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	Use a Bitvector instead, we didn't need the smaller memory footprint anyway. This makes the greedy register allocator 10% faster. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@129390 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			1321 lines
		
	
	
		
			47 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1321 lines
		
	
	
		
			47 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- RegAllocGreedy.cpp - greedy register allocator --------------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the RAGreedy function pass for register allocation in
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// optimized builds.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "regalloc"
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#include "AllocationOrder.h"
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#include "InterferenceCache.h"
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#include "LiveDebugVariables.h"
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#include "LiveRangeEdit.h"
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#include "RegAllocBase.h"
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#include "Spiller.h"
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#include "SpillPlacement.h"
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#include "SplitKit.h"
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#include "VirtRegMap.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/Analysis/AliasAnalysis.h"
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#include "llvm/Function.h"
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#include "llvm/PassAnalysisSupport.h"
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#include "llvm/CodeGen/CalcSpillWeights.h"
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#include "llvm/CodeGen/EdgeBundles.h"
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#include "llvm/CodeGen/LiveIntervalAnalysis.h"
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#include "llvm/CodeGen/LiveStackAnalysis.h"
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#include "llvm/CodeGen/MachineDominators.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineLoopInfo.h"
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#include "llvm/CodeGen/MachineLoopRanges.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/CodeGen/RegAllocRegistry.h"
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#include "llvm/CodeGen/RegisterCoalescer.h"
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#include "llvm/Target/TargetOptions.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/Support/Timer.h"
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#include <queue>
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using namespace llvm;
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STATISTIC(NumGlobalSplits, "Number of split global live ranges");
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STATISTIC(NumLocalSplits,  "Number of split local live ranges");
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STATISTIC(NumEvicted,      "Number of interferences evicted");
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static RegisterRegAlloc greedyRegAlloc("greedy", "greedy register allocator",
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                                       createGreedyRegisterAllocator);
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namespace {
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class RAGreedy : public MachineFunctionPass,
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                 public RegAllocBase,
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                 private LiveRangeEdit::Delegate {
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  // context
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  MachineFunction *MF;
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  BitVector ReservedRegs;
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  // analyses
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  SlotIndexes *Indexes;
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  LiveStacks *LS;
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  MachineDominatorTree *DomTree;
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  MachineLoopInfo *Loops;
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  MachineLoopRanges *LoopRanges;
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  EdgeBundles *Bundles;
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  SpillPlacement *SpillPlacer;
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  // state
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  std::auto_ptr<Spiller> SpillerInstance;
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  std::priority_queue<std::pair<unsigned, unsigned> > Queue;
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  // Live ranges pass through a number of stages as we try to allocate them.
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  // Some of the stages may also create new live ranges:
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  //
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  // - Region splitting.
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  // - Per-block splitting.
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  // - Local splitting.
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  // - Spilling.
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  //
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  // Ranges produced by one of the stages skip the previous stages when they are
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  // dequeued. This improves performance because we can skip interference checks
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  // that are unlikely to give any results. It also guarantees that the live
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  // range splitting algorithm terminates, something that is otherwise hard to
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  // ensure.
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  enum LiveRangeStage {
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    RS_New,      ///< Never seen before.
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    RS_First,    ///< First time in the queue.
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    RS_Second,   ///< Second time in the queue.
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    RS_Global,   ///< Produced by global splitting.
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    RS_Local,    ///< Produced by local splitting.
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    RS_Spill     ///< Produced by spilling.
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  };
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  IndexedMap<unsigned char, VirtReg2IndexFunctor> LRStage;
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  LiveRangeStage getStage(const LiveInterval &VirtReg) const {
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    return LiveRangeStage(LRStage[VirtReg.reg]);
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  }
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  template<typename Iterator>
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  void setStage(Iterator Begin, Iterator End, LiveRangeStage NewStage) {
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    LRStage.resize(MRI->getNumVirtRegs());
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    for (;Begin != End; ++Begin) {
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      unsigned Reg = (*Begin)->reg;
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      if (LRStage[Reg] == RS_New)
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        LRStage[Reg] = NewStage;
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    }
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  }
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  // splitting state.
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  std::auto_ptr<SplitAnalysis> SA;
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  std::auto_ptr<SplitEditor> SE;
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  /// Cached per-block interference maps
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  InterferenceCache IntfCache;
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  /// All basic blocks where the current register has uses.
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  SmallVector<SpillPlacement::BlockConstraint, 8> SplitConstraints;
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  /// Global live range splitting candidate info.
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  struct GlobalSplitCandidate {
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    unsigned PhysReg;
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    BitVector LiveBundles;
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    SmallVector<unsigned, 8> ActiveBlocks;
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    void reset(unsigned Reg) {
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      PhysReg = Reg;
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      LiveBundles.clear();
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      ActiveBlocks.clear();
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    }
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  };
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  /// Candidate info for for each PhysReg in AllocationOrder.
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  /// This vector never shrinks, but grows to the size of the largest register
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  /// class.
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  SmallVector<GlobalSplitCandidate, 32> GlobalCand;
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  /// For every instruction in SA->UseSlots, store the previous non-copy
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  /// instruction.
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  SmallVector<SlotIndex, 8> PrevSlot;
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public:
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  RAGreedy();
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  /// Return the pass name.
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  virtual const char* getPassName() const {
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    return "Greedy Register Allocator";
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  }
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  /// RAGreedy analysis usage.
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  virtual void getAnalysisUsage(AnalysisUsage &AU) const;
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  virtual void releaseMemory();
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  virtual Spiller &spiller() { return *SpillerInstance; }
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  virtual void enqueue(LiveInterval *LI);
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  virtual LiveInterval *dequeue();
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  virtual unsigned selectOrSplit(LiveInterval&,
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                                 SmallVectorImpl<LiveInterval*>&);
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  /// Perform register allocation.
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  virtual bool runOnMachineFunction(MachineFunction &mf);
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  static char ID;
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private:
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  void LRE_WillEraseInstruction(MachineInstr*);
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  bool LRE_CanEraseVirtReg(unsigned);
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  void LRE_WillShrinkVirtReg(unsigned);
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  void LRE_DidCloneVirtReg(unsigned, unsigned);
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  bool addSplitConstraints(InterferenceCache::Cursor, float&);
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  void addThroughConstraints(InterferenceCache::Cursor, ArrayRef<unsigned>);
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  void growRegion(GlobalSplitCandidate &Cand, InterferenceCache::Cursor);
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  float calcGlobalSplitCost(GlobalSplitCandidate&, InterferenceCache::Cursor);
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  void splitAroundRegion(LiveInterval&, GlobalSplitCandidate&,
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                         SmallVectorImpl<LiveInterval*>&);
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  void calcGapWeights(unsigned, SmallVectorImpl<float>&);
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  SlotIndex getPrevMappedIndex(const MachineInstr*);
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  void calcPrevSlots();
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  unsigned nextSplitPoint(unsigned);
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  bool canEvictInterference(LiveInterval&, unsigned, float&);
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  unsigned tryEvict(LiveInterval&, AllocationOrder&,
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                    SmallVectorImpl<LiveInterval*>&);
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  unsigned tryRegionSplit(LiveInterval&, AllocationOrder&,
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                          SmallVectorImpl<LiveInterval*>&);
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  unsigned tryLocalSplit(LiveInterval&, AllocationOrder&,
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    SmallVectorImpl<LiveInterval*>&);
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  unsigned trySplit(LiveInterval&, AllocationOrder&,
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                    SmallVectorImpl<LiveInterval*>&);
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};
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} // end anonymous namespace
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char RAGreedy::ID = 0;
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FunctionPass* llvm::createGreedyRegisterAllocator() {
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  return new RAGreedy();
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}
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RAGreedy::RAGreedy(): MachineFunctionPass(ID), LRStage(RS_New) {
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  initializeLiveDebugVariablesPass(*PassRegistry::getPassRegistry());
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  initializeSlotIndexesPass(*PassRegistry::getPassRegistry());
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  initializeLiveIntervalsPass(*PassRegistry::getPassRegistry());
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  initializeSlotIndexesPass(*PassRegistry::getPassRegistry());
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  initializeStrongPHIEliminationPass(*PassRegistry::getPassRegistry());
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  initializeRegisterCoalescerAnalysisGroup(*PassRegistry::getPassRegistry());
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  initializeCalculateSpillWeightsPass(*PassRegistry::getPassRegistry());
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  initializeLiveStacksPass(*PassRegistry::getPassRegistry());
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  initializeMachineDominatorTreePass(*PassRegistry::getPassRegistry());
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  initializeMachineLoopInfoPass(*PassRegistry::getPassRegistry());
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  initializeMachineLoopRangesPass(*PassRegistry::getPassRegistry());
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  initializeVirtRegMapPass(*PassRegistry::getPassRegistry());
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  initializeEdgeBundlesPass(*PassRegistry::getPassRegistry());
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  initializeSpillPlacementPass(*PassRegistry::getPassRegistry());
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}
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void RAGreedy::getAnalysisUsage(AnalysisUsage &AU) const {
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  AU.setPreservesCFG();
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  AU.addRequired<AliasAnalysis>();
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  AU.addPreserved<AliasAnalysis>();
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  AU.addRequired<LiveIntervals>();
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  AU.addRequired<SlotIndexes>();
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  AU.addPreserved<SlotIndexes>();
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  AU.addRequired<LiveDebugVariables>();
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  AU.addPreserved<LiveDebugVariables>();
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  if (StrongPHIElim)
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    AU.addRequiredID(StrongPHIEliminationID);
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  AU.addRequiredTransitive<RegisterCoalescer>();
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  AU.addRequired<CalculateSpillWeights>();
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  AU.addRequired<LiveStacks>();
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  AU.addPreserved<LiveStacks>();
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  AU.addRequired<MachineDominatorTree>();
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  AU.addPreserved<MachineDominatorTree>();
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  AU.addRequired<MachineLoopInfo>();
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  AU.addPreserved<MachineLoopInfo>();
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  AU.addRequired<MachineLoopRanges>();
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  AU.addPreserved<MachineLoopRanges>();
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  AU.addRequired<VirtRegMap>();
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  AU.addPreserved<VirtRegMap>();
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  AU.addRequired<EdgeBundles>();
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  AU.addRequired<SpillPlacement>();
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  MachineFunctionPass::getAnalysisUsage(AU);
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}
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//===----------------------------------------------------------------------===//
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//                     LiveRangeEdit delegate methods
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//===----------------------------------------------------------------------===//
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void RAGreedy::LRE_WillEraseInstruction(MachineInstr *MI) {
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  // LRE itself will remove from SlotIndexes and parent basic block.
