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			199 lines
		
	
	
		
			6.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			199 lines
		
	
	
		
			6.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===- SimplifyCFGPass.cpp - CFG Simplification Pass ----------------------===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file implements dead code elimination and basic block merging, along
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| // with a collection of other peephole control flow optimizations.  For example:
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| //
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| //   * Removes basic blocks with no predecessors.
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| //   * Merges a basic block into its predecessor if there is only one and the
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| //     predecessor only has one successor.
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| //   * Eliminates PHI nodes for basic blocks with a single predecessor.
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| //   * Eliminates a basic block that only contains an unconditional branch.
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| //   * Changes invoke instructions to nounwind functions to be calls.
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| //   * Change things like "if (x) if (y)" into "if (x&y)".
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| //   * etc..
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #define DEBUG_TYPE "simplifycfg"
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| #include "llvm/Transforms/Scalar.h"
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| #include "llvm/ADT/SmallPtrSet.h"
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| #include "llvm/ADT/SmallVector.h"
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| #include "llvm/ADT/Statistic.h"
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| #include "llvm/Analysis/TargetTransformInfo.h"
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| #include "llvm/IR/Attributes.h"
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| #include "llvm/IR/CFG.h"
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| #include "llvm/IR/Constants.h"
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| #include "llvm/IR/DataLayout.h"
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| #include "llvm/IR/Instructions.h"
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| #include "llvm/IR/IntrinsicInst.h"
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| #include "llvm/IR/Module.h"
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| #include "llvm/Pass.h"
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| #include "llvm/Transforms/Utils/Local.h"
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| using namespace llvm;
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| 
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| STATISTIC(NumSimpl, "Number of blocks simplified");
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| 
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| namespace {
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| struct CFGSimplifyPass : public FunctionPass {
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|   static char ID; // Pass identification, replacement for typeid
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|   CFGSimplifyPass() : FunctionPass(ID) {
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|     initializeCFGSimplifyPassPass(*PassRegistry::getPassRegistry());
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|   }
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|   bool runOnFunction(Function &F) override;
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| 
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|   void getAnalysisUsage(AnalysisUsage &AU) const override {
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|     AU.addRequired<TargetTransformInfo>();
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|   }
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| };
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| }
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| 
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| char CFGSimplifyPass::ID = 0;
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| INITIALIZE_PASS_BEGIN(CFGSimplifyPass, "simplifycfg", "Simplify the CFG", false,
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|                       false)
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| INITIALIZE_AG_DEPENDENCY(TargetTransformInfo)
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| INITIALIZE_PASS_END(CFGSimplifyPass, "simplifycfg", "Simplify the CFG", false,
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|                     false)
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| 
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| // Public interface to the CFGSimplification pass
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| FunctionPass *llvm::createCFGSimplificationPass() {
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|   return new CFGSimplifyPass();
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| }
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| 
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| /// mergeEmptyReturnBlocks - If we have more than one empty (other than phi
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| /// node) return blocks, merge them together to promote recursive block merging.
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| static bool mergeEmptyReturnBlocks(Function &F) {
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|   bool Changed = false;
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| 
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|   BasicBlock *RetBlock = 0;
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| 
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|   // Scan all the blocks in the function, looking for empty return blocks.
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|   for (Function::iterator BBI = F.begin(), E = F.end(); BBI != E; ) {
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|     BasicBlock &BB = *BBI++;
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| 
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|     // Only look at return blocks.
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|     ReturnInst *Ret = dyn_cast<ReturnInst>(BB.getTerminator());
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|     if (Ret == 0) continue;
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| 
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|     // Only look at the block if it is empty or the only other thing in it is a
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|     // single PHI node that is the operand to the return.
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|     if (Ret != &BB.front()) {
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|       // Check for something else in the block.
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|       BasicBlock::iterator I = Ret;
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|       --I;
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|       // Skip over debug info.
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|       while (isa<DbgInfoIntrinsic>(I) && I != BB.begin())
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|         --I;
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|       if (!isa<DbgInfoIntrinsic>(I) &&
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|           (!isa<PHINode>(I) || I != BB.begin() ||
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|            Ret->getNumOperands() == 0 ||
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|            Ret->getOperand(0) != I))
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|         continue;
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|     }
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| 
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|     // If this is the first returning block, remember it and keep going.
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|     if (RetBlock == 0) {
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|       RetBlock = &BB;
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|       continue;
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|     }
