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			3058 lines
		
	
	
		
			121 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
| <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
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|                       "http://www.w3.org/TR/html4/strict.dtd">
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| <html>
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| <head>
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|   <title>LLVM Programmer's Manual</title>
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|   <link rel="stylesheet" href="llvm.css" type="text/css">
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| </head>
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| <body>
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| 
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| <div class="doc_title">
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|   LLVM Programmer's Manual
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| </div>
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| 
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| <ol>
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|   <li><a href="#introduction">Introduction</a></li>
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|   <li><a href="#general">General Information</a>
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|     <ul>
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|       <li><a href="#stl">The C++ Standard Template Library</a></li>
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| <!--
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|       <li>The <tt>-time-passes</tt> option</li>
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|       <li>How to use the LLVM Makefile system</li>
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|       <li>How to write a regression test</li>
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| 
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| --> 
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|     </ul>
 | |
|   </li>
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|   <li><a href="#apis">Important and useful LLVM APIs</a>
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|     <ul>
 | |
|       <li><a href="#isa">The <tt>isa<></tt>, <tt>cast<></tt>
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| and <tt>dyn_cast<></tt> templates</a> </li>
 | |
|       <li><a href="#DEBUG">The <tt>DEBUG()</tt> macro and <tt>-debug</tt>
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| option</a>
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|         <ul>
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|           <li><a href="#DEBUG_TYPE">Fine grained debug info with <tt>DEBUG_TYPE</tt>
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| and the <tt>-debug-only</tt> option</a> </li>
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|         </ul>
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|       </li>
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|       <li><a href="#Statistic">The <tt>Statistic</tt> class & <tt>-stats</tt>
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| option</a></li>
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| <!--
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|       <li>The <tt>InstVisitor</tt> template
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|       <li>The general graph API
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| --> 
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|       <li><a href="#ViewGraph">Viewing graphs while debugging code</a></li>
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|     </ul>
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|   </li>
 | |
|   <li><a href="#datastructure">Picking the Right Data Structure for a Task</a>
 | |
|     <ul>
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|     <li><a href="#ds_sequential">Sequential Containers (std::vector, std::list, etc)</a>
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|     <ul>
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|       <li><a href="#dss_fixedarrays">Fixed Size Arrays</a></li>
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|       <li><a href="#dss_heaparrays">Heap Allocated Arrays</a></li>
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|       <li><a href="#dss_smallvector">"llvm/ADT/SmallVector.h"</a></li>
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|       <li><a href="#dss_vector"><vector></a></li>
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|       <li><a href="#dss_deque"><deque></a></li>
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|       <li><a href="#dss_list"><list></a></li>
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|       <li><a href="#dss_ilist">llvm/ADT/ilist</a></li>
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|       <li><a href="#dss_other">Other Sequential Container Options</a></li>
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|     </ul></li>
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|     <li><a href="#ds_set">Set-Like Containers (std::set, SmallSet, SetVector, etc)</a>
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|     <ul>
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|       <li><a href="#dss_sortedvectorset">A sorted 'vector'</a></li>
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|       <li><a href="#dss_smallset">"llvm/ADT/SmallSet.h"</a></li>
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|       <li><a href="#dss_smallptrset">"llvm/ADT/SmallPtrSet.h"</a></li>
 | |
|       <li><a href="#dss_FoldingSet">"llvm/ADT/FoldingSet.h"</a></li>
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|       <li><a href="#dss_set"><set></a></li>
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|       <li><a href="#dss_setvector">"llvm/ADT/SetVector.h"</a></li>
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|       <li><a href="#dss_uniquevector">"llvm/ADT/UniqueVector.h"</a></li>
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|       <li><a href="#dss_otherset">Other Set-Like ContainerOptions</a></li>
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|     </ul></li>
 | |
|     <li><a href="#ds_map">Map-Like Containers (std::map, DenseMap, etc)</a>
 | |
|     <ul>
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|       <li><a href="#dss_sortedvectormap">A sorted 'vector'</a></li>
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|       <li><a href="#dss_stringmap">"llvm/ADT/StringMap.h"</a></li>
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|       <li><a href="#dss_indexedmap">"llvm/ADT/IndexedMap.h"</a></li>
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|       <li><a href="#dss_densemap">"llvm/ADT/DenseMap.h"</a></li>
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|       <li><a href="#dss_map"><map></a></li>
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|       <li><a href="#dss_othermap">Other Map-Like Container Options</a></li>
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|     </ul></li>
 | |
|   </ul>
 | |
|   </li>
 | |
|   <li><a href="#common">Helpful Hints for Common Operations</a>
 | |
|     <ul>
 | |
|       <li><a href="#inspection">Basic Inspection and Traversal Routines</a>
 | |
|         <ul>
 | |
|           <li><a href="#iterate_function">Iterating over the <tt>BasicBlock</tt>s
 | |
| in a <tt>Function</tt></a> </li>
 | |
|           <li><a href="#iterate_basicblock">Iterating over the <tt>Instruction</tt>s
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| in a <tt>BasicBlock</tt></a> </li>
 | |
|           <li><a href="#iterate_institer">Iterating over the <tt>Instruction</tt>s
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| in a <tt>Function</tt></a> </li>
 | |
|           <li><a href="#iterate_convert">Turning an iterator into a
 | |
| class pointer</a> </li>
 | |
|           <li><a href="#iterate_complex">Finding call sites: a more
 | |
| complex example</a> </li>
 | |
|           <li><a href="#calls_and_invokes">Treating calls and invokes
 | |
| the same way</a> </li>
 | |
|           <li><a href="#iterate_chains">Iterating over def-use &
 | |
| use-def chains</a> </li>
 | |
|         </ul>
 | |
|       </li>
 | |
|       <li><a href="#simplechanges">Making simple changes</a>
 | |
|         <ul>
 | |
|           <li><a href="#schanges_creating">Creating and inserting new
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| 		 <tt>Instruction</tt>s</a> </li>
 | |
|           <li><a href="#schanges_deleting">Deleting 		 <tt>Instruction</tt>s</a> </li>
 | |
|           <li><a href="#schanges_replacing">Replacing an 		 <tt>Instruction</tt>
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| with another <tt>Value</tt></a> </li>
 | |
|         </ul>
 | |
|       </li>
 | |
| <!--
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|     <li>Working with the Control Flow Graph
 | |
|     <ul>
 | |
|       <li>Accessing predecessors and successors of a <tt>BasicBlock</tt>
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|       <li>
 | |
|       <li>
 | |
|     </ul>
 | |
| --> 
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|     </ul>
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|   </li>
 | |
| 
 | |
|   <li><a href="#advanced">Advanced Topics</a>
 | |
|   <ul>
 | |
|   <li><a href="#TypeResolve">LLVM Type Resolution</a>
 | |
|   <ul>
 | |
|     <li><a href="#BuildRecType">Basic Recursive Type Construction</a></li>
 | |
|     <li><a href="#refineAbstractTypeTo">The <tt>refineAbstractTypeTo</tt> method</a></li>
 | |
|     <li><a href="#PATypeHolder">The PATypeHolder Class</a></li>
 | |
|     <li><a href="#AbstractTypeUser">The AbstractTypeUser Class</a></li>
 | |
|   </ul></li>
 | |
| 
 | |
|   <li><a href="#SymbolTable">The <tt>ValueSymbolTable</tt> and <tt>TypeSymbolTable</tt> classes </a></li>
 | |
|   </ul></li>
 | |
| 
 | |
|   <li><a href="#coreclasses">The Core LLVM Class Hierarchy Reference</a>
 | |
|     <ul>
 | |
|       <li><a href="#Type">The <tt>Type</tt> class</a> </li>
 | |
|       <li><a href="#Module">The <tt>Module</tt> class</a></li>
 | |
|       <li><a href="#Value">The <tt>Value</tt> class</a>
 | |
|       <ul>
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|         <li><a href="#User">The <tt>User</tt> class</a>
 | |
|         <ul>
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|           <li><a href="#Instruction">The <tt>Instruction</tt> class</a></li>
 | |
|           <li><a href="#Constant">The <tt>Constant</tt> class</a>
 | |
|           <ul>
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|             <li><a href="#GlobalValue">The <tt>GlobalValue</tt> class</a>
 | |
|             <ul>
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|               <li><a href="#Function">The <tt>Function</tt> class</a></li>
 | |
|               <li><a href="#GlobalVariable">The <tt>GlobalVariable</tt> class</a></li>
 | |
|             </ul>
 | |
|             </li>
 | |
|           </ul>
 | |
|           </li>
 | |
|         </ul>
 | |
|         </li>
 | |
|         <li><a href="#BasicBlock">The <tt>BasicBlock</tt> class</a></li>
 | |
|         <li><a href="#Argument">The <tt>Argument</tt> class</a></li>
 | |
|       </ul>
 | |
|       </li>
 | |
|     </ul>
 | |
|   </li>
 | |
| </ol>
 | |
| 
 | |
| <div class="doc_author">    
 | |
|   <p>Written by <a href="mailto:sabre@nondot.org">Chris Lattner</a>, 
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|                 <a href="mailto:dhurjati@cs.uiuc.edu">Dinakar Dhurjati</a>, 
 | |
|                 <a href="mailto:jstanley@cs.uiuc.edu">Joel Stanley</a>, and
 | |
|                 <a href="mailto:rspencer@x10sys.com">Reid Spencer</a></p>
 | |
| </div>
 | |
| 
 | |
| <!-- *********************************************************************** -->
 | |
| <div class="doc_section">
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|   <a name="introduction">Introduction </a>
 | |
| </div>
 | |
| <!-- *********************************************************************** -->
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>This document is meant to highlight some of the important classes and
 | |
| interfaces available in the LLVM source-base.  This manual is not
 | |
| intended to explain what LLVM is, how it works, and what LLVM code looks
 | |
| like.  It assumes that you know the basics of LLVM and are interested
 | |
| in writing transformations or otherwise analyzing or manipulating the
 | |
| code.</p>
 | |
| 
 | |
| <p>This document should get you oriented so that you can find your
 | |
| way in the continuously growing source code that makes up the LLVM
 | |
| infrastructure. Note that this manual is not intended to serve as a
 | |
| replacement for reading the source code, so if you think there should be
 | |
| a method in one of these classes to do something, but it's not listed,
 | |
| check the source.  Links to the <a href="/doxygen/">doxygen</a> sources
 | |
| are provided to make this as easy as possible.</p>
 | |
| 
 | |
| <p>The first section of this document describes general information that is
 | |
| useful to know when working in the LLVM infrastructure, and the second describes
 | |
| the Core LLVM classes.  In the future this manual will be extended with
 | |
| information describing how to use extension libraries, such as dominator
 | |
| information, CFG traversal routines, and useful utilities like the <tt><a
 | |
| href="/doxygen/InstVisitor_8h-source.html">InstVisitor</a></tt> template.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- *********************************************************************** -->
 | |
| <div class="doc_section">
 | |
|   <a name="general">General Information</a>
 | |
| </div>
 | |
| <!-- *********************************************************************** -->
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>This section contains general information that is useful if you are working
 | |
| in the LLVM source-base, but that isn't specific to any particular API.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- ======================================================================= -->
 | |
| <div class="doc_subsection">
 | |
|   <a name="stl">The C++ Standard Template Library</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>LLVM makes heavy use of the C++ Standard Template Library (STL),
 | |
| perhaps much more than you are used to, or have seen before.  Because of
 | |
| this, you might want to do a little background reading in the
 | |
| techniques used and capabilities of the library.  There are many good
 | |
| pages that discuss the STL, and several books on the subject that you
 | |
| can get, so it will not be discussed in this document.</p>
 | |
| 
 | |
| <p>Here are some useful links:</p>
 | |
| 
 | |
| <ol>
 | |
| 
 | |
| <li><a href="http://www.dinkumware.com/refxcpp.html">Dinkumware C++ Library
 | |
| reference</a> - an excellent reference for the STL and other parts of the
 | |
| standard C++ library.</li>
 | |
| 
 | |
| <li><a href="http://www.tempest-sw.com/cpp/">C++ In a Nutshell</a> - This is an
 | |
| O'Reilly book in the making.  It has a decent 
 | |
| Standard Library
 | |
| Reference that rivals Dinkumware's, and is unfortunately no longer free since the book has been 
 | |
| published.</li>
 | |
| 
 | |
| <li><a href="http://www.parashift.com/c++-faq-lite/">C++ Frequently Asked
 | |
| Questions</a></li>
 | |
| 
 | |
| <li><a href="http://www.sgi.com/tech/stl/">SGI's STL Programmer's Guide</a> -
 | |
| Contains a useful <a
 | |
| href="http://www.sgi.com/tech/stl/stl_introduction.html">Introduction to the
 | |
| STL</a>.</li>
 | |
| 
 | |
| <li><a href="http://www.research.att.com/%7Ebs/C++.html">Bjarne Stroustrup's C++
 | |
| Page</a></li>
 | |
| 
 | |
| <li><a href="http://64.78.49.204/">
 | |
| Bruce Eckel's Thinking in C++, 2nd ed. Volume 2 Revision 4.0 (even better, get
 | |
| the book).</a></li>
 | |
| 
 | |
| </ol>
 | |
|   
 | |
| <p>You are also encouraged to take a look at the <a
 | |
| href="CodingStandards.html">LLVM Coding Standards</a> guide which focuses on how
 | |
| to write maintainable code more than where to put your curly braces.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- ======================================================================= -->
 | |
| <div class="doc_subsection">
 | |
|   <a name="stl">Other useful references</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <ol>
 | |
| <li><a href="http://www.psc.edu/%7Esemke/cvs_branches.html">CVS
 | |
| Branch and Tag Primer</a></li>
 | |
| <li><a href="http://www.fortran-2000.com/ArnaudRecipes/sharedlib.html">Using
 | |
| static and shared libraries across platforms</a></li>
 | |
| </ol>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- *********************************************************************** -->
 | |
| <div class="doc_section">
 | |
|   <a name="apis">Important and useful LLVM APIs</a>
 | |
| </div>
 | |
| <!-- *********************************************************************** -->
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>Here we highlight some LLVM APIs that are generally useful and good to
 | |
| know about when writing transformations.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- ======================================================================= -->
 | |
| <div class="doc_subsection">
 | |
|   <a name="isa">The <tt>isa<></tt>, <tt>cast<></tt> and
 | |
|   <tt>dyn_cast<></tt> templates</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>The LLVM source-base makes extensive use of a custom form of RTTI.
 | |
| These templates have many similarities to the C++ <tt>dynamic_cast<></tt>
 | |
| operator, but they don't have some drawbacks (primarily stemming from
 | |
| the fact that <tt>dynamic_cast<></tt> only works on classes that
 | |
| have a v-table). Because they are used so often, you must know what they
 | |
| do and how they work. All of these templates are defined in the <a
 | |
|  href="/doxygen/Casting_8h-source.html"><tt>llvm/Support/Casting.h</tt></a>
 | |
| file (note that you very rarely have to include this file directly).</p>
 | |
| 
 | |
| <dl>
 | |
|   <dt><tt>isa<></tt>: </dt>
 | |
| 
 | |
|   <dd><p>The <tt>isa<></tt> operator works exactly like the Java
 | |
|   "<tt>instanceof</tt>" operator.  It returns true or false depending on whether
 | |
|   a reference or pointer points to an instance of the specified class.  This can
 | |
|   be very useful for constraint checking of various sorts (example below).</p>
 | |
|   </dd>
 | |
| 
 | |
|   <dt><tt>cast<></tt>: </dt>
 | |
| 
 | |
|   <dd><p>The <tt>cast<></tt> operator is a "checked cast" operation. It
 | |
|   converts a pointer or reference from a base class to a derived cast, causing
 | |
|   an assertion failure if it is not really an instance of the right type.  This
 | |
|   should be used in cases where you have some information that makes you believe
 | |
|   that something is of the right type.  An example of the <tt>isa<></tt>
 | |
|   and <tt>cast<></tt> template is:</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| static bool isLoopInvariant(const <a href="#Value">Value</a> *V, const Loop *L) {
 | |
|   if (isa<<a href="#Constant">Constant</a>>(V) || isa<<a href="#Argument">Argument</a>>(V) || isa<<a href="#GlobalValue">GlobalValue</a>>(V))
 | |
|     return true;
 | |
| 
 | |
|   // <i>Otherwise, it must be an instruction...</i>
 | |
|   return !L->contains(cast<<a href="#Instruction">Instruction</a>>(V)->getParent());
 | |
| }
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
|   <p>Note that you should <b>not</b> use an <tt>isa<></tt> test followed
 | |
|   by a <tt>cast<></tt>, for that use the <tt>dyn_cast<></tt>
 | |
|   operator.</p>
 | |
| 
 | |
|   </dd>
 | |
| 
 | |
|   <dt><tt>dyn_cast<></tt>:</dt>
 | |
| 
 | |
|   <dd><p>The <tt>dyn_cast<></tt> operator is a "checking cast" operation.
