llvm-6502/lib/Transforms/InstCombine/InstCombineCalls.cpp
Dan Gohman 138aa2a82b Define a maximum supported alignment value for load, store, and
alloca instructions (constrained by their internal encoding),
and add error checking for it. Fix an instcombine bug which
generated huge alignment values (null is infinitely aligned).
This fixes undefined behavior noticed by John Regehr.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@109643 91177308-0d34-0410-b5e6-96231b3b80d8
2010-07-28 20:12:04 +00:00

1296 lines
51 KiB
C++

//===- InstCombineCalls.cpp -----------------------------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the visitCall and visitInvoke functions.
//
//===----------------------------------------------------------------------===//
#include "InstCombine.h"
#include "llvm/IntrinsicInst.h"
#include "llvm/Support/CallSite.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Analysis/MemoryBuiltins.h"
#include "llvm/Transforms/Utils/BuildLibCalls.h"
using namespace llvm;
/// getPromotedType - Return the specified type promoted as it would be to pass
/// though a va_arg area.
static const Type *getPromotedType(const Type *Ty) {
if (const IntegerType* ITy = dyn_cast<IntegerType>(Ty)) {
if (ITy->getBitWidth() < 32)
return Type::getInt32Ty(Ty->getContext());
}
return Ty;
}
/// EnforceKnownAlignment - If the specified pointer points to an object that
/// we control, modify the object's alignment to PrefAlign. This isn't
/// often possible though. If alignment is important, a more reliable approach
/// is to simply align all global variables and allocation instructions to
/// their preferred alignment from the beginning.
///
static unsigned EnforceKnownAlignment(Value *V,
unsigned Align, unsigned PrefAlign) {
User *U = dyn_cast<User>(V);
if (!U) return Align;
switch (Operator::getOpcode(U)) {
default: break;
case Instruction::BitCast:
return EnforceKnownAlignment(U->getOperand(0), Align, PrefAlign);
case Instruction::GetElementPtr: {
// If all indexes are zero, it is just the alignment of the base pointer.
bool AllZeroOperands = true;
for (User::op_iterator i = U->op_begin() + 1, e = U->op_end(); i != e; ++i)
if (!isa<Constant>(*i) ||
!cast<Constant>(*i)->isNullValue()) {
AllZeroOperands = false;
break;
}
if (AllZeroOperands) {
// Treat this like a bitcast.
return EnforceKnownAlignment(U->getOperand(0), Align, PrefAlign);
}
return Align;
}
case Instruction::Alloca: {
AllocaInst *AI = cast<AllocaInst>(V);
// If there is a requested alignment and if this is an alloca, round up.
if (AI->getAlignment() >= PrefAlign)
return AI->getAlignment();
AI->setAlignment(PrefAlign);
return PrefAlign;
}
}
if (GlobalValue *GV = dyn_cast<GlobalValue>(V)) {
// If there is a large requested alignment and we can, bump up the alignment
// of the global.
if (GV->isDeclaration()) return Align;
if (GV->getAlignment() >= PrefAlign)
return GV->getAlignment();
// We can only increase the alignment of the global if it has no alignment
// specified or if it is not assigned a section. If it is assigned a
// section, the global could be densely packed with other objects in the
// section, increasing the alignment could cause padding issues.
if (!GV->hasSection() || GV->getAlignment() == 0)
GV->setAlignment(PrefAlign);
return GV->getAlignment();
}
return Align;
}
/// GetOrEnforceKnownAlignment - If the specified pointer has an alignment that
/// we can determine, return it, otherwise return 0. If PrefAlign is specified,
/// and it is more than the alignment of the ultimate object, see if we can
/// increase the alignment of the ultimate object, making this check succeed.
unsigned InstCombiner::GetOrEnforceKnownAlignment(Value *V,
unsigned PrefAlign) {
assert(V->getType()->isPointerTy() &&
"GetOrEnforceKnownAlignment expects a pointer!");
unsigned BitWidth = TD ? TD->getPointerSizeInBits() : 64;
APInt Mask = APInt::getAllOnesValue(BitWidth);
APInt KnownZero(BitWidth, 0), KnownOne(BitWidth, 0);
ComputeMaskedBits(V, Mask, KnownZero, KnownOne);
unsigned TrailZ = KnownZero.countTrailingOnes();
// Avoid trouble with rediculously large TrailZ values, such as
// those computed from a null pointer.
TrailZ = std::min(TrailZ, unsigned(sizeof(unsigned) * CHAR_BIT - 1));
unsigned Align = 1u << std::min(BitWidth - 1, TrailZ);
// LLVM doesn't support alignments larger than this currently.
Align = std::min(Align, MaximumAlignment);
if (PrefAlign > Align)
Align = EnforceKnownAlignment(V, Align, PrefAlign);
// We don't need to make any adjustment.
return Align;
}
Instruction *InstCombiner::SimplifyMemTransfer(MemIntrinsic *MI) {
unsigned DstAlign = GetOrEnforceKnownAlignment(MI->getArgOperand(0));
unsigned SrcAlign = GetOrEnforceKnownAlignment(MI->getArgOperand(1));
unsigned MinAlign = std::min(DstAlign, SrcAlign);
unsigned CopyAlign = MI->getAlignment();
if (CopyAlign < MinAlign) {
MI->setAlignment(ConstantInt::get(MI->getAlignmentType(),
MinAlign, false));
return MI;
}
// If MemCpyInst length is 1/2/4/8 bytes then replace memcpy with
// load/store.
ConstantInt *MemOpLength = dyn_cast<ConstantInt>(MI->getArgOperand(2));
if (MemOpLength == 0) return 0;
// Source and destination pointer types are always "i8*" for intrinsic. See
// if the size is something we can handle with a single primitive load/store.
// A single load+store correctly handles overlapping memory in the memmove
// case.
unsigned Size = MemOpLength->getZExtValue();
if (Size == 0) return MI; // Delete this mem transfer.
if (Size > 8 || (Size&(Size-1)))
return 0; // If not 1/2/4/8 bytes, exit.
// Use an integer load+store unless we can find something better.
unsigned SrcAddrSp =
cast<PointerType>(MI->getArgOperand(1)->getType())->getAddressSpace();
unsigned DstAddrSp =
cast<PointerType>(MI->getArgOperand(0)->getType())->getAddressSpace();
const IntegerType* IntType = IntegerType::get(MI->getContext(), Size<<3);
Type *NewSrcPtrTy = PointerType::get(IntType, SrcAddrSp);
Type *NewDstPtrTy = PointerType::get(IntType, DstAddrSp);
// Memcpy forces the use of i8* for the source and destination. That means
// that if you're using memcpy to move one double around, you'll get a cast
// from double* to i8*. We'd much rather use a double load+store rather than
// an i64 load+store, here because this improves the odds that the source or
// dest address will be promotable. See if we can find a better type than the
// integer datatype.
