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			1822 lines
		
	
	
		
			69 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1822 lines
		
	
	
		
			69 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- ARMConstantIslandPass.cpp - ARM constant islands --------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains a pass that splits the constant pool up into 'islands'
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// which are scattered through-out the function.  This is required due to the
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// limited pc-relative displacements that ARM has.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "arm-cp-islands"
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#include "ARM.h"
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#include "ARMAddressingModes.h"
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#include "ARMMachineFunctionInfo.h"
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#include "ARMInstrInfo.h"
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#include "llvm/CodeGen/MachineConstantPool.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/CodeGen/MachineJumpTableInfo.h"
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#include "llvm/Target/TargetData.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/ADT/SmallSet.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/Support/CommandLine.h"
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#include <algorithm>
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using namespace llvm;
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STATISTIC(NumCPEs,       "Number of constpool entries");
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STATISTIC(NumSplit,      "Number of uncond branches inserted");
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STATISTIC(NumCBrFixed,   "Number of cond branches fixed");
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STATISTIC(NumUBrFixed,   "Number of uncond branches fixed");
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STATISTIC(NumTBs,        "Number of table branches generated");
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STATISTIC(NumT2CPShrunk, "Number of Thumb2 constantpool instructions shrunk");
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STATISTIC(NumT2BrShrunk, "Number of Thumb2 immediate branches shrunk");
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STATISTIC(NumCBZ,        "Number of CBZ / CBNZ formed");
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STATISTIC(NumJTMoved,    "Number of jump table destination blocks moved");
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STATISTIC(NumJTInserted, "Number of jump table intermediate blocks inserted");
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static cl::opt<bool>
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AdjustJumpTableBlocks("arm-adjust-jump-tables", cl::Hidden, cl::init(true),
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          cl::desc("Adjust basic block layout to better use TB[BH]"));
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namespace {
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  /// ARMConstantIslands - Due to limited PC-relative displacements, ARM
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  /// requires constant pool entries to be scattered among the instructions
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  /// inside a function.  To do this, it completely ignores the normal LLVM
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  /// constant pool; instead, it places constants wherever it feels like with
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  /// special instructions.
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  ///
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  /// The terminology used in this pass includes:
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  ///   Islands - Clumps of constants placed in the function.
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  ///   Water   - Potential places where an island could be formed.
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  ///   CPE     - A constant pool entry that has been placed somewhere, which
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  ///             tracks a list of users.
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  class ARMConstantIslands : public MachineFunctionPass {
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    /// BBSizes - The size of each MachineBasicBlock in bytes of code, indexed
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    /// by MBB Number.  The two-byte pads required for Thumb alignment are
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    /// counted as part of the following block (i.e., the offset and size for
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    /// a padded block will both be ==2 mod 4).
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    std::vector<unsigned> BBSizes;
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    /// BBOffsets - the offset of each MBB in bytes, starting from 0.
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    /// The two-byte pads required for Thumb alignment are counted as part of
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    /// the following block.
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    std::vector<unsigned> BBOffsets;
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    /// WaterList - A sorted list of basic blocks where islands could be placed
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    /// (i.e. blocks that don't fall through to the following block, due
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    /// to a return, unreachable, or unconditional branch).
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    std::vector<MachineBasicBlock*> WaterList;
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    /// NewWaterList - The subset of WaterList that was created since the
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    /// previous iteration by inserting unconditional branches.
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    SmallSet<MachineBasicBlock*, 4> NewWaterList;
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    typedef std::vector<MachineBasicBlock*>::iterator water_iterator;
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    /// CPUser - One user of a constant pool, keeping the machine instruction
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    /// pointer, the constant pool being referenced, and the max displacement
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    /// allowed from the instruction to the CP.  The HighWaterMark records the
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    /// highest basic block where a new CPEntry can be placed.  To ensure this
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    /// pass terminates, the CP entries are initially placed at the end of the
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    /// function and then move monotonically to lower addresses.  The
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    /// exception to this rule is when the current CP entry for a particular
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    /// CPUser is out of range, but there is another CP entry for the same
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    /// constant value in range.  We want to use the existing in-range CP
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    /// entry, but if it later moves out of range, the search for new water
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    /// should resume where it left off.  The HighWaterMark is used to record
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    /// that point.
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    struct CPUser {
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      MachineInstr *MI;
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      MachineInstr *CPEMI;
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      MachineBasicBlock *HighWaterMark;
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      unsigned MaxDisp;
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      bool NegOk;
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      bool IsSoImm;
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      CPUser(MachineInstr *mi, MachineInstr *cpemi, unsigned maxdisp,
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             bool neg, bool soimm)
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        : MI(mi), CPEMI(cpemi), MaxDisp(maxdisp), NegOk(neg), IsSoImm(soimm) {
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        HighWaterMark = CPEMI->getParent();
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      }
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    };
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    /// CPUsers - Keep track of all of the machine instructions that use various
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    /// constant pools and their max displacement.
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    std::vector<CPUser> CPUsers;
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    /// CPEntry - One per constant pool entry, keeping the machine instruction
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    /// pointer, the constpool index, and the number of CPUser's which
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    /// reference this entry.
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    struct CPEntry {
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      MachineInstr *CPEMI;
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      unsigned CPI;
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      unsigned RefCount;
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      CPEntry(MachineInstr *cpemi, unsigned cpi, unsigned rc = 0)
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        : CPEMI(cpemi), CPI(cpi), RefCount(rc) {}
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    };
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    /// CPEntries - Keep track of all of the constant pool entry machine
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    /// instructions. For each original constpool index (i.e. those that
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    /// existed upon entry to this pass), it keeps a vector of entries.
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    /// Original elements are cloned as we go along; the clones are
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    /// put in the vector of the original element, but have distinct CPIs.
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    std::vector<std::vector<CPEntry> > CPEntries;
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    /// ImmBranch - One per immediate branch, keeping the machine instruction
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    /// pointer, conditional or unconditional, the max displacement,
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    /// and (if isCond is true) the corresponding unconditional branch
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    /// opcode.
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    struct ImmBranch {
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      MachineInstr *MI;
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      unsigned MaxDisp : 31;
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      bool isCond : 1;
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      int UncondBr;
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      ImmBranch(MachineInstr *mi, unsigned maxdisp, bool cond, int ubr)
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        : MI(mi), MaxDisp(maxdisp), isCond(cond), UncondBr(ubr) {}
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    };
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    /// ImmBranches - Keep track of all the immediate branch instructions.
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    ///
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    std::vector<ImmBranch> ImmBranches;
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    /// PushPopMIs - Keep track of all the Thumb push / pop instructions.
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    ///
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    SmallVector<MachineInstr*, 4> PushPopMIs;
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    /// T2JumpTables - Keep track of all the Thumb2 jumptable instructions.
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    SmallVector<MachineInstr*, 4> T2JumpTables;
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    /// HasFarJump - True if any far jump instruction has been emitted during
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    /// the branch fix up pass.
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    bool HasFarJump;
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    /// HasInlineAsm - True if the function contains inline assembly.
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    bool HasInlineAsm;
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    const TargetInstrInfo *TII;
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    const ARMSubtarget *STI;
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    ARMFunctionInfo *AFI;
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    bool isThumb;
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    bool isThumb1;
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    bool isThumb2;
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  public:
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    static char ID;
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    ARMConstantIslands() : MachineFunctionPass(&ID) {}
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    virtual bool runOnMachineFunction(MachineFunction &MF);
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    virtual const char *getPassName() const {
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      return "ARM constant island placement and branch shortening pass";
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    }
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  private:
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    void DoInitialPlacement(MachineFunction &MF,
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                            std::vector<MachineInstr*> &CPEMIs);
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    CPEntry *findConstPoolEntry(unsigned CPI, const MachineInstr *CPEMI);
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    void JumpTableFunctionScan(MachineFunction &MF);
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    void InitialFunctionScan(MachineFunction &MF,
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                             const std::vector<MachineInstr*> &CPEMIs);
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    MachineBasicBlock *SplitBlockBeforeInstr(MachineInstr *MI);
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    void UpdateForInsertedWaterBlock(MachineBasicBlock *NewBB);
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    void AdjustBBOffsetsAfter(MachineBasicBlock *BB, int delta);
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    bool DecrementOldEntry(unsigned CPI, MachineInstr* CPEMI);
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    int LookForExistingCPEntry(CPUser& U, unsigned UserOffset);
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    bool LookForWater(CPUser&U, unsigned UserOffset, water_iterator &WaterIter);
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    void CreateNewWater(unsigned CPUserIndex, unsigned UserOffset,
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                        MachineBasicBlock *&NewMBB);
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    bool HandleConstantPoolUser(MachineFunction &MF, unsigned CPUserIndex);
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    void RemoveDeadCPEMI(MachineInstr *CPEMI);
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    bool RemoveUnusedCPEntries();
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    bool CPEIsInRange(MachineInstr *MI, unsigned UserOffset,
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                      MachineInstr *CPEMI, unsigned Disp, bool NegOk,
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                      bool DoDump = false);
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    bool WaterIsInRange(unsigned UserOffset, MachineBasicBlock *Water,
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                        CPUser &U);
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    bool OffsetIsInRange(unsigned UserOffset, unsigned TrialOffset,
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                         unsigned Disp, bool NegativeOK, bool IsSoImm = false);
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    bool BBIsInRange(MachineInstr *MI, MachineBasicBlock *BB, unsigned Disp);
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    bool FixUpImmediateBr(MachineFunction &MF, ImmBranch &Br);
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    bool FixUpConditionalBr(MachineFunction &MF, ImmBranch &Br);
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    bool FixUpUnconditionalBr(MachineFunction &MF, ImmBranch &Br);
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    bool UndoLRSpillRestore();
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    bool OptimizeThumb2Instructions(MachineFunction &MF);
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    bool OptimizeThumb2Branches(MachineFunction &MF);
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    bool ReorderThumb2JumpTables(MachineFunction &MF);
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    bool OptimizeThumb2JumpTables(MachineFunction &MF);
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    MachineBasicBlock *AdjustJTTargetBlockForward(MachineBasicBlock *BB,
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                                                  MachineBasicBlock *JTBB);
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    unsigned GetOffsetOf(MachineInstr *MI) const;
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    void dumpBBs();
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    void verify(MachineFunction &MF);
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  };
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  char ARMConstantIslands::ID = 0;
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}
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/// verify - check BBOffsets, BBSizes, alignment of islands
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void ARMConstantIslands::verify(MachineFunction &MF) {
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  assert(BBOffsets.size() == BBSizes.size());
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  for (unsigned i = 1, e = BBOffsets.size(); i != e; ++i)
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    assert(BBOffsets[i-1]+BBSizes[i-1] == BBOffsets[i]);
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  if (!isThumb)
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    return;
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#ifndef NDEBUG
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  for (MachineFunction::iterator MBBI = MF.begin(), E = MF.end();
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       MBBI != E; ++MBBI) {
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    MachineBasicBlock *MBB = MBBI;
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    if (!MBB->empty() &&
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        MBB->begin()->getOpcode() == ARM::CONSTPOOL_ENTRY) {
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      unsigned MBBId = MBB->getNumber();
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      assert(HasInlineAsm ||
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             (BBOffsets[MBBId]%4 == 0 && BBSizes[MBBId]%4 == 0) ||
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             (BBOffsets[MBBId]%4 != 0 && BBSizes[MBBId]%4 != 0));
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    }
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  }
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  for (unsigned i = 0, e = CPUsers.size(); i != e; ++i) {
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    CPUser &U = CPUsers[i];
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    unsigned UserOffset = GetOffsetOf(U.MI) + (isThumb ? 4 : 8);
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    unsigned CPEOffset  = GetOffsetOf(U.CPEMI);
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    unsigned Disp = UserOffset < CPEOffset ? CPEOffset - UserOffset :
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      UserOffset - CPEOffset;
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    assert(Disp <= U.MaxDisp || "Constant pool entry out of range!");
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  }
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#endif
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}
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/// print block size and offset information - debugging
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void ARMConstantIslands::dumpBBs() {
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  for (unsigned J = 0, E = BBOffsets.size(); J !=E; ++J) {
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    DEBUG(errs() << "block " << J << " offset " << BBOffsets[J]
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                 << " size " << BBSizes[J] << "\n");
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  }
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}
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/// createARMConstantIslandPass - returns an instance of the constpool
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/// island pass.
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FunctionPass *llvm::createARMConstantIslandPass() {
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  return new ARMConstantIslands();
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}
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bool ARMConstantIslands::runOnMachineFunction(MachineFunction &MF) {
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  MachineConstantPool &MCP = *MF.getConstantPool();
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  TII = MF.getTarget().getInstrInfo();
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  AFI = MF.getInfo<ARMFunctionInfo>();
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  STI = &MF.getTarget().getSubtarget<ARMSubtarget>();
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  isThumb = AFI->isThumbFunction();
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  isThumb1 = AFI->isThumb1OnlyFunction();
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  isThumb2 = AFI->isThumb2Function();
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  HasFarJump = false;
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  HasInlineAsm = false;
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  // Renumber all of the machine basic blocks in the function, guaranteeing that
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  // the numbers agree with the position of the block in the function.
