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			1186 lines
		
	
	
		
			41 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1186 lines
		
	
	
		
			41 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// Collect the sequence of machine instructions for a basic block.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/CodeGen/MachineBasicBlock.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/SmallString.h"
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#include "llvm/Assembly/Writer.h"
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#include "llvm/CodeGen/LiveIntervalAnalysis.h"
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#include "llvm/CodeGen/LiveVariables.h"
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#include "llvm/CodeGen/MachineDominators.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineLoopInfo.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/CodeGen/SlotIndexes.h"
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#include "llvm/IR/BasicBlock.h"
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#include "llvm/IR/DataLayout.h"
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#include "llvm/MC/MCAsmInfo.h"
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#include "llvm/MC/MCContext.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/LeakDetector.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/Target/TargetInstrInfo.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Target/TargetRegisterInfo.h"
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#include <algorithm>
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using namespace llvm;
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MachineBasicBlock::MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb)
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  : BB(bb), Number(-1), xParent(&mf), Alignment(0), IsLandingPad(false),
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    AddressTaken(false), CachedMCSymbol(NULL) {
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  Insts.Parent = this;
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}
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MachineBasicBlock::~MachineBasicBlock() {
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  LeakDetector::removeGarbageObject(this);
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}
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/// getSymbol - Return the MCSymbol for this basic block.
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///
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MCSymbol *MachineBasicBlock::getSymbol() const {
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  if (!CachedMCSymbol) {
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    const MachineFunction *MF = getParent();
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    MCContext &Ctx = MF->getContext();
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    const char *Prefix = Ctx.getAsmInfo()->getPrivateGlobalPrefix();
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    CachedMCSymbol = Ctx.GetOrCreateSymbol(Twine(Prefix) + "BB" +
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                                           Twine(MF->getFunctionNumber()) +
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                                           "_" + Twine(getNumber()));
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  }
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  return CachedMCSymbol;
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}
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raw_ostream &llvm::operator<<(raw_ostream &OS, const MachineBasicBlock &MBB) {
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  MBB.print(OS);
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  return OS;
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}
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/// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the
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/// parent pointer of the MBB, the MBB numbering, and any instructions in the
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/// MBB to be on the right operand list for registers.
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///
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/// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
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/// gets the next available unique MBB number. If it is removed from a
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/// MachineFunction, it goes back to being #-1.
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void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock *N) {
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  MachineFunction &MF = *N->getParent();
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  N->Number = MF.addToMBBNumbering(N);
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  // Make sure the instructions have their operands in the reginfo lists.
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  MachineRegisterInfo &RegInfo = MF.getRegInfo();
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  for (MachineBasicBlock::instr_iterator
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         I = N->instr_begin(), E = N->instr_end(); I != E; ++I)
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    I->AddRegOperandsToUseLists(RegInfo);
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  LeakDetector::removeGarbageObject(N);
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}
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void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock *N) {
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  N->getParent()->removeFromMBBNumbering(N->Number);
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  N->Number = -1;
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  LeakDetector::addGarbageObject(N);
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}
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/// addNodeToList (MI) - When we add an instruction to a basic block
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/// list, we update its parent pointer and add its operands from reg use/def
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/// lists if appropriate.
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void ilist_traits<MachineInstr>::addNodeToList(MachineInstr *N) {
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  assert(N->getParent() == 0 && "machine instruction already in a basic block");
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  N->setParent(Parent);
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  // Add the instruction's register operands to their corresponding
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  // use/def lists.
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  MachineFunction *MF = Parent->getParent();
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  N->AddRegOperandsToUseLists(MF->getRegInfo());
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  LeakDetector::removeGarbageObject(N);
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}
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/// removeNodeFromList (MI) - When we remove an instruction from a basic block
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/// list, we update its parent pointer and remove its operands from reg use/def
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/// lists if appropriate.
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void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr *N) {
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  assert(N->getParent() != 0 && "machine instruction not in a basic block");
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  // Remove from the use/def lists.
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  if (MachineFunction *MF = N->getParent()->getParent())
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    N->RemoveRegOperandsFromUseLists(MF->getRegInfo());
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  N->setParent(0);
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  LeakDetector::addGarbageObject(N);
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}
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/// transferNodesFromList (MI) - When moving a range of instructions from one
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/// MBB list to another, we need to update the parent pointers and the use/def
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/// lists.
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void ilist_traits<MachineInstr>::
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transferNodesFromList(ilist_traits<MachineInstr> &fromList,
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                      ilist_iterator<MachineInstr> first,
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                      ilist_iterator<MachineInstr> last) {
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  assert(Parent->getParent() == fromList.Parent->getParent() &&
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        "MachineInstr parent mismatch!");
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  // Splice within the same MBB -> no change.
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  if (Parent == fromList.Parent) return;
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  // If splicing between two blocks within the same function, just update the
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  // parent pointers.
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  for (; first != last; ++first)
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    first->setParent(Parent);
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}
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void ilist_traits<MachineInstr>::deleteNode(MachineInstr* MI) {
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  assert(!MI->getParent() && "MI is still in a block!");
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  Parent->getParent()->DeleteMachineInstr(MI);
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}
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MachineBasicBlock::iterator MachineBasicBlock::getFirstNonPHI() {
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  instr_iterator I = instr_begin(), E = instr_end();
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  while (I != E && I->isPHI())
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    ++I;
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  assert((I == E || !I->isInsideBundle()) &&
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         "First non-phi MI cannot be inside a bundle!");
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  return I;
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}
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MachineBasicBlock::iterator
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MachineBasicBlock::SkipPHIsAndLabels(MachineBasicBlock::iterator I) {
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  iterator E = end();
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  while (I != E && (I->isPHI() || I->isLabel() || I->isDebugValue()))
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    ++I;
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  // FIXME: This needs to change if we wish to bundle labels / dbg_values
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  // inside the bundle.
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  assert((I == E || !I->isInsideBundle()) &&
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         "First non-phi / non-label instruction is inside a bundle!");
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  return I;
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}
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MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() {
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  iterator B = begin(), E = end(), I = E;
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  while (I != B && ((--I)->isTerminator() || I->isDebugValue()))
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    ; /*noop */
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  while (I != E && !I->isTerminator())
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    ++I;
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  return I;
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}
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MachineBasicBlock::const_iterator
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MachineBasicBlock::getFirstTerminator() const {
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  const_iterator B = begin(), E = end(), I = E;
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  while (I != B && ((--I)->isTerminator() || I->isDebugValue()))
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    ; /*noop */
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  while (I != E && !I->isTerminator())
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    ++I;
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  return I;
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}
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MachineBasicBlock::instr_iterator MachineBasicBlock::getFirstInstrTerminator() {
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  instr_iterator B = instr_begin(), E = instr_end(), I = E;
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  while (I != B && ((--I)->isTerminator() || I->isDebugValue()))
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    ; /*noop */
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  while (I != E && !I->isTerminator())
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    ++I;
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  return I;
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}
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MachineBasicBlock::iterator MachineBasicBlock::getLastNonDebugInstr() {
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  // Skip over end-of-block dbg_value instructions.
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  instr_iterator B = instr_begin(), I = instr_end();
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  while (I != B) {
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    --I;
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    // Return instruction that starts a bundle.
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    if (I->isDebugValue() || I->isInsideBundle())
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      continue;
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    return I;
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  }
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  // The block is all debug values.