Value *StrippedDest = MI->getArgOperand(0)->stripPointerCasts();
if (StrippedDest != MI->getArgOperand(0)) {
const Type *SrcETy = cast<PointerType>(StrippedDest->getType())
->getElementType();
if (TD && SrcETy->isSized() && TD->getTypeStoreSize(SrcETy) == Size) {
// The SrcETy might be something like {{{double}}} or [1 x double]. Rip
// down through these levels if so.
while (!SrcETy->isSingleValueType()) {
if (const StructType *STy = dyn_cast<StructType>(SrcETy)) {
if (STy->getNumElements() == 1)
SrcETy = STy->getElementType(0);
else
break;
} else if (const ArrayType *ATy = dyn_cast<ArrayType>(SrcETy)) {
if (ATy->getNumElements() == 1)
SrcETy = ATy->getElementType();
else
break;
} else
break;
}
if (SrcETy->isSingleValueType()) {
NewSrcPtrTy = PointerType::get(SrcETy, SrcAddrSp);
NewDstPtrTy = PointerType::get(SrcETy, DstAddrSp);
}
}
}
// If the memcpy/memmove provides better alignment info than we can
// infer, use it.
SrcAlign = std::max(SrcAlign, CopyAlign);
DstAlign = std::max(DstAlign, CopyAlign);
Value *Src = Builder->CreateBitCast(MI->getArgOperand(1), NewSrcPtrTy);
Value *Dest = Builder->CreateBitCast(MI->getArgOperand(0), NewDstPtrTy);
Instruction *L = new LoadInst(Src, "tmp", MI->isVolatile(), SrcAlign);
InsertNewInstBefore(L, *MI);
InsertNewInstBefore(new StoreInst(L, Dest, MI->isVolatile(), DstAlign),
*MI);
// Set the size of the copy to 0, it will be deleted on the next iteration.
MI->setArgOperand(2, Constant::getNullValue(MemOpLength->getType()));
return MI;
}
Instruction *InstCombiner::SimplifyMemSet(MemSetInst *MI) {
unsigned Alignment = GetOrEnforceKnownAlignment(MI->getDest());
if (MI->getAlignment() < Alignment) {
MI->setAlignment(ConstantInt::get(MI->getAlignmentType(),
Alignment, false));
return MI;
}
// Extract the length and alignment and fill if they are constant.
ConstantInt *LenC = dyn_cast<ConstantInt>(MI->getLength());
ConstantInt *FillC = dyn_cast<ConstantInt>(MI->getValue());
if (!LenC || !FillC || !FillC->getType()->isIntegerTy(8))
return 0;
uint64_t Len = LenC->getZExtValue();
Alignment = MI->getAlignment();
// If the length is zero, this is a no-op
if (Len == 0) return MI; // memset(d,c,0,a) -> noop
// memset(s,c,n) -> store s, c (for n=1,2,4,8)
if (Len <= 8 && isPowerOf2_32((uint32_t)Len)) {
const Type *ITy = IntegerType::get(MI->getContext(), Len*8); // n=1 -> i8.
Value *Dest = MI->getDest();
Dest = Builder->CreateBitCast(Dest, PointerType::getUnqual(ITy));
// Alignment 0 is identity for alignment 1 for memset, but not store.
if (Alignment == 0) Alignment = 1;
// Extract the fill value and store.
uint64_t Fill = FillC->getZExtValue()*0x0101010101010101ULL;
InsertNewInstBefore(new StoreInst(ConstantInt::get(ITy, Fill),
Dest, false, Alignment), *MI);
// Set the size of the copy to 0, it will be deleted on the next iteration.
MI->setLength(Constant::getNullValue(LenC->getType()));
return MI;
}
return 0;
}
/// visitCallInst - CallInst simplification. This mostly only handles folding
/// of intrinsic instructions. For normal calls, it allows visitCallSite to do
/// the heavy lifting.
///
Instruction *InstCombiner::visitCallInst(CallInst &CI) {
if (isFreeCall(&CI))
return visitFree(CI);
if (isMalloc(&CI))
return visitMalloc(CI);
// If the caller function is nounwind, mark the call as nounwind, even if the
// callee isn't.
if (CI.getParent()->getParent()->doesNotThrow() &&
!CI.doesNotThrow()) {
CI.setDoesNotThrow();
return &CI;
}
IntrinsicInst *II = dyn_cast<IntrinsicInst>(&CI);
if (!II) return visitCallSite(&CI);
// Intrinsics cannot occur in an invoke, so handle them here instead of in
// visitCallSite.
if (MemIntrinsic *MI = dyn_cast<MemIntrinsic>(II)) {
bool Changed = false;
// memmove/cpy/set of zero bytes is a noop.
if (Constant *NumBytes = dyn_cast<Constant>(MI->getLength())) {
if (NumBytes->isNullValue()) return EraseInstFromFunction(CI);
if (ConstantInt *CI = dyn_cast<ConstantInt>(NumBytes))
if (CI->getZExtValue() == 1) {
// Replace the instruction with just byte operations. We would
// transform other cases to loads/stores, but we don't know if
// alignment is sufficient.
}
}
// If we have a memmove and the source operation is a constant global,
// then the source and dest pointers can't alias, so we can change this
// into a call to memcpy.
if (MemMoveInst *MMI = dyn_cast<MemMoveInst>(MI)) {
if (GlobalVariable *GVSrc = dyn_cast<GlobalVariable>(MMI->getSource()))
if (GVSrc->isConstant()) {
Module *M = CI.getParent()->getParent()->getParent();
Intrinsic::ID MemCpyID = Intrinsic::memcpy;
const Type *Tys[3] = { CI.getArgOperand(0)->getType(),
CI.getArgOperand(1)->getType(),
CI.getArgOperand(2)->getType() };
CI.setCalledFunction(Intrinsic::getDeclaration(M, MemCpyID, Tys, 3));
Changed = true;
}
}
if (MemTransferInst *MTI = dyn_cast<MemTransferInst>(MI)) {
// memmove(x,x,size) -> noop.
if (MTI->getSource() == MTI->getDest())
return EraseInstFromFunction(CI);
}
// If we can determine a pointer alignment that is bigger than currently
// set, update the alignment.
if (isa<MemTransferInst>(MI)) {
if (Instruction *I = SimplifyMemTransfer(MI))
return I;
} else if (MemSetInst *MSI = dyn_cast<MemSetInst>(MI)) {
if (Instruction *I = SimplifyMemSet(MSI))
return I;
}
if (Changed) return II;
}
switch (II->getIntrinsicID()) {
default: break;
case Intrinsic::objectsize: {
// We need target data for just about everything so depend on it.
if (!TD) break;
const Type *ReturnTy = CI.getType();
bool Min = (cast<ConstantInt>(II->getArgOperand(1))->getZExtValue() == 1);
// Get to the real allocated thing and offset as fast as possible.