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  VRM->RemoveMachineInstrFromMaps(MI);
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}
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bool RAGreedy::LRE_CanEraseVirtReg(unsigned VirtReg) {
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  if (unsigned PhysReg = VRM->getPhys(VirtReg)) {
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    unassign(LIS->getInterval(VirtReg), PhysReg);
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    return true;
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  }
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  // Unassigned virtreg is probably in the priority queue.
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  // RegAllocBase will erase it after dequeueing.
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  return false;
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}
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void RAGreedy::LRE_WillShrinkVirtReg(unsigned VirtReg) {
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  unsigned PhysReg = VRM->getPhys(VirtReg);
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  if (!PhysReg)
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    return;
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  // Register is assigned, put it back on the queue for reassignment.
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  LiveInterval &LI = LIS->getInterval(VirtReg);
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  unassign(LI, PhysReg);
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  enqueue(&LI);
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}
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void RAGreedy::LRE_DidCloneVirtReg(unsigned New, unsigned Old) {
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  // LRE may clone a virtual register because dead code elimination causes it to
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  // be split into connected components. Ensure that the new register gets the
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  // same stage as the parent.
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  LRStage.grow(New);
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  LRStage[New] = LRStage[Old];
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}
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void RAGreedy::releaseMemory() {
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  SpillerInstance.reset(0);
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  LRStage.clear();
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  GlobalCand.clear();
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  RegAllocBase::releaseMemory();
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}
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void RAGreedy::enqueue(LiveInterval *LI) {
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  // Prioritize live ranges by size, assigning larger ranges first.
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  // The queue holds (size, reg) pairs.
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  const unsigned Size = LI->getSize();
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  const unsigned Reg = LI->reg;
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  assert(TargetRegisterInfo::isVirtualRegister(Reg) &&
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         "Can only enqueue virtual registers");
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  unsigned Prio;
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  LRStage.grow(Reg);
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  if (LRStage[Reg] == RS_New)
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    LRStage[Reg] = RS_First;
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  if (LRStage[Reg] == RS_Second)
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    // Unsplit ranges that couldn't be allocated immediately are deferred until
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    // everything else has been allocated. Long ranges are allocated last so
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    // they are split against realistic interference.
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    Prio = (1u << 31) - Size;
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  else {
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    // Everything else is allocated in long->short order. Long ranges that don't
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    // fit should be spilled ASAP so they don't create interference.
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    Prio = (1u << 31) + Size;
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    // Boost ranges that have a physical register hint.
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    if (TargetRegisterInfo::isPhysicalRegister(VRM->getRegAllocPref(Reg)))
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      Prio |= (1u << 30);
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  }
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  Queue.push(std::make_pair(Prio, Reg));
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}
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LiveInterval *RAGreedy::dequeue() {
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  if (Queue.empty())
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    return 0;
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  LiveInterval *LI = &LIS->getInterval(Queue.top().second);
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  Queue.pop();
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  return LI;
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}
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//===----------------------------------------------------------------------===//
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//                         Interference eviction
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//===----------------------------------------------------------------------===//
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/// canEvict - Return true if all interferences between VirtReg and PhysReg can
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/// be evicted.
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/// Return false if any interference is heavier than MaxWeight.
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/// On return, set MaxWeight to the maximal spill weight of an interference.
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bool RAGreedy::canEvictInterference(LiveInterval &VirtReg, unsigned PhysReg,
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                                    float &MaxWeight) {
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  float Weight = 0;
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  for (const unsigned *AliasI = TRI->getOverlaps(PhysReg); *AliasI; ++AliasI) {
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    LiveIntervalUnion::Query &Q = query(VirtReg, *AliasI);
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    // If there is 10 or more interferences, chances are one is heavier.
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    if (Q.collectInterferingVRegs(10, MaxWeight) >= 10)
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      return false;
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    // Check if any interfering live range is heavier than MaxWeight.
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    for (unsigned i = Q.interferingVRegs().size(); i; --i) {
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      LiveInterval *Intf = Q.interferingVRegs()[i - 1];
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      if (TargetRegisterInfo::isPhysicalRegister(Intf->reg))
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        return false;
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      if (Intf->weight >= MaxWeight)
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        return false;
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      Weight = std::max(Weight, Intf->weight);
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						|
    }
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						|
  }
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  MaxWeight = Weight;
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  return true;
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}
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/// tryEvict - Try to evict all interferences for a physreg.
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/// @param  VirtReg Currently unassigned virtual register.
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/// @param  Order   Physregs to try.
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/// @return         Physreg to assign VirtReg, or 0.
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unsigned RAGreedy::tryEvict(LiveInterval &VirtReg,
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                            AllocationOrder &Order,
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                            SmallVectorImpl<LiveInterval*> &NewVRegs){
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  NamedRegionTimer T("Evict", TimerGroupName, TimePassesIsEnabled);
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  // Keep track of the lightest single interference seen so far.
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  float BestWeight = VirtReg.weight;
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  unsigned BestPhys = 0;
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  Order.rewind();
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						|
  while (unsigned PhysReg = Order.next()) {
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						|
    float Weight = BestWeight;
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						|
    if (!canEvictInterference(VirtReg, PhysReg, Weight))
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						|
      continue;
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						|
    // This is an eviction candidate.
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						|
    DEBUG(dbgs() << PrintReg(PhysReg, TRI) << " interference = "
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                 << Weight << '\n');
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						|
    if (BestPhys && Weight >= BestWeight)
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						|
      continue;
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						|
    // Best so far.
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						|
    BestPhys = PhysReg;
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						|
    BestWeight = Weight;
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						|
    // Stop if the hint can be used.