 | |
|   It checks to see if the operand is of the specified type, and if so, returns a
 | |
|   pointer to it (this operator does not work with references). If the operand is
 | |
|   not of the correct type, a null pointer is returned.  Thus, this works very
 | |
|   much like the <tt>dynamic_cast<></tt> operator in C++, and should be
 | |
|   used in the same circumstances.  Typically, the <tt>dyn_cast<></tt>
 | |
|   operator is used in an <tt>if</tt> statement or some other flow control
 | |
|   statement like this:</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| if (<a href="#AllocationInst">AllocationInst</a> *AI = dyn_cast<<a href="#AllocationInst">AllocationInst</a>>(Val)) {
 | |
|   // <i>...</i>
 | |
| }
 | |
| </pre>
 | |
| </div>
 | |
|    
 | |
|   <p>This form of the <tt>if</tt> statement effectively combines together a call
 | |
|   to <tt>isa<></tt> and a call to <tt>cast<></tt> into one
 | |
|   statement, which is very convenient.</p>
 | |
| 
 | |
|   <p>Note that the <tt>dyn_cast<></tt> operator, like C++'s
 | |
|   <tt>dynamic_cast<></tt> or Java's <tt>instanceof</tt> operator, can be
 | |
|   abused.  In particular, you should not use big chained <tt>if/then/else</tt>
 | |
|   blocks to check for lots of different variants of classes.  If you find
 | |
|   yourself wanting to do this, it is much cleaner and more efficient to use the
 | |
|   <tt>InstVisitor</tt> class to dispatch over the instruction type directly.</p>
 | |
| 
 | |
|   </dd>
 | |
| 
 | |
|   <dt><tt>cast_or_null<></tt>: </dt>
 | |
|   
 | |
|   <dd><p>The <tt>cast_or_null<></tt> operator works just like the
 | |
|   <tt>cast<></tt> operator, except that it allows for a null pointer as an
 | |
|   argument (which it then propagates).  This can sometimes be useful, allowing
 | |
|   you to combine several null checks into one.</p></dd>
 | |
| 
 | |
|   <dt><tt>dyn_cast_or_null<></tt>: </dt>
 | |
| 
 | |
|   <dd><p>The <tt>dyn_cast_or_null<></tt> operator works just like the
 | |
|   <tt>dyn_cast<></tt> operator, except that it allows for a null pointer
 | |
|   as an argument (which it then propagates).  This can sometimes be useful,
 | |
|   allowing you to combine several null checks into one.</p></dd>
 | |
| 
 | |
| </dl>
 | |
| 
 | |
| <p>These five templates can be used with any classes, whether they have a
 | |
| v-table or not.  To add support for these templates, you simply need to add
 | |
| <tt>classof</tt> static methods to the class you are interested casting
 | |
| to. Describing this is currently outside the scope of this document, but there
 | |
| are lots of examples in the LLVM source base.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- ======================================================================= -->
 | |
| <div class="doc_subsection">
 | |
|   <a name="DEBUG">The <tt>DEBUG()</tt> macro and <tt>-debug</tt> option</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>Often when working on your pass you will put a bunch of debugging printouts
 | |
| and other code into your pass.  After you get it working, you want to remove
 | |
| it, but you may need it again in the future (to work out new bugs that you run
 | |
| across).</p>
 | |
| 
 | |
| <p> Naturally, because of this, you don't want to delete the debug printouts,
 | |
| but you don't want them to always be noisy.  A standard compromise is to comment
 | |
| them out, allowing you to enable them if you need them in the future.</p>
 | |
| 
 | |
| <p>The "<tt><a href="/doxygen/Debug_8h-source.html">llvm/Support/Debug.h</a></tt>"
 | |
| file provides a macro named <tt>DEBUG()</tt> that is a much nicer solution to
 | |
| this problem.  Basically, you can put arbitrary code into the argument of the
 | |
| <tt>DEBUG</tt> macro, and it is only executed if '<tt>opt</tt>' (or any other
 | |
| tool) is run with the '<tt>-debug</tt>' command line argument:</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| DOUT << "I am here!\n";
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <p>Then you can run your pass like this:</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| $ opt < a.bc > /dev/null -mypass
 | |
| <i><no output></i>
 | |
| $ opt < a.bc > /dev/null -mypass -debug
 | |
| I am here!
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <p>Using the <tt>DEBUG()</tt> macro instead of a home-brewed solution allows you
 | |
| to not have to create "yet another" command line option for the debug output for
 | |
| your pass.  Note that <tt>DEBUG()</tt> macros are disabled for optimized builds,
 | |
| so they do not cause a performance impact at all (for the same reason, they
 | |
| should also not contain side-effects!).</p>
 | |
| 
 | |
| <p>One additional nice thing about the <tt>DEBUG()</tt> macro is that you can
 | |
| enable or disable it directly in gdb.  Just use "<tt>set DebugFlag=0</tt>" or
 | |
| "<tt>set DebugFlag=1</tt>" from the gdb if the program is running.  If the
 | |
| program hasn't been started yet, you can always just run it with
 | |
| <tt>-debug</tt>.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="DEBUG_TYPE">Fine grained debug info with <tt>DEBUG_TYPE</tt> and
 | |
|   the <tt>-debug-only</tt> option</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>Sometimes you may find yourself in a situation where enabling <tt>-debug</tt>
 | |
| just turns on <b>too much</b> information (such as when working on the code
 | |
| generator).  If you want to enable debug information with more fine-grained
 | |
| control, you define the <tt>DEBUG_TYPE</tt> macro and the <tt>-debug</tt> only
 | |
| option as follows:</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| DOUT << "No debug type\n";
 | |
| #undef  DEBUG_TYPE
 | |
| #define DEBUG_TYPE "foo"
 | |
| DOUT << "'foo' debug type\n";
 | |
| #undef  DEBUG_TYPE
 | |
| #define DEBUG_TYPE "bar"
 | |
| DOUT << "'bar' debug type\n";
 | |
| #undef  DEBUG_TYPE
 | |
| #define DEBUG_TYPE ""
 | |
| DOUT << "No debug type (2)\n";
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <p>Then you can run your pass like this:</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| $ opt < a.bc > /dev/null -mypass
 | |
| <i><no output></i>
 | |
| $ opt < a.bc > /dev/null -mypass -debug
 | |
| No debug type
 | |
| 'foo' debug type
 | |
| 'bar' debug type
 | |
| No debug type (2)
 | |
| $ opt < a.bc > /dev/null -mypass -debug-only=foo
 | |
| 'foo' debug type
 | |
| $ opt < a.bc > /dev/null -mypass -debug-only=bar
 | |
| 'bar' debug type
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <p>Of course, in practice, you should only set <tt>DEBUG_TYPE</tt> at the top of
 | |
| a file, to specify the debug type for the entire module (if you do this before
 | |
| you <tt>#include "llvm/Support/Debug.h"</tt>, you don't have to insert the ugly
 | |
| <tt>#undef</tt>'s).  Also, you should use names more meaningful than "foo" and
 | |
| "bar", because there is no system in place to ensure that names do not
 | |
| conflict. If two different modules use the same string, they will all be turned
 | |
| on when the name is specified. This allows, for example, all debug information
 | |
| for instruction scheduling to be enabled with <tt>-debug-type=InstrSched</tt>,
 | |
| even if the source lives in multiple files.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- ======================================================================= -->
 | |
| <div class="doc_subsection">
 | |
|   <a name="Statistic">The <tt>Statistic</tt> class & <tt>-stats</tt>
 | |
|   option</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>The "<tt><a
 | |
| href="/doxygen/Statistic_8h-source.html">llvm/ADT/Statistic.h</a></tt>" file
 | |
| provides a class named <tt>Statistic</tt> that is used as a unified way to
 | |
| keep track of what the LLVM compiler is doing and how effective various
 | |
| optimizations are.  It is useful to see what optimizations are contributing to
 | |
| making a particular program run faster.</p>
 | |
| 
 | |
| <p>Often you may run your pass on some big program, and you're interested to see
 | |
| how many times it makes a certain transformation.  Although you can do this with
 | |
| hand inspection, or some ad-hoc method, this is a real pain and not very useful
 | |
| for big programs.  Using the <tt>Statistic</tt> class makes it very easy to
 | |
| keep track of this information, and the calculated information is presented in a
 | |
| uniform manner with the rest of the passes being executed.</p>
 | |
| 
 | |
| <p>There are many examples of <tt>Statistic</tt> uses, but the basics of using
 | |
| it are as follows:</p>
 | |
| 
 | |
| <ol>
 | |
|     <li><p>Define your statistic like this:</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| #define <a href="#DEBUG_TYPE">DEBUG_TYPE</a> "mypassname"   <i>// This goes before any #includes.</i>
 | |
| STATISTIC(NumXForms, "The # of times I did stuff");
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
|   <p>The <tt>STATISTIC</tt> macro defines a static variable, whose name is
 | |
|     specified by the first argument.  The pass name is taken from the DEBUG_TYPE
 | |
|     macro, and the description is taken from the second argument.  The variable
 | |
|     defined ("NumXForms" in this case) acts like an unsigned integer.</p></li>
 | |
| 
 | |
|     <li><p>Whenever you make a transformation, bump the counter:</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| ++NumXForms;   // <i>I did stuff!</i>
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
|     </li>
 | |
|   </ol>
 | |
| 
 | |
|   <p>That's all you have to do.  To get '<tt>opt</tt>' to print out the
 | |
|   statistics gathered, use the '<tt>-stats</tt>' option:</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| $ opt -stats -mypassname < program.bc > /dev/null
 | |
| <i>... statistics output ...</i>
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
|   <p> When running <tt>opt</tt> on a C file from the SPEC benchmark
 | |
| suite, it gives a report that looks like this:</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
|    7646 bytecodewriter  - Number of normal instructions
 | |
|     725 bytecodewriter  - Number of oversized instructions
 | |
|  129996 bytecodewriter  - Number of bytecode bytes written
 | |
|    2817 raise           - Number of insts DCEd or constprop'd
 | |
|    3213 raise           - Number of cast-of-self removed
 | |
|    5046 raise           - Number of expression trees converted
 | |
|      75 raise           - Number of other getelementptr's formed
 | |
|     138 raise           - Number of load/store peepholes
 | |
|      42 deadtypeelim    - Number of unused typenames removed from symtab
 | |
|     392 funcresolve     - Number of varargs functions resolved
 | |
|      27 globaldce       - Number of global variables removed
 | |
|       2 adce            - Number of basic blocks removed
 | |
|     134 cee             - Number of branches revectored
 | |
|      49 cee             - Number of setcc instruction eliminated
 | |
|     532 gcse            - Number of loads removed
 | |
|    2919 gcse            - Number of instructions removed
 | |
|      86 indvars         - Number of canonical indvars added
 | |
|      87 indvars         - Number of aux indvars removed
 | |
|      25 instcombine     - Number of dead inst eliminate
 | |
|     434 instcombine     - Number of insts combined
 | |
|     248 licm            - Number of load insts hoisted
 | |
|    1298 licm            - Number of insts hoisted to a loop pre-header
 | |
|       3 licm            - Number of insts hoisted to multiple loop preds (bad, no loop pre-header)
 | |
|      75 mem2reg         - Number of alloca's promoted
 | |
|    1444 cfgsimplify     - Number of blocks simplified
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <p>Obviously, with so many optimizations, having a unified framework for this
 | |
| stuff is very nice.  Making your pass fit well into the framework makes it more
 | |
| maintainable and useful.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- ======================================================================= -->
 | |
| <div class="doc_subsection">
 | |
|   <a name="ViewGraph">Viewing graphs while debugging code</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>Several of the important data structures in LLVM are graphs: for example
 | |
| CFGs made out of LLVM <a href="#BasicBlock">BasicBlock</a>s, CFGs made out of
 | |
| LLVM <a href="CodeGenerator.html#machinebasicblock">MachineBasicBlock</a>s, and
 | |
| <a href="CodeGenerator.html#selectiondag_intro">Instruction Selection
 | |
| DAGs</a>.  In many cases, while debugging various parts of the compiler, it is
 | |
| nice to instantly visualize these graphs.</p>
 | |
| 
 | |
| <p>LLVM provides several callbacks that are available in a debug build to do
 | |
| exactly that.  If you call the <tt>Function::viewCFG()</tt> method, for example,
 | |
| the current LLVM tool will pop up a window containing the CFG for the function
 | |
| where each basic block is a node in the graph, and each node contains the
 | |
| instructions in the block.  Similarly, there also exists 
 | |
| <tt>Function::viewCFGOnly()</tt> (does not include the instructions), the
 | |
| <tt>MachineFunction::viewCFG()</tt> and <tt>MachineFunction::viewCFGOnly()</tt>,
 | |
| and the <tt>SelectionDAG::viewGraph()</tt> methods.  Within GDB, for example,
 | |
| you can usually use something like <tt>call DAG.viewGraph()</tt> to pop
 | |
| up a window.  Alternatively, you can sprinkle calls to these functions in your
 | |
| code in places you want to debug.</p>
 | |
| 
 | |
| <p>Getting this to work requires a small amount of configuration.  On Unix
 | |
| systems with X11, install the <a href="http://www.graphviz.org">graphviz</a>
 | |
| toolkit, and make sure 'dot' and 'gv' are in your path.  If you are running on
 | |
| Mac OS/X, download and install the Mac OS/X <a 
 | |
| href="http://www.pixelglow.com/graphviz/">Graphviz program</a>, and add
 | |
| <tt>/Applications/Graphviz.app/Contents/MacOS/</tt> (or wherever you install
 | |
| it) to your path.  Once in your system and path are set up, rerun the LLVM
 | |
| configure script and rebuild LLVM to enable this functionality.</p>
 | |
| 
 | |
| <p><tt>SelectionDAG</tt> has been extended to make it easier to locate
 | |
| <i>interesting</i> nodes in large complex graphs.  From gdb, if you
 | |
| <tt>call DAG.setGraphColor(<i>node</i>, "<i>color</i>")</tt>, then the
 | |
| next <tt>call DAG.viewGraph()</tt> would highlight the node in the
 | |
| specified color (choices of colors can be found at <a
 | |
| href="http://www.graphviz.org/doc/info/colors.html">colors</a>.) More
 | |
| complex node attributes can be provided with <tt>call
 | |
| DAG.setGraphAttrs(<i>node</i>, "<i>attributes</i>")</tt> (choices can be
 | |
| found at <a href="http://www.graphviz.org/doc/info/attrs.html">Graph
 | |
| Attributes</a>.)  If you want to restart and clear all the current graph
 | |
| attributes, then you can <tt>call DAG.clearGraphAttrs()</tt>. </p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- *********************************************************************** -->
 | |
| <div class="doc_section">
 | |
|   <a name="datastructure">Picking the Right Data Structure for a Task</a>
 | |
| </div>
 | |
| <!-- *********************************************************************** -->
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>LLVM has a plethora of data structures in the <tt>llvm/ADT/</tt> directory,
 | |
|  and we commonly use STL data structures.  This section describes the trade-offs
 | |
|  you should consider when you pick one.</p>
 | |
| 
 | |
| <p>
 | |
| The first step is a choose your own adventure: do you want a sequential
 | |
| container, a set-like container, or a map-like container?  The most important
 | |
| thing when choosing a container is the algorithmic properties of how you plan to
 | |
| access the container.  Based on that, you should use:</p>
 | |
| 
 | |
| <ul>
 | |
| <li>a <a href="#ds_map">map-like</a> container if you need efficient look-up
 | |
|     of an value based on another value.  Map-like containers also support
 | |
|     efficient queries for containment (whether a key is in the map).  Map-like
 | |
|     containers generally do not support efficient reverse mapping (values to
 | |
|     keys).  If you need that, use two maps.  Some map-like containers also
 | |
|     support efficient iteration through the keys in sorted order.  Map-like
 | |
|     containers are the most expensive sort, only use them if you need one of
 | |
|     these capabilities.</li>
 | |
| 
 | |
| <li>a <a href="#ds_set">set-like</a> container if you need to put a bunch of
 | |
|     stuff into a container that automatically eliminates duplicates.  Some
 | |
|     set-like containers support efficient iteration through the elements in
 | |
|     sorted order.  Set-like containers are more expensive than sequential
 | |
|     containers.
 | |
| </li>
 | |
| 
 | |
| <li>a <a href="#ds_sequential">sequential</a> container provides
 | |
|     the most efficient way to add elements and keeps track of the order they are
 | |
|     added to the collection.  They permit duplicates and support efficient
 | |
|     iteration, but do not support efficient look-up based on a key.
 | |
| </li>
 | |
| 
 | |
| </ul>
 | |
| 
 | |
| <p>
 | |
| Once the proper category of container is determined, you can fine tune the
 | |
| memory use, constant factors, and cache behaviors of access by intelligently
 | |
| picking a member of the category.  Note that constant factors and cache behavior
 | |
| can be a big deal.  If you have a vector that usually only contains a few
 | |
| elements (but could contain many), for example, it's much better to use
 | |
| <a href="#dss_smallvector">SmallVector</a> than <a href="#dss_vector">vector</a>
 | |
| .  Doing so avoids (relatively) expensive malloc/free calls, which dwarf the
 | |
| cost of adding the elements to the container. </p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- ======================================================================= -->
 | |
| <div class="doc_subsection">
 | |
|   <a name="ds_sequential">Sequential Containers (std::vector, std::list, etc)</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| There are a variety of sequential containers available for you, based on your
 | |
| needs.  Pick the first in this section that will do what you want.
