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	OpenBSD's stack smashing protection differs slightly from other
platforms:
  1. The smash handler function is "__stack_smash_handler(const char
     *funcname)" instead of "__stack_chk_fail(void)".
  2. There's a hidden "long __guard_local" object that gets linked
     into each executable and DSO.
Patch by Matthew Dempsky.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@183533 91177308-0d34-0410-b5e6-96231b3b80d8
		
	
		
			
				
	
	
		
			396 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			396 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- StackProtector.cpp - Stack Protector Insertion --------------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This pass inserts stack protectors into functions which need them. A variable
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// with a random value in it is stored onto the stack before the local variables
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// are allocated. Upon exiting the block, the stored value is checked. If it's
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// changed, then there was some sort of violation and the program aborts.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "stack-protector"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/ADT/Triple.h"
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#include "llvm/Analysis/Dominators.h"
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#include "llvm/IR/Attributes.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/DataLayout.h"
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#include "llvm/IR/DerivedTypes.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/GlobalValue.h"
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#include "llvm/IR/GlobalVariable.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/Intrinsics.h"
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#include "llvm/IR/Module.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Target/TargetLowering.h"
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using namespace llvm;
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STATISTIC(NumFunProtected, "Number of functions protected");
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STATISTIC(NumAddrTaken, "Number of local variables that have their address"
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                        " taken.");
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namespace {
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  class StackProtector : public FunctionPass {
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    /// TLI - Keep a pointer of a TargetLowering to consult for determining
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    /// target type sizes.
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    const TargetLoweringBase *const TLI;
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    const Triple Trip;
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    Function *F;
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    Module *M;
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    DominatorTree *DT;
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    /// VisitedPHIs - The set of PHI nodes visited when determining
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    /// if a variable's reference has been taken.  This set 
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    /// is maintained to ensure we don't visit the same PHI node multiple
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    /// times.
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    SmallPtrSet<const PHINode*, 16> VisitedPHIs;
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    /// InsertStackProtectors - Insert code into the prologue and epilogue of
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    /// the function.
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    ///
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    ///  - The prologue code loads and stores the stack guard onto the stack.
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    ///  - The epilogue checks the value stored in the prologue against the
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    ///    original value. It calls __stack_chk_fail if they differ.
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    bool InsertStackProtectors();
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    /// CreateFailBB - Create a basic block to jump to when the stack protector
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    /// check fails.
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    BasicBlock *CreateFailBB();
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    /// ContainsProtectableArray - Check whether the type either is an array or
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    /// contains an array of sufficient size so that we need stack protectors
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    /// for it.
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    bool ContainsProtectableArray(Type *Ty, bool Strong = false,
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                                  bool InStruct = false) const;
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    /// \brief Check whether a stack allocation has its address taken.
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    bool HasAddressTaken(const Instruction *AI);
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    /// RequiresStackProtector - Check whether or not this function needs a
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    /// stack protector based upon the stack protector level.
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    bool RequiresStackProtector();
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  public:
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    static char ID;             // Pass identification, replacement for typeid.
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    StackProtector() : FunctionPass(ID), TLI(0) {
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      initializeStackProtectorPass(*PassRegistry::getPassRegistry());
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    }
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    StackProtector(const TargetLoweringBase *tli)
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        : FunctionPass(ID), TLI(tli),
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          Trip(tli->getTargetMachine().getTargetTriple()) {
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      initializeStackProtectorPass(*PassRegistry::getPassRegistry());
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    }
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    virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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      AU.addPreserved<DominatorTree>();
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    }
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    virtual bool runOnFunction(Function &Fn);
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  };
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} // end anonymous namespace
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char StackProtector::ID = 0;
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INITIALIZE_PASS(StackProtector, "stack-protector",
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                "Insert stack protectors", false, false)
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FunctionPass *llvm::createStackProtectorPass(const TargetLoweringBase *tli) {
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  return new StackProtector(tli);
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}
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bool StackProtector::runOnFunction(Function &Fn) {
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  F = &Fn;
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  M = F->getParent();
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  DT = getAnalysisIfAvailable<DominatorTree>();
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  if (!RequiresStackProtector()) return false;
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  ++NumFunProtected;
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  return InsertStackProtectors();
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}
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/// ContainsProtectableArray - Check whether the type either is an array or
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/// contains a char array of sufficient size so that we need stack protectors
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/// for it.
