mirror of
				https://github.com/c64scene-ar/llvm-6502.git
				synced 2025-11-04 05:17:07 +00:00 
			
		
		
		
	git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@5312 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			268 lines
		
	
	
		
			8.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			268 lines
		
	
	
		
			8.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- RegClass.cpp -----------------------------------------------------===//
 | 
						|
// 
 | 
						|
//  class RegClass for coloring-based register allocation for LLVM.
 | 
						|
// 
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
#include "RegClass.h"
 | 
						|
#include "RegAllocCommon.h"
 | 
						|
#include "llvm/CodeGen/IGNode.h"
 | 
						|
using std::cerr;
 | 
						|
 | 
						|
//----------------------------------------------------------------------------
 | 
						|
// This constructor inits IG. The actual matrix is created by a call to 
 | 
						|
// createInterferenceGraph() above.
 | 
						|
//----------------------------------------------------------------------------
 | 
						|
RegClass::RegClass(const Function *M, 
 | 
						|
		   const TargetRegClassInfo *Mrc,
 | 
						|
		   const ReservedColorListType *RCL)
 | 
						|
                  :  Meth(M), MRC(Mrc), RegClassID( Mrc->getRegClassID() ),
 | 
						|
                     IG(this), IGNodeStack(), ReservedColorList(RCL) {
 | 
						|
  if( DEBUG_RA >= RA_DEBUG_Interference)
 | 
						|
    cerr << "Created Reg Class: " << RegClassID << "\n";
 | 
						|
 | 
						|
  IsColorUsedArr.resize(Mrc->getNumOfAllRegs());
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
//----------------------------------------------------------------------------
 | 
						|
// Main entry point for coloring a register class.
 | 
						|
//----------------------------------------------------------------------------
 | 
						|
void RegClass::colorAllRegs()
 | 
						|
{
 | 
						|
  if(DEBUG_RA >= RA_DEBUG_Coloring)
 | 
						|
    cerr << "Coloring IG of reg class " << RegClassID << " ...\n";
 | 
						|
 | 
						|
                                        // pre-color IGNodes
 | 
						|
  pushAllIGNodes();                     // push all IG Nodes
 | 
						|
 | 
						|
  unsigned int StackSize = IGNodeStack.size();    
 | 
						|
  IGNode *CurIGNode;
 | 
						|
 | 
						|
                                        // for all LRs on stack
 | 
						|
  for( unsigned int IGN=0; IGN < StackSize; IGN++) {  
 | 
						|
  
 | 
						|
    CurIGNode = IGNodeStack.top();      // pop the IGNode on top of stack
 | 
						|
    IGNodeStack.pop();
 | 
						|
    colorIGNode (CurIGNode);            // color it
 | 
						|
  }
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
//----------------------------------------------------------------------------
 | 
						|
// The method for pushing all IGNodes on to the stack.
 | 
						|
//----------------------------------------------------------------------------
 | 
						|
void RegClass::pushAllIGNodes()
 | 
						|
{
 | 
						|
  bool NeedMoreSpills;          
 | 
						|
 | 
						|
 | 
						|
  IG.setCurDegreeOfIGNodes();           // calculate degree of IGNodes
 | 
						|
 | 
						|
                                        // push non-constrained IGNodes
 | 
						|
  bool PushedAll  = pushUnconstrainedIGNodes(); 
 | 
						|
 | 
						|
  if( DEBUG_RA >= RA_DEBUG_Coloring) {
 | 
						|
    cerr << " Puhsed all-unconstrained IGNodes. ";
 | 
						|
    if( PushedAll ) cerr << " No constrained nodes left.";
 | 
						|
    cerr << "\n";
 | 
						|
  }
 | 
						|
 | 
						|
  if( PushedAll )                       // if NO constrained nodes left
 | 
						|
    return;
 | 
						|
 | 
						|
 | 
						|
  // now, we have constrained nodes. So, push one of them (the one with min 
 | 
						|
  // spill cost) and try to push the others as unConstrained nodes. 
 | 
						|
  // Repeat this.
 | 
						|
 | 
						|
  do {
 | 
						|
    //get node with min spill cost
 | 
						|
    //
 | 
						|
    IGNode *IGNodeSpill =  getIGNodeWithMinSpillCost(); 
 | 
						|
   
