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	Doesn't seem necessary anymore. I think this was mostly compensating for not enabling WQM for texture sampling instructions. v2: Add test coverage Reviewed-by: Tom Stellard <tom@stellard.net> git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@228373 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			567 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			567 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- SILowerControlFlow.cpp - Use predicates for control flow ----------===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| /// \file
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| /// \brief This pass lowers the pseudo control flow instructions to real
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| /// machine instructions.
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| ///
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| /// All control flow is handled using predicated instructions and
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| /// a predicate stack.  Each Scalar ALU controls the operations of 64 Vector
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| /// ALUs.  The Scalar ALU can update the predicate for any of the Vector ALUs
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| /// by writting to the 64-bit EXEC register (each bit corresponds to a
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| /// single vector ALU).  Typically, for predicates, a vector ALU will write
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| /// to its bit of the VCC register (like EXEC VCC is 64-bits, one for each
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| /// Vector ALU) and then the ScalarALU will AND the VCC register with the
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| /// EXEC to update the predicates.
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| ///
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| /// For example:
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| /// %VCC = V_CMP_GT_F32 %VGPR1, %VGPR2
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| /// %SGPR0 = SI_IF %VCC
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| ///   %VGPR0 = V_ADD_F32 %VGPR0, %VGPR0
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| /// %SGPR0 = SI_ELSE %SGPR0
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| ///   %VGPR0 = V_SUB_F32 %VGPR0, %VGPR0
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| /// SI_END_CF %SGPR0
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| ///
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| /// becomes:
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| ///
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| /// %SGPR0 = S_AND_SAVEEXEC_B64 %VCC  // Save and update the exec mask
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| /// %SGPR0 = S_XOR_B64 %SGPR0, %EXEC  // Clear live bits from saved exec mask
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| /// S_CBRANCH_EXECZ label0            // This instruction is an optional
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| ///                                   // optimization which allows us to
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| ///                                   // branch if all the bits of
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| ///                                   // EXEC are zero.
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| /// %VGPR0 = V_ADD_F32 %VGPR0, %VGPR0 // Do the IF block of the branch
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| ///
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| /// label0:
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| /// %SGPR0 = S_OR_SAVEEXEC_B64 %EXEC   // Restore the exec mask for the Then block
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| /// %EXEC = S_XOR_B64 %SGPR0, %EXEC    // Clear live bits from saved exec mask
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| /// S_BRANCH_EXECZ label1              // Use our branch optimization
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| ///                                    // instruction again.
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| /// %VGPR0 = V_SUB_F32 %VGPR0, %VGPR   // Do the THEN block
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| /// label1:
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| /// %EXEC = S_OR_B64 %EXEC, %SGPR0     // Re-enable saved exec mask bits
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| //===----------------------------------------------------------------------===//
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| 
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| #include "AMDGPU.h"
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| #include "AMDGPUSubtarget.h"
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| #include "SIInstrInfo.h"
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| #include "SIMachineFunctionInfo.h"
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| #include "llvm/CodeGen/MachineFrameInfo.h"
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| #include "llvm/CodeGen/MachineFunction.h"
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| #include "llvm/CodeGen/MachineFunctionPass.h"
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| #include "llvm/CodeGen/MachineInstrBuilder.h"
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| #include "llvm/CodeGen/MachineRegisterInfo.h"
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| #include "llvm/IR/Constants.h"
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| 
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| using namespace llvm;
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| 
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| namespace {
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| 
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| class SILowerControlFlowPass : public MachineFunctionPass {
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| 
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| private:
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|   static const unsigned SkipThreshold = 12;
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| 
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|   static char ID;
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|   const SIRegisterInfo *TRI;
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|   const SIInstrInfo *TII;
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| 
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|   bool shouldSkip(MachineBasicBlock *From, MachineBasicBlock *To);
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| 
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|   void Skip(MachineInstr &From, MachineOperand &To);
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|   void SkipIfDead(MachineInstr &MI);