Value *Op1 = II->getArgOperand(0)->stripPointerCasts();
// If we've stripped down to a single global variable that we
// can know the size of then just return that.
if (GlobalVariable *GV = dyn_cast<GlobalVariable>(Op1)) {
if (GV->hasDefinitiveInitializer()) {
Constant *C = GV->getInitializer();
uint64_t GlobalSize = TD->getTypeAllocSize(C->getType());
return ReplaceInstUsesWith(CI, ConstantInt::get(ReturnTy, GlobalSize));
} else {
// Can't determine size of the GV.
Constant *RetVal = ConstantInt::get(ReturnTy, Min ? 0 : -1ULL);
return ReplaceInstUsesWith(CI, RetVal);
}
} else if (AllocaInst *AI = dyn_cast<AllocaInst>(Op1)) {
// Get alloca size.
if (AI->getAllocatedType()->isSized()) {
uint64_t AllocaSize = TD->getTypeAllocSize(AI->getAllocatedType());
if (AI->isArrayAllocation()) {
const ConstantInt *C = dyn_cast<ConstantInt>(AI->getArraySize());
if (!C) break;
AllocaSize *= C->getZExtValue();
}
return ReplaceInstUsesWith(CI, ConstantInt::get(ReturnTy, AllocaSize));
}
} else if (CallInst *MI = extractMallocCall(Op1)) {
const Type* MallocType = getMallocAllocatedType(MI);
// Get alloca size.
if (MallocType && MallocType->isSized()) {
if (Value *NElems = getMallocArraySize(MI, TD, true)) {
if (ConstantInt *NElements = dyn_cast<ConstantInt>(NElems))
return ReplaceInstUsesWith(CI, ConstantInt::get(ReturnTy,
(NElements->getZExtValue() * TD->getTypeAllocSize(MallocType))));
}
}
} else if (ConstantExpr *CE = dyn_cast<ConstantExpr>(Op1)) {
// Only handle constant GEPs here.
if (CE->getOpcode() != Instruction::GetElementPtr) break;
GEPOperator *GEP = cast<GEPOperator>(CE);
// Make sure we're not a constant offset from an external
// global.
Value *Operand = GEP->getPointerOperand();
Operand = Operand->stripPointerCasts();
if (GlobalVariable *GV = dyn_cast<GlobalVariable>(Operand))
if (!GV->hasDefinitiveInitializer()) break;
// Get what we're pointing to and its size.
const PointerType *BaseType =
cast<PointerType>(Operand->getType());
uint64_t Size = TD->getTypeAllocSize(BaseType->getElementType());
// Get the current byte offset into the thing. Use the original
// operand in case we're looking through a bitcast.
SmallVector<Value*, 8> Ops(CE->op_begin()+1, CE->op_end());
const PointerType *OffsetType =
cast<PointerType>(GEP->getPointerOperand()->getType());
uint64_t Offset = TD->getIndexedOffset(OffsetType, &Ops[0], Ops.size());
if (Size < Offset) {
// Out of bound reference? Negative index normalized to large
// index? Just return "I don't know".
Constant *RetVal = ConstantInt::get(ReturnTy, Min ? 0 : -1ULL);
return ReplaceInstUsesWith(CI, RetVal);
}
Constant *RetVal = ConstantInt::get(ReturnTy, Size-Offset);
return ReplaceInstUsesWith(CI, RetVal);
}
// Do not return "I don't know" here. Later optimization passes could
// make it possible to evaluate objectsize to a constant.
break;
}
case Intrinsic::bswap:
// bswap(bswap(x)) -> x
if (IntrinsicInst *Operand = dyn_cast<IntrinsicInst>(II->getArgOperand(0)))
if (Operand->getIntrinsicID() == Intrinsic::bswap)
return ReplaceInstUsesWith(CI, Operand->getArgOperand(0));
// bswap(trunc(bswap(x))) -> trunc(lshr(x, c))
if (TruncInst *TI = dyn_cast<TruncInst>(II->getArgOperand(0))) {
if (IntrinsicInst *Operand = dyn_cast<IntrinsicInst>(TI->getOperand(0)))
if (Operand->getIntrinsicID() == Intrinsic::bswap) {
unsigned C = Operand->getType()->getPrimitiveSizeInBits() -
TI->getType()->getPrimitiveSizeInBits();
Value *CV = ConstantInt::get(Operand->getType(), C);
Value *V = Builder->CreateLShr(Operand->getArgOperand(0), CV);
return new TruncInst(V, TI->getType());
}
}
break;
case Intrinsic::powi:
if (ConstantInt *Power = dyn_cast<ConstantInt>(II->getArgOperand(1))) {
// powi(x, 0) -> 1.0
if (Power->isZero())
return ReplaceInstUsesWith(CI, ConstantFP::get(CI.getType(), 1.0));
// powi(x, 1) -> x
if (Power->isOne())
return ReplaceInstUsesWith(CI, II->getArgOperand(0));
// powi(x, -1) -> 1/x
if (Power->isAllOnesValue())
return BinaryOperator::CreateFDiv(ConstantFP::get(CI.getType(), 1.0),
II->getArgOperand(0));
}
break;
case Intrinsic::cttz: {
// If all bits below the first known one are known zero,
// this value is constant.
const IntegerType *IT = cast<IntegerType>(II->getArgOperand(0)->getType());
uint32_t BitWidth = IT->getBitWidth();
APInt KnownZero(BitWidth, 0);
APInt KnownOne(BitWidth, 0);
ComputeMaskedBits(II->getArgOperand(0), APInt::getAllOnesValue(BitWidth),
KnownZero, KnownOne);
unsigned TrailingZeros = KnownOne.countTrailingZeros();
APInt Mask(APInt::getLowBitsSet(BitWidth, TrailingZeros));
if ((Mask & KnownZero) == Mask)
return ReplaceInstUsesWith(CI, ConstantInt::get(IT,
APInt(BitWidth, TrailingZeros)));
}
break;
case Intrinsic::ctlz: {
// If all bits above the first known one are known zero,
// this value is constant.
