mirror of
				https://github.com/c64scene-ar/llvm-6502.git
				synced 2025-10-31 08:16:47 +00:00 
			
		
		
		
	Move include/Config and include/Support into include/llvm/Config, include/llvm/ADT and include/llvm/Support. From here on out, all LLVM public header files must be under include/llvm/. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@16137 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			502 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			502 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- SymbolTable.cpp - Implement the SymbolTable class -----------------===//
 | |
| // 
 | |
| //                     The LLVM Compiler Infrastructure
 | |
| //
 | |
| // This file was developed by the LLVM research group and revised by Reid
 | |
| // Spencer. It is distributed under the University of Illinois Open Source 
 | |
| // License. See LICENSE.TXT for details.
 | |
| // 
 | |
| //===----------------------------------------------------------------------===//
 | |
| //
 | |
| // This file implements the SymbolTable class for the VMCore library.
 | |
| //
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| #include "llvm/SymbolTable.h"
 | |
| #include "llvm/DerivedTypes.h"
 | |
| #include "llvm/Module.h"
 | |
| #include "llvm/ADT/StringExtras.h"
 | |
| #include <algorithm>
 | |
| #include <iostream>
 | |
| 
 | |
| using namespace llvm;
 | |
| 
 | |
| #define DEBUG_SYMBOL_TABLE 0
 | |
| #define DEBUG_ABSTYPE 0
 | |
| 
 | |
| SymbolTable::~SymbolTable() {
 | |
|   // Drop all abstract type references in the type plane...
 | |
|   for (type_iterator TI = tmap.begin(), TE = tmap.end(); TI != TE; ++TI) {
 | |
|     if (TI->second->isAbstract())   // If abstract, drop the reference...
 | |
|       cast<DerivedType>(TI->second)->removeAbstractTypeUser(this);
 | |
|   }
 | |
| 
 | |
|  // TODO: FIXME: BIG ONE: This doesn't unreference abstract types for the 
 | |
|  // planes that could still have entries!
 | |
| 
 | |
| #ifndef NDEBUG   // Only do this in -g mode...
 | |
|   bool LeftoverValues = true;
 | |
|   for (plane_iterator PI = pmap.begin(); PI != pmap.end(); ++PI) {
 | |
|     for (value_iterator VI = PI->second.begin(); VI != PI->second.end(); ++VI)
 | |
|       if (!isa<Constant>(VI->second) ) {
 | |
|         std::cerr << "Value still in symbol table! Type = '"
 | |
|                   << PI->first->getDescription() << "' Name = '"
 | |
|                   << VI->first << "'\n";
 | |
|         LeftoverValues = false;
 | |
|       }
 | |
|   }
 | |
|   
 | |
|   assert(LeftoverValues && "Values remain in symbol table!");
 | |
| #endif
 | |
| }
 | |
| 
 | |
| // getUniqueName - Given a base name, return a string that is either equal to
 | |
| // it (or derived from it) that does not already occur in the symbol table for
 | |
| // the specified type.
 | |
| //
 | |
| std::string SymbolTable::getUniqueName(const Type *Ty,
 | |
|                                        const std::string &BaseName) const {
 | |
|   // Find the plane
 | |
|   plane_const_iterator PI = pmap.find(Ty);
 | |
|   if (PI == pmap.end()) return BaseName;
 | |
| 
 | |
|   std::string TryName = BaseName;
 | |
|   const ValueMap& vmap = PI->second;
 | |
|   value_const_iterator End = vmap.end();
 | |
| 
 | |
|   // See if the name exists
 | |
|   while (vmap.find(TryName) != End)            // Loop until we find a free
 | |
|     TryName = BaseName + utostr(++LastUnique); // name in the symbol table
 | |
|   return TryName;
 | |
| }
 | |
| 
 | |
| 
 | |
| // lookup a value - Returns null on failure...
