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	This just lets us dump a const MCSymbolData object, no functionality changed. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@212365 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			1252 lines
		
	
	
		
			37 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1252 lines
		
	
	
		
			37 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- MCAssembler.h - Object File Generation -------------------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_MC_MCASSEMBLER_H
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#define LLVM_MC_MCASSEMBLER_H
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/SmallString.h"
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#include "llvm/ADT/ilist.h"
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#include "llvm/ADT/ilist_node.h"
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#include "llvm/MC/MCDirectives.h"
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#include "llvm/MC/MCFixup.h"
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#include "llvm/MC/MCInst.h"
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#include "llvm/MC/MCLinkerOptimizationHint.h"
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#include "llvm/MC/MCSubtargetInfo.h"
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#include "llvm/Support/Casting.h"
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#include "llvm/Support/DataTypes.h"
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#include <algorithm>
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#include <vector> // FIXME: Shouldn't be needed.
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namespace llvm {
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class raw_ostream;
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class MCAsmLayout;
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class MCAssembler;
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class MCContext;
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class MCCodeEmitter;
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class MCExpr;
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class MCFragment;
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class MCObjectWriter;
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class MCSection;
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class MCSectionData;
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class MCSubtargetInfo;
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class MCSymbol;
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class MCSymbolData;
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class MCValue;
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class MCAsmBackend;
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class MCFragment : public ilist_node<MCFragment> {
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  friend class MCAsmLayout;
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  MCFragment(const MCFragment&) LLVM_DELETED_FUNCTION;
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  void operator=(const MCFragment&) LLVM_DELETED_FUNCTION;
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public:
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  enum FragmentType {
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    FT_Align,
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    FT_Data,
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    FT_CompactEncodedInst,
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    FT_Fill,
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    FT_Relaxable,
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    FT_Org,
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    FT_Dwarf,
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    FT_DwarfFrame,
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    FT_LEB
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  };
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private:
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  FragmentType Kind;
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  /// Parent - The data for the section this fragment is in.
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  MCSectionData *Parent;
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  /// Atom - The atom this fragment is in, as represented by it's defining
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  /// symbol.
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  MCSymbolData *Atom;
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  /// @name Assembler Backend Data
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  /// @{
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  //
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  // FIXME: This could all be kept private to the assembler implementation.
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  /// Offset - The offset of this fragment in its section. This is ~0 until
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  /// initialized.
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  uint64_t Offset;
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  /// LayoutOrder - The layout order of this fragment.
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  unsigned LayoutOrder;
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  /// @}
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protected:
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  MCFragment(FragmentType _Kind, MCSectionData *_Parent = nullptr);
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public:
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  // Only for sentinel.
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  MCFragment();
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  virtual ~MCFragment();
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  FragmentType getKind() const { return Kind; }
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  MCSectionData *getParent() const { return Parent; }
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  void setParent(MCSectionData *Value) { Parent = Value; }
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  MCSymbolData *getAtom() const { return Atom; }
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  void setAtom(MCSymbolData *Value) { Atom = Value; }
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  unsigned getLayoutOrder() const { return LayoutOrder; }
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  void setLayoutOrder(unsigned Value) { LayoutOrder = Value; }
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  /// \brief Does this fragment have instructions emitted into it? By default
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  /// this is false, but specific fragment types may set it to true.
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  virtual bool hasInstructions() const { return false; }
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  /// \brief Should this fragment be placed at the end of an aligned bundle?
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  virtual bool alignToBundleEnd() const { return false; }
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  virtual void setAlignToBundleEnd(bool V) { }
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  /// \brief Get the padding size that must be inserted before this fragment.
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  /// Used for bundling. By default, no padding is inserted.
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  /// Note that padding size is restricted to 8 bits. This is an optimization
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  /// to reduce the amount of space used for each fragment. In practice, larger
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  /// padding should never be required.
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  virtual uint8_t getBundlePadding() const {
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    return 0;
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  }
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  /// \brief Set the padding size for this fragment. By default it's a no-op,
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  /// and only some fragments have a meaningful implementation.
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  virtual void setBundlePadding(uint8_t N) {
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  }
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  void dump();
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};
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/// Interface implemented by fragments that contain encoded instructions and/or
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/// data.
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///
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class MCEncodedFragment : public MCFragment {
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  virtual void anchor();
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  uint8_t BundlePadding;
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public:
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  MCEncodedFragment(MCFragment::FragmentType FType, MCSectionData *SD = nullptr)
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    : MCFragment(FType, SD), BundlePadding(0)
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  {
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  }
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  virtual ~MCEncodedFragment();
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  virtual SmallVectorImpl<char> &getContents() = 0;
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  virtual const SmallVectorImpl<char> &getContents() const = 0;
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  uint8_t getBundlePadding() const override {
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    return BundlePadding;
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  }
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  void setBundlePadding(uint8_t N) override {
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    BundlePadding = N;
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  }
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  static bool classof(const MCFragment *F) {
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    MCFragment::FragmentType Kind = F->getKind();
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    switch (Kind) {
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      default:
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        return false;
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      case MCFragment::FT_Relaxable:
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      case MCFragment::FT_CompactEncodedInst:
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      case MCFragment::FT_Data:
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        return true;
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    }
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  }
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};
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/// Interface implemented by fragments that contain encoded instructions and/or
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/// data and also have fixups registered.
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///
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class MCEncodedFragmentWithFixups : public MCEncodedFragment {
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  void anchor() override;
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public:
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  MCEncodedFragmentWithFixups(MCFragment::FragmentType FType,
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                              MCSectionData *SD = nullptr)
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    : MCEncodedFragment(FType, SD)
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  {
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  }
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  virtual ~MCEncodedFragmentWithFixups();
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  typedef SmallVectorImpl<MCFixup>::const_iterator const_fixup_iterator;
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  typedef SmallVectorImpl<MCFixup>::iterator fixup_iterator;
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  virtual SmallVectorImpl<MCFixup> &getFixups() = 0;
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  virtual const SmallVectorImpl<MCFixup> &getFixups() const = 0;
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  virtual fixup_iterator fixup_begin() = 0;
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  virtual const_fixup_iterator fixup_begin() const  = 0;
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  virtual fixup_iterator fixup_end() = 0;
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  virtual const_fixup_iterator fixup_end() const = 0;
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  static bool classof(const MCFragment *F) {
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    MCFragment::FragmentType Kind = F->getKind();
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    return Kind == MCFragment::FT_Relaxable || Kind == MCFragment::FT_Data;
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  }
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};
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/// Fragment for data and encoded instructions.
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///
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class MCDataFragment : public MCEncodedFragmentWithFixups {
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  void anchor() override;
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  /// \brief Does this fragment contain encoded instructions anywhere in it?
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  bool HasInstructions;
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  /// \brief Should this fragment be aligned to the end of a bundle?
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  bool AlignToBundleEnd;
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  SmallVector<char, 32> Contents;
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  /// Fixups - The list of fixups in this fragment.
