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			281 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			281 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===- ValueNumbering.cpp - Value #'ing Implementation ----------*- C++ -*-===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file was developed by the LLVM research group and is distributed under
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| // the University of Illinois Open Source License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file implements the non-abstract Value Numbering methods as well as a
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| // default implementation for the analysis group.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "llvm/Analysis/Passes.h"
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| #include "llvm/Analysis/ValueNumbering.h"
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| #include "llvm/Support/InstVisitor.h"
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| #include "llvm/BasicBlock.h"
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| #include "llvm/Instructions.h"
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| #include "llvm/Pass.h"
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| #include "llvm/Type.h"
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| #include "llvm/Support/Compiler.h"
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| using namespace llvm;
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| 
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| char ValueNumbering::ID = 0;
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| // Register the ValueNumbering interface, providing a nice name to refer to.
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| static RegisterAnalysisGroup<ValueNumbering> X("Value Numbering");
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| 
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| /// ValueNumbering destructor: DO NOT move this to the header file for
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| /// ValueNumbering or else clients of the ValueNumbering class may not depend on
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| /// the ValueNumbering.o file in the current .a file, causing alias analysis
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| /// support to not be included in the tool correctly!
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| ///
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| ValueNumbering::~ValueNumbering() {}
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| 
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| //===----------------------------------------------------------------------===//
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| // Basic ValueNumbering Pass Implementation
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| //===----------------------------------------------------------------------===//
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| //
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| // Because of the way .a files work, the implementation of the BasicVN class
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| // MUST be in the ValueNumbering file itself, or else we run the risk of
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| // ValueNumbering being used, but the default implementation not being linked
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| // into the tool that uses it.  As such, we register and implement the class
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| // here.
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| //
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| 
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| namespace {
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|   /// BasicVN - This class is the default implementation of the ValueNumbering
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|   /// interface.  It walks the SSA def-use chains to trivially identify
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|   /// lexically identical expressions.  This does not require any ahead of time
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|   /// analysis, so it is a very fast default implementation.
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|   ///
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|   struct VISIBILITY_HIDDEN BasicVN 
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|       : public ImmutablePass, public ValueNumbering {
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|     static char ID; // Class identification, replacement for typeinfo
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|     BasicVN() : ImmutablePass((intptr_t)&ID) {}
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| 
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|     /// getEqualNumberNodes - Return nodes with the same value number as the
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|     /// specified Value.  This fills in the argument vector with any equal
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|     /// values.
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|     ///
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|     /// This is where our implementation is.
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|     ///
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|     virtual void getEqualNumberNodes(Value *V1,
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|                                      std::vector<Value*> &RetVals) const;
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|   };
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| 
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|   char BasicVN::ID = 0;
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|   // Register this pass...
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|   RegisterPass<BasicVN>
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|   X("basicvn", "Basic Value Numbering (default GVN impl)");
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| 
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|   // Declare that we implement the ValueNumbering interface
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|   RegisterAnalysisGroup<ValueNumbering, true> Y(X);
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| 
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|   /// BVNImpl - Implement BasicVN in terms of a visitor class that
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|   /// handles the different types of instructions as appropriate.
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|   ///
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|   struct VISIBILITY_HIDDEN BVNImpl : public InstVisitor<BVNImpl> {
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|     std::vector<Value*> &RetVals;
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|     BVNImpl(std::vector<Value*> &RV) : RetVals(RV) {}
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| 
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|     void visitCastInst(CastInst &I);
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|     void visitGetElementPtrInst(GetElementPtrInst &I);
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|     void visitCmpInst(CmpInst &I);
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| 
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|     void handleBinaryInst(Instruction &I);
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|     void visitBinaryOperator(Instruction &I)     { handleBinaryInst(I); }
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|     void visitShiftInst(Instruction &I)          { handleBinaryInst(I); }
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|     void visitExtractElementInst(Instruction &I) { handleBinaryInst(I); }
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| 
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|     void handleTernaryInst(Instruction &I);
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|     void visitSelectInst(Instruction &I)         { handleTernaryInst(I); }
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|     void visitInsertElementInst(Instruction &I)  { handleTernaryInst(I); }
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|     void visitShuffleVectorInst(Instruction &I)  { handleTernaryInst(I); }
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|     void visitInstruction(Instruction &) {
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|       // Cannot value number calls or terminator instructions.