 | 
						|
    //  push that node on to stack
 | 
						|
    //
 | 
						|
    IGNodeStack.push(IGNodeSpill);
 | 
						|
 | 
						|
    // set its OnStack flag and decrement degree of neighs 
 | 
						|
    //
 | 
						|
    IGNodeSpill->pushOnStack(); 
 | 
						|
   
 | 
						|
    // now push NON-constrined ones, if any
 | 
						|
    //
 | 
						|
    NeedMoreSpills = !pushUnconstrainedIGNodes(); 
 | 
						|
 | 
						|
    if (DEBUG_RA >= RA_DEBUG_Coloring)
 | 
						|
      cerr << "\nConstrained IG Node found !@!" << IGNodeSpill->getIndex();
 | 
						|
 | 
						|
  } while(NeedMoreSpills);            // repeat until we have pushed all 
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
 | 
						|
//--------------------------------------------------------------------------
 | 
						|
// This method goes thru all IG nodes in the IGNodeList of an IG of a 
 | 
						|
// register class and push any unconstrained IG node left (that is not
 | 
						|
// already pushed)
 | 
						|
//--------------------------------------------------------------------------
 | 
						|
 | 
						|
bool  RegClass::pushUnconstrainedIGNodes()  
 | 
						|
{
 | 
						|
  // # of LRs for this reg class 
 | 
						|
  unsigned int IGNodeListSize = IG.getIGNodeList().size(); 
 | 
						|
  bool pushedall = true;
 | 
						|
 | 
						|
  // a pass over IGNodeList
 | 
						|
  for( unsigned i =0; i  < IGNodeListSize; i++) {
 | 
						|
 | 
						|
    // get IGNode i from IGNodeList
 | 
						|
    IGNode *IGNode = IG.getIGNodeList()[i]; 
 | 
						|
 | 
						|
    if( !IGNode )                        // can be null due to merging   
 | 
						|
      continue;
 | 
						|
    
 | 
						|
    // if already pushed on stack, continue. This can happen since this
 | 
						|
    // method can be called repeatedly until all constrained nodes are
 | 
						|
    // pushed
 | 
						|
    if( IGNode->isOnStack() )
 | 
						|
      continue;
 | 
						|
                                        // if the degree of IGNode is lower
 | 
						|
    if( (unsigned) IGNode->getCurDegree()  < MRC->getNumOfAvailRegs() ) {   
 | 
						|
      IGNodeStack.push( IGNode );       // push IGNode on to the stack
 | 
						|
      IGNode->pushOnStack();            // set OnStack and dec deg of neighs
 | 
						|
 | 
						|
      if (DEBUG_RA >= RA_DEBUG_Coloring) {
 | 
						|
	cerr << " pushed un-constrained IGNode " << IGNode->getIndex() ;
 | 
						|
	cerr << " on to stack\n";
 | 
						|
      }
 | 
						|
    }
 | 
						|
    else pushedall = false;             // we didn't push all live ranges
 | 
						|
    
 | 
						|
  } // for
 | 
						|
  
 | 
						|
  // returns true if we pushed all live ranges - else false
 | 
						|
  return pushedall; 
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
//----------------------------------------------------------------------------
 | 
						|
// Get the IGNode withe the minimum spill cost
 | 
						|
//----------------------------------------------------------------------------
 | 
						|
IGNode * RegClass::getIGNodeWithMinSpillCost()
 | 
						|
{
 | 
						|
 | 
						|
  unsigned int IGNodeListSize = IG.getIGNodeList().size(); 
 | 
						|
  double MinSpillCost = 0;
 | 
						|
  IGNode *MinCostIGNode = NULL;
 | 
						|
  bool isFirstNode = true;
 | 
						|
 | 
						|
  // pass over IGNodeList to find the IGNode with minimum spill cost
 | 
						|
  // among all IGNodes that are not yet pushed on to the stack
 | 
						|
  //
 | 
						|
  for( unsigned int i =0; i  < IGNodeListSize; i++) {
 | 
						|
    IGNode *IGNode = IG.getIGNodeList()[i];
 | 
						|
    