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  MF.RenumberBlocks();
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  // Try to reorder and otherwise adjust the block layout to make good use
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  // of the TB[BH] instructions.
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  bool MadeChange = false;
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  if (isThumb2 && AdjustJumpTableBlocks) {
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    JumpTableFunctionScan(MF);
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    MadeChange |= ReorderThumb2JumpTables(MF);
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    // Data is out of date, so clear it. It'll be re-computed later.
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    T2JumpTables.clear();
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    // Blocks may have shifted around. Keep the numbering up to date.
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    MF.RenumberBlocks();
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  }
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  // Thumb1 functions containing constant pools get 4-byte alignment.
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  // This is so we can keep exact track of where the alignment padding goes.
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  // ARM and Thumb2 functions need to be 4-byte aligned.
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  if (!isThumb1)
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    MF.EnsureAlignment(2);  // 2 = log2(4)
 | 
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  // Perform the initial placement of the constant pool entries.  To start with,
 | 
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  // we put them all at the end of the function.
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  std::vector<MachineInstr*> CPEMIs;
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						|
  if (!MCP.isEmpty()) {
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    DoInitialPlacement(MF, CPEMIs);
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    if (isThumb1)
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      MF.EnsureAlignment(2);  // 2 = log2(4)
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						|
  }
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  /// The next UID to take is the first unused one.
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						|
  AFI->initConstPoolEntryUId(CPEMIs.size());
 | 
						|
 | 
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  // Do the initial scan of the function, building up information about the
 | 
						|
  // sizes of each block, the location of all the water, and finding all of the
 | 
						|
  // constant pool users.
 | 
						|
  InitialFunctionScan(MF, CPEMIs);
 | 
						|
  CPEMIs.clear();
 | 
						|
 | 
						|
  /// Remove dead constant pool entries.
 | 
						|
  RemoveUnusedCPEntries();
 | 
						|
 | 
						|
  // Iteratively place constant pool entries and fix up branches until there
 | 
						|
  // is no change.
 | 
						|
  unsigned NoCPIters = 0, NoBRIters = 0;
 | 
						|
  while (true) {
 | 
						|
    bool CPChange = false;
 | 
						|
    for (unsigned i = 0, e = CPUsers.size(); i != e; ++i)
 | 
						|
      CPChange |= HandleConstantPoolUser(MF, i);
 | 
						|
    if (CPChange && ++NoCPIters > 30)
 | 
						|
      llvm_unreachable("Constant Island pass failed to converge!");
 | 
						|
    DEBUG(dumpBBs());
 | 
						|
    
 | 
						|
    // Clear NewWaterList now.  If we split a block for branches, it should
 | 
						|
    // appear as "new water" for the next iteration of constant pool placement.
 | 
						|
    NewWaterList.clear();
 | 
						|
 | 
						|
    bool BRChange = false;
 | 
						|
    for (unsigned i = 0, e = ImmBranches.size(); i != e; ++i)
 | 
						|
      BRChange |= FixUpImmediateBr(MF, ImmBranches[i]);
 | 
						|
    if (BRChange && ++NoBRIters > 30)
 | 
						|
      llvm_unreachable("Branch Fix Up pass failed to converge!");
 | 
						|
    DEBUG(dumpBBs());
 | 
						|
 | 
						|
    if (!CPChange && !BRChange)
 | 
						|
      break;
 | 
						|
    MadeChange = true;
 | 
						|
  }
 | 
						|
 | 
						|
  // Shrink 32-bit Thumb2 branch, load, and store instructions.
 | 
						|
  if (isThumb2)
 | 
						|
    MadeChange |= OptimizeThumb2Instructions(MF);
 | 
						|
 | 
						|
  // After a while, this might be made debug-only, but it is not expensive.
 | 
						|
  verify(MF);
 | 
						|
 | 
						|
  // If LR has been forced spilled and no far jumps (i.e. BL) has been issued.
 | 
						|
  // Undo the spill / restore of LR if possible.
 | 
						|
  if (isThumb && !HasFarJump && AFI->isLRSpilledForFarJump())
 | 
						|
    MadeChange |= UndoLRSpillRestore();
 | 
						|
 | 
						|
  BBSizes.clear();
 | 
						|
  BBOffsets.clear();
 | 
						|
  WaterList.clear();
 | 
						|
  CPUsers.clear();
 | 
						|
  CPEntries.clear();
 | 
						|
  ImmBranches.clear();
 | 
						|
  PushPopMIs.clear();
 | 
						|
  T2JumpTables.clear();
 | 
						|
 | 
						|
  return MadeChange;
 | 
						|
}
 | 
						|
 | 
						|
/// DoInitialPlacement - Perform the initial placement of the constant pool
 | 
						|
/// entries.  To start with, we put them all at the end of the function.
 | 
						|
void ARMConstantIslands::DoInitialPlacement(MachineFunction &MF,
 | 
						|
                                        std::vector<MachineInstr*> &CPEMIs) {
 | 
						|
  // Create the basic block to hold the CPE's.
 | 
						|
  MachineBasicBlock *BB = MF.CreateMachineBasicBlock();
 | 
						|
  MF.push_back(BB);
 | 
						|
 | 
						|
  // Add all of the constants from the constant pool to the end block, use an
 | 
						|
  // identity mapping of CPI's to CPE's.
 | 
						|
  const std::vector<MachineConstantPoolEntry> &CPs =
 | 
						|
    MF.getConstantPool()->getConstants();
 | 
						|
 | 
						|
  const TargetData &TD = *MF.getTarget().getTargetData();
 | 
						|
  for (unsigned i = 0, e = CPs.size(); i != e; ++i) {
 | 
						|
    unsigned Size = TD.getTypeAllocSize(CPs[i].getType());
 | 
						|
    // Verify that all constant pool entries are a multiple of 4 bytes.  If not,
 | 
						|
    // we would have to pad them out or something so that instructions stay
 | 
						|
    // aligned.
 | 
						|
    assert((Size & 3) == 0 && "CP Entry not multiple of 4 bytes!");
 | 
						|
    MachineInstr *CPEMI =
 | 
						|
      BuildMI(BB, DebugLoc(), TII->get(ARM::CONSTPOOL_ENTRY))
 | 
						|
        .addImm(i).addConstantPoolIndex(i).addImm(Size);
 | 
						|
    CPEMIs.push_back(CPEMI);
 | 
						|
 | 
						|
    // Add a new CPEntry, but no corresponding CPUser yet.
 | 
						|
    std::vector<CPEntry> CPEs;
 | 
						|
    CPEs.push_back(CPEntry(CPEMI, i));
 | 
						|
    CPEntries.push_back(CPEs);
 | 
						|
    NumCPEs++;
 | 
						|
    DEBUG(errs() << "Moved CPI#" << i << " to end of function as #" << i
 | 
						|
                 << "\n");
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/// BBHasFallthrough - Return true if the specified basic block can fallthrough
 | 
						|
/// into the block immediately after it.
 | 
						|
static bool BBHasFallthrough(MachineBasicBlock *MBB) {
 | 
						|
  // Get the next machine basic block in the function.
 | 
						|
  MachineFunction::iterator MBBI = MBB;
 | 
						|
  if (llvm::next(MBBI) == MBB->getParent()->end())  // Can't fall off end of function.
 | 
						|
    return false;
 | 
						|
 | 
						|
  MachineBasicBlock *NextBB = llvm::next(MBBI);
 | 
						|
  for (MachineBasicBlock::succ_iterator I = MBB->succ_begin(),
 | 
						|
       E = MBB->succ_end(); I != E; ++I)
 | 
						|
    if (*I == NextBB)
 | 
						|
      return true;
 | 
						|
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
/// findConstPoolEntry - Given the constpool index and CONSTPOOL_ENTRY MI,
 | 
						|
/// look up the corresponding CPEntry.
 | 
						|
ARMConstantIslands::CPEntry
 | 
						|
*ARMConstantIslands::findConstPoolEntry(unsigned CPI,
 | 
						|
                                        const MachineInstr *CPEMI) {
 | 
						|
  std::vector<CPEntry> &CPEs = CPEntries[CPI];
 | 
						|
  // Number of entries per constpool index should be small, just do a
 | 
						|
  // linear search.
 | 
						|
  for (unsigned i = 0, e = CPEs.size(); i != e; ++i) {
 | 
						|
    if (CPEs[i].CPEMI == CPEMI)
 | 
						|
      return &CPEs[i];
 | 
						|
  }
 | 
						|
  return NULL;
 | 
						|
}
 | 
						|
 | 
						|
/// JumpTableFunctionScan - Do a scan of the function, building up
 | 
						|
/// information about the sizes of each block and the locations of all
 | 
						|
/// the jump tables.
 | 
						|
void ARMConstantIslands::JumpTableFunctionScan(MachineFunction &MF) {
 | 
						|
  for (MachineFunction::iterator MBBI = MF.begin(), E = MF.end();
 | 
						|
       MBBI != E; ++MBBI) {
 | 
						|
    MachineBasicBlock &MBB = *MBBI;
 | 
						|
 | 
						|
    for (MachineBasicBlock::iterator I = MBB.begin(), E = MBB.end();
 | 
						|
         I != E; ++I)
 | 
						|
      if (I->getDesc().isBranch() && I->getOpcode() == ARM::t2BR_JT)
 | 
						|
        T2JumpTables.push_back(I);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/// InitialFunctionScan - Do the initial scan of the function, building up
 | 
						|
/// information about the sizes of each block, the location of all the water,
 | 
						|
/// and finding all of the constant pool users.
 | 
						|
void ARMConstantIslands::InitialFunctionScan(MachineFunction &MF,
 | 
						|
                                 const std::vector<MachineInstr*> &CPEMIs) {
 | 
						|
  // First thing, see if the function has any inline assembly in it. If so,
 | 
						|
  // we have to be conservative about alignment assumptions, as we don't
 | 
						|
  // know for sure the size of any instructions in the inline assembly.
 | 
						|
  for (MachineFunction::iterator MBBI = MF.begin(), E = MF.end();
 | 
						|
       MBBI != E; ++MBBI) {
 | 
						|
    MachineBasicBlock &MBB = *MBBI;
 | 
						|
    for (MachineBasicBlock::iterator I = MBB.begin(), E = MBB.end();
 | 
						|
         I != E; ++I)
 | 
						|
      if (I->getOpcode() == ARM::INLINEASM)
 | 
						|
        HasInlineAsm = true;
 | 
						|
  }
 | 
						|
 | 
						|
  // Now go back through the instructions and build up our data structures
 | 
						|
  unsigned Offset = 0;
 | 
						|
  for (MachineFunction::iterator MBBI = MF.begin(), E = MF.end();
 | 
						|
       MBBI != E; ++MBBI) {
 | 
						|
    MachineBasicBlock &MBB = *MBBI;
 | 
						|
 | 
						|
    // If this block doesn't fall through into the next MBB, then this is
 | 
						|
    // 'water' that a constant pool island could be placed.
 | 
						|
    if (!BBHasFallthrough(&MBB))
 | 
						|
      WaterList.push_back(&MBB);
 | 
						|
 | 
						|
    unsigned MBBSize = 0;
 | 
						|
    for (MachineBasicBlock::iterator I = MBB.begin(), E = MBB.end();
 | 
						|
         I != E; ++I) {
 | 
						|
      // Add instruction size to MBBSize.
 | 
						|
      MBBSize += TII->GetInstSizeInBytes(I);
 | 
						|
 | 
						|
      int Opc = I->getOpcode();
 | 
						|
      if (I->getDesc().isBranch()) {
 | 
						|
        bool isCond = false;
 | 
						|
        unsigned Bits = 0;
 | 
						|
        unsigned Scale = 1;
 | 
						|
        int UOpc = Opc;
 | 
						|
        switch (Opc) {
 | 
						|
        default:
 | 
						|
          continue;  // Ignore other JT branches
 | 
						|
        case ARM::tBR_JTr:
 | 
						|
          // A Thumb1 table jump may involve padding; for the offsets to
 | 
						|
          // be right, functions containing these must be 4-byte aligned.
 | 
						|
          MF.EnsureAlignment(2U);
 | 
						|
          if ((Offset+MBBSize)%4 != 0 || HasInlineAsm)
 | 
						|
            // FIXME: Add a pseudo ALIGN instruction instead.
