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			391 lines
		
	
	
		
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| <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" 
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|                       "http://www.w3.org/TR/html4/strict.dtd">
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| <html>
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| <head>
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|  <title>LLVM Link Time Optimization: Design and Implementation</title>
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|   <link rel="stylesheet" href="llvm.css" type="text/css">
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| </head>
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| 
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| <div class="doc_title">
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|   LLVM Link Time Optimization: Design and Implementation
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| </div>
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| 
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| <ul>
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|   <li><a href="#desc">Description</a></li>
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|   <li><a href="#design">Design Philosophy</a>
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|   <ul>
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|     <li><a href="#example1">Example of link time optimization</a></li>
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|     <li><a href="#alternative_approaches">Alternative Approaches</a></li>
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|   </ul></li>
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|   <li><a href="#multiphase">Multi-phase communication between LLVM and linker</a>
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|   <ul>
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|     <li><a href="#phase1">Phase 1 : Read LLVM Bytecode Files</a></li>
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|     <li><a href="#phase2">Phase 2 : Symbol Resolution</a></li>
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|     <li><a href="#phase3">Phase 3 : Optimize Bitcode Files</a></li>
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|     <li><a href="#phase4">Phase 4 : Symbol Resolution after optimization</a></li>
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|   </ul></li>
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|   <li><a href="#lto">libLTO</a>
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|   <ul>
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|     <li><a href="#lto_module_t">lto_module_t</a></li>
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|     <li><a href="#lto_code_gen_t">lto_code_gen_t</a></li>
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|   </ul>
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| </ul>
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| 
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| <div class="doc_author">
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| <p>Written by Devang Patel and Nick Kledzik</p>
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| </div>
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| 
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| <!-- *********************************************************************** -->
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| <div class="doc_section">
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| <a name="desc">Description</a>
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| </div>
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| <!-- *********************************************************************** -->
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| 
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| <div class="doc_text">
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| <p>
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| LLVM features powerful intermodular optimizations which can be used at link 
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| time.  Link Time Optimization (LTO) is another name for intermodular optimization 
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| when performed during the link stage. This document describes the interface 
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| and design between the LTO optimizer and the linker.</p>
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| </div>
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| 
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| <!-- *********************************************************************** -->
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| <div class="doc_section">
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| <a name="design">Design Philosophy</a>
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| </div>
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| <!-- *********************************************************************** -->
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| 
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| <div class="doc_text">
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| <p>
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| The LLVM Link Time Optimizer provides complete transparency, while doing 
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| intermodular optimization, in the compiler tool chain. Its main goal is to let 
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| the developer take advantage of intermodular optimizations without making any 
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| significant changes to the developer's makefiles or build system. This is 
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| achieved through tight integration with the linker. In this model, the linker 
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| treates LLVM bitcode files like native object files and allows mixing and 
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| matching among them. The linker uses <a href="#lto">libLTO</a>, a shared
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| object, to handle LLVM bitcode files. This tight integration between 
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| the linker and LLVM optimizer helps to do optimizations that are not possible 
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| in other models. The linker input allows the optimizer to avoid relying on 
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| conservative escape analysis.
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| </p>
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| </div>
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| 
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| <!-- ======================================================================= -->
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| <div class="doc_subsection">
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|   <a name="example1">Example of link time optimization</a>
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| </div>
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| 
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| <div class="doc_text">
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|   <p>The following example illustrates the advantages of LTO's integrated
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|   approach and clean interface. This example requires a system linker which
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|   supports LTO through the interface described in this document.  Here,
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|   llvm-gcc transparently invokes system linker. </p>
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|   <ul>
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|     <li> Input source file <tt>a.c</tt> is compiled into LLVM bitcode form.
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|     <li> Input source file <tt>main.c</tt> is compiled into native object code.
