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			386 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			386 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- SparcRegClassInfo.cpp - Register class def'ns for Sparc -----------===//
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//
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//  This file defines the register classes used by the Sparc target description.
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//
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//===----------------------------------------------------------------------===//
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#include "SparcRegClassInfo.h"
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#include "SparcInternals.h"
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#include "llvm/Type.h"
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#include "../../CodeGen/RegAlloc/RegAllocCommon.h"   // FIXME!
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#include "../../CodeGen/RegAlloc/IGNode.h"           // FIXME!
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//-----------------------------------------------------------------------------
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// Int Register Class - method for coloring a node in the interference graph.
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//
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// Algorithm:
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//     Record the colors/suggested colors of all neighbors.
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//
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//     If there is a suggested color, try to allocate it
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//     If there is no call interf, try to allocate volatile, then non volatile
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//     If there is call interf, try to allocate non-volatile. If that fails
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//     try to allocate a volatile and insert save across calls
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//     If both above fail, spill.
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//  
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//-----------------------------------------------------------------------------
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void SparcIntRegClass::colorIGNode(IGNode * Node,
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                               const std::vector<bool> &IsColorUsedArr) const
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{
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  LiveRange *LR = Node->getParentLR();
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  if (DEBUG_RA) {
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    std::cerr << "\nColoring LR [CallInt=" << LR->isCallInterference() <<"]:"; 
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    printSet(*LR);
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  }
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  if (LR->hasSuggestedColor()) {
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    unsigned SugCol = LR->getSuggestedColor();
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    if (!IsColorUsedArr[SugCol]) {
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      if (LR->isSuggestedColorUsable()) {
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	// if the suggested color is volatile, we should use it only if
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	// there are no call interferences. Otherwise, it will get spilled.
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	if (DEBUG_RA)
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	  std::cerr << "\n  -Coloring with sug color: " << SugCol;
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	LR->setColor(LR->getSuggestedColor());
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	return;
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      } else if(DEBUG_RA) {
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        std::cerr << "\n Couldn't alloc Sug col - LR volatile & calls interf";
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      }
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    } else if (DEBUG_RA) {                // can't allocate the suggested col
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      std::cerr << "\n  Could NOT allocate the suggested color (already used) ";
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      printSet(*LR); std::cerr << "\n";
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    }
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  }
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  unsigned SearchStart;                 // start pos of color in pref-order
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  bool ColorFound= false;               // have we found a color yet?
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  //if this Node is between calls
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  if (! LR->isCallInterference()) { 
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    // start with volatiles (we can  allocate volatiles safely)
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    SearchStart = SparcIntRegClass::StartOfAllRegs;  
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  } else {           
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    // start with non volatiles (no non-volatiles)
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    SearchStart =  SparcIntRegClass::StartOfNonVolatileRegs;  
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  }
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  unsigned c=0;                         // color
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  // find first unused color
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  for (c=SearchStart; c < SparcIntRegClass::NumOfAvailRegs; c++) { 
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    if (!IsColorUsedArr[c]) {
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      ColorFound = true;
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      break;
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    }
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  }
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  if (ColorFound) {
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    LR->setColor(c);                  // first color found in preffered order
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    if (DEBUG_RA) std::cerr << "\n  Colored after first search with col " << c;
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  }
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  // if color is not found because of call interference
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  // try even finding a volatile color and insert save across calls
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  //
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  else if (LR->isCallInterference()) {
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    // start from 0 - try to find even a volatile this time
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    SearchStart = SparcIntRegClass::StartOfAllRegs;  
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    // find first unused volatile color
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    for(c=SearchStart; c < SparcIntRegClass::StartOfNonVolatileRegs; c++) { 
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      if (! IsColorUsedArr[c]) {
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        ColorFound = true;
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        break;
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      }
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    }
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    if (ColorFound) { 
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      LR->setColor(c);  
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      //  get the live range corresponding to live var
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      // since LR span across calls, must save across calls 
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      //
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      LR->markForSaveAcrossCalls();       
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      if (DEBUG_RA)
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        std::cerr << "\n  Colored after SECOND search with col " << c;
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    }
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  }
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  // If we couldn't find a color regardless of call interference - i.e., we
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  // don't have either a volatile or non-volatile color left
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  //
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  if (!ColorFound)  
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    LR->markForSpill();               // no color found - must spill
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}
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//-----------------------------------------------------------------------------
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// Int CC Register Class - method for coloring a node in the interference graph.