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  return end();
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}
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MachineBasicBlock::const_iterator
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MachineBasicBlock::getLastNonDebugInstr() const {
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  // Skip over end-of-block dbg_value instructions.
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  const_instr_iterator B = instr_begin(), I = instr_end();
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  while (I != B) {
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    --I;
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    // Return instruction that starts a bundle.
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    if (I->isDebugValue() || I->isInsideBundle())
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      continue;
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    return I;
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  }
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  // The block is all debug values.
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  return end();
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}
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const MachineBasicBlock *MachineBasicBlock::getLandingPadSuccessor() const {
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  // A block with a landing pad successor only has one other successor.
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  if (succ_size() > 2)
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    return 0;
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  for (const_succ_iterator I = succ_begin(), E = succ_end(); I != E; ++I)
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    if ((*I)->isLandingPad())
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      return *I;
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  return 0;
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}
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#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
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void MachineBasicBlock::dump() const {
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  print(dbgs());
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}
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#endif
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StringRef MachineBasicBlock::getName() const {
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  if (const BasicBlock *LBB = getBasicBlock())
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    return LBB->getName();
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  else
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    return "(null)";
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}
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/// Return a hopefully unique identifier for this block.
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std::string MachineBasicBlock::getFullName() const {
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  std::string Name;
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  if (getParent())
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    Name = (getParent()->getName() + ":").str();
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  if (getBasicBlock())
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    Name += getBasicBlock()->getName();
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  else
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    Name += (Twine("BB") + Twine(getNumber())).str();
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  return Name;
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}
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void MachineBasicBlock::print(raw_ostream &OS, SlotIndexes *Indexes) const {
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  const MachineFunction *MF = getParent();
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  if (!MF) {
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    OS << "Can't print out MachineBasicBlock because parent MachineFunction"
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       << " is null\n";
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    return;
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  }
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  if (Indexes)
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    OS << Indexes->getMBBStartIdx(this) << '\t';
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  OS << "BB#" << getNumber() << ": ";
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  const char *Comma = "";
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  if (const BasicBlock *LBB = getBasicBlock()) {
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    OS << Comma << "derived from LLVM BB ";
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    WriteAsOperand(OS, LBB, /*PrintType=*/false);
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    Comma = ", ";
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  }
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  if (isLandingPad()) { OS << Comma << "EH LANDING PAD"; Comma = ", "; }
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  if (hasAddressTaken()) { OS << Comma << "ADDRESS TAKEN"; Comma = ", "; }
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  if (Alignment)
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    OS << Comma << "Align " << Alignment << " (" << (1u << Alignment)
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						|
       << " bytes)";
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  OS << '\n';
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 | 
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  const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo();
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  if (!livein_empty()) {
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						|
    if (Indexes) OS << '\t';
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    OS << "    Live Ins:";
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						|
    for (livein_iterator I = livein_begin(),E = livein_end(); I != E; ++I)
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						|
      OS << ' ' << PrintReg(*I, TRI);
 | 
						|
    OS << '\n';
 | 
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  }
 | 
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  // Print the preds of this block according to the CFG.
 | 
						|
  if (!pred_empty()) {
 | 
						|
    if (Indexes) OS << '\t';
 | 
						|
    OS << "    Predecessors according to CFG:";
 | 
						|
    for (const_pred_iterator PI = pred_begin(), E = pred_end(); PI != E; ++PI)
 | 
						|
      OS << " BB#" << (*PI)->getNumber();
 | 
						|
    OS << '\n';
 | 
						|
  }
 | 
						|
 | 
						|
  for (const_instr_iterator I = instr_begin(); I != instr_end(); ++I) {
 | 
						|
    if (Indexes) {
 | 
						|
      if (Indexes->hasIndex(I))
 | 
						|
        OS << Indexes->getInstructionIndex(I);
 | 
						|
      OS << '\t';
 | 
						|
    }
 | 
						|
    OS << '\t';
 | 
						|
    if (I->isInsideBundle())
 | 
						|
      OS << "  * ";
 | 
						|
    I->print(OS, &getParent()->getTarget());
 | 
						|
  }
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 | 
						|
  // Print the successors of this block according to the CFG.
 | 
						|
  if (!succ_empty()) {
 | 
						|
    if (Indexes) OS << '\t';
 | 
						|
    OS << "    Successors according to CFG:";
 | 
						|
    for (const_succ_iterator SI = succ_begin(), E = succ_end(); SI != E; ++SI) {
 | 
						|
      OS << " BB#" << (*SI)->getNumber();
 | 
						|
      if (!Weights.empty())
 | 
						|
        OS << '(' << *getWeightIterator(SI) << ')';
 | 
						|
    }
 | 
						|
    OS << '\n';
 | 
						|
  }
 | 
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}
 | 
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 | 
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void MachineBasicBlock::removeLiveIn(unsigned Reg) {
 | 
						|
  std::vector<unsigned>::iterator I =
 | 
						|
    std::find(LiveIns.begin(), LiveIns.end(), Reg);
 | 
						|
  if (I != LiveIns.end())
 | 
						|
    LiveIns.erase(I);
 | 
						|
}
 | 
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 | 
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bool MachineBasicBlock::isLiveIn(unsigned Reg) const {
 | 
						|
  livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
 | 
						|
  return I != livein_end();
 | 
						|
}
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void MachineBasicBlock::moveBefore(MachineBasicBlock *NewAfter) {
 | 
						|
  getParent()->splice(NewAfter, this);
 | 
						|
}
 | 
						|
 | 
						|
void MachineBasicBlock::moveAfter(MachineBasicBlock *NewBefore) {
 | 
						|
  MachineFunction::iterator BBI = NewBefore;
 | 
						|
  getParent()->splice(++BBI, this);
 | 
						|
}
 | 
						|
 | 
						|
void MachineBasicBlock::updateTerminator() {
 | 
						|
  const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
 | 
						|
  // A block with no successors has no concerns with fall-through edges.
 | 
						|
  if (this->succ_empty()) return;
 | 
						|
 | 
						|
  MachineBasicBlock *TBB = 0, *FBB = 0;
 | 
						|
  SmallVector<MachineOperand, 4> Cond;
 | 
						|
  DebugLoc dl;  // FIXME: this is nowhere
 | 
						|
  bool B = TII->AnalyzeBranch(*this, TBB, FBB, Cond);
 | 
						|
  (void) B;
 | 
						|
  assert(!B && "UpdateTerminators requires analyzable predecessors!");
 | 
						|
  if (Cond.empty()) {
 | 
						|
    if (TBB) {
 | 
						|
      // The block has an unconditional branch. If its successor is now
 | 
						|
      // its layout successor, delete the branch.
 | 
						|
      if (isLayoutSuccessor(TBB))
 | 
						|
        TII->RemoveBranch(*this);
 | 
						|
    } else {
 | 
						|
      // The block has an unconditional fallthrough. If its successor is not
 | 
						|
      // its layout successor, insert a branch. First we have to locate the
 | 
						|
      // only non-landing-pad successor, as that is the fallthrough block.
