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			435 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			435 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- Module.cpp - Implement the Module class ---------------------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the Module class for the IR library.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/IR/Module.h"
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#include "SymbolTableListTraitsImpl.h"
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#include "llvm/ADT/DenseSet.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/ADT/SmallString.h"
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#include "llvm/ADT/StringExtras.h"
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#include "llvm/GVMaterializer.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/DerivedTypes.h"
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#include "llvm/IR/InstrTypes.h"
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#include "llvm/IR/LLVMContext.h"
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#include "llvm/Support/LeakDetector.h"
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#include <algorithm>
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#include <cstdarg>
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#include <cstdlib>
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using namespace llvm;
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//===----------------------------------------------------------------------===//
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// Methods to implement the globals and functions lists.
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//
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// Explicit instantiations of SymbolTableListTraits since some of the methods
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// are not in the public header file.
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template class llvm::SymbolTableListTraits<Function, Module>;
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template class llvm::SymbolTableListTraits<GlobalVariable, Module>;
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template class llvm::SymbolTableListTraits<GlobalAlias, Module>;
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//===----------------------------------------------------------------------===//
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// Primitive Module methods.
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//
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Module::Module(StringRef MID, LLVMContext& C)
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  : Context(C), Materializer(NULL), ModuleID(MID) {
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  ValSymTab = new ValueSymbolTable();
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  NamedMDSymTab = new StringMap<NamedMDNode *>();
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  Context.addModule(this);
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}
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Module::~Module() {
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  Context.removeModule(this);
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  dropAllReferences();
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  GlobalList.clear();
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  FunctionList.clear();
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  AliasList.clear();
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  NamedMDList.clear();
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  delete ValSymTab;
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  delete static_cast<StringMap<NamedMDNode *> *>(NamedMDSymTab);
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}
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/// Target endian information.
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Module::Endianness Module::getEndianness() const {
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  StringRef temp = DataLayout;
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  Module::Endianness ret = AnyEndianness;
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  while (!temp.empty()) {
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    std::pair<StringRef, StringRef> P = getToken(temp, "-");
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    StringRef token = P.first;
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    temp = P.second;
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    if (token[0] == 'e') {
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      ret = LittleEndian;
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    } else if (token[0] == 'E') {
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      ret = BigEndian;
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    }
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  }
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  return ret;
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}
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/// Target Pointer Size information.
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Module::PointerSize Module::getPointerSize() const {
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  StringRef temp = DataLayout;
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  Module::PointerSize ret = AnyPointerSize;
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  while (!temp.empty()) {
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    std::pair<StringRef, StringRef> TmpP = getToken(temp, "-");
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    temp = TmpP.second;
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    TmpP = getToken(TmpP.first, ":");
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    StringRef token = TmpP.second, signalToken = TmpP.first;
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    if (signalToken[0] == 'p') {
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      int size = 0;
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      getToken(token, ":").first.getAsInteger(10, size);
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      if (size == 32)
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        ret = Pointer32;
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      else if (size == 64)
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        ret = Pointer64;
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    }
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  }
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  return ret;
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}
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/// getNamedValue - Return the first global value in the module with
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/// the specified name, of arbitrary type.  This method returns null
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/// if a global with the specified name is not found.
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GlobalValue *Module::getNamedValue(StringRef Name) const {
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  return cast_or_null<GlobalValue>(getValueSymbolTable().lookup(Name));
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}
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/// getMDKindID - Return a unique non-zero ID for the specified metadata kind.
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/// This ID is uniqued across modules in the current LLVMContext.
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unsigned Module::getMDKindID(StringRef Name) const {
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  return Context.getMDKindID(Name);
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}
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/// getMDKindNames - Populate client supplied SmallVector with the name for
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/// custom metadata IDs registered in this LLVMContext.   ID #0 is not used,
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/// so it is filled in as an empty string.
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void Module::getMDKindNames(SmallVectorImpl<StringRef> &Result) const {
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  return Context.getMDKindNames(Result);
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}
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//===----------------------------------------------------------------------===//
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// Methods for easy access to the functions in the module.