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//
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// Algorithm:
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//
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//     If (node has any interferences)
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//         /* all interference operations can use only one register! */
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//         mark the LR for spilling
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//     else {
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//         if (the LR is a 64-bit comparison) use %xcc
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//         else /*32-bit or smaller*/ use %icc
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//     }
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// 
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// Note: The third name (%ccr) is essentially an assembly mnemonic and
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// depends solely on the opcode, so the name can be chosen in EmitAssembly.
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//-----------------------------------------------------------------------------
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void SparcIntCCRegClass::colorIGNode(IGNode *Node,
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                                 const std::vector<bool> &IsColorUsedArr) const
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{
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  if (Node->getNumOfNeighbors() > 0)
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    Node->getParentLR()->markForSpill();
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  // Mark the appropriate register in any case (even if it needs to be spilled)
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  // because there is only one possible register, but more importantly, the
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  // spill algorithm cannot find it.  In particular, we have to choose
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  // whether to use %xcc or %icc based on type of value compared
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  // 
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  const LiveRange* ccLR = Node->getParentLR();
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  const Type* setCCType = (* ccLR->begin())->getType(); // any Value in LR
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  assert(setCCType->isIntegral() || isa<PointerType>(setCCType));
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  int ccReg = ((isa<PointerType>(setCCType) || setCCType == Type::LongTy)
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               ? xcc : icc);
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#ifndef NDEBUG
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  // Let's just make sure values of two different types have not been
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  // coalesced into this LR.
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  for (ValueSet::const_iterator I=ccLR->begin(), E=ccLR->end(); I!=E; ++I) {
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    const Type* ccType = (*I)->getType();
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    assert((ccReg == xcc && (isa<PointerType>(ccType)
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                             || ccType == Type::LongTy)) ||
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           (ccReg == icc && ccType->isIntegral() && ccType != Type::LongTy)
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           && "Comparisons needing different intCC regs coalesced in LR!");
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  }
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#endif
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  Node->setColor(ccReg);                // only one int cc reg is available
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}
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void SparcFloatCCRegClass::colorIGNode(IGNode *Node,
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                                const std::vector<bool> &IsColorUsedArr) const {
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  for(unsigned c = 0; c != 4; ++c)
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    if (!IsColorUsedArr[c]) { // find unused color
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      Node->setColor(c);   
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      return;
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    }
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  Node->getParentLR()->markForSpill();
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}
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//-----------------------------------------------------------------------------
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// Float Register Class - method for coloring a node in the interference graph.
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//
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// Algorithm:
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//
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//     If the LR is a double try to allocate f32 - f63
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//     If the above fails or LR is single precision
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//        If the LR does not interfere with a call
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//	   start allocating from f0
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//	Else start allocating from f6
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//     If a color is still not found because LR interferes with a call
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//        Search in f0 - f6. If found mark for spill across calls.
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//     If a color is still not fond, mark for spilling
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//
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//----------------------------------------------------------------------------
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void SparcFloatRegClass::colorIGNode(IGNode * Node,
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                                 const std::vector<bool> &IsColorUsedArr) const
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{
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  LiveRange *LR = Node->getParentLR();
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#ifndef NDEBUG
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  // Check that the correct colors have been are marked for fp-doubles.