const IntegerType *IT = cast<IntegerType>(II->getArgOperand(0)->getType());
uint32_t BitWidth = IT->getBitWidth();
APInt KnownZero(BitWidth, 0);
APInt KnownOne(BitWidth, 0);
ComputeMaskedBits(II->getArgOperand(0), APInt::getAllOnesValue(BitWidth),
KnownZero, KnownOne);
unsigned LeadingZeros = KnownOne.countLeadingZeros();
APInt Mask(APInt::getHighBitsSet(BitWidth, LeadingZeros));
if ((Mask & KnownZero) == Mask)
return ReplaceInstUsesWith(CI, ConstantInt::get(IT,
APInt(BitWidth, LeadingZeros)));
}
break;
case Intrinsic::uadd_with_overflow: {
Value *LHS = II->getArgOperand(0), *RHS = II->getArgOperand(1);
const IntegerType *IT = cast<IntegerType>(II->getArgOperand(0)->getType());
uint32_t BitWidth = IT->getBitWidth();
APInt Mask = APInt::getSignBit(BitWidth);
APInt LHSKnownZero(BitWidth, 0);
APInt LHSKnownOne(BitWidth, 0);
ComputeMaskedBits(LHS, Mask, LHSKnownZero, LHSKnownOne);
bool LHSKnownNegative = LHSKnownOne[BitWidth - 1];
bool LHSKnownPositive = LHSKnownZero[BitWidth - 1];
if (LHSKnownNegative || LHSKnownPositive) {
APInt RHSKnownZero(BitWidth, 0);
APInt RHSKnownOne(BitWidth, 0);
ComputeMaskedBits(RHS, Mask, RHSKnownZero, RHSKnownOne);
bool RHSKnownNegative = RHSKnownOne[BitWidth - 1];
bool RHSKnownPositive = RHSKnownZero[BitWidth - 1];
if (LHSKnownNegative && RHSKnownNegative) {
// The sign bit is set in both cases: this MUST overflow.
// Create a simple add instruction, and insert it into the struct.
Instruction *Add = BinaryOperator::CreateAdd(LHS, RHS, "", &CI);
Worklist.Add(Add);
Constant *V[] = {
UndefValue::get(LHS->getType()),ConstantInt::getTrue(II->getContext())
};
Constant *Struct = ConstantStruct::get(II->getContext(), V, 2, false);
return InsertValueInst::Create(Struct, Add, 0);
}
if (LHSKnownPositive && RHSKnownPositive) {
// The sign bit is clear in both cases: this CANNOT overflow.
// Create a simple add instruction, and insert it into the struct.
Instruction *Add = BinaryOperator::CreateNUWAdd(LHS, RHS, "", &CI);
Worklist.Add(Add);
Constant *V[] = {
UndefValue::get(LHS->getType()),
ConstantInt::getFalse(II->getContext())
};
Constant *Struct = ConstantStruct::get(II->getContext(), V, 2, false);
return InsertValueInst::Create(Struct, Add, 0);
}
}
}
// FALL THROUGH uadd into sadd
case Intrinsic::sadd_with_overflow:
// Canonicalize constants into the RHS.
if (isa<Constant>(II->getArgOperand(0)) &&
!isa<Constant>(II->getArgOperand(1))) {
Value *LHS = II->getArgOperand(0);
II->setArgOperand(0, II->getArgOperand(1));
II->setArgOperand(1, LHS);
return II;
}
// X + undef -> undef
if (isa<UndefValue>(II->getArgOperand(1)))
return ReplaceInstUsesWith(CI, UndefValue::get(II->getType()));
if (ConstantInt *RHS = dyn_cast<ConstantInt>(II->getArgOperand(1))) {
// X + 0 -> {X, false}
if (RHS->isZero()) {
Constant *V[] = {
UndefValue::get(II->getCalledValue()->getType()),
ConstantInt::getFalse(II->getContext())
};
Constant *Struct = ConstantStruct::get(II->getContext(), V, 2, false);
return InsertValueInst::Create(Struct, II->getArgOperand(0), 0);
}
}
break;
case Intrinsic::usub_with_overflow:
case Intrinsic::ssub_with_overflow:
// undef - X -> undef
// X - undef -> undef
if (isa<UndefValue>(II->getArgOperand(0)) ||
isa<UndefValue>(II->getArgOperand(1)))
return ReplaceInstUsesWith(CI, UndefValue::get(II->getType()));
if (ConstantInt *RHS = dyn_cast<ConstantInt>(II->getArgOperand(1))) {
// X - 0 -> {X, false}
if (RHS->isZero()) {
Constant *V[] = {
UndefValue::get(II->getArgOperand(0)->getType()),
ConstantInt::getFalse(II->getContext())
};
Constant *Struct = ConstantStruct::get(II->getContext(), V, 2, false);
return InsertValueInst::Create(Struct, II->getArgOperand(0), 0);
}
}
break;
case Intrinsic::umul_with_overflow:
case Intrinsic::smul_with_overflow:
// Canonicalize constants into the RHS.
if (isa<Constant>(II->getArgOperand(0)) &&
!isa<Constant>(II->getArgOperand(1))) {
Value *LHS = II->getArgOperand(0);
II->setArgOperand(0, II->getArgOperand(1));
II->setArgOperand(1, LHS);
return II;
}
// X * undef -> undef
if (isa<UndefValue>(II->getArgOperand(1)))
return ReplaceInstUsesWith(CI, UndefValue::get(II->getType()));
if (ConstantInt *RHSI = dyn_cast<ConstantInt>(II->getArgOperand(1))) {
// X*0 -> {0, false}
if (RHSI->isZero())
return ReplaceInstUsesWith(CI, Constant::getNullValue(II->getType()));
// X * 1 -> {X, false}
if (RHSI->equalsInt(1)) {
Constant *V[] = {
UndefValue::get(II->getArgOperand(0)->getType()),
ConstantInt::getFalse(II->getContext())
};
Constant *Struct = ConstantStruct::get(II->getContext(), V, 2, false);
return InsertValueInst::Create(Struct, II->getArgOperand(0), 0);
}
}
break;
case Intrinsic::ppc_altivec_lvx:
case Intrinsic::ppc_altivec_lvxl:
case Intrinsic::x86_sse_loadu_ps:
case Intrinsic::x86_sse2_loadu_pd:
case Intrinsic::x86_sse2_loadu_dq:
// Turn PPC lvx -> load if the pointer is known aligned.
