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				https://github.com/c64scene-ar/llvm-6502.git
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	This is the CodeGen equivalent of r153747. I tested that there is not noticeable performance difference with any combination of -O0/-O2 /-g when compiling gcc as a single compilation unit. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@153817 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			756 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			756 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- MachineFunction.cpp -----------------------------------------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// Collect native machine code information for a function.  This allows
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// target-specific information about the generated code to be stored with each
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// function.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/Function.h"
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#include "llvm/CodeGen/MachineConstantPool.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineInstr.h"
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#include "llvm/CodeGen/MachineJumpTableInfo.h"
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#include "llvm/CodeGen/MachineModuleInfo.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/MC/MCAsmInfo.h"
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#include "llvm/MC/MCContext.h"
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#include "llvm/Analysis/ConstantFolding.h"
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#include "llvm/Analysis/DebugInfo.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Target/TargetData.h"
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#include "llvm/Target/TargetLowering.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Target/TargetFrameLowering.h"
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#include "llvm/ADT/SmallString.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/Support/GraphWriter.h"
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#include "llvm/Support/raw_ostream.h"
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using namespace llvm;
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//===----------------------------------------------------------------------===//
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// MachineFunction implementation
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//===----------------------------------------------------------------------===//
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// Out of line virtual method.
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MachineFunctionInfo::~MachineFunctionInfo() {}
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void ilist_traits<MachineBasicBlock>::deleteNode(MachineBasicBlock *MBB) {
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  MBB->getParent()->DeleteMachineBasicBlock(MBB);
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}
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MachineFunction::MachineFunction(const Function *F, const TargetMachine &TM,
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                                 unsigned FunctionNum, MachineModuleInfo &mmi,
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                                 GCModuleInfo* gmi)
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  : Fn(F), Target(TM), Ctx(mmi.getContext()), MMI(mmi), GMI(gmi) {
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  if (TM.getRegisterInfo())
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    RegInfo = new (Allocator) MachineRegisterInfo(*TM.getRegisterInfo());
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  else
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    RegInfo = 0;
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  MFInfo = 0;
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  FrameInfo = new (Allocator) MachineFrameInfo(*TM.getFrameLowering());
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  if (Fn->hasFnAttr(Attribute::StackAlignment))
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    FrameInfo->setMaxAlignment(Attribute::getStackAlignmentFromAttrs(
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        Fn->getAttributes().getFnAttributes()));
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  ConstantPool = new (Allocator) MachineConstantPool(TM.getTargetData());
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  Alignment = TM.getTargetLowering()->getMinFunctionAlignment();
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  // FIXME: Shouldn't use pref alignment if explicit alignment is set on Fn.
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  if (!Fn->hasFnAttr(Attribute::OptimizeForSize))
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    Alignment = std::max(Alignment,
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                         TM.getTargetLowering()->getPrefFunctionAlignment());
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  FunctionNumber = FunctionNum;
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  JumpTableInfo = 0;
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}
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MachineFunction::~MachineFunction() {
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  BasicBlocks.clear();
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  InstructionRecycler.clear(Allocator);
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  BasicBlockRecycler.clear(Allocator);
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  if (RegInfo) {
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    RegInfo->~MachineRegisterInfo();
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    Allocator.Deallocate(RegInfo);
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  }
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  if (MFInfo) {
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    MFInfo->~MachineFunctionInfo();
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    Allocator.Deallocate(MFInfo);
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  }
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  FrameInfo->~MachineFrameInfo();         Allocator.Deallocate(FrameInfo);
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  ConstantPool->~MachineConstantPool();   Allocator.Deallocate(ConstantPool);
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  if (JumpTableInfo) {
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    JumpTableInfo->~MachineJumpTableInfo();
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    Allocator.Deallocate(JumpTableInfo);
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  }
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}
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/// getOrCreateJumpTableInfo - Get the JumpTableInfo for this function, if it
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/// does already exist, allocate one.
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MachineJumpTableInfo *MachineFunction::
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getOrCreateJumpTableInfo(unsigned EntryKind) {
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  if (JumpTableInfo) return JumpTableInfo;
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  JumpTableInfo = new (Allocator)
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    MachineJumpTableInfo((MachineJumpTableInfo::JTEntryKind)EntryKind);
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  return JumpTableInfo;
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}
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/// RenumberBlocks - This discards all of the MachineBasicBlock numbers and
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/// recomputes them.  This guarantees that the MBB numbers are sequential,
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/// dense, and match the ordering of the blocks within the function.  If a
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/// specific MachineBasicBlock is specified, only that block and those after
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/// it are renumbered.
