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	This adds location info for all llvm_unreachable calls (which is a macro now) in !NDEBUG builds. In NDEBUG builds location info and the message is off (it only prints "UREACHABLE executed"). git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@75640 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			943 lines
		
	
	
		
			35 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			943 lines
		
	
	
		
			35 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===----- SchedulePostRAList.cpp - list scheduler ------------------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This implements a top-down list scheduler, using standard algorithms.
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// The basic approach uses a priority queue of available nodes to schedule.
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// One at a time, nodes are taken from the priority queue (thus in priority
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// order), checked for legality to schedule, and emitted if legal.
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//
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// Nodes may not be legal to schedule either due to structural hazards (e.g.
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// pipeline or resource constraints) or because an input to the instruction has
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// not completed execution.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "post-RA-sched"
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#include "ScheduleDAGInstrs.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/CodeGen/LatencyPriorityQueue.h"
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#include "llvm/CodeGen/SchedulerRegistry.h"
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#include "llvm/CodeGen/MachineDominators.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineLoopInfo.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/CodeGen/ScheduleHazardRecognizer.h"
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#include "llvm/Target/TargetLowering.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Target/TargetInstrInfo.h"
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#include "llvm/Target/TargetRegisterInfo.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/ADT/Statistic.h"
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#include <map>
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using namespace llvm;
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STATISTIC(NumNoops, "Number of noops inserted");
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STATISTIC(NumStalls, "Number of pipeline stalls");
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static cl::opt<bool>
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EnableAntiDepBreaking("break-anti-dependencies",
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                      cl::desc("Break post-RA scheduling anti-dependencies"),
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                      cl::init(true), cl::Hidden);
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static cl::opt<bool>
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EnablePostRAHazardAvoidance("avoid-hazards",
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                      cl::desc("Enable simple hazard-avoidance"),
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                      cl::init(true), cl::Hidden);
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namespace {
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  class VISIBILITY_HIDDEN PostRAScheduler : public MachineFunctionPass {
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  public:
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    static char ID;
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    PostRAScheduler() : MachineFunctionPass(&ID) {}
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    void getAnalysisUsage(AnalysisUsage &AU) const {
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      AU.addRequired<MachineDominatorTree>();
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      AU.addPreserved<MachineDominatorTree>();
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      AU.addRequired<MachineLoopInfo>();
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      AU.addPreserved<MachineLoopInfo>();
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      MachineFunctionPass::getAnalysisUsage(AU);
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    }
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    const char *getPassName() const {
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      return "Post RA top-down list latency scheduler";
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    }
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    bool runOnMachineFunction(MachineFunction &Fn);
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  };
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  char PostRAScheduler::ID = 0;
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  class VISIBILITY_HIDDEN SchedulePostRATDList : public ScheduleDAGInstrs {
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    /// AvailableQueue - The priority queue to use for the available SUnits.
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    ///
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    LatencyPriorityQueue AvailableQueue;
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    /// PendingQueue - This contains all of the instructions whose operands have
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    /// been issued, but their results are not ready yet (due to the latency of
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    /// the operation).  Once the operands becomes available, the instruction is
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    /// added to the AvailableQueue.
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    std::vector<SUnit*> PendingQueue;
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    /// Topo - A topological ordering for SUnits.
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    ScheduleDAGTopologicalSort Topo;
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    /// AllocatableSet - The set of allocatable registers.
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    /// We'll be ignoring anti-dependencies on non-allocatable registers,
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    /// because they may not be safe to break.
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    const BitVector AllocatableSet;
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    /// HazardRec - The hazard recognizer to use.
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    ScheduleHazardRecognizer *HazardRec;
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    /// Classes - For live regs that are only used in one register class in a
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    /// live range, the register class. If the register is not live, the
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    /// corresponding value is null. If the register is live but used in
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    /// multiple register classes, the corresponding value is -1 casted to a
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    /// pointer.
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    const TargetRegisterClass *
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      Classes[TargetRegisterInfo::FirstVirtualRegister];
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    /// RegRegs - Map registers to all their references within a live range.
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    std::multimap<unsigned, MachineOperand *> RegRefs;
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    /// The index of the most recent kill (proceding bottom-up), or ~0u if
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    /// the register is not live.
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    unsigned KillIndices[TargetRegisterInfo::FirstVirtualRegister];
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    /// The index of the most recent complete def (proceding bottom up), or ~0u
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    /// if the register is live.