 | 
						|
      for (succ_iterator SI = succ_begin(), SE = succ_end(); SI != SE; ++SI) {
 | 
						|
        if ((*SI)->isLandingPad())
 | 
						|
          continue;
 | 
						|
        assert(!TBB && "Found more than one non-landing-pad successor!");
 | 
						|
        TBB = *SI;
 | 
						|
      }
 | 
						|
 | 
						|
      // If there is no non-landing-pad successor, the block has no
 | 
						|
      // fall-through edges to be concerned with.
 | 
						|
      if (!TBB)
 | 
						|
        return;
 | 
						|
 | 
						|
      // Finally update the unconditional successor to be reached via a branch
 | 
						|
      // if it would not be reached by fallthrough.
 | 
						|
      if (!isLayoutSuccessor(TBB))
 | 
						|
        TII->InsertBranch(*this, TBB, 0, Cond, dl);
 | 
						|
    }
 | 
						|
  } else {
 | 
						|
    if (FBB) {
 | 
						|
      // The block has a non-fallthrough conditional branch. If one of its
 | 
						|
      // successors is its layout successor, rewrite it to a fallthrough
 | 
						|
      // conditional branch.
 | 
						|
      if (isLayoutSuccessor(TBB)) {
 | 
						|
        if (TII->ReverseBranchCondition(Cond))
 | 
						|
          return;
 | 
						|
        TII->RemoveBranch(*this);
 | 
						|
        TII->InsertBranch(*this, FBB, 0, Cond, dl);
 | 
						|
      } else if (isLayoutSuccessor(FBB)) {
 | 
						|
        TII->RemoveBranch(*this);
 | 
						|
        TII->InsertBranch(*this, TBB, 0, Cond, dl);
 | 
						|
      }
 | 
						|
    } else {
 | 
						|
      // Walk through the successors and find the successor which is not
 | 
						|
      // a landing pad and is not the conditional branch destination (in TBB)
 | 
						|
      // as the fallthrough successor.
 | 
						|
      MachineBasicBlock *FallthroughBB = 0;
 | 
						|
      for (succ_iterator SI = succ_begin(), SE = succ_end(); SI != SE; ++SI) {
 | 
						|
        if ((*SI)->isLandingPad() || *SI == TBB)
 | 
						|
          continue;
 | 
						|
        assert(!FallthroughBB && "Found more than one fallthrough successor.");
 | 
						|
        FallthroughBB = *SI;
 | 
						|
      }
 | 
						|
      if (!FallthroughBB && canFallThrough()) {
 | 
						|
        // We fallthrough to the same basic block as the conditional jump
 | 
						|
        // targets. Remove the conditional jump, leaving unconditional
 | 
						|
        // fallthrough.
 | 
						|
        // FIXME: This does not seem like a reasonable pattern to support, but it
 | 
						|
        // has been seen in the wild coming out of degenerate ARM test cases.
 | 
						|
        TII->RemoveBranch(*this);
 | 
						|
 | 
						|
        // Finally update the unconditional successor to be reached via a branch
 | 
						|
        // if it would not be reached by fallthrough.
 | 
						|
        if (!isLayoutSuccessor(TBB))
 | 
						|
          TII->InsertBranch(*this, TBB, 0, Cond, dl);
 | 
						|
        return;
 | 
						|
      }
 | 
						|
 | 
						|
      // The block has a fallthrough conditional branch.
 | 
						|
      if (isLayoutSuccessor(TBB)) {
 | 
						|
        if (TII->ReverseBranchCondition(Cond)) {
 | 
						|
          // We can't reverse the condition, add an unconditional branch.
 | 
						|
          Cond.clear();
 | 
						|
          TII->InsertBranch(*this, FallthroughBB, 0, Cond, dl);
 | 
						|
          return;
 | 
						|
        }
 | 
						|
        TII->RemoveBranch(*this);
 | 
						|
        TII->InsertBranch(*this, FallthroughBB, 0, Cond, dl);
 | 
						|
      } else if (!isLayoutSuccessor(FallthroughBB)) {
 | 
						|
        TII->RemoveBranch(*this);
 | 
						|
        TII->InsertBranch(*this, TBB, FallthroughBB, Cond, dl);
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void MachineBasicBlock::addSuccessor(MachineBasicBlock *succ, uint32_t weight) {
 | 
						|
 | 
						|
  // If we see non-zero value for the first time it means we actually use Weight
 | 
						|
  // list, so we fill all Weights with 0's.
 | 
						|
  if (weight != 0 && Weights.empty())
 | 
						|
    Weights.resize(Successors.size());
 | 
						|
 | 
						|
  if (weight != 0 || !Weights.empty())
 | 
						|
    Weights.push_back(weight);
 | 
						|
 | 
						|
   Successors.push_back(succ);
 | 
						|
   succ->addPredecessor(this);
 | 
						|
 }
 | 
						|
 | 
						|
void MachineBasicBlock::removeSuccessor(MachineBasicBlock *succ) {
 | 
						|
  succ->removePredecessor(this);
 | 
						|
  succ_iterator I = std::find(Successors.begin(), Successors.end(), succ);
 | 
						|
  assert(I != Successors.end() && "Not a current successor!");
 | 
						|
 | 
						|
  // If Weight list is empty it means we don't use it (disabled optimization).
 | 
						|
  if (!Weights.empty()) {
 | 
						|
    weight_iterator WI = getWeightIterator(I);
 | 
						|
    Weights.erase(WI);
 | 
						|
  }
 | 
						|
 | 
						|
  Successors.erase(I);
 | 
						|
}
 | 
						|
 | 
						|
MachineBasicBlock::succ_iterator
 | 
						|
MachineBasicBlock::removeSuccessor(succ_iterator I) {
 | 
						|
  assert(I != Successors.end() && "Not a current successor!");
 | 
						|
 | 
						|
  // If Weight list is empty it means we don't use it (disabled optimization).
 | 
						|
  if (!Weights.empty()) {
 | 
						|
    weight_iterator WI = getWeightIterator(I);
 | 
						|
    Weights.erase(WI);
 | 
						|
  }
 | 
						|
 | 
						|
  (*I)->removePredecessor(this);
 | 
						|
  return Successors.erase(I);
 | 
						|
}
 | 
						|
 | 
						|
void MachineBasicBlock::replaceSuccessor(MachineBasicBlock *Old,
 | 
						|
                                         MachineBasicBlock *New) {
 | 
						|
  if (Old == New)
 | 
						|
    return;
 | 
						|
 | 
						|
  succ_iterator E = succ_end();
 | 
						|
  succ_iterator NewI = E;
 | 
						|
  succ_iterator OldI = E;
 | 
						|
  for (succ_iterator I = succ_begin(); I != E; ++I) {
 | 
						|
    if (*I == Old) {
 | 
						|
      OldI = I;
 | 
						|
      if (NewI != E)
 | 
						|
        break;
 | 
						|
    }
 | 
						|
    if (*I == New) {
 | 
						|
      NewI = I;
 | 
						|
      if (OldI != E)
 | 
						|
        break;
 | 
						|
    }
 | 
						|
  }
 | 
						|
  assert(OldI != E && "Old is not a successor of this block");
 | 
						|
  Old->removePredecessor(this);
 | 
						|
 | 
						|
  // If New isn't already a successor, let it take Old's place.
 | 
						|
  if (NewI == E) {
 | 
						|
    New->addPredecessor(this);
 | 
						|
    *OldI = New;
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  // New is already a successor.
 | 
						|
  // Update its weight instead of adding a duplicate edge.
