mirror of
				https://github.com/c64scene-ar/llvm-6502.git
				synced 2025-11-04 05:17:07 +00:00 
			
		
		
		
	This will be used to check patterns referencing a forthcoming INSERT_SUBVECTOR SDNode. INSERT_SUBVECTOR in turn is very useful for matching to VINSERTF128 instructions and complements the already existing EXTRACT_SUBVECTOR SDNode. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@124145 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			759 lines
		
	
	
		
			28 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			759 lines
		
	
	
		
			28 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- CodeGenDAGPatterns.h - Read DAG patterns from .td file ---*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file declares the CodeGenDAGPatterns class, which is used to read and
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// represent the patterns present in a .td file for instructions.
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//
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//===----------------------------------------------------------------------===//
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#ifndef CODEGEN_DAGPATTERNS_H
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#define CODEGEN_DAGPATTERNS_H
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#include "CodeGenTarget.h"
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#include "CodeGenIntrinsics.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/StringMap.h"
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#include <set>
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#include <algorithm>
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#include <vector>
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#include <map>
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namespace llvm {
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  class Record;
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  struct Init;
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  class ListInit;
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  class DagInit;
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  class SDNodeInfo;
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  class TreePattern;
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  class TreePatternNode;
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  class CodeGenDAGPatterns;
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  class ComplexPattern;
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/// EEVT::DAGISelGenValueType - These are some extended forms of
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/// MVT::SimpleValueType that we use as lattice values during type inference.
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/// The existing MVT iAny, fAny and vAny types suffice to represent
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/// arbitrary integer, floating-point, and vector types, so only an unknown
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/// value is needed.
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namespace EEVT {
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  /// TypeSet - This is either empty if it's completely unknown, or holds a set
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  /// of types.  It is used during type inference because register classes can
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  /// have multiple possible types and we don't know which one they get until
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  /// type inference is complete.
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  ///
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  /// TypeSet can have three states:
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  ///    Vector is empty: The type is completely unknown, it can be any valid
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  ///       target type.
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  ///    Vector has multiple constrained types: (e.g. v4i32 + v4f32) it is one
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  ///       of those types only.
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  ///    Vector has one concrete type: The type is completely known.
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  ///
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  class TypeSet {
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    SmallVector<MVT::SimpleValueType, 4> TypeVec;
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  public:
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    TypeSet() {}
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    TypeSet(MVT::SimpleValueType VT, TreePattern &TP);
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    TypeSet(const std::vector<MVT::SimpleValueType> &VTList);
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    bool isCompletelyUnknown() const { return TypeVec.empty(); }
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    bool isConcrete() const {
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      if (TypeVec.size() != 1) return false;
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      unsigned char T = TypeVec[0]; (void)T;
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      assert(T < MVT::LAST_VALUETYPE || T == MVT::iPTR || T == MVT::iPTRAny);
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      return true;
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    }
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    MVT::SimpleValueType getConcrete() const {
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      assert(isConcrete() && "Type isn't concrete yet");
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      return (MVT::SimpleValueType)TypeVec[0];
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    }
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    bool isDynamicallyResolved() const {
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      return getConcrete() == MVT::iPTR || getConcrete() == MVT::iPTRAny;
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    }
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    const SmallVectorImpl<MVT::SimpleValueType> &getTypeList() const {
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      assert(!TypeVec.empty() && "Not a type list!");
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      return TypeVec;
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    }
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    bool isVoid() const {
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      return TypeVec.size() == 1 && TypeVec[0] == MVT::isVoid;
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    }
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    /// hasIntegerTypes - Return true if this TypeSet contains any integer value
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    /// types.
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    bool hasIntegerTypes() const;
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    /// hasFloatingPointTypes - Return true if this TypeSet contains an fAny or
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    /// a floating point value type.
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    bool hasFloatingPointTypes() const;
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    /// hasVectorTypes - Return true if this TypeSet contains a vector value
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    /// type.
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    bool hasVectorTypes() const;
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    /// getName() - Return this TypeSet as a string.
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    std::string getName() const;
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    /// MergeInTypeInfo - This merges in type information from the specified
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    /// argument.  If 'this' changes, it returns true.  If the two types are
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    /// contradictory (e.g. merge f32 into i32) then this throws an exception.
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    bool MergeInTypeInfo(const EEVT::TypeSet &InVT, TreePattern &TP);
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    bool MergeInTypeInfo(MVT::SimpleValueType InVT, TreePattern &TP) {
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      return MergeInTypeInfo(EEVT::TypeSet(InVT, TP), TP);
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    }
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    /// Force this type list to only contain integer types.
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    bool EnforceInteger(TreePattern &TP);
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    /// Force this type list to only contain floating point types.