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//
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// getOrInsertFunction - Look up the specified function in the module symbol
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// table.  If it does not exist, add a prototype for the function and return
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// it.  This is nice because it allows most passes to get away with not handling
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// the symbol table directly for this common task.
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//
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Constant *Module::getOrInsertFunction(StringRef Name,
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                                      FunctionType *Ty,
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                                      AttributeSet AttributeList) {
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  // See if we have a definition for the specified function already.
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  GlobalValue *F = getNamedValue(Name);
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  if (F == 0) {
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    // Nope, add it
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    Function *New = Function::Create(Ty, GlobalVariable::ExternalLinkage, Name);
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    if (!New->isIntrinsic())       // Intrinsics get attrs set on construction
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      New->setAttributes(AttributeList);
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    FunctionList.push_back(New);
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    return New;                    // Return the new prototype.
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  }
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  // Okay, the function exists.  Does it have externally visible linkage?
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  if (F->hasLocalLinkage()) {
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    // Clear the function's name.
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    F->setName("");
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    // Retry, now there won't be a conflict.
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    Constant *NewF = getOrInsertFunction(Name, Ty);
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    F->setName(Name);
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    return NewF;
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  }
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  // If the function exists but has the wrong type, return a bitcast to the
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  // right type.
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  if (F->getType() != PointerType::getUnqual(Ty))
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    return ConstantExpr::getBitCast(F, PointerType::getUnqual(Ty));
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  // Otherwise, we just found the existing function or a prototype.
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  return F;
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}
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Constant *Module::getOrInsertFunction(StringRef Name,
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                                      FunctionType *Ty) {
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  return getOrInsertFunction(Name, Ty, AttributeSet());
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}
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// getOrInsertFunction - Look up the specified function in the module symbol
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// table.  If it does not exist, add a prototype for the function and return it.
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// This version of the method takes a null terminated list of function
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// arguments, which makes it easier for clients to use.
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//
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Constant *Module::getOrInsertFunction(StringRef Name,
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                                      AttributeSet AttributeList,
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                                      Type *RetTy, ...) {
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  va_list Args;
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  va_start(Args, RetTy);
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  // Build the list of argument types...
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  std::vector<Type*> ArgTys;
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  while (Type *ArgTy = va_arg(Args, Type*))
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    ArgTys.push_back(ArgTy);
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  va_end(Args);
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  // Build the function type and chain to the other getOrInsertFunction...
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  return getOrInsertFunction(Name,
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                             FunctionType::get(RetTy, ArgTys, false),
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                             AttributeList);
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}
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Constant *Module::getOrInsertFunction(StringRef Name,
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                                      Type *RetTy, ...) {
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  va_list Args;
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  va_start(Args, RetTy);
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  // Build the list of argument types...
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  std::vector<Type*> ArgTys;
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  while (Type *ArgTy = va_arg(Args, Type*))
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    ArgTys.push_back(ArgTy);
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  va_end(Args);
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  // Build the function type and chain to the other getOrInsertFunction...
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  return getOrInsertFunction(Name,
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                             FunctionType::get(RetTy, ArgTys, false),
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                             AttributeSet());
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}
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// getFunction - Look up the specified function in the module symbol table.
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// If it does not exist, return null.
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//
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Function *Module::getFunction(StringRef Name) const {
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  return dyn_cast_or_null<Function>(getNamedValue(Name));
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}
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//===----------------------------------------------------------------------===//
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// Methods for easy access to the global variables in the module.
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//
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/// getGlobalVariable - Look up the specified global variable in the module
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/// symbol table.  If it does not exist, return null.  The type argument
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/// should be the underlying type of the global, i.e., it should not have
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/// the top-level PointerType, which represents the address of the global.
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/// If AllowLocal is set to true, this function will return types that
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/// have an local. By default, these types are not returned.
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///
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GlobalVariable *Module::getGlobalVariable(StringRef Name,
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                                          bool AllowLocal) const {
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  if (GlobalVariable *Result =
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      dyn_cast_or_null<GlobalVariable>(getNamedValue(Name)))
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    if (AllowLocal || !Result->hasLocalLinkage())
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      return Result;
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  return 0;
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}
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/// getOrInsertGlobal - Look up the specified global in the module symbol table.