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| 
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|   void If(MachineInstr &MI);
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|   void Else(MachineInstr &MI);
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|   void Break(MachineInstr &MI);
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|   void IfBreak(MachineInstr &MI);
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|   void ElseBreak(MachineInstr &MI);
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|   void Loop(MachineInstr &MI);
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|   void EndCf(MachineInstr &MI);
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| 
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|   void Kill(MachineInstr &MI);
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|   void Branch(MachineInstr &MI);
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| 
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|   void LoadM0(MachineInstr &MI, MachineInstr *MovRel);
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|   void IndirectSrc(MachineInstr &MI);
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|   void IndirectDst(MachineInstr &MI);
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| 
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| public:
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|   SILowerControlFlowPass(TargetMachine &tm) :
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|     MachineFunctionPass(ID), TRI(nullptr), TII(nullptr) { }
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| 
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|   bool runOnMachineFunction(MachineFunction &MF) override;
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| 
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|   const char *getPassName() const override {
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|     return "SI Lower control flow instructions";
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|   }
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| 
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| };
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| 
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| } // End anonymous namespace
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| 
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| char SILowerControlFlowPass::ID = 0;
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| 
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| FunctionPass *llvm::createSILowerControlFlowPass(TargetMachine &tm) {
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|   return new SILowerControlFlowPass(tm);
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| }
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| 
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| bool SILowerControlFlowPass::shouldSkip(MachineBasicBlock *From,
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|                                         MachineBasicBlock *To) {
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| 
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|   unsigned NumInstr = 0;
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| 
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|   for (MachineBasicBlock *MBB = From; MBB != To && !MBB->succ_empty();
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|        MBB = *MBB->succ_begin()) {
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| 
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|     for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end();
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|          NumInstr < SkipThreshold && I != E; ++I) {
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| 
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|       if (I->isBundle() || !I->isBundled())
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|         if (++NumInstr >= SkipThreshold)
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|           return true;
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|     }
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|   }
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| 
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|   return false;
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| }
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| 
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| void SILowerControlFlowPass::Skip(MachineInstr &From, MachineOperand &To) {
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| 
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|   if (!shouldSkip(*From.getParent()->succ_begin(), To.getMBB()))
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|     return;
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| 
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|   DebugLoc DL = From.getDebugLoc();
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|   BuildMI(*From.getParent(), &From, DL, TII->get(AMDGPU::S_CBRANCH_EXECZ))
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|           .addOperand(To)
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|           .addReg(AMDGPU::EXEC);
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| }
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| 
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| void SILowerControlFlowPass::SkipIfDead(MachineInstr &MI) {
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| 
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|   MachineBasicBlock &MBB = *MI.getParent();
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|   DebugLoc DL = MI.getDebugLoc();
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| 
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|   if (MBB.getParent()->getInfo<SIMachineFunctionInfo>()->getShaderType() !=
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|       ShaderType::PIXEL ||
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|       !shouldSkip(&MBB, &MBB.getParent()->back()))
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|     return;
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| 
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|   MachineBasicBlock::iterator Insert = &MI;
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|   ++Insert;
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| 
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|   // If the exec mask is non-zero, skip the next two instructions
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|   BuildMI(MBB, Insert, DL, TII->get(AMDGPU::S_CBRANCH_EXECNZ))
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|           .addImm(3)
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|           .addReg(AMDGPU::EXEC);
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| 
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|   // Exec mask is zero: Export to NULL target...
