mirror of
				https://github.com/c64scene-ar/llvm-6502.git
				synced 2025-10-30 16:17:05 +00:00 
			
		
		
		
	I believe the bot failures on linux systems were due to overestimating the alignment of object-files within archives, which are only guaranteed to be two-byte aligned. I have reduced the alignment in RuntimeDyldELF::createObjectImageFromFile accordingly. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@198737 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			709 lines
		
	
	
		
			28 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			709 lines
		
	
	
		
			28 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===- ExecutionEngine.h - Abstract Execution Engine Interface --*- C++ -*-===//
 | |
| //
 | |
| //                     The LLVM Compiler Infrastructure
 | |
| //
 | |
| // This file is distributed under the University of Illinois Open Source
 | |
| // License. See LICENSE.TXT for details.
 | |
| //
 | |
| //===----------------------------------------------------------------------===//
 | |
| //
 | |
| // This file defines the abstract interface that implements execution support
 | |
| // for LLVM.
 | |
| //
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| #ifndef LLVM_EXECUTIONENGINE_EXECUTIONENGINE_H
 | |
| #define LLVM_EXECUTIONENGINE_EXECUTIONENGINE_H
 | |
| 
 | |
| #include "llvm-c/ExecutionEngine.h"
 | |
| #include "llvm/ADT/SmallVector.h"
 | |
| #include "llvm/ADT/StringRef.h"
 | |
| #include "llvm/ADT/ValueMap.h"
 | |
| #include "llvm/MC/MCCodeGenInfo.h"
 | |
| #include "llvm/Support/ErrorHandling.h"
 | |
| #include "llvm/Support/Mutex.h"
 | |
| #include "llvm/Support/ValueHandle.h"
 | |
| #include "llvm/Target/TargetMachine.h"
 | |
| #include "llvm/Target/TargetOptions.h"
 | |
| #include <map>
 | |
| #include <string>
 | |
| #include <vector>
 | |
| 
 | |
| namespace llvm {
 | |
| 
 | |
| struct GenericValue;
 | |
| class Constant;
 | |
| class DataLayout;
 | |
| class ExecutionEngine;
 | |
| class Function;
 | |
| class GlobalVariable;
 | |
| class GlobalValue;
 | |
| class JITEventListener;
 | |
| class JITMemoryManager;
 | |
| class MachineCodeInfo;
 | |
| class Module;
 | |
| class MutexGuard;
 | |
| class ObjectCache;
 | |
| class RTDyldMemoryManager;
 | |
| class Triple;
 | |
| class Type;
 | |
| 
 | |
| namespace object {
 | |
|   class Archive;
 | |
|   class ObjectFile;
 | |
| }
 | |
| 
 | |
| /// \brief Helper class for helping synchronize access to the global address map
 | |
| /// table.
 | |
| class ExecutionEngineState {
 | |
| public:
 | |
|   struct AddressMapConfig : public ValueMapConfig<const GlobalValue*> {
 | |
|     typedef ExecutionEngineState *ExtraData;
 | |
|     static sys::Mutex *getMutex(ExecutionEngineState *EES);
 | |
|     static void onDelete(ExecutionEngineState *EES, const GlobalValue *Old);
 | |
|     static void onRAUW(ExecutionEngineState *, const GlobalValue *,
 | |
|                        const GlobalValue *);
 | |
|   };
 | |
| 
 | |
|   typedef ValueMap<const GlobalValue *, void *, AddressMapConfig>
 | |
|       GlobalAddressMapTy;
 | |
| 
 | |
| private:
 | |
|   ExecutionEngine &EE;
 | |
| 
 | |
|   /// GlobalAddressMap - A mapping between LLVM global values and their
 | |
|   /// actualized version...
 | |
|   GlobalAddressMapTy GlobalAddressMap;
 | |
| 
 | |
|   /// GlobalAddressReverseMap - This is the reverse mapping of GlobalAddressMap,
 | |
|   /// used to convert raw addresses into the LLVM global value that is emitted
 | |
|   /// at the address.  This map is not computed unless getGlobalValueAtAddress
 | |
|   /// is called at some point.
 | |
|   std::map<void *, AssertingVH<const GlobalValue> > GlobalAddressReverseMap;
 | |
| 
 | |
| public:
 | |
|   ExecutionEngineState(ExecutionEngine &EE);
 | |
| 
 | |
|   GlobalAddressMapTy &getGlobalAddressMap(const MutexGuard &) {
 | |
|     return GlobalAddressMap;
 | |
|   }
 | |
| 
 | |
|   std::map<void*, AssertingVH<const GlobalValue> > &
 | |
|   getGlobalAddressReverseMap(const MutexGuard &) {
 | |
|     return GlobalAddressReverseMap;
 | |
|   }
 | |
| 
 | |
|   /// \brief Erase an entry from the mapping table.
