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			380 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			380 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //==- MachineScheduler.h - MachineInstr Scheduling Pass ----------*- C++ -*-==//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file provides a MachineSchedRegistry for registering alternative machine
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| // schedulers. A Target may provide an alternative scheduler implementation by
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| // implementing the following boilerplate:
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| //
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| // static ScheduleDAGInstrs *createCustomMachineSched(MachineSchedContext *C) {
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| //  return new CustomMachineScheduler(C);
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| // }
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| // static MachineSchedRegistry
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| // SchedCustomRegistry("custom", "Run my target's custom scheduler",
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| //                     createCustomMachineSched);
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| //
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| // Inside <Target>PassConfig:
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| //   enablePass(&MachineSchedulerID);
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| //   MachineSchedRegistry::setDefault(createCustomMachineSched);
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_CODEGEN_MACHINESCHEDULER_H
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| #define LLVM_CODEGEN_MACHINESCHEDULER_H
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| 
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| #include "llvm/CodeGen/MachinePassRegistry.h"
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| #include "llvm/CodeGen/RegisterPressure.h"
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| #include "llvm/CodeGen/ScheduleDAGInstrs.h"
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| #include "llvm/Target/TargetInstrInfo.h"
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| 
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| namespace llvm {
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| 
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| extern cl::opt<bool> ForceTopDown;
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| extern cl::opt<bool> ForceBottomUp;
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| 
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| class AliasAnalysis;
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| class LiveIntervals;
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| class MachineDominatorTree;
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| class MachineLoopInfo;
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| class RegisterClassInfo;
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| class ScheduleDAGInstrs;
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| class SchedDFSResult;
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| 
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| /// MachineSchedContext provides enough context from the MachineScheduler pass
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| /// for the target to instantiate a scheduler.
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| struct MachineSchedContext {
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|   MachineFunction *MF;
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|   const MachineLoopInfo *MLI;
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|   const MachineDominatorTree *MDT;
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|   const TargetPassConfig *PassConfig;
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|   AliasAnalysis *AA;
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|   LiveIntervals *LIS;
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| 
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|   RegisterClassInfo *RegClassInfo;
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| 
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|   MachineSchedContext();
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|   virtual ~MachineSchedContext();
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| };
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| 
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| /// MachineSchedRegistry provides a selection of available machine instruction
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| /// schedulers.
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| class MachineSchedRegistry : public MachinePassRegistryNode {
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| public:
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|   typedef ScheduleDAGInstrs *(*ScheduleDAGCtor)(MachineSchedContext *);
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| 
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|   // RegisterPassParser requires a (misnamed) FunctionPassCtor type.
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|   typedef ScheduleDAGCtor FunctionPassCtor;
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| 
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|   static MachinePassRegistry Registry;
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| 
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|   MachineSchedRegistry(const char *N, const char *D, ScheduleDAGCtor C)
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|     : MachinePassRegistryNode(N, D, (MachinePassCtor)C) {
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|     Registry.Add(this);
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|   }
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|   ~MachineSchedRegistry() { Registry.Remove(this); }
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| 
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|   // Accessors.
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|   //
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|   MachineSchedRegistry *getNext() const {
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|     return (MachineSchedRegistry *)MachinePassRegistryNode::getNext();
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|   }
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|   static MachineSchedRegistry *getList() {
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|     return (MachineSchedRegistry *)Registry.getList();
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|   }
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|   static ScheduleDAGCtor getDefault() {
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|     return (ScheduleDAGCtor)Registry.getDefault();
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|   }
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|   static void setDefault(ScheduleDAGCtor C) {
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|     Registry.setDefault((MachinePassCtor)C);
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|   }
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|   static void setDefault(StringRef Name) {
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|     Registry.setDefault(Name);
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|   }
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|   static void setListener(MachinePassRegistryListener *L) {
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|     Registry.setListener(L);
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|   }
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| };
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| 
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| class ScheduleDAGMI;
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| 
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| /// MachineSchedStrategy - Interface to the scheduling algorithm used by
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| /// ScheduleDAGMI.