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="dss_fixedarrays">Fixed Size Arrays</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| <p>Fixed size arrays are very simple and very fast.  They are good if you know
 | |
| exactly how many elements you have, or you have a (low) upper bound on how many
 | |
| you have.</p>
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="dss_heaparrays">Heap Allocated Arrays</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| <p>Heap allocated arrays (new[] + delete[]) are also simple.  They are good if
 | |
| the number of elements is variable, if you know how many elements you will need
 | |
| before the array is allocated, and if the array is usually large (if not,
 | |
| consider a <a href="#dss_smallvector">SmallVector</a>).  The cost of a heap
 | |
| allocated array is the cost of the new/delete (aka malloc/free).  Also note that
 | |
| if you are allocating an array of a type with a constructor, the constructor and
 | |
| destructors will be run for every element in the array (re-sizable vectors only
 | |
| construct those elements actually used).</p>
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="dss_smallvector">"llvm/ADT/SmallVector.h"</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| <p><tt>SmallVector<Type, N></tt> is a simple class that looks and smells
 | |
| just like <tt>vector<Type></tt>:
 | |
| it supports efficient iteration, lays out elements in memory order (so you can
 | |
| do pointer arithmetic between elements), supports efficient push_back/pop_back
 | |
| operations, supports efficient random access to its elements, etc.</p>
 | |
| 
 | |
| <p>The advantage of SmallVector is that it allocates space for
 | |
| some number of elements (N) <b>in the object itself</b>.  Because of this, if
 | |
| the SmallVector is dynamically smaller than N, no malloc is performed.  This can
 | |
| be a big win in cases where the malloc/free call is far more expensive than the
 | |
| code that fiddles around with the elements.</p>
 | |
| 
 | |
| <p>This is good for vectors that are "usually small" (e.g. the number of
 | |
| predecessors/successors of a block is usually less than 8).  On the other hand,
 | |
| this makes the size of the SmallVector itself large, so you don't want to
 | |
| allocate lots of them (doing so will waste a lot of space).  As such,
 | |
| SmallVectors are most useful when on the stack.</p>
 | |
| 
 | |
| <p>SmallVector also provides a nice portable and efficient replacement for
 | |
| <tt>alloca</tt>.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="dss_vector"><vector></a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| <p>
 | |
| std::vector is well loved and respected.  It is useful when SmallVector isn't:
 | |
| when the size of the vector is often large (thus the small optimization will
 | |
| rarely be a benefit) or if you will be allocating many instances of the vector
 | |
| itself (which would waste space for elements that aren't in the container).
 | |
| vector is also useful when interfacing with code that expects vectors :).
 | |
| </p>
 | |
| 
 | |
| <p>One worthwhile note about std::vector: avoid code like this:</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| for ( ... ) {
 | |
|    std::vector<foo> V;
 | |
|    use V;
 | |
| }
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <p>Instead, write this as:</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| std::vector<foo> V;
 | |
| for ( ... ) {
 | |
|    use V;
 | |
|    V.clear();
 | |
| }
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <p>Doing so will save (at least) one heap allocation and free per iteration of
 | |
| the loop.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="dss_deque"><deque></a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| <p>std::deque is, in some senses, a generalized version of std::vector.  Like
 | |
| std::vector, it provides constant time random access and other similar
 | |
| properties, but it also provides efficient access to the front of the list.  It
 | |
| does not guarantee continuity of elements within memory.</p>
 | |
| 
 | |
| <p>In exchange for this extra flexibility, std::deque has significantly higher
 | |
| constant factor costs than std::vector.  If possible, use std::vector or
 | |
| something cheaper.</p>
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="dss_list"><list></a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| <p>std::list is an extremely inefficient class that is rarely useful.
 | |
| It performs a heap allocation for every element inserted into it, thus having an
 | |
| extremely high constant factor, particularly for small data types.  std::list
 | |
| also only supports bidirectional iteration, not random access iteration.</p>
 | |
| 
 | |
| <p>In exchange for this high cost, std::list supports efficient access to both
 | |
| ends of the list (like std::deque, but unlike std::vector or SmallVector).  In
 | |
| addition, the iterator invalidation characteristics of std::list are stronger
 | |
| than that of a vector class: inserting or removing an element into the list does
 | |
| not invalidate iterator or pointers to other elements in the list.</p>
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="dss_ilist">llvm/ADT/ilist</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| <p><tt>ilist<T></tt> implements an 'intrusive' doubly-linked list.  It is
 | |
| intrusive, because it requires the element to store and provide access to the
 | |
| prev/next pointers for the list.</p>
 | |
| 
 | |
| <p>ilist has the same drawbacks as std::list, and additionally requires an
 | |
| ilist_traits implementation for the element type, but it provides some novel
 | |
| characteristics.  In particular, it can efficiently store polymorphic objects,
 | |
| the traits class is informed when an element is inserted or removed from the
 | |
| list, and ilists are guaranteed to support a constant-time splice operation.
 | |
| </p>
 | |
| 
 | |
| <p>These properties are exactly what we want for things like Instructions and
 | |
| basic blocks, which is why these are implemented with ilists.</p>
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="dss_other">Other Sequential Container options</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| <p>Other STL containers are available, such as std::string.</p>
 | |
| 
 | |
| <p>There are also various STL adapter classes such as std::queue,
 | |
| std::priority_queue, std::stack, etc.  These provide simplified access to an
 | |
| underlying container but don't affect the cost of the container itself.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| 
 | |
| <!-- ======================================================================= -->
 | |
| <div class="doc_subsection">
 | |
|   <a name="ds_set">Set-Like Containers (std::set, SmallSet, SetVector, etc)</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>Set-like containers are useful when you need to canonicalize multiple values
 | |
| into a single representation.  There are several different choices for how to do
 | |
| this, providing various trade-offs.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="dss_sortedvectorset">A sorted 'vector'</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>If you intend to insert a lot of elements, then do a lot of queries, a
 | |
| great approach is to use a vector (or other sequential container) with
 | |
| std::sort+std::unique to remove duplicates.  This approach works really well if
 | |
| your usage pattern has these two distinct phases (insert then query), and can be
 | |
| coupled with a good choice of <a href="#ds_sequential">sequential container</a>.
 | |
| </p>
 | |
| 
 | |
| <p>
 | |
| This combination provides the several nice properties: the result data is
 | |
| contiguous in memory (good for cache locality), has few allocations, is easy to
 | |
| address (iterators in the final vector are just indices or pointers), and can be
 | |
| efficiently queried with a standard binary or radix search.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="dss_smallset">"llvm/ADT/SmallSet.h"</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>If you have a set-like data structure that is usually small and whose elements
 | |
| are reasonably small, a <tt>SmallSet<Type, N></tt> is a good choice.  This set
 | |
| has space for N elements in place (thus, if the set is dynamically smaller than
 | |
| N, no malloc traffic is required) and accesses them with a simple linear search.
 | |
| When the set grows beyond 'N' elements, it allocates a more expensive representation that
 | |
| guarantees efficient access (for most types, it falls back to std::set, but for
 | |
| pointers it uses something far better, <a
 | |
| href="#dss_smallptrset">SmallPtrSet</a>).</p>
 | |
| 
 | |
| <p>The magic of this class is that it handles small sets extremely efficiently,
 | |
| but gracefully handles extremely large sets without loss of efficiency.  The
 | |
| drawback is that the interface is quite small: it supports insertion, queries
 | |
| and erasing, but does not support iteration.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="dss_smallptrset">"llvm/ADT/SmallPtrSet.h"</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>SmallPtrSet has all the advantages of SmallSet (and a SmallSet of pointers is 
 | |
| transparently implemented with a SmallPtrSet), but also supports iterators.  If
 | |
| more than 'N' insertions are performed, a single quadratically
 | |
| probed hash table is allocated and grows as needed, providing extremely
 | |
| efficient access (constant time insertion/deleting/queries with low constant
 | |
| factors) and is very stingy with malloc traffic.</p>
 | |
| 
 | |
| <p>Note that, unlike std::set, the iterators of SmallPtrSet are invalidated
 | |
| whenever an insertion occurs.  Also, the values visited by the iterators are not
 | |
| visited in sorted order.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="dss_FoldingSet">"llvm/ADT/FoldingSet.h"</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>
 | |
| FoldingSet is an aggregate class that is really good at uniquing
 | |
| expensive-to-create or polymorphic objects.  It is a combination of a chained
 | |
| hash table with intrusive links (uniqued objects are required to inherit from
 | |
| FoldingSetNode) that uses <a href="#dss_smallvector">SmallVector</a> as part of
 | |
| its ID process.</p>
 | |
| 
 | |
| <p>Consider a case where you want to implement a "getOrCreateFoo" method for
 | |
| a complex object (for example, a node in the code generator).  The client has a
 | |
| description of *what* it wants to generate (it knows the opcode and all the
 | |
| operands), but we don't want to 'new' a node, then try inserting it into a set
 | |
| only to find out it already exists, at which point we would have to delete it
 | |
| and return the node that already exists.
 | |
| </p>
 | |
| 
 | |
| <p>To support this style of client, FoldingSet perform a query with a
 | |
| FoldingSetNodeID (which wraps SmallVector) that can be used to describe the
 | |
| element that we want to query for.  The query either returns the element
 | |
| matching the ID or it returns an opaque ID that indicates where insertion should
 | |
| take place.  Construction of the ID usually does not require heap traffic.</p>
 | |
| 
 | |
| <p>Because FoldingSet uses intrusive links, it can support polymorphic objects
 | |
| in the set (for example, you can have SDNode instances mixed with LoadSDNodes).
 | |
| Because the elements are individually allocated, pointers to the elements are
 | |
| stable: inserting or removing elements does not invalidate any pointers to other
 | |
| elements.
 | |
| </p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="dss_set"><set></a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p><tt>std::set</tt> is a reasonable all-around set class, which is decent at
 | |
| many things but great at nothing.  std::set allocates memory for each element
 | |
| inserted (thus it is very malloc intensive) and typically stores three pointers
 | |
| per element in the set (thus adding a large amount of per-element space
 | |
| overhead).  It offers guaranteed log(n) performance, which is not particularly
 | |
| fast from a complexity standpoint (particularly if the elements of the set are
 | |
| expensive to compare, like strings), and has extremely high constant factors for
 | |
| lookup, insertion and removal.</p>
 | |
| 
 | |
| <p>The advantages of std::set are that its iterators are stable (deleting or
 | |
| inserting an element from the set does not affect iterators or pointers to other
 | |
| elements) and that iteration over the set is guaranteed to be in sorted order.
 | |
| If the elements in the set are large, then the relative overhead of the pointers
 | |
| and malloc traffic is not a big deal, but if the elements of the set are small,
 | |
| std::set is almost never a good choice.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="dss_setvector">"llvm/ADT/SetVector.h"</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| <p>LLVM's SetVector<Type> is an adapter class that combines your choice of
 | |
| a set-like container along with a <a href="#ds_sequential">Sequential 
 | |
| Container</a>.  The important property
 | |
| that this provides is efficient insertion with uniquing (duplicate elements are
 | |
| ignored) with iteration support.  It implements this by inserting elements into
 | |
| both a set-like container and the sequential container, using the set-like
 | |
| container for uniquing and the sequential container for iteration.
 | |
| </p>
 | |
| 
 | |
| <p>The difference between SetVector and other sets is that the order of
 | |
| iteration is guaranteed to match the order of insertion into the SetVector.
 | |
| This property is really important for things like sets of pointers.  Because
 | |
| pointer values are non-deterministic (e.g. vary across runs of the program on
 | |
| different machines), iterating over the pointers in the set will
 | |
| not be in a well-defined order.</p>
 | |
| 
 | |
| <p>
 | |
| The drawback of SetVector is that it requires twice as much space as a normal
 | |
| set and has the sum of constant factors from the set-like container and the 
 | |
| sequential container that it uses.  Use it *only* if you need to iterate over 
 | |
| the elements in a deterministic order.  SetVector is also expensive to delete
 | |
| elements out of (linear time), unless you use it's "pop_back" method, which is
 | |
| faster.
 | |
| </p>
 | |
| 
 | |
| <p>SetVector is an adapter class that defaults to using std::vector and std::set
 | |
| for the underlying containers, so it is quite expensive.  However,
 | |
| <tt>"llvm/ADT/SetVector.h"</tt> also provides a SmallSetVector class, which
 | |
| defaults to using a SmallVector and SmallSet of a specified size.  If you use
 | |
| this, and if your sets are dynamically smaller than N, you will save a lot of 
 | |
| heap traffic.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="dss_uniquevector">"llvm/ADT/UniqueVector.h"</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>
 | |
| UniqueVector is similar to <a href="#dss_setvector">SetVector</a>, but it
 | |
| retains a unique ID for each element inserted into the set.  It internally
 | |
| contains a map and a vector, and it assigns a unique ID for each value inserted
 | |
| into the set.</p>
 | |
| 
 | |
| <p>UniqueVector is very expensive: its cost is the sum of the cost of
 | |
| maintaining both the map and vector, it has high complexity, high constant
 | |
| factors, and produces a lot of malloc traffic.  It should be avoided.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="dss_otherset">Other Set-Like Container Options</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>
 | |
| The STL provides several other options, such as std::multiset and the various 
 | |
| "hash_set" like containers (whether from C++ TR1 or from the SGI library).</p>
 | |
| 
 | |
| <p>std::multiset is useful if you're not interested in elimination of
 | |
| duplicates, but has all the drawbacks of std::set.  A sorted vector (where you 
 | |
| don't delete duplicate entries) or some other approach is almost always
 | |
| better.</p>
 | |
| 
 | |
| <p>The various hash_set implementations (exposed portably by
 | |
| "llvm/ADT/hash_set") is a simple chained hashtable.  This algorithm is as malloc
 | |
| intensive as std::set (performing an allocation for each element inserted,
 | |
| thus having really high constant factors) but (usually) provides O(1)
 | |
| insertion/deletion of elements.  This can be useful if your elements are large
 | |
| (thus making the constant-factor cost relatively low) or if comparisons are
 | |
| expensive.  Element iteration does not visit elements in a useful order.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- ======================================================================= -->
 | |
| <div class="doc_subsection">
 | |
|   <a name="ds_map">Map-Like Containers (std::map, DenseMap, etc)</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| Map-like containers are useful when you want to associate data to a key.  As
 | |
| usual, there are a lot of different ways to do this. :)
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="dss_sortedvectormap">A sorted 'vector'</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>
 | |
| If your usage pattern follows a strict insert-then-query approach, you can
 | |
| trivially use the same approach as <a href="#dss_sortedvectorset">sorted vectors
 | |
| for set-like containers</a>.  The only difference is that your query function
 | |
| (which uses std::lower_bound to get efficient log(n) lookup) should only compare
 | |
| the key, not both the key and value.  This yields the same advantages as sorted
 | |
| vectors for sets.
 | |
| </p>
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="dss_stringmap">"llvm/ADT/StringMap.h"</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>
 | |
| Strings are commonly used as keys in maps, and they are difficult to support
 | |
| efficiently: they are variable length, inefficient to hash and compare when
 | |
| long, expensive to copy, etc.  StringMap is a specialized container designed to
 | |
| cope with these issues.  It supports mapping an arbitrary range of bytes to an
 | |
| arbitrary other object.</p>
 | |
| 
 | |
| <p>The StringMap implementation uses a quadratically-probed hash table, where
 | |
| the buckets store a pointer to the heap allocated entries (and some other
 | |
| stuff).  The entries in the map must be heap allocated because the strings are
 | |
| variable length.  The string data (key) and the element object (value) are
 | |
| stored in the same allocation with the string data immediately after the element
 | |
| object.  This container guarantees the "<tt>(char*)(&Value+1)</tt>" points
 | |
| to the key string for a value.</p>
 | |
| 
 | |
| <p>The StringMap is very fast for several reasons: quadratic probing is very
 | |
| cache efficient for lookups, the hash value of strings in buckets is not
 | |
| recomputed when lookup up an element, StringMap rarely has to touch the
 | |
| memory for unrelated objects when looking up a value (even when hash collisions
 | |
| happen), hash table growth does not recompute the hash values for strings
 | |
| already in the table, and each pair in the map is store in a single allocation
 | |
| (the string data is stored in the same allocation as the Value of a pair).</p>
 | |
| 
 | |
| <p>StringMap also provides query methods that take byte ranges, so it only ever
 | |
| copies a string if a value is inserted into the table.</p>
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="dss_indexedmap">"llvm/ADT/IndexedMap.h"</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| <p>
 | |
| IndexedMap is a specialized container for mapping small dense integers (or
 | |
| values that can be mapped to small dense integers) to some other type.  It is
 | |
| internally implemented as a vector with a mapping function that maps the keys to
 | |
| the dense integer range.