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void MachineFunction::RenumberBlocks(MachineBasicBlock *MBB) {
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  if (empty()) { MBBNumbering.clear(); return; }
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  MachineFunction::iterator MBBI, E = end();
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  if (MBB == 0)
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    MBBI = begin();
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  else
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    MBBI = MBB;
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  // Figure out the block number this should have.
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  unsigned BlockNo = 0;
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  if (MBBI != begin())
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    BlockNo = prior(MBBI)->getNumber()+1;
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  for (; MBBI != E; ++MBBI, ++BlockNo) {
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    if (MBBI->getNumber() != (int)BlockNo) {
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      // Remove use of the old number.
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      if (MBBI->getNumber() != -1) {
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        assert(MBBNumbering[MBBI->getNumber()] == &*MBBI &&
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               "MBB number mismatch!");
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        MBBNumbering[MBBI->getNumber()] = 0;
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      }
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      // If BlockNo is already taken, set that block's number to -1.
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      if (MBBNumbering[BlockNo])
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        MBBNumbering[BlockNo]->setNumber(-1);
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      MBBNumbering[BlockNo] = MBBI;
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      MBBI->setNumber(BlockNo);
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    }
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  }    
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  // Okay, all the blocks are renumbered.  If we have compactified the block
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  // numbering, shrink MBBNumbering now.
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  assert(BlockNo <= MBBNumbering.size() && "Mismatch!");
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  MBBNumbering.resize(BlockNo);
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}
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/// CreateMachineInstr - Allocate a new MachineInstr. Use this instead
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/// of `new MachineInstr'.
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///
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MachineInstr *
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MachineFunction::CreateMachineInstr(const MCInstrDesc &MCID,
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                                    DebugLoc DL, bool NoImp) {
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  return new (InstructionRecycler.Allocate<MachineInstr>(Allocator))
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    MachineInstr(MCID, DL, NoImp);
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}
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/// CloneMachineInstr - Create a new MachineInstr which is a copy of the
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/// 'Orig' instruction, identical in all ways except the instruction
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/// has no parent, prev, or next.
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///
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MachineInstr *
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MachineFunction::CloneMachineInstr(const MachineInstr *Orig) {
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  return new (InstructionRecycler.Allocate<MachineInstr>(Allocator))
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             MachineInstr(*this, *Orig);
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}
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/// DeleteMachineInstr - Delete the given MachineInstr.
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///
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void
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MachineFunction::DeleteMachineInstr(MachineInstr *MI) {
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  MI->~MachineInstr();
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  InstructionRecycler.Deallocate(Allocator, MI);
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}
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/// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this
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/// instead of `new MachineBasicBlock'.
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///
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MachineBasicBlock *
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MachineFunction::CreateMachineBasicBlock(const BasicBlock *bb) {
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  return new (BasicBlockRecycler.Allocate<MachineBasicBlock>(Allocator))
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             MachineBasicBlock(*this, bb);
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}
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/// DeleteMachineBasicBlock - Delete the given MachineBasicBlock.
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///
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void
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MachineFunction::DeleteMachineBasicBlock(MachineBasicBlock *MBB) {
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  assert(MBB->getParent() == this && "MBB parent mismatch!");
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  MBB->~MachineBasicBlock();
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  BasicBlockRecycler.Deallocate(Allocator, MBB);
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}
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MachineMemOperand *
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MachineFunction::getMachineMemOperand(MachinePointerInfo PtrInfo, unsigned f,
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                                      uint64_t s, unsigned base_alignment,
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                                      const MDNode *TBAAInfo,
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                                      const MDNode *Ranges) {
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  return new (Allocator) MachineMemOperand(PtrInfo, f, s, base_alignment,
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                                           TBAAInfo, Ranges);
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}
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MachineMemOperand *
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MachineFunction::getMachineMemOperand(const MachineMemOperand *MMO,
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                                      int64_t Offset, uint64_t Size) {
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  return new (Allocator)
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             MachineMemOperand(MachinePointerInfo(MMO->getValue(),
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                                                  MMO->getOffset()+Offset),
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                               MMO->getFlags(), Size,
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                               MMO->getBaseAlignment(), 0);
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}
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MachineInstr::mmo_iterator
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MachineFunction::allocateMemRefsArray(unsigned long Num) {
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  return Allocator.Allocate<MachineMemOperand *>(Num);
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}
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std::pair<MachineInstr::mmo_iterator, MachineInstr::mmo_iterator>
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MachineFunction::extractLoadMemRefs(MachineInstr::mmo_iterator Begin,
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                                    MachineInstr::mmo_iterator End) {
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  // Count the number of load mem refs.
