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			757 lines
		
	
	
		
			23 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
| <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
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|                       "http://www.w3.org/TR/html4/strict.dtd">
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| <html>
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| <head>
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|   <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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|   <link rel="stylesheet" href="_static/llvm.css" type="text/css">
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|   <title>LLVM 3.2 Release Notes</title>
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| </head>
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| <body>
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| 
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| <h1>LLVM 3.2 Release Notes</h1>
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| 
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| <div>
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| <img style="float:right" src="http://llvm.org/img/DragonSmall.png"
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|      width="136" height="136" alt="LLVM Dragon Logo">
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| </div>
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| 
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| <ol>
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|   <li><a href="#intro">Introduction</a></li>
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|   <li><a href="#subproj">Sub-project Status Update</a></li>
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|   <li><a href="#externalproj">External Projects Using LLVM 3.2</a></li>
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|   <li><a href="#whatsnew">What's New in LLVM?</a></li>
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|   <li><a href="GettingStarted.html">Installation Instructions</a></li>
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|   <li><a href="#knownproblems">Known Problems</a></li>
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|   <li><a href="#additionalinfo">Additional Information</a></li>
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| </ol>
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| 
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| <div class="doc_author">
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|   <p>Written by the <a href="http://llvm.org/">LLVM Team</a></p>
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| </div>
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| 
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| <h1 style="color:red">These are in-progress notes for the upcoming LLVM 3.2
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| release.<br>
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| You may prefer the
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| <a href="http://llvm.org/releases/3.1/docs/ReleaseNotes.html">LLVM 3.1
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| Release Notes</a>.</h1>
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| 
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| <!-- *********************************************************************** -->
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| <h2>
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|   <a name="intro">Introduction</a>
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| </h2>
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| <!-- *********************************************************************** -->
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| 
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| <div>
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| 
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| <p>This document contains the release notes for the LLVM Compiler
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|    Infrastructure, release 3.2.  Here we describe the status of LLVM, including
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|    major improvements from the previous release, improvements in various
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|    subprojects of LLVM, and some of the current users of the code.  All LLVM
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|    releases may be downloaded from the <a href="http://llvm.org/releases/">LLVM
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|    releases web site</a>.</p>
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| 
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| <p>For more information about LLVM, including information about the latest
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|    release, please check out the <a href="http://llvm.org/">main LLVM web
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|    site</a>.  If you have questions or comments,
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|    the <a href="http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev">LLVM
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|    Developer's Mailing List</a> is a good place to send them.</p>
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| 
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| <p>Note that if you are reading this file from a Subversion checkout or the main
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|    LLVM web page, this document applies to the <i>next</i> release, not the
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|    current one.  To see the release notes for a specific release, please see the
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|    <a href="http://llvm.org/releases/">releases page</a>.</p>
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| 
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| </div>
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| 
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| 
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| <!-- *********************************************************************** -->
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| <h2>
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|   <a name="subproj">Sub-project Status Update</a>
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| </h2>
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| <!-- *********************************************************************** -->
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| 
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| <div>
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| 
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| <p>The LLVM 3.2 distribution currently consists of code from the core LLVM
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|    repository, which roughly includes the LLVM optimizers, code generators and
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|    supporting tools, and the Clang repository. In addition to this code, the
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|    LLVM Project includes other sub-projects that are in development. Here we
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|    include updates on these subprojects.</p>
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| 
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| <!--=========================================================================-->
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| <h3>
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| <a name="clang">Clang: C/C++/Objective-C Frontend Toolkit</a>
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| </h3>
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| 
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| <div>
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| 
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| <p><a href="http://clang.llvm.org/">Clang</a> is an LLVM front end for the C,
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|    C++, and Objective-C languages. Clang aims to provide a better user
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|    experience through expressive diagnostics, a high level of conformance to
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|    language standards, fast compilation, and low memory use. Like LLVM, Clang
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|    provides a modular, library-based architecture that makes it suitable for
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|    creating or integrating with other development tools. Clang is considered a
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|    production-quality compiler for C, Objective-C, C++ and Objective-C++ on x86
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|    (32- and 64-bit), and for Darwin/ARM targets.</p>
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| 
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| <p>In the LLVM 3.2 time-frame, the Clang team has made many improvements.