 | |
| </p>
 | |
| 
 | |
| <p>
 | |
| This is useful for cases like virtual registers in the LLVM code generator: they
 | |
| have a dense mapping that is offset by a compile-time constant (the first
 | |
| virtual register ID).</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="dss_densemap">"llvm/ADT/DenseMap.h"</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>
 | |
| DenseMap is a simple quadratically probed hash table.  It excels at supporting
 | |
| small keys and values: it uses a single allocation to hold all of the pairs that
 | |
| are currently inserted in the map.  DenseMap is a great way to map pointers to
 | |
| pointers, or map other small types to each other.
 | |
| </p>
 | |
| 
 | |
| <p>
 | |
| There are several aspects of DenseMap that you should be aware of, however.  The
 | |
| iterators in a densemap are invalidated whenever an insertion occurs, unlike
 | |
| map.  Also, because DenseMap allocates space for a large number of key/value
 | |
| pairs (it starts with 64 by default), it will waste a lot of space if your keys
 | |
| or values are large.  Finally, you must implement a partial specialization of
 | |
| DenseMapKeyInfo for the key that you want, if it isn't already supported.  This
 | |
| is required to tell DenseMap about two special marker values (which can never be
 | |
| inserted into the map) that it needs internally.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="dss_map"><map></a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>
 | |
| std::map has similar characteristics to <a href="#dss_set">std::set</a>: it uses
 | |
| a single allocation per pair inserted into the map, it offers log(n) lookup with
 | |
| an extremely large constant factor, imposes a space penalty of 3 pointers per
 | |
| pair in the map, etc.</p>
 | |
| 
 | |
| <p>std::map is most useful when your keys or values are very large, if you need
 | |
| to iterate over the collection in sorted order, or if you need stable iterators
 | |
| into the map (i.e. they don't get invalidated if an insertion or deletion of
 | |
| another element takes place).</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="dss_othermap">Other Map-Like Container Options</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>
 | |
| The STL provides several other options, such as std::multimap and the various 
 | |
| "hash_map" like containers (whether from C++ TR1 or from the SGI library).</p>
 | |
| 
 | |
| <p>std::multimap is useful if you want to map a key to multiple values, but has
 | |
| all the drawbacks of std::map.  A sorted vector or some other approach is almost
 | |
| always better.</p>
 | |
| 
 | |
| <p>The various hash_map implementations (exposed portably by
 | |
| "llvm/ADT/hash_map") are simple chained hash tables.  This algorithm is as
 | |
| malloc intensive as std::map (performing an allocation for each element
 | |
| inserted, thus having really high constant factors) but (usually) provides O(1)
 | |
| insertion/deletion of elements.  This can be useful if your elements are large
 | |
| (thus making the constant-factor cost relatively low) or if comparisons are
 | |
| expensive.  Element iteration does not visit elements in a useful order.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| 
 | |
| <!-- *********************************************************************** -->
 | |
| <div class="doc_section">
 | |
|   <a name="common">Helpful Hints for Common Operations</a>
 | |
| </div>
 | |
| <!-- *********************************************************************** -->
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>This section describes how to perform some very simple transformations of
 | |
| LLVM code.  This is meant to give examples of common idioms used, showing the
 | |
| practical side of LLVM transformations.  <p> Because this is a "how-to" section,
 | |
| you should also read about the main classes that you will be working with.  The
 | |
| <a href="#coreclasses">Core LLVM Class Hierarchy Reference</a> contains details
 | |
| and descriptions of the main classes that you should know about.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- NOTE: this section should be heavy on example code -->
 | |
| <!-- ======================================================================= -->
 | |
| <div class="doc_subsection">
 | |
|   <a name="inspection">Basic Inspection and Traversal Routines</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>The LLVM compiler infrastructure have many different data structures that may
 | |
| be traversed.  Following the example of the C++ standard template library, the
 | |
| techniques used to traverse these various data structures are all basically the
 | |
| same.  For a enumerable sequence of values, the <tt>XXXbegin()</tt> function (or
 | |
| method) returns an iterator to the start of the sequence, the <tt>XXXend()</tt>
 | |
| function returns an iterator pointing to one past the last valid element of the
 | |
| sequence, and there is some <tt>XXXiterator</tt> data type that is common
 | |
| between the two operations.</p>
 | |
| 
 | |
| <p>Because the pattern for iteration is common across many different aspects of
 | |
| the program representation, the standard template library algorithms may be used
 | |
| on them, and it is easier to remember how to iterate. First we show a few common
 | |
| examples of the data structures that need to be traversed.  Other data
 | |
| structures are traversed in very similar ways.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="iterate_function">Iterating over the </a><a
 | |
|   href="#BasicBlock"><tt>BasicBlock</tt></a>s in a <a
 | |
|   href="#Function"><tt>Function</tt></a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>It's quite common to have a <tt>Function</tt> instance that you'd like to
 | |
| transform in some way; in particular, you'd like to manipulate its
 | |
| <tt>BasicBlock</tt>s.  To facilitate this, you'll need to iterate over all of
 | |
| the <tt>BasicBlock</tt>s that constitute the <tt>Function</tt>. The following is
 | |
| an example that prints the name of a <tt>BasicBlock</tt> and the number of
 | |
| <tt>Instruction</tt>s it contains:</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| // <i>func is a pointer to a Function instance</i>
 | |
| for (Function::iterator i = func->begin(), e = func->end(); i != e; ++i)
 | |
|   // <i>Print out the name of the basic block if it has one, and then the</i>
 | |
|   // <i>number of instructions that it contains</i>
 | |
|   llvm::cerr << "Basic block (name=" << i->getName() << ") has "
 | |
|              << i->size() << " instructions.\n";
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <p>Note that i can be used as if it were a pointer for the purposes of
 | |
| invoking member functions of the <tt>Instruction</tt> class.  This is
 | |
| because the indirection operator is overloaded for the iterator
 | |
| classes.  In the above code, the expression <tt>i->size()</tt> is
 | |
| exactly equivalent to <tt>(*i).size()</tt> just like you'd expect.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="iterate_basicblock">Iterating over the </a><a
 | |
|   href="#Instruction"><tt>Instruction</tt></a>s in a <a
 | |
|   href="#BasicBlock"><tt>BasicBlock</tt></a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>Just like when dealing with <tt>BasicBlock</tt>s in <tt>Function</tt>s, it's
 | |
| easy to iterate over the individual instructions that make up
 | |
| <tt>BasicBlock</tt>s. Here's a code snippet that prints out each instruction in
 | |
| a <tt>BasicBlock</tt>:</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| // <i>blk is a pointer to a BasicBlock instance</i>
 | |
| for (BasicBlock::iterator i = blk->begin(), e = blk->end(); i != e; ++i)
 | |
|    // <i>The next statement works since operator<<(ostream&,...)</i>
 | |
|    // <i>is overloaded for Instruction&</i>
 | |
|    llvm::cerr << *i << "\n";
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <p>However, this isn't really the best way to print out the contents of a
 | |
| <tt>BasicBlock</tt>!  Since the ostream operators are overloaded for virtually
 | |
| anything you'll care about, you could have just invoked the print routine on the
 | |
| basic block itself: <tt>llvm::cerr << *blk << "\n";</tt>.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="iterate_institer">Iterating over the </a><a
 | |
|   href="#Instruction"><tt>Instruction</tt></a>s in a <a
 | |
|   href="#Function"><tt>Function</tt></a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>If you're finding that you commonly iterate over a <tt>Function</tt>'s
 | |
| <tt>BasicBlock</tt>s and then that <tt>BasicBlock</tt>'s <tt>Instruction</tt>s,
 | |
| <tt>InstIterator</tt> should be used instead. You'll need to include <a
 | |
| href="/doxygen/InstIterator_8h-source.html"><tt>llvm/Support/InstIterator.h</tt></a>,
 | |
| and then instantiate <tt>InstIterator</tt>s explicitly in your code.  Here's a
 | |
| small example that shows how to dump all instructions in a function to the standard error stream:<p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| #include "<a href="/doxygen/InstIterator_8h-source.html">llvm/Support/InstIterator.h</a>"
 | |
| 
 | |
| // <i>F is a pointer to a Function instance</i>
 | |
| for (inst_iterator i = inst_begin(F), e = inst_end(F); i != e; ++i)
 | |
|   llvm::cerr << *i << "\n";
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <p>Easy, isn't it?  You can also use <tt>InstIterator</tt>s to fill a
 | |
| work list with its initial contents.  For example, if you wanted to
 | |
| initialize a work list to contain all instructions in a <tt>Function</tt>
 | |
| F, all you would need to do is something like:</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| std::set<Instruction*> worklist;
 | |
| worklist.insert(inst_begin(F), inst_end(F));
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <p>The STL set <tt>worklist</tt> would now contain all instructions in the
 | |
| <tt>Function</tt> pointed to by F.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="iterate_convert">Turning an iterator into a class pointer (and
 | |
|   vice-versa)</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>Sometimes, it'll be useful to grab a reference (or pointer) to a class
 | |
| instance when all you've got at hand is an iterator.  Well, extracting
 | |
| a reference or a pointer from an iterator is very straight-forward.
 | |
| Assuming that <tt>i</tt> is a <tt>BasicBlock::iterator</tt> and <tt>j</tt>
 | |
| is a <tt>BasicBlock::const_iterator</tt>:</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| Instruction& inst = *i;   // <i>Grab reference to instruction reference</i>
 | |
| Instruction* pinst = &*i; // <i>Grab pointer to instruction reference</i>
 | |
| const Instruction& inst = *j;
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <p>However, the iterators you'll be working with in the LLVM framework are
 | |
| special: they will automatically convert to a ptr-to-instance type whenever they
 | |
| need to.  Instead of dereferencing the iterator and then taking the address of
 | |
| the result, you can simply assign the iterator to the proper pointer type and
 | |
| you get the dereference and address-of operation as a result of the assignment
 | |
| (behind the scenes, this is a result of overloading casting mechanisms).  Thus
 | |
| the last line of the last example,</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| Instruction* pinst = &*i;
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <p>is semantically equivalent to</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| Instruction* pinst = i;
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <p>It's also possible to turn a class pointer into the corresponding iterator,
 | |
| and this is a constant time operation (very efficient).  The following code
 | |
| snippet illustrates use of the conversion constructors provided by LLVM
 | |
| iterators.  By using these, you can explicitly grab the iterator of something
 | |
| without actually obtaining it via iteration over some structure:</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| void printNextInstruction(Instruction* inst) {
 | |
|   BasicBlock::iterator it(inst);
 | |
|   ++it; // <i>After this line, it refers to the instruction after *inst</i>
 | |
|   if (it != inst->getParent()->end()) llvm::cerr << *it << "\n";
 | |
| }
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!--_______________________________________________________________________-->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="iterate_complex">Finding call sites: a slightly more complex
 | |
|   example</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>Say that you're writing a FunctionPass and would like to count all the
 | |
| locations in the entire module (that is, across every <tt>Function</tt>) where a
 | |
| certain function (i.e., some <tt>Function</tt>*) is already in scope.  As you'll
 | |
| learn later, you may want to use an <tt>InstVisitor</tt> to accomplish this in a
 | |
| much more straight-forward manner, but this example will allow us to explore how
 | |
| you'd do it if you didn't have <tt>InstVisitor</tt> around. In pseudo-code, this
 | |
| is what we want to do:</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| initialize callCounter to zero
 | |
| for each Function f in the Module
 | |
|   for each BasicBlock b in f
 | |
|     for each Instruction i in b
 | |
|       if (i is a CallInst and calls the given function)
 | |
|         increment callCounter
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <p>And the actual code is (remember, because we're writing a
 | |
| <tt>FunctionPass</tt>, our <tt>FunctionPass</tt>-derived class simply has to
 | |
| override the <tt>runOnFunction</tt> method):</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| Function* targetFunc = ...;
 | |
| 
 | |
| class OurFunctionPass : public FunctionPass {
 | |
|   public:
 | |
|     OurFunctionPass(): callCounter(0) { }
 | |
| 
 | |
|     virtual runOnFunction(Function& F) {
 | |
|       for (Function::iterator b = F.begin(), be = F.end(); b != be; ++b) {
 | |
|         for (BasicBlock::iterator i = b->begin(); ie = b->end(); i != ie; ++i) {
 | |
|           if (<a href="#CallInst">CallInst</a>* callInst = <a href="#isa">dyn_cast</a><<a
 | |
|  href="#CallInst">CallInst</a>>(&*i)) {
 | |
|             // <i>We know we've encountered a call instruction, so we</i>
 | |
|             // <i>need to determine if it's a call to the</i>
 | |
|             // <i>function pointed to by m_func or not</i>
 | |
| 
 | |
|             if (callInst->getCalledFunction() == targetFunc)
 | |
|               ++callCounter;
 | |
|           }
 | |
|         }
 | |
|       }
 | |
|     }
 | |
| 
 | |
|   private:
 | |
|     unsigned  callCounter;
 | |
| };
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!--_______________________________________________________________________-->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="calls_and_invokes">Treating calls and invokes the same way</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>You may have noticed that the previous example was a bit oversimplified in
 | |
| that it did not deal with call sites generated by 'invoke' instructions. In
 | |
| this, and in other situations, you may find that you want to treat
 | |
| <tt>CallInst</tt>s and <tt>InvokeInst</tt>s the same way, even though their
 | |
| most-specific common base class is <tt>Instruction</tt>, which includes lots of
 | |
| less closely-related things. For these cases, LLVM provides a handy wrapper
 | |
| class called <a
 | |
| href="http://llvm.org/doxygen/classllvm_1_1CallSite.html"><tt>CallSite</tt></a>.
 | |
| It is essentially a wrapper around an <tt>Instruction</tt> pointer, with some
 | |
| methods that provide functionality common to <tt>CallInst</tt>s and
 | |
| <tt>InvokeInst</tt>s.</p>
 | |
| 
 | |
| <p>This class has "value semantics": it should be passed by value, not by
 | |
| reference and it should not be dynamically allocated or deallocated using
 | |
| <tt>operator new</tt> or <tt>operator delete</tt>. It is efficiently copyable,
 | |
| assignable and constructable, with costs equivalents to that of a bare pointer.
 | |
| If you look at its definition, it has only a single pointer member.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!--_______________________________________________________________________-->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="iterate_chains">Iterating over def-use & use-def chains</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>Frequently, we might have an instance of the <a
 | |
| href="/doxygen/classllvm_1_1Value.html">Value Class</a> and we want to
 | |
| determine which <tt>User</tt>s use the <tt>Value</tt>.  The list of all
 | |
| <tt>User</tt>s of a particular <tt>Value</tt> is called a <i>def-use</i> chain.