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  unsigned Num = 0;
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  for (MachineInstr::mmo_iterator I = Begin; I != End; ++I)
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    if ((*I)->isLoad())
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      ++Num;
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  // Allocate a new array and populate it with the load information.
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  MachineInstr::mmo_iterator Result = allocateMemRefsArray(Num);
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  unsigned Index = 0;
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  for (MachineInstr::mmo_iterator I = Begin; I != End; ++I) {
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    if ((*I)->isLoad()) {
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      if (!(*I)->isStore())
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        // Reuse the MMO.
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        Result[Index] = *I;
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      else {
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        // Clone the MMO and unset the store flag.
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        MachineMemOperand *JustLoad =
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          getMachineMemOperand((*I)->getPointerInfo(),
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                               (*I)->getFlags() & ~MachineMemOperand::MOStore,
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                               (*I)->getSize(), (*I)->getBaseAlignment(),
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                               (*I)->getTBAAInfo());
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        Result[Index] = JustLoad;
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      }
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      ++Index;
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    }
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  }
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  return std::make_pair(Result, Result + Num);
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}
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std::pair<MachineInstr::mmo_iterator, MachineInstr::mmo_iterator>
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MachineFunction::extractStoreMemRefs(MachineInstr::mmo_iterator Begin,
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                                     MachineInstr::mmo_iterator End) {
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  // Count the number of load mem refs.
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  unsigned Num = 0;
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  for (MachineInstr::mmo_iterator I = Begin; I != End; ++I)
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    if ((*I)->isStore())
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      ++Num;
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  // Allocate a new array and populate it with the store information.
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  MachineInstr::mmo_iterator Result = allocateMemRefsArray(Num);
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  unsigned Index = 0;
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  for (MachineInstr::mmo_iterator I = Begin; I != End; ++I) {
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    if ((*I)->isStore()) {
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      if (!(*I)->isLoad())
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        // Reuse the MMO.
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        Result[Index] = *I;
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      else {
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        // Clone the MMO and unset the load flag.
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        MachineMemOperand *JustStore =
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          getMachineMemOperand((*I)->getPointerInfo(),
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                               (*I)->getFlags() & ~MachineMemOperand::MOLoad,
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                               (*I)->getSize(), (*I)->getBaseAlignment(),
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                               (*I)->getTBAAInfo());
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        Result[Index] = JustStore;
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      }
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      ++Index;
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    }
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  }
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  return std::make_pair(Result, Result + Num);
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}
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void MachineFunction::dump() const {
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  print(dbgs());
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}
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void MachineFunction::print(raw_ostream &OS, SlotIndexes *Indexes) const {
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  OS << "# Machine code for function " << Fn->getName() << ": ";
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  if (RegInfo) {
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    OS << (RegInfo->isSSA() ? "SSA" : "Post SSA");
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    if (!RegInfo->tracksLiveness())
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      OS << ", not tracking liveness";
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  }
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  OS << '\n';
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  // Print Frame Information
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  FrameInfo->print(*this, OS);
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  // Print JumpTable Information
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  if (JumpTableInfo)
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    JumpTableInfo->print(OS);
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  // Print Constant Pool
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  ConstantPool->print(OS);
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  const TargetRegisterInfo *TRI = getTarget().getRegisterInfo();
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  if (RegInfo && !RegInfo->livein_empty()) {
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    OS << "Function Live Ins: ";
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    for (MachineRegisterInfo::livein_iterator
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         I = RegInfo->livein_begin(), E = RegInfo->livein_end(); I != E; ++I) {
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      OS << PrintReg(I->first, TRI);
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      if (I->second)
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        OS << " in " << PrintReg(I->second, TRI);
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      if (llvm::next(I) != E)
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        OS << ", ";
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    }
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    OS << '\n';
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  }
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  if (RegInfo && !RegInfo->liveout_empty()) {
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    OS << "Function Live Outs:";