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						|
    if (Order.isHint(PhysReg))
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						|
      break;
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						|
  }
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						|
  if (!BestPhys)
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    return 0;
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  DEBUG(dbgs() << "evicting " << PrintReg(BestPhys, TRI) << " interference\n");
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						|
  for (const unsigned *AliasI = TRI->getOverlaps(BestPhys); *AliasI; ++AliasI) {
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    LiveIntervalUnion::Query &Q = query(VirtReg, *AliasI);
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    assert(Q.seenAllInterferences() && "Didn't check all interfererences.");
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    for (unsigned i = 0, e = Q.interferingVRegs().size(); i != e; ++i) {
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						|
      LiveInterval *Intf = Q.interferingVRegs()[i];
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						|
      unassign(*Intf, VRM->getPhys(Intf->reg));
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						|
      ++NumEvicted;
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						|
      NewVRegs.push_back(Intf);
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						|
    }
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						|
  }
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						|
  return BestPhys;
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}
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						|
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						|
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						|
//===----------------------------------------------------------------------===//
 | 
						|
//                              Region Splitting
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						|
//===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
/// addSplitConstraints - Fill out the SplitConstraints vector based on the
 | 
						|
/// interference pattern in Physreg and its aliases. Add the constraints to
 | 
						|
/// SpillPlacement and return the static cost of this split in Cost, assuming
 | 
						|
/// that all preferences in SplitConstraints are met.
 | 
						|
/// Return false if there are no bundles with positive bias.
 | 
						|
bool RAGreedy::addSplitConstraints(InterferenceCache::Cursor Intf,
 | 
						|
                                   float &Cost) {
 | 
						|
  ArrayRef<SplitAnalysis::BlockInfo> UseBlocks = SA->getUseBlocks();
 | 
						|
 | 
						|
  // Reset interference dependent info.
 | 
						|
  SplitConstraints.resize(UseBlocks.size());
 | 
						|
  float StaticCost = 0;
 | 
						|
  for (unsigned i = 0; i != UseBlocks.size(); ++i) {
 | 
						|
    const SplitAnalysis::BlockInfo &BI = UseBlocks[i];
 | 
						|
    SpillPlacement::BlockConstraint &BC = SplitConstraints[i];
 | 
						|
 | 
						|
    BC.Number = BI.MBB->getNumber();
 | 
						|
    Intf.moveToBlock(BC.Number);
 | 
						|
    BC.Entry = BI.LiveIn ? SpillPlacement::PrefReg : SpillPlacement::DontCare;
 | 
						|
    BC.Exit = BI.LiveOut ? SpillPlacement::PrefReg : SpillPlacement::DontCare;
 | 
						|
 | 
						|
    if (!Intf.hasInterference())
 | 
						|
      continue;
 | 
						|
 | 
						|
    // Number of spill code instructions to insert.
 | 
						|
    unsigned Ins = 0;
 | 
						|
 | 
						|
    // Interference for the live-in value.
 | 
						|
    if (BI.LiveIn) {
 | 
						|
      if (Intf.first() <= Indexes->getMBBStartIdx(BC.Number))
 | 
						|
        BC.Entry = SpillPlacement::MustSpill, ++Ins;
 | 
						|
      else if (Intf.first() < BI.FirstUse)
 | 
						|
        BC.Entry = SpillPlacement::PrefSpill, ++Ins;
 | 
						|
      else if (Intf.first() < (BI.LiveThrough ? BI.LastUse : BI.Kill))
 | 
						|
        ++Ins;
 | 
						|
    }
 | 
						|
 | 
						|
    // Interference for the live-out value.
 | 
						|
    if (BI.LiveOut) {
 | 
						|
      if (Intf.last() >= SA->getLastSplitPoint(BC.Number))
 | 
						|
        BC.Exit = SpillPlacement::MustSpill, ++Ins;
 | 
						|
      else if (Intf.last() > BI.LastUse)
 | 
						|
        BC.Exit = SpillPlacement::PrefSpill, ++Ins;
 | 
						|
      else if (Intf.last() > (BI.LiveThrough ? BI.FirstUse : BI.Def))
 | 
						|
        ++Ins;
 | 
						|
    }
 | 
						|
 | 
						|
    // Accumulate the total frequency of inserted spill code.
 | 
						|
    if (Ins)
 | 
						|
      StaticCost += Ins * SpillPlacer->getBlockFrequency(BC.Number);
 | 
						|
  }
 | 
						|
  Cost = StaticCost;
 | 
						|
 | 
						|
  // Add constraints for use-blocks. Note that these are the only constraints
 | 
						|
  // that may add a positive bias, it is downhill from here.
 | 
						|
  SpillPlacer->addConstraints(SplitConstraints);
 | 
						|
  return SpillPlacer->scanActiveBundles();
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/// addThroughConstraints - Add constraints and links to SpillPlacer from the
 | 
						|
/// live-through blocks in Blocks.
 | 
						|
void RAGreedy::addThroughConstraints(InterferenceCache::Cursor Intf,
 | 
						|
                                     ArrayRef<unsigned> Blocks) {
 | 
						|
  const unsigned GroupSize = 8;
 | 
						|
  SpillPlacement::BlockConstraint BCS[GroupSize];
 | 
						|
  unsigned TBS[GroupSize];
 | 
						|
  unsigned B = 0, T = 0;
 | 
						|
 | 
						|
  for (unsigned i = 0; i != Blocks.size(); ++i) {
 | 
						|
    unsigned Number = Blocks[i];
 | 
						|
    Intf.moveToBlock(Number);
 | 
						|
 | 
						|
    if (!Intf.hasInterference()) {
 | 
						|
      assert(T < GroupSize && "Array overflow");
 | 
						|
      TBS[T] = Number;
 | 
						|
      if (++T == GroupSize) {
 | 
						|
        SpillPlacer->addLinks(ArrayRef<unsigned>(TBS, T));
 | 
						|
        T = 0;
 | 
						|
      }
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    assert(B < GroupSize && "Array overflow");
 | 
						|
    BCS[B].Number = Number;
 | 
						|
 | 
						|
    // Interference for the live-in value.
 | 
						|
    if (Intf.first() <= Indexes->getMBBStartIdx(Number))
 | 
						|
      BCS[B].Entry = SpillPlacement::MustSpill;
 | 
						|
    else
 | 
						|
      BCS[B].Entry = SpillPlacement::PrefSpill;
 | 
						|
 | 
						|
    // Interference for the live-out value.
 | 
						|
    if (Intf.last() >= SA->getLastSplitPoint(Number))
 | 
						|
      BCS[B].Exit = SpillPlacement::MustSpill;
 | 
						|
    else
 | 
						|
      BCS[B].Exit = SpillPlacement::PrefSpill;
 | 
						|
 | 
						|
    if (++B == GroupSize) {
 | 
						|
      ArrayRef<SpillPlacement::BlockConstraint> Array(BCS, B);
 | 
						|
      SpillPlacer->addConstraints(Array);
 | 
						|
      B = 0;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  ArrayRef<SpillPlacement::BlockConstraint> Array(BCS, B);
 | 
						|
  SpillPlacer->addConstraints(Array);
 | 
						|
  SpillPlacer->addLinks(ArrayRef<unsigned>(TBS, T));
 | 
						|
}
 | 
						|
 | 
						|
void RAGreedy::growRegion(GlobalSplitCandidate &Cand,
 | 
						|
                          InterferenceCache::Cursor Intf) {
 | 
						|
  // Keep track of through blocks that have not been added to SpillPlacer.
 | 
						|
  BitVector Todo = SA->getThroughBlocks();
 | 
						|
  SmallVectorImpl<unsigned> &ActiveBlocks = Cand.ActiveBlocks;
 | 
						|
  unsigned AddedTo = 0;
 | 
						|
#ifndef NDEBUG
 | 
						|
  unsigned Visited = 0;
 | 
						|
#endif
 | 
						|
 | 
						|
  for (;;) {
 | 
						|
    ArrayRef<unsigned> NewBundles = SpillPlacer->getRecentPositive();
 | 
						|
    if (NewBundles.empty())
 | 
						|
      break;
 | 
						|
    // Find new through blocks in the periphery of PrefRegBundles.
 | 
						|
    for (int i = 0, e = NewBundles.size(); i != e; ++i) {
 | 
						|
      unsigned Bundle = NewBundles[i];
 | 
						|
      // Look at all blocks connected to Bundle in the full graph.
 | 
						|
      ArrayRef<unsigned> Blocks = Bundles->getBlocks(Bundle);
 | 
						|
      for (ArrayRef<unsigned>::iterator I = Blocks.begin(), E = Blocks.end();
 | 
						|
           I != E; ++I) {
 | 
						|
        unsigned Block = *I;
 | 
						|
        if (!Todo.test(Block))
 | 
						|
          continue;
 | 
						|
        Todo.reset(Block);
 | 
						|
        // This is a new through block. Add it to SpillPlacer later.
 | 
						|
        ActiveBlocks.push_back(Block);
 | 
						|
#ifndef NDEBUG
 | 
						|
        ++Visited;
 | 
						|
#endif
 | 
						|
      }
 | 
						|
    }
 | 
						|
    // Any new blocks to add?