 | |
| For example, let's say we have a <tt>Function*</tt> named <tt>F</tt> to a
 | |
| particular function <tt>foo</tt>. Finding all of the instructions that
 | |
| <i>use</i> <tt>foo</tt> is as simple as iterating over the <i>def-use</i> chain
 | |
| of <tt>F</tt>:</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| Function* F = ...;
 | |
| 
 | |
| for (Value::use_iterator i = F->use_begin(), e = F->use_end(); i != e; ++i)
 | |
|   if (Instruction *Inst = dyn_cast<Instruction>(*i)) {
 | |
|     llvm::cerr << "F is used in instruction:\n";
 | |
|     llvm::cerr << *Inst << "\n";
 | |
|   }
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <p>Alternately, it's common to have an instance of the <a
 | |
| href="/doxygen/classllvm_1_1User.html">User Class</a> and need to know what
 | |
| <tt>Value</tt>s are used by it.  The list of all <tt>Value</tt>s used by a
 | |
| <tt>User</tt> is known as a <i>use-def</i> chain.  Instances of class
 | |
| <tt>Instruction</tt> are common <tt>User</tt>s, so we might want to iterate over
 | |
| all of the values that a particular instruction uses (that is, the operands of
 | |
| the particular <tt>Instruction</tt>):</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| Instruction* pi = ...;
 | |
| 
 | |
| for (User::op_iterator i = pi->op_begin(), e = pi->op_end(); i != e; ++i) {
 | |
|   Value* v = *i;
 | |
|   // <i>...</i>
 | |
| }
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <!--
 | |
|   def-use chains ("finding all users of"): Value::use_begin/use_end
 | |
|   use-def chains ("finding all values used"): User::op_begin/op_end [op=operand]
 | |
| -->
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- ======================================================================= -->
 | |
| <div class="doc_subsection">
 | |
|   <a name="simplechanges">Making simple changes</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>There are some primitive transformation operations present in the LLVM
 | |
| infrastructure that are worth knowing about.  When performing
 | |
| transformations, it's fairly common to manipulate the contents of basic
 | |
| blocks. This section describes some of the common methods for doing so
 | |
| and gives example code.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!--_______________________________________________________________________-->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="schanges_creating">Creating and inserting new
 | |
|   <tt>Instruction</tt>s</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p><i>Instantiating Instructions</i></p>
 | |
| 
 | |
| <p>Creation of <tt>Instruction</tt>s is straight-forward: simply call the
 | |
| constructor for the kind of instruction to instantiate and provide the necessary
 | |
| parameters. For example, an <tt>AllocaInst</tt> only <i>requires</i> a
 | |
| (const-ptr-to) <tt>Type</tt>. Thus:</p> 
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| AllocaInst* ai = new AllocaInst(Type::IntTy);
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <p>will create an <tt>AllocaInst</tt> instance that represents the allocation of
 | |
| one integer in the current stack frame, at run time. Each <tt>Instruction</tt>
 | |
| subclass is likely to have varying default parameters which change the semantics
 | |
| of the instruction, so refer to the <a
 | |
| href="/doxygen/classllvm_1_1Instruction.html">doxygen documentation for the subclass of
 | |
| Instruction</a> that you're interested in instantiating.</p>
 | |
| 
 | |
| <p><i>Naming values</i></p>
 | |
| 
 | |
| <p>It is very useful to name the values of instructions when you're able to, as
 | |
| this facilitates the debugging of your transformations.  If you end up looking
 | |
| at generated LLVM machine code, you definitely want to have logical names
 | |
| associated with the results of instructions!  By supplying a value for the
 | |
| <tt>Name</tt> (default) parameter of the <tt>Instruction</tt> constructor, you
 | |
| associate a logical name with the result of the instruction's execution at
 | |
| run time.  For example, say that I'm writing a transformation that dynamically
 | |
| allocates space for an integer on the stack, and that integer is going to be
 | |
| used as some kind of index by some other code.  To accomplish this, I place an
 | |
| <tt>AllocaInst</tt> at the first point in the first <tt>BasicBlock</tt> of some
 | |
| <tt>Function</tt>, and I'm intending to use it within the same
 | |
| <tt>Function</tt>. I might do:</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| AllocaInst* pa = new AllocaInst(Type::IntTy, 0, "indexLoc");
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <p>where <tt>indexLoc</tt> is now the logical name of the instruction's
 | |
| execution value, which is a pointer to an integer on the run time stack.</p>
 | |
| 
 | |
| <p><i>Inserting instructions</i></p>
 | |
| 
 | |
| <p>There are essentially two ways to insert an <tt>Instruction</tt>
 | |
| into an existing sequence of instructions that form a <tt>BasicBlock</tt>:</p>
 | |
| 
 | |
| <ul>
 | |
|   <li>Insertion into an explicit instruction list
 | |
| 
 | |
|     <p>Given a <tt>BasicBlock* pb</tt>, an <tt>Instruction* pi</tt> within that
 | |
|     <tt>BasicBlock</tt>, and a newly-created instruction we wish to insert
 | |
|     before <tt>*pi</tt>, we do the following: </p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| BasicBlock *pb = ...;
 | |
| Instruction *pi = ...;
 | |
| Instruction *newInst = new Instruction(...);
 | |
| 
 | |
| pb->getInstList().insert(pi, newInst); // <i>Inserts newInst before pi in pb</i>
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
|     <p>Appending to the end of a <tt>BasicBlock</tt> is so common that
 | |
|     the <tt>Instruction</tt> class and <tt>Instruction</tt>-derived
 | |
|     classes provide constructors which take a pointer to a
 | |
|     <tt>BasicBlock</tt> to be appended to. For example code that
 | |
|     looked like: </p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| BasicBlock *pb = ...;
 | |
| Instruction *newInst = new Instruction(...);
 | |
| 
 | |
| pb->getInstList().push_back(newInst); // <i>Appends newInst to pb</i>
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
|     <p>becomes: </p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| BasicBlock *pb = ...;
 | |
| Instruction *newInst = new Instruction(..., pb);
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
|     <p>which is much cleaner, especially if you are creating
 | |
|     long instruction streams.</p></li>
 | |
| 
 | |
|   <li>Insertion into an implicit instruction list
 | |
| 
 | |
|     <p><tt>Instruction</tt> instances that are already in <tt>BasicBlock</tt>s
 | |
|     are implicitly associated with an existing instruction list: the instruction
 | |
|     list of the enclosing basic block. Thus, we could have accomplished the same
 | |
|     thing as the above code without being given a <tt>BasicBlock</tt> by doing:
 | |
|     </p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| Instruction *pi = ...;
 | |
| Instruction *newInst = new Instruction(...);
 | |
| 
 | |
| pi->getParent()->getInstList().insert(pi, newInst);
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
|     <p>In fact, this sequence of steps occurs so frequently that the
 | |
|     <tt>Instruction</tt> class and <tt>Instruction</tt>-derived classes provide
 | |
|     constructors which take (as a default parameter) a pointer to an
 | |
|     <tt>Instruction</tt> which the newly-created <tt>Instruction</tt> should
 | |
|     precede.  That is, <tt>Instruction</tt> constructors are capable of
 | |
|     inserting the newly-created instance into the <tt>BasicBlock</tt> of a
 | |
|     provided instruction, immediately before that instruction.  Using an
 | |
|     <tt>Instruction</tt> constructor with a <tt>insertBefore</tt> (default)
 | |
|     parameter, the above code becomes:</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| Instruction* pi = ...;
 | |
| Instruction* newInst = new Instruction(..., pi);
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
|     <p>which is much cleaner, especially if you're creating a lot of
 | |
|     instructions and adding them to <tt>BasicBlock</tt>s.</p></li>
 | |
| </ul>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!--_______________________________________________________________________-->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="schanges_deleting">Deleting <tt>Instruction</tt>s</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>Deleting an instruction from an existing sequence of instructions that form a
 | |
| <a href="#BasicBlock"><tt>BasicBlock</tt></a> is very straight-forward. First,
 | |
| you must have a pointer to the instruction that you wish to delete.  Second, you
 | |
| need to obtain the pointer to that instruction's basic block. You use the
 | |
| pointer to the basic block to get its list of instructions and then use the
 | |
| erase function to remove your instruction. For example:</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| <a href="#Instruction">Instruction</a> *I = .. ;
 | |
| <a href="#BasicBlock">BasicBlock</a> *BB = I->getParent();
 | |
| 
 | |
| BB->getInstList().erase(I);
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!--_______________________________________________________________________-->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="schanges_replacing">Replacing an <tt>Instruction</tt> with another
 | |
|   <tt>Value</tt></a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p><i>Replacing individual instructions</i></p>
 | |
| 
 | |
| <p>Including "<a href="/doxygen/BasicBlockUtils_8h-source.html">llvm/Transforms/Utils/BasicBlockUtils.h</a>"
 | |
| permits use of two very useful replace functions: <tt>ReplaceInstWithValue</tt>
 | |
| and <tt>ReplaceInstWithInst</tt>.</p>
 | |
| 
 | |
| <h4><a name="schanges_deleting">Deleting <tt>Instruction</tt>s</a></h4>
 | |
| 
 | |
| <ul>
 | |
|   <li><tt>ReplaceInstWithValue</tt>
 | |
| 
 | |
|     <p>This function replaces all uses (within a basic block) of a given
 | |
|     instruction with a value, and then removes the original instruction. The
 | |
|     following example illustrates the replacement of the result of a particular
 | |
|     <tt>AllocaInst</tt> that allocates memory for a single integer with a null
 | |
|     pointer to an integer.</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| AllocaInst* instToReplace = ...;
 | |
| BasicBlock::iterator ii(instToReplace);
 | |
| 
 | |
| ReplaceInstWithValue(instToReplace->getParent()->getInstList(), ii,
 | |
|                      Constant::getNullValue(PointerType::get(Type::IntTy)));
 | |
| </pre></div></li>
 | |
| 
 | |
|   <li><tt>ReplaceInstWithInst</tt> 
 | |
| 
 | |
|     <p>This function replaces a particular instruction with another
 | |
|     instruction. The following example illustrates the replacement of one
 | |
|     <tt>AllocaInst</tt> with another.</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| AllocaInst* instToReplace = ...;
 | |
| BasicBlock::iterator ii(instToReplace);
 | |
| 
 | |
| ReplaceInstWithInst(instToReplace->getParent()->getInstList(), ii,
 | |
|                     new AllocaInst(Type::IntTy, 0, "ptrToReplacedInt"));
 | |
| </pre></div></li>
 | |
| </ul>
 | |
| 
 | |
| <p><i>Replacing multiple uses of <tt>User</tt>s and <tt>Value</tt>s</i></p>
 | |
| 
 | |
| <p>You can use <tt>Value::replaceAllUsesWith</tt> and
 | |
| <tt>User::replaceUsesOfWith</tt> to change more than one use at a time.  See the
 | |
| doxygen documentation for the <a href="/doxygen/classllvm_1_1Value.html">Value Class</a>
 | |
| and <a href="/doxygen/classllvm_1_1User.html">User Class</a>, respectively, for more
 | |
| information.</p>
 | |
| 
 | |
| <!-- Value::replaceAllUsesWith User::replaceUsesOfWith Point out:
 | |
| include/llvm/Transforms/Utils/ especially BasicBlockUtils.h with:
 | |
| ReplaceInstWithValue, ReplaceInstWithInst -->
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- *********************************************************************** -->
 | |
| <div class="doc_section">
 | |
|   <a name="advanced">Advanced Topics</a>
 | |
| </div>
 | |
| <!-- *********************************************************************** -->
 | |
| 
 | |
| <div class="doc_text">
 | |
| <p>
 | |
| This section describes some of the advanced or obscure API's that most clients
 | |
| do not need to be aware of.  These API's tend manage the inner workings of the
 | |
| LLVM system, and only need to be accessed in unusual circumstances.
 | |
| </p>
 | |
| </div>
 | |
| 
 | |
| <!-- ======================================================================= -->
 | |
| <div class="doc_subsection">
 | |
|   <a name="TypeResolve">LLVM Type Resolution</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>
 | |
| The LLVM type system has a very simple goal: allow clients to compare types for
 | |
| structural equality with a simple pointer comparison (aka a shallow compare).
 | |
| This goal makes clients much simpler and faster, and is used throughout the LLVM
 | |
| system.
 | |
| </p>
 | |
| 
 | |
| <p>
 | |
| Unfortunately achieving this goal is not a simple matter.  In particular,
 | |
| recursive types and late resolution of opaque types makes the situation very
 | |
| difficult to handle.  Fortunately, for the most part, our implementation makes
 | |
| most clients able to be completely unaware of the nasty internal details.  The
 | |
| primary case where clients are exposed to the inner workings of it are when
 | |
| building a recursive type.  In addition to this case, the LLVM bytecode reader,
 | |
| assembly parser, and linker also have to be aware of the inner workings of this
 | |
| system.
 | |
| </p>
 | |
| 
 | |
| <p>
 | |
| For our purposes below, we need three concepts.  First, an "Opaque Type" is 
 | |
| exactly as defined in the <a href="LangRef.html#t_opaque">language 
 | |
| reference</a>.  Second an "Abstract Type" is any type which includes an 
 | |
| opaque type as part of its type graph (for example "<tt>{ opaque, i32 }</tt>").
 | |
| Third, a concrete type is a type that is not an abstract type (e.g. "<tt>{ i32, 
 | |
| float }</tt>").
 | |
| </p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- ______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="BuildRecType">Basic Recursive Type Construction</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>
 | |
| Because the most common question is "how do I build a recursive type with LLVM",
 | |
| we answer it now and explain it as we go.  Here we include enough to cause this
 | |
| to be emitted to an output .ll file:
 | |
| </p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| %mylist = type { %mylist*, i32 }
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <p>
 | |
| To build this, use the following LLVM APIs:
 | |
| </p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| // <i>Create the initial outer struct</i>
 | |
| <a href="#PATypeHolder">PATypeHolder</a> StructTy = OpaqueType::get();
 | |
| std::vector<const Type*> Elts;
 | |
| Elts.push_back(PointerType::get(StructTy));
 | |
| Elts.push_back(Type::IntTy);
 | |
| StructType *NewSTy = StructType::get(Elts);
 | |
| 
 | |
| // <i>At this point, NewSTy = "{ opaque*, i32 }". Tell VMCore that</i>
 | |
| // <i>the struct and the opaque type are actually the same.</i>
 | |
| cast<OpaqueType>(StructTy.get())-><a href="#refineAbstractTypeTo">refineAbstractTypeTo</a>(NewSTy);
 | |
| 
 | |
| // <i>NewSTy is potentially invalidated, but StructTy (a <a href="#PATypeHolder">PATypeHolder</a>) is</i>
 | |
| // <i>kept up-to-date</i>
 | |
| NewSTy = cast<StructType>(StructTy.get());
 | |
| 
 | |
| // <i>Add a name for the type to the module symbol table (optional)</i>
 | |
| MyModule->addTypeName("mylist", NewSTy);
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <p>
 | |
| This code shows the basic approach used to build recursive types: build a
 | |
| non-recursive type using 'opaque', then use type unification to close the cycle.
 | |
| The type unification step is performed by the <tt><a
 | |
| href="#refineAbstractTypeTo">refineAbstractTypeTo</a></tt> method, which is
 | |
| described next.  After that, we describe the <a
 | |
| href="#PATypeHolder">PATypeHolder class</a>.
 | |
| </p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- ______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="refineAbstractTypeTo">The <tt>refineAbstractTypeTo</tt> method</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| <p>
 | |
| The <tt>refineAbstractTypeTo</tt> method starts the type unification process.
 | |
| While this method is actually a member of the DerivedType class, it is most
 | |
| often used on OpaqueType instances.  Type unification is actually a recursive
 | |
| process.  After unification, types can become structurally isomorphic to
 | |
| existing types, and all duplicates are deleted (to preserve pointer equality).
 | |
| </p>
 | |
| 
 | |
| <p>
 | |
| In the example above, the OpaqueType object is definitely deleted.
 | |
| Additionally, if there is an "{ \2*, i32}" type already created in the system,
 | |
| the pointer and struct type created are <b>also</b> deleted.  Obviously whenever
 | |
| a type is deleted, any "Type*" pointers in the program are invalidated.  As
 | |
| such, it is safest to avoid having <i>any</i> "Type*" pointers to abstract types
 | |
| live across a call to <tt>refineAbstractTypeTo</tt> (note that non-abstract
 | |
| types can never move or be deleted).  To deal with this, the <a
 | |
| href="#PATypeHolder">PATypeHolder</a> class is used to maintain a stable
 | |
| reference to a possibly refined type, and the <a
 | |
| href="#AbstractTypeUser">AbstractTypeUser</a> class is used to update more
 | |
| complex datastructures.
 | |
| </p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- ______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="PATypeHolder">The PATypeHolder Class</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| <p>
 | |
| PATypeHolder is a form of a "smart pointer" for Type objects.  When VMCore
 | |
| happily goes about nuking types that become isomorphic to existing types, it
 | |
| automatically updates all PATypeHolder objects to point to the new type.  In the
 | |
| example above, this allows the code to maintain a pointer to the resultant
 | |
| resolved recursive type, even though the Type*'s are potentially invalidated.
 | |
| </p>
 | |
| 
 | |
| <p>
 | |
| PATypeHolder is an extremely light-weight object that uses a lazy union-find
 | |
| implementation to update pointers.  For example the pointer from a Value to its
 | |
| Type is maintained by PATypeHolder objects.
 | |
| </p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- ______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="AbstractTypeUser">The AbstractTypeUser Class</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>
 | |
| Some data structures need more to perform more complex updates when types get
 | |
| resolved.  To support this, a class can derive from the AbstractTypeUser class.
 | |
| This class
 | |
| allows it to get callbacks when certain types are resolved.  To register to get
 | |
| callbacks for a particular type, the DerivedType::{add/remove}AbstractTypeUser
 | |
| methods can be called on a type.  Note that these methods only work for <i>
 | |
|   abstract</i> types.  Concrete types (those that do not include any opaque 
 | |
| objects) can never be refined.