 | 
						|
            MBBSize += 2;           // padding
 | 
						|
          continue;   // Does not get an entry in ImmBranches
 | 
						|
        case ARM::t2BR_JT:
 | 
						|
          T2JumpTables.push_back(I);
 | 
						|
          continue;   // Does not get an entry in ImmBranches
 | 
						|
        case ARM::Bcc:
 | 
						|
          isCond = true;
 | 
						|
          UOpc = ARM::B;
 | 
						|
          // Fallthrough
 | 
						|
        case ARM::B:
 | 
						|
          Bits = 24;
 | 
						|
          Scale = 4;
 | 
						|
          break;
 | 
						|
        case ARM::tBcc:
 | 
						|
          isCond = true;
 | 
						|
          UOpc = ARM::tB;
 | 
						|
          Bits = 8;
 | 
						|
          Scale = 2;
 | 
						|
          break;
 | 
						|
        case ARM::tB:
 | 
						|
          Bits = 11;
 | 
						|
          Scale = 2;
 | 
						|
          break;
 | 
						|
        case ARM::t2Bcc:
 | 
						|
          isCond = true;
 | 
						|
          UOpc = ARM::t2B;
 | 
						|
          Bits = 20;
 | 
						|
          Scale = 2;
 | 
						|
          break;
 | 
						|
        case ARM::t2B:
 | 
						|
          Bits = 24;
 | 
						|
          Scale = 2;
 | 
						|
          break;
 | 
						|
        }
 | 
						|
 | 
						|
        // Record this immediate branch.
 | 
						|
        unsigned MaxOffs = ((1 << (Bits-1))-1) * Scale;
 | 
						|
        ImmBranches.push_back(ImmBranch(I, MaxOffs, isCond, UOpc));
 | 
						|
      }
 | 
						|
 | 
						|
      if (Opc == ARM::tPUSH || Opc == ARM::tPOP_RET)
 | 
						|
        PushPopMIs.push_back(I);
 | 
						|
 | 
						|
      if (Opc == ARM::CONSTPOOL_ENTRY)
 | 
						|
        continue;
 | 
						|
 | 
						|
      // Scan the instructions for constant pool operands.
 | 
						|
      for (unsigned op = 0, e = I->getNumOperands(); op != e; ++op)
 | 
						|
        if (I->getOperand(op).isCPI()) {
 | 
						|
          // We found one.  The addressing mode tells us the max displacement
 | 
						|
          // from the PC that this instruction permits.
 | 
						|
 | 
						|
          // Basic size info comes from the TSFlags field.
 | 
						|
          unsigned Bits = 0;
 | 
						|
          unsigned Scale = 1;
 | 
						|
          bool NegOk = false;
 | 
						|
          bool IsSoImm = false;
 | 
						|
 | 
						|
          switch (Opc) {
 | 
						|
          default:
 | 
						|
            llvm_unreachable("Unknown addressing mode for CP reference!");
 | 
						|
            break;
 | 
						|
 | 
						|
          // Taking the address of a CP entry.
 | 
						|
          case ARM::LEApcrel:
 | 
						|
            // This takes a SoImm, which is 8 bit immediate rotated. We'll
 | 
						|
            // pretend the maximum offset is 255 * 4. Since each instruction
 | 
						|
            // 4 byte wide, this is always correct. We'll check for other
 | 
						|
            // displacements that fits in a SoImm as well.
 | 
						|
            Bits = 8;
 | 
						|
            Scale = 4;
 | 
						|
            NegOk = true;
 | 
						|
            IsSoImm = true;
 | 
						|
            break;
 | 
						|
          case ARM::t2LEApcrel:
 | 
						|
            Bits = 12;
 | 
						|
            NegOk = true;
 | 
						|
            break;
 | 
						|
          case ARM::tLEApcrel:
 | 
						|
            Bits = 8;
 | 
						|
            Scale = 4;
 | 
						|
            break;
 | 
						|
 | 
						|
          case ARM::LDR:
 | 
						|
          case ARM::LDRcp:
 | 
						|
          case ARM::t2LDRpci:
 | 
						|
            Bits = 12;  // +-offset_12
 | 
						|
            NegOk = true;
 | 
						|
            break;
 | 
						|
 | 
						|
          case ARM::tLDRpci:
 | 
						|
          case ARM::tLDRcp:
 | 
						|
            Bits = 8;
 | 
						|
            Scale = 4;  // +(offset_8*4)
 | 
						|
            break;
 | 
						|
 | 
						|
          case ARM::VLDRD:
 | 
						|
          case ARM::VLDRS:
 | 
						|
            Bits = 8;
 | 
						|
            Scale = 4;  // +-(offset_8*4)
 | 
						|
            NegOk = true;
 | 
						|
            break;
 | 
						|
          }
 | 
						|
 | 
						|
          // Remember that this is a user of a CP entry.
 | 
						|
          unsigned CPI = I->getOperand(op).getIndex();
 | 
						|
          MachineInstr *CPEMI = CPEMIs[CPI];
 | 
						|
          unsigned MaxOffs = ((1 << Bits)-1) * Scale;
 | 
						|
          CPUsers.push_back(CPUser(I, CPEMI, MaxOffs, NegOk, IsSoImm));
 | 
						|
 | 
						|
          // Increment corresponding CPEntry reference count.
 | 
						|
          CPEntry *CPE = findConstPoolEntry(CPI, CPEMI);
 | 
						|
          assert(CPE && "Cannot find a corresponding CPEntry!");
 | 
						|
          CPE->RefCount++;
 | 
						|
 | 
						|
          // Instructions can only use one CP entry, don't bother scanning the
 | 
						|
          // rest of the operands.
 | 
						|
          break;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    // In thumb mode, if this block is a constpool island, we may need padding
 | 
						|
    // so it's aligned on 4 byte boundary.
 | 
						|
    if (isThumb &&
 | 
						|
        !MBB.empty() &&
 | 
						|
        MBB.begin()->getOpcode() == ARM::CONSTPOOL_ENTRY &&
 | 
						|
        ((Offset%4) != 0 || HasInlineAsm))
 | 
						|
      MBBSize += 2;
 | 
						|
 | 
						|
    BBSizes.push_back(MBBSize);
 | 
						|
    BBOffsets.push_back(Offset);
 | 
						|
    Offset += MBBSize;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/// GetOffsetOf - Return the current offset of the specified machine instruction
 | 
						|
/// from the start of the function.  This offset changes as stuff is moved
 | 
						|
/// around inside the function.
 | 
						|
unsigned ARMConstantIslands::GetOffsetOf(MachineInstr *MI) const {
 | 
						|
  MachineBasicBlock *MBB = MI->getParent();
 | 
						|
 | 
						|
  // The offset is composed of two things: the sum of the sizes of all MBB's
 | 
						|
  // before this instruction's block, and the offset from the start of the block
 | 
						|
  // it is in.
 | 
						|
  unsigned Offset = BBOffsets[MBB->getNumber()];
 | 
						|
 | 
						|
  // If we're looking for a CONSTPOOL_ENTRY in Thumb, see if this block has
 | 
						|
  // alignment padding, and compensate if so.
 | 
						|
  if (isThumb &&
 | 
						|
      MI->getOpcode() == ARM::CONSTPOOL_ENTRY &&
 | 
						|
      (Offset%4 != 0 || HasInlineAsm))
 | 
						|
    Offset += 2;
 | 
						|
 | 
						|
  // Sum instructions before MI in MBB.
 | 
						|
  for (MachineBasicBlock::iterator I = MBB->begin(); ; ++I) {
 | 
						|
    assert(I != MBB->end() && "Didn't find MI in its own basic block?");
 | 
						|
    if (&*I == MI) return Offset;
 | 
						|
    Offset += TII->GetInstSizeInBytes(I);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/// CompareMBBNumbers - Little predicate function to sort the WaterList by MBB
 | 
						|
/// ID.
 | 
						|
static bool CompareMBBNumbers(const MachineBasicBlock *LHS,
 | 
						|
                              const MachineBasicBlock *RHS) {
 | 
						|
  return LHS->getNumber() < RHS->getNumber();
 | 
						|
}
 | 
						|
 | 
						|
/// UpdateForInsertedWaterBlock - When a block is newly inserted into the
 | 
						|
/// machine function, it upsets all of the block numbers.  Renumber the blocks
 | 
						|
/// and update the arrays that parallel this numbering.
 | 
						|
void ARMConstantIslands::UpdateForInsertedWaterBlock(MachineBasicBlock *NewBB) {
 | 
						|
  // Renumber the MBB's to keep them consequtive.
 | 
						|
  NewBB->getParent()->RenumberBlocks(NewBB);
 | 
						|
 | 
						|
  // Insert a size into BBSizes to align it properly with the (newly
 | 
						|
  // renumbered) block numbers.
 | 
						|
  BBSizes.insert(BBSizes.begin()+NewBB->getNumber(), 0);
 | 
						|
 | 
						|
  // Likewise for BBOffsets.
 | 
						|
  BBOffsets.insert(BBOffsets.begin()+NewBB->getNumber(), 0);
 | 
						|
 | 
						|
  // Next, update WaterList.  Specifically, we need to add NewMBB as having
 | 
						|
  // available water after it.
 | 
						|
  water_iterator IP =
 | 
						|
    std::lower_bound(WaterList.begin(), WaterList.end(), NewBB,
 | 
						|
                     CompareMBBNumbers);
 | 
						|
  WaterList.insert(IP, NewBB);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/// Split the basic block containing MI into two blocks, which are joined by
 | 
						|
/// an unconditional branch.  Update data structures and renumber blocks to
 | 
						|
/// account for this change and returns the newly created block.
 | 
						|
MachineBasicBlock *ARMConstantIslands::SplitBlockBeforeInstr(MachineInstr *MI) {
 | 
						|
  MachineBasicBlock *OrigBB = MI->getParent();
 | 
						|
  MachineFunction &MF = *OrigBB->getParent();
 | 
						|
 | 
						|
  // Create a new MBB for the code after the OrigBB.
 | 
						|
  MachineBasicBlock *NewBB =
 | 
						|
    MF.CreateMachineBasicBlock(OrigBB->getBasicBlock());
 | 
						|
  MachineFunction::iterator MBBI = OrigBB; ++MBBI;
 | 
						|
  MF.insert(MBBI, NewBB);
 | 
						|
 | 
						|
  // Splice the instructions starting with MI over to NewBB.
 | 
						|
  NewBB->splice(NewBB->end(), OrigBB, MI, OrigBB->end());
 | 
						|
 | 
						|
  // Add an unconditional branch from OrigBB to NewBB.
 | 
						|
  // Note the new unconditional branch is not being recorded.
 | 
						|
  // There doesn't seem to be meaningful DebugInfo available; this doesn't
 | 
						|
  // correspond to anything in the source.
 | 
						|
  unsigned Opc = isThumb ? (isThumb2 ? ARM::t2B : ARM::tB) : ARM::B;
 | 
						|
  BuildMI(OrigBB, DebugLoc(), TII->get(Opc)).addMBB(NewBB);
 | 
						|
  NumSplit++;
 | 
						|
 | 
						|
  // Update the CFG.  All succs of OrigBB are now succs of NewBB.
 | 
						|
  while (!OrigBB->succ_empty()) {
 | 
						|
    MachineBasicBlock *Succ = *OrigBB->succ_begin();
 | 
						|
    OrigBB->removeSuccessor(Succ);
 | 
						|
    NewBB->addSuccessor(Succ);
 | 
						|
 | 
						|
    // This pass should be run after register allocation, so there should be no
 | 
						|
    // PHI nodes to update.
 | 
						|
    assert((Succ->empty() || !Succ->begin()->isPHI())
 | 
						|
           && "PHI nodes should be eliminated by now!");
 | 
						|
  }
 | 
						|
 | 
						|
  // OrigBB branches to NewBB.
 | 
						|
  OrigBB->addSuccessor(NewBB);
 | 
						|
 | 
						|
  // Update internal data structures to account for the newly inserted MBB.
 | 
						|
  // This is almost the same as UpdateForInsertedWaterBlock, except that
 | 
						|
  // the Water goes after OrigBB, not NewBB.
 | 
						|
  MF.RenumberBlocks(NewBB);
 | 
						|
 | 
						|
  // Insert a size into BBSizes to align it properly with the (newly
 | 
						|
  // renumbered) block numbers.
 | 
						|
  BBSizes.insert(BBSizes.begin()+NewBB->getNumber(), 0);
 | 
						|
 | 
						|
  // Likewise for BBOffsets.
 | 
						|
  BBOffsets.insert(BBOffsets.begin()+NewBB->getNumber(), 0);
 | 
						|
 | 
						|
  // Next, update WaterList.  Specifically, we need to add OrigMBB as having
 | 
						|
  // available water after it (but not if it's already there, which happens
 | 
						|
  // when splitting before a conditional branch that is followed by an
 | 
						|
  // unconditional branch - in that case we want to insert NewBB).