 | 
						|
  if (!Weights.empty()) {
 | 
						|
    weight_iterator OldWI = getWeightIterator(OldI);
 | 
						|
    *getWeightIterator(NewI) += *OldWI;
 | 
						|
    Weights.erase(OldWI);
 | 
						|
  }
 | 
						|
  Successors.erase(OldI);
 | 
						|
}
 | 
						|
 | 
						|
void MachineBasicBlock::addPredecessor(MachineBasicBlock *pred) {
 | 
						|
  Predecessors.push_back(pred);
 | 
						|
}
 | 
						|
 | 
						|
void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) {
 | 
						|
  pred_iterator I = std::find(Predecessors.begin(), Predecessors.end(), pred);
 | 
						|
  assert(I != Predecessors.end() && "Pred is not a predecessor of this block!");
 | 
						|
  Predecessors.erase(I);
 | 
						|
}
 | 
						|
 | 
						|
void MachineBasicBlock::transferSuccessors(MachineBasicBlock *fromMBB) {
 | 
						|
  if (this == fromMBB)
 | 
						|
    return;
 | 
						|
 | 
						|
  while (!fromMBB->succ_empty()) {
 | 
						|
    MachineBasicBlock *Succ = *fromMBB->succ_begin();
 | 
						|
    uint32_t Weight = 0;
 | 
						|
 | 
						|
    // If Weight list is empty it means we don't use it (disabled optimization).
 | 
						|
    if (!fromMBB->Weights.empty())
 | 
						|
      Weight = *fromMBB->Weights.begin();
 | 
						|
 | 
						|
    addSuccessor(Succ, Weight);
 | 
						|
    fromMBB->removeSuccessor(Succ);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
MachineBasicBlock::transferSuccessorsAndUpdatePHIs(MachineBasicBlock *fromMBB) {
 | 
						|
  if (this == fromMBB)
 | 
						|
    return;
 | 
						|
 | 
						|
  while (!fromMBB->succ_empty()) {
 | 
						|
    MachineBasicBlock *Succ = *fromMBB->succ_begin();
 | 
						|
    uint32_t Weight = 0;
 | 
						|
    if (!fromMBB->Weights.empty())
 | 
						|
      Weight = *fromMBB->Weights.begin();
 | 
						|
    addSuccessor(Succ, Weight);
 | 
						|
    fromMBB->removeSuccessor(Succ);
 | 
						|
 | 
						|
    // Fix up any PHI nodes in the successor.
 | 
						|
    for (MachineBasicBlock::instr_iterator MI = Succ->instr_begin(),
 | 
						|
           ME = Succ->instr_end(); MI != ME && MI->isPHI(); ++MI)
 | 
						|
      for (unsigned i = 2, e = MI->getNumOperands()+1; i != e; i += 2) {
 | 
						|
        MachineOperand &MO = MI->getOperand(i);
 | 
						|
        if (MO.getMBB() == fromMBB)
 | 
						|
          MO.setMBB(this);
 | 
						|
      }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
bool MachineBasicBlock::isPredecessor(const MachineBasicBlock *MBB) const {
 | 
						|
  return std::find(pred_begin(), pred_end(), MBB) != pred_end();
 | 
						|
}
 | 
						|
 | 
						|
bool MachineBasicBlock::isSuccessor(const MachineBasicBlock *MBB) const {
 | 
						|
  return std::find(succ_begin(), succ_end(), MBB) != succ_end();
 | 
						|
}
 | 
						|
 | 
						|
bool MachineBasicBlock::isLayoutSuccessor(const MachineBasicBlock *MBB) const {
 | 
						|
  MachineFunction::const_iterator I(this);
 | 
						|
  return llvm::next(I) == MachineFunction::const_iterator(MBB);
 | 
						|
}
 | 
						|
 | 
						|
bool MachineBasicBlock::canFallThrough() {
 | 
						|
  MachineFunction::iterator Fallthrough = this;
 | 
						|
  ++Fallthrough;
 | 
						|
  // If FallthroughBlock is off the end of the function, it can't fall through.
 | 
						|
  if (Fallthrough == getParent()->end())
 | 
						|
    return false;
 | 
						|
 | 
						|
  // If FallthroughBlock isn't a successor, no fallthrough is possible.
 | 
						|
  if (!isSuccessor(Fallthrough))
 | 
						|
    return false;
 | 
						|
 | 
						|
  // Analyze the branches, if any, at the end of the block.
 | 
						|
  MachineBasicBlock *TBB = 0, *FBB = 0;
 | 
						|
  SmallVector<MachineOperand, 4> Cond;
 | 
						|
  const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
 | 
						|
  if (TII->AnalyzeBranch(*this, TBB, FBB, Cond)) {
 | 
						|
    // If we couldn't analyze the branch, examine the last instruction.
 | 
						|
    // If the block doesn't end in a known control barrier, assume fallthrough
 | 
						|
    // is possible. The isPredicated check is needed because this code can be
 | 
						|
    // called during IfConversion, where an instruction which is normally a
 | 
						|
    // Barrier is predicated and thus no longer an actual control barrier.
 | 
						|
    return empty() || !back().isBarrier() || TII->isPredicated(&back());
 | 
						|
  }
 | 
						|
 | 
						|
  // If there is no branch, control always falls through.
 | 
						|
  if (TBB == 0) return true;
 | 
						|
 | 
						|
  // If there is some explicit branch to the fallthrough block, it can obviously
 | 
						|
  // reach, even though the branch should get folded to fall through implicitly.
 | 
						|
  if (MachineFunction::iterator(TBB) == Fallthrough ||
 | 
						|
      MachineFunction::iterator(FBB) == Fallthrough)
 | 
						|
    return true;
 | 
						|
 | 
						|
  // If it's an unconditional branch to some block not the fall through, it
 | 
						|
  // doesn't fall through.
 | 
						|
  if (Cond.empty()) return false;
 | 
						|
 | 
						|
  // Otherwise, if it is conditional and has no explicit false block, it falls
 | 
						|
  // through.
 | 
						|
  return FBB == 0;
 | 
						|
}
 | 
						|
 | 
						|
MachineBasicBlock *
 | 
						|
MachineBasicBlock::SplitCriticalEdge(MachineBasicBlock *Succ, Pass *P) {
 | 
						|
  // Splitting the critical edge to a landing pad block is non-trivial. Don't do
 | 
						|
  // it in this generic function.
 | 
						|
  if (Succ->isLandingPad())
 | 
						|
    return NULL;
 | 
						|
 | 
						|
  MachineFunction *MF = getParent();
 | 
						|
  DebugLoc dl;  // FIXME: this is nowhere
 | 
						|
 | 
						|
  // We may need to update this's terminator, but we can't do that if
 | 
						|
  // AnalyzeBranch fails. If this uses a jump table, we won't touch it.
 | 
						|
  const TargetInstrInfo *TII = MF->getTarget().getInstrInfo();
 | 
						|
  MachineBasicBlock *TBB = 0, *FBB = 0;
 | 
						|
  SmallVector<MachineOperand, 4> Cond;
 | 
						|
  if (TII->AnalyzeBranch(*this, TBB, FBB, Cond))
 | 
						|
    return NULL;
 | 
						|
 | 
						|
  // Avoid bugpoint weirdness: A block may end with a conditional branch but
 | 
						|
  // jumps to the same MBB is either case. We have duplicate CFG edges in that
 | 
						|
  // case that we can't handle. Since this never happens in properly optimized
 | 
						|
  // code, just skip those edges.