 | |
| </p>
 | |
| </div>
 | |
| 
 | |
| 
 | |
| <!-- ======================================================================= -->
 | |
| <div class="doc_subsection">
 | |
|   <a name="SymbolTable">The <tt>ValueSymbolTable</tt> and
 | |
|    <tt>TypeSymbolTable</tt> classes</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| <p>The <tt><a href="http://llvm.org/doxygen/classllvm_1_1ValueSymbolTable.html">
 | |
| ValueSymbolTable</a></tt> class provides a symbol table that the <a
 | |
| href="#Function"><tt>Function</tt></a> and <a href="#Module">
 | |
| <tt>Module</tt></a> classes use for naming value definitions. The symbol table
 | |
| can provide a name for any <a href="#Value"><tt>Value</tt></a>. 
 | |
| The <tt><a href="http://llvm.org/doxygen/classllvm_1_1TypeSymbolTable.html">
 | |
| TypeSymbolTable</a></tt> class is used by the <tt>Module</tt> class to store
 | |
| names for types.</p>
 | |
| 
 | |
| <p>Note that the <tt>SymbolTable</tt> class should not be directly accessed 
 | |
| by most clients.  It should only be used when iteration over the symbol table 
 | |
| names themselves are required, which is very special purpose.  Note that not 
 | |
| all LLVM
 | |
| <a href="#Value">Value</a>s have names, and those without names (i.e. they have
 | |
| an empty name) do not exist in the symbol table.
 | |
| </p>
 | |
| 
 | |
| <p>These symbol tables support iteration over the values/types in the symbol
 | |
| table with <tt>begin/end/iterator</tt> and supports querying to see if a
 | |
| specific name is in the symbol table (with <tt>lookup</tt>).  The
 | |
| <tt>ValueSymbolTable</tt> class exposes no public mutator methods, instead,
 | |
| simply call <tt>setName</tt> on a value, which will autoinsert it into the
 | |
| appropriate symbol table.  For types, use the Module::addTypeName method to
 | |
| insert entries into the symbol table.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| 
 | |
| 
 | |
| <!-- *********************************************************************** -->
 | |
| <div class="doc_section">
 | |
|   <a name="coreclasses">The Core LLVM Class Hierarchy Reference </a>
 | |
| </div>
 | |
| <!-- *********************************************************************** -->
 | |
| 
 | |
| <div class="doc_text">
 | |
| <p><tt>#include "<a href="/doxygen/Type_8h-source.html">llvm/Type.h</a>"</tt>
 | |
| <br>doxygen info: <a href="/doxygen/classllvm_1_1Type.html">Type Class</a></p>
 | |
| 
 | |
| <p>The Core LLVM classes are the primary means of representing the program
 | |
| being inspected or transformed.  The core LLVM classes are defined in
 | |
| header files in the <tt>include/llvm/</tt> directory, and implemented in
 | |
| the <tt>lib/VMCore</tt> directory.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- ======================================================================= -->
 | |
| <div class="doc_subsection">
 | |
|   <a name="Type">The <tt>Type</tt> class and Derived Types</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
|   <p><tt>Type</tt> is a superclass of all type classes. Every <tt>Value</tt> has
 | |
|   a <tt>Type</tt>. <tt>Type</tt> cannot be instantiated directly but only
 | |
|   through its subclasses. Certain primitive types (<tt>VoidType</tt>,
 | |
|   <tt>LabelType</tt>, <tt>FloatType</tt> and <tt>DoubleType</tt>) have hidden 
 | |
|   subclasses. They are hidden because they offer no useful functionality beyond
 | |
|   what the <tt>Type</tt> class offers except to distinguish themselves from 
 | |
|   other subclasses of <tt>Type</tt>.</p>
 | |
|   <p>All other types are subclasses of <tt>DerivedType</tt>.  Types can be 
 | |
|   named, but this is not a requirement. There exists exactly 
 | |
|   one instance of a given shape at any one time.  This allows type equality to
 | |
|   be performed with address equality of the Type Instance. That is, given two 
 | |
|   <tt>Type*</tt> values, the types are identical if the pointers are identical.
 | |
|   </p>
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="m_Value">Important Public Methods</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <ul>
 | |
|   <li><tt>bool isInteger() const</tt>: Returns true for any integer type.</li>
 | |
| 
 | |
|   <li><tt>bool isFloatingPoint()</tt>: Return true if this is one of the two
 | |
|   floating point types.</li>
 | |
| 
 | |
|   <li><tt>bool isAbstract()</tt>: Return true if the type is abstract (contains
 | |
|   an OpaqueType anywhere in its definition).</li>
 | |
| 
 | |
|   <li><tt>bool isSized()</tt>: Return true if the type has known size. Things
 | |
|   that don't have a size are abstract types, labels and void.</li>
 | |
| 
 | |
| </ul>
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="m_Value">Important Derived Types</a>
 | |
| </div>
 | |
| <div class="doc_text">
 | |
| <dl>
 | |
|   <dt><tt>IntegerType</tt></dt>
 | |
|   <dd>Subclass of DerivedType that represents integer types of any bit width. 
 | |
|   Any bit width between <tt>IntegerType::MIN_INT_BITS</tt> (1) and 
 | |
|   <tt>IntegerType::MAX_INT_BITS</tt> (~8 million) can be represented.
 | |
|   <ul>
 | |
|     <li><tt>static const IntegerType* get(unsigned NumBits)</tt>: get an integer
 | |
|     type of a specific bit width.</li>
 | |
|     <li><tt>unsigned getBitWidth() const</tt>: Get the bit width of an integer
 | |
|     type.</li>
 | |
|   </ul>
 | |
|   </dd>
 | |
|   <dt><tt>SequentialType</tt></dt>
 | |
|   <dd>This is subclassed by ArrayType and PointerType
 | |
|     <ul>
 | |
|       <li><tt>const Type * getElementType() const</tt>: Returns the type of each
 | |
|       of the elements in the sequential type. </li>
 | |
|     </ul>
 | |
|   </dd>
 | |
|   <dt><tt>ArrayType</tt></dt>
 | |
|   <dd>This is a subclass of SequentialType and defines the interface for array 
 | |
|   types.
 | |
|     <ul>
 | |
|       <li><tt>unsigned getNumElements() const</tt>: Returns the number of 
 | |
|       elements in the array. </li>
 | |
|     </ul>
 | |
|   </dd>
 | |
|   <dt><tt>PointerType</tt></dt>
 | |
|   <dd>Subclass of SequentialType for pointer types.</dd>
 | |
|   <dt><tt>VectorType</tt></dt>
 | |
|   <dd>Subclass of SequentialType for vector types. A 
 | |
|   vector type is similar to an ArrayType but is distinguished because it is 
 | |
|   a first class type wherease ArrayType is not. Vector types are used for 
 | |
|   vector operations and are usually small vectors of of an integer or floating 
 | |
|   point type.</dd>
 | |
|   <dt><tt>StructType</tt></dt>
 | |
|   <dd>Subclass of DerivedTypes for struct types.</dd>
 | |
|   <dt><tt>FunctionType</tt></dt>
 | |
|   <dd>Subclass of DerivedTypes for function types.
 | |
|     <ul>
 | |
|       <li><tt>bool isVarArg() const</tt>: Returns true if its a vararg
 | |
|       function</li>
 | |
|       <li><tt> const Type * getReturnType() const</tt>: Returns the
 | |
|       return type of the function.</li>
 | |
|       <li><tt>const Type * getParamType (unsigned i)</tt>: Returns
 | |
|       the type of the ith parameter.</li>
 | |
|       <li><tt> const unsigned getNumParams() const</tt>: Returns the
 | |
|       number of formal parameters.</li>
 | |
|     </ul>
 | |
|   </dd>
 | |
|   <dt><tt>OpaqueType</tt></dt>
 | |
|   <dd>Sublcass of DerivedType for abstract types. This class 
 | |
|   defines no content and is used as a placeholder for some other type. Note 
 | |
|   that OpaqueType is used (temporarily) during type resolution for forward 
 | |
|   references of types. Once the referenced type is resolved, the OpaqueType 
 | |
|   is replaced with the actual type. OpaqueType can also be used for data 
 | |
|   abstraction. At link time opaque types can be resolved to actual types 
 | |
|   of the same name.</dd>
 | |
| </dl>
 | |
| </div>
 | |
| 
 | |
| 
 | |
| 
 | |
| <!-- ======================================================================= -->
 | |
| <div class="doc_subsection">
 | |
|   <a name="Module">The <tt>Module</tt> class</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p><tt>#include "<a
 | |
| href="/doxygen/Module_8h-source.html">llvm/Module.h</a>"</tt><br> doxygen info:
 | |
| <a href="/doxygen/classllvm_1_1Module.html">Module Class</a></p>
 | |
| 
 | |
| <p>The <tt>Module</tt> class represents the top level structure present in LLVM
 | |
| programs.  An LLVM module is effectively either a translation unit of the
 | |
| original program or a combination of several translation units merged by the
 | |
| linker.  The <tt>Module</tt> class keeps track of a list of <a
 | |
| href="#Function"><tt>Function</tt></a>s, a list of <a
 | |
| href="#GlobalVariable"><tt>GlobalVariable</tt></a>s, and a <a
 | |
| href="#SymbolTable"><tt>SymbolTable</tt></a>.  Additionally, it contains a few
 | |
| helpful member functions that try to make common operations easy.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="m_Module">Important Public Members of the <tt>Module</tt> class</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <ul>
 | |
|   <li><tt>Module::Module(std::string name = "")</tt></li>
 | |
| </ul>
 | |
| 
 | |
| <p>Constructing a <a href="#Module">Module</a> is easy. You can optionally
 | |
| provide a name for it (probably based on the name of the translation unit).</p>
 | |
| 
 | |
| <ul>
 | |
|   <li><tt>Module::iterator</tt> - Typedef for function list iterator<br>
 | |
|     <tt>Module::const_iterator</tt> - Typedef for const_iterator.<br>
 | |
| 
 | |
|     <tt>begin()</tt>, <tt>end()</tt>
 | |
|     <tt>size()</tt>, <tt>empty()</tt>
 | |
| 
 | |
|     <p>These are forwarding methods that make it easy to access the contents of
 | |
|     a <tt>Module</tt> object's <a href="#Function"><tt>Function</tt></a>
 | |
|     list.</p></li>
 | |
| 
 | |
|   <li><tt>Module::FunctionListType &getFunctionList()</tt>
 | |
| 
 | |
|     <p> Returns the list of <a href="#Function"><tt>Function</tt></a>s.  This is
 | |
|     necessary to use when you need to update the list or perform a complex
 | |
|     action that doesn't have a forwarding method.</p>
 | |
| 
 | |
|     <p><!--  Global Variable --></p></li> 
 | |
| </ul>
 | |
| 
 | |
| <hr>
 | |
| 
 | |
| <ul>
 | |
|   <li><tt>Module::global_iterator</tt> - Typedef for global variable list iterator<br>
 | |
| 
 | |
|     <tt>Module::const_global_iterator</tt> - Typedef for const_iterator.<br>
 | |
| 
 | |
|     <tt>global_begin()</tt>, <tt>global_end()</tt>
 | |
|     <tt>global_size()</tt>, <tt>global_empty()</tt>
 | |
| 
 | |
|     <p> These are forwarding methods that make it easy to access the contents of
 | |
|     a <tt>Module</tt> object's <a
 | |
|     href="#GlobalVariable"><tt>GlobalVariable</tt></a> list.</p></li>
 | |
| 
 | |
|   <li><tt>Module::GlobalListType &getGlobalList()</tt>
 | |
| 
 | |
|     <p>Returns the list of <a
 | |
|     href="#GlobalVariable"><tt>GlobalVariable</tt></a>s.  This is necessary to
 | |
|     use when you need to update the list or perform a complex action that
 | |
|     doesn't have a forwarding method.</p>
 | |
| 
 | |
|     <p><!--  Symbol table stuff --> </p></li>
 | |
| </ul>
 | |
| 
 | |
| <hr>
 | |
| 
 | |
| <ul>
 | |
|   <li><tt><a href="#SymbolTable">SymbolTable</a> *getSymbolTable()</tt>
 | |
| 
 | |
|     <p>Return a reference to the <a href="#SymbolTable"><tt>SymbolTable</tt></a>
 | |
|     for this <tt>Module</tt>.</p>
 | |
| 
 | |
|     <p><!--  Convenience methods --></p></li>
 | |
| </ul>
 | |
| 
 | |
| <hr>
 | |
| 
 | |
| <ul>
 | |
|   <li><tt><a href="#Function">Function</a> *getFunction(const std::string
 | |
|   &Name, const <a href="#FunctionType">FunctionType</a> *Ty)</tt>
 | |
| 
 | |
|     <p>Look up the specified function in the <tt>Module</tt> <a
 | |
|     href="#SymbolTable"><tt>SymbolTable</tt></a>. If it does not exist, return
 | |
|     <tt>null</tt>.</p></li>
 | |
| 
 | |
|   <li><tt><a href="#Function">Function</a> *getOrInsertFunction(const
 | |
|   std::string &Name, const <a href="#FunctionType">FunctionType</a> *T)</tt>
 | |
| 
 | |
|     <p>Look up the specified function in the <tt>Module</tt> <a
 | |
|     href="#SymbolTable"><tt>SymbolTable</tt></a>. If it does not exist, add an
 | |
|     external declaration for the function and return it.</p></li>
 | |
| 
 | |
|   <li><tt>std::string getTypeName(const <a href="#Type">Type</a> *Ty)</tt>
 | |
| 
 | |
|     <p>If there is at least one entry in the <a
 | |
|     href="#SymbolTable"><tt>SymbolTable</tt></a> for the specified <a
 | |
|     href="#Type"><tt>Type</tt></a>, return it.  Otherwise return the empty
 | |
|     string.</p></li>
 | |
| 
 | |
|   <li><tt>bool addTypeName(const std::string &Name, const <a
 | |
|   href="#Type">Type</a> *Ty)</tt>
 | |
| 
 | |
|     <p>Insert an entry in the <a href="#SymbolTable"><tt>SymbolTable</tt></a>
 | |
|     mapping <tt>Name</tt> to <tt>Ty</tt>. If there is already an entry for this
 | |
|     name, true is returned and the <a
 | |
|     href="#SymbolTable"><tt>SymbolTable</tt></a> is not modified.</p></li>
 | |
| </ul>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| 
 | |
| <!-- ======================================================================= -->
 | |
| <div class="doc_subsection">
 | |
|   <a name="Value">The <tt>Value</tt> class</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p><tt>#include "<a href="/doxygen/Value_8h-source.html">llvm/Value.h</a>"</tt>
 | |
| <br> 
 | |
| doxygen info: <a href="/doxygen/classllvm_1_1Value.html">Value Class</a></p>
 | |
| 
 | |
| <p>The <tt>Value</tt> class is the most important class in the LLVM Source
 | |
| base.  It represents a typed value that may be used (among other things) as an
 | |
| operand to an instruction.  There are many different types of <tt>Value</tt>s,
 | |
| such as <a href="#Constant"><tt>Constant</tt></a>s,<a
 | |
| href="#Argument"><tt>Argument</tt></a>s. Even <a
 | |
| href="#Instruction"><tt>Instruction</tt></a>s and <a
 | |
| href="#Function"><tt>Function</tt></a>s are <tt>Value</tt>s.</p>
 | |
| 
 | |
| <p>A particular <tt>Value</tt> may be used many times in the LLVM representation
 | |
| for a program.  For example, an incoming argument to a function (represented
 | |
| with an instance of the <a href="#Argument">Argument</a> class) is "used" by
 | |
| every instruction in the function that references the argument.  To keep track
 | |
| of this relationship, the <tt>Value</tt> class keeps a list of all of the <a
 | |
| href="#User"><tt>User</tt></a>s that is using it (the <a
 | |
| href="#User"><tt>User</tt></a> class is a base class for all nodes in the LLVM
 | |
| graph that can refer to <tt>Value</tt>s).  This use list is how LLVM represents
 | |
| def-use information in the program, and is accessible through the <tt>use_</tt>*
 | |
| methods, shown below.</p>
 | |
| 
 | |
| <p>Because LLVM is a typed representation, every LLVM <tt>Value</tt> is typed,
 | |
| and this <a href="#Type">Type</a> is available through the <tt>getType()</tt>
 | |
| method. In addition, all LLVM values can be named.  The "name" of the
 | |
| <tt>Value</tt> is a symbolic string printed in the LLVM code:</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| %<b>foo</b> = add i32 1, 2
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <p><a name="#nameWarning">The name of this instruction is "foo".</a> <b>NOTE</b>
 | |
| that the name of any value may be missing (an empty string), so names should
 | |
| <b>ONLY</b> be used for debugging (making the source code easier to read,
 | |
| debugging printouts), they should not be used to keep track of values or map
 | |
| between them.  For this purpose, use a <tt>std::map</tt> of pointers to the
 | |
| <tt>Value</tt> itself instead.</p>
 | |
| 
 | |
| <p>One important aspect of LLVM is that there is no distinction between an SSA
 | |
| variable and the operation that produces it.  Because of this, any reference to
 | |
| the value produced by an instruction (or the value available as an incoming
 | |
| argument, for example) is represented as a direct pointer to the instance of
 | |
| the class that
 | |
| represents this value.  Although this may take some getting used to, it
 | |
| simplifies the representation and makes it easier to manipulate.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="m_Value">Important Public Members of the <tt>Value</tt> class</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <ul>
 | |
|   <li><tt>Value::use_iterator</tt> - Typedef for iterator over the
 | |
| use-list<br>
 | |
|     <tt>Value::use_const_iterator</tt> - Typedef for const_iterator over
 | |
| the use-list<br>
 | |
|     <tt>unsigned use_size()</tt> - Returns the number of users of the
 | |
| value.<br>
 | |
|     <tt>bool use_empty()</tt> - Returns true if there are no users.<br>
 | |
|     <tt>use_iterator use_begin()</tt> - Get an iterator to the start of
 | |
| the use-list.<br>
 | |
|     <tt>use_iterator use_end()</tt> - Get an iterator to the end of the
 | |
| use-list.<br>
 | |
|     <tt><a href="#User">User</a> *use_back()</tt> - Returns the last
 | |
| element in the list.
