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	When tryEvict() is looking for a cheaper register in the allocation order, skip the tail of too expensive registers when possible. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@172281 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			86 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			86 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- llvm/CodeGen/AllocationOrder.h - Allocation Order -*- C++ -*-------===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file implements an allocation order for virtual registers.
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| //
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| // The preferred allocation order for a virtual register depends on allocation
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| // hints and target hooks. The AllocationOrder class encapsulates all of that.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_CODEGEN_ALLOCATIONORDER_H
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| #define LLVM_CODEGEN_ALLOCATIONORDER_H
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| 
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| #include "llvm/ADT/ArrayRef.h"
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| #include "llvm/MC/MCRegisterInfo.h"
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| 
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| namespace llvm {
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| 
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| class RegisterClassInfo;
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| class VirtRegMap;
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| 
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| class AllocationOrder {
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|   SmallVector<MCPhysReg, 16> Hints;
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|   ArrayRef<MCPhysReg> Order;
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|   int Pos;
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| 
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| public:
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|   /// Create a new AllocationOrder for VirtReg.
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|   /// @param VirtReg      Virtual register to allocate for.
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|   /// @param VRM          Virtual register map for function.
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|   /// @param RegClassInfo Information about reserved and allocatable registers.
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|   AllocationOrder(unsigned VirtReg,
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|                   const VirtRegMap &VRM,
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|                   const RegisterClassInfo &RegClassInfo);
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| 
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|   /// Get the allocation order without reordered hints.
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|   ArrayRef<MCPhysReg> getOrder() const { return Order; }
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| 
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|   /// Return the next physical register in the allocation order, or 0.
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|   /// It is safe to call next() again after it returned 0, it will keep
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|   /// returning 0 until rewind() is called.
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|   unsigned next() {
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|     if (Pos < 0)
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|       return Hints.end()[Pos++];
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|     while (Pos < int(Order.size())) {
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|       unsigned Reg = Order[Pos++];
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|       if (!isHint(Reg))
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|         return Reg;
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|     }
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|     return 0;
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|   }
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| 
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|   /// As next(), but allow duplicates to be returned, and stop before the
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|   /// Limit'th register in the RegisterClassInfo allocation order.
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|   ///
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|   /// This can produce more than Limit registers if there are hints.
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|   unsigned nextWithDups(unsigned Limit) {
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|     if (Pos < 0)
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|       return Hints.end()[Pos++];
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|     if (Pos < int(Limit))
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|       return Order[Pos++];
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|     return 0;
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|   }
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| 
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|   /// Start over from the beginning.
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|   void rewind() { Pos = -int(Hints.size()); }
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| 
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|   /// Return true if the last register returned from next() was a preferred register.
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|   bool isHint() const { return Pos <= 0; }
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| 
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|   /// Return true if PhysReg is a preferred register.
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|   bool isHint(unsigned PhysReg) const {
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|     return std::find(Hints.begin(), Hints.end(), PhysReg) != Hints.end();
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|   }
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| };
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| 
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| } // end namespace llvm
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| 
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| #endif
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