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|   BuildMI(MBB, Insert, DL, TII->get(AMDGPU::EXP))
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|           .addImm(0)
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|           .addImm(0x09) // V_008DFC_SQ_EXP_NULL
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|           .addImm(0)
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|           .addImm(1)
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|           .addImm(1)
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|           .addReg(AMDGPU::VGPR0)
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|           .addReg(AMDGPU::VGPR0)
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|           .addReg(AMDGPU::VGPR0)
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|           .addReg(AMDGPU::VGPR0);
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| 
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|   // ... and terminate wavefront
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|   BuildMI(MBB, Insert, DL, TII->get(AMDGPU::S_ENDPGM));
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| }
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| 
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| void SILowerControlFlowPass::If(MachineInstr &MI) {
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|   MachineBasicBlock &MBB = *MI.getParent();
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|   DebugLoc DL = MI.getDebugLoc();
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|   unsigned Reg = MI.getOperand(0).getReg();
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|   unsigned Vcc = MI.getOperand(1).getReg();
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| 
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|   BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_AND_SAVEEXEC_B64), Reg)
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|           .addReg(Vcc);
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| 
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|   BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_XOR_B64), Reg)
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|           .addReg(AMDGPU::EXEC)
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|           .addReg(Reg);
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| 
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|   Skip(MI, MI.getOperand(2));
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| 
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|   MI.eraseFromParent();
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| }
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| 
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| void SILowerControlFlowPass::Else(MachineInstr &MI) {
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|   MachineBasicBlock &MBB = *MI.getParent();
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|   DebugLoc DL = MI.getDebugLoc();
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|   unsigned Dst = MI.getOperand(0).getReg();
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|   unsigned Src = MI.getOperand(1).getReg();
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| 
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|   BuildMI(MBB, MBB.getFirstNonPHI(), DL,
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|           TII->get(AMDGPU::S_OR_SAVEEXEC_B64), Dst)
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|           .addReg(Src); // Saved EXEC
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| 
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|   BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_XOR_B64), AMDGPU::EXEC)
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|           .addReg(AMDGPU::EXEC)
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|           .addReg(Dst);
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| 
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|   Skip(MI, MI.getOperand(2));
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| 
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|   MI.eraseFromParent();
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| }
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| 
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| void SILowerControlFlowPass::Break(MachineInstr &MI) {
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|   MachineBasicBlock &MBB = *MI.getParent();
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|   DebugLoc DL = MI.getDebugLoc();
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| 
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|   unsigned Dst = MI.getOperand(0).getReg();
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|   unsigned Src = MI.getOperand(1).getReg();
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|  
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|   BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_OR_B64), Dst)
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|           .addReg(AMDGPU::EXEC)
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|           .addReg(Src);
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| 
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|   MI.eraseFromParent();
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| }
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| 
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| void SILowerControlFlowPass::IfBreak(MachineInstr &MI) {
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|   MachineBasicBlock &MBB = *MI.getParent();
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|   DebugLoc DL = MI.getDebugLoc();
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| 
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|   unsigned Dst = MI.getOperand(0).getReg();
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|   unsigned Vcc = MI.getOperand(1).getReg();
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|   unsigned Src = MI.getOperand(2).getReg();
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|  
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|   BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_OR_B64), Dst)
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|           .addReg(Vcc)
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|           .addReg(Src);
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| 
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|   MI.eraseFromParent();
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| }
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| 
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| void SILowerControlFlowPass::ElseBreak(MachineInstr &MI) {
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|   MachineBasicBlock &MBB = *MI.getParent();
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|   DebugLoc DL = MI.getDebugLoc();
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| 
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|   unsigned Dst = MI.getOperand(0).getReg();
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|   unsigned Saved = MI.getOperand(1).getReg();
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|   unsigned Src = MI.getOperand(2).getReg();
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|  
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|   BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_OR_B64), Dst)
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|           .addReg(Saved)
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|           .addReg(Src);
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| 
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|   MI.eraseFromParent();
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| }
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| 
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| void SILowerControlFlowPass::Loop(MachineInstr &MI) {
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|   MachineBasicBlock &MBB = *MI.getParent();
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|   DebugLoc DL = MI.getDebugLoc();
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|   unsigned Src = MI.getOperand(0).getReg();
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| 
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|   BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_ANDN2_B64), AMDGPU::EXEC)
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|           .addReg(AMDGPU::EXEC)
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|           .addReg(Src);
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| 
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|   BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_CBRANCH_EXECNZ))
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|           .addOperand(MI.getOperand(1))
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|           .addReg(AMDGPU::EXEC);
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| 
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|   MI.eraseFromParent();
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| }
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| 
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| void SILowerControlFlowPass::EndCf(MachineInstr &MI) {
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|   MachineBasicBlock &MBB = *MI.getParent();
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|   DebugLoc DL = MI.getDebugLoc();
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|   unsigned Reg = MI.getOperand(0).getReg();
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| 
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|   BuildMI(MBB, MBB.getFirstNonPHI(), DL,
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|           TII->get(AMDGPU::S_OR_B64), AMDGPU::EXEC)
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|           .addReg(AMDGPU::EXEC)
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|           .addReg(Reg);
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| 
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|   MI.eraseFromParent();
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| }
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| 
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| void SILowerControlFlowPass::Branch(MachineInstr &MI) {
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|   if (MI.getOperand(0).getMBB() == MI.getParent()->getNextNode())
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|     MI.eraseFromParent();
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| 
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|   // If these aren't equal, this is probably an infinite loop.
