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			243 lines
		
	
	
		
			7.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			243 lines
		
	
	
		
			7.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- ParserInternals.h - Definitions internal to the parser --*- C++ -*-===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| //  This header file defines the various variables that are shared among the
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| //  different components of the parser...
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef PARSER_INTERNALS_H
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| #define PARSER_INTERNALS_H
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| 
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| #include "llvm/Constants.h"
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| #include "llvm/DerivedTypes.h"
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| #include "llvm/ParameterAttributes.h"
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| #include "llvm/Function.h"
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| #include "llvm/Instructions.h"
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| #include "llvm/Assembly/Parser.h"
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| #include "llvm/ADT/StringExtras.h"
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| #include "llvm/ADT/APFloat.h"
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| namespace llvm { class MemoryBuffer; }
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| 
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| // Global variables exported from the lexer...
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| 
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| extern llvm::ParseError* TheParseError; /// FIXME: Not threading friendly
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| 
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| // functions exported from the lexer
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| void InitLLLexer(llvm::MemoryBuffer *MB);
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| const char *LLLgetTokenStart();
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| unsigned LLLgetTokenLength();
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| std::string LLLgetFilename();
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| unsigned LLLgetLineNo();
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| void FreeLexer();
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| 
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| namespace llvm {
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| class Module;
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| 
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| // RunVMAsmParser - Parse a buffer and return Module
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| Module *RunVMAsmParser(llvm::MemoryBuffer *MB);
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| 
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| // GenerateError - Wrapper around the ParseException class that automatically
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| // fills in file line number and column number and options info.
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| //
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| // This also helps me because I keep typing 'throw new ParseException' instead
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| // of just 'throw ParseException'... sigh...
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| //
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| extern void GenerateError(const std::string &message, int LineNo = -1);
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| 
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| /// InlineAsmDescriptor - This is a simple class that holds info about inline
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| /// asm blocks, for use by ValID.
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| struct InlineAsmDescriptor {
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|   std::string AsmString, Constraints;
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|   bool HasSideEffects;
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|   
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|   InlineAsmDescriptor(const std::string &as, const std::string &c, bool HSE)
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|     : AsmString(as), Constraints(c), HasSideEffects(HSE) {}
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| };
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| 
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| 
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| // ValID - Represents a reference of a definition of some sort.  This may either
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| // be a numeric reference or a symbolic (%var) reference.  This is just a
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| // discriminated union.
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| //
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| // Note that I can't implement this class in a straight forward manner with
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| // constructors and stuff because it goes in a union.
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| //
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| struct ValID {
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|   enum {
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|     LocalID, GlobalID, LocalName, GlobalName,
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|     ConstSIntVal, ConstUIntVal, ConstFPVal, ConstNullVal,
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|     ConstUndefVal, ConstZeroVal, ConstantVal, InlineAsmVal
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|   } Type;
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| 
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|   union {
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|     unsigned Num;         // If it's a numeric reference like %1234
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|     std::string *Name;    // If it's a named reference.  Memory must be deleted.
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|     int64_t  ConstPool64; // Constant pool reference.  This is the value
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|     uint64_t UConstPool64;// Unsigned constant pool reference.
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|     APFloat *ConstPoolFP; // Floating point constant pool reference
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|     Constant *ConstantValue; // Fully resolved constant for ConstantVal case.
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|     InlineAsmDescriptor *IAD;
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|  };
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| 
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|   static ValID createLocalID(unsigned Num) {
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|     ValID D; D.Type = LocalID; D.Num = Num; return D;
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|   }
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|   static ValID createGlobalID(unsigned Num) {
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|     ValID D; D.Type = GlobalID; D.Num = Num; return D;
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|   }
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|   static ValID createLocalName(const std::string &Name) {
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|     ValID D; D.Type = LocalName; D.Name = new std::string(Name); return D;
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|   }
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|   static ValID createGlobalName(const std::string &Name) {
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|     ValID D; D.Type = GlobalName; D.Name = new std::string(Name); return D;
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|   }
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|   
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|   static ValID create(int64_t Val) {
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|     ValID D; D.Type = ConstSIntVal; D.ConstPool64 = Val; return D;
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|   }
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| 
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|   static ValID create(uint64_t Val) {
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|     ValID D; D.Type = ConstUIntVal; D.UConstPool64 = Val; return D;
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|   }
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| 
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|   static ValID create(APFloat *Val) {
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|     ValID D; D.Type = ConstFPVal; D.ConstPoolFP = Val; return D;
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|   }
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| 
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|   static ValID createNull() {
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|     ValID D; D.Type = ConstNullVal; return D;
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|   }
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| 
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|   static ValID createUndef() {
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|     ValID D; D.Type = ConstUndefVal; return D;
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|   }
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| 
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|   static ValID createZeroInit() {
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|     ValID D; D.Type = ConstZeroVal; return D;
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|   }