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    unsigned DefIndices[TargetRegisterInfo::FirstVirtualRegister];
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  public:
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    SchedulePostRATDList(MachineFunction &MF,
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                         const MachineLoopInfo &MLI,
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                         const MachineDominatorTree &MDT,
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                         ScheduleHazardRecognizer *HR)
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      : ScheduleDAGInstrs(MF, MLI, MDT), Topo(SUnits),
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        AllocatableSet(TRI->getAllocatableSet(MF)),
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        HazardRec(HR) {}
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    ~SchedulePostRATDList() {
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      delete HazardRec;
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    }
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    /// StartBlock - Initialize register live-range state for scheduling in
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    /// this block.
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    ///
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    void StartBlock(MachineBasicBlock *BB);
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    /// Schedule - Schedule the instruction range using list scheduling.
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    ///
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    void Schedule();
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    /// Observe - Update liveness information to account for the current
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    /// instruction, which will not be scheduled.
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    ///
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    void Observe(MachineInstr *MI, unsigned Count);
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    /// FinishBlock - Clean up register live-range state.
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    ///
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    void FinishBlock();
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  private:
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    void PrescanInstruction(MachineInstr *MI);
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    void ScanInstruction(MachineInstr *MI, unsigned Count);
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    void ReleaseSucc(SUnit *SU, SDep *SuccEdge);
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    void ReleaseSuccessors(SUnit *SU);
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    void ScheduleNodeTopDown(SUnit *SU, unsigned CurCycle);
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    void ListScheduleTopDown();
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    bool BreakAntiDependencies();
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  };
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  /// SimpleHazardRecognizer - A *very* simple hazard recognizer. It uses
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  /// a coarse classification and attempts to avoid that instructions of
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  /// a given class aren't grouped too densely together.
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  class SimpleHazardRecognizer : public ScheduleHazardRecognizer {
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    /// Class - A simple classification for SUnits.
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    enum Class {
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      Other, Load, Store
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    };
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    /// Window - The Class values of the most recently issued
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    /// instructions.
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    Class Window[8];
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    /// getClass - Classify the given SUnit.
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    Class getClass(const SUnit *SU) {
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      const MachineInstr *MI = SU->getInstr();
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      const TargetInstrDesc &TID = MI->getDesc();
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      if (TID.mayLoad())
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        return Load;
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      if (TID.mayStore())
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        return Store;
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      return Other;
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    }
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    /// Step - Rotate the existing entries in Window and insert the
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    /// given class value in position as the most recent.
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    void Step(Class C) {
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      std::copy(Window+1, array_endof(Window), Window);
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      Window[array_lengthof(Window)-1] = C;
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    }
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  public:
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    SimpleHazardRecognizer() : Window() {}
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    virtual HazardType getHazardType(SUnit *SU) {
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      Class C = getClass(SU);
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      if (C == Other)
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        return NoHazard;
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      unsigned Score = 0;
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      for (unsigned i = 0; i != array_lengthof(Window); ++i)
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        if (Window[i] == C)
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          Score += i + 1;
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      if (Score > array_lengthof(Window) * 2)
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        return Hazard;
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      return NoHazard;
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    }
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    virtual void EmitInstruction(SUnit *SU) {
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      Step(getClass(SU));
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    }
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    virtual void AdvanceCycle() {
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      Step(Other);
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    }
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  };
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}
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/// isSchedulingBoundary - Test if the given instruction should be
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/// considered a scheduling boundary. This primarily includes labels
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/// and terminators.
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///
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static bool isSchedulingBoundary(const MachineInstr *MI,
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                                 const MachineFunction &MF) {
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  // Terminators and labels can't be scheduled around.
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  if (MI->getDesc().isTerminator() || MI->isLabel())
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    return true;
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  // Don't attempt to schedule around any instruction that modifies
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  // a stack-oriented pointer, as it's unlikely to be profitable. This
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  // saves compile time, because it doesn't require every single
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  // stack slot reference to depend on the instruction that does the
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  // modification.
