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			418 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
| <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
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|                       "http://www.w3.org/TR/html4/strict.dtd">
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| <html>
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| <head>
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|   <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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|   <title>Getting Started with LLVM System for Microsoft Visual Studio</title>
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|   <link rel="stylesheet" href="llvm.css" type="text/css">
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| </head>
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| <body>
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| 
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| <div class="doc_title">
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|   Getting Started with the LLVM System using Microsoft Visual Studio
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| </div>
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| 
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| <ul>
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|   <li><a href="#overview">Overview</a>
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|   <li><a href="#quickstart">Getting Started Quickly (A Summary)</a>
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|   <li><a href="#requirements">Requirements</a>
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|     <ol>
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|       <li><a href="#hardware">Hardware</a>
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|       <li><a href="#software">Software</a>
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|     </ol></li>
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| 
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|   <li><a href="#starting">Getting Started with LLVM</a>
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|     <ol>
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|       <li><a href="#terminology">Terminology and Notation</a>
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|       <li><a href="#objfiles">The Location of LLVM Object Files</a>
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|     </ol></li>
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| 
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|   <li><a href="#tutorial">An Example Using the LLVM Tool Chain</a>
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|   <li><a href="#problems">Common Problems</a>
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|   <li><a href="#links">Links</a>
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| </ul>
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| 
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| <div class="doc_author">
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|   <p>Written by: 
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|     <a href="mailto:jeffc@jolt-lang.org">Jeff Cohen</a>
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|   </p>
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| </div>
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| 
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| 
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| <!-- *********************************************************************** -->
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| <div class="doc_section">
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|   <a name="overview"><b>Overview</b></a>
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| </div>
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| <!-- *********************************************************************** -->
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| 
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| <div class="doc_text">
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| 
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|   <p>The Visual Studio port at this time is experimental.  It is suitable for
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|   use only if you are writing your own compiler front end or otherwise have a
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|   need to dynamically generate machine code.  The JIT and interpreter are
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|   functional, but it is currently not possible to generate assembly code which
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|   is then assembled into an executable.  You can indirectly create executables
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|   by using the C back end.</p>
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| 
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|   <p>To emphasize, there is no C/C++ front end currently available.
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|   <tt>llvm-gcc</tt> is based on GCC, which cannot be bootstrapped using VC++.
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|   Eventually there should be a <tt>llvm-gcc</tt> based on Cygwin or MinGW that
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|   is usable.  There is also the option of generating bitcode files on Unix and
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|   copying them over to Windows.  But be aware the odds of linking C++ code
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|   compiled with <tt>llvm-gcc</tt> with code compiled with VC++ is essentially
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|   zero.</p>
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| 
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|   <p>The LLVM test suite cannot be run on the Visual Studio port at this
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|   time.</p>
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| 
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|   <p>Most of the tools build and work.  <tt>bugpoint</tt> does build, but does
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|   not work.  The other tools 'should' work, but have not been fully tested.</p>
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| 
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|   <p>Additional information about the LLVM directory structure and tool chain
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|   can be found on the main <a href="GettingStarted.html">Getting Started</a>
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|   page.</p>
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| 
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| </div>
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| 
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| <!-- *********************************************************************** -->
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| <div class="doc_section">
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|   <a name="quickstart"><b>Getting Started Quickly (A Summary)</b></a>
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| </div>
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| <!-- *********************************************************************** -->
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| 
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| <div class="doc_text">
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| 
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| <p>Here's the short story for getting up and running quickly with LLVM:</p>
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| 
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| <ol>
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|   <li>Read the documentation.</li>
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|   <li>Seriously, read the documentation.</li>
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|   <li>Remember that you were warned twice about reading the documentation.</li>
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| 
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|   <li>Get the Source Code
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|   <ul>
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|     <li>With the distributed files:
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|     <ol>
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|       <li><tt>cd <i>where-you-want-llvm-to-live</i></tt>
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|       <li><tt>gunzip --stdout llvm-<i>version</i>.tar.gz | tar -xvf -</tt>
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|       <i>      or use WinZip</i>
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|       <li><tt>cd llvm</tt></li>
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|     </ol></li>
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| 
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|     <li>With anonymous Subversion access:
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|     <ol>
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|       <li><tt>cd <i>where-you-want-llvm-to-live</i></tt></li>