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  SmallVector<MCFixup, 4> Fixups;
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public:
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  MCDataFragment(MCSectionData *SD = nullptr)
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    : MCEncodedFragmentWithFixups(FT_Data, SD),
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      HasInstructions(false), AlignToBundleEnd(false)
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  {
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  }
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  SmallVectorImpl<char> &getContents() override { return Contents; }
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  const SmallVectorImpl<char> &getContents() const override {
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    return Contents;
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  }
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  SmallVectorImpl<MCFixup> &getFixups() override {
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    return Fixups;
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  }
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  const SmallVectorImpl<MCFixup> &getFixups() const override {
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    return Fixups;
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  }
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  bool hasInstructions() const override { return HasInstructions; }
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  virtual void setHasInstructions(bool V) { HasInstructions = V; }
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  bool alignToBundleEnd() const override { return AlignToBundleEnd; }
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  void setAlignToBundleEnd(bool V) override { AlignToBundleEnd = V; }
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  fixup_iterator fixup_begin() override { return Fixups.begin(); }
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  const_fixup_iterator fixup_begin() const override { return Fixups.begin(); }
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  fixup_iterator fixup_end() override {return Fixups.end();}
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  const_fixup_iterator fixup_end() const override {return Fixups.end();}
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  static bool classof(const MCFragment *F) {
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    return F->getKind() == MCFragment::FT_Data;
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  }
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};
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/// This is a compact (memory-size-wise) fragment for holding an encoded
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/// instruction (non-relaxable) that has no fixups registered. When applicable,
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/// it can be used instead of MCDataFragment and lead to lower memory
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/// consumption.
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///
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class MCCompactEncodedInstFragment : public MCEncodedFragment {
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  void anchor() override;
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  /// \brief Should this fragment be aligned to the end of a bundle?
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  bool AlignToBundleEnd;
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  SmallVector<char, 4> Contents;
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public:
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  MCCompactEncodedInstFragment(MCSectionData *SD = nullptr)
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    : MCEncodedFragment(FT_CompactEncodedInst, SD), AlignToBundleEnd(false)
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  {
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  }
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  bool hasInstructions() const override {
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    return true;
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  }
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  SmallVectorImpl<char> &getContents() override { return Contents; }
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  const SmallVectorImpl<char> &getContents() const override { return Contents; }
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  bool alignToBundleEnd() const override { return AlignToBundleEnd; }
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  void setAlignToBundleEnd(bool V) override { AlignToBundleEnd = V; }
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  static bool classof(const MCFragment *F) {
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    return F->getKind() == MCFragment::FT_CompactEncodedInst;
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  }
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};
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/// A relaxable fragment holds on to its MCInst, since it may need to be
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/// relaxed during the assembler layout and relaxation stage.
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///
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class MCRelaxableFragment : public MCEncodedFragmentWithFixups {
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  void anchor() override;
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  /// Inst - The instruction this is a fragment for.
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  MCInst Inst;
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  /// STI - The MCSubtargetInfo in effect when the instruction was encoded.
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  /// Keep a copy instead of a reference to make sure that updates to STI
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  /// in the assembler are not seen here.
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  const MCSubtargetInfo STI;
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  /// Contents - Binary data for the currently encoded instruction.
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  SmallVector<char, 8> Contents;
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  /// Fixups - The list of fixups in this fragment.
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  SmallVector<MCFixup, 1> Fixups;
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public:
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  MCRelaxableFragment(const MCInst &_Inst,
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                      const MCSubtargetInfo &_STI,
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                      MCSectionData *SD = nullptr)
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    : MCEncodedFragmentWithFixups(FT_Relaxable, SD), Inst(_Inst), STI(_STI) {
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  }
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  SmallVectorImpl<char> &getContents() override { return Contents; }
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  const SmallVectorImpl<char> &getContents() const override { return Contents; }
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  const MCInst &getInst() const { return Inst; }
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  void setInst(const MCInst& Value) { Inst = Value; }
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  const MCSubtargetInfo &getSubtargetInfo() { return STI; }
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  SmallVectorImpl<MCFixup> &getFixups() override {
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    return Fixups;
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  }
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  const SmallVectorImpl<MCFixup> &getFixups() const override {
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    return Fixups;
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  }
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  bool hasInstructions() const override { return true; }
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  fixup_iterator fixup_begin() override { return Fixups.begin(); }
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  const_fixup_iterator fixup_begin() const override { return Fixups.begin(); }
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  fixup_iterator fixup_end() override {return Fixups.end();}
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  const_fixup_iterator fixup_end() const override {return Fixups.end();}
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  static bool classof(const MCFragment *F) {
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    return F->getKind() == MCFragment::FT_Relaxable;
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  }
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};
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class MCAlignFragment : public MCFragment {
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  virtual void anchor();
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  /// Alignment - The alignment to ensure, in bytes.
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  unsigned Alignment;
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						|
  /// Value - Value to use for filling padding bytes.
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  int64_t Value;
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  /// ValueSize - The size of the integer (in bytes) of \p Value.
 | 
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  unsigned ValueSize;
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 | 
						|
  /// MaxBytesToEmit - The maximum number of bytes to emit; if the alignment
 | 
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  /// cannot be satisfied in this width then this fragment is ignored.
 | 
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  unsigned MaxBytesToEmit;
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						|
  /// EmitNops - Flag to indicate that (optimal) NOPs should be emitted instead
 | 
						|
  /// of using the provided value. The exact interpretation of this flag is
 | 
						|
  /// target dependent.
 | 
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  bool EmitNops : 1;
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 | 
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public:
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  MCAlignFragment(unsigned _Alignment, int64_t _Value, unsigned _ValueSize,
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                  unsigned _MaxBytesToEmit, MCSectionData *SD = nullptr)
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    : MCFragment(FT_Align, SD), Alignment(_Alignment),
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      Value(_Value),ValueSize(_ValueSize),
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      MaxBytesToEmit(_MaxBytesToEmit), EmitNops(false) {}
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  /// @name Accessors
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						|
  /// @{
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  unsigned getAlignment() const { return Alignment; }
 | 
						|
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						|
  int64_t getValue() const { return Value; }
 | 
						|
 | 
						|
  unsigned getValueSize() const { return ValueSize; }
 | 
						|
 | 
						|
  unsigned getMaxBytesToEmit() const { return MaxBytesToEmit; }
 | 
						|
 | 
						|
  bool hasEmitNops() const { return EmitNops; }
 | 
						|
  void setEmitNops(bool Value) { EmitNops = Value; }
 | 
						|
 | 
						|
  /// @}
 | 
						|
 | 
						|
  static bool classof(const MCFragment *F) {
 | 
						|
    return F->getKind() == MCFragment::FT_Align;
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
class MCFillFragment : public MCFragment {
 | 
						|
  virtual void anchor();
 | 
						|
 | 
						|
  /// Value - Value to use for filling bytes.
 | 
						|
  int64_t Value;
 | 
						|
 | 
						|
  /// ValueSize - The size (in bytes) of \p Value to use when filling, or 0 if
 | 
						|
  /// this is a virtual fill fragment.