 | |
|   ///
 | |
|   /// \returns The address that \p ToUnmap was happed to.
 | |
|   void *RemoveMapping(const MutexGuard &, const GlobalValue *ToUnmap);
 | |
| };
 | |
| 
 | |
| /// \brief Abstract interface for implementation execution of LLVM modules,
 | |
| /// designed to support both interpreter and just-in-time (JIT) compiler
 | |
| /// implementations.
 | |
| class ExecutionEngine {
 | |
|   /// The state object holding the global address mapping, which must be
 | |
|   /// accessed synchronously.
 | |
|   //
 | |
|   // FIXME: There is no particular need the entire map needs to be
 | |
|   // synchronized.  Wouldn't a reader-writer design be better here?
 | |
|   ExecutionEngineState EEState;
 | |
| 
 | |
|   /// The target data for the platform for which execution is being performed.
 | |
|   const DataLayout *TD;
 | |
| 
 | |
|   /// Whether lazy JIT compilation is enabled.
 | |
|   bool CompilingLazily;
 | |
| 
 | |
|   /// Whether JIT compilation of external global variables is allowed.
 | |
|   bool GVCompilationDisabled;
 | |
| 
 | |
|   /// Whether the JIT should perform lookups of external symbols (e.g.,
 | |
|   /// using dlsym).
 | |
|   bool SymbolSearchingDisabled;
 | |
| 
 | |
|   friend class EngineBuilder;  // To allow access to JITCtor and InterpCtor.
 | |
| 
 | |
| protected:
 | |
|   /// The list of Modules that we are JIT'ing from.  We use a SmallVector to
 | |
|   /// optimize for the case where there is only one module.
 | |
|   SmallVector<Module*, 1> Modules;
 | |
| 
 | |
|   void setDataLayout(const DataLayout *td) { TD = td; }
 | |
| 
 | |
|   /// getMemoryforGV - Allocate memory for a global variable.
 | |
|   virtual char *getMemoryForGV(const GlobalVariable *GV);
 | |
| 
 | |
|   // To avoid having libexecutionengine depend on the JIT and interpreter
 | |
|   // libraries, the execution engine implementations set these functions to ctor
 | |
|   // pointers at startup time if they are linked in.
 | |
|   static ExecutionEngine *(*JITCtor)(
 | |
|     Module *M,
 | |
|     std::string *ErrorStr,
 | |
|     JITMemoryManager *JMM,
 | |
|     bool GVsWithCode,
 | |
|     TargetMachine *TM);
 | |
|   static ExecutionEngine *(*MCJITCtor)(
 | |
|     Module *M,
 | |
|     std::string *ErrorStr,
 | |
|     RTDyldMemoryManager *MCJMM,
 | |
|     bool GVsWithCode,
 | |
|     TargetMachine *TM);
 | |
|   static ExecutionEngine *(*InterpCtor)(Module *M, std::string *ErrorStr);
 | |
| 
 | |
|   /// LazyFunctionCreator - If an unknown function is needed, this function
 | |
|   /// pointer is invoked to create it.  If this returns null, the JIT will
 | |
|   /// abort.
 | |
|   void *(*LazyFunctionCreator)(const std::string &);
 | |
| 
 | |
| public:
 | |
|   /// lock - This lock protects the ExecutionEngine, MCJIT, JIT, JITResolver and
 | |
|   /// JITEmitter classes.  It must be held while changing the internal state of
 | |
|   /// any of those classes.
 | |
|   sys::Mutex lock;
 | |
| 
 | |
|   //===--------------------------------------------------------------------===//
 | |
|   //  ExecutionEngine Startup
 | |
|   //===--------------------------------------------------------------------===//
 | |
| 
 | |
|   virtual ~ExecutionEngine();
 | |
| 
 | |
|   /// create - This is the factory method for creating an execution engine which
 | |
|   /// is appropriate for the current machine.  This takes ownership of the
 | |
|   /// module.
 | |
|   ///
 | |
|   /// \param GVsWithCode - Allocating globals with code breaks
 | |
|   /// freeMachineCodeForFunction and is probably unsafe and bad for performance.
 | |
|   /// However, we have clients who depend on this behavior, so we must support
 | |
|   /// it.  Eventually, when we're willing to break some backwards compatibility,
 | |
|   /// this flag should be flipped to false, so that by default
 | |
|   /// freeMachineCodeForFunction works.