 | 
						|
  water_iterator IP =
 | 
						|
    std::lower_bound(WaterList.begin(), WaterList.end(), OrigBB,
 | 
						|
                     CompareMBBNumbers);
 | 
						|
  MachineBasicBlock* WaterBB = *IP;
 | 
						|
  if (WaterBB == OrigBB)
 | 
						|
    WaterList.insert(llvm::next(IP), NewBB);
 | 
						|
  else
 | 
						|
    WaterList.insert(IP, OrigBB);
 | 
						|
  NewWaterList.insert(OrigBB);
 | 
						|
 | 
						|
  // Figure out how large the first NewMBB is.  (It cannot
 | 
						|
  // contain a constpool_entry or tablejump.)
 | 
						|
  unsigned NewBBSize = 0;
 | 
						|
  for (MachineBasicBlock::iterator I = NewBB->begin(), E = NewBB->end();
 | 
						|
       I != E; ++I)
 | 
						|
    NewBBSize += TII->GetInstSizeInBytes(I);
 | 
						|
 | 
						|
  unsigned OrigBBI = OrigBB->getNumber();
 | 
						|
  unsigned NewBBI = NewBB->getNumber();
 | 
						|
  // Set the size of NewBB in BBSizes.
 | 
						|
  BBSizes[NewBBI] = NewBBSize;
 | 
						|
 | 
						|
  // We removed instructions from UserMBB, subtract that off from its size.
 | 
						|
  // Add 2 or 4 to the block to count the unconditional branch we added to it.
 | 
						|
  int delta = isThumb1 ? 2 : 4;
 | 
						|
  BBSizes[OrigBBI] -= NewBBSize - delta;
 | 
						|
 | 
						|
  // ...and adjust BBOffsets for NewBB accordingly.
 | 
						|
  BBOffsets[NewBBI] = BBOffsets[OrigBBI] + BBSizes[OrigBBI];
 | 
						|
 | 
						|
  // All BBOffsets following these blocks must be modified.
 | 
						|
  AdjustBBOffsetsAfter(NewBB, delta);
 | 
						|
 | 
						|
  return NewBB;
 | 
						|
}
 | 
						|
 | 
						|
/// OffsetIsInRange - Checks whether UserOffset (the location of a constant pool
 | 
						|
/// reference) is within MaxDisp of TrialOffset (a proposed location of a
 | 
						|
/// constant pool entry).
 | 
						|
bool ARMConstantIslands::OffsetIsInRange(unsigned UserOffset,
 | 
						|
                                         unsigned TrialOffset, unsigned MaxDisp,
 | 
						|
                                         bool NegativeOK, bool IsSoImm) {
 | 
						|
  // On Thumb offsets==2 mod 4 are rounded down by the hardware for
 | 
						|
  // purposes of the displacement computation; compensate for that here.
 | 
						|
  // Effectively, the valid range of displacements is 2 bytes smaller for such
 | 
						|
  // references.
 | 
						|
  unsigned TotalAdj = 0;
 | 
						|
  if (isThumb && UserOffset%4 !=0) {
 | 
						|
    UserOffset -= 2;
 | 
						|
    TotalAdj = 2;
 | 
						|
  }
 | 
						|
  // CPEs will be rounded up to a multiple of 4.
 | 
						|
  if (isThumb && TrialOffset%4 != 0) {
 | 
						|
    TrialOffset += 2;
 | 
						|
    TotalAdj += 2;
 | 
						|
  }
 | 
						|
 | 
						|
  // In Thumb2 mode, later branch adjustments can shift instructions up and
 | 
						|
  // cause alignment change. In the worst case scenario this can cause the
 | 
						|
  // user's effective address to be subtracted by 2 and the CPE's address to
 | 
						|
  // be plus 2.
 | 
						|
  if (isThumb2 && TotalAdj != 4)
 | 
						|
    MaxDisp -= (4 - TotalAdj);
 | 
						|
 | 
						|
  if (UserOffset <= TrialOffset) {
 | 
						|
    // User before the Trial.
 | 
						|
    if (TrialOffset - UserOffset <= MaxDisp)
 | 
						|
      return true;
 | 
						|
    // FIXME: Make use full range of soimm values.
 | 
						|
  } else if (NegativeOK) {
 | 
						|
    if (UserOffset - TrialOffset <= MaxDisp)
 | 
						|
      return true;
 | 
						|
    // FIXME: Make use full range of soimm values.
 | 
						|
  }
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
/// WaterIsInRange - Returns true if a CPE placed after the specified
 | 
						|
/// Water (a basic block) will be in range for the specific MI.
 | 
						|
 | 
						|
bool ARMConstantIslands::WaterIsInRange(unsigned UserOffset,
 | 
						|
                                        MachineBasicBlock* Water, CPUser &U) {
 | 
						|
  unsigned MaxDisp = U.MaxDisp;
 | 
						|
  unsigned CPEOffset = BBOffsets[Water->getNumber()] +
 | 
						|
                       BBSizes[Water->getNumber()];
 | 
						|
 | 
						|
  // If the CPE is to be inserted before the instruction, that will raise
 | 
						|
  // the offset of the instruction.
 | 
						|
  if (CPEOffset < UserOffset)
 | 
						|
    UserOffset += U.CPEMI->getOperand(2).getImm();
 | 
						|
 | 
						|
  return OffsetIsInRange(UserOffset, CPEOffset, MaxDisp, U.NegOk, U.IsSoImm);
 | 
						|
}
 | 
						|
 | 
						|
/// CPEIsInRange - Returns true if the distance between specific MI and
 | 
						|
/// specific ConstPool entry instruction can fit in MI's displacement field.
 | 
						|
bool ARMConstantIslands::CPEIsInRange(MachineInstr *MI, unsigned UserOffset,
 | 
						|
                                      MachineInstr *CPEMI, unsigned MaxDisp,
 | 
						|
                                      bool NegOk, bool DoDump) {
 | 
						|
  unsigned CPEOffset  = GetOffsetOf(CPEMI);
 | 
						|
  assert((CPEOffset%4 == 0 || HasInlineAsm) && "Misaligned CPE");
 | 
						|
 | 
						|
  if (DoDump) {
 | 
						|
    DEBUG(errs() << "User of CPE#" << CPEMI->getOperand(0).getImm()
 | 
						|
                 << " max delta=" << MaxDisp
 | 
						|
                 << " insn address=" << UserOffset
 | 
						|
                 << " CPE address=" << CPEOffset
 | 
						|
                 << " offset=" << int(CPEOffset-UserOffset) << "\t" << *MI);
 | 
						|
  }
 | 
						|
 | 
						|
  return OffsetIsInRange(UserOffset, CPEOffset, MaxDisp, NegOk);
 | 
						|
}
 | 
						|
 | 
						|
#ifndef NDEBUG
 | 
						|
/// BBIsJumpedOver - Return true of the specified basic block's only predecessor
 | 
						|
/// unconditionally branches to its only successor.
 | 
						|
static bool BBIsJumpedOver(MachineBasicBlock *MBB) {
 | 
						|
  if (MBB->pred_size() != 1 || MBB->succ_size() != 1)
 | 
						|
    return false;
 | 
						|
 | 
						|
  MachineBasicBlock *Succ = *MBB->succ_begin();
 | 
						|
  MachineBasicBlock *Pred = *MBB->pred_begin();
 | 
						|
  MachineInstr *PredMI = &Pred->back();
 | 
						|
  if (PredMI->getOpcode() == ARM::B || PredMI->getOpcode() == ARM::tB
 | 
						|
      || PredMI->getOpcode() == ARM::t2B)
 | 
						|
    return PredMI->getOperand(0).getMBB() == Succ;
 | 
						|
  return false;
 | 
						|
}
 | 
						|
#endif // NDEBUG
 | 
						|
 | 
						|
void ARMConstantIslands::AdjustBBOffsetsAfter(MachineBasicBlock *BB,
 | 
						|
                                              int delta) {
 | 
						|
  MachineFunction::iterator MBBI = BB; MBBI = llvm::next(MBBI);
 | 
						|
  for(unsigned i = BB->getNumber()+1, e = BB->getParent()->getNumBlockIDs();
 | 
						|
      i < e; ++i) {
 | 
						|
    BBOffsets[i] += delta;
 | 
						|
    // If some existing blocks have padding, adjust the padding as needed, a
 | 
						|
    // bit tricky.  delta can be negative so don't use % on that.
 | 
						|
    if (!isThumb)
 | 
						|
      continue;
 | 
						|
    MachineBasicBlock *MBB = MBBI;
 | 
						|
    if (!MBB->empty() && !HasInlineAsm) {
 | 
						|
      // Constant pool entries require padding.
 | 
						|
      if (MBB->begin()->getOpcode() == ARM::CONSTPOOL_ENTRY) {
 | 
						|
        unsigned OldOffset = BBOffsets[i] - delta;
 | 
						|
        if ((OldOffset%4) == 0 && (BBOffsets[i]%4) != 0) {
 | 
						|
          // add new padding
 | 
						|
          BBSizes[i] += 2;
 | 
						|
          delta += 2;
 | 
						|
        } else if ((OldOffset%4) != 0 && (BBOffsets[i]%4) == 0) {
 | 
						|
          // remove existing padding
 | 
						|
          BBSizes[i] -= 2;
 | 
						|
          delta -= 2;
 | 
						|
        }
 | 
						|
      }
 | 
						|
      // Thumb1 jump tables require padding.  They should be at the end;
 | 
						|
      // following unconditional branches are removed by AnalyzeBranch.
 | 
						|
      MachineInstr *ThumbJTMI = prior(MBB->end());
 | 
						|
      if (ThumbJTMI->getOpcode() == ARM::tBR_JTr) {
 | 
						|
        unsigned NewMIOffset = GetOffsetOf(ThumbJTMI);
 | 
						|
        unsigned OldMIOffset = NewMIOffset - delta;
 | 
						|
        if ((OldMIOffset%4) == 0 && (NewMIOffset%4) != 0) {
 | 
						|
          // remove existing padding
 | 
						|
          BBSizes[i] -= 2;
 | 
						|
          delta -= 2;
 | 
						|
        } else if ((OldMIOffset%4) != 0 && (NewMIOffset%4) == 0) {
 | 
						|
          // add new padding
 | 
						|
          BBSizes[i] += 2;
 | 
						|
          delta += 2;
 | 
						|
        }
 | 
						|
      }
 | 
						|
      if (delta==0)
 | 
						|
        return;
 | 
						|
    }
 | 
						|
    MBBI = llvm::next(MBBI);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/// DecrementOldEntry - find the constant pool entry with index CPI
 | 
						|
/// and instruction CPEMI, and decrement its refcount.  If the refcount
 | 
						|
/// becomes 0 remove the entry and instruction.  Returns true if we removed
 | 
						|
/// the entry, false if we didn't.
 | 
						|
 | 
						|
bool ARMConstantIslands::DecrementOldEntry(unsigned CPI, MachineInstr *CPEMI) {
 | 
						|
  // Find the old entry. Eliminate it if it is no longer used.
 | 
						|
  CPEntry *CPE = findConstPoolEntry(CPI, CPEMI);
 | 
						|
  assert(CPE && "Unexpected!");
 | 
						|
  if (--CPE->RefCount == 0) {
 | 
						|
    RemoveDeadCPEMI(CPEMI);
 | 
						|
    CPE->CPEMI = NULL;
 | 
						|
    NumCPEs--;
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
/// LookForCPEntryInRange - see if the currently referenced CPE is in range;
 | 
						|
/// if not, see if an in-range clone of the CPE is in range, and if so,
 | 
						|
/// change the data structures so the user references the clone.  Returns:
 | 
						|
/// 0 = no existing entry found
 | 
						|
/// 1 = entry found, and there were no code insertions or deletions
 | 
						|
/// 2 = entry found, and there were code insertions or deletions
 | 
						|
int ARMConstantIslands::LookForExistingCPEntry(CPUser& U, unsigned UserOffset)
 | 
						|
{
 | 
						|
  MachineInstr *UserMI = U.MI;
 | 
						|
  MachineInstr *CPEMI  = U.CPEMI;
 | 
						|
 | 
						|
  // Check to see if the CPE is already in-range.
 | 
						|
  if (CPEIsInRange(UserMI, UserOffset, CPEMI, U.MaxDisp, U.NegOk, true)) {
 | 
						|
    DEBUG(errs() << "In range\n");
 | 
						|
    return 1;
 | 
						|
  }
 | 
						|
 | 
						|
  // No.  Look for previously created clones of the CPE that are in range.