 | 
						|
    if (ActiveBlocks.size() > AddedTo) {
 | 
						|
      ArrayRef<unsigned> Add(&ActiveBlocks[AddedTo],
 | 
						|
                             ActiveBlocks.size() - AddedTo);
 | 
						|
      addThroughConstraints(Intf, Add);
 | 
						|
      AddedTo = ActiveBlocks.size();
 | 
						|
    }
 | 
						|
    // Perhaps iterating can enable more bundles?
 | 
						|
    SpillPlacer->iterate();
 | 
						|
  }
 | 
						|
  DEBUG(dbgs() << ", v=" << Visited);
 | 
						|
}
 | 
						|
 | 
						|
/// calcGlobalSplitCost - Return the global split cost of following the split
 | 
						|
/// pattern in LiveBundles. This cost should be added to the local cost of the
 | 
						|
/// interference pattern in SplitConstraints.
 | 
						|
///
 | 
						|
float RAGreedy::calcGlobalSplitCost(GlobalSplitCandidate &Cand,
 | 
						|
                                    InterferenceCache::Cursor Intf) {
 | 
						|
  float GlobalCost = 0;
 | 
						|
  const BitVector &LiveBundles = Cand.LiveBundles;
 | 
						|
  ArrayRef<SplitAnalysis::BlockInfo> UseBlocks = SA->getUseBlocks();
 | 
						|
  for (unsigned i = 0; i != UseBlocks.size(); ++i) {
 | 
						|
    const SplitAnalysis::BlockInfo &BI = UseBlocks[i];
 | 
						|
    SpillPlacement::BlockConstraint &BC = SplitConstraints[i];
 | 
						|
    bool RegIn  = LiveBundles[Bundles->getBundle(BC.Number, 0)];
 | 
						|
    bool RegOut = LiveBundles[Bundles->getBundle(BC.Number, 1)];
 | 
						|
    unsigned Ins = 0;
 | 
						|
 | 
						|
    if (BI.LiveIn)
 | 
						|
      Ins += RegIn != (BC.Entry == SpillPlacement::PrefReg);
 | 
						|
    if (BI.LiveOut)
 | 
						|
      Ins += RegOut != (BC.Exit == SpillPlacement::PrefReg);
 | 
						|
    if (Ins)
 | 
						|
      GlobalCost += Ins * SpillPlacer->getBlockFrequency(BC.Number);
 | 
						|
  }
 | 
						|
 | 
						|
  for (unsigned i = 0, e = Cand.ActiveBlocks.size(); i != e; ++i) {
 | 
						|
    unsigned Number = Cand.ActiveBlocks[i];
 | 
						|
    bool RegIn  = LiveBundles[Bundles->getBundle(Number, 0)];
 | 
						|
    bool RegOut = LiveBundles[Bundles->getBundle(Number, 1)];
 | 
						|
    if (!RegIn && !RegOut)
 | 
						|
      continue;
 | 
						|
    if (RegIn && RegOut) {
 | 
						|
      // We need double spill code if this block has interference.
 | 
						|
      Intf.moveToBlock(Number);
 | 
						|
      if (Intf.hasInterference())
 | 
						|
        GlobalCost += 2*SpillPlacer->getBlockFrequency(Number);
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
    // live-in / stack-out or stack-in live-out.
 | 
						|
    GlobalCost += SpillPlacer->getBlockFrequency(Number);
 | 
						|
  }
 | 
						|
  return GlobalCost;
 | 
						|
}
 | 
						|
 | 
						|
/// splitAroundRegion - Split VirtReg around the region determined by
 | 
						|
/// LiveBundles. Make an effort to avoid interference from PhysReg.
 | 
						|
///
 | 
						|
/// The 'register' interval is going to contain as many uses as possible while
 | 
						|
/// avoiding interference. The 'stack' interval is the complement constructed by
 | 
						|
/// SplitEditor. It will contain the rest.
 | 
						|
///
 | 
						|
void RAGreedy::splitAroundRegion(LiveInterval &VirtReg,
 | 
						|
                                 GlobalSplitCandidate &Cand,
 | 
						|
                                 SmallVectorImpl<LiveInterval*> &NewVRegs) {
 | 
						|
  const BitVector &LiveBundles = Cand.LiveBundles;
 | 
						|
 | 
						|
  DEBUG({
 | 
						|
    dbgs() << "Splitting around region for " << PrintReg(Cand.PhysReg, TRI)
 | 
						|
           << " with bundles";
 | 
						|
    for (int i = LiveBundles.find_first(); i>=0; i = LiveBundles.find_next(i))
 | 
						|
      dbgs() << " EB#" << i;
 | 
						|
    dbgs() << ".\n";
 | 
						|
  });
 | 
						|
 | 
						|
  InterferenceCache::Cursor Intf(IntfCache, Cand.PhysReg);
 | 
						|
  LiveRangeEdit LREdit(VirtReg, NewVRegs, this);
 | 
						|
  SE->reset(LREdit);
 | 
						|
 | 
						|
  // Create the main cross-block interval.
 | 
						|
  const unsigned MainIntv = SE->openIntv();
 | 
						|
 | 
						|
  // First add all defs that are live out of a block.
 | 
						|
  ArrayRef<SplitAnalysis::BlockInfo> UseBlocks = SA->getUseBlocks();
 | 
						|
  for (unsigned i = 0; i != UseBlocks.size(); ++i) {
 | 
						|
    const SplitAnalysis::BlockInfo &BI = UseBlocks[i];
 | 
						|
    bool RegIn  = LiveBundles[Bundles->getBundle(BI.MBB->getNumber(), 0)];
 | 
						|
    bool RegOut = LiveBundles[Bundles->getBundle(BI.MBB->getNumber(), 1)];
 | 
						|
 | 
						|
    // Create separate intervals for isolated blocks with multiple uses.
 | 
						|
    if (!RegIn && !RegOut && BI.FirstUse != BI.LastUse) {
 | 
						|
      DEBUG(dbgs() << "BB#" << BI.MBB->getNumber() << " isolated.\n");
 | 
						|
      SE->splitSingleBlock(BI);
 | 
						|
      SE->selectIntv(MainIntv);
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    // Should the register be live out?
 | 
						|
    if (!BI.LiveOut || !RegOut)
 | 
						|
      continue;
 | 
						|
 | 
						|
    SlotIndex Start, Stop;
 | 
						|
    tie(Start, Stop) = Indexes->getMBBRange(BI.MBB);
 | 
						|
    Intf.moveToBlock(BI.MBB->getNumber());
 | 
						|
    DEBUG(dbgs() << "BB#" << BI.MBB->getNumber() << " -> EB#"
 | 
						|
                 << Bundles->getBundle(BI.MBB->getNumber(), 1)
 | 
						|
                 << " [" << Start << ';'
 | 
						|
                 << SA->getLastSplitPoint(BI.MBB->getNumber()) << '-' << Stop
 | 
						|
                 << ") intf [" << Intf.first() << ';' << Intf.last() << ')');
 | 
						|
 | 
						|
    // The interference interval should either be invalid or overlap MBB.
 | 
						|
    assert((!Intf.hasInterference() || Intf.first() < Stop)
 | 
						|
           && "Bad interference");
 | 
						|
    assert((!Intf.hasInterference() || Intf.last() > Start)
 | 
						|
           && "Bad interference");
 | 
						|
 | 
						|
    // Check interference leaving the block.
 | 
						|
    if (!Intf.hasInterference()) {
 | 
						|
      // Block is interference-free.
 | 
						|
      DEBUG(dbgs() << ", no interference");
 | 
						|
      if (!BI.LiveThrough) {
 | 
						|
        DEBUG(dbgs() << ", not live-through.\n");
 | 
						|
        SE->useIntv(SE->enterIntvBefore(BI.Def), Stop);
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
      if (!RegIn) {
 | 
						|
        // Block is live-through, but entry bundle is on the stack.
 | 
						|
        // Reload just before the first use.
 | 
						|
        DEBUG(dbgs() << ", not live-in, enter before first use.\n");
 | 
						|
        SE->useIntv(SE->enterIntvBefore(BI.FirstUse), Stop);
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
      DEBUG(dbgs() << ", live-through.\n");
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    // Block has interference.
 | 
						|
    DEBUG(dbgs() << ", interference to " << Intf.last());
 | 
						|
 | 
						|
    if (!BI.LiveThrough && Intf.last() <= BI.Def) {
 | 
						|
      // The interference doesn't reach the outgoing segment.