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|     }
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|   };
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| }
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| 
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| ImmutablePass *llvm::createBasicVNPass() { return new BasicVN(); }
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| 
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| // getEqualNumberNodes - Return nodes with the same value number as the
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| // specified Value.  This fills in the argument vector with any equal values.
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| //
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| void BasicVN::getEqualNumberNodes(Value *V, std::vector<Value*> &RetVals) const{
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|   assert(V->getType() != Type::VoidTy &&
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|          "Can only value number non-void values!");
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|   // We can only handle the case where I is an instruction!
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|   if (Instruction *I = dyn_cast<Instruction>(V))
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|     BVNImpl(RetVals).visit(I);
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| }
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| 
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| void BVNImpl::visitCastInst(CastInst &CI) {
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|   Instruction &I = (Instruction&)CI;
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|   Value *Op = I.getOperand(0);
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|   Function *F = I.getParent()->getParent();
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| 
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|   for (Value::use_iterator UI = Op->use_begin(), UE = Op->use_end();
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|        UI != UE; ++UI)
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|     if (CastInst *Other = dyn_cast<CastInst>(*UI))
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|       // Check that the opcode is the same
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|       if (Other->getOpcode() == Instruction::CastOps(I.getOpcode()) &&
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|           // Check that the destination types are the same
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|           Other->getType() == I.getType() &&
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|           // Is it embedded in the same function?  (This could be false if LHS
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|           // is a constant or global!)
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|           Other->getParent()->getParent() == F &&
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|           // Check to see if this new cast is not I.
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|           Other != &I) {
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|         // These instructions are identical.  Add to list...
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|         RetVals.push_back(Other);
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|       }
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| }
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| 
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| void  BVNImpl::visitCmpInst(CmpInst &CI1) {
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|   Value *LHS = CI1.getOperand(0);
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|   for (Value::use_iterator UI = LHS->use_begin(), UE = LHS->use_end();
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|        UI != UE; ++UI)
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|     if (CmpInst *CI2 = dyn_cast<CmpInst>(*UI))
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|       // Check to see if this compare instruction is not CI, but same opcode,
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|       // same predicate, and in the same function.
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|       if (CI2 != &CI1 && CI2->getOpcode() == CI1.getOpcode() &&
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|           CI2->getPredicate() == CI1.getPredicate() &&
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|           CI2->getParent()->getParent() == CI1.getParent()->getParent())
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|         // If the operands are the same
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|         if ((CI2->getOperand(0) == CI1.getOperand(0) &&
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|             CI2->getOperand(1) == CI1.getOperand(1)) ||
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|             // Or the compare is commutative and the operands are reversed 
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|             (CI1.isCommutative() && 
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|              CI2->getOperand(0) == CI1.getOperand(1) &&
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|              CI2->getOperand(1) == CI1.getOperand(0)))
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|           // Then the instructiosn are identical, add to list.
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|           RetVals.push_back(CI2);
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| }
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| 
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| 
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| 
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| // isIdenticalBinaryInst - Return true if the two binary instructions are
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| // identical.
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| //
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| static inline bool isIdenticalBinaryInst(const Instruction &I1,
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|                                          const Instruction *I2) {
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|   // Is it embedded in the same function?  (This could be false if LHS
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|   // is a constant or global!)
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|   if (I1.getOpcode() != I2->getOpcode() ||
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|       I1.getParent()->getParent() != I2->getParent()->getParent())
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|     return false;
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| 
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|   // If they are CmpInst instructions, check their predicates
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|   if (CmpInst *CI1 = dyn_cast<CmpInst>(&const_cast<Instruction&>(I1)))
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|     if (CI1->getPredicate() != cast<CmpInst>(I2)->getPredicate())
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|       return false;
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| 
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|   // They are identical if both operands are the same!
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|   if (I1.getOperand(0) == I2->getOperand(0) &&
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|       I1.getOperand(1) == I2->getOperand(1))
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|     return true;
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| 
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|   // If the instruction is commutative, the instruction can match if the
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|   // operands are swapped!
