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			114 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			114 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- llvm/System/DynamicLibrary.h - Portable Dynamic Library -*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file was developed by Reid Spencer and is distributed under the
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// University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file declares the sys::DynamicLibrary class.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_SYSTEM_DYNAMIC_LIBRARY_H
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#define LLVM_SYSTEM_DYNAMIC_LIBRARY_H
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#include "llvm/System/Path.h"
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#include <string>
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namespace llvm {
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namespace sys {
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  /// This class provides a portable interface to dynamic libraries which also
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  /// might be known as shared libraries, shared objects, dynamic shared
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  /// objects, or dynamic link libraries. Regardless of the terminology or the
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  /// operating system interface, this class provides a portable interface that
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  /// allows dynamic libraries to be loaded and and searched for externally
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  /// defined symbols. This is typically used to provide "plug-in" support.
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  /// @since 1.4
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  /// @brief Portable dynamic library abstraction.
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  class DynamicLibrary {
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    /// @name Constructors
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    /// @{
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    public:
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      /// Construct a DynamicLibrary that represents the currently executing
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      /// program. The program must have been linked with -export-dynamic or
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      /// -dlopen self for this to work. Any symbols retrieved with the
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      /// GetAddressOfSymbol function will refer to the program not to any
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      /// library.
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      /// @throws std::string indicating why the program couldn't be opened.
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      /// @brief Open program as dynamic library.
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      DynamicLibrary();
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      /// This is the constructor for DynamicLibrary instances. It will open
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      /// the dynamic library specified by the \filename Path.
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      /// @throws std::string indicating why the library couldn't be opened.
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      /// @brief Open a dynamic library.
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      DynamicLibrary(const char* filename);
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      /// After destruction, the symbols of the library will no longer be
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      /// available to the program. It is important to make sure the lifespan
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      /// of a DynamicLibrary exceeds the lifetime of the pointers returned
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      /// by the GetAddressOfSymbol otherwise the program may walk off into
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      /// uncharted territory.
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      /// @see GetAddressOfSymbol.
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      /// @brief Closes the DynamicLibrary
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      ~DynamicLibrary();
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    /// @}
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    /// @name Functions
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    /// @{
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    public:
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      /// This function allows a library to be loaded without instantiating a
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      /// DynamicLibrary object. Consequently, it is marked as being permanent
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      /// and will only be unloaded when the program terminates.
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      /// @throws std::string on error.
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      /// @brief Open a dynamic library permanently.
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      static void LoadLibraryPermanently(const char* filename);
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      /// This function will search through all previously loaded dynamic
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      /// libraries for the symbol \p symbolName. If it is found, the addressof
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      /// that symbol is returned. If not, null is returned. Note that this will
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      /// search permanently loaded libraries (LoadLibraryPermanently) as well
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      /// as ephemerally loaded libraries (constructors).
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      /// @throws std::string on error.
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      /// @brief Search through libraries for address of a symbol
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      static void* SearchForAddressOfSymbol(const char* symbolName);
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      /// @brief Convenience function for C++ophiles.
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      static void* SearchForAddressOfSymbol(const std::string& symbolName) {
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        return SearchForAddressOfSymbol(symbolName.c_str());
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      }
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    /// @}
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    /// @name Accessors
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    /// @{
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    public:
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      /// Looks up a \p symbolName in the DynamicLibrary and returns its address
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      /// if it exists. If the symbol does not exist, returns (void*)0.
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      /// @returns the address of the symbol or 0.
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      /// @brief Get the address of a symbol in the DynamicLibrary.
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      void* GetAddressOfSymbol(const char* symbolName);
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      /// @brief Convenience function for C++ophiles.
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      void* GetAddressOfSymbol(const std::string& symbolName) {
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        return GetAddressOfSymbol(symbolName.c_str());
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      }
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    /// @}
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    /// @name Implementation
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    /// @{
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    protected:
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      void* handle;  // Opaque handle for information about the library
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      DynamicLibrary(const DynamicLibrary&); ///< Do not implement
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      DynamicLibrary& operator=(const DynamicLibrary&); ///< Do not implement
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    /// @}
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  };
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} // End sys namespace
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} // End llvm namespace
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#endif // LLVM_SYSTEM_DYNAMIC_LIBRARY_H
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