 | 
						|
  unsigned ValueSize;
 | 
						|
 | 
						|
  /// Size - The number of bytes to insert.
 | 
						|
  uint64_t Size;
 | 
						|
 | 
						|
public:
 | 
						|
  MCFillFragment(int64_t _Value, unsigned _ValueSize, uint64_t _Size,
 | 
						|
                 MCSectionData *SD = nullptr)
 | 
						|
    : MCFragment(FT_Fill, SD),
 | 
						|
      Value(_Value), ValueSize(_ValueSize), Size(_Size) {
 | 
						|
    assert((!ValueSize || (Size % ValueSize) == 0) &&
 | 
						|
           "Fill size must be a multiple of the value size!");
 | 
						|
  }
 | 
						|
 | 
						|
  /// @name Accessors
 | 
						|
  /// @{
 | 
						|
 | 
						|
  int64_t getValue() const { return Value; }
 | 
						|
 | 
						|
  unsigned getValueSize() const { return ValueSize; }
 | 
						|
 | 
						|
  uint64_t getSize() const { return Size; }
 | 
						|
 | 
						|
  /// @}
 | 
						|
 | 
						|
  static bool classof(const MCFragment *F) {
 | 
						|
    return F->getKind() == MCFragment::FT_Fill;
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
class MCOrgFragment : public MCFragment {
 | 
						|
  virtual void anchor();
 | 
						|
 | 
						|
  /// Offset - The offset this fragment should start at.
 | 
						|
  const MCExpr *Offset;
 | 
						|
 | 
						|
  /// Value - Value to use for filling bytes.
 | 
						|
  int8_t Value;
 | 
						|
 | 
						|
public:
 | 
						|
  MCOrgFragment(const MCExpr &_Offset, int8_t _Value,
 | 
						|
                MCSectionData *SD = nullptr)
 | 
						|
    : MCFragment(FT_Org, SD),
 | 
						|
      Offset(&_Offset), Value(_Value) {}
 | 
						|
 | 
						|
  /// @name Accessors
 | 
						|
  /// @{
 | 
						|
 | 
						|
  const MCExpr &getOffset() const { return *Offset; }
 | 
						|
 | 
						|
  uint8_t getValue() const { return Value; }
 | 
						|
 | 
						|
  /// @}
 | 
						|
 | 
						|
  static bool classof(const MCFragment *F) {
 | 
						|
    return F->getKind() == MCFragment::FT_Org;
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
class MCLEBFragment : public MCFragment {
 | 
						|
  virtual void anchor();
 | 
						|
 | 
						|
  /// Value - The value this fragment should contain.
 | 
						|
  const MCExpr *Value;
 | 
						|
 | 
						|
  /// IsSigned - True if this is a sleb128, false if uleb128.
 | 
						|
  bool IsSigned;
 | 
						|
 | 
						|
  SmallString<8> Contents;
 | 
						|
public:
 | 
						|
  MCLEBFragment(const MCExpr &Value_, bool IsSigned_,
 | 
						|
                MCSectionData *SD = nullptr)
 | 
						|
    : MCFragment(FT_LEB, SD),
 | 
						|
      Value(&Value_), IsSigned(IsSigned_) { Contents.push_back(0); }
 | 
						|
 | 
						|
  /// @name Accessors
 | 
						|
  /// @{
 | 
						|
 | 
						|
  const MCExpr &getValue() const { return *Value; }
 | 
						|
 | 
						|
  bool isSigned() const { return IsSigned; }
 | 
						|
 | 
						|
  SmallString<8> &getContents() { return Contents; }
 | 
						|
  const SmallString<8> &getContents() const { return Contents; }
 | 
						|
 | 
						|
  /// @}
 | 
						|
 | 
						|
  static bool classof(const MCFragment *F) {
 | 
						|
    return F->getKind() == MCFragment::FT_LEB;
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
class MCDwarfLineAddrFragment : public MCFragment {
 | 
						|
  virtual void anchor();
 | 
						|
 | 
						|
  /// LineDelta - the value of the difference between the two line numbers
 | 
						|
  /// between two .loc dwarf directives.
 | 
						|
  int64_t LineDelta;
 | 
						|
 | 
						|
  /// AddrDelta - The expression for the difference of the two symbols that
 | 
						|
  /// make up the address delta between two .loc dwarf directives.
 | 
						|
  const MCExpr *AddrDelta;
 | 
						|
 | 
						|
  SmallString<8> Contents;
 | 
						|
 | 
						|
public:
 | 
						|
  MCDwarfLineAddrFragment(int64_t _LineDelta, const MCExpr &_AddrDelta,
 | 
						|
                      MCSectionData *SD = nullptr)
 | 
						|
    : MCFragment(FT_Dwarf, SD),
 | 
						|
      LineDelta(_LineDelta), AddrDelta(&_AddrDelta) { Contents.push_back(0); }
 | 
						|
 | 
						|
  /// @name Accessors
 | 
						|
  /// @{
 | 
						|
 | 
						|
  int64_t getLineDelta() const { return LineDelta; }
 | 
						|
 | 
						|
  const MCExpr &getAddrDelta() const { return *AddrDelta; }
 | 
						|
 | 
						|
  SmallString<8> &getContents() { return Contents; }
 | 
						|
  const SmallString<8> &getContents() const { return Contents; }
 | 
						|
 | 
						|
  /// @}
 | 
						|
 | 
						|
  static bool classof(const MCFragment *F) {
 | 
						|
    return F->getKind() == MCFragment::FT_Dwarf;
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
class MCDwarfCallFrameFragment : public MCFragment {
 | 
						|
  virtual void anchor();
 | 
						|
 | 
						|
  /// AddrDelta - The expression for the difference of the two symbols that
 | 
						|
  /// make up the address delta between two .cfi_* dwarf directives.
 | 
						|
  const MCExpr *AddrDelta;
 | 
						|
 | 
						|
  SmallString<8> Contents;
 | 
						|
 | 
						|
public:
 | 
						|
  MCDwarfCallFrameFragment(const MCExpr &_AddrDelta,
 | 
						|
                           MCSectionData *SD = nullptr)
 | 
						|
    : MCFragment(FT_DwarfFrame, SD),
 | 
						|
      AddrDelta(&_AddrDelta) { Contents.push_back(0); }
 | 
						|
 | 
						|
  /// @name Accessors
 | 
						|
  /// @{
 | 
						|
 | 
						|
  const MCExpr &getAddrDelta() const { return *AddrDelta; }
 | 
						|
 | 
						|
  SmallString<8> &getContents() { return Contents; }
 | 
						|
  const SmallString<8> &getContents() const { return Contents; }
 | 
						|
 | 
						|
  /// @}
 | 
						|
 | 
						|
  static bool classof(const MCFragment *F) {
 | 
						|
    return F->getKind() == MCFragment::FT_DwarfFrame;
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
// FIXME: Should this be a separate class, or just merged into MCSection? Since
 | 
						|
// we anticipate the fast path being through an MCAssembler, the only reason to
 | 
						|
// keep it out is for API abstraction.