 | |
| Value *SymbolTable::lookup(const Type *Ty, const std::string &Name) const {
 | |
|   plane_const_iterator PI = pmap.find(Ty);
 | |
|   if (PI != pmap.end()) {                // We have symbols in that plane.
 | |
|     value_const_iterator VI = PI->second.find(Name);
 | |
|     if (VI != PI->second.end())          // and the name is in our hash table.
 | |
|       return VI->second;
 | |
|   }
 | |
|   return 0;
 | |
| }
 | |
| 
 | |
| 
 | |
| // lookup a type by name - returns null on failure
 | |
| Type* SymbolTable::lookupType( const std::string& Name ) const {
 | |
|   type_const_iterator TI = tmap.find( Name );
 | |
|   if ( TI != tmap.end() )
 | |
|     return const_cast<Type*>(TI->second);
 | |
|   return 0;
 | |
| }
 | |
| 
 | |
| // Remove a value
 | |
| void SymbolTable::remove(Value *N) {
 | |
|   assert(N->hasName() && "Value doesn't have name!");
 | |
|   if (InternallyInconsistent) return;
 | |
| 
 | |
|   plane_iterator PI = pmap.find(N->getType());
 | |
|   assert(PI != pmap.end() &&
 | |
|          "Trying to remove a value that doesn't have a type plane yet!");
 | |
|   removeEntry(PI, PI->second.find(N->getName()));
 | |
| }
 | |
| 
 | |
| 
 | |
| // removeEntry - Remove a value from the symbol table...
 | |
| Value *SymbolTable::removeEntry(plane_iterator Plane, value_iterator Entry) {
 | |
|   if (InternallyInconsistent) return 0;
 | |
|   assert(Plane != pmap.end() &&
 | |
|          Entry != Plane->second.end() && "Invalid entry to remove!");
 | |
| 
 | |
|   Value *Result = Entry->second;
 | |
| #if DEBUG_SYMBOL_TABLE
 | |
|   dump();
 | |
|   std::cerr << " Removing Value: " << Result->getName() << "\n";
 | |
| #endif
 | |
| 
 | |
|   // Remove the value from the plane...
 | |
|   Plane->second.erase(Entry);
 | |
| 
 | |
|   // If the plane is empty, remove it now!
 | |
|   if (Plane->second.empty()) {
 | |
|     // If the plane represented an abstract type that we were interested in,
 | |
|     // unlink ourselves from this plane.
 | |
|     //
 | |
|     if (Plane->first->isAbstract()) {
 | |
| #if DEBUG_ABSTYPE
 | |
|       std::cerr << "Plane Empty: Removing type: "
 | |
|                 << Plane->first->getDescription() << "\n";
 | |
| #endif
 | |
|       cast<DerivedType>(Plane->first)->removeAbstractTypeUser(this);
 | |
|     }
 | |
| 
 | |
|     pmap.erase(Plane);
 | |
|   }
 | |
|   return Result;
 | |
| }
 | |
| 
 | |
| 
 | |
| // remove - Remove a type
 | |
| void SymbolTable::remove(const Type* Ty ) {
 | |
|   type_iterator TI = this->type_begin();
 | |
|   type_iterator TE = this->type_end();
 | |
| 
 | |
|   // Search for the entry
 | |
|   while ( TI != TE && TI->second != Ty )
 | |
|     ++TI;
 | |
| 
 | |
|   if ( TI != TE )
 | |
|     this->removeEntry( TI );
 | |
| }
 | |
| 
 | |
| 
 | |
| // removeEntry - Remove a type from the symbol table...
 | |
| Type* SymbolTable::removeEntry(type_iterator Entry) {
 | |
|   if (InternallyInconsistent) return 0;
 | |
|   assert( Entry != tmap.end() && "Invalid entry to remove!");
 | |
| 
 | |
|   const Type* Result = Entry->second;
 | |
| 
 | |
| #if DEBUG_SYMBOL_TABLE
 | |
|   dump();
 | |
|   std::cerr << " Removing Value: " << Result->getName() << "\n";
 | |
| #endif
 | |
| 
 | |
|   tmap.erase(Entry);
 | |
| 
 | |
|   // If we are removing an abstract type, remove the symbol table from it's use
 | |
|   // list...