 | |
|   static ExecutionEngine *create(Module *M,
 | |
|                                  bool ForceInterpreter = false,
 | |
|                                  std::string *ErrorStr = 0,
 | |
|                                  CodeGenOpt::Level OptLevel =
 | |
|                                  CodeGenOpt::Default,
 | |
|                                  bool GVsWithCode = true);
 | |
| 
 | |
|   /// createJIT - This is the factory method for creating a JIT for the current
 | |
|   /// machine, it does not fall back to the interpreter.  This takes ownership
 | |
|   /// of the Module and JITMemoryManager if successful.
 | |
|   ///
 | |
|   /// Clients should make sure to initialize targets prior to calling this
 | |
|   /// function.
 | |
|   static ExecutionEngine *createJIT(Module *M,
 | |
|                                     std::string *ErrorStr = 0,
 | |
|                                     JITMemoryManager *JMM = 0,
 | |
|                                     CodeGenOpt::Level OptLevel =
 | |
|                                     CodeGenOpt::Default,
 | |
|                                     bool GVsWithCode = true,
 | |
|                                     Reloc::Model RM = Reloc::Default,
 | |
|                                     CodeModel::Model CMM =
 | |
|                                     CodeModel::JITDefault);
 | |
| 
 | |
|   /// addModule - Add a Module to the list of modules that we can JIT from.
 | |
|   /// Note that this takes ownership of the Module: when the ExecutionEngine is
 | |
|   /// destroyed, it destroys the Module as well.
 | |
|   virtual void addModule(Module *M) {
 | |
|     Modules.push_back(M);
 | |
|   }
 | |
| 
 | |
|   /// addObjectFile - Add an ObjectFile to the execution engine.
 | |
|   ///
 | |
|   /// This method is only supported by MCJIT.  MCJIT will immediately load the
 | |
|   /// object into memory and adds its symbols to the list used to resolve
 | |
|   /// external symbols while preparing other objects for execution.
 | |
|   ///
 | |
|   /// Objects added using this function will not be made executable until
 | |
|   /// needed by another object.
 | |
|   ///
 | |
|   /// MCJIT will take ownership of the ObjectFile.
 | |
|   virtual void addObjectFile(object::ObjectFile *O) {
 | |
|     llvm_unreachable(
 | |
|       "ExecutionEngine subclass doesn't implement addObjectFile.");
 | |
|   }
 | |
| 
 | |
|   /// addArchive - Add an Archive to the execution engine.
 | |
|   ///
 | |
|   /// This method is only supported by MCJIT.  MCJIT will use the archive to
 | |
|   /// resolve external symbols in objects it is loading.  If a symbol is found
 | |
|   /// in the Archive the contained object file will be extracted (in memory)
 | |
|   /// and loaded for possible execution.
 | |
|   ///
 | |
|   /// MCJIT will take ownership of the Archive.
 | |
|   virtual void addArchive(object::Archive *A) {
 | |
|     llvm_unreachable("ExecutionEngine subclass doesn't implement addArchive.");
 | |
|   }
 | |
| 
 | |
|   //===--------------------------------------------------------------------===//
 | |
| 
 | |
|   const DataLayout *getDataLayout() const { return TD; }
 | |
| 
 | |
|   /// removeModule - Remove a Module from the list of modules.  Returns true if
 | |
|   /// M is found.
 | |
|   virtual bool removeModule(Module *M);
 | |
| 
 | |
|   /// FindFunctionNamed - Search all of the active modules to find the one that
 | |
|   /// defines FnName.  This is very slow operation and shouldn't be used for
 | |
|   /// general code.
 | |
|   virtual Function *FindFunctionNamed(const char *FnName);
 | |
| 
 | |
|   /// runFunction - Execute the specified function with the specified arguments,
 | |
|   /// and return the result.
 | |
|   virtual GenericValue runFunction(Function *F,
 | |
|                                 const std::vector<GenericValue> &ArgValues) = 0;
 | |
| 
 | |
|   /// getPointerToNamedFunction - This method returns the address of the
 | |
|   /// specified function by using the dlsym function call.  As such it is only
 | |
|   /// useful for resolving library symbols, not code generated symbols.
 | |
|   ///
 | |
|   /// If AbortOnFailure is false and no function with the given name is
 | |
|   /// found, this function silently returns a null pointer. Otherwise,
 | |
|   /// it prints a message to stderr and aborts.
 | |
|   ///
 | |
|   /// This function is deprecated for the MCJIT execution engine.
 | |
|   ///
 | |
|   /// FIXME: the JIT and MCJIT interfaces should be disentangled or united
 | |
|   /// again, if possible.
 | |
|   ///
 | |
|   virtual void *getPointerToNamedFunction(const std::string &Name,
 | |
|                                           bool AbortOnFailure = true) = 0;
 | |
| 
 | |
|   /// mapSectionAddress - map a section to its target address space value.