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  const TargetLowering &TLI = *MF.getTarget().getTargetLowering();
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  if (MI->modifiesRegister(TLI.getStackPointerRegisterToSaveRestore()))
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    return true;
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  return false;
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}
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bool PostRAScheduler::runOnMachineFunction(MachineFunction &Fn) {
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  DOUT << "PostRAScheduler\n";
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  const MachineLoopInfo &MLI = getAnalysis<MachineLoopInfo>();
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  const MachineDominatorTree &MDT = getAnalysis<MachineDominatorTree>();
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  ScheduleHazardRecognizer *HR = EnablePostRAHazardAvoidance ?
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                                 new SimpleHazardRecognizer :
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                                 new ScheduleHazardRecognizer();
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  SchedulePostRATDList Scheduler(Fn, MLI, MDT, HR);
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  // Loop over all of the basic blocks
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  for (MachineFunction::iterator MBB = Fn.begin(), MBBe = Fn.end();
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       MBB != MBBe; ++MBB) {
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    // Initialize register live-range state for scheduling in this block.
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    Scheduler.StartBlock(MBB);
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    // Schedule each sequence of instructions not interrupted by a label
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    // or anything else that effectively needs to shut down scheduling.
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    MachineBasicBlock::iterator Current = MBB->end();
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    unsigned Count = MBB->size(), CurrentCount = Count;
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    for (MachineBasicBlock::iterator I = Current; I != MBB->begin(); ) {
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      MachineInstr *MI = prior(I);
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      if (isSchedulingBoundary(MI, Fn)) {
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        Scheduler.Run(MBB, I, Current, CurrentCount);
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        Scheduler.EmitSchedule();
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        Current = MI;
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        CurrentCount = Count - 1;
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        Scheduler.Observe(MI, CurrentCount);
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      }
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      I = MI;
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      --Count;
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    }
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    assert(Count == 0 && "Instruction count mismatch!");
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    assert((MBB->begin() == Current || CurrentCount != 0) &&
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           "Instruction count mismatch!");
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    Scheduler.Run(MBB, MBB->begin(), Current, CurrentCount);
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    Scheduler.EmitSchedule();
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    // Clean up register live-range state.
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    Scheduler.FinishBlock();
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  }
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  return true;
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}
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/// StartBlock - Initialize register live-range state for scheduling in
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/// this block.
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///
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void SchedulePostRATDList::StartBlock(MachineBasicBlock *BB) {
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  // Call the superclass.
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  ScheduleDAGInstrs::StartBlock(BB);
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  // Clear out the register class data.
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  std::fill(Classes, array_endof(Classes),
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            static_cast<const TargetRegisterClass *>(0));
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  // Initialize the indices to indicate that no registers are live.
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  std::fill(KillIndices, array_endof(KillIndices), ~0u);
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  std::fill(DefIndices, array_endof(DefIndices), BB->size());
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  // Determine the live-out physregs for this block.
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  if (!BB->empty() && BB->back().getDesc().isReturn())
 | 
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    // In a return block, examine the function live-out regs.
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    for (MachineRegisterInfo::liveout_iterator I = MRI.liveout_begin(),
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         E = MRI.liveout_end(); I != E; ++I) {
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      unsigned Reg = *I;
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      Classes[Reg] = reinterpret_cast<TargetRegisterClass *>(-1);
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      KillIndices[Reg] = BB->size();
 | 
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      DefIndices[Reg] = ~0u;
 | 
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      // Repeat, for all aliases.
 | 
						|
      for (const unsigned *Alias = TRI->getAliasSet(Reg); *Alias; ++Alias) {
 | 
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        unsigned AliasReg = *Alias;
 | 
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        Classes[AliasReg] = reinterpret_cast<TargetRegisterClass *>(-1);
 | 
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        KillIndices[AliasReg] = BB->size();
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        DefIndices[AliasReg] = ~0u;
 | 
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      }
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    }
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  else
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    // In a non-return block, examine the live-in regs of all successors.
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    for (MachineBasicBlock::succ_iterator SI = BB->succ_begin(),
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         SE = BB->succ_end(); SI != SE; ++SI)
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      for (MachineBasicBlock::livein_iterator I = (*SI)->livein_begin(),
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           E = (*SI)->livein_end(); I != E; ++I) {
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        unsigned Reg = *I;
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        Classes[Reg] = reinterpret_cast<TargetRegisterClass *>(-1);
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        KillIndices[Reg] = BB->size();
 | 
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        DefIndices[Reg] = ~0u;
 | 
						|
        // Repeat, for all aliases.