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    bool EnforceFloatingPoint(TreePattern &TP);
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    /// EnforceScalar - Remove all vector types from this type list.
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    bool EnforceScalar(TreePattern &TP);
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    /// EnforceVector - Remove all non-vector types from this type list.
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    bool EnforceVector(TreePattern &TP);
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    /// EnforceSmallerThan - 'this' must be a smaller VT than Other.  Update
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    /// this an other based on this information.
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    bool EnforceSmallerThan(EEVT::TypeSet &Other, TreePattern &TP);
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    /// EnforceVectorEltTypeIs - 'this' is now constrainted to be a vector type
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    /// whose element is VT.
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    bool EnforceVectorEltTypeIs(EEVT::TypeSet &VT, TreePattern &TP);
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    /// EnforceVectorSubVectorTypeIs - 'this' is now constrainted to
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    /// be a vector type VT.
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    bool EnforceVectorSubVectorTypeIs(EEVT::TypeSet &VT, TreePattern &TP);
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    bool operator!=(const TypeSet &RHS) const { return TypeVec != RHS.TypeVec; }
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    bool operator==(const TypeSet &RHS) const { return TypeVec == RHS.TypeVec; }
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  private:
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    /// FillWithPossibleTypes - Set to all legal types and return true, only
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    /// valid on completely unknown type sets.  If Pred is non-null, only MVTs
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    /// that pass the predicate are added.
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    bool FillWithPossibleTypes(TreePattern &TP,
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                               bool (*Pred)(MVT::SimpleValueType) = 0,
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                               const char *PredicateName = 0);
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  };
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}
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/// Set type used to track multiply used variables in patterns
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typedef std::set<std::string> MultipleUseVarSet;
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/// SDTypeConstraint - This is a discriminated union of constraints,
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/// corresponding to the SDTypeConstraint tablegen class in Target.td.
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struct SDTypeConstraint {
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  SDTypeConstraint(Record *R);
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  unsigned OperandNo;   // The operand # this constraint applies to.
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  enum {
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    SDTCisVT, SDTCisPtrTy, SDTCisInt, SDTCisFP, SDTCisVec, SDTCisSameAs,
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    SDTCisVTSmallerThanOp, SDTCisOpSmallerThanOp, SDTCisEltOfVec,
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    SDTCisSubVecOfVec
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  } ConstraintType;
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  union {   // The discriminated union.
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    struct {
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      MVT::SimpleValueType VT;
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    } SDTCisVT_Info;
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    struct {
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      unsigned OtherOperandNum;
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    } SDTCisSameAs_Info;
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    struct {
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      unsigned OtherOperandNum;
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    } SDTCisVTSmallerThanOp_Info;
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    struct {
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      unsigned BigOperandNum;
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    } SDTCisOpSmallerThanOp_Info;
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    struct {
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      unsigned OtherOperandNum;
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    } SDTCisEltOfVec_Info;
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    struct {
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      unsigned OtherOperandNum;
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    } SDTCisSubVecOfVec_Info;
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  } x;
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  /// ApplyTypeConstraint - Given a node in a pattern, apply this type
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  /// constraint to the nodes operands.  This returns true if it makes a
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  /// change, false otherwise.  If a type contradiction is found, throw an
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  /// exception.
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  bool ApplyTypeConstraint(TreePatternNode *N, const SDNodeInfo &NodeInfo,
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                           TreePattern &TP) const;
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};
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/// SDNodeInfo - One of these records is created for each SDNode instance in
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/// the target .td file.  This represents the various dag nodes we will be
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/// processing.
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class SDNodeInfo {
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  Record *Def;
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  std::string EnumName;
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  std::string SDClassName;
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  unsigned Properties;
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  unsigned NumResults;
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  int NumOperands;
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  std::vector<SDTypeConstraint> TypeConstraints;
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public:
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  SDNodeInfo(Record *R);  // Parse the specified record.
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  unsigned getNumResults() const { return NumResults; }
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  /// getNumOperands - This is the number of operands required or -1 if
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  /// variadic.
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  int getNumOperands() const { return NumOperands; }
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  Record *getRecord() const { return Def; }
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  const std::string &getEnumName() const { return EnumName; }
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  const std::string &getSDClassName() const { return SDClassName; }
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  const std::vector<SDTypeConstraint> &getTypeConstraints() const {
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    return TypeConstraints;
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  }
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  /// getKnownType - If the type constraints on this node imply a fixed type
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  /// (e.g. all stores return void, etc), then return it as an
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  /// MVT::SimpleValueType.  Otherwise, return MVT::Other.
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  MVT::SimpleValueType getKnownType(unsigned ResNo) const;
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  /// hasProperty - Return true if this node has the specified property.
