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			140 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			140 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- llvm/SymbolTable.h - Implement a type plane'd symtab ----*- C++ -*-===//
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| // 
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file was developed by the LLVM research group and is distributed under
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| // the University of Illinois Open Source License. See LICENSE.TXT for details.
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| // 
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| //===----------------------------------------------------------------------===//
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| //
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| // This file implements a symbol table that has planes broken up by type.  
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| // Identical types may have overlapping symbol names as long as they are 
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| // distinct.
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| //
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| // Note that this implements a chained symbol table.  If a name being 'lookup'd
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| // isn't found in the current symbol table, then the parent symbol table is 
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| // searched.
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| //
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| // This chaining behavior does NOT affect iterators though: only the lookup 
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| // method.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_SYMBOL_TABLE_H
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| #define LLVM_SYMBOL_TABLE_H
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| 
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| #include "llvm/Value.h"
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| #include <map>
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| 
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| namespace llvm {
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| 
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| class SymbolTable : public AbstractTypeUser,
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| 		    public std::map<const Type *, 
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|                                     std::map<const std::string, Value *> > {
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| public:
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|   typedef std::map<const std::string, Value *> VarMap;
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|   typedef std::map<const Type *, VarMap> super;
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| 
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|   typedef VarMap::iterator type_iterator;
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|   typedef VarMap::const_iterator type_const_iterator;
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| 
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|   inline SymbolTable() : InternallyInconsistent(false), LastUnique(0) {}
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|   ~SymbolTable();
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| 
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|   // lookup - Returns null on failure...
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|   Value *lookup(const Type *Ty, const std::string &name) const;
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| 
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|   // insert - Add named definition to the symbol table...
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|   inline void insert(Value *N) {
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|     assert(N->hasName() && "Value must be named to go into symbol table!");
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|     insertEntry(N->getName(), N->getType(), N);
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|   }
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| 
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|   void remove(Value *N);
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|   Value *type_remove(const type_iterator &It) {
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|     return removeEntry(find(It->second->getType()), It);
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|   }
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| 
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|   // insert - Insert a constant or type into the symbol table with the specified
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|   // name...  There can be a many to one mapping between names and
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|   // (constant/type)s.
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|   //
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|   inline void insert(const std::string &Name, Value *V) {
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|     assert((isa<Type>(V) || isa<Constant>(V)) &&
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| 	   "Can only insert types and constants here!");
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|     insertEntry(Name, V->getType(), V);
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|   }
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| 
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|   /// remove - Remove a constant or type from the symbol table with the
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|   /// specified name.
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|   Value *remove(const std::string &Name, Value *V) {
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|     iterator TI = find(V->getType());
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|     return removeEntry(TI, TI->second.find(Name));
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|   }
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| 
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|   // getUniqueName - Given a base name, return a string that is either equal to
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|   // it (or derived from it) that does not already occur in the symbol table for
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|   // the specified type.
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|   //
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|   std::string getUniqueName(const Type *Ty, const std::string &BaseName);
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| 
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|   inline unsigned type_size(const Type *TypeID) const {
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|     return find(TypeID)->second.size();
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|   }
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| 
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|   // Note that type_begin / type_end only work if you know that an element of 
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|   // TypeID is already in the symbol table!!!
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|   //
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|   inline type_iterator type_begin(const Type *TypeID) { 
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|     return find(TypeID)->second.begin(); 
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|   }
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|   inline type_const_iterator type_begin(const Type *TypeID) const {
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|     return find(TypeID)->second.begin(); 
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|   }
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| 
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|   inline type_iterator type_end(const Type *TypeID) { 
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|     return find(TypeID)->second.end(); 
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|   }
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|   inline type_const_iterator type_end(const Type *TypeID) const { 
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|     return find(TypeID)->second.end(); 
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|   }
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| 
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|   void dump() const;  // Debug method, print out symbol table
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| 
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| private:
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|   // InternallyInconsistent - There are times when the symbol table is
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|   // internally inconsistent with the rest of the program.  In this one case, a
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|   // value exists with a Name, and it's not in the symbol table.  When we call
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|   // V->setName(""), it tries to remove itself from the symbol table and dies.
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|   // We know this is happening, and so if the flag InternallyInconsistent is
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|   // set, removal from the symbol table is a noop.
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|   //
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|   bool InternallyInconsistent;
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| 
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|   // LastUnique - This value is used to retain the last unique value used
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|   // by getUniqueName to generate unique names.
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|   unsigned long LastUnique;
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| 
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|   inline super::value_type operator[](const Type *Ty) {
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|     assert(0 && "Should not use this operator to access symbol table!");
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|     return super::value_type();
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|   }
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| 
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|   // insertEntry - Insert a value into the symbol table with the specified
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|   // name...
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|   //
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|   void insertEntry(const std::string &Name, const Type *Ty, Value *V);
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| 
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|   // removeEntry - Remove a value from the symbol table...
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|   //
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|   Value *removeEntry(iterator Plane, type_iterator Entry);
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| 
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|   // This function is called when one of the types in the type plane are refined
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|   virtual void refineAbstractType(const DerivedType *OldTy, const Type *NewTy);
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|   virtual void typeBecameConcrete(const DerivedType *AbsTy);
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| };
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| 
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| } // End llvm namespace
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| 
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| #endif
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