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|    Highlights include:</p>
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| <ul>
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|   <li>...</li>
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| </ul>
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| 
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| <p>For more details about the changes to Clang since the 3.1 release, see the
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|    <a href="http://clang.llvm.org/docs/ReleaseNotes.html">Clang release
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|    notes.</a></p>
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| 
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| <p>If Clang rejects your code but another compiler accepts it, please take a
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|    look at the <a href="http://clang.llvm.org/compatibility.html">language
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|    compatibility</a> guide to make sure this is not intentional or a known
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|    issue.</p>
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| 
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| </div>
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| 
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| <!--=========================================================================-->
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| <h3>
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| <a name="dragonegg">DragonEgg: GCC front-ends, LLVM back-end</a>
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| </h3>
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| 
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| <div>
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| 
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| <p><a href="http://dragonegg.llvm.org/">DragonEgg</a> is a
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|    <a href="http://gcc.gnu.org/wiki/plugins">gcc plugin</a> that replaces GCC's
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|    optimizers and code generators with LLVM's. It works with gcc-4.5 and gcc-4.6
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|    (and partially with gcc-4.7), can target the x86-32/x86-64 and ARM processor
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|    families, and has been successfully used on the Darwin, FreeBSD, KFreeBSD,
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|    Linux and OpenBSD platforms.  It fully supports Ada, C, C++ and Fortran.  It
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|    has partial support for Go, Java, Obj-C and Obj-C++.</p>
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| 
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| <p>The 3.2 release has the following notable changes:</p>
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| 
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| <ul>
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|   <li>...</li>
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| </ul>
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| 
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| </div>
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| 
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| <!--=========================================================================-->
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| <h3>
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| <a name="compiler-rt">compiler-rt: Compiler Runtime Library</a>
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| </h3>
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| 
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| <div>
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| 
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| <p>The new LLVM <a href="http://compiler-rt.llvm.org/">compiler-rt project</a>
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|    is a simple library that provides an implementation of the low-level
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|    target-specific hooks required by code generation and other runtime
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|    components.  For example, when compiling for a 32-bit target, converting a
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|    double to a 64-bit unsigned integer is compiled into a runtime call to the
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|    <code>__fixunsdfdi</code> function. The compiler-rt library provides highly
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|    optimized implementations of this and other low-level routines (some are 3x
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|    faster than the equivalent libgcc routines).</p>
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| 
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| <p>The 3.2 release has the following notable changes:</p>
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| 
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| <ul>
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|   <li>...</li>
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| </ul>
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| 
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| </div>
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| 
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| <!--=========================================================================-->
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| <h3>
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| <a name="lldb">LLDB: Low Level Debugger</a>
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| </h3>
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| 
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| <div>
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| 
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| <p><a href="http://lldb.llvm.org">LLDB</a> is a ground-up implementation of a
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|    command line debugger, as well as a debugger API that can be used from other
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|    applications.  LLDB makes use of the Clang parser to provide high-fidelity
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|    expression parsing (particularly for C++) and uses the LLVM JIT for target
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|    support.</p>
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| 
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| <p>The 3.2 release has the following notable changes:</p>
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| 
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| <ul>
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|   <li>...</li>
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| </ul>
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| 
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| </div>
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| 
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| <!--=========================================================================-->
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| <h3>
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| <a name="libc++">libc++: C++ Standard Library</a>
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| </h3>
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| 
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| <div>
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| 
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| <p>Like compiler_rt, libc++ is now <a href="DeveloperPolicy.html#license">dual
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|    licensed</a> under the MIT and UIUC license, allowing it to be used more
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|    permissively.</p>
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| 
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| <p>Within the LLVM 3.2 time-frame there were the following highlights:</p>
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| 
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| <ul>
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|   <li>...</li>
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| </ul>
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| 
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| </div>
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| 
 | |
| <!--=========================================================================-->
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| <h3>
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| <a name="vmkit">VMKit</a>
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| </h3>
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| 
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| <div>
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| 
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| <p>The <a href="http://vmkit.llvm.org/">VMKit project</a> is an implementation
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|   of a Java Virtual Machine (Java VM or JVM) that uses LLVM for static and
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|   just-in-time compilation.</p>
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| 
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| <p>The 3.2 release has the following notable changes:</p>
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| 
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| <ul>
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|   <li>...</li>
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| </ul>
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| 
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| </div>
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| 
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| 
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| <!--=========================================================================-->
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| <h3>
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| <a name="Polly">Polly: Polyhedral Optimizer</a>
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| </h3>
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| 
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| <div>
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| 
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| <p><a href="http://polly.llvm.org/">Polly</a> is an <em>experimental</em>
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|   optimizer for data locality and parallelism. It currently provides high-level
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|   loop optimizations and automatic parallelisation (using the OpenMP run time).