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| class MachineSchedStrategy {
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| public:
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|   virtual ~MachineSchedStrategy() {}
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| 
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|   /// Initialize the strategy after building the DAG for a new region.
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|   virtual void initialize(ScheduleDAGMI *DAG) = 0;
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| 
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|   /// Notify this strategy that all roots have been released (including those
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|   /// that depend on EntrySU or ExitSU).
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|   virtual void registerRoots() {}
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| 
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|   /// Pick the next node to schedule, or return NULL. Set IsTopNode to true to
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|   /// schedule the node at the top of the unscheduled region. Otherwise it will
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|   /// be scheduled at the bottom.
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|   virtual SUnit *pickNode(bool &IsTopNode) = 0;
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| 
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|   /// \brief Scheduler callback to notify that a new subtree is scheduled.
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|   virtual void scheduleTree(unsigned SubtreeID) {}
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| 
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|   /// Notify MachineSchedStrategy that ScheduleDAGMI has scheduled an
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|   /// instruction and updated scheduled/remaining flags in the DAG nodes.
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|   virtual void schedNode(SUnit *SU, bool IsTopNode) = 0;
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| 
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|   /// When all predecessor dependencies have been resolved, free this node for
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|   /// top-down scheduling.
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|   virtual void releaseTopNode(SUnit *SU) = 0;
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|   /// When all successor dependencies have been resolved, free this node for
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|   /// bottom-up scheduling.
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|   virtual void releaseBottomNode(SUnit *SU) = 0;
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| };
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| 
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| /// ReadyQueue encapsulates vector of "ready" SUnits with basic convenience
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| /// methods for pushing and removing nodes. ReadyQueue's are uniquely identified
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| /// by an ID. SUnit::NodeQueueId is a mask of the ReadyQueues the SUnit is in.
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| ///
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| /// This is a convenience class that may be used by implementations of
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| /// MachineSchedStrategy.
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| class ReadyQueue {
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|   unsigned ID;
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|   std::string Name;
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|   std::vector<SUnit*> Queue;
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| 
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| public:
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|   ReadyQueue(unsigned id, const Twine &name): ID(id), Name(name.str()) {}
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| 
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|   unsigned getID() const { return ID; }
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| 
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|   StringRef getName() const { return Name; }
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| 
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|   // SU is in this queue if it's NodeQueueID is a superset of this ID.
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|   bool isInQueue(SUnit *SU) const { return (SU->NodeQueueId & ID); }
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| 
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|   bool empty() const { return Queue.empty(); }
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| 
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|   void clear() { Queue.clear(); }
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| 
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|   unsigned size() const { return Queue.size(); }
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| 
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|   typedef std::vector<SUnit*>::iterator iterator;
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| 
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|   iterator begin() { return Queue.begin(); }
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| 
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|   iterator end() { return Queue.end(); }
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| 
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|   ArrayRef<SUnit*> elements() { return Queue; }
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| 
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|   iterator find(SUnit *SU) {
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|     return std::find(Queue.begin(), Queue.end(), SU);
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|   }
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| 
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|   void push(SUnit *SU) {
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|     Queue.push_back(SU);
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|     SU->NodeQueueId |= ID;
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|   }
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| 
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|   iterator remove(iterator I) {
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|     (*I)->NodeQueueId &= ~ID;
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|     *I = Queue.back();
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|     unsigned idx = I - Queue.begin();
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|     Queue.pop_back();
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|     return Queue.begin() + idx;
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|   }
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| 
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| #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
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|   void dump();
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| #endif
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| };
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| 
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| /// Mutate the DAG as a postpass after normal DAG building.
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| class ScheduleDAGMutation {
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| public:
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|   virtual ~ScheduleDAGMutation() {}
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| 
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|   virtual void apply(ScheduleDAGMI *DAG) = 0;
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| };
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| 
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| /// ScheduleDAGMI is an implementation of ScheduleDAGInstrs that schedules
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| /// machine instructions while updating LiveIntervals and tracking regpressure.