 | 
						|
        for (const unsigned *Alias = TRI->getAliasSet(Reg); *Alias; ++Alias) {
 | 
						|
          unsigned AliasReg = *Alias;
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						|
          Classes[AliasReg] = reinterpret_cast<TargetRegisterClass *>(-1);
 | 
						|
          KillIndices[AliasReg] = BB->size();
 | 
						|
          DefIndices[AliasReg] = ~0u;
 | 
						|
        }
 | 
						|
      }
 | 
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 | 
						|
  // Consider callee-saved registers as live-out, since we're running after
 | 
						|
  // prologue/epilogue insertion so there's no way to add additional
 | 
						|
  // saved registers.
 | 
						|
  //
 | 
						|
  // TODO: If the callee saves and restores these, then we can potentially
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						|
  // use them between the save and the restore. To do that, we could scan
 | 
						|
  // the exit blocks to see which of these registers are defined.
 | 
						|
  // Alternatively, callee-saved registers that aren't saved and restored
 | 
						|
  // could be marked live-in in every block.
 | 
						|
  for (const unsigned *I = TRI->getCalleeSavedRegs(); *I; ++I) {
 | 
						|
    unsigned Reg = *I;
 | 
						|
    Classes[Reg] = reinterpret_cast<TargetRegisterClass *>(-1);
 | 
						|
    KillIndices[Reg] = BB->size();
 | 
						|
    DefIndices[Reg] = ~0u;
 | 
						|
    // Repeat, for all aliases.
 | 
						|
    for (const unsigned *Alias = TRI->getAliasSet(Reg); *Alias; ++Alias) {
 | 
						|
      unsigned AliasReg = *Alias;
 | 
						|
      Classes[AliasReg] = reinterpret_cast<TargetRegisterClass *>(-1);
 | 
						|
      KillIndices[AliasReg] = BB->size();
 | 
						|
      DefIndices[AliasReg] = ~0u;
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/// Schedule - Schedule the instruction range using list scheduling.
 | 
						|
///
 | 
						|
void SchedulePostRATDList::Schedule() {
 | 
						|
  DOUT << "********** List Scheduling **********\n";
 | 
						|
  
 | 
						|
  // Build the scheduling graph.
 | 
						|
  BuildSchedGraph();
 | 
						|
 | 
						|
  if (EnableAntiDepBreaking) {
 | 
						|
    if (BreakAntiDependencies()) {
 | 
						|
      // We made changes. Update the dependency graph.
 | 
						|
      // Theoretically we could update the graph in place:
 | 
						|
      // When a live range is changed to use a different register, remove
 | 
						|
      // the def's anti-dependence *and* output-dependence edges due to
 | 
						|
      // that register, and add new anti-dependence and output-dependence
 | 
						|
      // edges based on the next live range of the register.
 | 
						|
      SUnits.clear();
 | 
						|
      EntrySU = SUnit();
 | 
						|
      ExitSU = SUnit();
 | 
						|
      BuildSchedGraph();
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  AvailableQueue.initNodes(SUnits);
 | 
						|
 | 
						|
  ListScheduleTopDown();
 | 
						|
  
 | 
						|
  AvailableQueue.releaseState();
 | 
						|
}
 | 
						|
 | 
						|
/// Observe - Update liveness information to account for the current
 | 
						|
/// instruction, which will not be scheduled.
 | 
						|
///
 | 
						|
void SchedulePostRATDList::Observe(MachineInstr *MI, unsigned Count) {
 | 
						|
  assert(Count < InsertPosIndex && "Instruction index out of expected range!");
 | 
						|
 | 
						|
  // Any register which was defined within the previous scheduling region
 | 
						|
  // may have been rescheduled and its lifetime may overlap with registers
 | 
						|
  // in ways not reflected in our current liveness state. For each such
 | 
						|
  // register, adjust the liveness state to be conservatively correct.
 | 
						|
  for (unsigned Reg = 0; Reg != TargetRegisterInfo::FirstVirtualRegister; ++Reg)
 | 
						|
    if (DefIndices[Reg] < InsertPosIndex && DefIndices[Reg] >= Count) {
 | 
						|
      assert(KillIndices[Reg] == ~0u && "Clobbered register is live!");
 | 
						|
      // Mark this register to be non-renamable.
 | 
						|
      Classes[Reg] = reinterpret_cast<TargetRegisterClass *>(-1);
 | 
						|
      // Move the def index to the end of the previous region, to reflect
 | 
						|
      // that the def could theoretically have been scheduled at the end.