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|   Work in the area of automatic SIMD and accelerator code generation was
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|   started.</p>
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| 
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| <p>Within the LLVM 3.2 time-frame there were the following highlights:</p>
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| 
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| <ul>
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|   <li>...</li>
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| </ul>
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| 
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| </div>
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| 
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| </div>
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| 
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| <!-- *********************************************************************** -->
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| <h2>
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|   <a name="externalproj">External Open Source Projects Using LLVM 3.2</a>
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| </h2>
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| <!-- *********************************************************************** -->
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| 
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| <div>
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| 
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| <p>An exciting aspect of LLVM is that it is used as an enabling technology for
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|    a lot of other language and tools projects. This section lists some of the
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|    projects that have already been updated to work with LLVM 3.2.</p>
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| 
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| <h3>Crack</h3>
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| 
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| <div>
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| 
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| <p><a href="http://code.google.com/p/crack-language/">Crack</a> aims to provide
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|    the ease of development of a scripting language with the performance of a
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|    compiled language. The language derives concepts from C++, Java and Python,
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|    incorporating object-oriented programming, operator overloading and strong
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|    typing.</p>
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| 
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| </div>
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| 
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| <h3>FAUST</h3>
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| 
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| <div>
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| 
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| <p><a href="http://faust.grame.fr/">FAUST</a> is a compiled language for
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|    real-time audio signal processing. The name FAUST stands for Functional
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|    AUdio STream. Its programming model combines two approaches: functional
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|    programming and block diagram composition. In addition with the C, C++, Java,
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|    JavaScript output formats, the Faust compiler can generate LLVM bitcode, and
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|    works with LLVM 2.7-3.1.</p>
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| 
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| </div>
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| 
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| <h3>Glasgow Haskell Compiler (GHC)</h3>
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| 
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| <div>
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| 
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| <p><a href="http://www.haskell.org/ghc/">GHC</a> is an open source compiler and
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|    programming suite for Haskell, a lazy functional programming language. It
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|    includes an optimizing static compiler generating good code for a variety of
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|    platforms, together with an interactive system for convenient, quick
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|    development.</p>
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| 
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| <p>GHC 7.0 and onwards include an LLVM code generator, supporting LLVM 2.8 and
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|    later.</p>
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| 
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| </div>
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| 
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| <h3>Julia</h3>
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| 
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| <div>
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| 
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| <p><a href="https://github.com/JuliaLang/julia">Julia</a> is a high-level,
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|    high-performance dynamic language for technical computing. It provides a
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|    sophisticated compiler, distributed parallel execution, numerical accuracy,
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|    and an extensive mathematical function library. The compiler uses type
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|    inference to generate fast code without any type declarations, and uses
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|    LLVM's optimization passes and JIT compiler. The
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|    <a href="http://julialang.org/"> Julia Language</a> is designed
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|    around multiple dispatch, giving programs a large degree of flexibility. It
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|    is ready for use on many kinds of problems.</p>