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    for (MachineRegisterInfo::liveout_iterator
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         I = RegInfo->liveout_begin(), E = RegInfo->liveout_end(); I != E; ++I)
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      OS << ' ' << PrintReg(*I, TRI);
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    OS << '\n';
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  }
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  for (const_iterator BB = begin(), E = end(); BB != E; ++BB) {
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    OS << '\n';
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    BB->print(OS, Indexes);
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  }
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  OS << "\n# End machine code for function " << Fn->getName() << ".\n\n";
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}
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namespace llvm {
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  template<>
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  struct DOTGraphTraits<const MachineFunction*> : public DefaultDOTGraphTraits {
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  DOTGraphTraits (bool isSimple=false) : DefaultDOTGraphTraits(isSimple) {}
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    static std::string getGraphName(const MachineFunction *F) {
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      return "CFG for '" + F->getFunction()->getName().str() + "' function";
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    }
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    std::string getNodeLabel(const MachineBasicBlock *Node,
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                             const MachineFunction *Graph) {
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      std::string OutStr;
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      {
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        raw_string_ostream OSS(OutStr);
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        if (isSimple()) {
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          OSS << "BB#" << Node->getNumber();
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          if (const BasicBlock *BB = Node->getBasicBlock())
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            OSS << ": " << BB->getName();
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        } else
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          Node->print(OSS);
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      }
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      if (OutStr[0] == '\n') OutStr.erase(OutStr.begin());
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      // Process string output to make it nicer...
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      for (unsigned i = 0; i != OutStr.length(); ++i)
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        if (OutStr[i] == '\n') {                            // Left justify
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          OutStr[i] = '\\';
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          OutStr.insert(OutStr.begin()+i+1, 'l');
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        }
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      return OutStr;
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    }
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  };
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}
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void MachineFunction::viewCFG() const
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{
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#ifndef NDEBUG
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  ViewGraph(this, "mf" + getFunction()->getName());
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#else
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  errs() << "MachineFunction::viewCFG is only available in debug builds on "
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         << "systems with Graphviz or gv!\n";
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#endif // NDEBUG
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}
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void MachineFunction::viewCFGOnly() const
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{
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#ifndef NDEBUG
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  ViewGraph(this, "mf" + getFunction()->getName(), true);
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#else
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  errs() << "MachineFunction::viewCFGOnly is only available in debug builds on "
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         << "systems with Graphviz or gv!\n";
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#endif // NDEBUG
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}
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/// addLiveIn - Add the specified physical register as a live-in value and
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/// create a corresponding virtual register for it.
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unsigned MachineFunction::addLiveIn(unsigned PReg,
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                                    const TargetRegisterClass *RC) {
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  MachineRegisterInfo &MRI = getRegInfo();
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  unsigned VReg = MRI.getLiveInVirtReg(PReg);
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  if (VReg) {
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    assert(MRI.getRegClass(VReg) == RC && "Register class mismatch!");
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    return VReg;
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  }
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  VReg = MRI.createVirtualRegister(RC);
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  MRI.addLiveIn(PReg, VReg);
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  return VReg;
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}
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/// getJTISymbol - Return the MCSymbol for the specified non-empty jump table.
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/// If isLinkerPrivate is specified, an 'l' label is returned, otherwise a
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/// normal 'L' label is returned.
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MCSymbol *MachineFunction::getJTISymbol(unsigned JTI, MCContext &Ctx, 
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                                        bool isLinkerPrivate) const {
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  assert(JumpTableInfo && "No jump tables");
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  assert(JTI < JumpTableInfo->getJumpTables().size() && "Invalid JTI!");
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  const MCAsmInfo &MAI = *getTarget().getMCAsmInfo();
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  const char *Prefix = isLinkerPrivate ? MAI.getLinkerPrivateGlobalPrefix() :
 | 
						|
                                         MAI.getPrivateGlobalPrefix();
 | 
						|
  SmallString<60> Name;
 | 
						|
  raw_svector_ostream(Name)
 | 
						|
    << Prefix << "JTI" << getFunctionNumber() << '_' << JTI;
 | 
						|
  return Ctx.GetOrCreateSymbol(Name.str());
 | 
						|
}
 | 
						|
 | 
						|
/// getPICBaseSymbol - Return a function-local symbol to represent the PIC
 | 
						|
/// base.