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| }
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| 
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| void SILowerControlFlowPass::Kill(MachineInstr &MI) {
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|   MachineBasicBlock &MBB = *MI.getParent();
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|   DebugLoc DL = MI.getDebugLoc();
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|   const MachineOperand &Op = MI.getOperand(0);
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| 
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| #ifndef NDEBUG
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|   const SIMachineFunctionInfo *MFI
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|     = MBB.getParent()->getInfo<SIMachineFunctionInfo>();
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|   // Kill is only allowed in pixel / geometry shaders.
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|   assert(MFI->getShaderType() == ShaderType::PIXEL ||
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|          MFI->getShaderType() == ShaderType::GEOMETRY);
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| #endif
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| 
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|   // Clear this thread from the exec mask if the operand is negative
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|   if ((Op.isImm())) {
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|     // Constant operand: Set exec mask to 0 or do nothing
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|     if (Op.getImm() & 0x80000000) {
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|       BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_MOV_B64), AMDGPU::EXEC)
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|               .addImm(0);
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|     }
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|   } else {
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|     BuildMI(MBB, &MI, DL, TII->get(AMDGPU::V_CMPX_LE_F32_e32), AMDGPU::VCC)
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|            .addImm(0)
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|            .addOperand(Op);
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|   }
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| 
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|   MI.eraseFromParent();
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| }
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| 
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| void SILowerControlFlowPass::LoadM0(MachineInstr &MI, MachineInstr *MovRel) {
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| 
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|   MachineBasicBlock &MBB = *MI.getParent();
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|   DebugLoc DL = MI.getDebugLoc();
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|   MachineBasicBlock::iterator I = MI;
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| 
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|   unsigned Save = MI.getOperand(1).getReg();
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|   unsigned Idx = MI.getOperand(3).getReg();
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| 
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|   if (AMDGPU::SReg_32RegClass.contains(Idx)) {
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|     BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_MOV_B32), AMDGPU::M0)
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|             .addReg(Idx);
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|     MBB.insert(I, MovRel);
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|   } else {
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| 
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|     assert(AMDGPU::SReg_64RegClass.contains(Save));
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|     assert(AMDGPU::VGPR_32RegClass.contains(Idx));
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| 
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|     // Save the EXEC mask
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|     BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_MOV_B64), Save)
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|             .addReg(AMDGPU::EXEC);
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| 
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|     // Read the next variant into VCC (lower 32 bits) <- also loop target
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|     BuildMI(MBB, &MI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32),
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|             AMDGPU::VCC_LO)
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|             .addReg(Idx);
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| 
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|     // Move index from VCC into M0
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|     BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_MOV_B32), AMDGPU::M0)
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|             .addReg(AMDGPU::VCC_LO);
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| 
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|     // Compare the just read M0 value to all possible Idx values
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|     BuildMI(MBB, &MI, DL, TII->get(AMDGPU::V_CMP_EQ_U32_e32), AMDGPU::VCC)
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|             .addReg(AMDGPU::M0)
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|             .addReg(Idx);
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| 
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|     // Update EXEC, save the original EXEC value to VCC
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|     BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_AND_SAVEEXEC_B64), AMDGPU::VCC)
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|             .addReg(AMDGPU::VCC);
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| 
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|     // Do the actual move
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|     MBB.insert(I, MovRel);
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| 
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|     // Update EXEC, switch all done bits to 0 and all todo bits to 1
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|     BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_XOR_B64), AMDGPU::EXEC)
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|             .addReg(AMDGPU::EXEC)
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|             .addReg(AMDGPU::VCC);
