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			143 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			143 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- RuntimeInfo.h - Information about running program --------*- C++ -*-===//
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// 
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//                     The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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// 
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//===----------------------------------------------------------------------===//
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//
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// This file defines classes that capture various pieces of information about
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// the currently executing, but stopped, program.  One instance of this object
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// is created every time a program is stopped, and destroyed every time it
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// starts running again.  This object's main goal is to make access to runtime
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// information easy and efficient, by caching information as requested.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_DEBUGGER_RUNTIMEINFO_H
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#define LLVM_DEBUGGER_RUNTIMEINFO_H
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#include <vector>
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#include <cassert>
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namespace llvm {
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  class ProgramInfo;
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  class RuntimeInfo;
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  class InferiorProcess;
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  class GlobalVariable;
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  class SourceFileInfo;
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  /// StackFrame - One instance of this structure is created for each stack
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  /// frame that is active in the program.
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  ///
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  class StackFrame {
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    RuntimeInfo &RI;
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    void *FrameID;
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    const GlobalVariable *FunctionDesc;
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    /// LineNo, ColNo, FileInfo - This information indicates WHERE in the source
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    /// code for the program the stack frame is located.
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    unsigned LineNo, ColNo;
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    const SourceFileInfo *SourceInfo;
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  public:
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    StackFrame(RuntimeInfo &RI, void *ParentFrameID);
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    StackFrame &operator=(const StackFrame &RHS) {
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      FrameID = RHS.FrameID;
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      FunctionDesc = RHS.FunctionDesc;
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      return *this;
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    }
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    /// getFrameID - return the low-level opaque frame ID of this stack frame.
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    ///
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    void *getFrameID() const { return FrameID; }
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    /// getFunctionDesc - Return the descriptor for the function that contains
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    /// this stack frame, or null if it is unknown.
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    ///
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    const GlobalVariable *getFunctionDesc();
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    /// getSourceLocation - Return the source location that this stack frame is
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    /// sitting at.
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    void getSourceLocation(unsigned &LineNo, unsigned &ColNo,
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                           const SourceFileInfo *&SourceInfo);
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  };
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  /// RuntimeInfo - This class collects information about the currently running
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  /// process.  It is created whenever the program stops execution for the
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  /// debugger, and destroyed whenver execution continues.
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  class RuntimeInfo {
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    /// ProgInfo - This object contains static information about the program.
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    ///
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    ProgramInfo *ProgInfo;
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    /// IP - This object contains information about the actual inferior process
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    /// that we are communicating with and aggregating information from.
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    const InferiorProcess &IP;
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    /// CallStack - This caches information about the current stack trace of the
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    /// program.  This is lazily computed as needed.
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    std::vector<StackFrame> CallStack;
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    /// CurrentFrame - The user can traverse the stack frame with the
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    /// up/down/frame family of commands.  This index indicates the current
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    /// stack frame.
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    unsigned CurrentFrame;
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  public:
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    RuntimeInfo(ProgramInfo *PI, const InferiorProcess &ip)
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      : ProgInfo(PI), IP(ip), CurrentFrame(0) {
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      // Make sure that the top of stack has been materialized.  If this throws
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      // an exception, something is seriously wrong and the RuntimeInfo object
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      // would be unusable anyway.
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      getStackFrame(0);
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    }
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    ProgramInfo &getProgramInfo() { return *ProgInfo; }
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    const InferiorProcess &getInferiorProcess() const { return IP; }
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    //===------------------------------------------------------------------===//
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    // Methods for inspecting the call stack of the program.
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    //
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    /// getStackFrame - Materialize the specified stack frame and return it.  If
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    /// the specified ID is off of the bottom of the stack, throw an exception
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    /// indicating the problem.
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    StackFrame &getStackFrame(unsigned ID) {
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      if (ID >= CallStack.size())
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        materializeFrame(ID);
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      return CallStack[ID];
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    }
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    /// getCurrentFrame - Return the current stack frame object that the user is
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    /// inspecting.
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    StackFrame &getCurrentFrame() {
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      assert(CallStack.size() > CurrentFrame &&
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             "Must have materialized frame before making it current!");
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      return CallStack[CurrentFrame];
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    }
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    /// getCurrentFrameIdx - Return the current frame the user is inspecting.
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    ///
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    unsigned getCurrentFrameIdx() const { return CurrentFrame; }
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    /// setCurrentFrameIdx - Set the current frame index to the specified value.
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    /// Note that the specified frame must have been materialized with
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    /// getStackFrame before it can be made current.
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    void setCurrentFrameIdx(unsigned Idx) {
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      assert(Idx < CallStack.size() &&
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             "Must materialize frame before making it current!");
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      CurrentFrame = Idx;
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    }
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  private:
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    /// materializeFrame - Create and process all frames up to and including the
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    /// specified frame number.  This throws an exception if the specified frame
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    /// ID is nonexistant.
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    void materializeFrame(unsigned ID);
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  };
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}
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#endif
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