 | 
						|
class MCSectionData : public ilist_node<MCSectionData> {
 | 
						|
  friend class MCAsmLayout;
 | 
						|
 | 
						|
  MCSectionData(const MCSectionData&) LLVM_DELETED_FUNCTION;
 | 
						|
  void operator=(const MCSectionData&) LLVM_DELETED_FUNCTION;
 | 
						|
 | 
						|
public:
 | 
						|
  typedef iplist<MCFragment> FragmentListType;
 | 
						|
 | 
						|
  typedef FragmentListType::const_iterator const_iterator;
 | 
						|
  typedef FragmentListType::iterator iterator;
 | 
						|
 | 
						|
  typedef FragmentListType::const_reverse_iterator const_reverse_iterator;
 | 
						|
  typedef FragmentListType::reverse_iterator reverse_iterator;
 | 
						|
 | 
						|
  /// \brief Express the state of bundle locked groups while emitting code.
 | 
						|
  enum BundleLockStateType {
 | 
						|
    NotBundleLocked,
 | 
						|
    BundleLocked,
 | 
						|
    BundleLockedAlignToEnd
 | 
						|
  };
 | 
						|
private:
 | 
						|
  FragmentListType Fragments;
 | 
						|
  const MCSection *Section;
 | 
						|
 | 
						|
  /// Ordinal - The section index in the assemblers section list.
 | 
						|
  unsigned Ordinal;
 | 
						|
 | 
						|
  /// LayoutOrder - The index of this section in the layout order.
 | 
						|
  unsigned LayoutOrder;
 | 
						|
 | 
						|
  /// Alignment - The maximum alignment seen in this section.
 | 
						|
  unsigned Alignment;
 | 
						|
 | 
						|
  /// \brief Keeping track of bundle-locked state.
 | 
						|
  BundleLockStateType BundleLockState; 
 | 
						|
 | 
						|
  /// \brief We've seen a bundle_lock directive but not its first instruction
 | 
						|
  /// yet.
 | 
						|
  bool BundleGroupBeforeFirstInst;
 | 
						|
 | 
						|
  /// @name Assembler Backend Data
 | 
						|
  /// @{
 | 
						|
  //
 | 
						|
  // FIXME: This could all be kept private to the assembler implementation.
 | 
						|
 | 
						|
  /// HasInstructions - Whether this section has had instructions emitted into
 | 
						|
  /// it.
 | 
						|
  unsigned HasInstructions : 1;
 | 
						|
 | 
						|
  /// Mapping from subsection number to insertion point for subsection numbers
 | 
						|
  /// below that number.
 | 
						|
  SmallVector<std::pair<unsigned, MCFragment *>, 1> SubsectionFragmentMap;
 | 
						|
 | 
						|
  /// @}
 | 
						|
 | 
						|
public:
 | 
						|
  // Only for use as sentinel.
 | 
						|
  MCSectionData();
 | 
						|
  MCSectionData(const MCSection &Section, MCAssembler *A = nullptr);
 | 
						|
 | 
						|
  const MCSection &getSection() const { return *Section; }
 | 
						|
 | 
						|
  unsigned getAlignment() const { return Alignment; }
 | 
						|
  void setAlignment(unsigned Value) { Alignment = Value; }
 | 
						|
 | 
						|
  bool hasInstructions() const { return HasInstructions; }
 | 
						|
  void setHasInstructions(bool Value) { HasInstructions = Value; }
 | 
						|
 | 
						|
  unsigned getOrdinal() const { return Ordinal; }
 | 
						|
  void setOrdinal(unsigned Value) { Ordinal = Value; }
 | 
						|
 | 
						|
  unsigned getLayoutOrder() const { return LayoutOrder; }
 | 
						|
  void setLayoutOrder(unsigned Value) { LayoutOrder = Value; }
 | 
						|
 | 
						|
  /// @name Fragment Access
 | 
						|
  /// @{
 | 
						|
 | 
						|
  const FragmentListType &getFragmentList() const { return Fragments; }
 | 
						|
  FragmentListType &getFragmentList() { return Fragments; }
 | 
						|
 | 
						|
  iterator begin() { return Fragments.begin(); }
 | 
						|
  const_iterator begin() const { return Fragments.begin(); }
 | 
						|
 | 
						|
  iterator end() { return Fragments.end(); }
 | 
						|
  const_iterator end() const { return Fragments.end(); }
 | 
						|
 | 
						|
  reverse_iterator rbegin() { return Fragments.rbegin(); }
 | 
						|
  const_reverse_iterator rbegin() const { return Fragments.rbegin(); }
 | 
						|
 | 
						|
  reverse_iterator rend() { return Fragments.rend(); }
 | 
						|
  const_reverse_iterator rend() const { return Fragments.rend(); }
 | 
						|
 | 
						|
  size_t size() const { return Fragments.size(); }
 | 
						|
 | 
						|
  bool empty() const { return Fragments.empty(); }
 | 
						|
 | 
						|
  iterator getSubsectionInsertionPoint(unsigned Subsection);
 | 
						|
 | 
						|
  bool isBundleLocked() const {
 | 
						|
    return BundleLockState != NotBundleLocked;
 | 
						|
  }
 | 
						|
 | 
						|
  BundleLockStateType getBundleLockState() const {
 | 
						|
    return BundleLockState;
 | 
						|
  }
 | 
						|
 | 
						|
  void setBundleLockState(BundleLockStateType NewState) {
 | 
						|
    BundleLockState = NewState;
 | 
						|
  }
 | 
						|
 | 
						|
  bool isBundleGroupBeforeFirstInst() const {
 | 
						|
    return BundleGroupBeforeFirstInst;
 | 
						|
  }
 | 
						|
 | 
						|
  void setBundleGroupBeforeFirstInst(bool IsFirst) {
 | 
						|
    BundleGroupBeforeFirstInst = IsFirst;
 | 
						|
  }
 | 
						|
 | 
						|
  void dump();
 | 
						|
 | 
						|
  /// @}
 | 
						|
};
 | 
						|
 | 
						|
// FIXME: Same concerns as with SectionData.
 | 
						|
class MCSymbolData : public ilist_node<MCSymbolData> {
 | 
						|
public:
 | 
						|
  const MCSymbol *Symbol;
 | 
						|
 | 
						|
  /// Fragment - The fragment this symbol's value is relative to, if any.
 | 
						|
  MCFragment *Fragment;
 | 
						|
 | 
						|
  /// Offset - The offset to apply to the fragment address to form this symbol's
 | 
						|
  /// value.
 | 
						|
  uint64_t Offset;
 | 
						|
 | 
						|
  /// IsExternal - True if this symbol is visible outside this translation
 | 
						|
  /// unit.
 | 
						|
  unsigned IsExternal : 1;
 | 
						|
 | 
						|
  /// IsPrivateExtern - True if this symbol is private extern.