// Turn X86 loadups -> load if the pointer is known aligned.
if (GetOrEnforceKnownAlignment(II->getArgOperand(0), 16) >= 16) {
Value *Ptr = Builder->CreateBitCast(II->getArgOperand(0),
PointerType::getUnqual(II->getType()));
return new LoadInst(Ptr);
}
break;
case Intrinsic::ppc_altivec_stvx:
case Intrinsic::ppc_altivec_stvxl:
// Turn stvx -> store if the pointer is known aligned.
if (GetOrEnforceKnownAlignment(II->getArgOperand(1), 16) >= 16) {
const Type *OpPtrTy =
PointerType::getUnqual(II->getArgOperand(0)->getType());
Value *Ptr = Builder->CreateBitCast(II->getArgOperand(1), OpPtrTy);
return new StoreInst(II->getArgOperand(0), Ptr);
}
break;
case Intrinsic::x86_sse_storeu_ps:
case Intrinsic::x86_sse2_storeu_pd:
case Intrinsic::x86_sse2_storeu_dq:
// Turn X86 storeu -> store if the pointer is known aligned.
if (GetOrEnforceKnownAlignment(II->getArgOperand(0), 16) >= 16) {
const Type *OpPtrTy =
PointerType::getUnqual(II->getArgOperand(1)->getType());
Value *Ptr = Builder->CreateBitCast(II->getArgOperand(0), OpPtrTy);
return new StoreInst(II->getArgOperand(1), Ptr);
}
break;
case Intrinsic::x86_sse_cvttss2si: {
// These intrinsics only demands the 0th element of its input vector. If
// we can simplify the input based on that, do so now.
unsigned VWidth =
cast<VectorType>(II->getArgOperand(0)->getType())->getNumElements();
APInt DemandedElts(VWidth, 1);
APInt UndefElts(VWidth, 0);
if (Value *V = SimplifyDemandedVectorElts(II->getArgOperand(0),
DemandedElts, UndefElts)) {
II->setArgOperand(0, V);
return II;
}
break;
}
case Intrinsic::ppc_altivec_vperm:
// Turn vperm(V1,V2,mask) -> shuffle(V1,V2,mask) if mask is a constant.
if (ConstantVector *Mask = dyn_cast<ConstantVector>(II->getArgOperand(2))) {
assert(Mask->getNumOperands() == 16 && "Bad type for intrinsic!");
// Check that all of the elements are integer constants or undefs.
bool AllEltsOk = true;
for (unsigned i = 0; i != 16; ++i) {
if (!isa<ConstantInt>(Mask->getOperand(i)) &&
!isa<UndefValue>(Mask->getOperand(i))) {
AllEltsOk = false;
break;
}
}
if (AllEltsOk) {
// Cast the input vectors to byte vectors.
Value *Op0 = Builder->CreateBitCast(II->getArgOperand(0),
Mask->getType());
Value *Op1 = Builder->CreateBitCast(II->getArgOperand(1),
Mask->getType());
Value *Result = UndefValue::get(Op0->getType());
// Only extract each element once.
Value *ExtractedElts[32];
memset(ExtractedElts, 0, sizeof(ExtractedElts));
for (unsigned i = 0; i != 16; ++i) {
if (isa<UndefValue>(Mask->getOperand(i)))
continue;
unsigned Idx=cast<ConstantInt>(Mask->getOperand(i))->getZExtValue();
Idx &= 31; // Match the hardware behavior.
if (ExtractedElts[Idx] == 0) {
ExtractedElts[Idx] =
Builder->CreateExtractElement(Idx < 16 ? Op0 : Op1,
ConstantInt::get(Type::getInt32Ty(II->getContext()),
Idx&15, false), "tmp");
}
// Insert this value into the result vector.
Result = Builder->CreateInsertElement(Result, ExtractedElts[Idx],
ConstantInt::get(Type::getInt32Ty(II->getContext()),
i, false), "tmp");
}
return CastInst::Create(Instruction::BitCast, Result, CI.getType());
}
}
break;
case Intrinsic::stackrestore: {
// If the save is right next to the restore, remove the restore. This can
// happen when variable allocas are DCE'd.
if (IntrinsicInst *SS = dyn_cast<IntrinsicInst>(II->getArgOperand(0))) {
if (SS->getIntrinsicID() == Intrinsic::stacksave) {
BasicBlock::iterator BI = SS;
if (&*++BI == II)
return EraseInstFromFunction(CI);
}
}
// Scan down this block to see if there is another stack restore in the
// same block without an intervening call/alloca.
BasicBlock::iterator BI = II;
TerminatorInst *TI = II->getParent()->getTerminator();
bool CannotRemove = false;
for (++BI; &*BI != TI; ++BI) {
if (isa<AllocaInst>(BI) || isMalloc(BI)) {
CannotRemove = true;
break;
}
if (CallInst *BCI = dyn_cast<CallInst>(BI)) {
if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(BCI)) {
// If there is a stackrestore below this one, remove this one.
if (II->getIntrinsicID() == Intrinsic::stackrestore)
return EraseInstFromFunction(CI);
// Otherwise, ignore the intrinsic.
} else {
// If we found a non-intrinsic call, we can't remove the stack
// restore.
CannotRemove = true;
break;
}
}
}
// If the stack restore is in a return/unwind block and if there are no
// allocas or calls between the restore and the return, nuke the restore.
if (!CannotRemove && (isa<ReturnInst>(TI) || isa<UnwindInst>(TI)))
return EraseInstFromFunction(CI);
break;
}
}
return visitCallSite(II);
}
// InvokeInst simplification
//
Instruction *InstCombiner::visitInvokeInst(InvokeInst &II) {
return visitCallSite(&II);
}
/// isSafeToEliminateVarargsCast - If this cast does not affect the value
/// passed through the varargs area, we can eliminate the use of the cast.
static bool isSafeToEliminateVarargsCast(const CallSite CS,
const CastInst * const CI,
const TargetData * const TD,
const int ix) {
if (!CI->isLosslessCast())
return false;
// The size of ByVal arguments is derived from the type, so we
// can't change to a type with a different size. If the size were
// passed explicitly we could avoid this check.
if (!CS.paramHasAttr(ix, Attribute::ByVal))
return true;
const Type* SrcTy =
cast<PointerType>(CI->getOperand(0)->getType())->getElementType();
const Type* DstTy = cast<PointerType>(CI->getType())->getElementType();
if (!SrcTy->isSized() || !DstTy->isSized())
return false;
if (!TD || TD->getTypeAllocSize(SrcTy) != TD->getTypeAllocSize(DstTy))
return false;
return true;
}
namespace {
class InstCombineFortifiedLibCalls : public SimplifyFortifiedLibCalls {
InstCombiner *IC;
protected:
void replaceCall(Value *With) {
NewInstruction = IC->ReplaceInstUsesWith(*CI, With);
}
bool isFoldable(unsigned SizeCIOp, unsigned SizeArgOp, bool isString) const {
if (ConstantInt *SizeCI =
dyn_cast<ConstantInt>(CI->getArgOperand(SizeCIOp))) {
if (SizeCI->isAllOnesValue())
return true;
if (isString)
return SizeCI->getZExtValue() >=
GetStringLength(CI->getArgOperand(SizeArgOp));
if (ConstantInt *Arg = dyn_cast<ConstantInt>(
CI->getArgOperand(SizeArgOp)))
return SizeCI->getZExtValue() >= Arg->getZExtValue();
}
return false;
}
public:
InstCombineFortifiedLibCalls(InstCombiner *IC) : IC(IC), NewInstruction(0) { }
Instruction *NewInstruction;
};
} // end anonymous namespace
// Try to fold some different type of calls here.