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|   
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|   static ValID create(Constant *Val) {
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|     ValID D; D.Type = ConstantVal; D.ConstantValue = Val; return D;
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|   }
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|   
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|   static ValID createInlineAsm(const std::string &AsmString,
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|                                const std::string &Constraints,
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|                                bool HasSideEffects) {
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|     ValID D;
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|     D.Type = InlineAsmVal;
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|     D.IAD = new InlineAsmDescriptor(AsmString, Constraints, HasSideEffects);
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|     return D;
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|   }
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| 
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|   inline void destroy() const {
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|     if (Type == LocalName || Type == GlobalName)
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|       delete Name;    // Free this strdup'd memory.
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|     else if (Type == InlineAsmVal)
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|       delete IAD;
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|   }
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| 
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|   inline ValID copy() const {
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|     if (Type != LocalName && Type != GlobalName) return *this;
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|     ValID Result = *this;
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|     Result.Name = new std::string(*Name);
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|     return Result;
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|   }
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| 
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|   inline std::string getName() const {
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|     switch (Type) {
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|     case LocalID       : return '%' + utostr(Num);
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|     case GlobalID      : return '@' + utostr(Num);
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|     case LocalName     : return *Name;
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|     case GlobalName    : return *Name;
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|     case ConstFPVal    : return ftostr(*ConstPoolFP);
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|     case ConstNullVal  : return "null";
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|     case ConstUndefVal : return "undef";
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|     case ConstZeroVal  : return "zeroinitializer";
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|     case ConstUIntVal  :
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|     case ConstSIntVal  : return std::string("%") + itostr(ConstPool64);
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|     case ConstantVal:
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|       if (ConstantValue == ConstantInt::getTrue()) return "true";
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|       if (ConstantValue == ConstantInt::getFalse()) return "false";
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|       return "<constant expression>";
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|     default:
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|       assert(0 && "Unknown value!");
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|       abort();
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|       return "";
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|     }
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|   }
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| 
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|   bool operator<(const ValID &V) const {
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|     if (Type != V.Type) return Type < V.Type;
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|     switch (Type) {
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|     case LocalID:
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|     case GlobalID:      return Num < V.Num;
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|     case LocalName:
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|     case GlobalName:    return *Name < *V.Name;
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|     case ConstSIntVal:  return ConstPool64  < V.ConstPool64;
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|     case ConstUIntVal:  return UConstPool64 < V.UConstPool64;
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|     case ConstFPVal:    return ConstPoolFP->compare(*V.ConstPoolFP) ==
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|                                APFloat::cmpLessThan;
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|     case ConstNullVal:  return false;
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|     case ConstUndefVal: return false;
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|     case ConstZeroVal: return false;
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|     case ConstantVal:   return ConstantValue < V.ConstantValue;
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|     default:  assert(0 && "Unknown value type!"); return false;
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|     }
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|   }
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| 
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|   bool operator==(const ValID &V) const {
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|     if (Type == V.Type) {
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|       switch (Type) {
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|         case LocalID:
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|         case GlobalID: return Num == V.Num;
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|         case LocalName:
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|         case GlobalName: return *Name == *(V.Name);
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|         case ConstSIntVal:  return ConstPool64  == V.ConstPool64;
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|         case ConstUIntVal:  return UConstPool64 == V.UConstPool64;
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|         case ConstFPVal:    return ConstPoolFP->compare(*V.ConstPoolFP) == 
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|                                    APFloat::cmpEqual;
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|         case ConstantVal:   return ConstantValue == V.ConstantValue;
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|         case ConstNullVal:  return true;
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|         case ConstUndefVal: return true;
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|         case ConstZeroVal:  return true;
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|         default:  assert(0 && "Unknown value type!"); return false;
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|       }
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|     }
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|     return false;
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|   }
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| };
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| 
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| struct TypeWithAttrs {
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|   llvm::PATypeHolder *Ty;
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|   ParameterAttributes Attrs;
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| };
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| 
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| typedef std::vector<TypeWithAttrs> TypeWithAttrsList; 
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| 
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| struct ArgListEntry {
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|   ParameterAttributes Attrs;
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|   llvm::PATypeHolder *Ty;
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|   std::string *Name;
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| };
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| 
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| typedef std::vector<struct ArgListEntry> ArgListType;
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| 
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| struct ParamListEntry {
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|   Value *Val;
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|   ParameterAttributes Attrs;
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| };
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| 
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| typedef std::vector<ParamListEntry> ParamList;
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| 
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| 
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| } // End llvm namespace
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| 
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| #endif
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