 | 
						|
  if (TBB && TBB == FBB) {
 | 
						|
    DEBUG(dbgs() << "Won't split critical edge after degenerate BB#"
 | 
						|
                 << getNumber() << '\n');
 | 
						|
    return NULL;
 | 
						|
  }
 | 
						|
 | 
						|
  MachineBasicBlock *NMBB = MF->CreateMachineBasicBlock();
 | 
						|
  MF->insert(llvm::next(MachineFunction::iterator(this)), NMBB);
 | 
						|
  DEBUG(dbgs() << "Splitting critical edge:"
 | 
						|
        " BB#" << getNumber()
 | 
						|
        << " -- BB#" << NMBB->getNumber()
 | 
						|
        << " -- BB#" << Succ->getNumber() << '\n');
 | 
						|
 | 
						|
  LiveIntervals *LIS = P->getAnalysisIfAvailable<LiveIntervals>();
 | 
						|
  SlotIndexes *Indexes = P->getAnalysisIfAvailable<SlotIndexes>();
 | 
						|
  if (LIS)
 | 
						|
    LIS->insertMBBInMaps(NMBB);
 | 
						|
  else if (Indexes)
 | 
						|
    Indexes->insertMBBInMaps(NMBB);
 | 
						|
 | 
						|
  // On some targets like Mips, branches may kill virtual registers. Make sure
 | 
						|
  // that LiveVariables is properly updated after updateTerminator replaces the
 | 
						|
  // terminators.
 | 
						|
  LiveVariables *LV = P->getAnalysisIfAvailable<LiveVariables>();
 | 
						|
 | 
						|
  // Collect a list of virtual registers killed by the terminators.
 | 
						|
  SmallVector<unsigned, 4> KilledRegs;
 | 
						|
  if (LV)
 | 
						|
    for (instr_iterator I = getFirstInstrTerminator(), E = instr_end();
 | 
						|
         I != E; ++I) {
 | 
						|
      MachineInstr *MI = I;
 | 
						|
      for (MachineInstr::mop_iterator OI = MI->operands_begin(),
 | 
						|
           OE = MI->operands_end(); OI != OE; ++OI) {
 | 
						|
        if (!OI->isReg() || OI->getReg() == 0 ||
 | 
						|
            !OI->isUse() || !OI->isKill() || OI->isUndef())
 | 
						|
          continue;
 | 
						|
        unsigned Reg = OI->getReg();
 | 
						|
        if (TargetRegisterInfo::isPhysicalRegister(Reg) ||
 | 
						|
            LV->getVarInfo(Reg).removeKill(MI)) {
 | 
						|
          KilledRegs.push_back(Reg);
 | 
						|
          DEBUG(dbgs() << "Removing terminator kill: " << *MI);
 | 
						|
          OI->setIsKill(false);
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
  SmallVector<unsigned, 4> UsedRegs;
 | 
						|
  if (LIS) {
 | 
						|
    for (instr_iterator I = getFirstInstrTerminator(), E = instr_end();
 | 
						|
         I != E; ++I) {
 | 
						|
      MachineInstr *MI = I;
 | 
						|
 | 
						|
      for (MachineInstr::mop_iterator OI = MI->operands_begin(),
 | 
						|
           OE = MI->operands_end(); OI != OE; ++OI) {
 | 
						|
        if (!OI->isReg() || OI->getReg() == 0)
 | 
						|
          continue;
 | 
						|
 | 
						|
        unsigned Reg = OI->getReg();
 | 
						|
        if (std::find(UsedRegs.begin(), UsedRegs.end(), Reg) == UsedRegs.end())
 | 
						|
          UsedRegs.push_back(Reg);
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  ReplaceUsesOfBlockWith(Succ, NMBB);
 | 
						|
 | 
						|
  // If updateTerminator() removes instructions, we need to remove them from
 | 
						|
  // SlotIndexes.
 | 
						|
  SmallVector<MachineInstr*, 4> Terminators;
 | 
						|
  if (Indexes) {
 | 
						|
    for (instr_iterator I = getFirstInstrTerminator(), E = instr_end();
 | 
						|
         I != E; ++I)
 | 
						|
      Terminators.push_back(I);
 | 
						|
  }
 | 
						|
 | 
						|
  updateTerminator();
 | 
						|
 | 
						|
  if (Indexes) {
 | 
						|
    SmallVector<MachineInstr*, 4> NewTerminators;
 | 
						|
    for (instr_iterator I = getFirstInstrTerminator(), E = instr_end();
 | 
						|
         I != E; ++I)
 | 
						|
      NewTerminators.push_back(I);
 | 
						|
 | 
						|
    for (SmallVectorImpl<MachineInstr*>::iterator I = Terminators.begin(),
 | 
						|
        E = Terminators.end(); I != E; ++I) {
 | 
						|
      if (std::find(NewTerminators.begin(), NewTerminators.end(), *I) ==
 | 
						|
          NewTerminators.end())
 | 
						|
       Indexes->removeMachineInstrFromMaps(*I);
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // Insert unconditional "jump Succ" instruction in NMBB if necessary.
 | 
						|
  NMBB->addSuccessor(Succ);
 | 
						|
  if (!NMBB->isLayoutSuccessor(Succ)) {
 | 
						|
    Cond.clear();
 | 
						|
    MF->getTarget().getInstrInfo()->InsertBranch(*NMBB, Succ, NULL, Cond, dl);
 | 
						|
 | 
						|
    if (Indexes) {
 | 
						|
      for (instr_iterator I = NMBB->instr_begin(), E = NMBB->instr_end();
 | 
						|
           I != E; ++I) {
 | 
						|
        // Some instructions may have been moved to NMBB by updateTerminator(),
 | 
						|
        // so we first remove any instruction that already has an index.
 | 
						|
        if (Indexes->hasIndex(I))
 | 
						|
          Indexes->removeMachineInstrFromMaps(I);
 | 
						|
        Indexes->insertMachineInstrInMaps(I);
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // Fix PHI nodes in Succ so they refer to NMBB instead of this
 | 
						|
  for (MachineBasicBlock::instr_iterator
 | 
						|
         i = Succ->instr_begin(),e = Succ->instr_end();
 | 
						|
       i != e && i->isPHI(); ++i)
 | 
						|
    for (unsigned ni = 1, ne = i->getNumOperands(); ni != ne; ni += 2)
 | 
						|
      if (i->getOperand(ni+1).getMBB() == this)
 | 
						|
        i->getOperand(ni+1).setMBB(NMBB);
 | 
						|
 | 
						|
  // Inherit live-ins from the successor
 | 
						|
  for (MachineBasicBlock::livein_iterator I = Succ->livein_begin(),
 | 
						|
         E = Succ->livein_end(); I != E; ++I)
 | 
						|
    NMBB->addLiveIn(*I);
 | 
						|
 | 
						|
  // Update LiveVariables.
 | 
						|
  const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo();
 | 
						|
  if (LV) {
 | 
						|
    // Restore kills of virtual registers that were killed by the terminators.