 | 
						|
  unsigned CPI = CPEMI->getOperand(1).getIndex();
 | 
						|
  std::vector<CPEntry> &CPEs = CPEntries[CPI];
 | 
						|
  for (unsigned i = 0, e = CPEs.size(); i != e; ++i) {
 | 
						|
    // We already tried this one
 | 
						|
    if (CPEs[i].CPEMI == CPEMI)
 | 
						|
      continue;
 | 
						|
    // Removing CPEs can leave empty entries, skip
 | 
						|
    if (CPEs[i].CPEMI == NULL)
 | 
						|
      continue;
 | 
						|
    if (CPEIsInRange(UserMI, UserOffset, CPEs[i].CPEMI, U.MaxDisp, U.NegOk)) {
 | 
						|
      DEBUG(errs() << "Replacing CPE#" << CPI << " with CPE#"
 | 
						|
                   << CPEs[i].CPI << "\n");
 | 
						|
      // Point the CPUser node to the replacement
 | 
						|
      U.CPEMI = CPEs[i].CPEMI;
 | 
						|
      // Change the CPI in the instruction operand to refer to the clone.
 | 
						|
      for (unsigned j = 0, e = UserMI->getNumOperands(); j != e; ++j)
 | 
						|
        if (UserMI->getOperand(j).isCPI()) {
 | 
						|
          UserMI->getOperand(j).setIndex(CPEs[i].CPI);
 | 
						|
          break;
 | 
						|
        }
 | 
						|
      // Adjust the refcount of the clone...
 | 
						|
      CPEs[i].RefCount++;
 | 
						|
      // ...and the original.  If we didn't remove the old entry, none of the
 | 
						|
      // addresses changed, so we don't need another pass.
 | 
						|
      return DecrementOldEntry(CPI, CPEMI) ? 2 : 1;
 | 
						|
    }
 | 
						|
  }
 | 
						|
  return 0;
 | 
						|
}
 | 
						|
 | 
						|
/// getUnconditionalBrDisp - Returns the maximum displacement that can fit in
 | 
						|
/// the specific unconditional branch instruction.
 | 
						|
static inline unsigned getUnconditionalBrDisp(int Opc) {
 | 
						|
  switch (Opc) {
 | 
						|
  case ARM::tB:
 | 
						|
    return ((1<<10)-1)*2;
 | 
						|
  case ARM::t2B:
 | 
						|
    return ((1<<23)-1)*2;
 | 
						|
  default:
 | 
						|
    break;
 | 
						|
  }
 | 
						|
 | 
						|
  return ((1<<23)-1)*4;
 | 
						|
}
 | 
						|
 | 
						|
/// LookForWater - Look for an existing entry in the WaterList in which
 | 
						|
/// we can place the CPE referenced from U so it's within range of U's MI.
 | 
						|
/// Returns true if found, false if not.  If it returns true, WaterIter
 | 
						|
/// is set to the WaterList entry.  For Thumb, prefer water that will not
 | 
						|
/// introduce padding to water that will.  To ensure that this pass
 | 
						|
/// terminates, the CPE location for a particular CPUser is only allowed to
 | 
						|
/// move to a lower address, so search backward from the end of the list and
 | 
						|
/// prefer the first water that is in range.
 | 
						|
bool ARMConstantIslands::LookForWater(CPUser &U, unsigned UserOffset,
 | 
						|
                                      water_iterator &WaterIter) {
 | 
						|
  if (WaterList.empty())
 | 
						|
    return false;
 | 
						|
 | 
						|
  bool FoundWaterThatWouldPad = false;
 | 
						|
  water_iterator IPThatWouldPad;
 | 
						|
  for (water_iterator IP = prior(WaterList.end()),
 | 
						|
         B = WaterList.begin();; --IP) {
 | 
						|
    MachineBasicBlock* WaterBB = *IP;
 | 
						|
    // Check if water is in range and is either at a lower address than the
 | 
						|
    // current "high water mark" or a new water block that was created since
 | 
						|
    // the previous iteration by inserting an unconditional branch.  In the
 | 
						|
    // latter case, we want to allow resetting the high water mark back to
 | 
						|
    // this new water since we haven't seen it before.  Inserting branches
 | 
						|
    // should be relatively uncommon and when it does happen, we want to be
 | 
						|
    // sure to take advantage of it for all the CPEs near that block, so that
 | 
						|
    // we don't insert more branches than necessary.
 | 
						|
    if (WaterIsInRange(UserOffset, WaterBB, U) &&
 | 
						|
        (WaterBB->getNumber() < U.HighWaterMark->getNumber() ||
 | 
						|
         NewWaterList.count(WaterBB))) {
 | 
						|
      unsigned WBBId = WaterBB->getNumber();
 | 
						|
      if (isThumb &&
 | 
						|
          (BBOffsets[WBBId] + BBSizes[WBBId])%4 != 0) {
 | 
						|
        // This is valid Water, but would introduce padding.  Remember
 | 
						|
        // it in case we don't find any Water that doesn't do this.
 | 
						|
        if (!FoundWaterThatWouldPad) {
 | 
						|
          FoundWaterThatWouldPad = true;
 | 
						|
          IPThatWouldPad = IP;
 | 
						|
        }
 | 
						|
      } else {
 | 
						|
        WaterIter = IP;
 | 
						|
        return true;
 | 
						|
      }
 | 
						|
    }
 | 
						|
    if (IP == B)
 | 
						|
      break;
 | 
						|
  }
 | 
						|
  if (FoundWaterThatWouldPad) {
 | 
						|
    WaterIter = IPThatWouldPad;
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
/// CreateNewWater - No existing WaterList entry will work for
 | 
						|
/// CPUsers[CPUserIndex], so create a place to put the CPE.  The end of the
 | 
						|
/// block is used if in range, and the conditional branch munged so control
 | 
						|
/// flow is correct.  Otherwise the block is split to create a hole with an
 | 
						|
/// unconditional branch around it.  In either case NewMBB is set to a
 | 
						|
/// block following which the new island can be inserted (the WaterList
 | 
						|
/// is not adjusted).
 | 
						|
void ARMConstantIslands::CreateNewWater(unsigned CPUserIndex,
 | 
						|
                                        unsigned UserOffset,
 | 
						|
                                        MachineBasicBlock *&NewMBB) {
 | 
						|
  CPUser &U = CPUsers[CPUserIndex];
 | 
						|
  MachineInstr *UserMI = U.MI;
 | 
						|
  MachineInstr *CPEMI  = U.CPEMI;
 | 
						|
  MachineBasicBlock *UserMBB = UserMI->getParent();
 | 
						|
  unsigned OffsetOfNextBlock = BBOffsets[UserMBB->getNumber()] +
 | 
						|
                               BBSizes[UserMBB->getNumber()];
 | 
						|
  assert(OffsetOfNextBlock== BBOffsets[UserMBB->getNumber()+1]);
 | 
						|
 | 
						|
  // If the block does not end in an unconditional branch already, and if the
 | 
						|
  // end of the block is within range, make new water there.  (The addition
 | 
						|
  // below is for the unconditional branch we will be adding: 4 bytes on ARM +
 | 
						|
  // Thumb2, 2 on Thumb1.  Possible Thumb1 alignment padding is allowed for
 | 
						|
  // inside OffsetIsInRange.
 | 
						|
  if (BBHasFallthrough(UserMBB) &&
 | 
						|
      OffsetIsInRange(UserOffset, OffsetOfNextBlock + (isThumb1 ? 2: 4),
 | 
						|
                      U.MaxDisp, U.NegOk, U.IsSoImm)) {
 | 
						|
    DEBUG(errs() << "Split at end of block\n");
 | 
						|
    if (&UserMBB->back() == UserMI)
 | 
						|
      assert(BBHasFallthrough(UserMBB) && "Expected a fallthrough BB!");
 | 
						|
    NewMBB = llvm::next(MachineFunction::iterator(UserMBB));
 | 
						|
    // Add an unconditional branch from UserMBB to fallthrough block.
 | 
						|
    // Record it for branch lengthening; this new branch will not get out of
 | 
						|
    // range, but if the preceding conditional branch is out of range, the
 | 
						|
    // targets will be exchanged, and the altered branch may be out of
 | 
						|
    // range, so the machinery has to know about it.
 | 
						|
    int UncondBr = isThumb ? ((isThumb2) ? ARM::t2B : ARM::tB) : ARM::B;
 | 
						|
    BuildMI(UserMBB, DebugLoc(), TII->get(UncondBr)).addMBB(NewMBB);
 | 
						|
    unsigned MaxDisp = getUnconditionalBrDisp(UncondBr);
 | 
						|
    ImmBranches.push_back(ImmBranch(&UserMBB->back(),
 | 
						|
                          MaxDisp, false, UncondBr));
 | 
						|
    int delta = isThumb1 ? 2 : 4;
 | 
						|
    BBSizes[UserMBB->getNumber()] += delta;
 | 
						|
    AdjustBBOffsetsAfter(UserMBB, delta);
 | 
						|
  } else {
 | 
						|
    // What a big block.  Find a place within the block to split it.
 | 
						|
    // This is a little tricky on Thumb1 since instructions are 2 bytes
 | 
						|
    // and constant pool entries are 4 bytes: if instruction I references
 | 
						|
    // island CPE, and instruction I+1 references CPE', it will
 | 
						|
    // not work well to put CPE as far forward as possible, since then
 | 
						|
    // CPE' cannot immediately follow it (that location is 2 bytes
 | 
						|
    // farther away from I+1 than CPE was from I) and we'd need to create
 | 
						|
    // a new island.  So, we make a first guess, then walk through the
 | 
						|
    // instructions between the one currently being looked at and the
 | 
						|
    // possible insertion point, and make sure any other instructions
 | 
						|
    // that reference CPEs will be able to use the same island area;
 | 
						|
    // if not, we back up the insertion point.
 | 
						|
 | 
						|
    // The 4 in the following is for the unconditional branch we'll be
 | 
						|
    // inserting (allows for long branch on Thumb1).  Alignment of the
 | 
						|
    // island is handled inside OffsetIsInRange.
 | 
						|
    unsigned BaseInsertOffset = UserOffset + U.MaxDisp -4;
 | 
						|
    // This could point off the end of the block if we've already got
 | 
						|
    // constant pool entries following this block; only the last one is
 | 
						|
    // in the water list.  Back past any possible branches (allow for a
 | 
						|
    // conditional and a maximally long unconditional).
 | 
						|
    if (BaseInsertOffset >= BBOffsets[UserMBB->getNumber()+1])
 | 
						|
      BaseInsertOffset = BBOffsets[UserMBB->getNumber()+1] -
 | 
						|
                              (isThumb1 ? 6 : 8);
 | 
						|
    unsigned EndInsertOffset = BaseInsertOffset +
 | 
						|
           CPEMI->getOperand(2).getImm();
 | 
						|
    MachineBasicBlock::iterator MI = UserMI;
 | 
						|
    ++MI;
 | 
						|
    unsigned CPUIndex = CPUserIndex+1;
 | 
						|
    for (unsigned Offset = UserOffset+TII->GetInstSizeInBytes(UserMI);
 | 
						|
         Offset < BaseInsertOffset;
 | 
						|
         Offset += TII->GetInstSizeInBytes(MI),
 | 
						|
            MI = llvm::next(MI)) {
 | 
						|
      if (CPUIndex < CPUsers.size() && CPUsers[CPUIndex].MI == MI) {
 | 
						|
        CPUser &U = CPUsers[CPUIndex];
 | 
						|
        if (!OffsetIsInRange(Offset, EndInsertOffset,
 | 
						|
                             U.MaxDisp, U.NegOk, U.IsSoImm)) {
 | 
						|
          BaseInsertOffset -= (isThumb1 ? 2 : 4);
 | 
						|
          EndInsertOffset  -= (isThumb1 ? 2 : 4);
 | 
						|
        }
 | 
						|
        // This is overly conservative, as we don't account for CPEMIs
 | 
						|
        // being reused within the block, but it doesn't matter much.
 | 
						|
        EndInsertOffset += CPUsers[CPUIndex].CPEMI->getOperand(2).getImm();
 | 
						|
        CPUIndex++;
 | 
						|
      }
 | 
						|
    }
 | 
						|
    DEBUG(errs() << "Split in middle of big block\n");
 | 
						|
    NewMBB = SplitBlockBeforeInstr(prior(MI));
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/// HandleConstantPoolUser - Analyze the specified user, checking to see if it
 | 
						|
/// is out-of-range.  If so, pick up the constant pool value and move it some
 | 
						|
/// place in-range.  Return true if we changed any addresses (thus must run
 | 
						|
/// another pass of branch lengthening), false otherwise.