 | |
|   if (Result->isAbstract()) {
 | |
| #if DEBUG_ABSTYPE
 | |
|     std::cerr << "Removing abstract type from symtab" << Result->getDescription()<<"\n";
 | |
| #endif
 | |
|     cast<DerivedType>(Result)->removeAbstractTypeUser(this);
 | |
|   }
 | |
| 
 | |
|   return const_cast<Type*>(Result);
 | |
| }
 | |
| 
 | |
| 
 | |
| // insertEntry - Insert a value into the symbol table with the specified name.
 | |
| void SymbolTable::insertEntry(const std::string &Name, const Type *VTy,
 | |
|                               Value *V) {
 | |
|   plane_iterator PI = pmap.find(VTy);   // Plane iterator
 | |
|   value_iterator VI;                    // Actual value iterator
 | |
|   ValueMap *VM;                         // The plane we care about.
 | |
| 
 | |
| #if DEBUG_SYMBOL_TABLE
 | |
|   dump();
 | |
|   std::cerr << " Inserting definition: " << Name << ": " 
 | |
|             << VTy->getDescription() << "\n";
 | |
| #endif
 | |
| 
 | |
|   if (PI == pmap.end()) {      // Not in collection yet... insert dummy entry
 | |
|     // Insert a new empty element.  I points to the new elements.
 | |
|     VM = &pmap.insert(make_pair(VTy, ValueMap())).first->second;
 | |
|     VI = VM->end();
 | |
| 
 | |
|     // Check to see if the type is abstract.  If so, it might be refined in the
 | |
|     // future, which would cause the plane of the old type to get merged into
 | |
|     // a new type plane.
 | |
|     //
 | |
|     if (VTy->isAbstract()) {
 | |
|       cast<DerivedType>(VTy)->addAbstractTypeUser(this);
 | |
| #if DEBUG_ABSTYPE
 | |
|       std::cerr << "Added abstract type value: " << VTy->getDescription()
 | |
|                 << "\n";
 | |
| #endif
 | |
|     }
 | |
| 
 | |
|   } else {
 | |
|     // Check to see if there is a naming conflict.  If so, rename this value!
 | |
|     VM = &PI->second;
 | |
|     VI = VM->lower_bound(Name);
 | |
|     if (VI != VM->end() && VI->first == Name) {
 | |
|       std::string UniqueName = getUniqueName(VTy, Name);
 | |
|       assert(InternallyInconsistent == false &&
 | |
|              "Infinite loop inserting value!");
 | |
|       InternallyInconsistent = true;
 | |
|       V->setName(UniqueName, this);
 | |
|       InternallyInconsistent = false;
 | |
|       return;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   VM->insert(VI, make_pair(Name, V));
 | |
| }
 | |
| 
 | |
| 
 | |
| // insertEntry - Insert a value into the symbol table with the specified
 | |
| // name...
 | |
| //
 | |
| void SymbolTable::insertEntry(const std::string& Name, const Type* T) {
 | |
| 
 | |
|   // Check to see if there is a naming conflict.  If so, rename this type!
 | |
|   std::string UniqueName = Name;
 | |
|   if (lookupType(Name))
 | |
|     UniqueName = getUniqueName(T, Name);
 | |
| 
 | |
| #if DEBUG_SYMBOL_TABLE
 | |
|   dump();
 | |
|   std::cerr << " Inserting type: " << UniqueName << ": " 
 | |
|             << T->getDescription() << "\n";
 | |
| #endif
 | |
| 
 | |
|   // Insert the tmap entry
 | |
|   tmap.insert(make_pair(UniqueName, T));
 | |
| 
 | |
|   // If we are adding an abstract type, add the symbol table to it's use list.