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| 
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| </div>
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| 
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| <h3>LLVM D Compiler</h3>
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| 
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| <div>
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| 
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| <p><a href="https://github.com/ldc-developers/ldc">LLVM D Compiler</a> (LDC) is
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|    a compiler for the D programming Language. It is based on the DMD frontend
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|    and uses LLVM as backend.</p>
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| 
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| </div>
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| 
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| <h3>Open Shading Language</h3>
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| 
 | |
| <div>
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| 
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| <p><a href="https://github.com/imageworks/OpenShadingLanguage/">Open Shading
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|    Language (OSL)</a> is a small but rich language for programmable shading in
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|    advanced global illumination renderers and other applications, ideal for
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|    describing materials, lights, displacement, and pattern generation. It uses
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|    LLVM to JIT complex shader networks to x86 code at runtime.</p>
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| 
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| <p>OSL was developed by Sony Pictures Imageworks for use in its in-house
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|    renderer used for feature film animation and visual effects, and is
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|    distributed as open source software with the "New BSD" license.</p>
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| 
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| </div>
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| 
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| <h3>Portable OpenCL (pocl)</h3>
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| 
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| <div>
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| 
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| <p>In addition to producing an easily portable open source OpenCL
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|    implementation, another major goal of <a href="http://pocl.sourceforge.net/">
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|    pocl</a> is improving performance portability of OpenCL programs with
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|    compiler optimizations, reducing the need for target-dependent manual
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|    optimizations. An important part of pocl is a set of LLVM passes used to
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|    statically parallelize multiple work-items with the kernel compiler, even in
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|    the presence of work-group barriers. This enables static parallelization of
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|    the fine-grained static concurrency in the work groups in multiple ways
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|    (SIMD, VLIW, superscalar,...).</p>
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| 
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| </div>
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| 
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| <h3>Pure</h3>
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| 
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| <div>
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| 
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| <p><a href="http://pure-lang.googlecode.com/">Pure</a> is an
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|    algebraic/functional programming language based on term rewriting. Programs
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|    are collections of equations which are used to evaluate expressions in a
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|    symbolic fashion. The interpreter uses LLVM as a backend to JIT-compile Pure
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|    programs to fast native code. Pure offers dynamic typing, eager and lazy
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|    evaluation, lexical closures, a hygienic macro system (also based on term
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|    rewriting), built-in list and matrix support (including list and matrix
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|    comprehensions) and an easy-to-use interface to C and other programming
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|    languages (including the ability to load LLVM bitcode modules, and inline C,
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|    C++, Fortran and Faust code in Pure programs if the corresponding
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|    LLVM-enabled compilers are installed).</p>
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| 
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| <p>Pure version 0.54 has been tested and is known to work with LLVM 3.1 (and
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|    continues to work with older LLVM releases >= 2.5).</p>
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| 
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| </div>
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| 
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| <h3>TTA-based Co-design Environment (TCE)</h3>
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| 
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| <div>
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| 
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| <p><a href="http://tce.cs.tut.fi/">TCE</a> is a toolset for designing
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|    application-specific processors (ASP) based on the Transport triggered
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|    architecture (TTA). The toolset provides a complete co-design flow from C/C++
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|    programs down to synthesizable VHDL/Verilog and parallel program binaries.