 | 
						|
MCSymbol *MachineFunction::getPICBaseSymbol() const {
 | 
						|
  const MCAsmInfo &MAI = *Target.getMCAsmInfo();
 | 
						|
  return Ctx.GetOrCreateSymbol(Twine(MAI.getPrivateGlobalPrefix())+
 | 
						|
                               Twine(getFunctionNumber())+"$pb");
 | 
						|
}
 | 
						|
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
//  MachineFrameInfo implementation
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
/// CreateFixedObject - Create a new object at a fixed location on the stack.
 | 
						|
/// All fixed objects should be created before other objects are created for
 | 
						|
/// efficiency. By default, fixed objects are immutable. This returns an
 | 
						|
/// index with a negative value.
 | 
						|
///
 | 
						|
int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset,
 | 
						|
                                        bool Immutable) {
 | 
						|
  assert(Size != 0 && "Cannot allocate zero size fixed stack objects!");
 | 
						|
  // The alignment of the frame index can be determined from its offset from
 | 
						|
  // the incoming frame position.  If the frame object is at offset 32 and
 | 
						|
  // the stack is guaranteed to be 16-byte aligned, then we know that the
 | 
						|
  // object is 16-byte aligned.
 | 
						|
  unsigned StackAlign = TFI.getStackAlignment();
 | 
						|
  unsigned Align = MinAlign(SPOffset, StackAlign);
 | 
						|
  Objects.insert(Objects.begin(), StackObject(Size, Align, SPOffset, Immutable,
 | 
						|
                                              /*isSS*/false, false));
 | 
						|
  return -++NumFixedObjects;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
BitVector
 | 
						|
MachineFrameInfo::getPristineRegs(const MachineBasicBlock *MBB) const {
 | 
						|
  assert(MBB && "MBB must be valid");
 | 
						|
  const MachineFunction *MF = MBB->getParent();
 | 
						|
  assert(MF && "MBB must be part of a MachineFunction");
 | 
						|
  const TargetMachine &TM = MF->getTarget();
 | 
						|
  const TargetRegisterInfo *TRI = TM.getRegisterInfo();
 | 
						|
  BitVector BV(TRI->getNumRegs());
 | 
						|
 | 
						|
  // Before CSI is calculated, no registers are considered pristine. They can be
 | 
						|
  // freely used and PEI will make sure they are saved.
 | 
						|
  if (!isCalleeSavedInfoValid())
 | 
						|
    return BV;
 | 
						|
 | 
						|
  for (const uint16_t *CSR = TRI->getCalleeSavedRegs(MF); CSR && *CSR; ++CSR)
 | 
						|
    BV.set(*CSR);
 | 
						|
 | 
						|
  // The entry MBB always has all CSRs pristine.
 | 
						|
  if (MBB == &MF->front())
 | 
						|
    return BV;
 | 
						|
 | 
						|
  // On other MBBs the saved CSRs are not pristine.
 | 
						|
  const std::vector<CalleeSavedInfo> &CSI = getCalleeSavedInfo();
 | 
						|
  for (std::vector<CalleeSavedInfo>::const_iterator I = CSI.begin(),
 | 
						|
         E = CSI.end(); I != E; ++I)
 | 
						|
    BV.reset(I->getReg());
 | 
						|
 | 
						|
  return BV;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void MachineFrameInfo::print(const MachineFunction &MF, raw_ostream &OS) const{
 | 
						|
  if (Objects.empty()) return;
 | 
						|
 | 
						|
  const TargetFrameLowering *FI = MF.getTarget().getFrameLowering();
 | 
						|
  int ValOffset = (FI ? FI->getOffsetOfLocalArea() : 0);
 | 
						|
 | 
						|
  OS << "Frame Objects:\n";
 | 
						|
 | 
						|
  for (unsigned i = 0, e = Objects.size(); i != e; ++i) {
 | 
						|
    const StackObject &SO = Objects[i];
 | 
						|
    OS << "  fi#" << (int)(i-NumFixedObjects) << ": ";
 | 
						|
    if (SO.Size == ~0ULL) {
 | 
						|
      OS << "dead\n";
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
    if (SO.Size == 0)
 | 
						|
      OS << "variable sized";
 | 
						|
    else
 | 
						|
      OS << "size=" << SO.Size;
 | 
						|
    OS << ", align=" << SO.Alignment;
 | 
						|
 | 
						|
    if (i < NumFixedObjects)
 | 
						|
      OS << ", fixed";
 | 
						|
    if (i < NumFixedObjects || SO.SPOffset != -1) {
 | 
						|
      int64_t Off = SO.SPOffset - ValOffset;
 | 
						|
      OS << ", at location [SP";
 | 
						|
      if (Off > 0)
 | 
						|
        OS << "+" << Off;
 | 
						|
      else if (Off < 0)
 | 
						|
        OS << Off;
 | 
						|
      OS << "]";
 | 
						|
    }
 | 
						|
    OS << "\n";
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void MachineFrameInfo::dump(const MachineFunction &MF) const {
 | 
						|
  print(MF, dbgs());
 | 
						|
}
 | 
						|
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
//  MachineJumpTableInfo implementation
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
/// getEntrySize - Return the size of each entry in the jump table.