 | 
						|
  unsigned IsPrivateExtern : 1;
 | 
						|
 | 
						|
  /// CommonSize - The size of the symbol, if it is 'common', or 0.
 | 
						|
  //
 | 
						|
  // FIXME: Pack this in with other fields? We could put it in offset, since a
 | 
						|
  // common symbol can never get a definition.
 | 
						|
  uint64_t CommonSize;
 | 
						|
 | 
						|
  /// SymbolSize - An expression describing how to calculate the size of
 | 
						|
  /// a symbol. If a symbol has no size this field will be NULL.
 | 
						|
  const MCExpr *SymbolSize;
 | 
						|
 | 
						|
  /// CommonAlign - The alignment of the symbol, if it is 'common'.
 | 
						|
  //
 | 
						|
  // FIXME: Pack this in with other fields?
 | 
						|
  unsigned CommonAlign;
 | 
						|
 | 
						|
  /// Flags - The Flags field is used by object file implementations to store
 | 
						|
  /// additional per symbol information which is not easily classified.
 | 
						|
  uint32_t Flags;
 | 
						|
 | 
						|
  /// Index - Index field, for use by the object file implementation.
 | 
						|
  uint64_t Index;
 | 
						|
 | 
						|
public:
 | 
						|
  // Only for use as sentinel.
 | 
						|
  MCSymbolData();
 | 
						|
  MCSymbolData(const MCSymbol &_Symbol, MCFragment *_Fragment, uint64_t _Offset,
 | 
						|
               MCAssembler *A = nullptr);
 | 
						|
 | 
						|
  /// @name Accessors
 | 
						|
  /// @{
 | 
						|
 | 
						|
  const MCSymbol &getSymbol() const { return *Symbol; }
 | 
						|
 | 
						|
  MCFragment *getFragment() const { return Fragment; }
 | 
						|
  void setFragment(MCFragment *Value) { Fragment = Value; }
 | 
						|
 | 
						|
  uint64_t getOffset() const { return Offset; }
 | 
						|
  void setOffset(uint64_t Value) { Offset = Value; }
 | 
						|
 | 
						|
  /// @}
 | 
						|
  /// @name Symbol Attributes
 | 
						|
  /// @{
 | 
						|
 | 
						|
  bool isExternal() const { return IsExternal; }
 | 
						|
  void setExternal(bool Value) { IsExternal = Value; }
 | 
						|
 | 
						|
  bool isPrivateExtern() const { return IsPrivateExtern; }
 | 
						|
  void setPrivateExtern(bool Value) { IsPrivateExtern = Value; }
 | 
						|
 | 
						|
  /// isCommon - Is this a 'common' symbol.
 | 
						|
  bool isCommon() const { return CommonSize != 0; }
 | 
						|
 | 
						|
  /// setCommon - Mark this symbol as being 'common'.
 | 
						|
  ///
 | 
						|
  /// \param Size - The size of the symbol.
 | 
						|
  /// \param Align - The alignment of the symbol.
 | 
						|
  void setCommon(uint64_t Size, unsigned Align) {
 | 
						|
    CommonSize = Size;
 | 
						|
    CommonAlign = Align;
 | 
						|
  }
 | 
						|
 | 
						|
  /// getCommonSize - Return the size of a 'common' symbol.
 | 
						|
  uint64_t getCommonSize() const {
 | 
						|
    assert(isCommon() && "Not a 'common' symbol!");
 | 
						|
    return CommonSize;
 | 
						|
  }
 | 
						|
 | 
						|
  void setSize(const MCExpr *SS) {
 | 
						|
    SymbolSize = SS;
 | 
						|
  }
 | 
						|
 | 
						|
  const MCExpr *getSize() const {
 | 
						|
    return SymbolSize;
 | 
						|
  }
 | 
						|
 | 
						|
 | 
						|
  /// getCommonAlignment - Return the alignment of a 'common' symbol.
 | 
						|
  unsigned getCommonAlignment() const {
 | 
						|
    assert(isCommon() && "Not a 'common' symbol!");
 | 
						|
    return CommonAlign;
 | 
						|
  }
 | 
						|
 | 
						|
  /// getFlags - Get the (implementation defined) symbol flags.
 | 
						|
  uint32_t getFlags() const { return Flags; }
 | 
						|
 | 
						|
  /// setFlags - Set the (implementation defined) symbol flags.
 | 
						|
  void setFlags(uint32_t Value) { Flags = Value; }
 | 
						|
 | 
						|
  /// modifyFlags - Modify the flags via a mask
 | 
						|
  void modifyFlags(uint32_t Value, uint32_t Mask) {
 | 
						|
    Flags = (Flags & ~Mask) | Value;
 | 
						|
  }
 | 
						|
 | 
						|
  /// getIndex - Get the (implementation defined) index.
 | 
						|
  uint64_t getIndex() const { return Index; }
 | 
						|
 | 
						|
  /// setIndex - Set the (implementation defined) index.
 | 
						|
  void setIndex(uint64_t Value) { Index = Value; }
 | 
						|
 | 
						|
  /// @}
 | 
						|
 | 
						|
  void dump() const;
 | 
						|
};
 | 
						|
 | 
						|
// FIXME: This really doesn't belong here. See comments below.
 | 
						|
struct IndirectSymbolData {
 | 
						|
  MCSymbol *Symbol;
 | 
						|
  MCSectionData *SectionData;
 | 
						|
};
 | 
						|
 | 
						|
// FIXME: Ditto this. Purely so the Streamer and the ObjectWriter can talk
 | 
						|
// to one another.
 | 
						|
struct DataRegionData {
 | 
						|
  // This enum should be kept in sync w/ the mach-o definition in
 | 
						|
  // llvm/Object/MachOFormat.h.
 | 
						|
  enum KindTy { Data = 1, JumpTable8, JumpTable16, JumpTable32 } Kind;
 | 
						|
  MCSymbol *Start;
 | 
						|
  MCSymbol *End;
 | 
						|
};
 | 
						|
 | 
						|
class MCAssembler {
 | 
						|
  friend class MCAsmLayout;
 | 
						|
 | 
						|
public:
 | 
						|
  typedef iplist<MCSectionData> SectionDataListType;
 | 
						|
  typedef iplist<MCSymbolData> SymbolDataListType;
 | 
						|
 | 
						|
  typedef SectionDataListType::const_iterator const_iterator;
 | 
						|
  typedef SectionDataListType::iterator iterator;
 | 
						|
 | 
						|
  typedef SymbolDataListType::const_iterator const_symbol_iterator;
 | 
						|
  typedef SymbolDataListType::iterator symbol_iterator;
 | 
						|
 | 
						|
  typedef iterator_range<symbol_iterator> symbol_range;
 | 
						|
  typedef iterator_range<const_symbol_iterator> const_symbol_range;
 | 
						|
 | 
						|
  typedef std::vector<std::string> FileNameVectorType;
 | 
						|
  typedef FileNameVectorType::const_iterator const_file_name_iterator;
 | 
						|
 | 
						|
  typedef std::vector<IndirectSymbolData>::const_iterator
 | 
						|
    const_indirect_symbol_iterator;
 | 
						|
  typedef std::vector<IndirectSymbolData>::iterator indirect_symbol_iterator;
 | 
						|
 | 
						|
  typedef std::vector<DataRegionData>::const_iterator
 | 
						|
    const_data_region_iterator;
 | 
						|
  typedef std::vector<DataRegionData>::iterator data_region_iterator;
 | 
						|
 | 
						|
  /// MachO specific deployment target version info.