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|   </ul>
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| <pre class="doc_code">
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| --- a.h ---
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| extern int foo1(void);
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| extern void foo2(void);
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| extern void foo4(void);
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| --- a.c ---
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| #include "a.h"
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| 
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| static signed int i = 0;
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| 
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| void foo2(void) {
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|  i = -1;
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| }
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| 
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| static int foo3() {
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| foo4();
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| return 10;
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| }
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| 
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| int foo1(void) {
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| int data = 0;
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| 
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| if (i < 0) { data = foo3(); }
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| 
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| data = data + 42;
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| return data;
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| }
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| 
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| --- main.c ---
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| #include <stdio.h>
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| #include "a.h"
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| 
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| void foo4(void) {
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|  printf ("Hi\n");
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| }
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| 
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| int main() {
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|  return foo1();
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| }
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| 
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| --- command lines ---
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| $ llvm-gcc --emit-llvm -c a.c -o a.o  # <-- a.o is LLVM bitcode file
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| $ llvm-gcc -c main.c -o main.o # <-- main.o is native object file
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| $ llvm-gcc a.o main.o -o main # <-- standard link command without any modifications
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| </pre>
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|   <p>In this example, the linker recognizes that <tt>foo2()</tt> is an 
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|   externally visible symbol defined in LLVM bitcode file. The linker completes 
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|   its usual symbol resolution 
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|   pass and finds that <tt>foo2()</tt> is not used anywhere. This information 
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|   is used by the LLVM optimizer and it removes <tt>foo2()</tt>. As soon as 
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|   <tt>foo2()</tt> is removed, the optimizer recognizes that condition 
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|   <tt>i < 0</tt> is always false, which means <tt>foo3()</tt> is never 
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|   used. Hence, the optimizer removes <tt>foo3()</tt>, also.  And this in turn, 
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|   enables linker to remove <tt>foo4()</tt>.  This example illustrates the 
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|   advantage of tight integration with the linker. Here, the optimizer can not 
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|   remove <tt>foo3()</tt> without the linker's input.
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|   </p>
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| </div>
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| 
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| <!-- ======================================================================= -->
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| <div class="doc_subsection">
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|   <a name="alternative_approaches">Alternative Approaches</a>
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| </div>
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| 
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| <div class="doc_text">
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|   <dl>
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|     <dt><b>Compiler driver invokes link time optimizer separately.</b></dt>
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|     <dd>In this model the link time optimizer is not able to take advantage of 
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|     information collected during the linker's normal symbol resolution phase. 
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|     In the above example, the optimizer can not remove <tt>foo2()</tt> without 
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|     the linker's input because it is externally visible. This in turn prohibits
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|     the optimizer from removing <tt>foo3()</tt>.</dd>
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|     <dt><b>Use separate tool to collect symbol information from all object
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|     files.</b></dt>
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|     <dd>In this model, a new, separate, tool or library replicates the linker's
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|     capability to collect information for link time optimization. Not only is
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|     this code duplication difficult to justify, but it also has several other 
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|     disadvantages.  For example, the linking semantics and the features 
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|     provided by the linker on various platform are not unique. This means, 
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|     this new tool needs to support all such features and platforms in one 
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|     super tool or a separate tool per platform is required. This increases 
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|     maintance cost for link time optimizer significantly, which is not 
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|     necessary. This approach also requires staying synchronized with linker 
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|     developements on various platforms, which is not the main focus of the link 
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|     time optimizer. Finally, this approach increases end user's build time due 
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|     to the duplication of work done by this separate tool and the linker itself.
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|     </dd>
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|   </dl>
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| </div>
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| 
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| <!-- *********************************************************************** -->
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| <div class="doc_section">
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|   <a name="multiphase">Multi-phase communication between libLTO and linker</a>
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| </div>
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| 
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| <div class="doc_text">
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|   <p>The linker collects information about symbol defininitions and uses in 
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|   various link objects which is more accurate than any information collected 
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|   by other tools during typical build cycles.  The linker collects this 
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|   information by looking at the definitions and uses of symbols in native .o 
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|   files and using symbol visibility information. The linker also uses 
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|   user-supplied information, such as a list of exported symbols. LLVM 
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|   optimizer collects control flow information, data flow information and knows 
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|   much more about program structure from the optimizer's point of view. 
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|   Our goal is to take advantage of tight intergration between the linker and 
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|   the optimizer by sharing this information during various linking phases.