// Currently we're only working with the checking functions, memcpy_chk,
// mempcpy_chk, memmove_chk, memset_chk, strcpy_chk, stpcpy_chk, strncpy_chk,
// strcat_chk and strncat_chk.
Instruction *InstCombiner::tryOptimizeCall(CallInst *CI, const TargetData *TD) {
if (CI->getCalledFunction() == 0) return 0;
InstCombineFortifiedLibCalls Simplifier(this);
Simplifier.fold(CI, TD);
return Simplifier.NewInstruction;
}
// visitCallSite - Improvements for call and invoke instructions.
//
Instruction *InstCombiner::visitCallSite(CallSite CS) {
bool Changed = false;
// If the callee is a constexpr cast of a function, attempt to move the cast
// to the arguments of the call/invoke.
if (transformConstExprCastCall(CS)) return 0;
Value *Callee = CS.getCalledValue();
if (Function *CalleeF = dyn_cast<Function>(Callee))
// If the call and callee calling conventions don't match, this call must
// be unreachable, as the call is undefined.
if (CalleeF->getCallingConv() != CS.getCallingConv() &&
// Only do this for calls to a function with a body. A prototype may
// not actually end up matching the implementation's calling conv for a
// variety of reasons (e.g. it may be written in assembly).
!CalleeF->isDeclaration()) {
Instruction *OldCall = CS.getInstruction();
new StoreInst(ConstantInt::getTrue(Callee->getContext()),
UndefValue::get(Type::getInt1PtrTy(Callee->getContext())),
OldCall);
// If OldCall dues not return void then replaceAllUsesWith undef.
// This allows ValueHandlers and custom metadata to adjust itself.
if (!OldCall->getType()->isVoidTy())
OldCall->replaceAllUsesWith(UndefValue::get(OldCall->getType()));
if (isa<CallInst>(OldCall))
return EraseInstFromFunction(*OldCall);
// We cannot remove an invoke, because it would change the CFG, just
// change the callee to a null pointer.
cast<InvokeInst>(OldCall)->setCalledFunction(
Constant::getNullValue(CalleeF->getType()));
return 0;
}
if (isa<ConstantPointerNull>(Callee) || isa<UndefValue>(Callee)) {
// This instruction is not reachable, just remove it. We insert a store to
// undef so that we know that this code is not reachable, despite the fact
// that we can't modify the CFG here.
new StoreInst(ConstantInt::getTrue(Callee->getContext()),
UndefValue::get(Type::getInt1PtrTy(Callee->getContext())),
CS.getInstruction());
// If CS does not return void then replaceAllUsesWith undef.
// This allows ValueHandlers and custom metadata to adjust itself.
if (!CS.getInstruction()->getType()->isVoidTy())
CS.getInstruction()->
replaceAllUsesWith(UndefValue::get(CS.getInstruction()->getType()));
if (InvokeInst *II = dyn_cast<InvokeInst>(CS.getInstruction())) {
// Don't break the CFG, insert a dummy cond branch.
BranchInst::Create(II->getNormalDest(), II->getUnwindDest(),
ConstantInt::getTrue(Callee->getContext()), II);
}
return EraseInstFromFunction(*CS.getInstruction());
}
if (BitCastInst *BC = dyn_cast<BitCastInst>(Callee))
if (IntrinsicInst *In = dyn_cast<IntrinsicInst>(BC->getOperand(0)))
if (In->getIntrinsicID() == Intrinsic::init_trampoline)
return transformCallThroughTrampoline(CS);
const PointerType *PTy = cast<PointerType>(Callee->getType());
const FunctionType *FTy = cast<FunctionType>(PTy->getElementType());
if (FTy->isVarArg()) {
int ix = FTy->getNumParams() + (isa<InvokeInst>(Callee) ? 3 : 1);
// See if we can optimize any arguments passed through the varargs area of
// the call.
for (CallSite::arg_iterator I = CS.arg_begin()+FTy->getNumParams(),
E = CS.arg_end(); I != E; ++I, ++ix) {
CastInst *CI = dyn_cast<CastInst>(*I);
if (CI && isSafeToEliminateVarargsCast(CS, CI, TD, ix)) {
*I = CI->getOperand(0);
Changed = true;
}
}
}
if (isa<InlineAsm>(Callee) && !CS.doesNotThrow()) {
// Inline asm calls cannot throw - mark them 'nounwind'.
CS.setDoesNotThrow();
Changed = true;
}
// Try to optimize the call if possible, we require TargetData for most of
// this. None of these calls are seen as possibly dead so go ahead and
// delete the instruction now.
if (CallInst *CI = dyn_cast<CallInst>(CS.getInstruction())) {
Instruction *I = tryOptimizeCall(CI, TD);
// If we changed something return the result, etc. Otherwise let
// the fallthrough check.
if (I) return EraseInstFromFunction(*I);
}
return Changed ? CS.getInstruction() : 0;
}
// transformConstExprCastCall - If the callee is a constexpr cast of a function,
// attempt to move the cast to the arguments of the call/invoke.
//
bool InstCombiner::transformConstExprCastCall(CallSite CS) {
if (!isa<ConstantExpr>(CS.getCalledValue())) return false;
ConstantExpr *CE = cast<ConstantExpr>(CS.getCalledValue());
if (CE->getOpcode() != Instruction::BitCast ||
!isa<Function>(CE->getOperand(0)))
return false;
Function *Callee = cast<Function>(CE->getOperand(0));
Instruction *Caller = CS.getInstruction();
const AttrListPtr &CallerPAL = CS.getAttributes();
// Okay, this is a cast from a function to a different type. Unless doing so
// would cause a type conversion of one of our arguments, change this call to
// be a direct call with arguments casted to the appropriate types.
//
const FunctionType *FT = Callee->getFunctionType();
const Type *OldRetTy = Caller->getType();
const Type *NewRetTy = FT->getReturnType();
if (NewRetTy->isStructTy())
return false; // TODO: Handle multiple return values.
// Check to see if we are changing the return type...
if (OldRetTy != NewRetTy) {
if (Callee->isDeclaration() &&
// Conversion is ok if changing from one pointer type to another or from
// a pointer to an integer of the same size.
!((OldRetTy->isPointerTy() || !TD ||
OldRetTy == TD->getIntPtrType(Caller->getContext())) &&
(NewRetTy->isPointerTy() || !TD ||
NewRetTy == TD->getIntPtrType(Caller->getContext()))))
return false; // Cannot transform this return value.
if (!Caller->use_empty() &&
// void -> non-void is handled specially
!NewRetTy->isVoidTy() && !CastInst::isCastable(NewRetTy, OldRetTy))
return false; // Cannot transform this return value.
if (!CallerPAL.isEmpty() && !Caller->use_empty()) {
Attributes RAttrs = CallerPAL.getRetAttributes();
if (RAttrs & Attribute::typeIncompatible(NewRetTy))
return false; // Attribute not compatible with transformed value.