 | 
						|
  // A Major version of 0 indicates that no version information was supplied
 | 
						|
  // and so the corresponding load command should not be emitted.
 | 
						|
  typedef struct {
 | 
						|
    MCVersionMinType Kind;
 | 
						|
    unsigned Major;
 | 
						|
    unsigned Minor;
 | 
						|
    unsigned Update;
 | 
						|
  } VersionMinInfoType;
 | 
						|
private:
 | 
						|
  MCAssembler(const MCAssembler&) LLVM_DELETED_FUNCTION;
 | 
						|
  void operator=(const MCAssembler&) LLVM_DELETED_FUNCTION;
 | 
						|
 | 
						|
  MCContext &Context;
 | 
						|
 | 
						|
  MCAsmBackend &Backend;
 | 
						|
 | 
						|
  MCCodeEmitter &Emitter;
 | 
						|
 | 
						|
  MCObjectWriter &Writer;
 | 
						|
 | 
						|
  raw_ostream &OS;
 | 
						|
 | 
						|
  iplist<MCSectionData> Sections;
 | 
						|
 | 
						|
  iplist<MCSymbolData> Symbols;
 | 
						|
 | 
						|
  /// The map of sections to their associated assembler backend data.
 | 
						|
  //
 | 
						|
  // FIXME: Avoid this indirection?
 | 
						|
  DenseMap<const MCSection*, MCSectionData*> SectionMap;
 | 
						|
 | 
						|
  /// The map of symbols to their associated assembler backend data.
 | 
						|
  //
 | 
						|
  // FIXME: Avoid this indirection?
 | 
						|
  DenseMap<const MCSymbol*, MCSymbolData*> SymbolMap;
 | 
						|
 | 
						|
  std::vector<IndirectSymbolData> IndirectSymbols;
 | 
						|
 | 
						|
  std::vector<DataRegionData> DataRegions;
 | 
						|
 | 
						|
  /// The list of linker options to propagate into the object file.
 | 
						|
  std::vector<std::vector<std::string> > LinkerOptions;
 | 
						|
 | 
						|
  /// List of declared file names
 | 
						|
  FileNameVectorType FileNames;
 | 
						|
 | 
						|
  /// The set of function symbols for which a .thumb_func directive has
 | 
						|
  /// been seen.
 | 
						|
  //
 | 
						|
  // FIXME: We really would like this in target specific code rather than
 | 
						|
  // here. Maybe when the relocation stuff moves to target specific,
 | 
						|
  // this can go with it? The streamer would need some target specific
 | 
						|
  // refactoring too.
 | 
						|
  mutable SmallPtrSet<const MCSymbol*, 64> ThumbFuncs;
 | 
						|
 | 
						|
  /// \brief The bundle alignment size currently set in the assembler.
 | 
						|
  ///
 | 
						|
  /// By default it's 0, which means bundling is disabled.
 | 
						|
  unsigned BundleAlignSize;
 | 
						|
 | 
						|
  unsigned RelaxAll : 1;
 | 
						|
  unsigned NoExecStack : 1;
 | 
						|
  unsigned SubsectionsViaSymbols : 1;
 | 
						|
 | 
						|
  /// ELF specific e_header flags
 | 
						|
  // It would be good if there were an MCELFAssembler class to hold this.
 | 
						|
  // ELF header flags are used both by the integrated and standalone assemblers.
 | 
						|
  // Access to the flags is necessary in cases where assembler directives affect
 | 
						|
  // which flags to be set.
 | 
						|
  unsigned ELFHeaderEFlags;
 | 
						|
 | 
						|
  /// Used to communicate Linker Optimization Hint information between
 | 
						|
  /// the Streamer and the .o writer
 | 
						|
  MCLOHContainer LOHContainer;
 | 
						|
 | 
						|
  VersionMinInfoType VersionMinInfo;
 | 
						|
private:
 | 
						|
  /// Evaluate a fixup to a relocatable expression and the value which should be
 | 
						|
  /// placed into the fixup.
 | 
						|
  ///
 | 
						|
  /// \param Layout The layout to use for evaluation.
 | 
						|
  /// \param Fixup The fixup to evaluate.
 | 
						|
  /// \param DF The fragment the fixup is inside.
 | 
						|
  /// \param Target [out] On return, the relocatable expression the fixup
 | 
						|
  /// evaluates to.
 | 
						|
  /// \param Value [out] On return, the value of the fixup as currently laid
 | 
						|
  /// out.
 | 
						|
  /// \return Whether the fixup value was fully resolved. This is true if the
 | 
						|
  /// \p Value result is fixed, otherwise the value may change due to
 | 
						|
  /// relocation.
 | 
						|
  bool evaluateFixup(const MCAsmLayout &Layout,
 | 
						|
                     const MCFixup &Fixup, const MCFragment *DF,
 | 
						|
                     MCValue &Target, uint64_t &Value) const;
 | 
						|
 | 
						|
  /// Check whether a fixup can be satisfied, or whether it needs to be relaxed
 | 
						|
  /// (increased in size, in order to hold its value correctly).
 | 
						|
  bool fixupNeedsRelaxation(const MCFixup &Fixup, const MCRelaxableFragment *DF,
 | 
						|
                            const MCAsmLayout &Layout) const;
 | 
						|
 | 
						|
  /// Check whether the given fragment needs relaxation.
 | 
						|
  bool fragmentNeedsRelaxation(const MCRelaxableFragment *IF,
 | 
						|
                               const MCAsmLayout &Layout) const;
 | 
						|
 | 
						|
  /// \brief Perform one layout iteration and return true if any offsets
 | 
						|
  /// were adjusted.
 | 
						|
  bool layoutOnce(MCAsmLayout &Layout);
 | 
						|
 | 
						|
  /// \brief Perform one layout iteration of the given section and return true
 | 
						|
  /// if any offsets were adjusted.
 | 
						|
  bool layoutSectionOnce(MCAsmLayout &Layout, MCSectionData &SD);
 | 
						|
 | 
						|
  bool relaxInstruction(MCAsmLayout &Layout, MCRelaxableFragment &IF);
 | 
						|
 | 
						|
  bool relaxLEB(MCAsmLayout &Layout, MCLEBFragment &IF);
 | 
						|
 | 
						|
  bool relaxDwarfLineAddr(MCAsmLayout &Layout, MCDwarfLineAddrFragment &DF);
 | 
						|
  bool relaxDwarfCallFrameFragment(MCAsmLayout &Layout,
 | 
						|
                                   MCDwarfCallFrameFragment &DF);
 | 
						|
 | 
						|
  /// finishLayout - Finalize a layout, including fragment lowering.