 | |
|   /// Map the address of a JIT section as returned from the memory manager
 | |
|   /// to the address in the target process as the running code will see it.
 | |
|   /// This is the address which will be used for relocation resolution.
 | |
|   virtual void mapSectionAddress(const void *LocalAddress, uint64_t TargetAddress) {
 | |
|     llvm_unreachable("Re-mapping of section addresses not supported with this "
 | |
|                      "EE!");
 | |
|   }
 | |
| 
 | |
|   /// generateCodeForModule - Run code generationen for the specified module and
 | |
|   /// load it into memory.
 | |
|   ///
 | |
|   /// When this function has completed, all code and data for the specified
 | |
|   /// module, and any module on which this module depends, will be generated
 | |
|   /// and loaded into memory, but relocations will not yet have been applied
 | |
|   /// and all memory will be readable and writable but not executable.
 | |
|   ///
 | |
|   /// This function is primarily useful when generating code for an external
 | |
|   /// target, allowing the client an opportunity to remap section addresses
 | |
|   /// before relocations are applied.  Clients that intend to execute code
 | |
|   /// locally can use the getFunctionAddress call, which will generate code
 | |
|   /// and apply final preparations all in one step.
 | |
|   ///
 | |
|   /// This method has no effect for the legacy JIT engine or the interpeter.
 | |
|   virtual void generateCodeForModule(Module *M) {}
 | |
| 
 | |
|   /// finalizeObject - ensure the module is fully processed and is usable.
 | |
|   ///
 | |
|   /// It is the user-level function for completing the process of making the
 | |
|   /// object usable for execution.  It should be called after sections within an
 | |
|   /// object have been relocated using mapSectionAddress.  When this method is
 | |
|   /// called the MCJIT execution engine will reapply relocations for a loaded
 | |
|   /// object.  This method has no effect for the legacy JIT engine or the
 | |
|   /// interpeter.
 | |
|   virtual void finalizeObject() {}
 | |
| 
 | |
|   /// runStaticConstructorsDestructors - This method is used to execute all of
 | |
|   /// the static constructors or destructors for a program.
 | |
|   ///
 | |
|   /// \param isDtors - Run the destructors instead of constructors.
 | |
|   virtual void runStaticConstructorsDestructors(bool isDtors);
 | |
| 
 | |
|   /// runStaticConstructorsDestructors - This method is used to execute all of
 | |
|   /// the static constructors or destructors for a particular module.
 | |
|   ///
 | |
|   /// \param isDtors - Run the destructors instead of constructors.
 | |
|   void runStaticConstructorsDestructors(Module *module, bool isDtors);
 | |
| 
 | |
| 
 | |
|   /// runFunctionAsMain - This is a helper function which wraps runFunction to
 | |
|   /// handle the common task of starting up main with the specified argc, argv,
 | |
|   /// and envp parameters.
 | |
|   int runFunctionAsMain(Function *Fn, const std::vector<std::string> &argv,
 | |
|                         const char * const * envp);
 | |
| 
 | |
| 
 | |
|   /// addGlobalMapping - Tell the execution engine that the specified global is
 | |
|   /// at the specified location.  This is used internally as functions are JIT'd
 | |
|   /// and as global variables are laid out in memory.  It can and should also be
 | |
|   /// used by clients of the EE that want to have an LLVM global overlay
 | |
|   /// existing data in memory.  Mappings are automatically removed when their
 | |
|   /// GlobalValue is destroyed.
 | |
|   void addGlobalMapping(const GlobalValue *GV, void *Addr);
 | |
| 
 | |
|   /// clearAllGlobalMappings - Clear all global mappings and start over again,
 | |
|   /// for use in dynamic compilation scenarios to move globals.
 | |
|   void clearAllGlobalMappings();
 | |
| 
 | |
|   /// clearGlobalMappingsFromModule - Clear all global mappings that came from a
 | |
|   /// particular module, because it has been removed from the JIT.
 | |
|   void clearGlobalMappingsFromModule(Module *M);
 | |
| 
 | |
|   /// updateGlobalMapping - Replace an existing mapping for GV with a new
 | |
|   /// address.  This updates both maps as required.  If "Addr" is null, the
 | |
|   /// entry for the global is removed from the mappings.  This returns the old
 | |
|   /// value of the pointer, or null if it was not in the map.
 | |
|   void *updateGlobalMapping(const GlobalValue *GV, void *Addr);
 | |
| 
 | |
|   /// getPointerToGlobalIfAvailable - This returns the address of the specified
 | |
|   /// global value if it is has already been codegen'd, otherwise it returns
 | |
|   /// null.