 | 
						|
bool ARMConstantIslands::HandleConstantPoolUser(MachineFunction &MF,
 | 
						|
                                                unsigned CPUserIndex) {
 | 
						|
  CPUser &U = CPUsers[CPUserIndex];
 | 
						|
  MachineInstr *UserMI = U.MI;
 | 
						|
  MachineInstr *CPEMI  = U.CPEMI;
 | 
						|
  unsigned CPI = CPEMI->getOperand(1).getIndex();
 | 
						|
  unsigned Size = CPEMI->getOperand(2).getImm();
 | 
						|
  // Compute this only once, it's expensive.  The 4 or 8 is the value the
 | 
						|
  // hardware keeps in the PC.
 | 
						|
  unsigned UserOffset = GetOffsetOf(UserMI) + (isThumb ? 4 : 8);
 | 
						|
 | 
						|
  // See if the current entry is within range, or there is a clone of it
 | 
						|
  // in range.
 | 
						|
  int result = LookForExistingCPEntry(U, UserOffset);
 | 
						|
  if (result==1) return false;
 | 
						|
  else if (result==2) return true;
 | 
						|
 | 
						|
  // No existing clone of this CPE is within range.
 | 
						|
  // We will be generating a new clone.  Get a UID for it.
 | 
						|
  unsigned ID = AFI->createConstPoolEntryUId();
 | 
						|
 | 
						|
  // Look for water where we can place this CPE.
 | 
						|
  MachineBasicBlock *NewIsland = MF.CreateMachineBasicBlock();
 | 
						|
  MachineBasicBlock *NewMBB;
 | 
						|
  water_iterator IP;
 | 
						|
  if (LookForWater(U, UserOffset, IP)) {
 | 
						|
    DEBUG(errs() << "found water in range\n");
 | 
						|
    MachineBasicBlock *WaterBB = *IP;
 | 
						|
 | 
						|
    // If the original WaterList entry was "new water" on this iteration,
 | 
						|
    // propagate that to the new island.  This is just keeping NewWaterList
 | 
						|
    // updated to match the WaterList, which will be updated below.
 | 
						|
    if (NewWaterList.count(WaterBB)) {
 | 
						|
      NewWaterList.erase(WaterBB);
 | 
						|
      NewWaterList.insert(NewIsland);
 | 
						|
    }
 | 
						|
    // The new CPE goes before the following block (NewMBB).
 | 
						|
    NewMBB = llvm::next(MachineFunction::iterator(WaterBB));
 | 
						|
 | 
						|
  } else {
 | 
						|
    // No water found.
 | 
						|
    DEBUG(errs() << "No water found\n");
 | 
						|
    CreateNewWater(CPUserIndex, UserOffset, NewMBB);
 | 
						|
 | 
						|
    // SplitBlockBeforeInstr adds to WaterList, which is important when it is
 | 
						|
    // called while handling branches so that the water will be seen on the
 | 
						|
    // next iteration for constant pools, but in this context, we don't want
 | 
						|
    // it.  Check for this so it will be removed from the WaterList.
 | 
						|
    // Also remove any entry from NewWaterList.
 | 
						|
    MachineBasicBlock *WaterBB = prior(MachineFunction::iterator(NewMBB));
 | 
						|
    IP = std::find(WaterList.begin(), WaterList.end(), WaterBB);
 | 
						|
    if (IP != WaterList.end())
 | 
						|
      NewWaterList.erase(WaterBB);
 | 
						|
 | 
						|
    // We are adding new water.  Update NewWaterList.
 | 
						|
    NewWaterList.insert(NewIsland);
 | 
						|
  }
 | 
						|
 | 
						|
  // Remove the original WaterList entry; we want subsequent insertions in
 | 
						|
  // this vicinity to go after the one we're about to insert.  This
 | 
						|
  // considerably reduces the number of times we have to move the same CPE
 | 
						|
  // more than once and is also important to ensure the algorithm terminates.
 | 
						|
  if (IP != WaterList.end())
 | 
						|
    WaterList.erase(IP);
 | 
						|
 | 
						|
  // Okay, we know we can put an island before NewMBB now, do it!
 | 
						|
  MF.insert(NewMBB, NewIsland);
 | 
						|
 | 
						|
  // Update internal data structures to account for the newly inserted MBB.
 | 
						|
  UpdateForInsertedWaterBlock(NewIsland);
 | 
						|
 | 
						|
  // Decrement the old entry, and remove it if refcount becomes 0.
 | 
						|
  DecrementOldEntry(CPI, CPEMI);
 | 
						|
 | 
						|
  // Now that we have an island to add the CPE to, clone the original CPE and
 | 
						|
  // add it to the island.
 | 
						|
  U.HighWaterMark = NewIsland;
 | 
						|
  U.CPEMI = BuildMI(NewIsland, DebugLoc(), TII->get(ARM::CONSTPOOL_ENTRY))
 | 
						|
                .addImm(ID).addConstantPoolIndex(CPI).addImm(Size);
 | 
						|
  CPEntries[CPI].push_back(CPEntry(U.CPEMI, ID, 1));
 | 
						|
  NumCPEs++;
 | 
						|
 | 
						|
  BBOffsets[NewIsland->getNumber()] = BBOffsets[NewMBB->getNumber()];
 | 
						|
  // Compensate for .align 2 in thumb mode.
 | 
						|
  if (isThumb && (BBOffsets[NewIsland->getNumber()]%4 != 0 || HasInlineAsm))
 | 
						|
    Size += 2;
 | 
						|
  // Increase the size of the island block to account for the new entry.
 | 
						|
  BBSizes[NewIsland->getNumber()] += Size;
 | 
						|
  AdjustBBOffsetsAfter(NewIsland, Size);
 | 
						|
 | 
						|
  // Finally, change the CPI in the instruction operand to be ID.
 | 
						|
  for (unsigned i = 0, e = UserMI->getNumOperands(); i != e; ++i)
 | 
						|
    if (UserMI->getOperand(i).isCPI()) {
 | 
						|
      UserMI->getOperand(i).setIndex(ID);
 | 
						|
      break;
 | 
						|
    }
 | 
						|
 | 
						|
  DEBUG(errs() << "  Moved CPE to #" << ID << " CPI=" << CPI
 | 
						|
           << '\t' << *UserMI);
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
/// RemoveDeadCPEMI - Remove a dead constant pool entry instruction. Update
 | 
						|
/// sizes and offsets of impacted basic blocks.
 | 
						|
void ARMConstantIslands::RemoveDeadCPEMI(MachineInstr *CPEMI) {
 | 
						|
  MachineBasicBlock *CPEBB = CPEMI->getParent();
 | 
						|
  unsigned Size = CPEMI->getOperand(2).getImm();
 | 
						|
  CPEMI->eraseFromParent();
 | 
						|
  BBSizes[CPEBB->getNumber()] -= Size;
 | 
						|
  // All succeeding offsets have the current size value added in, fix this.
 | 
						|
  if (CPEBB->empty()) {
 | 
						|
    // In thumb1 mode, the size of island may be padded by two to compensate for
 | 
						|
    // the alignment requirement.  Then it will now be 2 when the block is
 | 
						|
    // empty, so fix this.
 | 
						|
    // All succeeding offsets have the current size value added in, fix this.
 | 
						|
    if (BBSizes[CPEBB->getNumber()] != 0) {
 | 
						|
      Size += BBSizes[CPEBB->getNumber()];
 | 
						|
      BBSizes[CPEBB->getNumber()] = 0;
 | 
						|
    }
 | 
						|
  }
 | 
						|
  AdjustBBOffsetsAfter(CPEBB, -Size);
 | 
						|
  // An island has only one predecessor BB and one successor BB. Check if
 | 
						|
  // this BB's predecessor jumps directly to this BB's successor. This
 | 
						|
  // shouldn't happen currently.
 | 
						|
  assert(!BBIsJumpedOver(CPEBB) && "How did this happen?");
 | 
						|
  // FIXME: remove the empty blocks after all the work is done?
 | 
						|
}
 | 
						|
 | 
						|
/// RemoveUnusedCPEntries - Remove constant pool entries whose refcounts
 | 
						|
/// are zero.
 | 
						|
bool ARMConstantIslands::RemoveUnusedCPEntries() {
 | 
						|
  unsigned MadeChange = false;
 | 
						|
  for (unsigned i = 0, e = CPEntries.size(); i != e; ++i) {
 | 
						|
      std::vector<CPEntry> &CPEs = CPEntries[i];
 | 
						|
      for (unsigned j = 0, ee = CPEs.size(); j != ee; ++j) {
 | 
						|
        if (CPEs[j].RefCount == 0 && CPEs[j].CPEMI) {
 | 
						|
          RemoveDeadCPEMI(CPEs[j].CPEMI);
 | 
						|
          CPEs[j].CPEMI = NULL;
 | 
						|
          MadeChange = true;
 | 
						|
        }
 | 
						|
      }
 | 
						|
  }
 | 
						|
  return MadeChange;
 | 
						|
}
 | 
						|
 | 
						|
/// BBIsInRange - Returns true if the distance between specific MI and
 | 
						|
/// specific BB can fit in MI's displacement field.
 | 
						|
bool ARMConstantIslands::BBIsInRange(MachineInstr *MI,MachineBasicBlock *DestBB,
 | 
						|
                                     unsigned MaxDisp) {
 | 
						|
  unsigned PCAdj      = isThumb ? 4 : 8;
 | 
						|
  unsigned BrOffset   = GetOffsetOf(MI) + PCAdj;
 | 
						|
  unsigned DestOffset = BBOffsets[DestBB->getNumber()];
 | 
						|
 | 
						|
  DEBUG(errs() << "Branch of destination BB#" << DestBB->getNumber()
 | 
						|
               << " from BB#" << MI->getParent()->getNumber()
 | 
						|
               << " max delta=" << MaxDisp
 | 
						|
               << " from " << GetOffsetOf(MI) << " to " << DestOffset
 | 
						|
               << " offset " << int(DestOffset-BrOffset) << "\t" << *MI);
 | 
						|
 | 
						|
  if (BrOffset <= DestOffset) {
 | 
						|
    // Branch before the Dest.
 | 
						|
    if (DestOffset-BrOffset <= MaxDisp)
 | 
						|
      return true;
 | 
						|
  } else {
 | 
						|
    if (BrOffset-DestOffset <= MaxDisp)
 | 
						|
      return true;
 | 
						|
  }
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
/// FixUpImmediateBr - Fix up an immediate branch whose destination is too far
 | 
						|
/// away to fit in its displacement field.
 | 
						|
bool ARMConstantIslands::FixUpImmediateBr(MachineFunction &MF, ImmBranch &Br) {
 | 
						|
  MachineInstr *MI = Br.MI;
 | 
						|
  MachineBasicBlock *DestBB = MI->getOperand(0).getMBB();
 | 
						|
 | 
						|
  // Check to see if the DestBB is already in-range.
 | 
						|
  if (BBIsInRange(MI, DestBB, Br.MaxDisp))
 | 
						|
    return false;
 | 
						|
 | 
						|
  if (!Br.isCond)
 | 
						|
    return FixUpUnconditionalBr(MF, Br);
 | 
						|
  return FixUpConditionalBr(MF, Br);
 | 
						|
}
 | 
						|
 | 
						|
/// FixUpUnconditionalBr - Fix up an unconditional branch whose destination is
 | 
						|
/// too far away to fit in its displacement field. If the LR register has been
 | 
						|
/// spilled in the epilogue, then we can use BL to implement a far jump.
 | 
						|
/// Otherwise, add an intermediate branch instruction to a branch.
 | 
						|
bool
 | 
						|
ARMConstantIslands::FixUpUnconditionalBr(MachineFunction &MF, ImmBranch &Br) {
 | 
						|
  MachineInstr *MI = Br.MI;
 | 
						|
  MachineBasicBlock *MBB = MI->getParent();
 | 
						|
  if (!isThumb1)
 | 
						|
    llvm_unreachable("FixUpUnconditionalBr is Thumb1 only!");
 | 
						|
 | 
						|
  // Use BL to implement far jump.
 | 
						|
  Br.MaxDisp = (1 << 21) * 2;
 | 
						|
  MI->setDesc(TII->get(ARM::tBfar));
 | 
						|
  BBSizes[MBB->getNumber()] += 2;
 | 
						|
  AdjustBBOffsetsAfter(MBB, 2);
 | 
						|
  HasFarJump = true;
 | 
						|
  NumUBrFixed++;
 | 
						|
 | 
						|
  DEBUG(errs() << "  Changed B to long jump " << *MI);
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
/// FixUpConditionalBr - Fix up a conditional branch whose destination is too
 | 
						|
/// far away to fit in its displacement field. It is converted to an inverse
 | 
						|
/// conditional branch + an unconditional branch to the destination.
