|
                              CaseRecVector& WorkList,
 | 
						|
                              const Value* SV,
 | 
						|
                              MachineBasicBlock* Default,
 | 
						|
                              MachineBasicBlock *SwitchBB);
 | 
						|
  bool handleJTSwitchCase(CaseRec& CR,
 | 
						|
                          CaseRecVector& WorkList,
 | 
						|
                          const Value* SV,
 | 
						|
                          MachineBasicBlock* Default,
 | 
						|
                          MachineBasicBlock *SwitchBB);
 | 
						|
  bool handleBTSplitSwitchCase(CaseRec& CR,
 | 
						|
                               CaseRecVector& WorkList,
 | 
						|
                               const Value* SV,
 | 
						|
                               MachineBasicBlock* Default,
 | 
						|
                               MachineBasicBlock *SwitchBB);
 | 
						|
  bool handleBitTestsSwitchCase(CaseRec& CR,
 | 
						|
                                CaseRecVector& WorkList,
 | 
						|
                                const Value* SV,
 | 
						|
                                MachineBasicBlock* Default,
 | 
						|
                                MachineBasicBlock *SwitchBB);
 | 
						|
public:
 | 
						|
  void visitSwitchCase(CaseBlock &CB,
 | 
						|
                       MachineBasicBlock *SwitchBB);
 | 
						|
  void visitBitTestHeader(BitTestBlock &B, MachineBasicBlock *SwitchBB);
 | 
						|
  void visitBitTestCase(MachineBasicBlock* NextMBB,
 | 
						|
                        unsigned Reg,
 | 
						|
                        BitTestCase &B,
 | 
						|
                        MachineBasicBlock *SwitchBB);
 | 
						|
  void visitJumpTable(JumpTable &JT);
 | 
						|
  void visitJumpTableHeader(JumpTable &JT, JumpTableHeader &JTH,
 | 
						|
                            MachineBasicBlock *SwitchBB);
 | 
						|
  
 | 
						|
private:
 | 
						|
  // These all get lowered before this pass.
 | 
						|
  void visitInvoke(const InvokeInst &I);
 | 
						|
  void visitUnwind(const UnwindInst &I);
 | 
						|
 | 
						|
  void visitBinary(const User &I, unsigned OpCode);
 | 
						|
  void visitShift(const User &I, unsigned Opcode);
 | 
						|
  void visitAdd(const User &I)  { visitBinary(I, ISD::ADD); }
 | 
						|
  void visitFAdd(const User &I) { visitBinary(I, ISD::FADD); }
 | 
						|
  void visitSub(const User &I)  { visitBinary(I, ISD::SUB); }
 | 
						|
  void visitFSub(const User &I);
 | 
						|
  void visitMul(const User &I)  { visitBinary(I, ISD::MUL); }
 | 
						|
  void visitFMul(const User &I) { visitBinary(I, ISD::FMUL); }
 | 
						|
  void visitURem(const User &I) { visitBinary(I, ISD::UREM); }
 | 
						|
  void visitSRem(const User &I) { visitBinary(I, ISD::SREM); }
 | 
						|
  void visitFRem(const User &I) { visitBinary(I, ISD::FREM); }
 | 
						|
  void visitUDiv(const User &I) { visitBinary(I, ISD::UDIV); }
 | 
						|
  void visitSDiv(const User &I) { visitBinary(I, ISD::SDIV); }
 | 
						|
  void visitFDiv(const User &I) { visitBinary(I, ISD::FDIV); }
 | 
						|
  void visitAnd (const User &I) { visitBinary(I, ISD::AND); }
 | 
						|
  void visitOr  (const User &I) { visitBinary(I, ISD::OR); }
 | 
						|
  void visitXor (const User &I) { visitBinary(I, ISD::XOR); }
 | 
						|
  void visitShl (const User &I) { visitShift(I, ISD::SHL); }
 | 
						|
  void visitLShr(const User &I) { visitShift(I, ISD::SRL); }
 | 
						|
  void visitAShr(const User &I) { visitShift(I, ISD::SRA); }
 | 
						|
  void visitICmp(const User &I);
 | 
						|
  void visitFCmp(const User &I);
 | 
						|
  // Visit the conversion instructions
 | 
						|
  void visitTrunc(const User &I);
 | 
						|
  void visitZExt(const User &I);
 | 
						|
  void visitSExt(const User &I);
 | 
						|
  void visitFPTrunc(const User &I);
 | 
						|
  void visitFPExt(const User &I);
 | 
						|
  void visitFPToUI(const User &I);
 | 
						|
  void visitFPToSI(const User &I);
 | 
						|
  void visitUIToFP(const User &I);
 | 
						|
  void visitSIToFP(const User &I);
 | 
						|
  void visitPtrToInt(const User &I);
 | 
						|
  void visitIntToPtr(const User &I);
 | 
						|
  void visitBitCast(const User &I);
 | 
						|
 | 
						|
  void visitExtractElement(const User &I);
 | 
						|
  void visitInsertElement(const User &I);
 | 
						|
  void visitShuffleVector(const User &I);
 | 
						|
 | 
						|
  void visitExtractValue(const ExtractValueInst &I);
 | 
						|
  void visitInsertValue(const InsertValueInst &I);
 | 
						|
 | 
						|
  void visitGetElementPtr(const User &I);
 | 
						|
  void visitSelect(const User &I);
 | 
						|
 | 
						|
  void visitAlloca(const AllocaInst &I);
 | 
						|
  void visitLoad(const LoadInst &I);
 | 
						|
  void visitStore(const StoreInst &I);
 | 
						|
  void visitPHI(const PHINode &I);
 | 
						|
  void visitCall(const CallInst &I);
 | 
						|
  bool visitMemCmpCall(const CallInst &I);
 | 
						|
  