 | |
|   ///
 | |
|   /// This function is deprecated for the MCJIT execution engine.  It doesn't
 | |
|   /// seem to be needed in that case, but an equivalent can be added if it is.
 | |
|   void *getPointerToGlobalIfAvailable(const GlobalValue *GV);
 | |
| 
 | |
|   /// getPointerToGlobal - This returns the address of the specified global
 | |
|   /// value. This may involve code generation if it's a function.
 | |
|   ///
 | |
|   /// This function is deprecated for the MCJIT execution engine.  Use
 | |
|   /// getGlobalValueAddress instead.
 | |
|   void *getPointerToGlobal(const GlobalValue *GV);
 | |
| 
 | |
|   /// getPointerToFunction - The different EE's represent function bodies in
 | |
|   /// different ways.  They should each implement this to say what a function
 | |
|   /// pointer should look like.  When F is destroyed, the ExecutionEngine will
 | |
|   /// remove its global mapping and free any machine code.  Be sure no threads
 | |
|   /// are running inside F when that happens.
 | |
|   ///
 | |
|   /// This function is deprecated for the MCJIT execution engine.  Use
 | |
|   /// getFunctionAddress instead.
 | |
|   virtual void *getPointerToFunction(Function *F) = 0;
 | |
| 
 | |
|   /// getPointerToBasicBlock - The different EE's represent basic blocks in
 | |
|   /// different ways.  Return the representation for a blockaddress of the
 | |
|   /// specified block.
 | |
|   ///
 | |
|   /// This function will not be implemented for the MCJIT execution engine.
 | |
|   virtual void *getPointerToBasicBlock(BasicBlock *BB) = 0;
 | |
| 
 | |
|   /// getPointerToFunctionOrStub - If the specified function has been
 | |
|   /// code-gen'd, return a pointer to the function.  If not, compile it, or use
 | |
|   /// a stub to implement lazy compilation if available.  See
 | |
|   /// getPointerToFunction for the requirements on destroying F.
 | |
|   ///
 | |
|   /// This function is deprecated for the MCJIT execution engine.  Use
 | |
|   /// getFunctionAddress instead.
 | |
|   virtual void *getPointerToFunctionOrStub(Function *F) {
 | |
|     // Default implementation, just codegen the function.
 | |
|     return getPointerToFunction(F);
 | |
|   }
 | |
| 
 | |
|   /// getGlobalValueAddress - Return the address of the specified global
 | |
|   /// value. This may involve code generation.
 | |
|   ///
 | |
|   /// This function should not be called with the JIT or interpreter engines.
 | |
|   virtual uint64_t getGlobalValueAddress(const std::string &Name) {
 | |
|     // Default implementation for JIT and interpreter.  MCJIT will override this.
 | |
|     // JIT and interpreter clients should use getPointerToGlobal instead.
 | |
|     return 0;
 | |
|   }
 | |
| 
 | |
|   /// getFunctionAddress - Return the address of the specified function.
 | |
|   /// This may involve code generation.
 | |
|   virtual uint64_t getFunctionAddress(const std::string &Name) {
 | |
|     // Default implementation for JIT and interpreter.  MCJIT will override this.
 | |
|     // JIT and interpreter clients should use getPointerToFunction instead.
 | |
|     return 0;
 | |
|   }
 | |
| 
 | |
|   // The JIT overrides a version that actually does this.
 | |
|   virtual void runJITOnFunction(Function *, MachineCodeInfo * = 0) { }
 | |
| 
 | |
|   /// getGlobalValueAtAddress - Return the LLVM global value object that starts
 | |
|   /// at the specified address.
 | |
|   ///
 | |
|   const GlobalValue *getGlobalValueAtAddress(void *Addr);
 | |
| 
 | |
|   /// StoreValueToMemory - Stores the data in Val of type Ty at address Ptr.
 | |
|   /// Ptr is the address of the memory at which to store Val, cast to
 | |
|   /// GenericValue *.  It is not a pointer to a GenericValue containing the
 | |
|   /// address at which to store Val.
 | |
|   void StoreValueToMemory(const GenericValue &Val, GenericValue *Ptr,
 | |
|                           Type *Ty);
 | |
| 
 | |
|   void InitializeMemory(const Constant *Init, void *Addr);
 | |
| 
 | |
|   /// recompileAndRelinkFunction - This method is used to force a function which
 | |
|   /// has already been compiled to be compiled again, possibly after it has been
 | |
|   /// modified.  Then the entry to the old copy is overwritten with a branch to
 | |
|   /// the new copy.  If there was no old copy, this acts just like
 | |
|   /// VM::getPointerToFunction().
