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			482 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			482 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- Inliner.cpp - Code common to all inliners --------------------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the mechanics required to implement inlining without
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// missing any calls and updating the call graph.  The decisions of which calls
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// are profitable to inline are implemented elsewhere.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "inline"
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#include "llvm/Module.h"
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#include "llvm/Instructions.h"
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#include "llvm/IntrinsicInst.h"
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#include "llvm/Analysis/CallGraph.h"
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#include "llvm/Analysis/InlineCost.h"
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#include "llvm/Target/TargetData.h"
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#include "llvm/Transforms/IPO/InlinerPass.h"
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#include "llvm/Transforms/Utils/Cloning.h"
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#include "llvm/Transforms/Utils/Local.h"
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#include "llvm/Support/CallSite.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/Statistic.h"
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#include <set>
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using namespace llvm;
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STATISTIC(NumInlined, "Number of functions inlined");
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STATISTIC(NumCallsDeleted, "Number of call sites deleted, not inlined");
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STATISTIC(NumDeleted, "Number of functions deleted because all callers found");
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STATISTIC(NumMergedAllocas, "Number of allocas merged together");
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static cl::opt<int>
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InlineLimit("inline-threshold", cl::Hidden, cl::init(200), cl::ZeroOrMore,
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        cl::desc("Control the amount of inlining to perform (default = 200)"));
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Inliner::Inliner(void *ID) 
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  : CallGraphSCCPass(ID), InlineThreshold(InlineLimit) {}
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Inliner::Inliner(void *ID, int Threshold) 
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  : CallGraphSCCPass(ID), InlineThreshold(Threshold) {}
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/// getAnalysisUsage - For this class, we declare that we require and preserve
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/// the call graph.  If the derived class implements this method, it should
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/// always explicitly call the implementation here.
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void Inliner::getAnalysisUsage(AnalysisUsage &Info) const {
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  CallGraphSCCPass::getAnalysisUsage(Info);
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}
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typedef DenseMap<const ArrayType*, std::vector<AllocaInst*> >
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InlinedArrayAllocasTy;
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/// InlineCallIfPossible - If it is possible to inline the specified call site,
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/// do so and update the CallGraph for this operation.
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///
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/// This function also does some basic book-keeping to update the IR.  The
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/// InlinedArrayAllocas map keeps track of any allocas that are already
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/// available from other  functions inlined into the caller.  If we are able to
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/// inline this call site we attempt to reuse already available allocas or add
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/// any new allocas to the set if not possible.
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static bool InlineCallIfPossible(CallSite CS, CallGraph &CG,
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                                 const TargetData *TD,
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                                 InlinedArrayAllocasTy &InlinedArrayAllocas) {
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  Function *Callee = CS.getCalledFunction();
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  Function *Caller = CS.getCaller();
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  // Try to inline the function.  Get the list of static allocas that were
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  // inlined.
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  SmallVector<AllocaInst*, 16> StaticAllocas;
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  if (!InlineFunction(CS, &CG, TD, &StaticAllocas))
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    return false;
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  // If the inlined function had a higher stack protection level than the
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  // calling function, then bump up the caller's stack protection level.
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  if (Callee->hasFnAttr(Attribute::StackProtectReq))
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    Caller->addFnAttr(Attribute::StackProtectReq);
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  else if (Callee->hasFnAttr(Attribute::StackProtect) &&
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           !Caller->hasFnAttr(Attribute::StackProtectReq))
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    Caller->addFnAttr(Attribute::StackProtect);
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  // Look at all of the allocas that we inlined through this call site.  If we
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  // have already inlined other allocas through other calls into this function,
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  // then we know that they have disjoint lifetimes and that we can merge them.
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  //
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  // There are many heuristics possible for merging these allocas, and the
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  // different options have different tradeoffs.  One thing that we *really*
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  // don't want to hurt is SRoA: once inlining happens, often allocas are no
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  // longer address taken and so they can be promoted.
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  //
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  // Our "solution" for that is to only merge allocas whose outermost type is an
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  // array type.  These are usually not promoted because someone is using a
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  // variable index into them.  These are also often the most important ones to
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  // merge.