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  ///
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  bool hasProperty(enum SDNP Prop) const { return Properties & (1 << Prop); }
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  /// ApplyTypeConstraints - Given a node in a pattern, apply the type
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  /// constraints for this node to the operands of the node.  This returns
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  /// true if it makes a change, false otherwise.  If a type contradiction is
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  /// found, throw an exception.
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  bool ApplyTypeConstraints(TreePatternNode *N, TreePattern &TP) const {
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    bool MadeChange = false;
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    for (unsigned i = 0, e = TypeConstraints.size(); i != e; ++i)
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      MadeChange |= TypeConstraints[i].ApplyTypeConstraint(N, *this, TP);
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    return MadeChange;
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  }
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};
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/// FIXME: TreePatternNode's can be shared in some cases (due to dag-shaped
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/// patterns), and as such should be ref counted.  We currently just leak all
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/// TreePatternNode objects!
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class TreePatternNode {
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  /// The type of each node result.  Before and during type inference, each
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  /// result may be a set of possible types.  After (successful) type inference,
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  /// each is a single concrete type.
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  SmallVector<EEVT::TypeSet, 1> Types;
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  /// Operator - The Record for the operator if this is an interior node (not
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  /// a leaf).
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  Record *Operator;
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  /// Val - The init value (e.g. the "GPRC" record, or "7") for a leaf.
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  ///
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  Init *Val;
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  /// Name - The name given to this node with the :$foo notation.
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  ///
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  std::string Name;
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  /// PredicateFns - The predicate functions to execute on this node to check
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  /// for a match.  If this list is empty, no predicate is involved.
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  std::vector<std::string> PredicateFns;
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  /// TransformFn - The transformation function to execute on this node before
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  /// it can be substituted into the resulting instruction on a pattern match.
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  Record *TransformFn;
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  std::vector<TreePatternNode*> Children;
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public:
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  TreePatternNode(Record *Op, const std::vector<TreePatternNode*> &Ch,
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                  unsigned NumResults)
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    : Operator(Op), Val(0), TransformFn(0), Children(Ch) {
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    Types.resize(NumResults);
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  }
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  TreePatternNode(Init *val, unsigned NumResults)    // leaf ctor
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    : Operator(0), Val(val), TransformFn(0) {
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    Types.resize(NumResults);
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  }
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  ~TreePatternNode();
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  const std::string &getName() const { return Name; }
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  void setName(StringRef N) { Name.assign(N.begin(), N.end()); }
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  bool isLeaf() const { return Val != 0; }
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  // Type accessors.
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  unsigned getNumTypes() const { return Types.size(); }
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  MVT::SimpleValueType getType(unsigned ResNo) const {
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    return Types[ResNo].getConcrete();
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  }
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  const SmallVectorImpl<EEVT::TypeSet> &getExtTypes() const { return Types; }
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  const EEVT::TypeSet &getExtType(unsigned ResNo) const { return Types[ResNo]; }
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  EEVT::TypeSet &getExtType(unsigned ResNo) { return Types[ResNo]; }
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  void setType(unsigned ResNo, const EEVT::TypeSet &T) { Types[ResNo] = T; }
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  bool hasTypeSet(unsigned ResNo) const {
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    return Types[ResNo].isConcrete();
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  }
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  bool isTypeCompletelyUnknown(unsigned ResNo) const {
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    return Types[ResNo].isCompletelyUnknown();
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  }
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  bool isTypeDynamicallyResolved(unsigned ResNo) const {
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    return Types[ResNo].isDynamicallyResolved();
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  }
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  Init *getLeafValue() const { assert(isLeaf()); return Val; }
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  Record *getOperator() const { assert(!isLeaf()); return Operator; }
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  unsigned getNumChildren() const { return Children.size(); }
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  TreePatternNode *getChild(unsigned N) const { return Children[N]; }
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  void setChild(unsigned i, TreePatternNode *N) {
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    Children[i] = N;
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  }
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  /// hasChild - Return true if N is any of our children.
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  bool hasChild(const TreePatternNode *N) const {
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    for (unsigned i = 0, e = Children.size(); i != e; ++i)
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      if (Children[i] == N) return true;
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    return false;
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  }
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  const std::vector<std::string> &getPredicateFns() const {return PredicateFns;}
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  void clearPredicateFns() { PredicateFns.clear(); }
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  void setPredicateFns(const std::vector<std::string> &Fns) {
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    assert(PredicateFns.empty() && "Overwriting non-empty predicate list!");
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    PredicateFns = Fns;
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  }
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  void addPredicateFn(const std::string &Fn) {
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    assert(!Fn.empty() && "Empty predicate string!");
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    if (std::find(PredicateFns.begin(), PredicateFns.end(), Fn) ==
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          PredicateFns.end())
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      PredicateFns.push_back(Fn);
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  }
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  Record *getTransformFn() const { return TransformFn; }
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  void setTransformFn(Record *Fn) { TransformFn = Fn; }
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  /// getIntrinsicInfo - If this node corresponds to an intrinsic, return the
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  /// CodeGenIntrinsic information for it, otherwise return a null pointer.