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///   1. If it does not exist, add a declaration of the global and return it.
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///   2. Else, the global exists but has the wrong type: return the function
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///      with a constantexpr cast to the right type.
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///   3. Finally, if the existing global is the correct delclaration, return the
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///      existing global.
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Constant *Module::getOrInsertGlobal(StringRef Name, Type *Ty) {
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  // See if we have a definition for the specified global already.
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  GlobalVariable *GV = dyn_cast_or_null<GlobalVariable>(getNamedValue(Name));
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  if (GV == 0) {
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    // Nope, add it
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    GlobalVariable *New =
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      new GlobalVariable(*this, Ty, false, GlobalVariable::ExternalLinkage,
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                         0, Name);
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     return New;                    // Return the new declaration.
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  }
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  // If the variable exists but has the wrong type, return a bitcast to the
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  // right type.
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  if (GV->getType() != PointerType::getUnqual(Ty))
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    return ConstantExpr::getBitCast(GV, PointerType::getUnqual(Ty));
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  // Otherwise, we just found the existing function or a prototype.
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  return GV;
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}
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//===----------------------------------------------------------------------===//
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// Methods for easy access to the global variables in the module.
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//
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// getNamedAlias - Look up the specified global in the module symbol table.
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// If it does not exist, return null.
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//
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GlobalAlias *Module::getNamedAlias(StringRef Name) const {
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  return dyn_cast_or_null<GlobalAlias>(getNamedValue(Name));
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}
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/// getNamedMetadata - Return the first NamedMDNode in the module with the
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/// specified name. This method returns null if a NamedMDNode with the
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/// specified name is not found.
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NamedMDNode *Module::getNamedMetadata(const Twine &Name) const {
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  SmallString<256> NameData;
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  StringRef NameRef = Name.toStringRef(NameData);
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  return static_cast<StringMap<NamedMDNode*> *>(NamedMDSymTab)->lookup(NameRef);
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}
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/// getOrInsertNamedMetadata - Return the first named MDNode in the module
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/// with the specified name. This method returns a new NamedMDNode if a
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/// NamedMDNode with the specified name is not found.
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NamedMDNode *Module::getOrInsertNamedMetadata(StringRef Name) {
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  NamedMDNode *&NMD =
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    (*static_cast<StringMap<NamedMDNode *> *>(NamedMDSymTab))[Name];
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  if (!NMD) {
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    NMD = new NamedMDNode(Name);
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    NMD->setParent(this);
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    NamedMDList.push_back(NMD);
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  }
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  return NMD;
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}
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/// eraseNamedMetadata - Remove the given NamedMDNode from this module and
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/// delete it.
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void Module::eraseNamedMetadata(NamedMDNode *NMD) {
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  static_cast<StringMap<NamedMDNode *> *>(NamedMDSymTab)->erase(NMD->getName());
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  NamedMDList.erase(NMD);
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}
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/// getModuleFlagsMetadata - Returns the module flags in the provided vector.
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void Module::
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getModuleFlagsMetadata(SmallVectorImpl<ModuleFlagEntry> &Flags) const {
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  const NamedMDNode *ModFlags = getModuleFlagsMetadata();
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  if (!ModFlags) return;
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  for (unsigned i = 0, e = ModFlags->getNumOperands(); i != e; ++i) {
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    MDNode *Flag = ModFlags->getOperand(i);
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    ConstantInt *Behavior = cast<ConstantInt>(Flag->getOperand(0));
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    MDString *Key = cast<MDString>(Flag->getOperand(1));
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    Value *Val = Flag->getOperand(2);
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    Flags.push_back(ModuleFlagEntry(ModFlagBehavior(Behavior->getZExtValue()),
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                                    Key, Val));
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  }
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}
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/// getModuleFlagsMetadata - Returns the NamedMDNode in the module that
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/// represents module-level flags. This method returns null if there are no
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/// module-level flags.