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  //
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  // A better solution would be to have real memory lifetime markers in the IR
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  // and not have the inliner do any merging of allocas at all.  This would
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  // allow the backend to do proper stack slot coloring of all allocas that
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  // *actually make it to the backend*, which is really what we want.
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  //
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  // Because we don't have this information, we do this simple and useful hack.
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  //
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  SmallPtrSet<AllocaInst*, 16> UsedAllocas;
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  // Loop over all the allocas we have so far and see if they can be merged with
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  // a previously inlined alloca.  If not, remember that we had it.
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  for (unsigned AllocaNo = 0, e = StaticAllocas.size();
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       AllocaNo != e; ++AllocaNo) {
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    AllocaInst *AI = StaticAllocas[AllocaNo];
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    // Don't bother trying to merge array allocations (they will usually be
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    // canonicalized to be an allocation *of* an array), or allocations whose
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    // type is not itself an array (because we're afraid of pessimizing SRoA).
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    const ArrayType *ATy = dyn_cast<ArrayType>(AI->getAllocatedType());
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    if (ATy == 0 || AI->isArrayAllocation())
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      continue;
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    // Get the list of all available allocas for this array type.
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    std::vector<AllocaInst*> &AllocasForType = InlinedArrayAllocas[ATy];
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    // Loop over the allocas in AllocasForType to see if we can reuse one.  Note
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    // that we have to be careful not to reuse the same "available" alloca for
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    // multiple different allocas that we just inlined, we use the 'UsedAllocas'
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    // set to keep track of which "available" allocas are being used by this
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    // function.  Also, AllocasForType can be empty of course!
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    bool MergedAwayAlloca = false;
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    for (unsigned i = 0, e = AllocasForType.size(); i != e; ++i) {
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      AllocaInst *AvailableAlloca = AllocasForType[i];
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      // The available alloca has to be in the right function, not in some other
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      // function in this SCC.
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      if (AvailableAlloca->getParent() != AI->getParent())
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        continue;
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      // If the inlined function already uses this alloca then we can't reuse
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      // it.
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      if (!UsedAllocas.insert(AvailableAlloca))
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        continue;
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      // Otherwise, we *can* reuse it, RAUW AI into AvailableAlloca and declare
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      // success!
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      DEBUG(errs() << "    ***MERGED ALLOCA: " << *AI);
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      AI->replaceAllUsesWith(AvailableAlloca);
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      AI->eraseFromParent();
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      MergedAwayAlloca = true;
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      ++NumMergedAllocas;
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      break;
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    }
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    // If we already nuked the alloca, we're done with it.
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    if (MergedAwayAlloca)
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      continue;
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    // If we were unable to merge away the alloca either because there are no
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    // allocas of the right type available or because we reused them all
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    // already, remember that this alloca came from an inlined function and mark
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    // it used so we don't reuse it for other allocas from this inline
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    // operation.
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    AllocasForType.push_back(AI);
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    UsedAllocas.insert(AI);
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  }
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  return true;
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}
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/// shouldInline - Return true if the inliner should attempt to inline
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/// at the given CallSite.
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bool Inliner::shouldInline(CallSite CS) {
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  InlineCost IC = getInlineCost(CS);
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  if (IC.isAlways()) {
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    DEBUG(errs() << "    Inlining: cost=always"
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          << ", Call: " << *CS.getInstruction() << "\n");
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    return true;
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  }
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  if (IC.isNever()) {
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    DEBUG(errs() << "    NOT Inlining: cost=never"
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          << ", Call: " << *CS.getInstruction() << "\n");
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    return false;
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  }
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  int Cost = IC.getValue();
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  int CurrentThreshold = InlineThreshold;
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  Function *Caller = CS.getCaller();
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  if (Caller && !Caller->isDeclaration() &&
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      Caller->hasFnAttr(Attribute::OptimizeForSize) &&
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      InlineLimit.getNumOccurrences() == 0 &&
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      InlineThreshold != 50)
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    CurrentThreshold = 50;
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  float FudgeFactor = getInlineFudgeFactor(CS);
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  if (Cost >= (int)(CurrentThreshold * FudgeFactor)) {
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    DEBUG(errs() << "    NOT Inlining: cost=" << Cost
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          << ", Call: " << *CS.getInstruction() << "\n");
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    return false;
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  }
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  // Try to detect the case where the current inlining candidate caller
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  // (call it B) is a static function and is an inlining candidate elsewhere,
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  // and the current candidate callee (call it C) is large enough that
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  // inlining it into B would make B too big to inline later.  In these
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  // circumstances it may be best not to inline C into B, but to inline B
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  // into its callers.