 | 
						|
    while (!KilledRegs.empty()) {
 | 
						|
      unsigned Reg = KilledRegs.pop_back_val();
 | 
						|
      for (instr_iterator I = instr_end(), E = instr_begin(); I != E;) {
 | 
						|
        if (!(--I)->addRegisterKilled(Reg, TRI, /* addIfNotFound= */ false))
 | 
						|
          continue;
 | 
						|
        if (TargetRegisterInfo::isVirtualRegister(Reg))
 | 
						|
          LV->getVarInfo(Reg).Kills.push_back(I);
 | 
						|
        DEBUG(dbgs() << "Restored terminator kill: " << *I);
 | 
						|
        break;
 | 
						|
      }
 | 
						|
    }
 | 
						|
    // Update relevant live-through information.
 | 
						|
    LV->addNewBlock(NMBB, this, Succ);
 | 
						|
  }
 | 
						|
 | 
						|
  if (LIS) {
 | 
						|
    // After splitting the edge and updating SlotIndexes, live intervals may be
 | 
						|
    // in one of two situations, depending on whether this block was the last in
 | 
						|
    // the function. If the original block was the last in the function, all live
 | 
						|
    // intervals will end prior to the beginning of the new split block. If the
 | 
						|
    // original block was not at the end of the function, all live intervals will
 | 
						|
    // extend to the end of the new split block.
 | 
						|
 | 
						|
    bool isLastMBB =
 | 
						|
      llvm::next(MachineFunction::iterator(NMBB)) == getParent()->end();
 | 
						|
 | 
						|
    SlotIndex StartIndex = Indexes->getMBBEndIdx(this);
 | 
						|
    SlotIndex PrevIndex = StartIndex.getPrevSlot();
 | 
						|
    SlotIndex EndIndex = Indexes->getMBBEndIdx(NMBB);
 | 
						|
 | 
						|
    // Find the registers used from NMBB in PHIs in Succ.
 | 
						|
    SmallSet<unsigned, 8> PHISrcRegs;
 | 
						|
    for (MachineBasicBlock::instr_iterator
 | 
						|
         I = Succ->instr_begin(), E = Succ->instr_end();
 | 
						|
         I != E && I->isPHI(); ++I) {
 | 
						|
      for (unsigned ni = 1, ne = I->getNumOperands(); ni != ne; ni += 2) {
 | 
						|
        if (I->getOperand(ni+1).getMBB() == NMBB) {
 | 
						|
          MachineOperand &MO = I->getOperand(ni);
 | 
						|
          unsigned Reg = MO.getReg();
 | 
						|
          PHISrcRegs.insert(Reg);
 | 
						|
          if (MO.isUndef())
 | 
						|
            continue;
 | 
						|
 | 
						|
          LiveInterval &LI = LIS->getInterval(Reg);
 | 
						|
          VNInfo *VNI = LI.getVNInfoAt(PrevIndex);
 | 
						|
          assert(VNI && "PHI sources should be live out of their predecessors.");
 | 
						|
          LI.addRange(LiveRange(StartIndex, EndIndex, VNI));
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    MachineRegisterInfo *MRI = &getParent()->getRegInfo();
 | 
						|
    for (unsigned i = 0, e = MRI->getNumVirtRegs(); i != e; ++i) {
 | 
						|
      unsigned Reg = TargetRegisterInfo::index2VirtReg(i);
 | 
						|
      if (PHISrcRegs.count(Reg) || !LIS->hasInterval(Reg))
 | 
						|
        continue;
 | 
						|
 | 
						|
      LiveInterval &LI = LIS->getInterval(Reg);
 | 
						|
      if (!LI.liveAt(PrevIndex))
 | 
						|
        continue;
 | 
						|
 | 
						|
      bool isLiveOut = LI.liveAt(LIS->getMBBStartIdx(Succ));
 | 
						|
      if (isLiveOut && isLastMBB) {
 | 
						|
        VNInfo *VNI = LI.getVNInfoAt(PrevIndex);
 | 
						|
        assert(VNI && "LiveInterval should have VNInfo where it is live.");
 | 
						|
        LI.addRange(LiveRange(StartIndex, EndIndex, VNI));
 | 
						|
      } else if (!isLiveOut && !isLastMBB) {
 | 
						|
        LI.removeRange(StartIndex, EndIndex);
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    // Update all intervals for registers whose uses may have been modified by
 | 
						|
    // updateTerminator().
 | 
						|
    LIS->repairIntervalsInRange(this, getFirstTerminator(), end(), UsedRegs);
 | 
						|
  }
 | 
						|
 | 
						|
  if (MachineDominatorTree *MDT =
 | 
						|
      P->getAnalysisIfAvailable<MachineDominatorTree>()) {
 | 
						|
    // Update dominator information.
 | 
						|
    MachineDomTreeNode *SucccDTNode = MDT->getNode(Succ);
 | 
						|
 | 
						|
    bool IsNewIDom = true;
 | 
						|
    for (const_pred_iterator PI = Succ->pred_begin(), E = Succ->pred_end();
 | 
						|
         PI != E; ++PI) {
 | 
						|
      MachineBasicBlock *PredBB = *PI;
 | 
						|
      if (PredBB == NMBB)
 | 
						|
        continue;
 | 
						|
      if (!MDT->dominates(SucccDTNode, MDT->getNode(PredBB))) {
 | 
						|
        IsNewIDom = false;
 | 
						|
        break;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    // We know "this" dominates the newly created basic block.
 | 
						|
    MachineDomTreeNode *NewDTNode = MDT->addNewBlock(NMBB, this);
 | 
						|
 | 
						|
    // If all the other predecessors of "Succ" are dominated by "Succ" itself
 | 
						|
    // then the new block is the new immediate dominator of "Succ". Otherwise,
 | 
						|
    // the new block doesn't dominate anything.
 | 
						|
    if (IsNewIDom)
 | 
						|
      MDT->changeImmediateDominator(SucccDTNode, NewDTNode);
 | 
						|
  }
 | 
						|
 | 
						|
  if (MachineLoopInfo *MLI = P->getAnalysisIfAvailable<MachineLoopInfo>())
 | 
						|
    if (MachineLoop *TIL = MLI->getLoopFor(this)) {
 | 
						|
      // If one or the other blocks were not in a loop, the new block is not
 | 
						|
      // either, and thus LI doesn't need to be updated.
 | 
						|
      if (MachineLoop *DestLoop = MLI->getLoopFor(Succ)) {
 | 
						|
        if (TIL == DestLoop) {
 | 
						|
          // Both in the same loop, the NMBB joins loop.
 | 
						|
          DestLoop->addBasicBlockToLoop(NMBB, MLI->getBase());
 | 
						|
        } else if (TIL->contains(DestLoop)) {
 | 
						|
          // Edge from an outer loop to an inner loop.  Add to the outer loop.
 | 
						|
          TIL->addBasicBlockToLoop(NMBB, MLI->getBase());
 | 
						|
        } else if (DestLoop->contains(TIL)) {
 | 
						|
          // Edge from an inner loop to an outer loop.  Add to the outer loop.
 | 
						|
          DestLoop->addBasicBlockToLoop(NMBB, MLI->getBase());
 | 
						|
        } else {
 | 
						|
          // Edge from two loops with no containment relation.  Because these
 | 
						|
          // are natural loops, we know that the destination block must be the
 | 
						|
          // header of its loop (adding a branch into a loop elsewhere would
 | 
						|
          // create an irreducible loop).