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|       <li><tt>svn co http://llvm.org/svn/llvm-project/llvm-top/trunk llvm-top
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|       </tt></li>
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|       <li><tt>make checkout MODULE=llvm</tt>
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|       <li><tt>cd llvm</tt></li>
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|     </ol></li>
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|   </ul></li>
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|   
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|   <li> Use <a href="http://www.cmake.org/">CMake</a> to generate up-to-date
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|     project files:
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|     <ul><li>This step is currently optional as LLVM does still come with a
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|     normal Visual Studio solution file, but it is not always kept up-to-date
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|     and will soon be deprecated in favor of the multi-platform generator
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|     CMake.</li>
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|     <li>If CMake is installed then the most simple way is to just start the
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|     CMake GUI, select the directory where you have LLVM extracted to, and
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|     the default options should all be fine.  The one option you may really
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|     want to change, regardless of anything else, might be the
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|     CMAKE_INSTALL_PREFIX setting to select a directory to INSTALL to once
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|     compiling is complete.</li>
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|     <li>If you use CMake to generate the Visual Studio solution and project
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|     files, then the Solution will have a few extra options compared to the
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|     current included one.  The projects may still be built individually, but
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|     to build them all do not just select all of them in batch build (as some
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|     are meant as configuration projects), but rather select and build just
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|     the ALL_BUILD project to build everything, or the INSTALL project, which
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|     first builds the ALL_BUILD project, then installs the LLVM headers, libs,
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|     and other useful things to the directory set by the CMAKE_INSTALL_PREFIX
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|     setting when you first configured CMake.</li>
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|     </ul>
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|   </li>
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| 
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|   <li>Start Visual Studio
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|   <ul>
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|     <li>If you did not use CMake, then simply double click on the solution
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|     file <tt>llvm/win32/llvm.sln</tt>.</li>
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|     <li>If you used CMake, then the directory you created the project files,
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|     the root directory will have an <tt>llvm.sln</tt> file, just
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|     double-click on that to open Visual Studio.</li>
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|   </ol></li>
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| 
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|   <li>Build the LLVM Suite:
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|   <ol>
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|     <li>Simply build the solution.</li>
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|     <li>The Fibonacci project is a sample program that uses the JIT.  Modify
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|     the project's debugging properties to provide a numeric command line
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|     argument.  The program will print the corresponding fibonacci value.</li>
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|   </ol></li>
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| 
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| </ol>
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| 
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| <p>It is strongly encouraged that you get the latest version from Subversion as
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| changes are continually making the VS support better.</p>
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| 
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| </div>
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| 
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| <!-- *********************************************************************** -->
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| <div class="doc_section">
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|   <a name="requirements"><b>Requirements</b></a>
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| </div>
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| <!-- *********************************************************************** -->
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| 
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| <div class="doc_text">
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| 
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|   <p>Before you begin to use the LLVM system, review the requirements given
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|   below.  This may save you some trouble by knowing ahead of time what hardware
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|   and software you will need.</p>
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| 
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| </div>
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| 
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| <!-- ======================================================================= -->
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| <div class="doc_subsection">
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|   <a name="hardware"><b>Hardware</b></a>
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| </div>
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| 
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| <div class="doc_text">
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| 
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|   <p>Any system that can adequately run Visual Studio .NET 2005 SP1 is fine.  
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|   The LLVM source tree and object files, libraries and executables will consume
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|   approximately 3GB.</p>
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| 
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| </div>
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| 
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| <!-- ======================================================================= -->
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| <div class="doc_subsection"><a name="software"><b>Software</b></a></div>
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| <div class="doc_text">
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| 
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|   <p>You will need Visual Studio .NET 2005 SP1 or higher.  The VS2005 SP1
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|   beta and the normal VS2005 still have bugs that are not completely
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|   compatible. VS2003 would work except (at last check) it has a bug with
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|   friend classes that you can work-around with some minor code rewriting
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|   (and please submit a patch if you do).  Earlier versions of Visual Studio
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|   do not support the C++ standard well enough and will not work.</p>
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|   
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|   <p>You will also need the <a href="http://www.cmake.org/">CMake</a> build
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|   system since it generates the project files you will use to build with.</p>
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| 
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|   <p>
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|   Do not install the LLVM directory tree into a path containing spaces (e.g.