 | 
						|
bool
 | 
						|
ARMConstantIslands::FixUpConditionalBr(MachineFunction &MF, ImmBranch &Br) {
 | 
						|
  MachineInstr *MI = Br.MI;
 | 
						|
  MachineBasicBlock *DestBB = MI->getOperand(0).getMBB();
 | 
						|
 | 
						|
  // Add an unconditional branch to the destination and invert the branch
 | 
						|
  // condition to jump over it:
 | 
						|
  // blt L1
 | 
						|
  // =>
 | 
						|
  // bge L2
 | 
						|
  // b   L1
 | 
						|
  // L2:
 | 
						|
  ARMCC::CondCodes CC = (ARMCC::CondCodes)MI->getOperand(1).getImm();
 | 
						|
  CC = ARMCC::getOppositeCondition(CC);
 | 
						|
  unsigned CCReg = MI->getOperand(2).getReg();
 | 
						|
 | 
						|
  // If the branch is at the end of its MBB and that has a fall-through block,
 | 
						|
  // direct the updated conditional branch to the fall-through block. Otherwise,
 | 
						|
  // split the MBB before the next instruction.
 | 
						|
  MachineBasicBlock *MBB = MI->getParent();
 | 
						|
  MachineInstr *BMI = &MBB->back();
 | 
						|
  bool NeedSplit = (BMI != MI) || !BBHasFallthrough(MBB);
 | 
						|
 | 
						|
  NumCBrFixed++;
 | 
						|
  if (BMI != MI) {
 | 
						|
    if (llvm::next(MachineBasicBlock::iterator(MI)) == prior(MBB->end()) &&
 | 
						|
        BMI->getOpcode() == Br.UncondBr) {
 | 
						|
      // Last MI in the BB is an unconditional branch. Can we simply invert the
 | 
						|
      // condition and swap destinations:
 | 
						|
      // beq L1
 | 
						|
      // b   L2
 | 
						|
      // =>
 | 
						|
      // bne L2
 | 
						|
      // b   L1
 | 
						|
      MachineBasicBlock *NewDest = BMI->getOperand(0).getMBB();
 | 
						|
      if (BBIsInRange(MI, NewDest, Br.MaxDisp)) {
 | 
						|
        DEBUG(errs() << "  Invert Bcc condition and swap its destination with "
 | 
						|
                     << *BMI);
 | 
						|
        BMI->getOperand(0).setMBB(DestBB);
 | 
						|
        MI->getOperand(0).setMBB(NewDest);
 | 
						|
        MI->getOperand(1).setImm(CC);
 | 
						|
        return true;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  if (NeedSplit) {
 | 
						|
    SplitBlockBeforeInstr(MI);
 | 
						|
    // No need for the branch to the next block. We're adding an unconditional
 | 
						|
    // branch to the destination.
 | 
						|
    int delta = TII->GetInstSizeInBytes(&MBB->back());
 | 
						|
    BBSizes[MBB->getNumber()] -= delta;
 | 
						|
    MachineBasicBlock* SplitBB = llvm::next(MachineFunction::iterator(MBB));
 | 
						|
    AdjustBBOffsetsAfter(SplitBB, -delta);
 | 
						|
    MBB->back().eraseFromParent();
 | 
						|
    // BBOffsets[SplitBB] is wrong temporarily, fixed below
 | 
						|
  }
 | 
						|
  MachineBasicBlock *NextBB = llvm::next(MachineFunction::iterator(MBB));
 | 
						|
 | 
						|
  DEBUG(errs() << "  Insert B to BB#" << DestBB->getNumber()
 | 
						|
               << " also invert condition and change dest. to BB#"
 | 
						|
               << NextBB->getNumber() << "\n");
 | 
						|
 | 
						|
  // Insert a new conditional branch and a new unconditional branch.
 | 
						|
  // Also update the ImmBranch as well as adding a new entry for the new branch.
 | 
						|
  BuildMI(MBB, DebugLoc(), TII->get(MI->getOpcode()))
 | 
						|
    .addMBB(NextBB).addImm(CC).addReg(CCReg);
 | 
						|
  Br.MI = &MBB->back();
 | 
						|
  BBSizes[MBB->getNumber()] += TII->GetInstSizeInBytes(&MBB->back());
 | 
						|
  BuildMI(MBB, DebugLoc(), TII->get(Br.UncondBr)).addMBB(DestBB);
 | 
						|
  BBSizes[MBB->getNumber()] += TII->GetInstSizeInBytes(&MBB->back());
 | 
						|
  unsigned MaxDisp = getUnconditionalBrDisp(Br.UncondBr);
 | 
						|
  ImmBranches.push_back(ImmBranch(&MBB->back(), MaxDisp, false, Br.UncondBr));
 | 
						|
 | 
						|
  // Remove the old conditional branch.  It may or may not still be in MBB.
 | 
						|
  BBSizes[MI->getParent()->getNumber()] -= TII->GetInstSizeInBytes(MI);
 | 
						|
  MI->eraseFromParent();
 | 
						|
 | 
						|
  // The net size change is an addition of one unconditional branch.
 | 
						|
  int delta = TII->GetInstSizeInBytes(&MBB->back());
 | 
						|
  AdjustBBOffsetsAfter(MBB, delta);
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
/// UndoLRSpillRestore - Remove Thumb push / pop instructions that only spills
 | 
						|
/// LR / restores LR to pc. FIXME: This is done here because it's only possible
 | 
						|
/// to do this if tBfar is not used.
 | 
						|
bool ARMConstantIslands::UndoLRSpillRestore() {
 | 
						|
  bool MadeChange = false;
 | 
						|
  for (unsigned i = 0, e = PushPopMIs.size(); i != e; ++i) {
 | 
						|
    MachineInstr *MI = PushPopMIs[i];
 | 
						|
    // First two operands are predicates.
 | 
						|
    if (MI->getOpcode() == ARM::tPOP_RET &&
 | 
						|
        MI->getOperand(2).getReg() == ARM::PC &&
 | 
						|
        MI->getNumExplicitOperands() == 3) {
 | 
						|
      BuildMI(MI->getParent(), MI->getDebugLoc(), TII->get(ARM::tBX_RET));
 | 
						|
      MI->eraseFromParent();
 | 
						|
      MadeChange = true;
 | 
						|
    }
 | 
						|
  }
 | 
						|
  return MadeChange;
 | 
						|
}
 | 
						|
 | 
						|
bool ARMConstantIslands::OptimizeThumb2Instructions(MachineFunction &MF) {
 | 
						|
  bool MadeChange = false;
 | 
						|
 | 
						|
  // Shrink ADR and LDR from constantpool.
 | 
						|
  for (unsigned i = 0, e = CPUsers.size(); i != e; ++i) {
 | 
						|
    CPUser &U = CPUsers[i];
 | 
						|
    unsigned Opcode = U.MI->getOpcode();
 | 
						|
    unsigned NewOpc = 0;
 | 
						|
    unsigned Scale = 1;
 | 
						|
    unsigned Bits = 0;
 | 
						|
    switch (Opcode) {
 | 
						|
    default: break;
 | 
						|
    case ARM::t2LEApcrel:
 | 
						|
      if (isARMLowRegister(U.MI->getOperand(0).getReg())) {
 | 
						|
        NewOpc = ARM::tLEApcrel;
 | 
						|
        Bits = 8;
 | 
						|
        Scale = 4;
 | 
						|
      }
 | 
						|
      break;
 | 
						|
    case ARM::t2LDRpci:
 | 
						|
      if (isARMLowRegister(U.MI->getOperand(0).getReg())) {
 | 
						|
        NewOpc = ARM::tLDRpci;
 | 
						|
        Bits = 8;
 | 
						|
        Scale = 4;
 | 
						|
      }
 | 
						|
      break;
 | 
						|
    }
 | 
						|
 | 
						|
    if (!NewOpc)
 | 
						|
      continue;
 | 
						|
 | 
						|
    unsigned UserOffset = GetOffsetOf(U.MI) + 4;
 | 
						|
    unsigned MaxOffs = ((1 << Bits) - 1) * Scale;
 | 
						|
    // FIXME: Check if offset is multiple of scale if scale is not 4.
 | 
						|
    if (CPEIsInRange(U.MI, UserOffset, U.CPEMI, MaxOffs, false, true)) {
 | 
						|
      U.MI->setDesc(TII->get(NewOpc));
 | 
						|
      MachineBasicBlock *MBB = U.MI->getParent();
 | 
						|
      BBSizes[MBB->getNumber()] -= 2;
 | 
						|
      AdjustBBOffsetsAfter(MBB, -2);
 | 
						|
      ++NumT2CPShrunk;
 | 
						|
      MadeChange = true;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  MadeChange |= OptimizeThumb2Branches(MF);
 | 
						|
  MadeChange |= OptimizeThumb2JumpTables(MF);
 | 
						|
  return MadeChange;
 | 
						|
}
 | 
						|
 | 
						|
bool ARMConstantIslands::OptimizeThumb2Branches(MachineFunction &MF) {
 | 
						|
  bool MadeChange = false;
 | 
						|
 | 
						|
  for (unsigned i = 0, e = ImmBranches.size(); i != e; ++i) {
 | 
						|
    ImmBranch &Br = ImmBranches[i];
 | 
						|
    unsigned Opcode = Br.MI->getOpcode();
 | 
						|
    unsigned NewOpc = 0;
 | 
						|
    unsigned Scale = 1;
 | 
						|
    unsigned Bits = 0;
 | 
						|
    switch (Opcode) {
 | 
						|
    default: break;
 | 
						|
    case ARM::t2B:
 | 
						|
      NewOpc = ARM::tB;
 | 
						|
      Bits = 11;
 | 
						|
      Scale = 2;
 | 
						|
      break;
 | 
						|
    case ARM::t2Bcc: {
 | 
						|
      NewOpc = ARM::tBcc;
 | 
						|
      Bits = 8;
 | 
						|
      Scale = 2;
 | 
						|
      break;
 | 
						|
    }
 | 
						|
    }
 | 
						|
    if (NewOpc) {
 | 
						|
      unsigned MaxOffs = ((1 << (Bits-1))-1) * Scale;
 | 
						|
      MachineBasicBlock *DestBB = Br.MI->getOperand(0).getMBB();
 | 
						|
      if (BBIsInRange(Br.MI, DestBB, MaxOffs)) {
 | 
						|
        Br.MI->setDesc(TII->get(NewOpc));
 | 
						|
        MachineBasicBlock *MBB = Br.MI->getParent();
 | 
						|
        BBSizes[MBB->getNumber()] -= 2;
 | 
						|
        AdjustBBOffsetsAfter(MBB, -2);
 | 
						|
        ++NumT2BrShrunk;
 | 
						|
        MadeChange = true;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    Opcode = Br.MI->getOpcode();
 | 
						|
    if (Opcode != ARM::tBcc)
 | 
						|
      continue;
 | 
						|
 | 
						|
    NewOpc = 0;
 | 
						|
    unsigned PredReg = 0;
 | 
						|
    ARMCC::CondCodes Pred = llvm::getInstrPredicate(Br.MI, PredReg);
 | 
						|
    if (Pred == ARMCC::EQ)
 | 
						|
      NewOpc = ARM::tCBZ;
 | 
						|
    else if (Pred == ARMCC::NE)
 | 
						|
      NewOpc = ARM::tCBNZ;
 | 
						|
    if (!NewOpc)
 | 
						|
      continue;
 | 
						|
    MachineBasicBlock *DestBB = Br.MI->getOperand(0).getMBB();
 | 
						|
    // Check if the distance is within 126. Subtract starting offset by 2
 | 
						|
    // because the cmp will be eliminated.
 | 
						|
    unsigned BrOffset = GetOffsetOf(Br.MI) + 4 - 2;
 | 
						|
    unsigned DestOffset = BBOffsets[DestBB->getNumber()];
 | 
						|
    if (BrOffset < DestOffset && (DestOffset - BrOffset) <= 126) {
 | 
						|
      MachineBasicBlock::iterator CmpMI = Br.MI; --CmpMI;
 | 
						|
      if (CmpMI->getOpcode() == ARM::tCMPzi8) {
 | 
						|
        unsigned Reg = CmpMI->getOperand(0).getReg();
 | 
						|
        Pred = llvm::getInstrPredicate(CmpMI, PredReg);
 | 
						|
        if (Pred == ARMCC::AL &&
 | 
						|
            CmpMI->getOperand(1).getImm() == 0 &&
 | 
						|
            isARMLowRegister(Reg)) {
 | 
						|
          MachineBasicBlock *MBB = Br.MI->getParent();
 | 
						|
          MachineInstr *NewBR =
 | 
						|
            BuildMI(*MBB, CmpMI, Br.MI->getDebugLoc(), TII->get(NewOpc))
 | 
						|
            .addReg(Reg).addMBB(DestBB, Br.MI->getOperand(0).getTargetFlags());
 | 
						|
          CmpMI->eraseFromParent();
 | 
						|
          Br.MI->eraseFromParent();
 | 
						|
          Br.MI = NewBR;
 | 
						|
          BBSizes[MBB->getNumber()] -= 2;
 | 
						|
          AdjustBBOffsetsAfter(MBB, -2);
 | 
						|
          ++NumCBZ;
 | 
						|
          MadeChange = true;
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  return MadeChange;
 | 
						|
}
 | 
						|
 | 
						|
/// OptimizeThumb2JumpTables - Use tbb / tbh instructions to generate smaller
 | 
						|
/// jumptables when it's possible.