 | 
						|
          assert(DestLoop->getHeader() == Succ &&
 | 
						|
                 "Should not create irreducible loops!");
 | 
						|
          if (MachineLoop *P = DestLoop->getParentLoop())
 | 
						|
            P->addBasicBlockToLoop(NMBB, MLI->getBase());
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
  return NMBB;
 | 
						|
}
 | 
						|
 | 
						|
/// Prepare MI to be removed from its bundle. This fixes bundle flags on MI's
 | 
						|
/// neighboring instructions so the bundle won't be broken by removing MI.
 | 
						|
static void unbundleSingleMI(MachineInstr *MI) {
 | 
						|
  // Removing the first instruction in a bundle.
 | 
						|
  if (MI->isBundledWithSucc() && !MI->isBundledWithPred())
 | 
						|
    MI->unbundleFromSucc();
 | 
						|
  // Removing the last instruction in a bundle.
 | 
						|
  if (MI->isBundledWithPred() && !MI->isBundledWithSucc())
 | 
						|
    MI->unbundleFromPred();
 | 
						|
  // If MI is not bundled, or if it is internal to a bundle, the neighbor flags
 | 
						|
  // are already fine.
 | 
						|
}
 | 
						|
 | 
						|
MachineBasicBlock::instr_iterator
 | 
						|
MachineBasicBlock::erase(MachineBasicBlock::instr_iterator I) {
 | 
						|
  unbundleSingleMI(I);
 | 
						|
  return Insts.erase(I);
 | 
						|
}
 | 
						|
 | 
						|
MachineInstr *MachineBasicBlock::remove_instr(MachineInstr *MI) {
 | 
						|
  unbundleSingleMI(MI);
 | 
						|
  MI->clearFlag(MachineInstr::BundledPred);
 | 
						|
  MI->clearFlag(MachineInstr::BundledSucc);
 | 
						|
  return Insts.remove(MI);
 | 
						|
}
 | 
						|
 | 
						|
MachineBasicBlock::instr_iterator
 | 
						|
MachineBasicBlock::insert(instr_iterator I, MachineInstr *MI) {
 | 
						|
  assert(!MI->isBundledWithPred() && !MI->isBundledWithSucc() &&
 | 
						|
         "Cannot insert instruction with bundle flags");
 | 
						|
  // Set the bundle flags when inserting inside a bundle.
 | 
						|
  if (I != instr_end() && I->isBundledWithPred()) {
 | 
						|
    MI->setFlag(MachineInstr::BundledPred);
 | 
						|
    MI->setFlag(MachineInstr::BundledSucc);
 | 
						|
  }
 | 
						|
  return Insts.insert(I, MI);
 | 
						|
}
 | 
						|
 | 
						|
/// removeFromParent - This method unlinks 'this' from the containing function,
 | 
						|
/// and returns it, but does not delete it.
 | 
						|
MachineBasicBlock *MachineBasicBlock::removeFromParent() {
 | 
						|
  assert(getParent() && "Not embedded in a function!");
 | 
						|
  getParent()->remove(this);
 | 
						|
  return this;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/// eraseFromParent - This method unlinks 'this' from the containing function,
 | 
						|
/// and deletes it.
 | 
						|
void MachineBasicBlock::eraseFromParent() {
 | 
						|
  assert(getParent() && "Not embedded in a function!");
 | 
						|
  getParent()->erase(this);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
 | 
						|
/// 'Old', change the code and CFG so that it branches to 'New' instead.
 | 
						|
void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock *Old,
 | 
						|
                                               MachineBasicBlock *New) {
 | 
						|
  assert(Old != New && "Cannot replace self with self!");
 | 
						|
 | 
						|
  MachineBasicBlock::instr_iterator I = instr_end();
 | 
						|
  while (I != instr_begin()) {
 | 
						|
    --I;
 | 
						|
    if (!I->isTerminator()) break;
 | 
						|
 | 
						|
    // Scan the operands of this machine instruction, replacing any uses of Old
 | 
						|
    // with New.
 | 
						|
    for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
 | 
						|
      if (I->getOperand(i).isMBB() &&
 | 
						|
          I->getOperand(i).getMBB() == Old)
 | 
						|
        I->getOperand(i).setMBB(New);
 | 
						|
  }
 | 
						|
 | 
						|
  // Update the successor information.
 | 
						|
  replaceSuccessor(Old, New);
 | 
						|
}
 | 
						|
 | 
						|
/// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the
 | 
						|
/// CFG to be inserted.  If we have proven that MBB can only branch to DestA and
 | 
						|
/// DestB, remove any other MBB successors from the CFG.  DestA and DestB can be
 | 
						|
/// null.
 | 
						|
///
 | 
						|
/// Besides DestA and DestB, retain other edges leading to LandingPads
 | 
						|
/// (currently there can be only one; we don't check or require that here).
 | 
						|
/// Note it is possible that DestA and/or DestB are LandingPads.
 | 
						|
bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock *DestA,
 | 
						|
                                             MachineBasicBlock *DestB,
 | 
						|
                                             bool isCond) {
 | 
						|
  // The values of DestA and DestB frequently come from a call to the
 | 
						|
  // 'TargetInstrInfo::AnalyzeBranch' method. We take our meaning of the initial
 | 
						|
  // values from there.
 | 
						|
  //
 | 
						|
  // 1. If both DestA and DestB are null, then the block ends with no branches
 | 
						|
  //    (it falls through to its successor).
 | 
						|
  // 2. If DestA is set, DestB is null, and isCond is false, then the block ends
 | 
						|
  //    with only an unconditional branch.
 | 
						|
  // 3. If DestA is set, DestB is null, and isCond is true, then the block ends
 | 
						|
  //    with a conditional branch that falls through to a successor (DestB).
 | 
						|
  // 4. If DestA and DestB is set and isCond is true, then the block ends with a
 | 
						|
  //    conditional branch followed by an unconditional branch. DestA is the
 | 
						|
  //    'true' destination and DestB is the 'false' destination.
 | 
						|
 | 
						|
  bool Changed = false;
 | 
						|
 | 
						|
  MachineFunction::iterator FallThru =
 | 
						|
    llvm::next(MachineFunction::iterator(this));
 | 
						|
 | 
						|
  if (DestA == 0 && DestB == 0) {
 | 
						|
    // Block falls through to successor.
 | 
						|
    DestA = FallThru;
 | 
						|
    DestB = FallThru;
 | 
						|
  } else if (DestA != 0 && DestB == 0) {
 | 
						|
    if (isCond)
 | 
						|
      // Block ends in conditional jump that falls through to successor.
 | 
						|
      DestB = FallThru;
 | 
						|
  } else {
 | 
						|
    assert(DestA && DestB && isCond &&
 | 
						|
           "CFG in a bad state. Cannot correct CFG edges");
 | 
						|
  }
 | 
						|
 | 
						|
  // Remove superfluous edges. I.e., those which aren't destinations of this
 | 
						|
  // basic block, duplicate edges, or landing pads.
 | 
						|
  SmallPtrSet<const MachineBasicBlock*, 8> SeenMBBs;
 | 
						|
  MachineBasicBlock::succ_iterator SI = succ_begin();
 | 
						|
  while (SI != succ_end()) {
 | 
						|
    const MachineBasicBlock *MBB = *SI;
 | 
						|
    if (!SeenMBBs.insert(MBB) ||
 | 
						|
        (MBB != DestA && MBB != DestB && !MBB->isLandingPad())) {
 | 
						|
      // This is a superfluous edge, remove it.