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bool StackProtector::ContainsProtectableArray(Type *Ty, bool Strong,
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                                              bool InStruct) const {
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  if (!Ty) return false;
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  if (ArrayType *AT = dyn_cast<ArrayType>(Ty)) {
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    // In strong mode any array, regardless of type and size, triggers a
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    // protector
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    if (Strong)
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      return true;
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    const TargetMachine &TM = TLI->getTargetMachine();
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    if (!AT->getElementType()->isIntegerTy(8)) {
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      // If we're on a non-Darwin platform or we're inside of a structure, don't
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      // add stack protectors unless the array is a character array.
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      if (InStruct || !Trip.isOSDarwin())
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          return false;
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    }
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    // If an array has more than SSPBufferSize bytes of allocated space, then we
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    // emit stack protectors.
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    if (TM.Options.SSPBufferSize <= TLI->getDataLayout()->getTypeAllocSize(AT))
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      return true;
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  }
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  const StructType *ST = dyn_cast<StructType>(Ty);
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  if (!ST) return false;
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  for (StructType::element_iterator I = ST->element_begin(),
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         E = ST->element_end(); I != E; ++I)
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    if (ContainsProtectableArray(*I, Strong, true))
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      return true;
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  return false;
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}
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bool StackProtector::HasAddressTaken(const Instruction *AI) {
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  for (Value::const_use_iterator UI = AI->use_begin(), UE = AI->use_end();
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        UI != UE; ++UI) {
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    const User *U = *UI;
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    if (const StoreInst *SI = dyn_cast<StoreInst>(U)) {
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      if (AI == SI->getValueOperand())
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        return true;
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    } else if (const PtrToIntInst *SI = dyn_cast<PtrToIntInst>(U)) {
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      if (AI == SI->getOperand(0))
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        return true;
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    } else if (isa<CallInst>(U)) {
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      return true;
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    } else if (isa<InvokeInst>(U)) {
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      return true;
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    } else if (const SelectInst *SI = dyn_cast<SelectInst>(U)) {
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      if (HasAddressTaken(SI))
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        return true;
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    } else if (const PHINode *PN = dyn_cast<PHINode>(U)) {
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      // Keep track of what PHI nodes we have already visited to ensure
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      // they are only visited once.
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      if (VisitedPHIs.insert(PN))
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        if (HasAddressTaken(PN))
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          return true;
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    } else if (const GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(U)) {
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      if (HasAddressTaken(GEP))
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        return true;
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    } else if (const BitCastInst *BI = dyn_cast<BitCastInst>(U)) {
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      if (HasAddressTaken(BI))
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        return true;
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    }
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  }
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  return false;
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}
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/// \brief Check whether or not this function needs a stack protector based
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/// upon the stack protector level.
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///
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/// We use two heuristics: a standard (ssp) and strong (sspstrong).
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/// The standard heuristic which will add a guard variable to functions that
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/// call alloca with a either a variable size or a size >= SSPBufferSize,
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/// functions with character buffers larger than SSPBufferSize, and functions
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/// with aggregates containing character buffers larger than SSPBufferSize. The
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/// strong heuristic will add a guard variables to functions that call alloca
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/// regardless of size, functions with any buffer regardless of type and size,
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/// functions with aggregates that contain any buffer regardless of type and
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/// size, and functions that contain stack-based variables that have had their
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/// address taken.