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  if (Caller->hasLocalLinkage()) {
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    int TotalSecondaryCost = 0;
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    bool outerCallsFound = false;
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    bool allOuterCallsWillBeInlined = true;
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    bool someOuterCallWouldNotBeInlined = false;
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    for (Value::use_iterator I = Caller->use_begin(), E =Caller->use_end(); 
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         I != E; ++I) {
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      CallSite CS2 = CallSite::get(*I);
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      // If this isn't a call to Caller (it could be some other sort
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      // of reference) skip it.
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      if (CS2.getInstruction() == 0 || CS2.getCalledFunction() != Caller)
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        continue;
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      InlineCost IC2 = getInlineCost(CS2);
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      if (IC2.isNever())
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        allOuterCallsWillBeInlined = false;
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      if (IC2.isAlways() || IC2.isNever())
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        continue;
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      outerCallsFound = true;
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      int Cost2 = IC2.getValue();
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      int CurrentThreshold2 = InlineThreshold;
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      Function *Caller2 = CS2.getCaller();
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      if (Caller2 && !Caller2->isDeclaration() &&
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          Caller2->hasFnAttr(Attribute::OptimizeForSize) &&
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          InlineThreshold != 50)
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        CurrentThreshold2 = 50;
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      float FudgeFactor2 = getInlineFudgeFactor(CS2);
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      if (Cost2 >= (int)(CurrentThreshold2 * FudgeFactor2))
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        allOuterCallsWillBeInlined = false;
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      // See if we have this case.  We subtract off the penalty
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      // for the call instruction, which we would be deleting.
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      if (Cost2 < (int)(CurrentThreshold2 * FudgeFactor2) &&
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          Cost2 + Cost - (InlineConstants::CallPenalty + 1) >= 
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                (int)(CurrentThreshold2 * FudgeFactor2)) {
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        someOuterCallWouldNotBeInlined = true;
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        TotalSecondaryCost += Cost2;
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      }
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    }
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    // If all outer calls to Caller would get inlined, the cost for the last
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    // one is set very low by getInlineCost, in anticipation that Caller will
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    // be removed entirely.  We did not account for this above unless there
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    // is only one caller of Caller.
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    if (allOuterCallsWillBeInlined && Caller->use_begin() != Caller->use_end())
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      TotalSecondaryCost += InlineConstants::LastCallToStaticBonus;
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    if (outerCallsFound && someOuterCallWouldNotBeInlined && 
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        TotalSecondaryCost < Cost) {
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      DEBUG(errs() << "    NOT Inlining: " << *CS.getInstruction() << 
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           " Cost = " << Cost << 
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           ", outer Cost = " << TotalSecondaryCost << '\n');
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      return false;
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    }
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  }
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  DEBUG(errs() << "    Inlining: cost=" << Cost
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        << ", Call: " << *CS.getInstruction() << '\n');
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  return true;
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}
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bool Inliner::runOnSCC(std::vector<CallGraphNode*> &SCC) {
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  CallGraph &CG = getAnalysis<CallGraph>();
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  const TargetData *TD = getAnalysisIfAvailable<TargetData>();
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  SmallPtrSet<Function*, 8> SCCFunctions;
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  DEBUG(errs() << "Inliner visiting SCC:");
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  for (unsigned i = 0, e = SCC.size(); i != e; ++i) {
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    Function *F = SCC[i]->getFunction();
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    if (F) SCCFunctions.insert(F);
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    DEBUG(errs() << " " << (F ? F->getName() : "INDIRECTNODE"));
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  }
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  // Scan through and identify all call sites ahead of time so that we only
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  // inline call sites in the original functions, not call sites that result
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  // from inlining other functions.
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  SmallVector<CallSite, 16> CallSites;
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  for (unsigned i = 0, e = SCC.size(); i != e; ++i) {
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    Function *F = SCC[i]->getFunction();
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    if (!F) continue;
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    for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
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      for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) {
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        CallSite CS = CallSite::get(I);
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        // If this isn't a call, or it is a call to an intrinsic, it can
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        // never be inlined.
