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	It is a variation of SimplifyBinOp, but it takes into account
FastMathFlags.
It is needed in inliner and loop-unroller to accurately predict the
transformation's outcome (previously we dropped the flags and were too
conservative in some cases).
Example:
float foo(float *a, float b) {
 float r;
 if (a[1] * b)
   r = /* a lot of expensive computations */;
 else
   r = 1;
 return r;
}
float boo(float *a) {
 return foo(a, 0.0);
}
Without this patch, we don't inline 'foo' into 'boo'.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@228432 91177308-0d34-0410-b5e6-96231b3b80d8
		
	
		
			
				
	
	
	
		
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			18 KiB