 | 
						|
      DefIndices[Reg] = InsertPosIndex;
 | 
						|
    }
 | 
						|
 | 
						|
  PrescanInstruction(MI);
 | 
						|
  ScanInstruction(MI, Count);
 | 
						|
}
 | 
						|
 | 
						|
/// FinishBlock - Clean up register live-range state.
 | 
						|
///
 | 
						|
void SchedulePostRATDList::FinishBlock() {
 | 
						|
  RegRefs.clear();
 | 
						|
 | 
						|
  // Call the superclass.
 | 
						|
  ScheduleDAGInstrs::FinishBlock();
 | 
						|
}
 | 
						|
 | 
						|
/// CriticalPathStep - Return the next SUnit after SU on the bottom-up
 | 
						|
/// critical path.
 | 
						|
static SDep *CriticalPathStep(SUnit *SU) {
 | 
						|
  SDep *Next = 0;
 | 
						|
  unsigned NextDepth = 0;
 | 
						|
  // Find the predecessor edge with the greatest depth.
 | 
						|
  for (SUnit::pred_iterator P = SU->Preds.begin(), PE = SU->Preds.end();
 | 
						|
       P != PE; ++P) {
 | 
						|
    SUnit *PredSU = P->getSUnit();
 | 
						|
    unsigned PredLatency = P->getLatency();
 | 
						|
    unsigned PredTotalLatency = PredSU->getDepth() + PredLatency;
 | 
						|
    // In the case of a latency tie, prefer an anti-dependency edge over
 | 
						|
    // other types of edges.
 | 
						|
    if (NextDepth < PredTotalLatency ||
 | 
						|
        (NextDepth == PredTotalLatency && P->getKind() == SDep::Anti)) {
 | 
						|
      NextDepth = PredTotalLatency;
 | 
						|
      Next = &*P;
 | 
						|
    }
 | 
						|
  }
 | 
						|
  return Next;
 | 
						|
}
 | 
						|
 | 
						|
void SchedulePostRATDList::PrescanInstruction(MachineInstr *MI) {
 | 
						|
  // Scan the register operands for this instruction and update
 | 
						|
  // Classes and RegRefs.
 | 
						|
  for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
 | 
						|
    MachineOperand &MO = MI->getOperand(i);
 | 
						|
    if (!MO.isReg()) continue;
 | 
						|
    unsigned Reg = MO.getReg();
 | 
						|
    if (Reg == 0) continue;
 | 
						|
    const TargetRegisterClass *NewRC =
 | 
						|
      getInstrOperandRegClass(TRI, MI->getDesc(), i);
 | 
						|
 | 
						|
    // For now, only allow the register to be changed if its register
 | 
						|
    // class is consistent across all uses.
 | 
						|
    if (!Classes[Reg] && NewRC)
 | 
						|
      Classes[Reg] = NewRC;
 | 
						|
    else if (!NewRC || Classes[Reg] != NewRC)
 | 
						|
      Classes[Reg] = reinterpret_cast<TargetRegisterClass *>(-1);
 | 
						|
 | 
						|
    // Now check for aliases.
 | 
						|
    for (const unsigned *Alias = TRI->getAliasSet(Reg); *Alias; ++Alias) {
 | 
						|
      // If an alias of the reg is used during the live range, give up.
 | 
						|
      // Note that this allows us to skip checking if AntiDepReg
 | 
						|
      // overlaps with any of the aliases, among other things.
 | 
						|
      unsigned AliasReg = *Alias;
 | 
						|
      if (Classes[AliasReg]) {
 | 
						|
        Classes[AliasReg] = reinterpret_cast<TargetRegisterClass *>(-1);
 | 
						|
        Classes[Reg] = reinterpret_cast<TargetRegisterClass *>(-1);
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    // If we're still willing to consider this register, note the reference.
 | 
						|
    if (Classes[Reg] != reinterpret_cast<TargetRegisterClass *>(-1))
 | 
						|
      RegRefs.insert(std::make_pair(Reg, &MO));
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void SchedulePostRATDList::ScanInstruction(MachineInstr *MI,
 | 
						|
                                           unsigned Count) {
 | 
						|
  // Update liveness.
 | 
						|
  // Proceding upwards, registers that are defed but not used in this
 | 
						|
  // instruction are now dead.