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  const CodeGenIntrinsic *getIntrinsicInfo(const CodeGenDAGPatterns &CDP) const;
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  /// getComplexPatternInfo - If this node corresponds to a ComplexPattern,
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  /// return the ComplexPattern information, otherwise return null.
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  const ComplexPattern *
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  getComplexPatternInfo(const CodeGenDAGPatterns &CGP) const;
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  /// NodeHasProperty - Return true if this node has the specified property.
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  bool NodeHasProperty(SDNP Property, const CodeGenDAGPatterns &CGP) const;
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  /// TreeHasProperty - Return true if any node in this tree has the specified
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  /// property.
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  bool TreeHasProperty(SDNP Property, const CodeGenDAGPatterns &CGP) const;
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  /// isCommutativeIntrinsic - Return true if the node is an intrinsic which is
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  /// marked isCommutative.
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  bool isCommutativeIntrinsic(const CodeGenDAGPatterns &CDP) const;
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  void print(raw_ostream &OS) const;
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  void dump() const;
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public:   // Higher level manipulation routines.
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  /// clone - Return a new copy of this tree.
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  ///
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  TreePatternNode *clone() const;
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  /// RemoveAllTypes - Recursively strip all the types of this tree.
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  void RemoveAllTypes();
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  /// isIsomorphicTo - Return true if this node is recursively isomorphic to
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  /// the specified node.  For this comparison, all of the state of the node
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  /// is considered, except for the assigned name.  Nodes with differing names
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  /// that are otherwise identical are considered isomorphic.
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  bool isIsomorphicTo(const TreePatternNode *N,
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                      const MultipleUseVarSet &DepVars) const;
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  /// SubstituteFormalArguments - Replace the formal arguments in this tree
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  /// with actual values specified by ArgMap.
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  void SubstituteFormalArguments(std::map<std::string,
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                                          TreePatternNode*> &ArgMap);
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  /// InlinePatternFragments - If this pattern refers to any pattern
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  /// fragments, inline them into place, giving us a pattern without any
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  /// PatFrag references.
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  TreePatternNode *InlinePatternFragments(TreePattern &TP);
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  /// ApplyTypeConstraints - Apply all of the type constraints relevant to
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  /// this node and its children in the tree.  This returns true if it makes a
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  /// change, false otherwise.  If a type contradiction is found, throw an
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  /// exception.
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  bool ApplyTypeConstraints(TreePattern &TP, bool NotRegisters);
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  /// UpdateNodeType - Set the node type of N to VT if VT contains
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  /// information.  If N already contains a conflicting type, then throw an
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  /// exception.  This returns true if any information was updated.
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  ///
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  bool UpdateNodeType(unsigned ResNo, const EEVT::TypeSet &InTy,
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                      TreePattern &TP) {
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    return Types[ResNo].MergeInTypeInfo(InTy, TP);
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  }
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 | 
						|
  bool UpdateNodeType(unsigned ResNo, MVT::SimpleValueType InTy,
 | 
						|
                      TreePattern &TP) {
 | 
						|
    return Types[ResNo].MergeInTypeInfo(EEVT::TypeSet(InTy, TP), TP);
 | 
						|
  }
 | 
						|
 | 
						|
  /// ContainsUnresolvedType - Return true if this tree contains any
 | 
						|
  /// unresolved types.
 | 
						|
  bool ContainsUnresolvedType() const {
 | 
						|
    for (unsigned i = 0, e = Types.size(); i != e; ++i)
 | 
						|
      if (!Types[i].isConcrete()) return true;
 | 
						|
 | 
						|
    for (unsigned i = 0, e = getNumChildren(); i != e; ++i)
 | 
						|
      if (getChild(i)->ContainsUnresolvedType()) return true;
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  /// canPatternMatch - If it is impossible for this pattern to match on this
 | 
						|
  /// target, fill in Reason and return false.  Otherwise, return true.
 | 
						|
  bool canPatternMatch(std::string &Reason, const CodeGenDAGPatterns &CDP);
 | 
						|
};
 | 
						|
 | 
						|
inline raw_ostream &operator<<(raw_ostream &OS, const TreePatternNode &TPN) {
 | 
						|
  TPN.print(OS);
 | 
						|
  return OS;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/// TreePattern - Represent a pattern, used for instructions, pattern
 | 
						|
/// fragments, etc.