 | |
|     <p> These methods are the interface to access the def-use
 | |
| information in LLVM.  As with all other iterators in LLVM, the naming
 | |
| conventions follow the conventions defined by the <a href="#stl">STL</a>.</p>
 | |
|   </li>
 | |
|   <li><tt><a href="#Type">Type</a> *getType() const</tt>
 | |
|     <p>This method returns the Type of the Value.</p>
 | |
|   </li>
 | |
|   <li><tt>bool hasName() const</tt><br>
 | |
|     <tt>std::string getName() const</tt><br>
 | |
|     <tt>void setName(const std::string &Name)</tt>
 | |
|     <p> This family of methods is used to access and assign a name to a <tt>Value</tt>,
 | |
| be aware of the <a href="#nameWarning">precaution above</a>.</p>
 | |
|   </li>
 | |
|   <li><tt>void replaceAllUsesWith(Value *V)</tt>
 | |
| 
 | |
|     <p>This method traverses the use list of a <tt>Value</tt> changing all <a
 | |
|     href="#User"><tt>User</tt>s</a> of the current value to refer to
 | |
|     "<tt>V</tt>" instead.  For example, if you detect that an instruction always
 | |
|     produces a constant value (for example through constant folding), you can
 | |
|     replace all uses of the instruction with the constant like this:</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| Inst->replaceAllUsesWith(ConstVal);
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| </ul>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- ======================================================================= -->
 | |
| <div class="doc_subsection">
 | |
|   <a name="User">The <tt>User</tt> class</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
|   
 | |
| <p>
 | |
| <tt>#include "<a href="/doxygen/User_8h-source.html">llvm/User.h</a>"</tt><br>
 | |
| doxygen info: <a href="/doxygen/classllvm_1_1User.html">User Class</a><br>
 | |
| Superclass: <a href="#Value"><tt>Value</tt></a></p>
 | |
| 
 | |
| <p>The <tt>User</tt> class is the common base class of all LLVM nodes that may
 | |
| refer to <a href="#Value"><tt>Value</tt></a>s.  It exposes a list of "Operands"
 | |
| that are all of the <a href="#Value"><tt>Value</tt></a>s that the User is
 | |
| referring to.  The <tt>User</tt> class itself is a subclass of
 | |
| <tt>Value</tt>.</p>
 | |
| 
 | |
| <p>The operands of a <tt>User</tt> point directly to the LLVM <a
 | |
| href="#Value"><tt>Value</tt></a> that it refers to.  Because LLVM uses Static
 | |
| Single Assignment (SSA) form, there can only be one definition referred to,
 | |
| allowing this direct connection.  This connection provides the use-def
 | |
| information in LLVM.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="m_User">Important Public Members of the <tt>User</tt> class</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>The <tt>User</tt> class exposes the operand list in two ways: through
 | |
| an index access interface and through an iterator based interface.</p>
 | |
| 
 | |
| <ul>
 | |
|   <li><tt>Value *getOperand(unsigned i)</tt><br>
 | |
|     <tt>unsigned getNumOperands()</tt>
 | |
|     <p> These two methods expose the operands of the <tt>User</tt> in a
 | |
| convenient form for direct access.</p></li>
 | |
| 
 | |
|   <li><tt>User::op_iterator</tt> - Typedef for iterator over the operand
 | |
| list<br>
 | |
|     <tt>op_iterator op_begin()</tt> - Get an iterator to the start of 
 | |
| the operand list.<br>
 | |
|     <tt>op_iterator op_end()</tt> - Get an iterator to the end of the
 | |
| operand list.
 | |
|     <p> Together, these methods make up the iterator based interface to
 | |
| the operands of a <tt>User</tt>.</p></li>
 | |
| </ul>
 | |
| 
 | |
| </div>    
 | |
| 
 | |
| <!-- ======================================================================= -->
 | |
| <div class="doc_subsection">
 | |
|   <a name="Instruction">The <tt>Instruction</tt> class</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p><tt>#include "</tt><tt><a
 | |
| href="/doxygen/Instruction_8h-source.html">llvm/Instruction.h</a>"</tt><br>
 | |
| doxygen info: <a href="/doxygen/classllvm_1_1Instruction.html">Instruction Class</a><br>
 | |
| Superclasses: <a href="#User"><tt>User</tt></a>, <a
 | |
| href="#Value"><tt>Value</tt></a></p>
 | |
| 
 | |
| <p>The <tt>Instruction</tt> class is the common base class for all LLVM
 | |
| instructions.  It provides only a few methods, but is a very commonly used
 | |
| class.  The primary data tracked by the <tt>Instruction</tt> class itself is the
 | |
| opcode (instruction type) and the parent <a
 | |
| href="#BasicBlock"><tt>BasicBlock</tt></a> the <tt>Instruction</tt> is embedded
 | |
| into.  To represent a specific type of instruction, one of many subclasses of
 | |
| <tt>Instruction</tt> are used.</p>
 | |
| 
 | |
| <p> Because the <tt>Instruction</tt> class subclasses the <a
 | |
| href="#User"><tt>User</tt></a> class, its operands can be accessed in the same
 | |
| way as for other <a href="#User"><tt>User</tt></a>s (with the
 | |
| <tt>getOperand()</tt>/<tt>getNumOperands()</tt> and
 | |
| <tt>op_begin()</tt>/<tt>op_end()</tt> methods).</p> <p> An important file for
 | |
| the <tt>Instruction</tt> class is the <tt>llvm/Instruction.def</tt> file. This
 | |
| file contains some meta-data about the various different types of instructions
 | |
| in LLVM.  It describes the enum values that are used as opcodes (for example
 | |
| <tt>Instruction::Add</tt> and <tt>Instruction::ICmp</tt>), as well as the
 | |
| concrete sub-classes of <tt>Instruction</tt> that implement the instruction (for
 | |
| example <tt><a href="#BinaryOperator">BinaryOperator</a></tt> and <tt><a
 | |
| href="#CmpInst">CmpInst</a></tt>).  Unfortunately, the use of macros in
 | |
| this file confuses doxygen, so these enum values don't show up correctly in the
 | |
| <a href="/doxygen/classllvm_1_1Instruction.html">doxygen output</a>.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="s_Instruction">Important Subclasses of the <tt>Instruction</tt>
 | |
|   class</a>
 | |
| </div>
 | |
| <div class="doc_text">
 | |
|   <ul>
 | |
|     <li><tt><a name="BinaryOperator">BinaryOperator</a></tt>
 | |
|     <p>This subclasses represents all two operand instructions whose operands
 | |
|     must be the same type, except for the comparison instructions.</p></li>
 | |
|     <li><tt><a name="CastInst">CastInst</a></tt>
 | |
|     <p>This subclass is the parent of the 12 casting instructions. It provides
 | |
|     common operations on cast instructions.</p>
 | |
|     <li><tt><a name="CmpInst">CmpInst</a></tt>
 | |
|     <p>This subclass respresents the two comparison instructions, 
 | |
|     <a href="LangRef.html#i_icmp">ICmpInst</a> (integer opreands), and
 | |
|     <a href="LangRef.html#i_fcmp">FCmpInst</a> (floating point operands).</p>
 | |
|     <li><tt><a name="TerminatorInst">TerminatorInst</a></tt>
 | |
|     <p>This subclass is the parent of all terminator instructions (those which
 | |
|     can terminate a block).</p>
 | |
|   </ul>
 | |
|   </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="m_Instruction">Important Public Members of the <tt>Instruction</tt>
 | |
|   class</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <ul>
 | |
|   <li><tt><a href="#BasicBlock">BasicBlock</a> *getParent()</tt>
 | |
|     <p>Returns the <a href="#BasicBlock"><tt>BasicBlock</tt></a> that
 | |
| this  <tt>Instruction</tt> is embedded into.</p></li>
 | |
|   <li><tt>bool mayWriteToMemory()</tt>
 | |
|     <p>Returns true if the instruction writes to memory, i.e. it is a
 | |
|       <tt>call</tt>,<tt>free</tt>,<tt>invoke</tt>, or <tt>store</tt>.</p></li>
 | |
|   <li><tt>unsigned getOpcode()</tt>
 | |
|     <p>Returns the opcode for the <tt>Instruction</tt>.</p></li>
 | |
|   <li><tt><a href="#Instruction">Instruction</a> *clone() const</tt>
 | |
|     <p>Returns another instance of the specified instruction, identical
 | |
| in all ways to the original except that the instruction has no parent
 | |
| (ie it's not embedded into a <a href="#BasicBlock"><tt>BasicBlock</tt></a>),
 | |
| and it has no name</p></li>
 | |
| </ul>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- ======================================================================= -->
 | |
| <div class="doc_subsection">
 | |
|   <a name="Constant">The <tt>Constant</tt> class and subclasses</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>Constant represents a base class for different types of constants. It
 | |
| is subclassed by ConstantInt, ConstantArray, etc. for representing 
 | |
| the various types of Constants.  <a href="#GlobalValue">GlobalValue</a> is also
 | |
| a subclass, which represents the address of a global variable or function.
 | |
| </p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">Important Subclasses of Constant </div>
 | |
| <div class="doc_text">
 | |
| <ul>
 | |
|   <li>ConstantInt : This subclass of Constant represents an integer constant of
 | |
|   any width.
 | |
|     <ul>
 | |
|       <li><tt>int64_t getSExtValue() const</tt>: Returns the underlying value of
 | |
|       this constant as a sign extended signed integer value.</li>
 | |
|       <li><tt>uint64_t getZExtValue() const</tt>: Returns the underlying value 
 | |
|       of this constant as a zero extended unsigned integer value.</li>
 | |
|       <li><tt>static ConstantInt* get(const Type *Ty, uint64_t Val)</tt>: 
 | |
|       Returns the ConstantInt object that represents the value provided by 
 | |
|       <tt>Val</tt> for integer type <tt>Ty</tt>.</li>
 | |
|     </ul>
 | |
|   </li>
 | |
|   <li>ConstantFP : This class represents a floating point constant.
 | |
|     <ul>
 | |
|       <li><tt>double getValue() const</tt>: Returns the underlying value of 
 | |
|       this constant. </li>
 | |
|     </ul>
 | |
|   </li>
 | |
|   <li>ConstantArray : This represents a constant array.
 | |
|     <ul>
 | |
|       <li><tt>const std::vector<Use> &getValues() const</tt>: Returns 
 | |
|       a vector of component constants that makeup this array. </li>
 | |
|     </ul>
 | |
|   </li>
 | |
|   <li>ConstantStruct : This represents a constant struct.
 | |
|     <ul>
 | |
|       <li><tt>const std::vector<Use> &getValues() const</tt>: Returns 
 | |
|       a vector of component constants that makeup this array. </li>
 | |
|     </ul>
 | |
|   </li>
 | |
|   <li>GlobalValue : This represents either a global variable or a function. In 
 | |
|   either case, the value is a constant fixed address (after linking). 
 | |
|   </li>
 | |
| </ul>
 | |
| </div>
 | |
| 
 | |
| 
 | |
| <!-- ======================================================================= -->
 | |
| <div class="doc_subsection">
 | |
|   <a name="GlobalValue">The <tt>GlobalValue</tt> class</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p><tt>#include "<a
 | |
| href="/doxygen/GlobalValue_8h-source.html">llvm/GlobalValue.h</a>"</tt><br>
 | |
| doxygen info: <a href="/doxygen/classllvm_1_1GlobalValue.html">GlobalValue
 | |
| Class</a><br>
 | |
| Superclasses: <a href="#Constant"><tt>Constant</tt></a>, 
 | |
| <a href="#User"><tt>User</tt></a>, <a href="#Value"><tt>Value</tt></a></p>
 | |
| 
 | |
| <p>Global values (<a href="#GlobalVariable"><tt>GlobalVariable</tt></a>s or <a
 | |
| href="#Function"><tt>Function</tt></a>s) are the only LLVM values that are
 | |
| visible in the bodies of all <a href="#Function"><tt>Function</tt></a>s.
