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			79 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			79 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- UnifyFunctionExitNodes.cpp - Make all functions have a single exit -===//
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//
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// This pass is used to ensure that functions have at most one return
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// instruction in them.  Additionally, it keeps track of which node is the new
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// exit node of the CFG.  If there are no exit nodes in the CFG, the getExitNode
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// method will return a null pointer.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/Utils/UnifyFunctionExitNodes.h"
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#include "llvm/BasicBlock.h"
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#include "llvm/Function.h"
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#include "llvm/iTerminators.h"
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#include "llvm/iPHINode.h"
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#include "llvm/Type.h"
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using std::vector;
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AnalysisID UnifyFunctionExitNodes::ID(AnalysisID::create<UnifyFunctionExitNodes>());
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// UnifyAllExitNodes - Unify all exit nodes of the CFG by creating a new
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// BasicBlock, and converting all returns to unconditional branches to this
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// new basic block.  The singular exit node is returned.
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//
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// If there are no return stmts in the Function, a null pointer is returned.
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//
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bool UnifyFunctionExitNodes::runOnFunction(Function &F) {
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  // Loop over all of the blocks in a function, tracking all of the blocks that
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  // return.
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  //
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  vector<BasicBlock*> ReturningBlocks;
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  for(Function::iterator I = F.begin(), E = F.end(); I != E; ++I)
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    if (isa<ReturnInst>(I->getTerminator()))
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      ReturningBlocks.push_back(I);
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  if (ReturningBlocks.empty()) {
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    ExitNode = 0;
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    return false;                          // No blocks return
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  } else if (ReturningBlocks.size() == 1) {
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    ExitNode = ReturningBlocks.front();    // Already has a single return block
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    return false;
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  }
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  // Otherwise, we need to insert a new basic block into the function, add a PHI
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  // node (if the function returns a value), and convert all of the return 
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  // instructions into unconditional branches.
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  //
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  BasicBlock *NewRetBlock = new BasicBlock("UnifiedExitNode", &F);
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  if (F.getReturnType() != Type::VoidTy) {
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    // If the function doesn't return void... add a PHI node to the block...
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    PHINode *PN = new PHINode(F.getReturnType(), "UnifiedRetVal");
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    NewRetBlock->getInstList().push_back(PN);
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    // Add an incoming element to the PHI node for every return instruction that
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    // is merging into this new block...
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    for (vector<BasicBlock*>::iterator I = ReturningBlocks.begin(), 
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                                       E = ReturningBlocks.end(); I != E; ++I)
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      PN->addIncoming((*I)->getTerminator()->getOperand(0), *I);
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    // Add a return instruction to return the result of the PHI node...
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    NewRetBlock->getInstList().push_back(new ReturnInst(PN));
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  } else {
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    // If it returns void, just add a return void instruction to the block
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    NewRetBlock->getInstList().push_back(new ReturnInst());
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  }
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  // Loop over all of the blocks, replacing the return instruction with an
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  // unconditional branch.
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  //
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  for (vector<BasicBlock*>::iterator I = ReturningBlocks.begin(), 
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                                     E = ReturningBlocks.end(); I != E; ++I) {
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    (*I)->getInstList().pop_back();  // Remove the return insn
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    (*I)->getInstList().push_back(new BranchInst(NewRetBlock));
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  }
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  ExitNode = NewRetBlock;
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  return true;
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}
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