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| 
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|     // Loop back to V_READFIRSTLANE_B32 if there are still variants to cover
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|     BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_CBRANCH_EXECNZ))
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|             .addImm(-7)
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|             .addReg(AMDGPU::EXEC);
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| 
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|     // Restore EXEC
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|     BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_MOV_B64), AMDGPU::EXEC)
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|             .addReg(Save);
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| 
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|   }
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|   MI.eraseFromParent();
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| }
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| 
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| void SILowerControlFlowPass::IndirectSrc(MachineInstr &MI) {
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| 
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|   MachineBasicBlock &MBB = *MI.getParent();
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|   DebugLoc DL = MI.getDebugLoc();
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| 
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|   unsigned Dst = MI.getOperand(0).getReg();
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|   unsigned Vec = MI.getOperand(2).getReg();
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|   unsigned Off = MI.getOperand(4).getImm();
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|   unsigned SubReg = TRI->getSubReg(Vec, AMDGPU::sub0);
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|   if (!SubReg)
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|     SubReg = Vec;
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| 
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|   MachineInstr *MovRel =
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|     BuildMI(*MBB.getParent(), DL, TII->get(AMDGPU::V_MOVRELS_B32_e32), Dst)
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|             .addReg(SubReg + Off)
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|             .addReg(AMDGPU::M0, RegState::Implicit)
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|             .addReg(Vec, RegState::Implicit);
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| 
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|   LoadM0(MI, MovRel);
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| }
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| 
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| void SILowerControlFlowPass::IndirectDst(MachineInstr &MI) {
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| 
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|   MachineBasicBlock &MBB = *MI.getParent();
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|   DebugLoc DL = MI.getDebugLoc();
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| 
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|   unsigned Dst = MI.getOperand(0).getReg();
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|   unsigned Off = MI.getOperand(4).getImm();
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|   unsigned Val = MI.getOperand(5).getReg();
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|   unsigned SubReg = TRI->getSubReg(Dst, AMDGPU::sub0);
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|   if (!SubReg)
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|     SubReg = Dst;
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| 
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|   MachineInstr *MovRel = 
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|     BuildMI(*MBB.getParent(), DL, TII->get(AMDGPU::V_MOVRELD_B32_e32))
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|             .addReg(SubReg + Off, RegState::Define)
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|             .addReg(Val)
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|             .addReg(AMDGPU::M0, RegState::Implicit)
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|             .addReg(Dst, RegState::Implicit);
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| 
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|   LoadM0(MI, MovRel);
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| }
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| 
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| bool SILowerControlFlowPass::runOnMachineFunction(MachineFunction &MF) {
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|   TII = static_cast<const SIInstrInfo *>(MF.getSubtarget().getInstrInfo());
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|   TRI =
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|       static_cast<const SIRegisterInfo *>(MF.getSubtarget().getRegisterInfo());
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|   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
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| 
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|   bool HaveKill = false;
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|   bool NeedWQM = false;
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|   bool NeedFlat = false;
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|   unsigned Depth = 0;
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| 
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|   for (MachineFunction::iterator BI = MF.begin(), BE = MF.end();
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|        BI != BE; ++BI) {
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| 
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|     MachineBasicBlock &MBB = *BI;
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|     MachineBasicBlock::iterator I, Next;
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|     for (I = MBB.begin(); I != MBB.end(); I = Next) {
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|       Next = std::next(I);
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| 
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|       MachineInstr &MI = *I;
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|       if (TII->isWQM(MI.getOpcode()) || TII->isDS(MI.getOpcode()))
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|         NeedWQM = true;
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| 
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|       // Flat uses m0 in case it needs to access LDS.