 | |
|   if (T->isAbstract()) {
 | |
|     cast<DerivedType>(T)->addAbstractTypeUser(this);
 | |
| #if DEBUG_ABSTYPE
 | |
|     std::cerr << "Added abstract type to ST: " << T->getDescription() << "\n";
 | |
| #endif
 | |
|   }
 | |
| }
 | |
| 
 | |
| 
 | |
| // Determine how many entries for a given type.
 | |
| unsigned SymbolTable::type_size(const Type *Ty) const {
 | |
|   plane_const_iterator PI = pmap.find(Ty);
 | |
|   if ( PI == pmap.end() ) return 0;
 | |
|   return PI->second.size();
 | |
| }
 | |
| 
 | |
| 
 | |
| // Get the name of a value
 | |
| std::string SymbolTable::get_name( const Value* V ) const {
 | |
|   value_const_iterator VI = this->value_begin( V->getType() );
 | |
|   value_const_iterator VE = this->value_end( V->getType() );
 | |
| 
 | |
|   // Search for the entry
 | |
|   while ( VI != VE && VI->second != V )
 | |
|     ++VI;
 | |
| 
 | |
|   if ( VI != VE )
 | |
|     return VI->first;
 | |
| 
 | |
|   return "";
 | |
| }
 | |
| 
 | |
| 
 | |
| // Get the name of a type
 | |
| std::string SymbolTable::get_name( const Type* T ) const {
 | |
|   if (tmap.empty()) return ""; // No types at all.
 | |
| 
 | |
|   type_const_iterator TI = tmap.begin();
 | |
|   type_const_iterator TE = tmap.end();
 | |
| 
 | |
|   // Search for the entry
 | |
|   while (TI != TE && TI->second != T )
 | |
|     ++TI;
 | |
| 
 | |
|   if (TI != TE)  // Must have found an entry!
 | |
|     return TI->first;
 | |
|   return "";     // Must not have found anything...
 | |
| }
 | |
| 
 | |
| 
 | |
| // Strip the symbol table of its names.
 | |
| bool SymbolTable::strip( void ) {
 | |
|   bool RemovedSymbol = false;
 | |
|   for (plane_iterator I = pmap.begin(); I != pmap.end();) {
 | |
|     // Removing items from the plane can cause the plane itself to get deleted.
 | |
|     // If this happens, make sure we incremented our plane iterator already!
 | |
|     ValueMap &Plane = (I++)->second;
 | |
|     value_iterator B = Plane.begin(), Bend = Plane.end();
 | |
|     while (B != Bend) {   // Found nonempty type plane!
 | |
|       Value *V = B->second;
 | |
|       if (!isa<GlobalValue>(V) || cast<GlobalValue>(V)->hasInternalLinkage()){
 | |
|         // Set name to "", removing from symbol table!
 | |
|         V->setName("", this);
 | |
|         RemovedSymbol = true;
 | |
|       } else if (isa<Constant>(V) ) {
 | |
|         remove(V);
 | |
|         RemovedSymbol = true;
 | |
|       }
 | |
|       ++B;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   for (type_iterator TI = tmap.begin(); TI != tmap.end(); ) {
 | |
|     const Type* T = (TI++)->second;
 | |
|     remove(T);
 | |
|     RemovedSymbol = true;
 | |
|   }
 | |
|  
 | |
|   return RemovedSymbol;
 | |
| }
 | |
| 
 | |
| 
 | |
| // This function is called when one of the types in the type plane are refined
 | |
| void SymbolTable::refineAbstractType(const DerivedType *OldType,
 | |
|                                      const Type *NewType) {
 | |
| 
 | |
|   // Search to see if we have any values of the type Oldtype.  If so, we need to
 | |
|   // move them into the newtype plane...
 | |
|   plane_iterator PI = pmap.find(OldType);
 | |
|   if (PI != pmap.end()) {
 | |
|     // Get a handle to the new type plane...