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  // 
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  // FIXME: This is old code that is no longer needed.  Temporarily converting
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  // it into a big assertion just to check that the replacement logic
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  // (invoking SparcFloatRegClass::markColorsUsed() directly from
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  // RegClass::colorIGNode) works correctly.
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  // 
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  // In fact, this entire function should be identical to
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  // SparcIntRegClass::colorIGNode(), and perhaps can be
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  // made into a general case in CodeGen/RegAlloc/RegClass.cpp.  
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  // 
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  unsigned NumNeighbors =  Node->getNumOfNeighbors();   // total # of neighbors
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  for(unsigned n=0; n < NumNeighbors; n++) {            // for each neigh 
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    IGNode *NeighIGNode = Node->getAdjIGNode(n);
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    LiveRange *NeighLR = NeighIGNode->getParentLR();
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    if (NeighLR->hasColor()) {
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      assert(IsColorUsedArr[ NeighLR->getColor() ]);
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      if (NeighLR->getType() == Type::DoubleTy)
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        assert(IsColorUsedArr[ NeighLR->getColor()+1 ]);
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    } else if (NeighLR->hasSuggestedColor() &&
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               NeighLR-> isSuggestedColorUsable() ) {
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      // if the neighbour can use the suggested color 
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      assert(IsColorUsedArr[ NeighLR->getSuggestedColor() ]);
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      if (NeighLR->getType() == Type::DoubleTy)
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        assert(IsColorUsedArr[ NeighLR->getSuggestedColor()+1 ]);
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    }
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  }
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#endif
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  // **NOTE: We don't check for call interferences in allocating suggested
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  // color in this class since ALL registers are volatile. If this fact
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  // changes, we should change the following part 
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  //- see SparcIntRegClass::colorIGNode()
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  // 
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  if( LR->hasSuggestedColor() ) {
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    if( ! IsColorUsedArr[ LR->getSuggestedColor() ] ) {
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      LR->setColor(  LR->getSuggestedColor() );
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      return;
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    } else if (DEBUG_RA)  {                 // can't allocate the suggested col
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      std::cerr << " Could NOT allocate the suggested color for LR ";
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      printSet(*LR); std::cerr << "\n";
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    }
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  }
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  int ColorFound = -1;               // have we found a color yet?
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  bool isCallInterf = LR->isCallInterference();
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  // if value is a double - search the double only region (f32 - f63)
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  // i.e. we try to allocate f32 - f63 first for doubles since singles
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  // cannot go there. By doing that, we provide more space for singles
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  // in f0 - f31
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  //
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  if (LR->getType() == Type::DoubleTy)       
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    ColorFound = findFloatColor( LR, 32, 64, IsColorUsedArr );
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  if (ColorFound >= 0) {               // if we could find a color
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    LR->setColor(ColorFound);                
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    return;
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  } else { 
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    // if we didn't find a color becuase the LR was single precision or
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    // all f32-f63 range is filled, we try to allocate a register from
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    // the f0 - f31 region 
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    unsigned SearchStart;                 // start pos of color in pref-order
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    //if this Node is between calls (i.e., no call interferences )
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    if (! isCallInterf) {
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      // start with volatiles (we can  allocate volatiles safely)
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      SearchStart = SparcFloatRegClass::StartOfAllRegs;  
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    } else {
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      // start with non volatiles (no non-volatiles)
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      SearchStart =  SparcFloatRegClass::StartOfNonVolatileRegs;  
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    }
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    ColorFound = findFloatColor(LR, SearchStart, 32, IsColorUsedArr);
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  }
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  if (ColorFound >= 0) {               // if we could find a color
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    LR->setColor(ColorFound);                  
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    return;
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  } else if (isCallInterf) { 
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    // We are here because there is a call interference and no non-volatile
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    // color could be found.