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| </p>
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| </div>
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| 
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| <!-- ======================================================================= -->
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| <div class="doc_subsection">
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|   <a name="phase1">Phase 1 : Read LLVM Bitcode Files</a>
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| </div>
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| 
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| <div class="doc_text">
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|   <p>The linker first reads all object files in natural order and collects 
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|   symbol information. This includes native object files as well as LLVM bitcode 
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|   files.  To minimize the cost to the linker in the case that all .o files
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|   are native object files, the linker only calls <tt>lto_module_create()</tt> 
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|   when a supplied object file is found to not be a native object file.  If
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|   <tt>lto_module_create()</tt> returns that the file is an LLVM bitcode file, 
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|   the linker
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|   then iterates over the module using <tt>lto_module_get_symbol_name()</tt> and
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|   <tt>lto_module_get_symbol_attribute()</tt> to get all symbols defined and 
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|   referenced.
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|   This information is added to the linker's global symbol table.
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| </p>
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|   <p>The lto* functions are all implemented in a shared object libLTO.  This
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|   allows the LLVM LTO code to be updated independently of the linker tool.
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|   On platforms that support it, the shared object is lazily loaded. 
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| </p>
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| </div>
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| 
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| <!-- ======================================================================= -->
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| <div class="doc_subsection">
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|   <a name="phase2">Phase 2 : Symbol Resolution</a>
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| </div>
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| 
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| <div class="doc_text">
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|   <p>In this stage, the linker resolves symbols using global symbol table. 
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|   It may report undefined symbol errors, read archive members, replace 
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|   weak symbols, etc.  The linker is able to do this seamlessly even though it 
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|   does not know the exact content of input LLVM bitcode files.  If dead code 
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|   stripping is enabled then the linker collects the list of live symbols.
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|   </p>
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| </div>
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| 
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| <!-- ======================================================================= -->
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| <div class="doc_subsection">
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|   <a name="phase3">Phase 3 : Optimize Bitcode Files</a>
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| </div>
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| <div class="doc_text">
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|   <p>After symbol resolution, the linker tells the LTO shared object which
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|   symbols are needed by native object files.  In the example above, the linker 
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|   reports that only <tt>foo1()</tt> is used by native object files using 
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|   <tt>lto_codegen_add_must_preserve_symbol()</tt>.  Next the linker invokes
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|   the LLVM optimizer and code generators using <tt>lto_codegen_compile()</tt>
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|   which returns a native object file creating by merging the LLVM bitcode files 
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|   and applying various optimization passes.  
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| </p>
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| </div>
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| 
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| <!-- ======================================================================= -->
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| <div class="doc_subsection">
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|   <a name="phase4">Phase 4 : Symbol Resolution after optimization</a>
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| </div>
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| 
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| <div class="doc_text">
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|   <p>In this phase, the linker reads optimized a native object file and 
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|   updates the internal global symbol table to reflect any changes. The linker 
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|   also collects information about any changes in use of external symbols by 
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|   LLVM bitcode files. In the examle above, the linker notes that 
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|   <tt>foo4()</tt> is not used any more. If dead code stripping is enabled then 
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|   the linker refreshes the live symbol information appropriately and performs 
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|   dead code stripping.</p>
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|   <p>After this phase, the linker continues linking as if it never saw LLVM 
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|   bitcode files.</p>
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| </div>
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| 
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| <!-- *********************************************************************** -->
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| <div class="doc_section">
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| <a name="lto">libLTO</a>
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| </div>
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| 
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| <div class="doc_text">
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|   <p><tt>libLTO</tt> is a shared object that is part of the LLVM tools, and 
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|   is intended for use by a linker. <tt>libLTO</tt> provides an abstract C 
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|   interface to use the LLVM interprocedural optimizer without exposing details 
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|   of LLVM's internals. The intention is to keep the interface as stable as 
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|   possible even when the LLVM optimizer continues to evolve. It should even
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|   be possible for a completely different compilation technology to provide
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|   a different libLTO that works with their object files and the standard
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|   linker tool.</p>
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| </div>
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| 
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| <!-- ======================================================================= -->
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| <div class="doc_subsection">
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|   <a name="lto_module_t">lto_module_t</a>
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| </div>
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| 
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| <div class="doc_text">
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| 
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| <p>A non-native object file is handled via an <tt>lto_module_t</tt>.  
