Files
llvm-6502/include/llvm/Target/MRegisterInfo.h
Misha Brukman 0af0d5bd3e Moved buildReg2RegClassMap() into from X86RegisterInfo to MRegisterInfo, since
it is target-independent.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@4911 91177308-0d34-0410-b5e6-96231b3b80d8
2002-12-04 16:47:04 +00:00

159 lines
5.5 KiB
C++

//===- Target/MRegisterInfo.h - Target Register Information -------*-C++-*-===//
//
// This file describes an abstract interface used to get information about a
// target machines register file. This information is used for a variety of
// purposed, especially register allocation.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_TARGET_MREGISTERINFO_H
#define LLVM_TARGET_MREGISTERINFO_H
#include "llvm/CodeGen/MachineBasicBlock.h"
#include <map>
#include <assert.h>
class Type;
/// MRegisterDesc - This record contains all of the information known about a
/// particular register.
///
struct MRegisterDesc {
const char *Name; // Assembly language name for the register
unsigned Flags; // Flags identifying register properties (defined below)
unsigned TSFlags; // Target Specific Flags
};
/// MRF namespace - This namespace contains flags that pertain to machine
/// registers
///
namespace MRF { // MRF = Machine Register Flags
enum {
INT8 = 1 << 0, // This is an 8 bit integer register
INT16 = 1 << 1, // This is a 16 bit integer register
INT32 = 1 << 2, // This is a 32 bit integer register
INT64 = 1 << 3, // This is a 64 bit integer register
INT128 = 1 << 4, // This is a 128 bit integer register
FP32 = 1 << 5, // This is a 32 bit floating point register
FP64 = 1 << 6, // This is a 64 bit floating point register
FP80 = 1 << 7, // This is a 80 bit floating point register
FP128 = 1 << 8, // This is a 128 bit floating point register
};
};
class TargetRegisterClass {
protected:
TargetRegisterClass() {}
public:
typedef unsigned* iterator;
typedef unsigned* const_iterator;
iterator begin();
iterator end();
const_iterator begin() const;
const_iterator end() const;
virtual unsigned getNumRegs() const { return 0; }
virtual unsigned getRegister(unsigned idx) const { return 0; }
virtual unsigned getDataSize() const { return 0; }
void
buildReg2RegClassMap(std::map<unsigned,const TargetRegisterClass*>&
Reg2RegClassMap) const
{
for (unsigned i=0; i < getNumRegs(); ++i) {
Reg2RegClassMap[getRegister(i)] = this;
}
}
//const std::vector<unsigned> &getRegsInClass(void) { return Regs; }
//void getAliases(void);
};
/// MRegisterInfo base class - We assume that the target defines a static array
/// of MRegisterDesc objects that represent all of the machine registers that
/// the target has. As such, we simply have to track a pointer to this array so
/// that we can turn register number into a register descriptor.
///
class MRegisterInfo {
const MRegisterDesc *Desc; // Pointer to the descriptor array
unsigned NumRegs; // Number of entries in the array
protected:
MRegisterInfo(const MRegisterDesc *D, unsigned NR) : Desc(D), NumRegs(NR) {}
public:
enum { // Define some target independant constants
/// NoRegister - This 'hard' register is a 'noop' register for all backends.
/// This is used as the destination register for instructions that do not
/// produce a value. Some frontends may use this as an operand register to
/// mean special things, for example, the Sparc backend uses R0 to mean %g0
/// which always PRODUCES the value 0. The X86 backend does not use this
/// value as an operand register.
///
NoRegister = 0,
/// FirstVirtualRegister - This is the first register number that is
/// considered to be a 'virtual' register, which is part of the SSA
/// namespace. This must be the same for all targets, which means that each
/// target is limited to 1024 registers.
///
FirstVirtualRegister = 1024,
};
const MRegisterDesc &operator[](unsigned RegNo) const {
assert(RegNo < NumRegs &&
"Attempting to access record for invalid register number!");
return Desc[RegNo];
}
/// Provide a get method, equivalent to [], but more useful if we have a
/// pointer to this object.
///
const MRegisterDesc &get(unsigned RegNo) const { return operator[](RegNo); }
virtual MachineBasicBlock::iterator
storeReg2RegOffset(MachineBasicBlock *MBB,
MachineBasicBlock::iterator &MBBI,
unsigned SrcReg, unsigned DestReg,
unsigned ImmOffset, unsigned dataSize) const = 0;
virtual MachineBasicBlock::iterator
loadRegOffset2Reg(MachineBasicBlock *MBB,
MachineBasicBlock::iterator &MBBI,
unsigned DestReg, unsigned SrcReg,
unsigned ImmOffset, unsigned dataSize) const = 0;
virtual const unsigned* getCalleeSaveRegs() const = 0;
virtual const unsigned* getCallerSaveRegs() const = 0;
virtual unsigned getFramePointer() const = 0;
virtual unsigned getStackPointer() const = 0;
/// Register class iterators
typedef const TargetRegisterClass* const_iterator;
virtual const_iterator const_regclass_begin() const = 0;
virtual const_iterator const_regclass_end() const = 0;
virtual unsigned getNumRegClasses() const = 0;
virtual const TargetRegisterClass* getRegClassForType(const Type* Ty) const=0;
virtual void
buildReg2RegClassMap(std::map<unsigned,const TargetRegisterClass*>&
Reg2RegClassMap) const {
for (MRegisterInfo::const_iterator I = const_regclass_begin(),
E = const_regclass_end(); I != E; ++I) {
I->buildReg2RegClassMap(Reg2RegClassMap);
}
}
};
#endif