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    // Now try to allocate even a volatile color
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    ColorFound = findFloatColor(LR, SparcFloatRegClass::StartOfAllRegs, 
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				SparcFloatRegClass::StartOfNonVolatileRegs,
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				IsColorUsedArr);
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  }
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  if (ColorFound >= 0) {
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    LR->setColor(ColorFound);         // first color found in prefered order
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    LR->markForSaveAcrossCalls();  
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  } else {
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    // we are here because no color could be found
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    LR->markForSpill();               // no color found - must spill
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  }
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}
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//-----------------------------------------------------------------------------
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// This method marks the registers used for a given register number.
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// This marks a single register for Float regs, but the R,R+1 pair
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// for double-precision registers.
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//-----------------------------------------------------------------------------
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void SparcFloatRegClass::markColorsUsed(unsigned RegInClass,
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                                        int UserRegType,
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                                        int RegTypeWanted,
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                                    std::vector<bool> &IsColorUsedArr) const
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{
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  if (UserRegType == UltraSparcRegInfo::FPDoubleRegType ||
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      RegTypeWanted == UltraSparcRegInfo::FPDoubleRegType) {
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    // This register is used as or is needed as a double-precision reg.
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    // We need to mark the [even,odd] pair corresponding to this reg.
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    // Get the even numbered register corresponding to this reg.
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    unsigned EvenRegInClass = RegInClass & ~1u;
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    assert(EvenRegInClass+1 < NumOfAllRegs &&
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           EvenRegInClass+1 < IsColorUsedArr.size());
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    IsColorUsedArr[EvenRegInClass]   = true;
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    IsColorUsedArr[EvenRegInClass+1] = true;
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  }
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  else {
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    assert(RegInClass < NumOfAllRegs && RegInClass < IsColorUsedArr.size());
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    assert(UserRegType == RegTypeWanted
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           && "Something other than FP single/double types share a reg class?");
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    IsColorUsedArr[RegInClass] = true;
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  }
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}
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// This method finds unused registers of the specified register type,
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// using the given "used" flag array IsColorUsedArr.  It checks a single
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// entry in the array directly for float regs, and checks the pair [R,R+1]
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// for double-precision registers
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// It returns -1 if no unused color is found.
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// 
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int SparcFloatRegClass::findUnusedColor(int RegTypeWanted,
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                                const std::vector<bool> &IsColorUsedArr) const
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{
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  if (RegTypeWanted == UltraSparcRegInfo::FPDoubleRegType) {
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    unsigned NC = 2 * this->getNumOfAvailRegs();
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    assert(IsColorUsedArr.size() == NC && "Invalid colors-used array");
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    for (unsigned c = 0; c < NC; c+=2)
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      if (!IsColorUsedArr[c]) {
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        assert(!IsColorUsedArr[c+1] && "Incorrect used regs for FP double!");
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	return c;
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      }
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    return -1;
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  }
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  else
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    return TargetRegClassInfo::findUnusedColor(RegTypeWanted, IsColorUsedArr);
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}
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//-----------------------------------------------------------------------------
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// Helper method for coloring a node of Float Reg class.
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// Finds the first available color in the range [Start,End] depending on the
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// type of the Node (i.e., float/double)
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//-----------------------------------------------------------------------------
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int SparcFloatRegClass::findFloatColor(const LiveRange *LR, 
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                                       unsigned Start,
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                                       unsigned End, 
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                               const std::vector<bool> &IsColorUsedArr) const
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{
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  if (LR->getType() == Type::DoubleTy) { 
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    // find first unused color for a double 
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    assert(Start % 2 == 0 && "Odd register number could be used for double!");
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    for (unsigned c=Start; c < End ; c+= 2)
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      if (!IsColorUsedArr[c]) {
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        assert(!IsColorUsedArr[c+1] &&
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               "Incorrect marking of used regs for Sparc FP double!");
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	return c;
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      }
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  } else {
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    // find first unused color for a single
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    for (unsigned c = Start; c < End; c++)
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      if (!IsColorUsedArr[c])
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        return c;
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  }
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  return -1;
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}
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