 | 
						|
///
 | 
						|
class TreePattern {
 | 
						|
  /// Trees - The list of pattern trees which corresponds to this pattern.
 | 
						|
  /// Note that PatFrag's only have a single tree.
 | 
						|
  ///
 | 
						|
  std::vector<TreePatternNode*> Trees;
 | 
						|
 | 
						|
  /// NamedNodes - This is all of the nodes that have names in the trees in this
 | 
						|
  /// pattern.
 | 
						|
  StringMap<SmallVector<TreePatternNode*,1> > NamedNodes;
 | 
						|
 | 
						|
  /// TheRecord - The actual TableGen record corresponding to this pattern.
 | 
						|
  ///
 | 
						|
  Record *TheRecord;
 | 
						|
 | 
						|
  /// Args - This is a list of all of the arguments to this pattern (for
 | 
						|
  /// PatFrag patterns), which are the 'node' markers in this pattern.
 | 
						|
  std::vector<std::string> Args;
 | 
						|
 | 
						|
  /// CDP - the top-level object coordinating this madness.
 | 
						|
  ///
 | 
						|
  CodeGenDAGPatterns &CDP;
 | 
						|
 | 
						|
  /// isInputPattern - True if this is an input pattern, something to match.
 | 
						|
  /// False if this is an output pattern, something to emit.
 | 
						|
  bool isInputPattern;
 | 
						|
public:
 | 
						|
 | 
						|
  /// TreePattern constructor - Parse the specified DagInits into the
 | 
						|
  /// current record.
 | 
						|
  TreePattern(Record *TheRec, ListInit *RawPat, bool isInput,
 | 
						|
              CodeGenDAGPatterns &ise);
 | 
						|
  TreePattern(Record *TheRec, DagInit *Pat, bool isInput,
 | 
						|
              CodeGenDAGPatterns &ise);
 | 
						|
  TreePattern(Record *TheRec, TreePatternNode *Pat, bool isInput,
 | 
						|
              CodeGenDAGPatterns &ise);
 | 
						|
 | 
						|
  /// getTrees - Return the tree patterns which corresponds to this pattern.
 | 
						|
  ///
 | 
						|
  const std::vector<TreePatternNode*> &getTrees() const { return Trees; }
 | 
						|
  unsigned getNumTrees() const { return Trees.size(); }
 | 
						|
  TreePatternNode *getTree(unsigned i) const { return Trees[i]; }
 | 
						|
  TreePatternNode *getOnlyTree() const {
 | 
						|
    assert(Trees.size() == 1 && "Doesn't have exactly one pattern!");
 | 
						|
    return Trees[0];
 | 
						|
  }
 | 
						|
 | 
						|
  const StringMap<SmallVector<TreePatternNode*,1> > &getNamedNodesMap() {
 | 
						|
    if (NamedNodes.empty())
 | 
						|
      ComputeNamedNodes();
 | 
						|
    return NamedNodes;
 | 
						|
  }
 | 
						|
 | 
						|
  /// getRecord - Return the actual TableGen record corresponding to this
 | 
						|
  /// pattern.
 | 
						|
  ///
 | 
						|
  Record *getRecord() const { return TheRecord; }
 | 
						|
 | 
						|
  unsigned getNumArgs() const { return Args.size(); }
 | 
						|
  const std::string &getArgName(unsigned i) const {
 | 
						|
    assert(i < Args.size() && "Argument reference out of range!");
 | 
						|
    return Args[i];
 | 
						|
  }
 | 
						|
  std::vector<std::string> &getArgList() { return Args; }
 | 
						|
 | 
						|
  CodeGenDAGPatterns &getDAGPatterns() const { return CDP; }
 | 
						|
 | 
						|
  /// InlinePatternFragments - If this pattern refers to any pattern
 | 
						|
  /// fragments, inline them into place, giving us a pattern without any
 | 
						|
  /// PatFrag references.
 | 
						|
  void InlinePatternFragments() {
 | 
						|
    for (unsigned i = 0, e = Trees.size(); i != e; ++i)
 | 
						|
      Trees[i] = Trees[i]->InlinePatternFragments(*this);
 | 
						|
  }
 | 
						|
 | 
						|
  /// InferAllTypes - Infer/propagate as many types throughout the expression
 | 
						|
  /// patterns as possible.  Return true if all types are inferred, false
 | 
						|
  /// otherwise.  Throw an exception if a type contradiction is found.
 | 
						|
  bool InferAllTypes(const StringMap<SmallVector<TreePatternNode*,1> >
 | 
						|
                          *NamedTypes=0);
 | 
						|
 | 
						|
  /// error - Throw an exception, prefixing it with information about this
 | 
						|
  /// pattern.