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        if (CS.getInstruction() == 0 || isa<IntrinsicInst>(I))
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          continue;
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        // If this is a direct call to an external function, we can never inline
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        // it.  If it is an indirect call, inlining may resolve it to be a
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        // direct call, so we keep it.
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        if (CS.getCalledFunction() && CS.getCalledFunction()->isDeclaration())
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          continue;
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        CallSites.push_back(CS);
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      }
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  }
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  DEBUG(errs() << ": " << CallSites.size() << " call sites.\n");
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  // Now that we have all of the call sites, move the ones to functions in the
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  // current SCC to the end of the list.
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  unsigned FirstCallInSCC = CallSites.size();
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  for (unsigned i = 0; i < FirstCallInSCC; ++i)
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    if (Function *F = CallSites[i].getCalledFunction())
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      if (SCCFunctions.count(F))
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        std::swap(CallSites[i--], CallSites[--FirstCallInSCC]);
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  InlinedArrayAllocasTy InlinedArrayAllocas;
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  // Now that we have all of the call sites, loop over them and inline them if
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  // it looks profitable to do so.
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  bool Changed = false;
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  bool LocalChange;
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  do {
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    LocalChange = false;
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    // Iterate over the outer loop because inlining functions can cause indirect
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    // calls to become direct calls.
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    for (unsigned CSi = 0; CSi != CallSites.size(); ++CSi) {
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      CallSite CS = CallSites[CSi];
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      Function *Caller = CS.getCaller();
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      Function *Callee = CS.getCalledFunction();
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      // If this call site is dead and it is to a readonly function, we should
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      // just delete the call instead of trying to inline it, regardless of
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      // size.  This happens because IPSCCP propagates the result out of the
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      // call and then we're left with the dead call.
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      if (isInstructionTriviallyDead(CS.getInstruction())) {
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        DEBUG(errs() << "    -> Deleting dead call: "
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                     << *CS.getInstruction() << "\n");
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        // Update the call graph by deleting the edge from Callee to Caller.
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        CG[Caller]->removeCallEdgeFor(CS);
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        CS.getInstruction()->eraseFromParent();
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        ++NumCallsDeleted;
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      } else {
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        // We can only inline direct calls to non-declarations.
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        if (Callee == 0 || Callee->isDeclaration()) continue;
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        // If the policy determines that we should inline this function,
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        // try to do so.
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        if (!shouldInline(CS))
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          continue;
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        // Attempt to inline the function...
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        if (!InlineCallIfPossible(CS, CG, TD, InlinedArrayAllocas))
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          continue;
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        ++NumInlined;
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      }
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      // If we inlined or deleted the last possible call site to the function,
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      // delete the function body now.
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      if (Callee && Callee->use_empty() && Callee->hasLocalLinkage() &&
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          // TODO: Can remove if in SCC now.
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          !SCCFunctions.count(Callee) &&
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          // The function may be apparently dead, but if there are indirect
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          // callgraph references to the node, we cannot delete it yet, this
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          // could invalidate the CGSCC iterator.
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          CG[Callee]->getNumReferences() == 0) {
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        DEBUG(errs() << "    -> Deleting dead function: "
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              << Callee->getName() << "\n");
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        CallGraphNode *CalleeNode = CG[Callee];
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        // Remove any call graph edges from the callee to its callees.
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        CalleeNode->removeAllCalledFunctions();
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        resetCachedCostInfo(Callee);
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 | 
						|
        // Removing the node for callee from the call graph and delete it.
 | 
						|
        delete CG.removeFunctionFromModule(CalleeNode);
 | 
						|
        ++NumDeleted;
 | 
						|
      }
 | 
						|
      
 | 
						|
      // Remove any cached cost info for this caller, as inlining the
 | 
						|
      // callee has increased the size of the caller (which may be the
 | 
						|
      // same as the callee).
 | 
						|
      resetCachedCostInfo(Caller);
 | 
						|
 | 
						|
      // Remove this call site from the list.  If possible, use 
 | 
						|
      // swap/pop_back for efficiency, but do not use it if doing so would
 | 
						|
      // move a call site to a function in this SCC before the
 | 
						|
      // 'FirstCallInSCC' barrier.