 | 
						|
      DEBUG(dbgs() << " doesn't affect def from " << BI.Def << '\n');
 | 
						|
      SE->useIntv(BI.Def, Stop);
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    SlotIndex LastSplitPoint = SA->getLastSplitPoint(BI.MBB->getNumber());
 | 
						|
    if (Intf.last().getBoundaryIndex() < BI.LastUse) {
 | 
						|
      // There are interference-free uses at the end of the block.
 | 
						|
      // Find the first use that can get the live-out register.
 | 
						|
      SmallVectorImpl<SlotIndex>::const_iterator UI =
 | 
						|
        std::lower_bound(SA->UseSlots.begin(), SA->UseSlots.end(),
 | 
						|
                         Intf.last().getBoundaryIndex());
 | 
						|
      assert(UI != SA->UseSlots.end() && "Couldn't find last use");
 | 
						|
      SlotIndex Use = *UI;
 | 
						|
      assert(Use <= BI.LastUse && "Couldn't find last use");
 | 
						|
      // Only attempt a split befroe the last split point.
 | 
						|
      if (Use.getBaseIndex() <= LastSplitPoint) {
 | 
						|
        DEBUG(dbgs() << ", free use at " << Use << ".\n");
 | 
						|
        SlotIndex SegStart = SE->enterIntvBefore(Use);
 | 
						|
        assert(SegStart >= Intf.last() && "Couldn't avoid interference");
 | 
						|
        assert(SegStart < LastSplitPoint && "Impossible split point");
 | 
						|
        SE->useIntv(SegStart, Stop);
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    // Interference is after the last use.
 | 
						|
    DEBUG(dbgs() << " after last use.\n");
 | 
						|
    SlotIndex SegStart = SE->enterIntvAtEnd(*BI.MBB);
 | 
						|
    assert(SegStart >= Intf.last() && "Couldn't avoid interference");
 | 
						|
  }
 | 
						|
 | 
						|
  // Now all defs leading to live bundles are handled, do everything else.
 | 
						|
  for (unsigned i = 0; i != UseBlocks.size(); ++i) {
 | 
						|
    const SplitAnalysis::BlockInfo &BI = UseBlocks[i];
 | 
						|
    bool RegIn  = LiveBundles[Bundles->getBundle(BI.MBB->getNumber(), 0)];
 | 
						|
    bool RegOut = LiveBundles[Bundles->getBundle(BI.MBB->getNumber(), 1)];
 | 
						|
 | 
						|
    // Is the register live-in?
 | 
						|
    if (!BI.LiveIn || !RegIn)
 | 
						|
      continue;
 | 
						|
 | 
						|
    // We have an incoming register. Check for interference.
 | 
						|
    SlotIndex Start, Stop;
 | 
						|
    tie(Start, Stop) = Indexes->getMBBRange(BI.MBB);
 | 
						|
    Intf.moveToBlock(BI.MBB->getNumber());
 | 
						|
    DEBUG(dbgs() << "EB#" << Bundles->getBundle(BI.MBB->getNumber(), 0)
 | 
						|
                 << " -> BB#" << BI.MBB->getNumber() << " [" << Start << ';'
 | 
						|
                 << SA->getLastSplitPoint(BI.MBB->getNumber()) << '-' << Stop
 | 
						|
                 << ')');
 | 
						|
 | 
						|
    // Check interference entering the block.
 | 
						|
    if (!Intf.hasInterference()) {
 | 
						|
      // Block is interference-free.
 | 
						|
      DEBUG(dbgs() << ", no interference");
 | 
						|
      if (!BI.LiveThrough) {
 | 
						|
        DEBUG(dbgs() << ", killed in block.\n");
 | 
						|
        SE->useIntv(Start, SE->leaveIntvAfter(BI.Kill));
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
      if (!RegOut) {
 | 
						|
        SlotIndex LastSplitPoint = SA->getLastSplitPoint(BI.MBB->getNumber());
 | 
						|
        // Block is live-through, but exit bundle is on the stack.
 | 
						|
        // Spill immediately after the last use.
 | 
						|
        if (BI.LastUse < LastSplitPoint) {
 | 
						|
          DEBUG(dbgs() << ", uses, stack-out.\n");
 | 
						|
          SE->useIntv(Start, SE->leaveIntvAfter(BI.LastUse));
 | 
						|
          continue;
 | 
						|
        }
 | 
						|
        // The last use is after the last split point, it is probably an
 | 
						|
        // indirect jump.
 | 
						|
        DEBUG(dbgs() << ", uses at " << BI.LastUse << " after split point "
 | 
						|
                     << LastSplitPoint << ", stack-out.\n");
 | 
						|
        SlotIndex SegEnd = SE->leaveIntvBefore(LastSplitPoint);
 | 
						|
        SE->useIntv(Start, SegEnd);
 | 
						|
        // Run a double interval from the split to the last use.
 | 
						|
        // This makes it possible to spill the complement without affecting the
 | 
						|
        // indirect branch.
 | 
						|
        SE->overlapIntv(SegEnd, BI.LastUse);
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
      // Register is live-through.
 | 
						|
      DEBUG(dbgs() << ", uses, live-through.\n");
 | 
						|
      SE->useIntv(Start, Stop);
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    // Block has interference.
 | 
						|
    DEBUG(dbgs() << ", interference from " << Intf.first());
 | 
						|
 | 
						|
    if (!BI.LiveThrough && Intf.first() >= BI.Kill) {
 | 
						|
      // The interference doesn't reach the outgoing segment.
 | 
						|
      DEBUG(dbgs() << " doesn't affect kill at " << BI.Kill << '\n');
 | 
						|
      SE->useIntv(Start, BI.Kill);
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    if (Intf.first().getBaseIndex() > BI.FirstUse) {
 | 
						|
      // There are interference-free uses at the beginning of the block.
 | 
						|
      // Find the last use that can get the register.
 | 
						|
      SmallVectorImpl<SlotIndex>::const_iterator UI =
 | 
						|
        std::lower_bound(SA->UseSlots.begin(), SA->UseSlots.end(),
 | 
						|
                         Intf.first().getBaseIndex());
 | 
						|
      assert(UI != SA->UseSlots.begin() && "Couldn't find first use");
 | 
						|
      SlotIndex Use = (--UI)->getBoundaryIndex();
 | 
						|
      DEBUG(dbgs() << ", free use at " << *UI << ".\n");
 | 
						|
      SlotIndex SegEnd = SE->leaveIntvAfter(Use);
 | 
						|
      assert(SegEnd <= Intf.first() && "Couldn't avoid interference");
 | 
						|
      SE->useIntv(Start, SegEnd);
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    // Interference is before the first use.
 | 
						|
    DEBUG(dbgs() << " before first use.\n");
 | 
						|
    SlotIndex SegEnd = SE->leaveIntvAtTop(*BI.MBB);
 | 
						|
    assert(SegEnd <= Intf.first() && "Couldn't avoid interference");
 | 
						|
  }
 | 
						|
 | 
						|
  // Handle live-through blocks.
 | 
						|
  for (unsigned i = 0, e = Cand.ActiveBlocks.size(); i != e; ++i) {
 | 
						|
    unsigned Number = Cand.ActiveBlocks[i];
 | 
						|
    bool RegIn  = LiveBundles[Bundles->getBundle(Number, 0)];
 | 
						|
    bool RegOut = LiveBundles[Bundles->getBundle(Number, 1)];
 | 
						|
    DEBUG(dbgs() << "Live through BB#" << Number << '\n');
 | 
						|
    if (RegIn && RegOut) {
 | 
						|
      Intf.moveToBlock(Number);
 | 
						|
      if (!Intf.hasInterference()) {
 | 
						|
        SE->useIntv(Indexes->getMBBStartIdx(Number),
 | 
						|
                    Indexes->getMBBEndIdx(Number));
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
    }
 | 
						|
    MachineBasicBlock *MBB = MF->getBlockNumbered(Number);
 | 
						|
    if (RegIn)
 | 
						|
      SE->leaveIntvAtTop(*MBB);
 | 
						|
    if (RegOut)
 | 
						|
      SE->enterIntvAtEnd(*MBB);
 | 
						|
  }
 | 
						|
 | 
						|
  SE->closeIntv();
 | 
						|
 | 
						|
  // FIXME: Should we be more aggressive about splitting the stack region into
 | 
						|
  // per-block segments? The current approach allows the stack region to
 | 
						|
  // separate into connected components. Some components may be allocatable.