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| 
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|     // Otherwise, we found a duplicate return block.  Merge the two.
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|     Changed = true;
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| 
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|     // Case when there is no input to the return or when the returned values
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|     // agree is trivial.  Note that they can't agree if there are phis in the
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|     // blocks.
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|     if (Ret->getNumOperands() == 0 ||
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|         Ret->getOperand(0) ==
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|           cast<ReturnInst>(RetBlock->getTerminator())->getOperand(0)) {
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|       BB.replaceAllUsesWith(RetBlock);
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|       BB.eraseFromParent();
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|       continue;
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|     }
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| 
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|     // If the canonical return block has no PHI node, create one now.
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|     PHINode *RetBlockPHI = dyn_cast<PHINode>(RetBlock->begin());
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|     if (RetBlockPHI == 0) {
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|       Value *InVal = cast<ReturnInst>(RetBlock->getTerminator())->getOperand(0);
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|       pred_iterator PB = pred_begin(RetBlock), PE = pred_end(RetBlock);
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|       RetBlockPHI = PHINode::Create(Ret->getOperand(0)->getType(),
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|                                     std::distance(PB, PE), "merge",
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|                                     &RetBlock->front());
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| 
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|       for (pred_iterator PI = PB; PI != PE; ++PI)
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|         RetBlockPHI->addIncoming(InVal, *PI);
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|       RetBlock->getTerminator()->setOperand(0, RetBlockPHI);
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|     }
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| 
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|     // Turn BB into a block that just unconditionally branches to the return
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|     // block.  This handles the case when the two return blocks have a common
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|     // predecessor but that return different things.
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|     RetBlockPHI->addIncoming(Ret->getOperand(0), &BB);
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|     BB.getTerminator()->eraseFromParent();
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|     BranchInst::Create(RetBlock, &BB);
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|   }
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| 
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|   return Changed;
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| }
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| 
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| /// iterativelySimplifyCFG - Call SimplifyCFG on all the blocks in the function,
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| /// iterating until no more changes are made.
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| static bool iterativelySimplifyCFG(Function &F, const TargetTransformInfo &TTI,
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|                                    const DataLayout *DL) {
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|   bool Changed = false;
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|   bool LocalChange = true;
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|   while (LocalChange) {
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|     LocalChange = false;
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| 
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|     // Loop over all of the basic blocks and remove them if they are unneeded...
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|     //
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|     for (Function::iterator BBIt = F.begin(); BBIt != F.end(); ) {
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|       if (SimplifyCFG(BBIt++, TTI, DL)) {
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|         LocalChange = true;
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|         ++NumSimpl;
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|       }
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|     }
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|     Changed |= LocalChange;
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|   }
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|   return Changed;
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| }
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| 
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| // It is possible that we may require multiple passes over the code to fully
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| // simplify the CFG.
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| //
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| bool CFGSimplifyPass::runOnFunction(Function &F) {
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|   if (skipOptnoneFunction(F))
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|     return false;
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| 
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|   const TargetTransformInfo &TTI = getAnalysis<TargetTransformInfo>();
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|   DataLayoutPass *DLP = getAnalysisIfAvailable<DataLayoutPass>();
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|   const DataLayout *DL = DLP ? &DLP->getDataLayout() : 0;
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|   bool EverChanged = removeUnreachableBlocks(F);
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|   EverChanged |= mergeEmptyReturnBlocks(F);
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|   EverChanged |= iterativelySimplifyCFG(F, TTI, DL);
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| 
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|   // If neither pass changed anything, we're done.
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|   if (!EverChanged) return false;
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| 
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|   // iterativelySimplifyCFG can (rarely) make some loops dead.  If this happens,
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|   // removeUnreachableBlocks is needed to nuke them, which means we should
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|   // iterate between the two optimizations.  We structure the code like this to
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|   // avoid reruning iterativelySimplifyCFG if the second pass of
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|   // removeUnreachableBlocks doesn't do anything.
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|   if (!removeUnreachableBlocks(F))
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|     return true;
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| 
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|   do {
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|     EverChanged = iterativelySimplifyCFG(F, TTI, DL);
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|     EverChanged |= removeUnreachableBlocks(F);
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|   } while (EverChanged);
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| 
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|   return true;
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| }
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