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bool StackProtector::RequiresStackProtector() {
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  bool Strong = false;
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  if (F->getAttributes().hasAttribute(AttributeSet::FunctionIndex,
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                                      Attribute::StackProtectReq))
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    return true;
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  else if (F->getAttributes().hasAttribute(AttributeSet::FunctionIndex,
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                                           Attribute::StackProtectStrong))
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    Strong = true;
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  else if (!F->getAttributes().hasAttribute(AttributeSet::FunctionIndex,
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                                            Attribute::StackProtect))
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    return false;
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  for (Function::iterator I = F->begin(), E = F->end(); I != E; ++I) {
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    BasicBlock *BB = I;
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    for (BasicBlock::iterator
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           II = BB->begin(), IE = BB->end(); II != IE; ++II) {
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      if (AllocaInst *AI = dyn_cast<AllocaInst>(II)) {
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        if (AI->isArrayAllocation()) {
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          // SSP-Strong: Enable protectors for any call to alloca, regardless
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          // of size.
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          if (Strong)
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            return true;
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          if (const ConstantInt *CI =
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               dyn_cast<ConstantInt>(AI->getArraySize())) {
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            unsigned BufferSize = TLI->getTargetMachine().Options.SSPBufferSize;
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            if (CI->getLimitedValue(BufferSize) >= BufferSize)
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              // A call to alloca with size >= SSPBufferSize requires
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              // stack protectors.
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              return true;
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          } else // A call to alloca with a variable size requires protectors.
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            return true;
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        }
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        if (ContainsProtectableArray(AI->getAllocatedType(), Strong))
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          return true;
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        if (Strong && HasAddressTaken(AI)) {
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          ++NumAddrTaken; 
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          return true;
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        }
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      }
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    }
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  }
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  return false;
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}
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/// InsertStackProtectors - Insert code into the prologue and epilogue of the
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/// function.
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///
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///  - The prologue code loads and stores the stack guard onto the stack.
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///  - The epilogue checks the value stored in the prologue against the original
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///    value. It calls __stack_chk_fail if they differ.
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bool StackProtector::InsertStackProtectors() {
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  BasicBlock *FailBB = 0;       // The basic block to jump to if check fails.
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  BasicBlock *FailBBDom = 0;    // FailBB's dominator.
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  AllocaInst *AI = 0;           // Place on stack that stores the stack guard.
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  Value *StackGuardVar = 0;  // The stack guard variable.
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  for (Function::iterator I = F->begin(), E = F->end(); I != E; ) {
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    BasicBlock *BB = I++;
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    ReturnInst *RI = dyn_cast<ReturnInst>(BB->getTerminator());
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    if (!RI) continue;
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    if (!FailBB) {
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      // Insert code into the entry block that stores the __stack_chk_guard
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      // variable onto the stack:
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      //
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      //   entry:
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      //     StackGuardSlot = alloca i8*
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      //     StackGuard = load __stack_chk_guard
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      //     call void @llvm.stackprotect.create(StackGuard, StackGuardSlot)
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      //
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      PointerType *PtrTy = Type::getInt8PtrTy(RI->getContext());
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      unsigned AddressSpace, Offset;
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      if (TLI->getStackCookieLocation(AddressSpace, Offset)) {
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        Constant *OffsetVal =
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          ConstantInt::get(Type::getInt32Ty(RI->getContext()), Offset);
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        StackGuardVar = ConstantExpr::getIntToPtr(OffsetVal,
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                                      PointerType::get(PtrTy, AddressSpace));
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      } else if (Trip.getOS() == llvm::Triple::OpenBSD) {
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        StackGuardVar = M->getOrInsertGlobal("__guard_local", PtrTy);
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        cast<GlobalValue>(StackGuardVar)
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            ->setVisibility(GlobalValue::HiddenVisibility);
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      } else {
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        StackGuardVar = M->getOrInsertGlobal("__stack_chk_guard", PtrTy);
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      }
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      BasicBlock &Entry = F->getEntryBlock();
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      Instruction *InsPt = &Entry.front();
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      AI = new AllocaInst(PtrTy, "StackGuardSlot", InsPt);
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      LoadInst *LI = new LoadInst(StackGuardVar, "StackGuard", false, InsPt);
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      Value *Args[] = { LI, AI };
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      CallInst::
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        Create(Intrinsic::getDeclaration(M, Intrinsic::stackprotector),
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               Args, "", InsPt);
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      // Create the basic block to jump to when the guard check fails.