}
// If the callsite is an invoke instruction, and the return value is used by
// a PHI node in a successor, we cannot change the return type of the call
// because there is no place to put the cast instruction (without breaking
// the critical edge). Bail out in this case.
if (!Caller->use_empty())
if (InvokeInst *II = dyn_cast<InvokeInst>(Caller))
for (Value::use_iterator UI = II->use_begin(), E = II->use_end();
UI != E; ++UI)
if (PHINode *PN = dyn_cast<PHINode>(*UI))
if (PN->getParent() == II->getNormalDest() ||
PN->getParent() == II->getUnwindDest())
return false;
}
unsigned NumActualArgs = unsigned(CS.arg_end()-CS.arg_begin());
unsigned NumCommonArgs = std::min(FT->getNumParams(), NumActualArgs);
CallSite::arg_iterator AI = CS.arg_begin();
for (unsigned i = 0, e = NumCommonArgs; i != e; ++i, ++AI) {
const Type *ParamTy = FT->getParamType(i);
const Type *ActTy = (*AI)->getType();
if (!CastInst::isCastable(ActTy, ParamTy))
return false; // Cannot transform this parameter value.
if (CallerPAL.getParamAttributes(i + 1)
& Attribute::typeIncompatible(ParamTy))
return false; // Attribute not compatible with transformed value.
// Converting from one pointer type to another or between a pointer and an
// integer of the same size is safe even if we do not have a body.
bool isConvertible = ActTy == ParamTy ||
(TD && ((ParamTy->isPointerTy() ||
ParamTy == TD->getIntPtrType(Caller->getContext())) &&
(ActTy->isPointerTy() ||
ActTy == TD->getIntPtrType(Caller->getContext()))));
if (Callee->isDeclaration() && !isConvertible) return false;
}
if (FT->getNumParams() < NumActualArgs && !FT->isVarArg() &&
Callee->isDeclaration())
return false; // Do not delete arguments unless we have a function body.
if (FT->getNumParams() < NumActualArgs && FT->isVarArg() &&
!CallerPAL.isEmpty())
// In this case we have more arguments than the new function type, but we
// won't be dropping them. Check that these extra arguments have attributes
// that are compatible with being a vararg call argument.
for (unsigned i = CallerPAL.getNumSlots(); i; --i) {
if (CallerPAL.getSlot(i - 1).Index <= FT->getNumParams())
break;
Attributes PAttrs = CallerPAL.getSlot(i - 1).Attrs;
if (PAttrs & Attribute::VarArgsIncompatible)
return false;
}
// Okay, we decided that this is a safe thing to do: go ahead and start
// inserting cast instructions as necessary...
std::vector<Value*> Args;
Args.reserve(NumActualArgs);
SmallVector<AttributeWithIndex, 8> attrVec;
attrVec.reserve(NumCommonArgs);
// Get any return attributes.
Attributes RAttrs = CallerPAL.getRetAttributes();
// If the return value is not being used, the type may not be compatible
// with the existing attributes. Wipe out any problematic attributes.
RAttrs &= ~Attribute::typeIncompatible(NewRetTy);
// Add the new return attributes.
if (RAttrs)
attrVec.push_back(AttributeWithIndex::get(0, RAttrs));
AI = CS.arg_begin();
for (unsigned i = 0; i != NumCommonArgs; ++i, ++AI) {
const Type *ParamTy = FT->getParamType(i);
if ((*AI)->getType() == ParamTy) {
Args.push_back(*AI);
} else {
Instruction::CastOps opcode = CastInst::getCastOpcode(*AI,
false, ParamTy, false);
Args.push_back(Builder->CreateCast(opcode, *AI, ParamTy, "tmp"));
}
// Add any parameter attributes.
if (Attributes PAttrs = CallerPAL.getParamAttributes(i + 1))
attrVec.push_back(AttributeWithIndex::get(i + 1, PAttrs));
}
// If the function takes more arguments than the call was taking, add them
// now.
for (unsigned i = NumCommonArgs; i != FT->getNumParams(); ++i)
Args.push_back(Constant::getNullValue(FT->getParamType(i)));
// If we are removing arguments to the function, emit an obnoxious warning.
if (FT->getNumParams() < NumActualArgs) {
if (!FT->isVarArg()) {
errs() << "WARNING: While resolving call to function '"
<< Callee->getName() << "' arguments were dropped!\n";
} else {
// Add all of the arguments in their promoted form to the arg list.
for (unsigned i = FT->getNumParams(); i != NumActualArgs; ++i, ++AI) {
const Type *PTy = getPromotedType((*AI)->getType());
if (PTy != (*AI)->getType()) {
// Must promote to pass through va_arg area!
Instruction::CastOps opcode =
CastInst::getCastOpcode(*AI, false, PTy, false);
Args.push_back(Builder->CreateCast(opcode, *AI, PTy, "tmp"));
} else {
Args.push_back(*AI);
}
// Add any parameter attributes.
if (Attributes PAttrs = CallerPAL.getParamAttributes(i + 1))
attrVec.push_back(AttributeWithIndex::get(i + 1, PAttrs));
}
}
}
if (Attributes FnAttrs = CallerPAL.getFnAttributes())
attrVec.push_back(AttributeWithIndex::get(~0, FnAttrs));
if (NewRetTy->isVoidTy())
Caller->setName(""); // Void type should not have a name.
const AttrListPtr &NewCallerPAL = AttrListPtr::get(attrVec.begin(),
attrVec.end());
Instruction *NC;
if (InvokeInst *II = dyn_cast<InvokeInst>(Caller)) {
NC = InvokeInst::Create(Callee, II->getNormalDest(), II->getUnwindDest(),
Args.begin(), Args.end(),
Caller->getName(), Caller);
cast<InvokeInst>(NC)->setCallingConv(II->getCallingConv());
cast<InvokeInst>(NC)->setAttributes(NewCallerPAL);
} else {
NC = CallInst::Create(Callee, Args.begin(), Args.end(),
Caller->getName(), Caller);
CallInst *CI = cast<CallInst>(Caller);
if (CI->isTailCall())
cast<CallInst>(NC)->setTailCall();
cast<CallInst>(NC)->setCallingConv(CI->getCallingConv());
cast<CallInst>(NC)->setAttributes(NewCallerPAL);
}
// Insert a cast of the return type as necessary.