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| class ScheduleDAGMI : public ScheduleDAGInstrs {
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| protected:
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|   AliasAnalysis *AA;
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|   RegisterClassInfo *RegClassInfo;
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|   MachineSchedStrategy *SchedImpl;
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| 
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|   /// Information about DAG subtrees. If DFSResult is NULL, then SchedulerTrees
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|   /// will be empty.
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|   SchedDFSResult *DFSResult;
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|   BitVector ScheduledTrees;
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| 
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|   /// Topo - A topological ordering for SUnits which permits fast IsReachable
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|   /// and similar queries.
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|   ScheduleDAGTopologicalSort Topo;
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| 
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|   /// Ordered list of DAG postprocessing steps.
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|   std::vector<ScheduleDAGMutation*> Mutations;
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| 
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|   MachineBasicBlock::iterator LiveRegionEnd;
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| 
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|   /// Register pressure in this region computed by buildSchedGraph.
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|   IntervalPressure RegPressure;
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|   RegPressureTracker RPTracker;
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| 
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|   /// List of pressure sets that exceed the target's pressure limit before
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|   /// scheduling, listed in increasing set ID order. Each pressure set is paired
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|   /// with its max pressure in the currently scheduled regions.
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|   std::vector<PressureElement> RegionCriticalPSets;
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| 
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|   /// The top of the unscheduled zone.
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|   MachineBasicBlock::iterator CurrentTop;
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|   IntervalPressure TopPressure;
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|   RegPressureTracker TopRPTracker;
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| 
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|   /// The bottom of the unscheduled zone.
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|   MachineBasicBlock::iterator CurrentBottom;
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|   IntervalPressure BotPressure;
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|   RegPressureTracker BotRPTracker;
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| 
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|   /// Record the next node in a scheduled cluster.
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|   const SUnit *NextClusterPred;
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|   const SUnit *NextClusterSucc;
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| 
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| #ifndef NDEBUG
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|   /// The number of instructions scheduled so far. Used to cut off the
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|   /// scheduler at the point determined by misched-cutoff.
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|   unsigned NumInstrsScheduled;
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| #endif
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| 
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| public:
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|   ScheduleDAGMI(MachineSchedContext *C, MachineSchedStrategy *S):
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|     ScheduleDAGInstrs(*C->MF, *C->MLI, *C->MDT, /*IsPostRA=*/false, C->LIS),
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|     AA(C->AA), RegClassInfo(C->RegClassInfo), SchedImpl(S), DFSResult(0),
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|     Topo(SUnits, &ExitSU), RPTracker(RegPressure), CurrentTop(),
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|     TopRPTracker(TopPressure), CurrentBottom(), BotRPTracker(BotPressure),
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|     NextClusterPred(NULL), NextClusterSucc(NULL) {
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| #ifndef NDEBUG
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|     NumInstrsScheduled = 0;
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| #endif
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|   }
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| 
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|   virtual ~ScheduleDAGMI();
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| 
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|   /// Add a postprocessing step to the DAG builder.
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|   /// Mutations are applied in the order that they are added after normal DAG
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|   /// building and before MachineSchedStrategy initialization.
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|   ///
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|   /// ScheduleDAGMI takes ownership of the Mutation object.
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|   void addMutation(ScheduleDAGMutation *Mutation) {
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|     Mutations.push_back(Mutation);
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|   }
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| 
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|   /// \brief Add a DAG edge to the given SU with the given predecessor
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|   /// dependence data.
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|   ///
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|   /// \returns true if the edge may be added without creating a cycle OR if an
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|   /// equivalent edge already existed (false indicates failure).
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|   bool addEdge(SUnit *SuccSU, const SDep &PredDep);
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| 
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|   MachineBasicBlock::iterator top() const { return CurrentTop; }
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|   MachineBasicBlock::iterator bottom() const { return CurrentBottom; }
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| 
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|   /// Implement the ScheduleDAGInstrs interface for handling the next scheduling
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|   /// region. This covers all instructions in a block, while schedule() may only
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|   /// cover a subset.