 | |
|     plane_iterator NewTypeIt = pmap.find(NewType);
 | |
|     if (NewTypeIt == pmap.end()) {      // If no plane exists, add one
 | |
|       NewTypeIt = pmap.insert(make_pair(NewType, ValueMap())).first;
 | |
|       
 | |
|       if (NewType->isAbstract()) {
 | |
|         cast<DerivedType>(NewType)->addAbstractTypeUser(this);
 | |
| #if DEBUG_ABSTYPE
 | |
|         std::cerr << "[Added] refined to abstype: " << NewType->getDescription()
 | |
|                   << "\n";
 | |
| #endif
 | |
|       }
 | |
|     }
 | |
| 
 | |
|     ValueMap &NewPlane = NewTypeIt->second;
 | |
|     ValueMap &OldPlane = PI->second;
 | |
|     while (!OldPlane.empty()) {
 | |
|       std::pair<const std::string, Value*> V = *OldPlane.begin();
 | |
| 
 | |
|       // Check to see if there is already a value in the symbol table that this
 | |
|       // would collide with.
 | |
|       value_iterator VI = NewPlane.find(V.first);
 | |
|       if (VI != NewPlane.end() && VI->second == V.second) {
 | |
|         // No action
 | |
| 
 | |
|       } else if (VI != NewPlane.end()) {
 | |
|         // The only thing we are allowing for now is two external global values
 | |
|         // folded into one.
 | |
|         //
 | |
|         GlobalValue *ExistGV = dyn_cast<GlobalValue>(VI->second);
 | |
|         GlobalValue *NewGV = dyn_cast<GlobalValue>(V.second);
 | |
| 
 | |
|         if (ExistGV && NewGV) {
 | |
|           assert((ExistGV->isExternal() || NewGV->isExternal()) &&
 | |
|                  "Two planes folded together with overlapping value names!");
 | |
| 
 | |
|           // Make sure that ExistGV is the one we want to keep!
 | |
|           if (!NewGV->isExternal())
 | |
|             std::swap(NewGV, ExistGV);
 | |
| 
 | |
|           // Ok we have two external global values.  Make all uses of the new
 | |
|           // one use the old one...
 | |
|           NewGV->uncheckedReplaceAllUsesWith(ExistGV);
 | |
|           
 | |
|           // Now we just convert it to an unnamed method... which won't get
 | |
|           // added to our symbol table.  The problem is that if we call
 | |
|           // setName on the method that it will try to remove itself from
 | |
|           // the symbol table and die... because it's not in the symtab
 | |
|           // right now.  To fix this, we have an internally consistent flag
 | |
|           // that turns remove into a noop.  Thus the name will get null'd
 | |
|           // out, but the symbol table won't get upset.
 | |
|           //
 | |
|           assert(InternallyInconsistent == false &&
 | |
|                  "Symbol table already inconsistent!");
 | |
|           InternallyInconsistent = true;
 | |
| 
 | |
|           // Remove newM from the symtab
 | |
|           NewGV->setName("");
 | |
|           InternallyInconsistent = false;
 | |
| 
 | |
|           // Now we can remove this global from the module entirely...
 | |
|           Module *M = NewGV->getParent();
 | |
|           if (Function *F = dyn_cast<Function>(NewGV))
 | |
|             M->getFunctionList().remove(F);
 | |
|           else
 | |
|             M->getGlobalList().remove(cast<GlobalVariable>(NewGV));
 | |
|           delete NewGV;
 | |
|         } else {
 | |
|           // If they are not global values, they must be just random values who
 | |
|           // happen to conflict now that types have been resolved.  If this is
 | |
|           // the case, reinsert the value into the new plane, allowing it to get
 | |
|           // renamed.
 | |
|           assert(V.second->getType() == NewType &&"Type resolution is broken!");
 | |
|           insert(V.second);
 | |
|         }
 | |
|       } else {
 | |
|         insertEntry(V.first, NewType, V.second);
 | |
| 
 | |
|       }
 | |
|       // Remove the item from the old type plane
 | |
|       OldPlane.erase(OldPlane.begin());
 | |
|     }
 | |
| 
 | |
|     // Ok, now we are not referencing the type anymore... take me off your user
 | |
|     // list please!