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|   //
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|   if ((I1.getOperand(0) == I2->getOperand(1) &&
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|        I1.getOperand(1) == I2->getOperand(0)) &&
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|       I1.isCommutative())
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|     return true;
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| 
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|   return false;
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| }
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| 
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| // isIdenticalTernaryInst - Return true if the two ternary instructions are
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| // identical.
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| //
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| static inline bool isIdenticalTernaryInst(const Instruction &I1,
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|                                           const Instruction *I2) {
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|   // Is it embedded in the same function?  (This could be false if LHS
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|   // is a constant or global!)
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|   if (I1.getParent()->getParent() != I2->getParent()->getParent())
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|     return false;
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|   
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|   // They are identical if all operands are the same!
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|   return I1.getOperand(0) == I2->getOperand(0) &&
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|          I1.getOperand(1) == I2->getOperand(1) &&
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|          I1.getOperand(2) == I2->getOperand(2);
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| }
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| 
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| 
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| 
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| void BVNImpl::handleBinaryInst(Instruction &I) {
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|   Value *LHS = I.getOperand(0);
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| 
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|   for (Value::use_iterator UI = LHS->use_begin(), UE = LHS->use_end();
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|        UI != UE; ++UI)
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|     if (Instruction *Other = dyn_cast<Instruction>(*UI))
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|       // Check to see if this new binary operator is not I, but same operand...
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|       if (Other != &I && isIdenticalBinaryInst(I, Other)) {
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|         // These instructions are identical.  Handle the situation.
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|         RetVals.push_back(Other);
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|       }
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| }
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| 
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| // IdenticalComplexInst - Return true if the two instructions are the same, by
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| // using a brute force comparison.  This is useful for instructions with an
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| // arbitrary number of arguments.
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| //
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| static inline bool IdenticalComplexInst(const Instruction *I1,
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|                                         const Instruction *I2) {
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|   assert(I1->getOpcode() == I2->getOpcode());
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|   // Equal if they are in the same function...
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|   return I1->getParent()->getParent() == I2->getParent()->getParent() &&
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|     // And return the same type...
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|     I1->getType() == I2->getType() &&
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|     // And have the same number of operands...
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|     I1->getNumOperands() == I2->getNumOperands() &&
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|     // And all of the operands are equal.
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|     std::equal(I1->op_begin(), I1->op_end(), I2->op_begin());
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| }
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| 
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| void BVNImpl::visitGetElementPtrInst(GetElementPtrInst &I) {
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|   Value *Op = I.getOperand(0);
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| 
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|   // Try to pick a local operand if possible instead of a constant or a global
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|   // that might have a lot of uses.
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|   for (unsigned i = 1, e = I.getNumOperands(); i != e; ++i)
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|     if (isa<Instruction>(I.getOperand(i)) || isa<Argument>(I.getOperand(i))) {
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|       Op = I.getOperand(i);
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|       break;
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|     }
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| 
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|   for (Value::use_iterator UI = Op->use_begin(), UE = Op->use_end();
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|        UI != UE; ++UI)
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|     if (GetElementPtrInst *Other = dyn_cast<GetElementPtrInst>(*UI))
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|       // Check to see if this new getelementptr is not I, but same operand...
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|       if (Other != &I && IdenticalComplexInst(&I, Other)) {
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|         // These instructions are identical.  Handle the situation.
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|         RetVals.push_back(Other);
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|       }
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| }
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| 
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| void BVNImpl::handleTernaryInst(Instruction &I) {
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|   Value *Op0 = I.getOperand(0);
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|   Instruction *OtherInst;
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|   
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|   for (Value::use_iterator UI = Op0->use_begin(), UE = Op0->use_end();
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|        UI != UE; ++UI)
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|     if ((OtherInst = dyn_cast<Instruction>(*UI)) && 
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|         OtherInst->getOpcode() == I.getOpcode()) {
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|       // Check to see if this new select is not I, but has the same operands.
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|       if (OtherInst != &I && isIdenticalTernaryInst(I, OtherInst)) {
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|         // These instructions are identical.  Handle the situation.
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|         RetVals.push_back(OtherInst);
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|       }
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|         
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|     }
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| }
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| 
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| 
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| // Ensure that users of ValueNumbering.h will link with this file
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| DEFINING_FILE_FOR(BasicValueNumbering)
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