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|    Processor customization points include the register files, function units,
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|    supported operations, and the interconnection network.</p>
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| 
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| <p>TCE uses Clang and LLVM for C/C++ language support, target independent
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|    optimizations and also for parts of code generation. It generates new
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|    LLVM-based code generators "on the fly" for the designed TTA processors and
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|    loads them in to the compiler backend as runtime libraries to avoid
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|    per-target recompilation of larger parts of the compiler chain.</p>
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| 
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| </div>
 | |
| 
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| </div>
 | |
| 
 | |
| <!-- *********************************************************************** -->
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| <h2>
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|   <a name="whatsnew">What's New in LLVM 3.2?</a>
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| </h2>
 | |
| <!-- *********************************************************************** -->
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| 
 | |
| <div>
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| 
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| <p>This release includes a huge number of bug fixes, performance tweaks and
 | |
|    minor improvements. Some of the major improvements and new features are
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|    listed in this section.</p>
 | |
| 
 | |
| <!--=========================================================================-->
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| <h3>
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| <a name="majorfeatures">Major New Features</a>
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| </h3>
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| 
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| <div>
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| 
 | |
|   <!-- Features that need text if they're finished for 3.2:
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|    ARM EHABI
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|    combiner-aa?
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|    strong phi elim
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|    loop dependence analysis
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|    CorrelatedValuePropagation
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|    lib/Transforms/IPO/MergeFunctions.cpp => consider for 3.2.
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|    Integrated assembler on by default for arm/thumb?
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| 
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|    -->
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| 
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|   <!-- Near dead:
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|    Analysis/RegionInfo.h + Dom Frontiers
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|    SparseBitVector: used in LiveVar.
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|    llvm/lib/Archive - replace with lib object?
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|    -->
 | |
| 
 | |
| <p>LLVM 3.2 includes several major changes and big features:</p>
 | |
| 
 | |
| <ul>
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|   <li>...</li>
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| </ul>
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| 
 | |
| </div>
 | |
| 
 | |
| 
 | |
| <!--=========================================================================-->
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| <h3>
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| <a name="coreimprovements">LLVM IR and Core Improvements</a>
 | |
| </h3>
 | |
| 
 | |
| <div>
 | |
| 
 | |
| <p>LLVM IR has several new features for better support of new targets and that
 | |
|    expose new optimization opportunities:</p>
 | |
| 
 | |
| <ul>
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|   <li>Thread local variables may have a specified TLS model. See the
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|   <a href="LangRef.html#globalvars">Language Reference Manual</a>.</li>
 | |
|   <li>...</li>
 | |
| </ul>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!--=========================================================================-->
 | |
| <h3>
 | |
| <a name="optimizer">Optimizer Improvements</a>
 | |
| </h3>
 | |
| 
 | |
| <div>
 | |
| 
 | |
| <p>In addition to many minor performance tweaks and bug fixes, this release
 | |
|    includes a few major enhancements and additions to the optimizers:</p>
 | |
| 
 | |
| <ul>
 | |
|   <li>...</li>
 | |
| </ul>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!--=========================================================================-->
 | |
| <h3>
 | |
| <a name="mc">MC Level Improvements</a>
 | |
| </h3>
 | |
| 
 | |
| <div>
 | |
| 
 | |
| <p>The LLVM Machine Code (aka MC) subsystem was created to solve a number of
 | |
|    problems in the realm of assembly, disassembly, object file format handling,
 | |
|    and a number of other related areas that CPU instruction-set level tools work
 | |
|    in. For more information, please see the
 | |
|    <a href="http://blog.llvm.org/2010/04/intro-to-llvm-mc-project.html">Intro
 | |
|    to the LLVM MC Project Blog Post</a>.</p>
 | |
| 
 | |
| <ul>
 | |
|   <li>...</li>
 | |
| </ul>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!--=========================================================================-->
 | |
| <h3>
 | |
| <a name="codegen">Target Independent Code Generator Improvements</a>
 | |
| </h3>
 | |
| 
 | |
| <div>
 | |
| 
 | |
| <p>We have changed the way that the Type Legalizer legalizes vectors. The type
 | |
|    legalizer now attempts to promote integer elements.  This enabled the
 | |
|    implementation of vector-select.  Additionally, we see a performance boost on
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|    workloads which use vectors of chars and shorts, since they are now promoted
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|    to 32-bit types, which are better supported by the SIMD instruction set.