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|   C:\Documents and Settings\...) as the configure step will fail.</p>
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| 
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| </div>
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| 
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| <!-- *********************************************************************** -->
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| <div class="doc_section">
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|   <a name="starting"><b>Getting Started with LLVM</b></a>
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| </div>
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| <!-- *********************************************************************** -->
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| 
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| <div class="doc_text">
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| 
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| <p>The remainder of this guide is meant to get you up and running with
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| LLVM using Visual Studio and to give you some basic information about the LLVM
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| environment.</p>
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| 
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| </div>
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| 
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| <!-- ======================================================================= -->
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| <div class="doc_subsection">
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|   <a name="terminology">Terminology and Notation</a>
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| </div>
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| 
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| <div class="doc_text">
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| 
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| <p>Throughout this manual, the following names are used to denote paths
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| specific to the local system and working environment.  <i>These are not
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| environment variables you need to set but just strings used in the rest
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| of this document below</i>.  In any of the examples below, simply replace
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| each of these names with the appropriate pathname on your local system.
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| All these paths are absolute:</p>
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| 
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| <dl>
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|     <dt>SRC_ROOT</dt>
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|     <dd><p>This is the top level directory of the LLVM source tree.</p></dd>
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| 
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|     <dt>OBJ_ROOT</dt>
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|     <dd><p>This is the top level directory of the LLVM object tree (i.e. the
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|         tree where object files and compiled programs will be placed.  It is
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|         fixed at SRC_ROOT/win32).</p></dd>
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| </dl>
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| 
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| </div>
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| 
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| <!-- ======================================================================= -->
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| <div class="doc_subsection">
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|   <a name="objfiles">The Location of LLVM Object Files</a>
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| </div>
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| 
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| <div class="doc_text">
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| 
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|   <p>The object files are placed under <tt>OBJ_ROOT/Debug</tt> for debug builds
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|   and <tt>OBJ_ROOT/Release</tt> for release (optimized) builds.  These include
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|   both executables and libararies that your application can link against.</p>
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| 
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|   <p>The files that <tt>configure</tt> would create when building on Unix are
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|   created by the <tt>Configure</tt> project and placed in
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|   <tt>OBJ_ROOT/llvm</tt>.  You application must have OBJ_ROOT in its include
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|   search path just before <tt>SRC_ROOT/include</tt>.</p>
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| 
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| </div>
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| 
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| <!-- *********************************************************************** -->
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| <div class="doc_section">
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|   <a name="tutorial">An Example Using the LLVM Tool Chain</a>
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| </div>
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| <!-- *********************************************************************** -->
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| 
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| <div class="doc_text">
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| 
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| <ol>
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|   <li><p>First, create a simple C file, name it 'hello.c':</p>
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| 
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| <div class="doc_code">
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| <pre>
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| #include <stdio.h>
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| int main() {
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|   printf("hello world\n");
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|   return 0;
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| }
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| </pre></div></li>
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| 
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|   <li><p>Next, compile the C file into a LLVM bitcode file:</p>
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| 
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| <div class="doc_code">
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| <pre>
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| % llvm-gcc -c hello.c -emit-llvm -o hello.bc
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| </pre>
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| </div>
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| 
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|       <p>This will create the result file <tt>hello.bc</tt> which is the LLVM
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|          bitcode that corresponds the the compiled program and the library
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|          facilities that it required.  You can execute this file directly using
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|          <tt>lli</tt> tool, compile it to native assembly with the <tt>llc</tt>,
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|          optimize or analyze it further with the <tt>opt</tt> tool, etc.</p>
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|       
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|       <p><b>Note: while you cannot do this step on Windows, you can do it on a
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|          Unix system and transfer <tt>hello.bc</tt> to Windows.  Important:
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|          transfer as a binary file!</b></p></li>
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| 
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|   <li><p>Run the program using the just-in-time compiler:</p>
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|       
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| <div class="doc_code">
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| <pre>
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| % lli hello.bc