 | 
						|
      if (SCC.size() == 1) {
 | 
						|
        std::swap(CallSites[CSi], CallSites.back());
 | 
						|
        CallSites.pop_back();
 | 
						|
      } else {
 | 
						|
        CallSites.erase(CallSites.begin()+CSi);
 | 
						|
      }
 | 
						|
      --CSi;
 | 
						|
 | 
						|
      Changed = true;
 | 
						|
      LocalChange = true;
 | 
						|
    }
 | 
						|
  } while (LocalChange);
 | 
						|
 | 
						|
  return Changed;
 | 
						|
}
 | 
						|
 | 
						|
// doFinalization - Remove now-dead linkonce functions at the end of
 | 
						|
// processing to avoid breaking the SCC traversal.
 | 
						|
bool Inliner::doFinalization(CallGraph &CG) {
 | 
						|
  return removeDeadFunctions(CG);
 | 
						|
}
 | 
						|
 | 
						|
/// removeDeadFunctions - Remove dead functions that are not included in
 | 
						|
/// DNR (Do Not Remove) list.
 | 
						|
bool Inliner::removeDeadFunctions(CallGraph &CG, 
 | 
						|
                                  SmallPtrSet<const Function *, 16> *DNR) {
 | 
						|
  SmallPtrSet<CallGraphNode*, 16> FunctionsToRemove;
 | 
						|
 | 
						|
  // Scan for all of the functions, looking for ones that should now be removed
 | 
						|
  // from the program.  Insert the dead ones in the FunctionsToRemove set.
 | 
						|
  for (CallGraph::iterator I = CG.begin(), E = CG.end(); I != E; ++I) {
 | 
						|
    CallGraphNode *CGN = I->second;
 | 
						|
    if (CGN->getFunction() == 0)
 | 
						|
      continue;
 | 
						|
    
 | 
						|
    Function *F = CGN->getFunction();
 | 
						|
    
 | 
						|
    // If the only remaining users of the function are dead constants, remove
 | 
						|
    // them.
 | 
						|
    F->removeDeadConstantUsers();
 | 
						|
 | 
						|
    if (DNR && DNR->count(F))
 | 
						|
      continue;
 | 
						|
    if (!F->hasLinkOnceLinkage() && !F->hasLocalLinkage() &&
 | 
						|
        !F->hasAvailableExternallyLinkage())
 | 
						|
      continue;
 | 
						|
    if (!F->use_empty())
 | 
						|
      continue;
 | 
						|
    
 | 
						|
    // Remove any call graph edges from the function to its callees.
 | 
						|
    CGN->removeAllCalledFunctions();
 | 
						|
 | 
						|
    // Remove any edges from the external node to the function's call graph
 | 
						|
    // node.  These edges might have been made irrelegant due to
 | 
						|
    // optimization of the program.
 | 
						|
    CG.getExternalCallingNode()->removeAnyCallEdgeTo(CGN);
 | 
						|
 | 
						|
    // Removing the node for callee from the call graph and delete it.
 | 
						|
    FunctionsToRemove.insert(CGN);
 | 
						|
  }
 | 
						|
 | 
						|
  // Now that we know which functions to delete, do so.  We didn't want to do
 | 
						|
  // this inline, because that would invalidate our CallGraph::iterator
 | 
						|
  // objects. :(
 | 
						|
  //
 | 
						|
  // Note that it doesn't matter that we are iterating over a non-stable set
 | 
						|
  // here to do this, it doesn't matter which order the functions are deleted
 | 
						|
  // in.
 | 
						|
  bool Changed = false;
 | 
						|
  for (SmallPtrSet<CallGraphNode*, 16>::iterator I = FunctionsToRemove.begin(),
 | 
						|
       E = FunctionsToRemove.end(); I != E; ++I) {
 | 
						|
    resetCachedCostInfo((*I)->getFunction());
 | 
						|
    delete CG.removeFunctionFromModule(*I);
 | 
						|
    ++NumDeleted;
 | 
						|
    Changed = true;
 | 
						|
  }
 | 
						|
 | 
						|
  return Changed;
 | 
						|
}
 |