Value *NV = NC;
if (OldRetTy != NV->getType() && !Caller->use_empty()) {
if (!NV->getType()->isVoidTy()) {
Instruction::CastOps opcode = CastInst::getCastOpcode(NC, false,
OldRetTy, false);
NV = NC = CastInst::Create(opcode, NC, OldRetTy, "tmp");
// If this is an invoke instruction, we should insert it after the first
// non-phi, instruction in the normal successor block.
if (InvokeInst *II = dyn_cast<InvokeInst>(Caller)) {
BasicBlock::iterator I = II->getNormalDest()->getFirstNonPHI();
InsertNewInstBefore(NC, *I);
} else {
// Otherwise, it's a call, just insert cast right after the call instr
InsertNewInstBefore(NC, *Caller);
}
Worklist.AddUsersToWorkList(*Caller);
} else {
NV = UndefValue::get(Caller->getType());
}
}
if (!Caller->use_empty())
Caller->replaceAllUsesWith(NV);
EraseInstFromFunction(*Caller);
return true;
}
// transformCallThroughTrampoline - Turn a call to a function created by the
// init_trampoline intrinsic into a direct call to the underlying function.
//
Instruction *InstCombiner::transformCallThroughTrampoline(CallSite CS) {
Value *Callee = CS.getCalledValue();
const PointerType *PTy = cast<PointerType>(Callee->getType());
const FunctionType *FTy = cast<FunctionType>(PTy->getElementType());
const AttrListPtr &Attrs = CS.getAttributes();
// If the call already has the 'nest' attribute somewhere then give up -
// otherwise 'nest' would occur twice after splicing in the chain.
if (Attrs.hasAttrSomewhere(Attribute::Nest))
return 0;
IntrinsicInst *Tramp =
cast<IntrinsicInst>(cast<BitCastInst>(Callee)->getOperand(0));
Function *NestF =cast<Function>(Tramp->getArgOperand(1)->stripPointerCasts());
const PointerType *NestFPTy = cast<PointerType>(NestF->getType());
const FunctionType *NestFTy = cast<FunctionType>(NestFPTy->getElementType());
const AttrListPtr &NestAttrs = NestF->getAttributes();
if (!NestAttrs.isEmpty()) {
unsigned NestIdx = 1;
const Type *NestTy = 0;
Attributes NestAttr = Attribute::None;
// Look for a parameter marked with the 'nest' attribute.
for (FunctionType::param_iterator I = NestFTy->param_begin(),
E = NestFTy->param_end(); I != E; ++NestIdx, ++I)
if (NestAttrs.paramHasAttr(NestIdx, Attribute::Nest)) {
// Record the parameter type and any other attributes.
NestTy = *I;
NestAttr = NestAttrs.getParamAttributes(NestIdx);
break;
}
if (NestTy) {
Instruction *Caller = CS.getInstruction();
std::vector<Value*> NewArgs;
NewArgs.reserve(unsigned(CS.arg_end()-CS.arg_begin())+1);
SmallVector<AttributeWithIndex, 8> NewAttrs;
NewAttrs.reserve(Attrs.getNumSlots() + 1);
// Insert the nest argument into the call argument list, which may
// mean appending it. Likewise for attributes.
// Add any result attributes.
if (Attributes Attr = Attrs.getRetAttributes())
NewAttrs.push_back(AttributeWithIndex::get(0, Attr));
{
unsigned Idx = 1;
CallSite::arg_iterator I = CS.arg_begin(), E = CS.arg_end();
do {
if (Idx == NestIdx) {
// Add the chain argument and attributes.
Value *NestVal = Tramp->getArgOperand(2);
if (NestVal->getType() != NestTy)
NestVal = new BitCastInst(NestVal, NestTy, "nest", Caller);
NewArgs.push_back(NestVal);
NewAttrs.push_back(AttributeWithIndex::get(NestIdx, NestAttr));
}
if (I == E)
break;
// Add the original argument and attributes.
NewArgs.push_back(*I);
if (Attributes Attr = Attrs.getParamAttributes(Idx))
NewAttrs.push_back
(AttributeWithIndex::get(Idx + (Idx >= NestIdx), Attr));
++Idx, ++I;
} while (1);
}
// Add any function attributes.
if (Attributes Attr = Attrs.getFnAttributes())
NewAttrs.push_back(AttributeWithIndex::get(~0, Attr));
// The trampoline may have been bitcast to a bogus type (FTy).
// Handle this by synthesizing a new function type, equal to FTy
// with the chain parameter inserted.
std::vector<const Type*> NewTypes;
NewTypes.reserve(FTy->getNumParams()+1);
// Insert the chain's type into the list of parameter types, which may
// mean appending it.
{
unsigned Idx = 1;
FunctionType::param_iterator I = FTy->param_begin(),
E = FTy->param_end();
do {
if (Idx == NestIdx)
// Add the chain's type.
NewTypes.push_back(NestTy);
if (I == E)
break;
// Add the original type.
NewTypes.push_back(*I);
++Idx, ++I;
} while (1);
}
// Replace the trampoline call with a direct call. Let the generic
// code sort out any function type mismatches.
FunctionType *NewFTy = FunctionType::get(FTy->getReturnType(), NewTypes,
FTy->isVarArg());
Constant *NewCallee =
NestF->getType() == PointerType::getUnqual(NewFTy) ?
NestF : ConstantExpr::getBitCast(NestF,
PointerType::getUnqual(NewFTy));
const AttrListPtr &NewPAL = AttrListPtr::get(NewAttrs.begin(),
NewAttrs.end());
Instruction *NewCaller;
if (InvokeInst *II = dyn_cast<InvokeInst>(Caller)) {
NewCaller = InvokeInst::Create(NewCallee,
II->getNormalDest(), II->getUnwindDest(),
NewArgs.begin(), NewArgs.end(),
Caller->getName(), Caller);
cast<InvokeInst>(NewCaller)->setCallingConv(II->getCallingConv());
cast<InvokeInst>(NewCaller)->setAttributes(NewPAL);
} else {
NewCaller = CallInst::Create(NewCallee, NewArgs.begin(), NewArgs.end(),
Caller->getName(), Caller);
if (cast<CallInst>(Caller)->isTailCall())
cast<CallInst>(NewCaller)->setTailCall();
cast<CallInst>(NewCaller)->
setCallingConv(cast<CallInst>(Caller)->getCallingConv());
cast<CallInst>(NewCaller)->setAttributes(NewPAL);
}
if (!Caller->getType()->isVoidTy())
Caller->replaceAllUsesWith(NewCaller);
Caller->eraseFromParent();
Worklist.Remove(Caller);
return 0;
}
}
// Replace the trampoline call with a direct call. Since there is no 'nest'
// parameter, there is no need to adjust the argument list. Let the generic
// code sort out any function type mismatches.
Constant *NewCallee =
NestF->getType() == PTy ? NestF :
ConstantExpr::getBitCast(NestF, PTy);
CS.setCalledFunction(NewCallee);
return CS.getInstruction();
}