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|   void enterRegion(MachineBasicBlock *bb,
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|                    MachineBasicBlock::iterator begin,
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|                    MachineBasicBlock::iterator end,
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|                    unsigned endcount);
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| 
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| 
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|   /// Implement ScheduleDAGInstrs interface for scheduling a sequence of
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|   /// reorderable instructions.
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|   virtual void schedule();
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| 
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|   /// Get current register pressure for the top scheduled instructions.
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|   const IntervalPressure &getTopPressure() const { return TopPressure; }
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|   const RegPressureTracker &getTopRPTracker() const { return TopRPTracker; }
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| 
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|   /// Get current register pressure for the bottom scheduled instructions.
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|   const IntervalPressure &getBotPressure() const { return BotPressure; }
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|   const RegPressureTracker &getBotRPTracker() const { return BotRPTracker; }
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| 
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|   /// Get register pressure for the entire scheduling region before scheduling.
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|   const IntervalPressure &getRegPressure() const { return RegPressure; }
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| 
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|   const std::vector<PressureElement> &getRegionCriticalPSets() const {
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|     return RegionCriticalPSets;
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|   }
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| 
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|   const SUnit *getNextClusterPred() const { return NextClusterPred; }
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| 
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|   const SUnit *getNextClusterSucc() const { return NextClusterSucc; }
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| 
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|   /// Compute a DFSResult after DAG building is complete, and before any
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|   /// queue comparisons.
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|   void computeDFSResult();
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| 
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|   /// Return a non-null DFS result if the scheduling strategy initialized it.
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|   const SchedDFSResult *getDFSResult() const { return DFSResult; }
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| 
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|   BitVector &getScheduledTrees() { return ScheduledTrees; }
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| 
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|   void viewGraph(const Twine &Name, const Twine &Title) LLVM_OVERRIDE;
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|   void viewGraph() LLVM_OVERRIDE;
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| 
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| protected:
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|   // Top-Level entry points for the schedule() driver...
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| 
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|   /// Call ScheduleDAGInstrs::buildSchedGraph with register pressure tracking
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|   /// enabled. This sets up three trackers. RPTracker will cover the entire DAG
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|   /// region, TopTracker and BottomTracker will be initialized to the top and
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|   /// bottom of the DAG region without covereing any unscheduled instruction.
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|   void buildDAGWithRegPressure();
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| 
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|   /// Apply each ScheduleDAGMutation step in order. This allows different
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|   /// instances of ScheduleDAGMI to perform custom DAG postprocessing.
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|   void postprocessDAG();
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| 
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|   /// Release ExitSU predecessors and setup scheduler queues.
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|   void initQueues(ArrayRef<SUnit*> TopRoots, ArrayRef<SUnit*> BotRoots);
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| 
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|   /// Move an instruction and update register pressure.
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|   void scheduleMI(SUnit *SU, bool IsTopNode);
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| 
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|   /// Update scheduler DAG and queues after scheduling an instruction.
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|   void updateQueues(SUnit *SU, bool IsTopNode);
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| 
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|   /// Reinsert debug_values recorded in ScheduleDAGInstrs::DbgValues.
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|   void placeDebugValues();
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| 
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|   /// \brief dump the scheduled Sequence.
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|   void dumpSchedule() const;
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| 
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|   // Lesser helpers...
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| 
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|   void initRegPressure();
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| 
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|   void updateScheduledPressure(std::vector<unsigned> NewMaxPressure);
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| 
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|   void moveInstruction(MachineInstr *MI, MachineBasicBlock::iterator InsertPos);
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|   bool checkSchedLimit();
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| 
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|   void findRootsAndBiasEdges(SmallVectorImpl<SUnit*> &TopRoots,
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|                              SmallVectorImpl<SUnit*> &BotRoots);
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| 
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|   void releaseSucc(SUnit *SU, SDep *SuccEdge);
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|   void releaseSuccessors(SUnit *SU);
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|   void releasePred(SUnit *SU, SDep *PredEdge);
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|   void releasePredecessors(SUnit *SU);
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| };
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| 
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| } // namespace llvm
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| 
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| #endif
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