 | |
|   virtual void *recompileAndRelinkFunction(Function *F) = 0;
 | |
| 
 | |
|   /// freeMachineCodeForFunction - Release memory in the ExecutionEngine
 | |
|   /// corresponding to the machine code emitted to execute this function, useful
 | |
|   /// for garbage-collecting generated code.
 | |
|   virtual void freeMachineCodeForFunction(Function *F) = 0;
 | |
| 
 | |
|   /// getOrEmitGlobalVariable - Return the address of the specified global
 | |
|   /// variable, possibly emitting it to memory if needed.  This is used by the
 | |
|   /// Emitter.
 | |
|   ///
 | |
|   /// This function is deprecated for the MCJIT execution engine.  Use
 | |
|   /// getGlobalValueAddress instead.
 | |
|   virtual void *getOrEmitGlobalVariable(const GlobalVariable *GV) {
 | |
|     return getPointerToGlobal((const GlobalValue *)GV);
 | |
|   }
 | |
| 
 | |
|   /// Registers a listener to be called back on various events within
 | |
|   /// the JIT.  See JITEventListener.h for more details.  Does not
 | |
|   /// take ownership of the argument.  The argument may be NULL, in
 | |
|   /// which case these functions do nothing.
 | |
|   virtual void RegisterJITEventListener(JITEventListener *) {}
 | |
|   virtual void UnregisterJITEventListener(JITEventListener *) {}
 | |
| 
 | |
|   /// Sets the pre-compiled object cache.  The ownership of the ObjectCache is
 | |
|   /// not changed.  Supported by MCJIT but not JIT.
 | |
|   virtual void setObjectCache(ObjectCache *) {
 | |
|     llvm_unreachable("No support for an object cache");
 | |
|   }
 | |
| 
 | |
|   /// DisableLazyCompilation - When lazy compilation is off (the default), the
 | |
|   /// JIT will eagerly compile every function reachable from the argument to
 | |
|   /// getPointerToFunction.  If lazy compilation is turned on, the JIT will only
 | |
|   /// compile the one function and emit stubs to compile the rest when they're
 | |
|   /// first called.  If lazy compilation is turned off again while some lazy
 | |
|   /// stubs are still around, and one of those stubs is called, the program will
 | |
|   /// abort.
 | |
|   ///
 | |
|   /// In order to safely compile lazily in a threaded program, the user must
 | |
|   /// ensure that 1) only one thread at a time can call any particular lazy
 | |
|   /// stub, and 2) any thread modifying LLVM IR must hold the JIT's lock
 | |
|   /// (ExecutionEngine::lock) or otherwise ensure that no other thread calls a
 | |
|   /// lazy stub.  See http://llvm.org/PR5184 for details.
 | |
|   void DisableLazyCompilation(bool Disabled = true) {
 | |
|     CompilingLazily = !Disabled;
 | |
|   }
 | |
|   bool isCompilingLazily() const {
 | |
|     return CompilingLazily;
 | |
|   }
 | |
|   // Deprecated in favor of isCompilingLazily (to reduce double-negatives).
 | |
|   // Remove this in LLVM 2.8.
 | |
|   bool isLazyCompilationDisabled() const {
 | |
|     return !CompilingLazily;
 | |
|   }
 | |
| 
 | |
|   /// DisableGVCompilation - If called, the JIT will abort if it's asked to
 | |
|   /// allocate space and populate a GlobalVariable that is not internal to
 | |
|   /// the module.
 | |
|   void DisableGVCompilation(bool Disabled = true) {
 | |
|     GVCompilationDisabled = Disabled;
 | |
|   }
 | |
|   bool isGVCompilationDisabled() const {
 | |
|     return GVCompilationDisabled;
 | |
|   }
 | |
| 
 | |
|   /// DisableSymbolSearching - If called, the JIT will not try to lookup unknown
 | |
|   /// symbols with dlsym.  A client can still use InstallLazyFunctionCreator to
 | |
|   /// resolve symbols in a custom way.
 | |
|   void DisableSymbolSearching(bool Disabled = true) {
 | |
|     SymbolSearchingDisabled = Disabled;
 | |
|   }
 | |
|   bool isSymbolSearchingDisabled() const {
 | |
|     return SymbolSearchingDisabled;
 | |
|   }
 | |
| 
 | |
|   /// InstallLazyFunctionCreator - If an unknown function is needed, the
 | |
|   /// specified function pointer is invoked to create it.  If it returns null,
 | |
|   /// the JIT will abort.