 | |
|    Floating point types are still widened as before.</p>
 | |
| 
 | |
| 
 | |
| <p>We have put a significant amount of work into the code generator
 | |
|    infrastructure, which allows us to implement more aggressive algorithms and
 | |
|    make it run faster:</p>
 | |
| 
 | |
| <ul>
 | |
|   <li>...</li>
 | |
| </ul>
 | |
| 
 | |
| <p> We added new TableGen infrastructure to support bundling for
 | |
|     Very Long Instruction Word (VLIW) architectures. TableGen can now
 | |
|     automatically generate a deterministic finite automaton from a VLIW
 | |
|     target's schedule description which can be queried to determine
 | |
|     legal groupings of instructions in a bundle.</p>
 | |
| 
 | |
| <p> We have added a new target independent VLIW packetizer based on the
 | |
|     DFA infrastructure to group machine instructions into bundles.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <h4>
 | |
| <a name="blockplacement">Basic Block Placement</a>
 | |
| </h4>
 | |
| 
 | |
| <div>
 | |
| 
 | |
| <p>A probability based block placement and code layout algorithm was added to
 | |
|    LLVM's code generator. This layout pass supports probabilities derived from
 | |
|    static heuristics as well as source code annotations such as
 | |
|    <code>__builtin_expect</code>.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!--=========================================================================-->
 | |
| <h3>
 | |
| <a name="x86">X86-32 and X86-64 Target Improvements</a>
 | |
| </h3>
 | |
| 
 | |
| <div>
 | |
| 
 | |
| <p>New features and major changes in the X86 target include:</p>
 | |
| 
 | |
| <ul>
 | |
|   <li>...</li>
 | |
| </ul>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!--=========================================================================-->
 | |
| <h3>
 | |
| <a name="ARM">ARM Target Improvements</a>
 | |
| </h3>
 | |
| 
 | |
| <div>
 | |
| 
 | |
| <p>New features of the ARM target include:</p>
 | |
| 
 | |
| <ul>
 | |
|   <li>...</li>
 | |
| </ul>
 | |
| 
 | |
| <!--_________________________________________________________________________-->
 | |
| 
 | |
| <h4>
 | |
| <a name="armintegratedassembler">ARM Integrated Assembler</a>
 | |
| </h4>
 | |
| 
 | |
| <div>
 | |
| 
 | |
| <p>The ARM target now includes a full featured macro assembler, including
 | |
|    direct-to-object module support for clang. The assembler is currently enabled
 | |
|    by default for Darwin only pending testing and any additional necessary
 | |
|    platform specific support for Linux.</p>
 | |
| 
 | |
| <p>Full support is included for Thumb1, Thumb2 and ARM modes, along with
 | |
|    subtarget and CPU specific extensions for VFP2, VFP3 and NEON.</p>
 | |
| 
 | |
| <p>The assembler is Unified Syntax only (see ARM Architecural Reference Manual
 | |
|    for details). While there is some, and growing, support for pre-unfied
 | |
|    (divided) syntax, there are still significant gaps in that support.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!--=========================================================================-->
 | |
| <h3>
 | |
| <a name="MIPS">MIPS Target Improvements</a>
 | |
| </h3>
 | |
| 
 | |
| <div>
 | |
| 
 | |
| <p>New features and major changes in the MIPS target include:</p>
 | |
| 
 | |
| <ul>
 | |
|   <li>...</li>
 | |
| </ul>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!--=========================================================================-->
 | |
| <h3>
 | |
| <a name="OtherTS">Other Target Specific Improvements</a>
 | |
| </h3>
 | |
| 
 | |
| <div>
 | |
| 
 | |
| <ul>
 | |
|   <li>...</li>
 | |
| </ul>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!--=========================================================================-->
 | |
| <h3>
 | |
| <a name="changes">Major Changes and Removed Features</a>
 | |
| </h3>
 | |
| 
 | |
| <div>
 | |
| 
 | |
| <p>If you're already an LLVM user or developer with out-of-tree changes based on
 | |
|    LLVM 3.2, this section lists some "gotchas" that you may run into upgrading
 | |