 | 
						|
unsigned MachineJumpTableInfo::getEntrySize(const TargetData &TD) const {
 | 
						|
  // The size of a jump table entry is 4 bytes unless the entry is just the
 | 
						|
  // address of a block, in which case it is the pointer size.
 | 
						|
  switch (getEntryKind()) {
 | 
						|
  case MachineJumpTableInfo::EK_BlockAddress:
 | 
						|
    return TD.getPointerSize();
 | 
						|
  case MachineJumpTableInfo::EK_GPRel64BlockAddress:
 | 
						|
    return 8;
 | 
						|
  case MachineJumpTableInfo::EK_GPRel32BlockAddress:
 | 
						|
  case MachineJumpTableInfo::EK_LabelDifference32:
 | 
						|
  case MachineJumpTableInfo::EK_Custom32:
 | 
						|
    return 4;
 | 
						|
  case MachineJumpTableInfo::EK_Inline:
 | 
						|
    return 0;
 | 
						|
  }
 | 
						|
  llvm_unreachable("Unknown jump table encoding!");
 | 
						|
}
 | 
						|
 | 
						|
/// getEntryAlignment - Return the alignment of each entry in the jump table.
 | 
						|
unsigned MachineJumpTableInfo::getEntryAlignment(const TargetData &TD) const {
 | 
						|
  // The alignment of a jump table entry is the alignment of int32 unless the
 | 
						|
  // entry is just the address of a block, in which case it is the pointer
 | 
						|
  // alignment.
 | 
						|
  switch (getEntryKind()) {
 | 
						|
  case MachineJumpTableInfo::EK_BlockAddress:
 | 
						|
    return TD.getPointerABIAlignment();
 | 
						|
  case MachineJumpTableInfo::EK_GPRel64BlockAddress:
 | 
						|
    return TD.getABIIntegerTypeAlignment(64);
 | 
						|
  case MachineJumpTableInfo::EK_GPRel32BlockAddress:
 | 
						|
  case MachineJumpTableInfo::EK_LabelDifference32:
 | 
						|
  case MachineJumpTableInfo::EK_Custom32:
 | 
						|
    return TD.getABIIntegerTypeAlignment(32);
 | 
						|
  case MachineJumpTableInfo::EK_Inline:
 | 
						|
    return 1;
 | 
						|
  }
 | 
						|
  llvm_unreachable("Unknown jump table encoding!");
 | 
						|
}
 | 
						|
 | 
						|
/// createJumpTableIndex - Create a new jump table entry in the jump table info.
 | 
						|
///
 | 
						|
unsigned MachineJumpTableInfo::createJumpTableIndex(
 | 
						|
                               const std::vector<MachineBasicBlock*> &DestBBs) {
 | 
						|
  assert(!DestBBs.empty() && "Cannot create an empty jump table!");
 | 
						|
  JumpTables.push_back(MachineJumpTableEntry(DestBBs));
 | 
						|
  return JumpTables.size()-1;
 | 
						|
}
 | 
						|
 | 
						|
/// ReplaceMBBInJumpTables - If Old is the target of any jump tables, update
 | 
						|
/// the jump tables to branch to New instead.
 | 
						|
bool MachineJumpTableInfo::ReplaceMBBInJumpTables(MachineBasicBlock *Old,
 | 
						|
                                                  MachineBasicBlock *New) {
 | 
						|
  assert(Old != New && "Not making a change?");
 | 
						|
  bool MadeChange = false;
 | 
						|
  for (size_t i = 0, e = JumpTables.size(); i != e; ++i)
 | 
						|
    ReplaceMBBInJumpTable(i, Old, New);
 | 
						|
  return MadeChange;
 | 
						|
}
 | 
						|
 | 
						|
/// ReplaceMBBInJumpTable - If Old is a target of the jump tables, update
 | 
						|
/// the jump table to branch to New instead.