 | 
						|
  SE->finish();
 | 
						|
  ++NumGlobalSplits;
 | 
						|
 | 
						|
  if (VerifyEnabled)
 | 
						|
    MF->verify(this, "After splitting live range around region");
 | 
						|
}
 | 
						|
 | 
						|
unsigned RAGreedy::tryRegionSplit(LiveInterval &VirtReg, AllocationOrder &Order,
 | 
						|
                                  SmallVectorImpl<LiveInterval*> &NewVRegs) {
 | 
						|
  float BestCost = 0;
 | 
						|
  const unsigned NoCand = ~0u;
 | 
						|
  unsigned BestCand = NoCand;
 | 
						|
 | 
						|
  Order.rewind();
 | 
						|
  for (unsigned Cand = 0; unsigned PhysReg = Order.next(); ++Cand) {
 | 
						|
    if (GlobalCand.size() <= Cand)
 | 
						|
      GlobalCand.resize(Cand+1);
 | 
						|
    GlobalCand[Cand].reset(PhysReg);
 | 
						|
 | 
						|
    SpillPlacer->prepare(GlobalCand[Cand].LiveBundles);
 | 
						|
    float Cost;
 | 
						|
    InterferenceCache::Cursor Intf(IntfCache, PhysReg);
 | 
						|
    if (!addSplitConstraints(Intf, Cost)) {
 | 
						|
      DEBUG(dbgs() << PrintReg(PhysReg, TRI) << "\tno positive bundles\n");
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
    DEBUG(dbgs() << PrintReg(PhysReg, TRI) << "\tstatic = " << Cost);
 | 
						|
    if (BestCand != NoCand && Cost >= BestCost) {
 | 
						|
      DEBUG(dbgs() << " worse than "
 | 
						|
                   << PrintReg(GlobalCand[BestCand].PhysReg, TRI) << '\n');
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
    growRegion(GlobalCand[Cand], Intf);
 | 
						|
 | 
						|
    SpillPlacer->finish();
 | 
						|
 | 
						|
    // No live bundles, defer to splitSingleBlocks().
 | 
						|
    if (!GlobalCand[Cand].LiveBundles.any()) {
 | 
						|
      DEBUG(dbgs() << " no bundles.\n");
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    Cost += calcGlobalSplitCost(GlobalCand[Cand], Intf);
 | 
						|
    DEBUG({
 | 
						|
      dbgs() << ", total = " << Cost << " with bundles";
 | 
						|
      for (int i = GlobalCand[Cand].LiveBundles.find_first(); i>=0;
 | 
						|
           i = GlobalCand[Cand].LiveBundles.find_next(i))
 | 
						|
        dbgs() << " EB#" << i;
 | 
						|
      dbgs() << ".\n";
 | 
						|
    });
 | 
						|
    if (BestCand == NoCand || Cost < BestCost) {
 | 
						|
      BestCand = Cand;
 | 
						|
      BestCost = 0.98f * Cost; // Prevent rounding effects.
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  if (BestCand == NoCand)
 | 
						|
    return 0;
 | 
						|
 | 
						|
  splitAroundRegion(VirtReg, GlobalCand[BestCand], NewVRegs);
 | 
						|
  setStage(NewVRegs.begin(), NewVRegs.end(), RS_Global);
 | 
						|
  return 0;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
//                             Local Splitting
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
 | 
						|
/// calcGapWeights - Compute the maximum spill weight that needs to be evicted
 | 
						|
/// in order to use PhysReg between two entries in SA->UseSlots.
 | 
						|
///
 | 
						|
/// GapWeight[i] represents the gap between UseSlots[i] and UseSlots[i+1].
 | 
						|
///
 | 
						|
void RAGreedy::calcGapWeights(unsigned PhysReg,
 | 
						|
                              SmallVectorImpl<float> &GapWeight) {
 | 
						|
  assert(SA->getUseBlocks().size() == 1 && "Not a local interval");
 | 
						|
  const SplitAnalysis::BlockInfo &BI = SA->getUseBlocks().front();
 | 
						|
  const SmallVectorImpl<SlotIndex> &Uses = SA->UseSlots;
 | 
						|
  const unsigned NumGaps = Uses.size()-1;
 | 
						|
 | 
						|
  // Start and end points for the interference check.
 | 
						|
  SlotIndex StartIdx = BI.LiveIn ? BI.FirstUse.getBaseIndex() : BI.FirstUse;
 | 
						|
  SlotIndex StopIdx = BI.LiveOut ? BI.LastUse.getBoundaryIndex() : BI.LastUse;
 | 
						|
 | 
						|
  GapWeight.assign(NumGaps, 0.0f);
 | 
						|
 | 
						|
  // Add interference from each overlapping register.
 | 
						|
  for (const unsigned *AI = TRI->getOverlaps(PhysReg); *AI; ++AI) {
 | 
						|
    if (!query(const_cast<LiveInterval&>(SA->getParent()), *AI)
 | 
						|
           .checkInterference())
 | 
						|
      continue;
 | 
						|
 | 
						|
    // We know that VirtReg is a continuous interval from FirstUse to LastUse,
 | 
						|
    // so we don't need InterferenceQuery.
 | 
						|
    //
 | 
						|
    // Interference that overlaps an instruction is counted in both gaps
 | 
						|
    // surrounding the instruction. The exception is interference before
 | 
						|
    // StartIdx and after StopIdx.
 | 
						|
    //
 | 
						|
    LiveIntervalUnion::SegmentIter IntI = PhysReg2LiveUnion[*AI].find(StartIdx);
 | 
						|
    for (unsigned Gap = 0; IntI.valid() && IntI.start() < StopIdx; ++IntI) {
 | 
						|
      // Skip the gaps before IntI.
 | 
						|
      while (Uses[Gap+1].getBoundaryIndex() < IntI.start())
 | 
						|
        if (++Gap == NumGaps)
 | 
						|
          break;
 | 
						|
      if (Gap == NumGaps)
 | 
						|
        break;
 | 
						|
 | 
						|
      // Update the gaps covered by IntI.
 | 
						|
      const float weight = IntI.value()->weight;
 | 
						|
      for (; Gap != NumGaps; ++Gap) {
 | 
						|
        GapWeight[Gap] = std::max(GapWeight[Gap], weight);
 | 
						|
        if (Uses[Gap+1].getBaseIndex() >= IntI.stop())
 | 
						|
          break;
 | 
						|
      }
 | 
						|
      if (Gap == NumGaps)
 | 
						|
        break;
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/// getPrevMappedIndex - Return the slot index of the last non-copy instruction
 | 
						|
/// before MI that has a slot index. If MI is the first mapped instruction in
 | 
						|
/// its block, return the block start index instead.
 | 
						|
///
 | 
						|
SlotIndex RAGreedy::getPrevMappedIndex(const MachineInstr *MI) {
 | 
						|
  assert(MI && "Missing MachineInstr");
 | 
						|
  const MachineBasicBlock *MBB = MI->getParent();
 | 
						|
  MachineBasicBlock::const_iterator B = MBB->begin(), I = MI;
 | 
						|
  while (I != B)
 | 
						|
    if (!(--I)->isDebugValue() && !I->isCopy())
 | 
						|
      return Indexes->getInstructionIndex(I);
 | 
						|
  return Indexes->getMBBStartIdx(MBB);
 | 
						|
}
 | 
						|
 | 
						|
/// calcPrevSlots - Fill in the PrevSlot array with the index of the previous
 | 
						|
/// real non-copy instruction for each instruction in SA->UseSlots.
 | 
						|
///
 | 
						|
void RAGreedy::calcPrevSlots() {
 | 
						|
  const SmallVectorImpl<SlotIndex> &Uses = SA->UseSlots;
 | 
						|
  PrevSlot.clear();
 | 
						|
  PrevSlot.reserve(Uses.size());
 | 
						|
  for (unsigned i = 0, e = Uses.size(); i != e; ++i) {
 | 
						|
    const MachineInstr *MI = Indexes->getInstructionFromIndex(Uses[i]);
 | 
						|
    PrevSlot.push_back(getPrevMappedIndex(MI).getDefIndex());
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/// nextSplitPoint - Find the next index into SA->UseSlots > i such that it may
 | 
						|
/// be beneficial to split before UseSlots[i].
 | 
						|
///
 | 
						|
/// 0 is always a valid split point
 | 
						|
unsigned RAGreedy::nextSplitPoint(unsigned i) {
 | 
						|
  const SmallVectorImpl<SlotIndex> &Uses = SA->UseSlots;
 | 
						|
  const unsigned Size = Uses.size();
 | 
						|
  assert(i != Size && "No split points after the end");
 | 
						|
  // Allow split before i when Uses[i] is not adjacent to the previous use.