 | |
|   void InstallLazyFunctionCreator(void* (*P)(const std::string &)) {
 | |
|     LazyFunctionCreator = P;
 | |
|   }
 | |
| 
 | |
| protected:
 | |
|   explicit ExecutionEngine(Module *M);
 | |
| 
 | |
|   void emitGlobals();
 | |
| 
 | |
|   void EmitGlobalVariable(const GlobalVariable *GV);
 | |
| 
 | |
|   GenericValue getConstantValue(const Constant *C);
 | |
|   void LoadValueFromMemory(GenericValue &Result, GenericValue *Ptr,
 | |
|                            Type *Ty);
 | |
| };
 | |
| 
 | |
| namespace EngineKind {
 | |
|   // These are actually bitmasks that get or-ed together.
 | |
|   enum Kind {
 | |
|     JIT         = 0x1,
 | |
|     Interpreter = 0x2
 | |
|   };
 | |
|   const static Kind Either = (Kind)(JIT | Interpreter);
 | |
| }
 | |
| 
 | |
| /// EngineBuilder - Builder class for ExecutionEngines.  Use this by
 | |
| /// stack-allocating a builder, chaining the various set* methods, and
 | |
| /// terminating it with a .create() call.
 | |
| class EngineBuilder {
 | |
| private:
 | |
|   Module *M;
 | |
|   EngineKind::Kind WhichEngine;
 | |
|   std::string *ErrorStr;
 | |
|   CodeGenOpt::Level OptLevel;
 | |
|   RTDyldMemoryManager *MCJMM;
 | |
|   JITMemoryManager *JMM;
 | |
|   bool AllocateGVsWithCode;
 | |
|   TargetOptions Options;
 | |
|   Reloc::Model RelocModel;
 | |
|   CodeModel::Model CMModel;
 | |
|   std::string MArch;
 | |
|   std::string MCPU;
 | |
|   SmallVector<std::string, 4> MAttrs;
 | |
|   bool UseMCJIT;
 | |
| 
 | |
|   /// InitEngine - Does the common initialization of default options.
 | |
|   void InitEngine() {
 | |
|     WhichEngine = EngineKind::Either;
 | |
|     ErrorStr = NULL;
 | |
|     OptLevel = CodeGenOpt::Default;
 | |
|     MCJMM = NULL;
 | |
|     JMM = NULL;
 | |
|     Options = TargetOptions();
 | |
|     AllocateGVsWithCode = false;
 | |
|     RelocModel = Reloc::Default;
 | |
|     CMModel = CodeModel::JITDefault;
 | |
|     UseMCJIT = false;
 | |
|   }
 | |
| 
 | |
| public:
 | |
|   /// EngineBuilder - Constructor for EngineBuilder.  If create() is called and
 | |
|   /// is successful, the created engine takes ownership of the module.
 | |
|   EngineBuilder(Module *m) : M(m) {
 | |
|     InitEngine();
 | |
|   }
 | |
| 
 | |
|   /// setEngineKind - Controls whether the user wants the interpreter, the JIT,
 | |
|   /// or whichever engine works.  This option defaults to EngineKind::Either.
 | |
|   EngineBuilder &setEngineKind(EngineKind::Kind w) {
 | |
|     WhichEngine = w;
 | |
|     return *this;
 | |
|   }
 | |
| 
 | |
|   /// setMCJITMemoryManager - Sets the MCJIT memory manager to use. This allows
 | |
|   /// clients to customize their memory allocation policies for the MCJIT. This
 | |
|   /// is only appropriate for the MCJIT; setting this and configuring the builder
 | |
|   /// to create anything other than MCJIT will cause a runtime error. If create()
 | |
|   /// is called and is successful, the created engine takes ownership of the
 | |
|   /// memory manager. This option defaults to NULL. Using this option nullifies
 | |
|   /// the setJITMemoryManager() option.
 | |
|   EngineBuilder &setMCJITMemoryManager(RTDyldMemoryManager *mcjmm) {
 | |
|     MCJMM = mcjmm;
 | |
|     JMM = NULL;
 | |
|     return *this;
 | |
|   }
 | |
| 
 | |
|   /// setJITMemoryManager - Sets the JIT memory manager to use.  This allows
 | |
|   /// clients to customize their memory allocation policies.  This is only
 | |
|   /// appropriate for either JIT or MCJIT; setting this and configuring the
 | |
|   /// builder to create an interpreter will cause a runtime error. If create()
 | |
|   /// is called and is successful, the created engine takes ownership of the
 | |
|   /// memory manager.  This option defaults to NULL. This option overrides
 | |
|   /// setMCJITMemoryManager() as well.
 | |
|   EngineBuilder &setJITMemoryManager(JITMemoryManager *jmm) {
 | |
|     MCJMM = NULL;
 | |
|     JMM = jmm;
 | |
|     return *this;
 | |
|   }
 | |
| 
 | |
|   /// setErrorStr - Set the error string to write to on error.  This option
 | |
|   /// defaults to NULL.