 | 
						|
      SI = removeSuccessor(SI);
 | 
						|
      Changed = true;
 | 
						|
    } else {
 | 
						|
      ++SI;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  return Changed;
 | 
						|
}
 | 
						|
 | 
						|
/// findDebugLoc - find the next valid DebugLoc starting at MBBI, skipping
 | 
						|
/// any DBG_VALUE instructions.  Return UnknownLoc if there is none.
 | 
						|
DebugLoc
 | 
						|
MachineBasicBlock::findDebugLoc(instr_iterator MBBI) {
 | 
						|
  DebugLoc DL;
 | 
						|
  instr_iterator E = instr_end();
 | 
						|
  if (MBBI == E)
 | 
						|
    return DL;
 | 
						|
 | 
						|
  // Skip debug declarations, we don't want a DebugLoc from them.
 | 
						|
  while (MBBI != E && MBBI->isDebugValue())
 | 
						|
    MBBI++;
 | 
						|
  if (MBBI != E)
 | 
						|
    DL = MBBI->getDebugLoc();
 | 
						|
  return DL;
 | 
						|
}
 | 
						|
 | 
						|
/// getSuccWeight - Return weight of the edge from this block to MBB.
 | 
						|
///
 | 
						|
uint32_t MachineBasicBlock::getSuccWeight(const_succ_iterator Succ) const {
 | 
						|
  if (Weights.empty())
 | 
						|
    return 0;
 | 
						|
 | 
						|
  return *getWeightIterator(Succ);
 | 
						|
}
 | 
						|
 | 
						|
/// getWeightIterator - Return wight iterator corresonding to the I successor
 | 
						|
/// iterator
 | 
						|
MachineBasicBlock::weight_iterator MachineBasicBlock::
 | 
						|
getWeightIterator(MachineBasicBlock::succ_iterator I) {
 | 
						|
  assert(Weights.size() == Successors.size() && "Async weight list!");
 | 
						|
  size_t index = std::distance(Successors.begin(), I);
 | 
						|
  assert(index < Weights.size() && "Not a current successor!");
 | 
						|
  return Weights.begin() + index;
 | 
						|
}
 | 
						|
 | 
						|
/// getWeightIterator - Return wight iterator corresonding to the I successor
 | 
						|
/// iterator
 | 
						|
MachineBasicBlock::const_weight_iterator MachineBasicBlock::
 | 
						|
getWeightIterator(MachineBasicBlock::const_succ_iterator I) const {
 | 
						|
  assert(Weights.size() == Successors.size() && "Async weight list!");
 | 
						|
  const size_t index = std::distance(Successors.begin(), I);
 | 
						|
  assert(index < Weights.size() && "Not a current successor!");
 | 
						|
  return Weights.begin() + index;
 | 
						|
}
 | 
						|
 | 
						|
/// Return whether (physical) register "Reg" has been <def>ined and not <kill>ed
 | 
						|
/// as of just before "MI".
 | 
						|
/// 
 | 
						|
/// Search is localised to a neighborhood of
 | 
						|
/// Neighborhood instructions before (searching for defs or kills) and N
 | 
						|
/// instructions after (searching just for defs) MI.
 | 
						|
MachineBasicBlock::LivenessQueryResult
 | 
						|
MachineBasicBlock::computeRegisterLiveness(const TargetRegisterInfo *TRI,
 | 
						|
                                           unsigned Reg, MachineInstr *MI,
 | 
						|
                                           unsigned Neighborhood) {
 | 
						|
  unsigned N = Neighborhood;
 | 
						|
  MachineBasicBlock *MBB = MI->getParent();
 | 
						|
 | 
						|
  // Start by searching backwards from MI, looking for kills, reads or defs.
 | 
						|
 | 
						|
  MachineBasicBlock::iterator I(MI);
 | 
						|
  // If this is the first insn in the block, don't search backwards.
 | 
						|
  if (I != MBB->begin()) {
 | 
						|
    do {
 | 
						|
      --I;
 | 
						|
 | 
						|
      MachineOperandIteratorBase::PhysRegInfo Analysis =
 | 
						|
        MIOperands(I).analyzePhysReg(Reg, TRI);
 | 
						|
 | 
						|
      if (Analysis.Defines)
 | 
						|
        // Outputs happen after inputs so they take precedence if both are
 | 
						|
        // present.
 | 
						|
        return Analysis.DefinesDead ? LQR_Dead : LQR_Live;
 | 
						|
 | 
						|
      if (Analysis.Kills || Analysis.Clobbers)
 | 
						|
        // Register killed, so isn't live.
 | 
						|
        return LQR_Dead;
 | 
						|
 | 
						|
      else if (Analysis.ReadsOverlap)
 | 
						|
        // Defined or read without a previous kill - live.
 | 
						|
        return Analysis.Reads ? LQR_Live : LQR_OverlappingLive;
 | 
						|
 | 
						|
    } while (I != MBB->begin() && --N > 0);
 | 
						|
  }
 | 
						|
 | 
						|
  // Did we get to the start of the block?
 | 
						|
  if (I == MBB->begin()) {
 | 
						|
    // If so, the register's state is definitely defined by the live-in state.
 | 
						|
    for (MCRegAliasIterator RAI(Reg, TRI, /*IncludeSelf=*/true);
 | 
						|
         RAI.isValid(); ++RAI) {
 | 
						|
      if (MBB->isLiveIn(*RAI))
 | 
						|
        return (*RAI == Reg) ? LQR_Live : LQR_OverlappingLive;
 | 
						|
    }
 | 
						|
 | 
						|
    return LQR_Dead;
 | 
						|
  }
 | 
						|
 | 
						|
  N = Neighborhood;
 | 
						|
 | 
						|
  // Try searching forwards from MI, looking for reads or defs.
 | 
						|
  I = MachineBasicBlock::iterator(MI);
 | 
						|
  // If this is the last insn in the block, don't search forwards.
 | 
						|
  if (I != MBB->end()) {
 | 
						|
    for (++I; I != MBB->end() && N > 0; ++I, --N) {
 | 
						|
      MachineOperandIteratorBase::PhysRegInfo Analysis =
 | 
						|
        MIOperands(I).analyzePhysReg(Reg, TRI);
 | 
						|
 | 
						|
      if (Analysis.ReadsOverlap)
 | 
						|
        // Used, therefore must have been live.
 | 
						|
        return (Analysis.Reads) ?
 | 
						|
          LQR_Live : LQR_OverlappingLive;
 | 
						|
 | 
						|
      else if (Analysis.Clobbers || Analysis.Defines)
 | 
						|
        // Defined (but not read) therefore cannot have been live.
 | 
						|
        return LQR_Dead;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // At this point we have no idea of the liveness of the register.
 | 
						|
  return LQR_Unknown;
 | 
						|
}
 | 
						|
 | 
						|
void llvm::WriteAsOperand(raw_ostream &OS, const MachineBasicBlock *MBB,
 | 
						|
                          bool t) {
 | 
						|
  OS << "BB#" << MBB->getNumber();
 | 
						|
}
 | 
						|
 |