 | 
						|
  void finishLayout(MCAsmLayout &Layout);
 | 
						|
 | 
						|
  std::pair<uint64_t, bool> handleFixup(const MCAsmLayout &Layout,
 | 
						|
                                        MCFragment &F, const MCFixup &Fixup);
 | 
						|
 | 
						|
public:
 | 
						|
  /// Compute the effective fragment size assuming it is laid out at the given
 | 
						|
  /// \p SectionAddress and \p FragmentOffset.
 | 
						|
  uint64_t computeFragmentSize(const MCAsmLayout &Layout,
 | 
						|
                               const MCFragment &F) const;
 | 
						|
 | 
						|
  /// Find the symbol which defines the atom containing the given symbol, or
 | 
						|
  /// null if there is no such symbol.
 | 
						|
  const MCSymbolData *getAtom(const MCSymbolData *Symbol) const;
 | 
						|
 | 
						|
  /// Check whether a particular symbol is visible to the linker and is required
 | 
						|
  /// in the symbol table, or whether it can be discarded by the assembler. This
 | 
						|
  /// also effects whether the assembler treats the label as potentially
 | 
						|
  /// defining a separate atom.
 | 
						|
  bool isSymbolLinkerVisible(const MCSymbol &SD) const;
 | 
						|
 | 
						|
  /// Emit the section contents using the given object writer.
 | 
						|
  void writeSectionData(const MCSectionData *Section,
 | 
						|
                        const MCAsmLayout &Layout) const;
 | 
						|
 | 
						|
  /// Check whether a given symbol has been flagged with .thumb_func.
 | 
						|
  bool isThumbFunc(const MCSymbol *Func) const;
 | 
						|
 | 
						|
  /// Flag a function symbol as the target of a .thumb_func directive.
 | 
						|
  void setIsThumbFunc(const MCSymbol *Func) { ThumbFuncs.insert(Func); }
 | 
						|
 | 
						|
  /// ELF e_header flags
 | 
						|
  unsigned getELFHeaderEFlags() const {return ELFHeaderEFlags;}
 | 
						|
  void setELFHeaderEFlags(unsigned Flags) { ELFHeaderEFlags = Flags;}
 | 
						|
 | 
						|
  /// MachO deployment target version information.
 | 
						|
  const VersionMinInfoType &getVersionMinInfo() const { return VersionMinInfo; }
 | 
						|
  void setVersionMinInfo(MCVersionMinType Kind, unsigned Major, unsigned Minor,
 | 
						|
                         unsigned Update) {
 | 
						|
    VersionMinInfo.Kind = Kind;
 | 
						|
    VersionMinInfo.Major = Major;
 | 
						|
    VersionMinInfo.Minor = Minor;
 | 
						|
    VersionMinInfo.Update = Update;
 | 
						|
  }
 | 
						|
 | 
						|
public:
 | 
						|
  /// Construct a new assembler instance.
 | 
						|
  ///
 | 
						|
  /// \param OS The stream to output to.
 | 
						|
  //
 | 
						|
  // FIXME: How are we going to parameterize this? Two obvious options are stay
 | 
						|
  // concrete and require clients to pass in a target like object. The other
 | 
						|
  // option is to make this abstract, and have targets provide concrete
 | 
						|
  // implementations as we do with AsmParser.
 | 
						|
  MCAssembler(MCContext &Context_, MCAsmBackend &Backend_,
 | 
						|
              MCCodeEmitter &Emitter_, MCObjectWriter &Writer_,
 | 
						|
              raw_ostream &OS);
 | 
						|
  ~MCAssembler();
 | 
						|
 | 
						|
  /// Reuse an assembler instance
 | 
						|
  ///
 | 
						|
  void reset();
 | 
						|
 | 
						|
  MCContext &getContext() const { return Context; }
 | 
						|
 | 
						|
  MCAsmBackend &getBackend() const { return Backend; }
 | 
						|
 | 
						|
  MCCodeEmitter &getEmitter() const { return Emitter; }
 | 
						|
 | 
						|
  MCObjectWriter &getWriter() const { return Writer; }
 | 
						|
 | 
						|
  /// Finish - Do final processing and write the object to the output stream.
 | 
						|
  /// \p Writer is used for custom object writer (as the MCJIT does),
 | 
						|
  /// if not specified it is automatically created from backend.
 | 
						|
  void Finish();
 | 
						|
 | 
						|
  // FIXME: This does not belong here.
 | 
						|
  bool getSubsectionsViaSymbols() const {
 | 
						|
    return SubsectionsViaSymbols;
 | 
						|
  }
 | 
						|
  void setSubsectionsViaSymbols(bool Value) {
 | 
						|
    SubsectionsViaSymbols = Value;
 | 
						|
  }
 | 
						|
 | 
						|
  bool getRelaxAll() const { return RelaxAll; }
 | 
						|
  void setRelaxAll(bool Value) { RelaxAll = Value; }
 | 
						|
 | 
						|
  bool getNoExecStack() const { return NoExecStack; }
 | 
						|
  void setNoExecStack(bool Value) { NoExecStack = Value; }
 | 
						|
 | 
						|
  bool isBundlingEnabled() const {
 | 
						|
    return BundleAlignSize != 0;
 | 
						|
  }
 | 
						|
 | 
						|
  unsigned getBundleAlignSize() const {
 | 
						|
    return BundleAlignSize;
 | 
						|
  }
 | 
						|
 | 
						|
  void setBundleAlignSize(unsigned Size) {
 | 
						|
    assert((Size == 0 || !(Size & (Size - 1))) && 
 | 
						|
           "Expect a power-of-two bundle align size");
 | 
						|
    BundleAlignSize = Size;
 | 
						|
  }
 | 
						|
 | 
						|
  /// @name Section List Access
 | 
						|
  /// @{
 | 
						|
 | 
						|
  const SectionDataListType &getSectionList() const { return Sections; }
 | 
						|
  SectionDataListType &getSectionList() { return Sections; }
 | 
						|
 | 
						|
  iterator begin() { return Sections.begin(); }
 | 
						|
  const_iterator begin() const { return Sections.begin(); }
 | 
						|
 | 
						|
  iterator end() { return Sections.end(); }
 | 
						|
  const_iterator end() const { return Sections.end(); }
 | 
						|
 | 
						|
  size_t size() const { return Sections.size(); }
 | 
						|
 | 
						|
  /// @}
 | 
						|
  /// @name Symbol List Access
 | 
						|
  /// @{
 | 
						|
 | 
						|
  const SymbolDataListType &getSymbolList() const { return Symbols; }
 | 
						|
  SymbolDataListType &getSymbolList() { return Symbols; }
 | 
						|
 | 
						|
  symbol_iterator symbol_begin() { return Symbols.begin(); }
 | 
						|
  const_symbol_iterator symbol_begin() const { return Symbols.begin(); }
 | 
						|
 | 
						|
  symbol_iterator symbol_end() { return Symbols.end(); }
 | 
						|
  const_symbol_iterator symbol_end() const { return Symbols.end(); }
 | 
						|
 | 
						|
  symbol_range symbols() { return make_range(symbol_begin(), symbol_end()); }
 | 
						|
  const_symbol_range symbols() const { return make_range(symbol_begin(), symbol_end()); }
 | 
						|
 | 
						|
  size_t symbol_size() const { return Symbols.size(); }
 | 
						|
 | 
						|
  /// @}
 | 
						|
  /// @name Indirect Symbol List Access
 | 
						|
  /// @{
 | 
						|
 | 
						|
  // FIXME: This is a total hack, this should not be here. Once things are
 | 
						|
  // factored so that the streamer has direct access to the .o writer, it can
 | 
						|
  // disappear.