 | 
						|
  void error(const std::string &Msg) const;
 | 
						|
 | 
						|
  void print(raw_ostream &OS) const;
 | 
						|
  void dump() const;
 | 
						|
 | 
						|
private:
 | 
						|
  TreePatternNode *ParseTreePattern(Init *DI, StringRef OpName);
 | 
						|
  void ComputeNamedNodes();
 | 
						|
  void ComputeNamedNodes(TreePatternNode *N);
 | 
						|
};
 | 
						|
 | 
						|
/// DAGDefaultOperand - One of these is created for each PredicateOperand
 | 
						|
/// or OptionalDefOperand that has a set ExecuteAlways / DefaultOps field.
 | 
						|
struct DAGDefaultOperand {
 | 
						|
  std::vector<TreePatternNode*> DefaultOps;
 | 
						|
};
 | 
						|
 | 
						|
class DAGInstruction {
 | 
						|
  TreePattern *Pattern;
 | 
						|
  std::vector<Record*> Results;
 | 
						|
  std::vector<Record*> Operands;
 | 
						|
  std::vector<Record*> ImpResults;
 | 
						|
  TreePatternNode *ResultPattern;
 | 
						|
public:
 | 
						|
  DAGInstruction(TreePattern *TP,
 | 
						|
                 const std::vector<Record*> &results,
 | 
						|
                 const std::vector<Record*> &operands,
 | 
						|
                 const std::vector<Record*> &impresults)
 | 
						|
    : Pattern(TP), Results(results), Operands(operands),
 | 
						|
      ImpResults(impresults), ResultPattern(0) {}
 | 
						|
 | 
						|
  const TreePattern *getPattern() const { return Pattern; }
 | 
						|
  unsigned getNumResults() const { return Results.size(); }
 | 
						|
  unsigned getNumOperands() const { return Operands.size(); }
 | 
						|
  unsigned getNumImpResults() const { return ImpResults.size(); }
 | 
						|
  const std::vector<Record*>& getImpResults() const { return ImpResults; }
 | 
						|
 | 
						|
  void setResultPattern(TreePatternNode *R) { ResultPattern = R; }
 | 
						|
 | 
						|
  Record *getResult(unsigned RN) const {
 | 
						|
    assert(RN < Results.size());
 | 
						|
    return Results[RN];
 | 
						|
  }
 | 
						|
 | 
						|
  Record *getOperand(unsigned ON) const {
 | 
						|
    assert(ON < Operands.size());
 | 
						|
    return Operands[ON];
 | 
						|
  }
 | 
						|
 | 
						|
  Record *getImpResult(unsigned RN) const {
 | 
						|
    assert(RN < ImpResults.size());
 | 
						|
    return ImpResults[RN];
 | 
						|
  }
 | 
						|
 | 
						|
  TreePatternNode *getResultPattern() const { return ResultPattern; }
 | 
						|
};
 | 
						|
 | 
						|
/// PatternToMatch - Used by CodeGenDAGPatterns to keep tab of patterns
 | 
						|
/// processed to produce isel.
 | 
						|
class PatternToMatch {
 | 
						|
public:
 | 
						|
  PatternToMatch(Record *srcrecord, ListInit *preds,
 | 
						|
                 TreePatternNode *src, TreePatternNode *dst,
 | 
						|
                 const std::vector<Record*> &dstregs,
 | 
						|
                 unsigned complexity, unsigned uid)
 | 
						|
    : SrcRecord(srcrecord), Predicates(preds), SrcPattern(src), DstPattern(dst),
 | 
						|
      Dstregs(dstregs), AddedComplexity(complexity), ID(uid) {}
 | 
						|
 | 
						|
  Record          *SrcRecord;   // Originating Record for the pattern.
 | 
						|
  ListInit        *Predicates;  // Top level predicate conditions to match.
 | 
						|
  TreePatternNode *SrcPattern;  // Source pattern to match.
 | 
						|
  TreePatternNode *DstPattern;  // Resulting pattern.
 | 
						|
  std::vector<Record*> Dstregs; // Physical register defs being matched.
 | 
						|
  unsigned         AddedComplexity; // Add to matching pattern complexity.
 | 
						|
  unsigned         ID;          // Unique ID for the record.
 | 
						|
 | 
						|
  Record          *getSrcRecord()  const { return SrcRecord; }
 | 
						|
  ListInit        *getPredicates() const { return Predicates; }
 | 
						|
  TreePatternNode *getSrcPattern() const { return SrcPattern; }
 | 
						|
  TreePatternNode *getDstPattern() const { return DstPattern; }
 | 
						|
  const std::vector<Record*> &getDstRegs() const { return Dstregs; }
 | 
						|
  unsigned         getAddedComplexity() const { return AddedComplexity; }
 | 
						|
 | 
						|
  std::string getPredicateCheck() const;
 | 
						|
 | 
						|
  /// Compute the complexity metric for the input pattern.  This roughly
 | 
						|
  /// corresponds to the number of nodes that are covered.