 | 
						|
  void visitInlineAsm(ImmutableCallSite CS);
 | 
						|
  const char *visitIntrinsicCall(const CallInst &I, unsigned Intrinsic);
 | 
						|
  void visitTargetIntrinsic(const CallInst &I, unsigned Intrinsic);
 | 
						|
 | 
						|
  void visitPow(const CallInst &I);
 | 
						|
  void visitExp2(const CallInst &I);
 | 
						|
  void visitExp(const CallInst &I);
 | 
						|
  void visitLog(const CallInst &I);
 | 
						|
  void visitLog2(const CallInst &I);
 | 
						|
  void visitLog10(const CallInst &I);
 | 
						|
 | 
						|
  void visitVAStart(const CallInst &I);
 | 
						|
  void visitVAArg(const VAArgInst &I);
 | 
						|
  void visitVAEnd(const CallInst &I);
 | 
						|
  void visitVACopy(const CallInst &I);
 | 
						|
 | 
						|
  void visitUserOp1(const Instruction &I) {
 | 
						|
    llvm_unreachable("UserOp1 should not exist at instruction selection time!");
 | 
						|
  }
 | 
						|
  void visitUserOp2(const Instruction &I) {
 | 
						|
    llvm_unreachable("UserOp2 should not exist at instruction selection time!");
 | 
						|
  }
 | 
						|
  
 | 
						|
  const char *implVisitBinaryAtomic(const CallInst& I, ISD::NodeType Op);
 | 
						|
  const char *implVisitAluOverflow(const CallInst &I, ISD::NodeType Op);
 | 
						|
 | 
						|
  void HandlePHINodesInSuccessorBlocks(const BasicBlock *LLVMBB);
 | 
						|
 | 
						|
  /// EmitFuncArgumentDbgValue - If V is an function argument then create
 | 
						|
  /// corresponding DBG_VALUE machine instruction for it now. At the end of 
 | 
						|
  /// instruction selection, they will be inserted to the entry BB.
 | 
						|
  bool EmitFuncArgumentDbgValue(const Value *V, MDNode *Variable,
 | 
						|
                                uint64_t Offset, const SDValue &N);
 | 
						|
};
 | 
						|
 | 
						|
} // end namespace llvm
 | 
						|
 | 
						|
#endif
 |