 | 
						|
  std::vector<IndirectSymbolData> &getIndirectSymbols() {
 | 
						|
    return IndirectSymbols;
 | 
						|
  }
 | 
						|
 | 
						|
  indirect_symbol_iterator indirect_symbol_begin() {
 | 
						|
    return IndirectSymbols.begin();
 | 
						|
  }
 | 
						|
  const_indirect_symbol_iterator indirect_symbol_begin() const {
 | 
						|
    return IndirectSymbols.begin();
 | 
						|
  }
 | 
						|
 | 
						|
  indirect_symbol_iterator indirect_symbol_end() {
 | 
						|
    return IndirectSymbols.end();
 | 
						|
  }
 | 
						|
  const_indirect_symbol_iterator indirect_symbol_end() const {
 | 
						|
    return IndirectSymbols.end();
 | 
						|
  }
 | 
						|
 | 
						|
  size_t indirect_symbol_size() const { return IndirectSymbols.size(); }
 | 
						|
 | 
						|
  /// @}
 | 
						|
  /// @name Linker Option List Access
 | 
						|
  /// @{
 | 
						|
 | 
						|
  std::vector<std::vector<std::string> > &getLinkerOptions() {
 | 
						|
    return LinkerOptions;
 | 
						|
  }
 | 
						|
 | 
						|
  /// @}
 | 
						|
  /// @name Data Region List Access
 | 
						|
  /// @{
 | 
						|
 | 
						|
  // FIXME: This is a total hack, this should not be here. Once things are
 | 
						|
  // factored so that the streamer has direct access to the .o writer, it can
 | 
						|
  // disappear.
 | 
						|
  std::vector<DataRegionData> &getDataRegions() {
 | 
						|
    return DataRegions;
 | 
						|
  }
 | 
						|
 | 
						|
  data_region_iterator data_region_begin() {
 | 
						|
    return DataRegions.begin();
 | 
						|
  }
 | 
						|
  const_data_region_iterator data_region_begin() const {
 | 
						|
    return DataRegions.begin();
 | 
						|
  }
 | 
						|
 | 
						|
  data_region_iterator data_region_end() {
 | 
						|
    return DataRegions.end();
 | 
						|
  }
 | 
						|
  const_data_region_iterator data_region_end() const {
 | 
						|
    return DataRegions.end();
 | 
						|
  }
 | 
						|
 | 
						|
  size_t data_region_size() const { return DataRegions.size(); }
 | 
						|
 | 
						|
  /// @}
 | 
						|
  /// @name Data Region List Access
 | 
						|
  /// @{
 | 
						|
 | 
						|
  // FIXME: This is a total hack, this should not be here. Once things are
 | 
						|
  // factored so that the streamer has direct access to the .o writer, it can
 | 
						|
  // disappear.
 | 
						|
  MCLOHContainer & getLOHContainer() {
 | 
						|
    return LOHContainer;
 | 
						|
  }
 | 
						|
  const MCLOHContainer & getLOHContainer() const {
 | 
						|
    return const_cast<MCAssembler *>(this)->getLOHContainer();
 | 
						|
  }
 | 
						|
  /// @}
 | 
						|
  /// @name Backend Data Access
 | 
						|
  /// @{
 | 
						|
 | 
						|
  MCSectionData &getSectionData(const MCSection &Section) const {
 | 
						|
    MCSectionData *Entry = SectionMap.lookup(&Section);
 | 
						|
    assert(Entry && "Missing section data!");
 | 
						|
    return *Entry;
 | 
						|
  }
 | 
						|
 | 
						|
  MCSectionData &getOrCreateSectionData(const MCSection &Section,
 | 
						|
                                        bool *Created = nullptr) {
 | 
						|
    MCSectionData *&Entry = SectionMap[&Section];
 | 
						|
 | 
						|
    if (Created) *Created = !Entry;
 | 
						|
    if (!Entry)
 | 
						|
      Entry = new MCSectionData(Section, this);
 | 
						|
 | 
						|
    return *Entry;
 | 
						|
  }
 | 
						|
 | 
						|
  bool hasSymbolData(const MCSymbol &Symbol) const {
 | 
						|
    return SymbolMap.lookup(&Symbol) != nullptr;
 | 
						|
  }
 | 
						|
 | 
						|
  MCSymbolData &getSymbolData(const MCSymbol &Symbol) {
 | 
						|
    return const_cast<MCSymbolData &>(
 | 
						|
        static_cast<const MCAssembler &>(*this).getSymbolData(Symbol));
 | 
						|
  }
 | 
						|
 | 
						|
  const MCSymbolData &getSymbolData(const MCSymbol &Symbol) const {
 | 
						|
    MCSymbolData *Entry = SymbolMap.lookup(&Symbol);
 | 
						|
    assert(Entry && "Missing symbol data!");
 | 
						|
    return *Entry;
 | 
						|
  }
 | 
						|
 | 
						|
  MCSymbolData &getOrCreateSymbolData(const MCSymbol &Symbol,
 | 
						|
                                      bool *Created = nullptr) {
 | 
						|
    MCSymbolData *&Entry = SymbolMap[&Symbol];
 | 
						|
 | 
						|
    if (Created) *Created = !Entry;
 | 
						|
    if (!Entry)
 | 
						|
      Entry = new MCSymbolData(Symbol, nullptr, 0, this);
 | 
						|
 | 
						|
    return *Entry;
 | 
						|
  }
 | 
						|
 | 
						|
  const_file_name_iterator file_names_begin() const {
 | 
						|
    return FileNames.begin();
 | 
						|
  }
 | 
						|
 | 
						|
  const_file_name_iterator file_names_end() const {
 | 
						|
    return FileNames.end();
 | 
						|
  }
 | 
						|
 | 
						|
  void addFileName(StringRef FileName) {
 | 
						|
    if (std::find(file_names_begin(), file_names_end(), FileName) ==
 | 
						|
        file_names_end())
 | 
						|
      FileNames.push_back(FileName);
 | 
						|
  }
 | 
						|
 | 
						|
  /// @}
 | 
						|
 | 
						|
  void dump();
 | 
						|
};
 | 
						|
 | 
						|
} // end namespace llvm
 | 
						|
 | 
						|
#endif
 |