 | 
						|
  unsigned getPatternComplexity(const CodeGenDAGPatterns &CGP) const;
 | 
						|
};
 | 
						|
 | 
						|
// Deterministic comparison of Record*.
 | 
						|
struct RecordPtrCmp {
 | 
						|
  bool operator()(const Record *LHS, const Record *RHS) const;
 | 
						|
};
 | 
						|
 | 
						|
class CodeGenDAGPatterns {
 | 
						|
  RecordKeeper &Records;
 | 
						|
  CodeGenTarget Target;
 | 
						|
  std::vector<CodeGenIntrinsic> Intrinsics;
 | 
						|
  std::vector<CodeGenIntrinsic> TgtIntrinsics;
 | 
						|
 | 
						|
  std::map<Record*, SDNodeInfo, RecordPtrCmp> SDNodes;
 | 
						|
  std::map<Record*, std::pair<Record*, std::string>, RecordPtrCmp> SDNodeXForms;
 | 
						|
  std::map<Record*, ComplexPattern, RecordPtrCmp> ComplexPatterns;
 | 
						|
  std::map<Record*, TreePattern*, RecordPtrCmp> PatternFragments;
 | 
						|
  std::map<Record*, DAGDefaultOperand, RecordPtrCmp> DefaultOperands;
 | 
						|
  std::map<Record*, DAGInstruction, RecordPtrCmp> Instructions;
 | 
						|
 | 
						|
  // Specific SDNode definitions:
 | 
						|
  Record *intrinsic_void_sdnode;
 | 
						|
  Record *intrinsic_w_chain_sdnode, *intrinsic_wo_chain_sdnode;
 | 
						|
 | 
						|
  /// PatternsToMatch - All of the things we are matching on the DAG.  The first
 | 
						|
  /// value is the pattern to match, the second pattern is the result to
 | 
						|
  /// emit.
 | 
						|
  std::vector<PatternToMatch> PatternsToMatch;
 | 
						|
public:
 | 
						|
  CodeGenDAGPatterns(RecordKeeper &R);
 | 
						|
  ~CodeGenDAGPatterns();
 | 
						|
 | 
						|
  CodeGenTarget &getTargetInfo() { return Target; }
 | 
						|
  const CodeGenTarget &getTargetInfo() const { return Target; }
 | 
						|
 | 
						|
  Record *getSDNodeNamed(const std::string &Name) const;
 | 
						|
 | 
						|
  const SDNodeInfo &getSDNodeInfo(Record *R) const {
 | 
						|
    assert(SDNodes.count(R) && "Unknown node!");
 | 
						|
    return SDNodes.find(R)->second;
 | 
						|
  }
 | 
						|
 | 
						|
  // Node transformation lookups.
 | 
						|
  typedef std::pair<Record*, std::string> NodeXForm;
 | 
						|
  const NodeXForm &getSDNodeTransform(Record *R) const {
 | 
						|
    assert(SDNodeXForms.count(R) && "Invalid transform!");
 | 
						|
    return SDNodeXForms.find(R)->second;
 | 
						|
  }
 | 
						|
 | 
						|
  typedef std::map<Record*, NodeXForm, RecordPtrCmp>::const_iterator
 | 
						|
          nx_iterator;
 | 
						|
  nx_iterator nx_begin() const { return SDNodeXForms.begin(); }
 | 
						|
  nx_iterator nx_end() const { return SDNodeXForms.end(); }
 | 
						|
 | 
						|
 | 
						|
  const ComplexPattern &getComplexPattern(Record *R) const {
 | 
						|
    assert(ComplexPatterns.count(R) && "Unknown addressing mode!");
 | 
						|
    return ComplexPatterns.find(R)->second;
 | 
						|
  }
 | 
						|
 | 
						|
  const CodeGenIntrinsic &getIntrinsic(Record *R) const {
 | 
						|
    for (unsigned i = 0, e = Intrinsics.size(); i != e; ++i)
 | 
						|
      if (Intrinsics[i].TheDef == R) return Intrinsics[i];
 | 
						|
    for (unsigned i = 0, e = TgtIntrinsics.size(); i != e; ++i)
 | 
						|
      if (TgtIntrinsics[i].TheDef == R) return TgtIntrinsics[i];
 | 
						|
    assert(0 && "Unknown intrinsic!");
 | 
						|
    abort();
 | 
						|
  }
 | 
						|
 | 
						|
  const CodeGenIntrinsic &getIntrinsicInfo(unsigned IID) const {
 | 
						|
    if (IID-1 < Intrinsics.size())
 | 
						|
      return Intrinsics[IID-1];
 | 
						|
    if (IID-Intrinsics.size()-1 < TgtIntrinsics.size())
 | 
						|
      return TgtIntrinsics[IID-Intrinsics.size()-1];