 | 
						|
bool MachineJumpTableInfo::ReplaceMBBInJumpTable(unsigned Idx,
 | 
						|
                                                 MachineBasicBlock *Old,
 | 
						|
                                                 MachineBasicBlock *New) {
 | 
						|
  assert(Old != New && "Not making a change?");
 | 
						|
  bool MadeChange = false;
 | 
						|
  MachineJumpTableEntry &JTE = JumpTables[Idx];
 | 
						|
  for (size_t j = 0, e = JTE.MBBs.size(); j != e; ++j)
 | 
						|
    if (JTE.MBBs[j] == Old) {
 | 
						|
      JTE.MBBs[j] = New;
 | 
						|
      MadeChange = true;
 | 
						|
    }
 | 
						|
  return MadeChange;
 | 
						|
}
 | 
						|
 | 
						|
void MachineJumpTableInfo::print(raw_ostream &OS) const {
 | 
						|
  if (JumpTables.empty()) return;
 | 
						|
 | 
						|
  OS << "Jump Tables:\n";
 | 
						|
 | 
						|
  for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) {
 | 
						|
    OS << "  jt#" << i << ": ";
 | 
						|
    for (unsigned j = 0, f = JumpTables[i].MBBs.size(); j != f; ++j)
 | 
						|
      OS << " BB#" << JumpTables[i].MBBs[j]->getNumber();
 | 
						|
  }
 | 
						|
 | 
						|
  OS << '\n';
 | 
						|
}
 | 
						|
 | 
						|
void MachineJumpTableInfo::dump() const { print(dbgs()); }
 | 
						|
 | 
						|
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
//  MachineConstantPool implementation
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
void MachineConstantPoolValue::anchor() { }
 | 
						|
 | 
						|
Type *MachineConstantPoolEntry::getType() const {
 | 
						|
  if (isMachineConstantPoolEntry())
 | 
						|
    return Val.MachineCPVal->getType();
 | 
						|
  return Val.ConstVal->getType();
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
unsigned MachineConstantPoolEntry::getRelocationInfo() const {
 | 
						|
  if (isMachineConstantPoolEntry())
 | 
						|
    return Val.MachineCPVal->getRelocationInfo();
 | 
						|
  return Val.ConstVal->getRelocationInfo();
 | 
						|
}
 | 
						|
 | 
						|
MachineConstantPool::~MachineConstantPool() {
 | 
						|
  for (unsigned i = 0, e = Constants.size(); i != e; ++i)
 | 
						|
    if (Constants[i].isMachineConstantPoolEntry())
 | 
						|
      delete Constants[i].Val.MachineCPVal;
 | 
						|
  for (DenseSet<MachineConstantPoolValue*>::iterator I =
 | 
						|
       MachineCPVsSharingEntries.begin(), E = MachineCPVsSharingEntries.end();
 | 
						|
       I != E; ++I)
 | 
						|
    delete *I;
 | 
						|
}
 | 
						|
 | 
						|
/// CanShareConstantPoolEntry - Test whether the given two constants
 | 
						|
/// can be allocated the same constant pool entry.
 | 
						|
static bool CanShareConstantPoolEntry(const Constant *A, const Constant *B,
 | 
						|
                                      const TargetData *TD) {
 | 
						|
  // Handle the trivial case quickly.
 | 
						|
  if (A == B) return true;
 | 
						|
 | 
						|
  // If they have the same type but weren't the same constant, quickly
 | 
						|
  // reject them.
 | 
						|
  if (A->getType() == B->getType()) return false;
 | 
						|
 | 
						|
  // We can't handle structs or arrays.
 | 
						|
  if (isa<StructType>(A->getType()) || isa<ArrayType>(A->getType()) ||
 | 
						|
      isa<StructType>(B->getType()) || isa<ArrayType>(B->getType()))
 | 
						|
    return false;
 | 
						|
  
 | 
						|
  // For now, only support constants with the same size.
 | 
						|
  uint64_t StoreSize = TD->getTypeStoreSize(A->getType());
 | 
						|
  if (StoreSize != TD->getTypeStoreSize(B->getType()) || 
 | 
						|
      StoreSize > 128)
 | 
						|
    return false;
 | 
						|
 | 
						|
  Type *IntTy = IntegerType::get(A->getContext(), StoreSize*8);
 | 
						|
 | 
						|
  // Try constant folding a bitcast of both instructions to an integer.  If we
 | 
						|
  // get two identical ConstantInt's, then we are good to share them.  We use
 | 
						|
  // the constant folding APIs to do this so that we get the benefit of
 | 
						|
  // TargetData.