 | 
						|
    if( ! IGNode )                      // can be null due to merging
 | 
						|
      continue;
 | 
						|
 | 
						|
    if( ! IGNode->isOnStack() ) {
 | 
						|
 | 
						|
      double SpillCost = (double) IGNode->getParentLR()->getSpillCost() /
 | 
						|
	(double) (IGNode->getCurDegree() + 1);
 | 
						|
    
 | 
						|
      if( isFirstNode ) {         // for the first IG node
 | 
						|
	MinSpillCost = SpillCost;
 | 
						|
	MinCostIGNode = IGNode;
 | 
						|
	isFirstNode = false;
 | 
						|
      }
 | 
						|
 | 
						|
      else if( MinSpillCost > SpillCost) {
 | 
						|
	MinSpillCost = SpillCost;
 | 
						|
	MinCostIGNode = IGNode;
 | 
						|
      }
 | 
						|
 | 
						|
    }
 | 
						|
  }
 | 
						|
  
 | 
						|
  assert( MinCostIGNode && "No IGNode to spill");
 | 
						|
  return MinCostIGNode;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
//----------------------------------------------------------------------------
 | 
						|
// Color the IGNode using the machine specific code.
 | 
						|
//----------------------------------------------------------------------------
 | 
						|
void RegClass::colorIGNode(IGNode *const Node)
 | 
						|
{
 | 
						|
 | 
						|
  if( ! Node->hasColor() )   {          // not colored as an arg etc.
 | 
						|
   
 | 
						|
 | 
						|
    // init all elements of to  IsColorUsedAr  false;
 | 
						|
    //
 | 
						|
    for (unsigned  i=0; i < MRC->getNumOfAllRegs(); i++)
 | 
						|
      IsColorUsedArr[i] = false;
 | 
						|
    
 | 
						|
    // init all reserved_regs to true - we can't use them
 | 
						|
    //
 | 
						|
    for( unsigned i=0; i < ReservedColorList->size() ; i++) {  
 | 
						|
      IsColorUsedArr[(*ReservedColorList)[i]] = true;
 | 
						|
    }
 | 
						|
 | 
						|
    // initialize all colors used by neighbors of this node to true
 | 
						|
    LiveRange *LR = Node->getParentLR();
 | 
						|
    unsigned NumNeighbors =  Node->getNumOfNeighbors();
 | 
						|
    for (unsigned n=0; n < NumNeighbors; n++) {
 | 
						|
      IGNode *NeighIGNode = Node->getAdjIGNode(n);
 | 
						|
      LiveRange *NeighLR = NeighIGNode->getParentLR();
 | 
						|
      
 | 
						|
      if (NeighLR->hasColor()) {                        // if has a color
 | 
						|
        IsColorUsedArr[NeighLR->getColor()] = true;  // mark color as used
 | 
						|
      } else if (NeighLR->hasSuggestedColor() &&
 | 
						|
                 NeighLR->isSuggestedColorUsable()) {
 | 
						|
        // this color is suggested for the neighbour, so don't use it
 | 
						|
        IsColorUsedArr[NeighLR->getSuggestedColor()] = true; 
 | 
						|
      }
 | 
						|
    }
 | 
						|
    
 | 
						|
    // call the target specific code for coloring
 | 
						|
    //
 | 
						|
    MRC->colorIGNode(Node, IsColorUsedArr);
 | 
						|
  }
 | 
						|
  else {
 | 
						|
    if( DEBUG_RA >= RA_DEBUG_Coloring) {
 | 
						|
      cerr << " Node " << Node->getIndex();
 | 
						|
      cerr << " already colored with color " << Node->getColor() << "\n";
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
 | 
						|
  if( !Node->hasColor() ) {
 | 
						|
    if( DEBUG_RA >= RA_DEBUG_Coloring) {
 | 
						|
      cerr << " Node " << Node->getIndex();
 | 
						|
      cerr << " - could not find a color (needs spilling)\n";
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
void RegClass::printIGNodeList() const {
 | 
						|
  std::cerr << "IG Nodes for Register Class " << RegClassID << ":" << "\n";
 | 
						|
  IG.printIGNodeList(); 
 | 
						|
}
 | 
						|
 | 
						|
void RegClass::printIG() {  
 | 
						|
  std::cerr << "IG for Register Class " << RegClassID << ":" << "\n";
 | 
						|
  IG.printIG(); 
 | 
						|
}
 | 
						|
 | 
						|
 |