 | 
						|
    assert(0 && "Bad intrinsic ID!");
 | 
						|
    abort();
 | 
						|
  }
 | 
						|
 | 
						|
  unsigned getIntrinsicID(Record *R) const {
 | 
						|
    for (unsigned i = 0, e = Intrinsics.size(); i != e; ++i)
 | 
						|
      if (Intrinsics[i].TheDef == R) return i;
 | 
						|
    for (unsigned i = 0, e = TgtIntrinsics.size(); i != e; ++i)
 | 
						|
      if (TgtIntrinsics[i].TheDef == R) return i + Intrinsics.size();
 | 
						|
    assert(0 && "Unknown intrinsic!");
 | 
						|
    abort();
 | 
						|
  }
 | 
						|
 | 
						|
  const DAGDefaultOperand &getDefaultOperand(Record *R) const {
 | 
						|
    assert(DefaultOperands.count(R) &&"Isn't an analyzed default operand!");
 | 
						|
    return DefaultOperands.find(R)->second;
 | 
						|
  }
 | 
						|
 | 
						|
  // Pattern Fragment information.
 | 
						|
  TreePattern *getPatternFragment(Record *R) const {
 | 
						|
    assert(PatternFragments.count(R) && "Invalid pattern fragment request!");
 | 
						|
    return PatternFragments.find(R)->second;
 | 
						|
  }
 | 
						|
  TreePattern *getPatternFragmentIfRead(Record *R) const {
 | 
						|
    if (!PatternFragments.count(R)) return 0;
 | 
						|
    return PatternFragments.find(R)->second;
 | 
						|
  }
 | 
						|
 | 
						|
  typedef std::map<Record*, TreePattern*, RecordPtrCmp>::const_iterator
 | 
						|
          pf_iterator;
 | 
						|
  pf_iterator pf_begin() const { return PatternFragments.begin(); }
 | 
						|
  pf_iterator pf_end() const { return PatternFragments.end(); }
 | 
						|
 | 
						|
  // Patterns to match information.
 | 
						|
  typedef std::vector<PatternToMatch>::const_iterator ptm_iterator;
 | 
						|
  ptm_iterator ptm_begin() const { return PatternsToMatch.begin(); }
 | 
						|
  ptm_iterator ptm_end() const { return PatternsToMatch.end(); }
 | 
						|
 | 
						|
 | 
						|
 | 
						|
  const DAGInstruction &getInstruction(Record *R) const {
 | 
						|
    assert(Instructions.count(R) && "Unknown instruction!");
 | 
						|
    return Instructions.find(R)->second;
 | 
						|
  }
 | 
						|
 | 
						|
  Record *get_intrinsic_void_sdnode() const {
 | 
						|
    return intrinsic_void_sdnode;
 | 
						|
  }
 | 
						|
  Record *get_intrinsic_w_chain_sdnode() const {
 | 
						|
    return intrinsic_w_chain_sdnode;
 | 
						|
  }
 | 
						|
  Record *get_intrinsic_wo_chain_sdnode() const {
 | 
						|
    return intrinsic_wo_chain_sdnode;
 | 
						|
  }
 | 
						|
 | 
						|
  bool hasTargetIntrinsics() { return !TgtIntrinsics.empty(); }
 | 
						|
 | 
						|
private:
 | 
						|
  void ParseNodeInfo();
 | 
						|
  void ParseNodeTransforms();
 | 
						|
  void ParseComplexPatterns();
 | 
						|
  void ParsePatternFragments();
 | 
						|
  void ParseDefaultOperands();
 | 
						|
  void ParseInstructions();
 | 
						|
  void ParsePatterns();
 | 
						|
  void InferInstructionFlags();
 | 
						|
  void GenerateVariants();
 | 
						|
 | 
						|
  void AddPatternToMatch(const TreePattern *Pattern, const PatternToMatch &PTM);
 | 
						|
  void FindPatternInputsAndOutputs(TreePattern *I, TreePatternNode *Pat,
 | 
						|
                                   std::map<std::string,
 | 
						|
                                   TreePatternNode*> &InstInputs,
 | 
						|
                                   std::map<std::string,
 | 
						|
                                   TreePatternNode*> &InstResults,
 | 
						|
                                   std::vector<Record*> &InstImpResults);
 | 
						|
};
 | 
						|
} // end namespace llvm
 | 
						|
 | 
						|
#endif
 |