|    from the previous release.</p>
 | |
| 
 | |
| <ul>
 | |
|   <li>...</li>
 | |
| </ul>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!--=========================================================================-->
 | |
| <h3>
 | |
| <a name="api_changes">Internal API Changes</a>
 | |
| </h3>
 | |
| 
 | |
| <div>
 | |
| 
 | |
| <p>In addition, many APIs have changed in this release.  Some of the major
 | |
|    LLVM API changes are:</p>
 | |
| 
 | |
| <ul>
 | |
|   <li>...</li>
 | |
| </ul>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!--=========================================================================-->
 | |
| <h3>
 | |
| <a name="tools_changes">Tools Changes</a>
 | |
| </h3>
 | |
| 
 | |
| <div>
 | |
| 
 | |
| <p>In addition, some tools have changed in this release. Some of the changes
 | |
|    are:</p>
 | |
| 
 | |
| <ul>
 | |
|   <li>...</li>
 | |
| </ul>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| 
 | |
| <!--=========================================================================-->
 | |
| <h3>
 | |
| <a name="python">Python Bindings</a>
 | |
| </h3>
 | |
| 
 | |
| <div>
 | |
| 
 | |
| <p>Officially supported Python bindings have been added! Feature support is far
 | |
|    from complete. The current bindings support interfaces to:</p>
 | |
| 
 | |
| <ul>
 | |
|   <li>...</li>
 | |
| </ul>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- *********************************************************************** -->
 | |
| <h2>
 | |
|   <a name="knownproblems">Known Problems</a>
 | |
| </h2>
 | |
| <!-- *********************************************************************** -->
 | |
| 
 | |
| <div>
 | |
| 
 | |
| <p>LLVM is generally a production quality compiler, and is used by a broad range
 | |
|    of applications and shipping in many products.  That said, not every
 | |
|    subsystem is as mature as the aggregate, particularly the more obscure
 | |
|    targets.  If you run into a problem, please check
 | |
|    the <a href="http://llvm.org/bugs/">LLVM bug database</a> and submit a bug if
 | |
|    there isn't already one or ask on
 | |
|    the <a href="http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev">LLVMdev
 | |
|    list</a>.</p>
 | |
| 
 | |
|   <p>Known problem areas include:</p>
 | |
| 
 | |
| <ul>
 | |
|   <li>The CellSPU, MSP430, PTX and XCore backends are experimental.</li>
 | |
| 
 | |
|   <li>The integrated assembler, disassembler, and JIT is not supported by
 | |
|       several targets. If an integrated assembler is not supported, then a
 | |
|       system assembler is required.  For more details, see the <a
 | |
|       href="CodeGenerator.html#targetfeatures">Target Features Matrix</a>.
 | |
|   </li>
 | |
| </ul>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- *********************************************************************** -->
 | |
| <h2>
 | |
|   <a name="additionalinfo">Additional Information</a>
 | |
| </h2>
 | |
| <!-- *********************************************************************** -->
 | |
| 
 | |
| <div>
 | |
| 
 | |
| <p>A wide variety of additional information is available on
 | |
|    the <a href="http://llvm.org/">LLVM web page</a>, in particular in
 | |
|    the <a href="http://llvm.org/docs/">documentation</a> section.  The web page
 | |
|    also contains versions of the API documentation which is up-to-date with the
 | |
|    Subversion version of the source code.  You can access versions of these
 | |
|    documents specific to this release by going into the "<tt>llvm/doc/</tt>"
 | |
|    directory in the LLVM tree.</p>
 | |
| 
 | |
| <p>If you have any questions or comments about LLVM, please feel free to contact
 | |
|    us via the <a href="http://llvm.org/docs/#maillist"> mailing lists</a>.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- *********************************************************************** -->
 | |
| 
 | |
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|   <a href="http://llvm.org/">LLVM Compiler Infrastructure</a><br>
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