 | |
| Because they are visible at global scope, they are also subject to linking with
 | |
| other globals defined in different translation units.  To control the linking
 | |
| process, <tt>GlobalValue</tt>s know their linkage rules. Specifically,
 | |
| <tt>GlobalValue</tt>s know whether they have internal or external linkage, as
 | |
| defined by the <tt>LinkageTypes</tt> enumeration.</p>
 | |
| 
 | |
| <p>If a <tt>GlobalValue</tt> has internal linkage (equivalent to being
 | |
| <tt>static</tt> in C), it is not visible to code outside the current translation
 | |
| unit, and does not participate in linking.  If it has external linkage, it is
 | |
| visible to external code, and does participate in linking.  In addition to
 | |
| linkage information, <tt>GlobalValue</tt>s keep track of which <a
 | |
| href="#Module"><tt>Module</tt></a> they are currently part of.</p>
 | |
| 
 | |
| <p>Because <tt>GlobalValue</tt>s are memory objects, they are always referred to
 | |
| by their <b>address</b>. As such, the <a href="#Type"><tt>Type</tt></a> of a
 | |
| global is always a pointer to its contents. It is important to remember this
 | |
| when using the <tt>GetElementPtrInst</tt> instruction because this pointer must
 | |
| be dereferenced first. For example, if you have a <tt>GlobalVariable</tt> (a
 | |
| subclass of <tt>GlobalValue)</tt> that is an array of 24 ints, type <tt>[24 x
 | |
| i32]</tt>, then the <tt>GlobalVariable</tt> is a pointer to that array. Although
 | |
| the address of the first element of this array and the value of the
 | |
| <tt>GlobalVariable</tt> are the same, they have different types. The
 | |
| <tt>GlobalVariable</tt>'s type is <tt>[24 x i32]</tt>. The first element's type
 | |
| is <tt>i32.</tt> Because of this, accessing a global value requires you to
 | |
| dereference the pointer with <tt>GetElementPtrInst</tt> first, then its elements
 | |
| can be accessed. This is explained in the <a href="LangRef.html#globalvars">LLVM
 | |
| Language Reference Manual</a>.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="m_GlobalValue">Important Public Members of the <tt>GlobalValue</tt>
 | |
|   class</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <ul>
 | |
|   <li><tt>bool hasInternalLinkage() const</tt><br>
 | |
|     <tt>bool hasExternalLinkage() const</tt><br>
 | |
|     <tt>void setInternalLinkage(bool HasInternalLinkage)</tt>
 | |
|     <p> These methods manipulate the linkage characteristics of the <tt>GlobalValue</tt>.</p>
 | |
|     <p> </p>
 | |
|   </li>
 | |
|   <li><tt><a href="#Module">Module</a> *getParent()</tt>
 | |
|     <p> This returns the <a href="#Module"><tt>Module</tt></a> that the
 | |
| GlobalValue is currently embedded into.</p></li>
 | |
| </ul>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- ======================================================================= -->
 | |
| <div class="doc_subsection">
 | |
|   <a name="Function">The <tt>Function</tt> class</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p><tt>#include "<a
 | |
| href="/doxygen/Function_8h-source.html">llvm/Function.h</a>"</tt><br> doxygen
 | |
| info: <a href="/doxygen/classllvm_1_1Function.html">Function Class</a><br>
 | |
| Superclasses: <a href="#GlobalValue"><tt>GlobalValue</tt></a>, 
 | |
| <a href="#Constant"><tt>Constant</tt></a>, 
 | |
| <a href="#User"><tt>User</tt></a>, 
 | |
| <a href="#Value"><tt>Value</tt></a></p>
 | |
| 
 | |
| <p>The <tt>Function</tt> class represents a single procedure in LLVM.  It is
 | |
| actually one of the more complex classes in the LLVM heirarchy because it must
 | |
| keep track of a large amount of data.  The <tt>Function</tt> class keeps track
 | |
| of a list of <a href="#BasicBlock"><tt>BasicBlock</tt></a>s, a list of formal 
 | |
| <a href="#Argument"><tt>Argument</tt></a>s, and a 
 | |
| <a href="#SymbolTable"><tt>SymbolTable</tt></a>.</p>
 | |
| 
 | |
| <p>The list of <a href="#BasicBlock"><tt>BasicBlock</tt></a>s is the most
 | |
| commonly used part of <tt>Function</tt> objects.  The list imposes an implicit
 | |
| ordering of the blocks in the function, which indicate how the code will be
 | |
| layed out by the backend.  Additionally, the first <a
 | |
| href="#BasicBlock"><tt>BasicBlock</tt></a> is the implicit entry node for the
 | |
| <tt>Function</tt>.  It is not legal in LLVM to explicitly branch to this initial
 | |
| block.  There are no implicit exit nodes, and in fact there may be multiple exit
 | |
| nodes from a single <tt>Function</tt>.  If the <a
 | |
| href="#BasicBlock"><tt>BasicBlock</tt></a> list is empty, this indicates that
 | |
| the <tt>Function</tt> is actually a function declaration: the actual body of the
 | |
| function hasn't been linked in yet.</p>
 | |
| 
 | |
| <p>In addition to a list of <a href="#BasicBlock"><tt>BasicBlock</tt></a>s, the
 | |
| <tt>Function</tt> class also keeps track of the list of formal <a
 | |
| href="#Argument"><tt>Argument</tt></a>s that the function receives.  This
 | |
| container manages the lifetime of the <a href="#Argument"><tt>Argument</tt></a>
 | |
| nodes, just like the <a href="#BasicBlock"><tt>BasicBlock</tt></a> list does for
 | |
| the <a href="#BasicBlock"><tt>BasicBlock</tt></a>s.</p>
 | |
| 
 | |
| <p>The <a href="#SymbolTable"><tt>SymbolTable</tt></a> is a very rarely used
 | |
| LLVM feature that is only used when you have to look up a value by name.  Aside
 | |
| from that, the <a href="#SymbolTable"><tt>SymbolTable</tt></a> is used
 | |
| internally to make sure that there are not conflicts between the names of <a
 | |
| href="#Instruction"><tt>Instruction</tt></a>s, <a
 | |
| href="#BasicBlock"><tt>BasicBlock</tt></a>s, or <a
 | |
| href="#Argument"><tt>Argument</tt></a>s in the function body.</p>
 | |
| 
 | |
| <p>Note that <tt>Function</tt> is a <a href="#GlobalValue">GlobalValue</a>
 | |
| and therefore also a <a href="#Constant">Constant</a>. The value of the function
 | |
| is its address (after linking) which is guaranteed to be constant.</p>
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="m_Function">Important Public Members of the <tt>Function</tt>
 | |
|   class</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <ul>
 | |
|   <li><tt>Function(const </tt><tt><a href="#FunctionType">FunctionType</a>
 | |
|   *Ty, LinkageTypes Linkage, const std::string &N = "", Module* Parent = 0)</tt>
 | |
| 
 | |
|     <p>Constructor used when you need to create new <tt>Function</tt>s to add
 | |
|     the the program.  The constructor must specify the type of the function to
 | |
|     create and what type of linkage the function should have. The <a 
 | |
|     href="#FunctionType"><tt>FunctionType</tt></a> argument
 | |
|     specifies the formal arguments and return value for the function. The same
 | |
|     <a href="#FunctionTypel"><tt>FunctionType</tt></a> value can be used to
 | |
|     create multiple functions. The <tt>Parent</tt> argument specifies the Module
 | |
|     in which the function is defined. If this argument is provided, the function
 | |
|     will automatically be inserted into that module's list of
 | |
|     functions.</p></li>
 | |
| 
 | |
|   <li><tt>bool isExternal()</tt>
 | |
| 
 | |
|     <p>Return whether or not the <tt>Function</tt> has a body defined.  If the
 | |
|     function is "external", it does not have a body, and thus must be resolved
 | |
|     by linking with a function defined in a different translation unit.</p></li>
 | |
| 
 | |
|   <li><tt>Function::iterator</tt> - Typedef for basic block list iterator<br>
 | |
|     <tt>Function::const_iterator</tt> - Typedef for const_iterator.<br>
 | |
| 
 | |
|     <tt>begin()</tt>, <tt>end()</tt>
 | |
|     <tt>size()</tt>, <tt>empty()</tt>
 | |
| 
 | |
|     <p>These are forwarding methods that make it easy to access the contents of
 | |
|     a <tt>Function</tt> object's <a href="#BasicBlock"><tt>BasicBlock</tt></a>
 | |
|     list.</p></li>
 | |
| 
 | |
|   <li><tt>Function::BasicBlockListType &getBasicBlockList()</tt>
 | |
| 
 | |
|     <p>Returns the list of <a href="#BasicBlock"><tt>BasicBlock</tt></a>s.  This
 | |
|     is necessary to use when you need to update the list or perform a complex
 | |
|     action that doesn't have a forwarding method.</p></li>
 | |
| 
 | |
|   <li><tt>Function::arg_iterator</tt> - Typedef for the argument list
 | |
| iterator<br>
 | |
|     <tt>Function::const_arg_iterator</tt> - Typedef for const_iterator.<br>
 | |
| 
 | |
|     <tt>arg_begin()</tt>, <tt>arg_end()</tt>
 | |
|     <tt>arg_size()</tt>, <tt>arg_empty()</tt>
 | |
| 
 | |
|     <p>These are forwarding methods that make it easy to access the contents of
 | |
|     a <tt>Function</tt> object's <a href="#Argument"><tt>Argument</tt></a>
 | |
|     list.</p></li>
 | |
| 
 | |
|   <li><tt>Function::ArgumentListType &getArgumentList()</tt>
 | |
| 
 | |
|     <p>Returns the list of <a href="#Argument"><tt>Argument</tt></a>s.  This is
 | |
|     necessary to use when you need to update the list or perform a complex
 | |
|     action that doesn't have a forwarding method.</p></li>
 | |
| 
 | |
|   <li><tt><a href="#BasicBlock">BasicBlock</a> &getEntryBlock()</tt>
 | |
| 
 | |
|     <p>Returns the entry <a href="#BasicBlock"><tt>BasicBlock</tt></a> for the
 | |
|     function.  Because the entry block for the function is always the first
 | |
|     block, this returns the first block of the <tt>Function</tt>.</p></li>
 | |
| 
 | |
|   <li><tt><a href="#Type">Type</a> *getReturnType()</tt><br>
 | |
|     <tt><a href="#FunctionType">FunctionType</a> *getFunctionType()</tt>
 | |
| 
 | |
|     <p>This traverses the <a href="#Type"><tt>Type</tt></a> of the
 | |
|     <tt>Function</tt> and returns the return type of the function, or the <a
 | |
|     href="#FunctionType"><tt>FunctionType</tt></a> of the actual
 | |
|     function.</p></li>
 | |
| 
 | |
|   <li><tt><a href="#SymbolTable">SymbolTable</a> *getSymbolTable()</tt>
 | |
| 
 | |
|     <p> Return a pointer to the <a href="#SymbolTable"><tt>SymbolTable</tt></a>
 | |
|     for this <tt>Function</tt>.</p></li>
 | |
| </ul>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- ======================================================================= -->
 | |
| <div class="doc_subsection">
 | |
|   <a name="GlobalVariable">The <tt>GlobalVariable</tt> class</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p><tt>#include "<a
 | |
| href="/doxygen/GlobalVariable_8h-source.html">llvm/GlobalVariable.h</a>"</tt>
 | |
| <br>
 | |
| doxygen info: <a href="/doxygen/classllvm_1_1GlobalVariable.html">GlobalVariable
 | |
|  Class</a><br>
 | |
| Superclasses: <a href="#GlobalValue"><tt>GlobalValue</tt></a>, 
 | |
| <a href="#Constant"><tt>Constant</tt></a>,
 | |
| <a href="#User"><tt>User</tt></a>,
 | |
| <a href="#Value"><tt>Value</tt></a></p>
 | |
| 
 | |
| <p>Global variables are represented with the (suprise suprise)
 | |
| <tt>GlobalVariable</tt> class. Like functions, <tt>GlobalVariable</tt>s are also
 | |
| subclasses of <a href="#GlobalValue"><tt>GlobalValue</tt></a>, and as such are
 | |
| always referenced by their address (global values must live in memory, so their
 | |
| "name" refers to their constant address). See 
 | |
| <a href="#GlobalValue"><tt>GlobalValue</tt></a> for more on this.  Global 
 | |
| variables may have an initial value (which must be a 
 | |
| <a href="#Constant"><tt>Constant</tt></a>), and if they have an initializer, 
 | |
| they may be marked as "constant" themselves (indicating that their contents 
 | |
| never change at runtime).</p>
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="m_GlobalVariable">Important Public Members of the
 | |
|   <tt>GlobalVariable</tt> class</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <ul>
 | |
|   <li><tt>GlobalVariable(const </tt><tt><a href="#Type">Type</a> *Ty, bool
 | |
|   isConstant, LinkageTypes& Linkage, <a href="#Constant">Constant</a>
 | |
|   *Initializer = 0, const std::string &Name = "", Module* Parent = 0)</tt>
 | |
| 
 | |
|     <p>Create a new global variable of the specified type. If
 | |
|     <tt>isConstant</tt> is true then the global variable will be marked as
 | |
|     unchanging for the program. The Linkage parameter specifies the type of
 | |
|     linkage (internal, external, weak, linkonce, appending) for the variable. If
 | |
|     the linkage is InternalLinkage, WeakLinkage, or LinkOnceLinkage,  then
 | |
|     the resultant global variable will have internal linkage.  AppendingLinkage
 | |
|     concatenates together all instances (in different translation units) of the
 | |
|     variable into a single variable but is only applicable to arrays.   See
 | |
|     the <a href="LangRef.html#modulestructure">LLVM Language Reference</a> for
 | |
|     further details on linkage types. Optionally an initializer, a name, and the
 | |
|     module to put the variable into may be specified for the global variable as
 | |
|     well.</p></li>
 | |
| 
 | |
|   <li><tt>bool isConstant() const</tt>
 | |
| 
 | |
|     <p>Returns true if this is a global variable that is known not to
 | |
|     be modified at runtime.</p></li>
 | |
| 
 | |
|   <li><tt>bool hasInitializer()</tt>
 | |
| 
 | |
|     <p>Returns true if this <tt>GlobalVariable</tt> has an intializer.</p></li>
 | |
| 
 | |
|   <li><tt><a href="#Constant">Constant</a> *getInitializer()</tt>
 | |
| 
 | |
|     <p>Returns the intial value for a <tt>GlobalVariable</tt>.  It is not legal
 | |
|     to call this method if there is no initializer.</p></li>
 | |
| </ul>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| 
 | |
| <!-- ======================================================================= -->
 | |
| <div class="doc_subsection">
 | |
|   <a name="BasicBlock">The <tt>BasicBlock</tt> class</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p><tt>#include "<a
 | |
| href="/doxygen/BasicBlock_8h-source.html">llvm/BasicBlock.h</a>"</tt><br>
 | |
| doxygen info: <a href="/doxygen/structllvm_1_1BasicBlock.html">BasicBlock
 | |
| Class</a><br>
 | |
| Superclass: <a href="#Value"><tt>Value</tt></a></p>
 | |
| 
 | |
| <p>This class represents a single entry multiple exit section of the code,
 | |
| commonly known as a basic block by the compiler community.  The
 | |
| <tt>BasicBlock</tt> class maintains a list of <a
 | |
| href="#Instruction"><tt>Instruction</tt></a>s, which form the body of the block.
 | |
| Matching the language definition, the last element of this list of instructions
 | |
| is always a terminator instruction (a subclass of the <a
 | |
| href="#TerminatorInst"><tt>TerminatorInst</tt></a> class).</p>
 | |
| 
 | |
| <p>In addition to tracking the list of instructions that make up the block, the
 | |
| <tt>BasicBlock</tt> class also keeps track of the <a
 | |
| href="#Function"><tt>Function</tt></a> that it is embedded into.</p>
 | |
| 
 | |
| <p>Note that <tt>BasicBlock</tt>s themselves are <a
 | |
| href="#Value"><tt>Value</tt></a>s, because they are referenced by instructions
 | |
| like branches and can go in the switch tables. <tt>BasicBlock</tt>s have type
 | |
| <tt>label</tt>.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="m_BasicBlock">Important Public Members of the <tt>BasicBlock</tt>
 | |
|   class</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| <ul>
 | |
| 
 | |
| <li><tt>BasicBlock(const std::string &Name = "", </tt><tt><a
 | |
|  href="#Function">Function</a> *Parent = 0)</tt>
 | |
| 
 | |
| <p>The <tt>BasicBlock</tt> constructor is used to create new basic blocks for
 | |
| insertion into a function.  The constructor optionally takes a name for the new
 | |
| block, and a <a href="#Function"><tt>Function</tt></a> to insert it into.  If
 | |
| the <tt>Parent</tt> parameter is specified, the new <tt>BasicBlock</tt> is
 | |
| automatically inserted at the end of the specified <a
 | |
| href="#Function"><tt>Function</tt></a>, if not specified, the BasicBlock must be
 | |
| manually inserted into the <a href="#Function"><tt>Function</tt></a>.</p></li>
 | |
| 
 | |
| <li><tt>BasicBlock::iterator</tt> - Typedef for instruction list iterator<br>
 | |
| <tt>BasicBlock::const_iterator</tt> - Typedef for const_iterator.<br>
 | |
| <tt>begin()</tt>, <tt>end()</tt>, <tt>front()</tt>, <tt>back()</tt>,
 | |
| <tt>size()</tt>, <tt>empty()</tt>
 | |
| STL-style functions for accessing the instruction list.
 | |
| 
 | |
| <p>These methods and typedefs are forwarding functions that have the same
 | |
| semantics as the standard library methods of the same names.  These methods
 | |
| expose the underlying instruction list of a basic block in a way that is easy to
 | |
| manipulate.  To get the full complement of container operations (including
 | |
| operations to update the list), you must use the <tt>getInstList()</tt>
 | |
| method.</p></li>
 | |
| 
 | |
| <li><tt>BasicBlock::InstListType &getInstList()</tt>
 | |
| 
 | |
| <p>This method is used to get access to the underlying container that actually
 | |
| holds the Instructions.  This method must be used when there isn't a forwarding
 | |
| function in the <tt>BasicBlock</tt> class for the operation that you would like
 | |
| to perform.  Because there are no forwarding functions for "updating"
 | |
| operations, you need to use this if you want to update the contents of a
 | |
| <tt>BasicBlock</tt>.</p></li>
 | |
| 
 | |
| <li><tt><a href="#Function">Function</a> *getParent()</tt>
 | |
| 
 | |
| <p> Returns a pointer to <a href="#Function"><tt>Function</tt></a> the block is
 | |
| embedded into, or a null pointer if it is homeless.</p></li>
 | |
| 
 | |
| <li><tt><a href="#TerminatorInst">TerminatorInst</a> *getTerminator()</tt>
 | |
| 
 | |
| <p> Returns a pointer to the terminator instruction that appears at the end of
 | |
| the <tt>BasicBlock</tt>.  If there is no terminator instruction, or if the last
 | |
| instruction in the block is not a terminator, then a null pointer is
 | |
| returned.</p></li>
 | |
| 
 | |
| </ul>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| 
 | |
| <!-- ======================================================================= -->
 | |
| <div class="doc_subsection">
 | |
|   <a name="Argument">The <tt>Argument</tt> class</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>This subclass of Value defines the interface for incoming formal
 | |
| arguments to a function. A Function maintains a list of its formal
 | |
| arguments. An argument has a pointer to the parent Function.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- *********************************************************************** -->
 | |
| <hr>
 | |
| <address>
 | |
|   <a href="http://jigsaw.w3.org/css-validator/check/referer"><img
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|   src="http://jigsaw.w3.org/css-validator/images/vcss" alt="Valid CSS!"></a>
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| 
 | |
|   <a href="mailto:dhurjati@cs.uiuc.edu">Dinakar Dhurjati</a> and
 | |
|   <a href="mailto:sabre@nondot.org">Chris Lattner</a><br>
 | |
|   <a href="http://llvm.org">The LLVM Compiler Infrastructure</a><br>
 | |
|   Last modified: $Date$
 | |
| </address>
 | |
| 
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| </body>
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| </html>
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