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|       if (TII->isFLAT(MI.getOpcode()))
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|         NeedFlat = true;
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| 
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|       switch (MI.getOpcode()) {
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|         default: break;
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|         case AMDGPU::SI_IF:
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|           ++Depth;
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|           If(MI);
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|           break;
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| 
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|         case AMDGPU::SI_ELSE:
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|           Else(MI);
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|           break;
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| 
 | |
|         case AMDGPU::SI_BREAK:
 | |
|           Break(MI);
 | |
|           break;
 | |
| 
 | |
|         case AMDGPU::SI_IF_BREAK:
 | |
|           IfBreak(MI);
 | |
|           break;
 | |
| 
 | |
|         case AMDGPU::SI_ELSE_BREAK:
 | |
|           ElseBreak(MI);
 | |
|           break;
 | |
| 
 | |
|         case AMDGPU::SI_LOOP:
 | |
|           ++Depth;
 | |
|           Loop(MI);
 | |
|           break;
 | |
| 
 | |
|         case AMDGPU::SI_END_CF:
 | |
|           if (--Depth == 0 && HaveKill) {
 | |
|             SkipIfDead(MI);
 | |
|             HaveKill = false;
 | |
|           }
 | |
|           EndCf(MI);
 | |
|           break;
 | |
| 
 | |
|         case AMDGPU::SI_KILL:
 | |
|           if (Depth == 0)
 | |
|             SkipIfDead(MI);
 | |
|           else
 | |
|             HaveKill = true;
 | |
|           Kill(MI);
 | |
|           break;
 | |
| 
 | |
|         case AMDGPU::S_BRANCH:
 | |
|           Branch(MI);
 | |
|           break;
 | |
| 
 | |
|         case AMDGPU::SI_INDIRECT_SRC:
 | |
|           IndirectSrc(MI);
 | |
|           break;
 | |
| 
 | |
|         case AMDGPU::SI_INDIRECT_DST_V1:
 | |
|         case AMDGPU::SI_INDIRECT_DST_V2:
 | |
|         case AMDGPU::SI_INDIRECT_DST_V4:
 | |
|         case AMDGPU::SI_INDIRECT_DST_V8:
 | |
|         case AMDGPU::SI_INDIRECT_DST_V16:
 | |
|           IndirectDst(MI);
 | |
|           break;
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (NeedWQM && MFI->getShaderType() == ShaderType::PIXEL) {
 | |
|     MachineBasicBlock &MBB = MF.front();
 | |
|     BuildMI(MBB, MBB.getFirstNonPHI(), DebugLoc(), TII->get(AMDGPU::S_WQM_B64),
 | |
|             AMDGPU::EXEC).addReg(AMDGPU::EXEC);
 | |
|   }
 | |
| 
 | |
|   // FIXME: This seems inappropriate to do here.
 | |
|   if (NeedFlat && MFI->IsKernel) {
 | |
|     // Insert the prologue initializing the SGPRs pointing to the scratch space
 | |
|     // for flat accesses.
 | |
|     const MachineFrameInfo *FrameInfo = MF.getFrameInfo();
 | |
| 
 | |
|     // TODO: What to use with function calls?
 | |
| 
 | |
|     // FIXME: This is reporting stack size that is used in a scratch buffer
 | |
|     // rather than registers as well.
 | |
|     uint64_t StackSizeBytes = FrameInfo->getStackSize();
 | |
| 
 | |
|     int IndirectBegin
 | |
|       = static_cast<const AMDGPUInstrInfo*>(TII)->getIndirectIndexBegin(MF);
 | |
|     // Convert register index to 256-byte unit.
 | |
|     uint64_t StackOffset = IndirectBegin < 0 ? 0 : (4 * IndirectBegin / 256);
 | |
| 
 | |
|     assert((StackSizeBytes < 0xffff) && StackOffset < 0xffff &&
 | |
|            "Stack limits should be smaller than 16-bits");
 | |
| 
 | |
|     // Initialize the flat scratch register pair.
 | |
|     // TODO: Can we use one s_mov_b64 here?
 | |
| 
 | |
|     // Offset is in units of 256-bytes.
 | |
|     MachineBasicBlock &MBB = MF.front();
 | |
|     DebugLoc NoDL;
 | |
|     MachineBasicBlock::iterator Start = MBB.getFirstNonPHI();
 | |
|     const MCInstrDesc &SMovK = TII->get(AMDGPU::S_MOVK_I32);
 | |
| 
 | |
|     assert(isInt<16>(StackOffset) && isInt<16>(StackSizeBytes));
 | |
| 
 | |
|     BuildMI(MBB, Start, NoDL, SMovK, AMDGPU::FLAT_SCR_LO)
 | |
|       .addImm(StackOffset);
 | |
| 
 | |
|     // Documentation says size is "per-thread scratch size in bytes"
 | |
|     BuildMI(MBB, Start, NoDL, SMovK, AMDGPU::FLAT_SCR_HI)
 | |
|       .addImm(StackSizeBytes);
 | |
|   }
 | |
| 
 | |
|   return true;
 | |
| }
 |