 | 
						|
  while (++i != Size && PrevSlot[i].getBaseIndex() <= Uses[i-1].getBaseIndex())
 | 
						|
    ;
 | 
						|
  return i;
 | 
						|
}
 | 
						|
 | 
						|
/// tryLocalSplit - Try to split VirtReg into smaller intervals inside its only
 | 
						|
/// basic block.
 | 
						|
///
 | 
						|
unsigned RAGreedy::tryLocalSplit(LiveInterval &VirtReg, AllocationOrder &Order,
 | 
						|
                                 SmallVectorImpl<LiveInterval*> &NewVRegs) {
 | 
						|
  assert(SA->getUseBlocks().size() == 1 && "Not a local interval");
 | 
						|
  const SplitAnalysis::BlockInfo &BI = SA->getUseBlocks().front();
 | 
						|
 | 
						|
  // Note that it is possible to have an interval that is live-in or live-out
 | 
						|
  // while only covering a single block - A phi-def can use undef values from
 | 
						|
  // predecessors, and the block could be a single-block loop.
 | 
						|
  // We don't bother doing anything clever about such a case, we simply assume
 | 
						|
  // that the interval is continuous from FirstUse to LastUse. We should make
 | 
						|
  // sure that we don't do anything illegal to such an interval, though.
 | 
						|
 | 
						|
  const SmallVectorImpl<SlotIndex> &Uses = SA->UseSlots;
 | 
						|
  if (Uses.size() <= 2)
 | 
						|
    return 0;
 | 
						|
  const unsigned NumGaps = Uses.size()-1;
 | 
						|
 | 
						|
  DEBUG({
 | 
						|
    dbgs() << "tryLocalSplit: ";
 | 
						|
    for (unsigned i = 0, e = Uses.size(); i != e; ++i)
 | 
						|
      dbgs() << ' ' << SA->UseSlots[i];
 | 
						|
    dbgs() << '\n';
 | 
						|
  });
 | 
						|
 | 
						|
  // For every use, find the previous mapped non-copy instruction.
 | 
						|
  // We use this to detect valid split points, and to estimate new interval
 | 
						|
  // sizes.
 | 
						|
  calcPrevSlots();
 | 
						|
 | 
						|
  unsigned BestBefore = NumGaps;
 | 
						|
  unsigned BestAfter = 0;
 | 
						|
  float BestDiff = 0;
 | 
						|
 | 
						|
  const float blockFreq = SpillPlacer->getBlockFrequency(BI.MBB->getNumber());
 | 
						|
  SmallVector<float, 8> GapWeight;
 | 
						|
 | 
						|
  Order.rewind();
 | 
						|
  while (unsigned PhysReg = Order.next()) {
 | 
						|
    // Keep track of the largest spill weight that would need to be evicted in
 | 
						|
    // order to make use of PhysReg between UseSlots[i] and UseSlots[i+1].
 | 
						|
    calcGapWeights(PhysReg, GapWeight);
 | 
						|
 | 
						|
    // Try to find the best sequence of gaps to close.
 | 
						|
    // The new spill weight must be larger than any gap interference.
 | 
						|
 | 
						|
    // We will split before Uses[SplitBefore] and after Uses[SplitAfter].
 | 
						|
    unsigned SplitBefore = 0, SplitAfter = nextSplitPoint(1) - 1;
 | 
						|
 | 
						|
    // MaxGap should always be max(GapWeight[SplitBefore..SplitAfter-1]).
 | 
						|
    // It is the spill weight that needs to be evicted.
 | 
						|
    float MaxGap = GapWeight[0];
 | 
						|
    for (unsigned i = 1; i != SplitAfter; ++i)
 | 
						|
      MaxGap = std::max(MaxGap, GapWeight[i]);
 | 
						|
 | 
						|
    for (;;) {
 | 
						|
      // Live before/after split?
 | 
						|
      const bool LiveBefore = SplitBefore != 0 || BI.LiveIn;
 | 
						|
      const bool LiveAfter = SplitAfter != NumGaps || BI.LiveOut;
 | 
						|
 | 
						|
      DEBUG(dbgs() << PrintReg(PhysReg, TRI) << ' '
 | 
						|
                   << Uses[SplitBefore] << '-' << Uses[SplitAfter]
 | 
						|
                   << " i=" << MaxGap);
 | 
						|
 | 
						|
      // Stop before the interval gets so big we wouldn't be making progress.
 | 
						|
      if (!LiveBefore && !LiveAfter) {
 | 
						|
        DEBUG(dbgs() << " all\n");
 | 
						|
        break;
 | 
						|
      }
 | 
						|
      // Should the interval be extended or shrunk?
 | 
						|
      bool Shrink = true;
 | 
						|
      if (MaxGap < HUGE_VALF) {
 | 
						|
        // Estimate the new spill weight.
 | 
						|
        //
 | 
						|
        // Each instruction reads and writes the register, except the first
 | 
						|
        // instr doesn't read when !FirstLive, and the last instr doesn't write
 | 
						|
        // when !LastLive.
 | 
						|
        //
 | 
						|
        // We will be inserting copies before and after, so the total number of
 | 
						|
        // reads and writes is 2 * EstUses.
 | 
						|
        //
 | 
						|
        const unsigned EstUses = 2*(SplitAfter - SplitBefore) +
 | 
						|
                                 2*(LiveBefore + LiveAfter);
 | 
						|
 | 
						|
        // Try to guess the size of the new interval. This should be trivial,
 | 
						|
        // but the slot index of an inserted copy can be a lot smaller than the
 | 
						|
        // instruction it is inserted before if there are many dead indexes
 | 
						|
        // between them.
 | 
						|
        //
 | 
						|
        // We measure the distance from the instruction before SplitBefore to
 | 
						|
        // get a conservative estimate.
 | 
						|
        //
 | 
						|
        // The final distance can still be different if inserting copies
 | 
						|
        // triggers a slot index renumbering.
 | 
						|
        //
 | 
						|
        const float EstWeight = normalizeSpillWeight(blockFreq * EstUses,
 | 
						|
                              PrevSlot[SplitBefore].distance(Uses[SplitAfter]));
 | 
						|
        // Would this split be possible to allocate?
 | 
						|
        // Never allocate all gaps, we wouldn't be making progress.
 | 
						|
        float Diff = EstWeight - MaxGap;
 | 
						|
        DEBUG(dbgs() << " w=" << EstWeight << " d=" << Diff);
 | 
						|
        if (Diff > 0) {
 | 
						|
          Shrink = false;
 | 
						|
          if (Diff > BestDiff) {
 | 
						|
            DEBUG(dbgs() << " (best)");
 | 
						|
            BestDiff = Diff;
 | 
						|
            BestBefore = SplitBefore;
 | 
						|
            BestAfter = SplitAfter;
 | 
						|
          }
 | 
						|
        }
 | 
						|
      }
 | 
						|
 | 
						|
      // Try to shrink.
 | 
						|
      if (Shrink) {
 | 
						|
        SplitBefore = nextSplitPoint(SplitBefore);
 | 
						|
        if (SplitBefore < SplitAfter) {
 | 
						|
          DEBUG(dbgs() << " shrink\n");
 | 
						|
          // Recompute the max when necessary.
 | 
						|
          if (GapWeight[SplitBefore - 1] >= MaxGap) {
 | 
						|
            MaxGap = GapWeight[SplitBefore];
 | 
						|
            for (unsigned i = SplitBefore + 1; i != SplitAfter; ++i)
 | 
						|
              MaxGap = std::max(MaxGap, GapWeight[i]);
 | 
						|
          }
 | 
						|
          continue;
 | 
						|
        }
 | 
						|
        MaxGap = 0;
 | 
						|
      }
 | 
						|
 | 
						|
      // Try to extend the interval.
 | 
						|
      if (SplitAfter >= NumGaps) {
 | 
						|
        DEBUG(dbgs() << " end\n");
 | 
						|
        break;
 | 
						|
      }
 | 
						|
 | 
						|
      DEBUG(dbgs() << " extend\n");
 | 
						|
      for (unsigned e = nextSplitPoint(SplitAfter + 1) - 1;
 | 
						|
           SplitAfter != e; ++SplitAfter)
 | 
						|
        MaxGap = std::max(MaxGap, GapWeight[SplitAfter]);
 | 
						|
          continue;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // Didn't find any candidates?