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      FailBB = CreateFailBB();
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    }
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    // For each block with a return instruction, convert this:
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    //
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    //   return:
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    //     ...
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    //     ret ...
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    //
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    // into this:
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    //
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    //   return:
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    //     ...
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    //     %1 = load __stack_chk_guard
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    //     %2 = load StackGuardSlot
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    //     %3 = cmp i1 %1, %2
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    //     br i1 %3, label %SP_return, label %CallStackCheckFailBlk
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    //
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    //   SP_return:
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    //     ret ...
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    //
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    //   CallStackCheckFailBlk:
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    //     call void @__stack_chk_fail()
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    //     unreachable
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    // Split the basic block before the return instruction.
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    BasicBlock *NewBB = BB->splitBasicBlock(RI, "SP_return");
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    if (DT && DT->isReachableFromEntry(BB)) {
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      DT->addNewBlock(NewBB, BB);
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      FailBBDom = FailBBDom ? DT->findNearestCommonDominator(FailBBDom, BB) :BB;
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    }
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    // Remove default branch instruction to the new BB.
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    BB->getTerminator()->eraseFromParent();
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    // Move the newly created basic block to the point right after the old basic
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    // block so that it's in the "fall through" position.
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    NewBB->moveAfter(BB);
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    // Generate the stack protector instructions in the old basic block.
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    LoadInst *LI1 = new LoadInst(StackGuardVar, "", false, BB);
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    LoadInst *LI2 = new LoadInst(AI, "", true, BB);
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    ICmpInst *Cmp = new ICmpInst(*BB, CmpInst::ICMP_EQ, LI1, LI2, "");
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    BranchInst::Create(NewBB, FailBB, Cmp, BB);
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  }
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  // Return if we didn't modify any basic blocks. I.e., there are no return
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  // statements in the function.
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  if (!FailBB) return false;
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  if (DT && FailBBDom)
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    DT->addNewBlock(FailBB, FailBBDom);
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  return true;
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}
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/// CreateFailBB - Create a basic block to jump to when the stack protector
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/// check fails.
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BasicBlock *StackProtector::CreateFailBB() {
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  LLVMContext &Context = F->getContext();
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  BasicBlock *FailBB = BasicBlock::Create(Context, "CallStackCheckFailBlk", F);
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  if (Trip.getOS() == llvm::Triple::OpenBSD) {
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    Constant *StackChkFail = M->getOrInsertFunction(
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        "__stack_smash_handler", Type::getVoidTy(Context),
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        Type::getInt8PtrTy(Context), NULL);
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    Constant *NameStr = ConstantDataArray::getString(Context, F->getName());
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    Constant *FuncName =
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        new GlobalVariable(*M, NameStr->getType(), true,
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                           GlobalVariable::PrivateLinkage, NameStr, "SSH");
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    SmallVector<Constant *, 2> IdxList;
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    IdxList.push_back(ConstantInt::get(Type::getInt8Ty(Context), 0));
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    IdxList.push_back(ConstantInt::get(Type::getInt8Ty(Context), 0));
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    SmallVector<Value *, 1> Args;
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    Args.push_back(ConstantExpr::getGetElementPtr(FuncName, IdxList));
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    CallInst::Create(StackChkFail, Args, "", FailBB);
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  } else {
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    Constant *StackChkFail = M->getOrInsertFunction(
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        "__stack_chk_fail", Type::getVoidTy(Context), NULL);
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    CallInst::Create(StackChkFail, "", FailBB);
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  }
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  new UnreachableInst(Context, FailBB);
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  return FailBB;
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}
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