 | |
| #if DEBUG_ABSTYPE
 | |
|     std::cerr << "Removing type " << OldType->getDescription() << "\n";
 | |
| #endif
 | |
|     OldType->removeAbstractTypeUser(this);
 | |
| 
 | |
|     // Remove the plane that is no longer used
 | |
|     pmap.erase(PI);
 | |
|   }
 | |
| 
 | |
|   // Loop over all of the types in the symbol table, replacing any references
 | |
|   // to OldType with references to NewType.  Note that there may be multiple
 | |
|   // occurrences, and although we only need to remove one at a time, it's
 | |
|   // faster to remove them all in one pass.
 | |
|   //
 | |
|   for (type_iterator I = type_begin(), E = type_end(); I != E; ++I) {
 | |
|     if (I->second == (Type*)OldType) {  // FIXME when Types aren't const.
 | |
| #if DEBUG_ABSTYPE
 | |
|       std::cerr << "Removing type " << OldType->getDescription() << "\n";
 | |
| #endif
 | |
|       OldType->removeAbstractTypeUser(this);
 | |
|         
 | |
|       I->second = (Type*)NewType;  // TODO FIXME when types aren't const
 | |
|       if (NewType->isAbstract()) {
 | |
| #if DEBUG_ABSTYPE
 | |
|         std::cerr << "Added type " << NewType->getDescription() << "\n";
 | |
| #endif
 | |
|         cast<DerivedType>(NewType)->addAbstractTypeUser(this);
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| 
 | |
| // Handle situation where type becomes Concreate from Abstract
 | |
| void SymbolTable::typeBecameConcrete(const DerivedType *AbsTy) {
 | |
|   plane_iterator PI = pmap.find(AbsTy);
 | |
| 
 | |
|   // If there are any values in the symbol table of this type, then the type
 | |
|   // plane is a use of the abstract type which must be dropped.
 | |
|   if (PI != pmap.end())
 | |
|     AbsTy->removeAbstractTypeUser(this);
 | |
| 
 | |
|   // Loop over all of the types in the symbol table, dropping any abstract
 | |
|   // type user entries for AbsTy which occur because there are names for the
 | |
|   // type.
 | |
|   for (type_iterator TI = type_begin(), TE = type_end(); TI != TE; ++TI)
 | |
|     if (TI->second == (Type*)AbsTy)   // FIXME when Types aren't const.
 | |
|       AbsTy->removeAbstractTypeUser(this);
 | |
| }
 | |
| 
 | |
| static void DumpVal(const std::pair<const std::string, Value *> &V) {
 | |
|   std::cerr << "  '" << V.first << "' = ";
 | |
|   V.second->dump();
 | |
|   std::cerr << "\n";
 | |
| }
 | |
| 
 | |
| static void DumpPlane(const std::pair<const Type *,
 | |
|                                       std::map<const std::string, Value *> >&P){
 | |
|   P.first->dump();
 | |
|   std::cerr << "\n";
 | |
|   for_each(P.second.begin(), P.second.end(), DumpVal);
 | |
| }
 | |
| 
 | |
| static void DumpTypes(const std::pair<const std::string, const Type*>& T ) {
 | |
|   std::cerr << "  '" << T.first << "' = ";
 | |
|   T.second->dump();
 | |
|   std::cerr << "\n";
 | |
| }
 | |
| 
 | |
| void SymbolTable::dump() const {
 | |
|   std::cerr << "Symbol table dump:\n  Plane:";
 | |
|   for_each(pmap.begin(), pmap.end(), DumpPlane);
 | |
|   std::cerr << "  Types: ";
 | |
|   for_each(tmap.begin(), tmap.end(), DumpTypes);
 | |
| }
 | |
| 
 | |
| // vim: sw=2 ai
 |