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| </pre>
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| </div>
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| 
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|       <p>Note: this will only work for trivial C programs.  Non-trivial programs
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|          (and any C++ program) will have dependencies on the GCC runtime that
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|          won't be satisfied by the Microsoft runtime libraries.</p></li>
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| 
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|   <li><p>Use the <tt>llvm-dis</tt> utility to take a look at the LLVM assembly
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|       code:</p>
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| 
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| <div class="doc_code">
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| <pre>
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| % llvm-dis < hello.bc | more
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| </pre>
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| </div></li>
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| 
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|   <li><p>Compile the program to C using the LLC code generator:</p>
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| 
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| <div class="doc_code">
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| <pre>
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| % llc -march=c hello.bc
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| </pre>
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| </div></li>
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| 
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|   <li><p>Compile to binary using Microsoft C:</p>
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| 
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| <div class="doc_code">
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| <pre>
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| % cl hello.cbe.c
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| </pre>
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| </div>
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| 
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|     <p>Note: this will only work for trivial C programs.  Non-trivial programs
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|       (and any C++ program) will have dependencies on the GCC runtime that won't
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|       be satisfied by the Microsoft runtime libraries.</p></li>
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| 
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|   <li><p>Execute the native code program:</p>
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| 
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| <div class="doc_code">
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| <pre>
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| % hello.cbe.exe
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| </pre>
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| </div></li>
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| </ol>
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| 
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| </div>
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| 
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| <!-- *********************************************************************** -->
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| <div class="doc_section">
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|   <a name="problems">Common Problems</a>
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| </div>
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| <!-- *********************************************************************** -->
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| 
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| <div class="doc_text">
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| 
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|   <ul>
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|     <li>In Visual C++, if you are linking with the x86 target statically, the
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|     linker will remove the x86 target library from your generated executable or
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|     shared library because there are no references to it. You can force the
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|     linker to include these references by using
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|     <tt>"/INCLUDE:_X86TargetMachineModule"</tt> when linking. In the Visual
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|     Studio IDE, this can be added in
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| <tt>Project Properties->Linker->Input->Force Symbol References</tt>.
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|     </li>
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|   </ul>
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| 
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| <p>If you are having problems building or using LLVM, or if you have any other
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| general questions about LLVM, please consult the <a href="FAQ.html">Frequently
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| Asked Questions</a> page.</p>
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| 
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| </div>
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| 
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| <!-- *********************************************************************** -->
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| <div class="doc_section">
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|   <a name="links">Links</a>
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| </div>
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| <!-- *********************************************************************** -->
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| 
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| <div class="doc_text">
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| 
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| <p>This document is just an <b>introduction</b> to how to use LLVM to do
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| some simple things... there are many more interesting and complicated things
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| that you can do that aren't documented here (but we'll gladly accept a patch
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| if you want to write something up!).  For more information about LLVM, check
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| out:</p>
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| 
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| <ul>
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|   <li><a href="http://llvm.org/">LLVM homepage</a></li>
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|   <li><a href="http://llvm.org/doxygen/">LLVM doxygen tree</a></li>
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|   <li><a href="http://llvm.org/docs/Projects.html">Starting a Project
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|       that Uses LLVM</a></li>
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| </ul>
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| 
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| </div>
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| 
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| <!-- *********************************************************************** -->
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| 
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| <hr>
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| <address>
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|   <a href="http://jigsaw.w3.org/css-validator/check/referer"><img
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|   src="http://jigsaw.w3.org/css-validator/images/vcss-blue" alt="Valid CSS"></a>
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|   <a href="http://validator.w3.org/check/referer"><img
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|   src="http://www.w3.org/Icons/valid-html401-blue" alt="Valid HTML 4.01"></a>
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| 
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|   <a href="mailto:jeffc@jolt-lang.org">Jeff Cohen</a><br>
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|   <a href="http://llvm.org">The LLVM Compiler Infrastructure</a><br>
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|   Last modified: $Date$
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| </address>
 | |
| </body>
 | |
| </html>
 |