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NamedMDNode *Module::getModuleFlagsMetadata() const {
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  return getNamedMetadata("llvm.module.flags");
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}
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/// getOrInsertModuleFlagsMetadata - Returns the NamedMDNode in the module that
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/// represents module-level flags. If module-level flags aren't found, it
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/// creates the named metadata that contains them.
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NamedMDNode *Module::getOrInsertModuleFlagsMetadata() {
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  return getOrInsertNamedMetadata("llvm.module.flags");
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}
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/// addModuleFlag - Add a module-level flag to the module-level flags
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/// metadata. It will create the module-level flags named metadata if it doesn't
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/// already exist.
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void Module::addModuleFlag(ModFlagBehavior Behavior, StringRef Key,
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                           Value *Val) {
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  Type *Int32Ty = Type::getInt32Ty(Context);
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  Value *Ops[3] = {
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    ConstantInt::get(Int32Ty, Behavior), MDString::get(Context, Key), Val
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  };
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  getOrInsertModuleFlagsMetadata()->addOperand(MDNode::get(Context, Ops));
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}
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void Module::addModuleFlag(ModFlagBehavior Behavior, StringRef Key,
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                           uint32_t Val) {
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  Type *Int32Ty = Type::getInt32Ty(Context);
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  addModuleFlag(Behavior, Key, ConstantInt::get(Int32Ty, Val));
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}
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void Module::addModuleFlag(MDNode *Node) {
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  assert(Node->getNumOperands() == 3 &&
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         "Invalid number of operands for module flag!");
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  assert(isa<ConstantInt>(Node->getOperand(0)) &&
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         isa<MDString>(Node->getOperand(1)) &&
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         "Invalid operand types for module flag!");
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  getOrInsertModuleFlagsMetadata()->addOperand(Node);
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}
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//===----------------------------------------------------------------------===//
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// Methods to control the materialization of GlobalValues in the Module.
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//
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void Module::setMaterializer(GVMaterializer *GVM) {
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  assert(!Materializer &&
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         "Module already has a GVMaterializer.  Call MaterializeAllPermanently"
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         " to clear it out before setting another one.");
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  Materializer.reset(GVM);
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}
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bool Module::isMaterializable(const GlobalValue *GV) const {
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  if (Materializer)
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    return Materializer->isMaterializable(GV);
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  return false;
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}
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bool Module::isDematerializable(const GlobalValue *GV) const {
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  if (Materializer)
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    return Materializer->isDematerializable(GV);
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  return false;
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}
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bool Module::Materialize(GlobalValue *GV, std::string *ErrInfo) {
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  if (Materializer)
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    return Materializer->Materialize(GV, ErrInfo);
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  return false;
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}
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void Module::Dematerialize(GlobalValue *GV) {
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  if (Materializer)
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    return Materializer->Dematerialize(GV);
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}
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bool Module::MaterializeAll(std::string *ErrInfo) {
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  if (!Materializer)
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    return false;
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  return Materializer->MaterializeModule(this, ErrInfo);
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}
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bool Module::MaterializeAllPermanently(std::string *ErrInfo) {
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  if (MaterializeAll(ErrInfo))
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    return true;
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  Materializer.reset();
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  return false;
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}
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//===----------------------------------------------------------------------===//
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// Other module related stuff.
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//
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// dropAllReferences() - This function causes all the subelements to "let go"
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// of all references that they are maintaining.  This allows one to 'delete' a
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// whole module at a time, even though there may be circular references... first
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// all references are dropped, and all use counts go to zero.  Then everything
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// is deleted for real.  Note that no operations are valid on an object that
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// has "dropped all references", except operator delete.
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//
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void Module::dropAllReferences() {
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  for(Module::iterator I = begin(), E = end(); I != E; ++I)
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    I->dropAllReferences();
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  for(Module::global_iterator I = global_begin(), E = global_end(); I != E; ++I)
 | 
						|
    I->dropAllReferences();
 | 
						|
 | 
						|
  for(Module::alias_iterator I = alias_begin(), E = alias_end(); I != E; ++I)
 | 
						|
    I->dropAllReferences();
 | 
						|
}
 |