 | 
						|
  if (BestBefore == NumGaps)
 | 
						|
    return 0;
 | 
						|
 | 
						|
  DEBUG(dbgs() << "Best local split range: " << Uses[BestBefore]
 | 
						|
               << '-' << Uses[BestAfter] << ", " << BestDiff
 | 
						|
               << ", " << (BestAfter - BestBefore + 1) << " instrs\n");
 | 
						|
 | 
						|
  LiveRangeEdit LREdit(VirtReg, NewVRegs, this);
 | 
						|
  SE->reset(LREdit);
 | 
						|
 | 
						|
  SE->openIntv();
 | 
						|
  SlotIndex SegStart = SE->enterIntvBefore(Uses[BestBefore]);
 | 
						|
  SlotIndex SegStop  = SE->leaveIntvAfter(Uses[BestAfter]);
 | 
						|
  SE->useIntv(SegStart, SegStop);
 | 
						|
  SE->closeIntv();
 | 
						|
  SE->finish();
 | 
						|
  setStage(NewVRegs.begin(), NewVRegs.end(), RS_Local);
 | 
						|
  ++NumLocalSplits;
 | 
						|
 | 
						|
  return 0;
 | 
						|
}
 | 
						|
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
//                          Live Range Splitting
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
/// trySplit - Try to split VirtReg or one of its interferences, making it
 | 
						|
/// assignable.
 | 
						|
/// @return Physreg when VirtReg may be assigned and/or new NewVRegs.
 | 
						|
unsigned RAGreedy::trySplit(LiveInterval &VirtReg, AllocationOrder &Order,
 | 
						|
                            SmallVectorImpl<LiveInterval*>&NewVRegs) {
 | 
						|
  // Local intervals are handled separately.
 | 
						|
  if (LIS->intervalIsInOneMBB(VirtReg)) {
 | 
						|
    NamedRegionTimer T("Local Splitting", TimerGroupName, TimePassesIsEnabled);
 | 
						|
    SA->analyze(&VirtReg);
 | 
						|
    return tryLocalSplit(VirtReg, Order, NewVRegs);
 | 
						|
  }
 | 
						|
 | 
						|
  NamedRegionTimer T("Global Splitting", TimerGroupName, TimePassesIsEnabled);
 | 
						|
 | 
						|
  // Don't iterate global splitting.
 | 
						|
  // Move straight to spilling if this range was produced by a global split.
 | 
						|
  if (getStage(VirtReg) >= RS_Global)
 | 
						|
    return 0;
 | 
						|
 | 
						|
  SA->analyze(&VirtReg);
 | 
						|
 | 
						|
  // First try to split around a region spanning multiple blocks.
 | 
						|
  unsigned PhysReg = tryRegionSplit(VirtReg, Order, NewVRegs);
 | 
						|
  if (PhysReg || !NewVRegs.empty())
 | 
						|
    return PhysReg;
 | 
						|
 | 
						|
  // Then isolate blocks with multiple uses.
 | 
						|
  SplitAnalysis::BlockPtrSet Blocks;
 | 
						|
  if (SA->getMultiUseBlocks(Blocks)) {
 | 
						|
    LiveRangeEdit LREdit(VirtReg, NewVRegs, this);
 | 
						|
    SE->reset(LREdit);
 | 
						|
    SE->splitSingleBlocks(Blocks);
 | 
						|
    setStage(NewVRegs.begin(), NewVRegs.end(), RS_Global);
 | 
						|
    if (VerifyEnabled)
 | 
						|
      MF->verify(this, "After splitting live range around basic blocks");
 | 
						|
  }
 | 
						|
 | 
						|
  // Don't assign any physregs.
 | 
						|
  return 0;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
//                            Main Entry Point
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
unsigned RAGreedy::selectOrSplit(LiveInterval &VirtReg,
 | 
						|
                                 SmallVectorImpl<LiveInterval*> &NewVRegs) {
 | 
						|
  // First try assigning a free register.
 | 
						|
  AllocationOrder Order(VirtReg.reg, *VRM, ReservedRegs);
 | 
						|
  while (unsigned PhysReg = Order.next()) {
 | 
						|
    if (!checkPhysRegInterference(VirtReg, PhysReg))
 | 
						|
      return PhysReg;
 | 
						|
  }
 | 
						|
 | 
						|
  if (unsigned PhysReg = tryEvict(VirtReg, Order, NewVRegs))
 | 
						|
    return PhysReg;
 | 
						|
 | 
						|
  assert(NewVRegs.empty() && "Cannot append to existing NewVRegs");
 | 
						|
 | 
						|
  // The first time we see a live range, don't try to split or spill.
 | 
						|
  // Wait until the second time, when all smaller ranges have been allocated.
 | 
						|
  // This gives a better picture of the interference to split around.
 | 
						|
  LiveRangeStage Stage = getStage(VirtReg);
 | 
						|
  if (Stage == RS_First) {
 | 
						|
    LRStage[VirtReg.reg] = RS_Second;
 | 
						|
    DEBUG(dbgs() << "wait for second round\n");
 | 
						|
    NewVRegs.push_back(&VirtReg);
 | 
						|
    return 0;
 | 
						|
  }
 | 
						|
 | 
						|
  assert(Stage < RS_Spill && "Cannot allocate after spilling");
 | 
						|
 | 
						|
  // Try splitting VirtReg or interferences.
 | 
						|
  unsigned PhysReg = trySplit(VirtReg, Order, NewVRegs);
 | 
						|
  if (PhysReg || !NewVRegs.empty())
 | 
						|
    return PhysReg;
 | 
						|
 | 
						|
  // Finally spill VirtReg itself.
 | 
						|
  NamedRegionTimer T("Spiller", TimerGroupName, TimePassesIsEnabled);
 | 
						|
  LiveRangeEdit LRE(VirtReg, NewVRegs, this);
 | 
						|
  spiller().spill(LRE);
 | 
						|
  setStage(NewVRegs.begin(), NewVRegs.end(), RS_Spill);
 | 
						|
 | 
						|
  if (VerifyEnabled)
 | 
						|
    MF->verify(this, "After spilling");
 | 
						|
 | 
						|
  // The live virtual register requesting allocation was spilled, so tell
 | 
						|
  // the caller not to allocate anything during this round.
 | 
						|
  return 0;
 | 
						|
}
 | 
						|
 | 
						|
bool RAGreedy::runOnMachineFunction(MachineFunction &mf) {
 | 
						|
  DEBUG(dbgs() << "********** GREEDY REGISTER ALLOCATION **********\n"
 | 
						|
               << "********** Function: "
 | 
						|
               << ((Value*)mf.getFunction())->getName() << '\n');
 | 
						|
 | 
						|
  MF = &mf;
 | 
						|
  if (VerifyEnabled)
 | 
						|
    MF->verify(this, "Before greedy register allocator");
 | 
						|
 | 
						|
  RegAllocBase::init(getAnalysis<VirtRegMap>(), getAnalysis<LiveIntervals>());
 | 
						|
  Indexes = &getAnalysis<SlotIndexes>();
 | 
						|
  DomTree = &getAnalysis<MachineDominatorTree>();
 | 
						|
  ReservedRegs = TRI->getReservedRegs(*MF);
 | 
						|
  SpillerInstance.reset(createInlineSpiller(*this, *MF, *VRM));
 | 
						|
  Loops = &getAnalysis<MachineLoopInfo>();
 | 
						|
  LoopRanges = &getAnalysis<MachineLoopRanges>();
 | 
						|
  Bundles = &getAnalysis<EdgeBundles>();
 | 
						|
  SpillPlacer = &getAnalysis<SpillPlacement>();
 | 
						|
 | 
						|
  SA.reset(new SplitAnalysis(*VRM, *LIS, *Loops));
 | 
						|
  SE.reset(new SplitEditor(*SA, *LIS, *VRM, *DomTree));
 | 
						|
  LRStage.clear();
 | 
						|
  LRStage.resize(MRI->getNumVirtRegs());
 | 
						|
  IntfCache.init(MF, &PhysReg2LiveUnion[0], Indexes, TRI);
 | 
						|
 | 
						|
  allocatePhysRegs();
 | 
						|
  addMBBLiveIns(MF);
 | 
						|
  LIS->addKillFlags();
 | 
						|
 | 
						|
  // Run rewriter
 | 
						|
  {
 | 
						|
    NamedRegionTimer T("Rewriter", TimerGroupName, TimePassesIsEnabled);
 | 
						|
    VRM->rewrite(Indexes);
 | 
						|
  }
 | 
						|
 | 
						|
  // Write out new DBG_VALUE instructions.
 | 
						|
  getAnalysis<LiveDebugVariables>().emitDebugValues(VRM);
 | 
						|
 | 
						|
  // The pass output is in VirtRegMap. Release all the transient data.
 | 
						|
  releaseMemory();
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 |