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| The following functions allow the linker to check if a file (on disk
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| or in a memory buffer) is a file which libLTO can process:</p>
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| 
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| <pre class="doc_code">
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| lto_module_is_object_file(const char*)
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| lto_module_is_object_file_for_target(const char*, const char*)
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| lto_module_is_object_file_in_memory(const void*, size_t)
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| lto_module_is_object_file_in_memory_for_target(const void*, size_t, const char*)
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| </pre>
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| 
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| <p>If the object file can be processed by libLTO, the linker creates a
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| <tt>lto_module_t</tt> by using one of</p>
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| 
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| <pre class="doc_code">
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| lto_module_create(const char*)
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| lto_module_create_from_memory(const void*, size_t)
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| </pre>
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| 
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| <p>and when done, the handle is released via</p>
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| 
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| <pre class="doc_code">
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| lto_module_dispose(lto_module_t)
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| </pre>
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| 
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| <p>The linker can introspect the non-native object file by getting the number of
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| symbols and getting the name and attributes of each symbol via:</p>
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| 
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| <pre class="doc_code">
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| lto_module_get_num_symbols(lto_module_t)
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| lto_module_get_symbol_name(lto_module_t, unsigned int)
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| lto_module_get_symbol_attribute(lto_module_t, unsigned int)
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| </pre>
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| 
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| <p>The attributes of a symbol include the alignment, visibility, and kind.</p>
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| </div>
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| 
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| <!-- ======================================================================= -->
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| <div class="doc_subsection">
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|   <a name="lto_code_gen_t">lto_code_gen_t</a>
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| </div>
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| 
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| <div class="doc_text">
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| 
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| <p>Once the linker has loaded each non-native object files into an
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| <tt>lto_module_t</tt>, it can request libLTO to process them all and
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| generate a native object file.  This is done in a couple of steps.
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| First, a code generator is created with:</p>
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| 
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| <pre class="doc_code">lto_codegen_create()</pre>
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| 
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| <p>Then, each non-native object file is added to the code generator with:</p>
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| 
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| <pre class="doc_code">
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| lto_codegen_add_module(lto_code_gen_t, lto_module_t)
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| </pre>
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| 
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| <p>The linker then has the option of setting some codegen options.  Whether or
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| not to generate DWARF debug info is set with:</p>
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|   
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| <pre class="doc_code">lto_codegen_set_debug_model(lto_code_gen_t)</pre>
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| 
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| <p>Which kind of position independence is set with:</p>
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| 
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| <pre class="doc_code">lto_codegen_set_pic_model(lto_code_gen_t) </pre>
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|   
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| <p>And each symbol that is referenced by a native object file or otherwise must
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| not be optimized away is set with:</p>
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| 
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| <pre class="doc_code">
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| lto_codegen_add_must_preserve_symbol(lto_code_gen_t, const char*)
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| </pre>
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| 
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| <p>After all these settings are done, the linker requests that a native object
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| file be created from the modules with the settings using:</p>
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| 
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| <pre class="doc_code">lto_codegen_compile(lto_code_gen_t, size*)</pre>
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| 
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| <p>which returns a pointer to a buffer containing the generated native
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| object file.  The linker then parses that and links it with the rest 
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| of the native object files.</p>
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| 
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| </div>
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| 
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| <!-- *********************************************************************** -->
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| 
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| <hr>
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| <address>
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|   <a href="http://jigsaw.w3.org/css-validator/check/referer"><img
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|   src="http://jigsaw.w3.org/css-validator/images/vcss-blue" alt="Valid CSS"></a>
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| 
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|   Devang Patel and Nick Kledzik<br>
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|   <a href="http://llvm.org">LLVM Compiler Infrastructure</a><br>
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|   Last modified: $Date$
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| </address>
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| 
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| </body>
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| </html>
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| 
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