 | 
						|
bool ARMConstantIslands::OptimizeThumb2JumpTables(MachineFunction &MF) {
 | 
						|
  bool MadeChange = false;
 | 
						|
 | 
						|
  // FIXME: After the tables are shrunk, can we get rid some of the
 | 
						|
  // constantpool tables?
 | 
						|
  MachineJumpTableInfo *MJTI = MF.getJumpTableInfo();
 | 
						|
  if (MJTI == 0) return false;
 | 
						|
  
 | 
						|
  const std::vector<MachineJumpTableEntry> &JT = MJTI->getJumpTables();
 | 
						|
  for (unsigned i = 0, e = T2JumpTables.size(); i != e; ++i) {
 | 
						|
    MachineInstr *MI = T2JumpTables[i];
 | 
						|
    const TargetInstrDesc &TID = MI->getDesc();
 | 
						|
    unsigned NumOps = TID.getNumOperands();
 | 
						|
    unsigned JTOpIdx = NumOps - (TID.isPredicable() ? 3 : 2);
 | 
						|
    MachineOperand JTOP = MI->getOperand(JTOpIdx);
 | 
						|
    unsigned JTI = JTOP.getIndex();
 | 
						|
    assert(JTI < JT.size());
 | 
						|
 | 
						|
    bool ByteOk = true;
 | 
						|
    bool HalfWordOk = true;
 | 
						|
    unsigned JTOffset = GetOffsetOf(MI) + 4;
 | 
						|
    const std::vector<MachineBasicBlock*> &JTBBs = JT[JTI].MBBs;
 | 
						|
    for (unsigned j = 0, ee = JTBBs.size(); j != ee; ++j) {
 | 
						|
      MachineBasicBlock *MBB = JTBBs[j];
 | 
						|
      unsigned DstOffset = BBOffsets[MBB->getNumber()];
 | 
						|
      // Negative offset is not ok. FIXME: We should change BB layout to make
 | 
						|
      // sure all the branches are forward.
 | 
						|
      if (ByteOk && (DstOffset - JTOffset) > ((1<<8)-1)*2)
 | 
						|
        ByteOk = false;
 | 
						|
      unsigned TBHLimit = ((1<<16)-1)*2;
 | 
						|
      if (HalfWordOk && (DstOffset - JTOffset) > TBHLimit)
 | 
						|
        HalfWordOk = false;
 | 
						|
      if (!ByteOk && !HalfWordOk)
 | 
						|
        break;
 | 
						|
    }
 | 
						|
 | 
						|
    if (ByteOk || HalfWordOk) {
 | 
						|
      MachineBasicBlock *MBB = MI->getParent();
 | 
						|
      unsigned BaseReg = MI->getOperand(0).getReg();
 | 
						|
      bool BaseRegKill = MI->getOperand(0).isKill();
 | 
						|
      if (!BaseRegKill)
 | 
						|
        continue;
 | 
						|
      unsigned IdxReg = MI->getOperand(1).getReg();
 | 
						|
      bool IdxRegKill = MI->getOperand(1).isKill();
 | 
						|
      MachineBasicBlock::iterator PrevI = MI;
 | 
						|
      if (PrevI == MBB->begin())
 | 
						|
        continue;
 | 
						|
 | 
						|
      MachineInstr *AddrMI = --PrevI;
 | 
						|
      bool OptOk = true;
 | 
						|
      // Examine the instruction that calculate the jumptable entry address.
 | 
						|
      // If it's not the one just before the t2BR_JT, we won't delete it, then
 | 
						|
      // it's not worth doing the optimization.
 | 
						|
      for (unsigned k = 0, eee = AddrMI->getNumOperands(); k != eee; ++k) {
 | 
						|
        const MachineOperand &MO = AddrMI->getOperand(k);
 | 
						|
        if (!MO.isReg() || !MO.getReg())
 | 
						|
          continue;
 | 
						|
        if (MO.isDef() && MO.getReg() != BaseReg) {
 | 
						|
          OptOk = false;
 | 
						|
          break;
 | 
						|
        }
 | 
						|
        if (MO.isUse() && !MO.isKill() && MO.getReg() != IdxReg) {
 | 
						|
          OptOk = false;
 | 
						|
          break;
 | 
						|
        }
 | 
						|
      }
 | 
						|
      if (!OptOk)
 | 
						|
        continue;
 | 
						|
 | 
						|
      // The previous instruction should be a tLEApcrel or t2LEApcrelJT, we want
 | 
						|
      // to delete it as well.
 | 
						|
      MachineInstr *LeaMI = --PrevI;
 | 
						|
      if ((LeaMI->getOpcode() != ARM::tLEApcrelJT &&
 | 
						|
           LeaMI->getOpcode() != ARM::t2LEApcrelJT) ||
 | 
						|
          LeaMI->getOperand(0).getReg() != BaseReg)
 | 
						|
        OptOk = false;
 | 
						|
 | 
						|
      if (!OptOk)
 | 
						|
        continue;
 | 
						|
 | 
						|
      unsigned Opc = ByteOk ? ARM::t2TBB : ARM::t2TBH;
 | 
						|
      MachineInstr *NewJTMI = BuildMI(MBB, MI->getDebugLoc(), TII->get(Opc))
 | 
						|
        .addReg(IdxReg, getKillRegState(IdxRegKill))
 | 
						|
        .addJumpTableIndex(JTI, JTOP.getTargetFlags())
 | 
						|
        .addImm(MI->getOperand(JTOpIdx+1).getImm());
 | 
						|
      // FIXME: Insert an "ALIGN" instruction to ensure the next instruction
 | 
						|
      // is 2-byte aligned. For now, asm printer will fix it up.
 | 
						|
      unsigned NewSize = TII->GetInstSizeInBytes(NewJTMI);
 | 
						|
      unsigned OrigSize = TII->GetInstSizeInBytes(AddrMI);
 | 
						|
      OrigSize += TII->GetInstSizeInBytes(LeaMI);
 | 
						|
      OrigSize += TII->GetInstSizeInBytes(MI);
 | 
						|
 | 
						|
      AddrMI->eraseFromParent();
 | 
						|
      LeaMI->eraseFromParent();
 | 
						|
      MI->eraseFromParent();
 | 
						|
 | 
						|
      int delta = OrigSize - NewSize;
 | 
						|
      BBSizes[MBB->getNumber()] -= delta;
 | 
						|
      AdjustBBOffsetsAfter(MBB, -delta);
 | 
						|
 | 
						|
      ++NumTBs;
 | 
						|
      MadeChange = true;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  return MadeChange;
 | 
						|
}
 | 
						|
 | 
						|
/// ReorderThumb2JumpTables - Adjust the function's block layout to ensure that
 | 
						|
/// jump tables always branch forwards, since that's what tbb and tbh need.
 | 
						|
bool ARMConstantIslands::ReorderThumb2JumpTables(MachineFunction &MF) {
 | 
						|
  bool MadeChange = false;
 | 
						|
 | 
						|
  MachineJumpTableInfo *MJTI = MF.getJumpTableInfo();
 | 
						|
  if (MJTI == 0) return false;
 | 
						|
  
 | 
						|
  const std::vector<MachineJumpTableEntry> &JT = MJTI->getJumpTables();
 | 
						|
  for (unsigned i = 0, e = T2JumpTables.size(); i != e; ++i) {
 | 
						|
    MachineInstr *MI = T2JumpTables[i];
 | 
						|
    const TargetInstrDesc &TID = MI->getDesc();
 | 
						|
    unsigned NumOps = TID.getNumOperands();
 | 
						|
    unsigned JTOpIdx = NumOps - (TID.isPredicable() ? 3 : 2);
 | 
						|
    MachineOperand JTOP = MI->getOperand(JTOpIdx);
 | 
						|
    unsigned JTI = JTOP.getIndex();
 | 
						|
    assert(JTI < JT.size());
 | 
						|
 | 
						|
    // We prefer if target blocks for the jump table come after the jump
 | 
						|
    // instruction so we can use TB[BH]. Loop through the target blocks
 | 
						|
    // and try to adjust them such that that's true.
 | 
						|
    int JTNumber = MI->getParent()->getNumber();
 | 
						|
    const std::vector<MachineBasicBlock*> &JTBBs = JT[JTI].MBBs;
 | 
						|
    for (unsigned j = 0, ee = JTBBs.size(); j != ee; ++j) {
 | 
						|
      MachineBasicBlock *MBB = JTBBs[j];
 | 
						|
      int DTNumber = MBB->getNumber();
 | 
						|
 | 
						|
      if (DTNumber < JTNumber) {
 | 
						|
        // The destination precedes the switch. Try to move the block forward
 | 
						|
        // so we have a positive offset.
 | 
						|
        MachineBasicBlock *NewBB =
 | 
						|
          AdjustJTTargetBlockForward(MBB, MI->getParent());
 | 
						|
        if (NewBB)
 | 
						|
          MJTI->ReplaceMBBInJumpTable(JTI, JTBBs[j], NewBB);
 | 
						|
        MadeChange = true;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  return MadeChange;
 | 
						|
}
 | 
						|
 | 
						|
MachineBasicBlock *ARMConstantIslands::
 | 
						|
AdjustJTTargetBlockForward(MachineBasicBlock *BB, MachineBasicBlock *JTBB)
 | 
						|
{
 | 
						|
  MachineFunction &MF = *BB->getParent();
 | 
						|
 | 
						|
  // If it's the destination block is terminated by an unconditional branch,
 | 
						|
  // try to move it; otherwise, create a new block following the jump
 | 
						|
  // table that branches back to the actual target. This is a very simple
 | 
						|
  // heuristic. FIXME: We can definitely improve it.
 | 
						|
  MachineBasicBlock *TBB = 0, *FBB = 0;
 | 
						|
  SmallVector<MachineOperand, 4> Cond;
 | 
						|
  SmallVector<MachineOperand, 4> CondPrior;
 | 
						|
  MachineFunction::iterator BBi = BB;
 | 
						|
  MachineFunction::iterator OldPrior = prior(BBi);
 | 
						|
 | 
						|
  // If the block terminator isn't analyzable, don't try to move the block
 | 
						|
  bool B = TII->AnalyzeBranch(*BB, TBB, FBB, Cond);
 | 
						|
 | 
						|
  // If the block ends in an unconditional branch, move it. The prior block
 | 
						|
  // has to have an analyzable terminator for us to move this one. Be paranoid
 | 
						|
  // and make sure we're not trying to move the entry block of the function.
 | 
						|
  if (!B && Cond.empty() && BB != MF.begin() &&
 | 
						|
      !TII->AnalyzeBranch(*OldPrior, TBB, FBB, CondPrior)) {
 | 
						|
    BB->moveAfter(JTBB);
 | 
						|
    OldPrior->updateTerminator();
 | 
						|
    BB->updateTerminator();
 | 
						|
    // Update numbering to account for the block being moved.
 | 
						|
    MF.RenumberBlocks();
 | 
						|
    ++NumJTMoved;
 | 
						|
    return NULL;
 | 
						|
  }
 | 
						|
 | 
						|
  // Create a new MBB for the code after the jump BB.
 | 
						|
  MachineBasicBlock *NewBB =
 | 
						|
    MF.CreateMachineBasicBlock(JTBB->getBasicBlock());
 | 
						|
  MachineFunction::iterator MBBI = JTBB; ++MBBI;
 | 
						|
  MF.insert(MBBI, NewBB);
 | 
						|
 | 
						|
  // Add an unconditional branch from NewBB to BB.
 | 
						|
  // There doesn't seem to be meaningful DebugInfo available; this doesn't
 | 
						|
  // correspond directly to anything in the source.
 | 
						|
  assert (isThumb2 && "Adjusting for TB[BH] but not in Thumb2?");
 | 
						|
  BuildMI(NewBB, DebugLoc(), TII->get(ARM::t2B)).addMBB(BB);
 | 
						|
 | 
						|
  // Update internal data structures to account for the newly inserted MBB.
 | 
						|
  MF.RenumberBlocks(NewBB);
 | 
						|
 | 
						|
  // Update the CFG.
 | 
						|
  NewBB->addSuccessor(BB);
 | 
						|
  JTBB->removeSuccessor(BB);
 | 
						|
  JTBB->addSuccessor(NewBB);
 | 
						|
 | 
						|
  ++NumJTInserted;
 | 
						|
  return NewBB;
 | 
						|
}
 |