 | |
|   EngineBuilder &setErrorStr(std::string *e) {
 | |
|     ErrorStr = e;
 | |
|     return *this;
 | |
|   }
 | |
| 
 | |
|   /// setOptLevel - Set the optimization level for the JIT.  This option
 | |
|   /// defaults to CodeGenOpt::Default.
 | |
|   EngineBuilder &setOptLevel(CodeGenOpt::Level l) {
 | |
|     OptLevel = l;
 | |
|     return *this;
 | |
|   }
 | |
| 
 | |
|   /// setTargetOptions - Set the target options that the ExecutionEngine
 | |
|   /// target is using. Defaults to TargetOptions().
 | |
|   EngineBuilder &setTargetOptions(const TargetOptions &Opts) {
 | |
|     Options = Opts;
 | |
|     return *this;
 | |
|   }
 | |
| 
 | |
|   /// setRelocationModel - Set the relocation model that the ExecutionEngine
 | |
|   /// target is using. Defaults to target specific default "Reloc::Default".
 | |
|   EngineBuilder &setRelocationModel(Reloc::Model RM) {
 | |
|     RelocModel = RM;
 | |
|     return *this;
 | |
|   }
 | |
| 
 | |
|   /// setCodeModel - Set the CodeModel that the ExecutionEngine target
 | |
|   /// data is using. Defaults to target specific default
 | |
|   /// "CodeModel::JITDefault".
 | |
|   EngineBuilder &setCodeModel(CodeModel::Model M) {
 | |
|     CMModel = M;
 | |
|     return *this;
 | |
|   }
 | |
| 
 | |
|   /// setAllocateGVsWithCode - Sets whether global values should be allocated
 | |
|   /// into the same buffer as code.  For most applications this should be set
 | |
|   /// to false.  Allocating globals with code breaks freeMachineCodeForFunction
 | |
|   /// and is probably unsafe and bad for performance.  However, we have clients
 | |
|   /// who depend on this behavior, so we must support it.  This option defaults
 | |
|   /// to false so that users of the new API can safely use the new memory
 | |
|   /// manager and free machine code.
 | |
|   EngineBuilder &setAllocateGVsWithCode(bool a) {
 | |
|     AllocateGVsWithCode = a;
 | |
|     return *this;
 | |
|   }
 | |
| 
 | |
|   /// setMArch - Override the architecture set by the Module's triple.
 | |
|   EngineBuilder &setMArch(StringRef march) {
 | |
|     MArch.assign(march.begin(), march.end());
 | |
|     return *this;
 | |
|   }
 | |
| 
 | |
|   /// setMCPU - Target a specific cpu type.
 | |
|   EngineBuilder &setMCPU(StringRef mcpu) {
 | |
|     MCPU.assign(mcpu.begin(), mcpu.end());
 | |
|     return *this;
 | |
|   }
 | |
| 
 | |
|   /// setUseMCJIT - Set whether the MC-JIT implementation should be used
 | |
|   /// (experimental).
 | |
|   EngineBuilder &setUseMCJIT(bool Value) {
 | |
|     UseMCJIT = Value;
 | |
|     return *this;
 | |
|   }
 | |
| 
 | |
|   /// setMAttrs - Set cpu-specific attributes.
 | |
|   template<typename StringSequence>
 | |
|   EngineBuilder &setMAttrs(const StringSequence &mattrs) {
 | |
|     MAttrs.clear();
 | |
|     MAttrs.append(mattrs.begin(), mattrs.end());
 | |
|     return *this;
 | |
|   }
 | |
| 
 | |
|   TargetMachine *selectTarget();
 | |
| 
 | |
|   /// selectTarget - Pick a target either via -march or by guessing the native
 | |
|   /// arch.  Add any CPU features specified via -mcpu or -mattr.
 | |
|   TargetMachine *selectTarget(const Triple &TargetTriple,
 | |
|                               StringRef MArch,
 | |
|                               StringRef MCPU,
 | |
|                               const SmallVectorImpl<std::string>& MAttrs);
 | |
| 
 | |
|   ExecutionEngine *create() {
 | |
|     return create(selectTarget());
 | |
|   }
 | |
| 
 | |
|   ExecutionEngine *create(TargetMachine *TM);
 | |
| };
 | |
| 
 | |
| // Create wrappers for C Binding types (see CBindingWrapping.h).
 | |
| DEFINE_SIMPLE_CONVERSION_FUNCTIONS(ExecutionEngine, LLVMExecutionEngineRef)
 | |
| 
 | |
| } // End llvm namespace
 | |
| 
 | |
| #endif
 |