 | 
						|
  if (isa<PointerType>(A->getType()))
 | 
						|
    A = ConstantFoldInstOperands(Instruction::PtrToInt, IntTy,
 | 
						|
                                 const_cast<Constant*>(A), TD);
 | 
						|
  else if (A->getType() != IntTy)
 | 
						|
    A = ConstantFoldInstOperands(Instruction::BitCast, IntTy,
 | 
						|
                                 const_cast<Constant*>(A), TD);
 | 
						|
  if (isa<PointerType>(B->getType()))
 | 
						|
    B = ConstantFoldInstOperands(Instruction::PtrToInt, IntTy,
 | 
						|
                                 const_cast<Constant*>(B), TD);
 | 
						|
  else if (B->getType() != IntTy)
 | 
						|
    B = ConstantFoldInstOperands(Instruction::BitCast, IntTy,
 | 
						|
                                 const_cast<Constant*>(B), TD);
 | 
						|
  
 | 
						|
  return A == B;
 | 
						|
}
 | 
						|
 | 
						|
/// getConstantPoolIndex - Create a new entry in the constant pool or return
 | 
						|
/// an existing one.  User must specify the log2 of the minimum required
 | 
						|
/// alignment for the object.
 | 
						|
///
 | 
						|
unsigned MachineConstantPool::getConstantPoolIndex(const Constant *C, 
 | 
						|
                                                   unsigned Alignment) {
 | 
						|
  assert(Alignment && "Alignment must be specified!");
 | 
						|
  if (Alignment > PoolAlignment) PoolAlignment = Alignment;
 | 
						|
 | 
						|
  // Check to see if we already have this constant.
 | 
						|
  //
 | 
						|
  // FIXME, this could be made much more efficient for large constant pools.
 | 
						|
  for (unsigned i = 0, e = Constants.size(); i != e; ++i)
 | 
						|
    if (!Constants[i].isMachineConstantPoolEntry() &&
 | 
						|
        CanShareConstantPoolEntry(Constants[i].Val.ConstVal, C, TD)) {
 | 
						|
      if ((unsigned)Constants[i].getAlignment() < Alignment)
 | 
						|
        Constants[i].Alignment = Alignment;
 | 
						|
      return i;
 | 
						|
    }
 | 
						|
  
 | 
						|
  Constants.push_back(MachineConstantPoolEntry(C, Alignment));
 | 
						|
  return Constants.size()-1;
 | 
						|
}
 | 
						|
 | 
						|
unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue *V,
 | 
						|
                                                   unsigned Alignment) {
 | 
						|
  assert(Alignment && "Alignment must be specified!");
 | 
						|
  if (Alignment > PoolAlignment) PoolAlignment = Alignment;
 | 
						|
  
 | 
						|
  // Check to see if we already have this constant.
 | 
						|
  //
 | 
						|
  // FIXME, this could be made much more efficient for large constant pools.
 | 
						|
  int Idx = V->getExistingMachineCPValue(this, Alignment);
 | 
						|
  if (Idx != -1) {
 | 
						|
    MachineCPVsSharingEntries.insert(V);
 | 
						|
    return (unsigned)Idx;
 | 
						|
  }
 | 
						|
 | 
						|
  Constants.push_back(MachineConstantPoolEntry(V, Alignment));
 | 
						|
  return Constants.size()-1;
 | 
						|
}
 | 
						|
 | 
						|
void MachineConstantPool::print(raw_ostream &OS) const {
 | 
						|
  if (Constants.empty()) return;
 | 
						|
 | 
						|
  OS << "Constant Pool:\n";
 | 
						|
  for (unsigned i = 0, e = Constants.size(); i != e; ++i) {
 | 
						|
    OS << "  cp#" << i << ": ";
 | 
						|
    if (Constants[i].isMachineConstantPoolEntry())
 | 
						|
      Constants[i].Val.MachineCPVal->print(OS);
 | 
						|
    else
 | 
						|
      OS << *(Value*)Constants[i].Val.ConstVal;
 | 
						|
    OS << ", align=" << Constants[i].getAlignment();
 | 
						|
    OS << "\n";
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void MachineConstantPool::dump() const { print(dbgs()); }
 |