 | 
						|
  for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
 | 
						|
    MachineOperand &MO = MI->getOperand(i);
 | 
						|
    if (!MO.isReg()) continue;
 | 
						|
    unsigned Reg = MO.getReg();
 | 
						|
    if (Reg == 0) continue;
 | 
						|
    if (!MO.isDef()) continue;
 | 
						|
    // Ignore two-addr defs.
 | 
						|
    if (MI->isRegTiedToUseOperand(i)) continue;
 | 
						|
 | 
						|
    DefIndices[Reg] = Count;
 | 
						|
    KillIndices[Reg] = ~0u;
 | 
						|
          assert(((KillIndices[Reg] == ~0u) !=
 | 
						|
                  (DefIndices[Reg] == ~0u)) &&
 | 
						|
               "Kill and Def maps aren't consistent for Reg!");
 | 
						|
    Classes[Reg] = 0;
 | 
						|
    RegRefs.erase(Reg);
 | 
						|
    // Repeat, for all subregs.
 | 
						|
    for (const unsigned *Subreg = TRI->getSubRegisters(Reg);
 | 
						|
         *Subreg; ++Subreg) {
 | 
						|
      unsigned SubregReg = *Subreg;
 | 
						|
      DefIndices[SubregReg] = Count;
 | 
						|
      KillIndices[SubregReg] = ~0u;
 | 
						|
      Classes[SubregReg] = 0;
 | 
						|
      RegRefs.erase(SubregReg);
 | 
						|
    }
 | 
						|
    // Conservatively mark super-registers as unusable.
 | 
						|
    for (const unsigned *Super = TRI->getSuperRegisters(Reg);
 | 
						|
         *Super; ++Super) {
 | 
						|
      unsigned SuperReg = *Super;
 | 
						|
      Classes[SuperReg] = reinterpret_cast<TargetRegisterClass *>(-1);
 | 
						|
    }
 | 
						|
  }
 | 
						|
  for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
 | 
						|
    MachineOperand &MO = MI->getOperand(i);
 | 
						|
    if (!MO.isReg()) continue;
 | 
						|
    unsigned Reg = MO.getReg();
 | 
						|
    if (Reg == 0) continue;
 | 
						|
    if (!MO.isUse()) continue;
 | 
						|
 | 
						|
    const TargetRegisterClass *NewRC =
 | 
						|
      getInstrOperandRegClass(TRI, MI->getDesc(), i);
 | 
						|
 | 
						|
    // For now, only allow the register to be changed if its register
 | 
						|
    // class is consistent across all uses.
 | 
						|
    if (!Classes[Reg] && NewRC)
 | 
						|
      Classes[Reg] = NewRC;
 | 
						|
    else if (!NewRC || Classes[Reg] != NewRC)
 | 
						|
      Classes[Reg] = reinterpret_cast<TargetRegisterClass *>(-1);
 | 
						|
 | 
						|
    RegRefs.insert(std::make_pair(Reg, &MO));
 | 
						|
 | 
						|
    // It wasn't previously live but now it is, this is a kill.
 | 
						|
    if (KillIndices[Reg] == ~0u) {
 | 
						|
      KillIndices[Reg] = Count;
 | 
						|
      DefIndices[Reg] = ~0u;
 | 
						|
          assert(((KillIndices[Reg] == ~0u) !=
 | 
						|
                  (DefIndices[Reg] == ~0u)) &&
 | 
						|
               "Kill and Def maps aren't consistent for Reg!");
 | 
						|
    }
 | 
						|
    // Repeat, for all aliases.
 | 
						|
    for (const unsigned *Alias = TRI->getAliasSet(Reg); *Alias; ++Alias) {
 | 
						|
      unsigned AliasReg = *Alias;
 | 
						|
      if (KillIndices[AliasReg] == ~0u) {
 | 
						|
        KillIndices[AliasReg] = Count;
 | 
						|
        DefIndices[AliasReg] = ~0u;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/// BreakAntiDependencies - Identifiy anti-dependencies along the critical path
 | 
						|
/// of the ScheduleDAG and break them by renaming registers.
 | 
						|
///
 | 
						|
bool SchedulePostRATDList::BreakAntiDependencies() {
 | 
						|
  // The code below assumes that there is at least one instruction,
 | 
						|
  // so just duck out immediately if the block is empty.
 | 
						|
  if (SUnits.empty()) return false;
 | 
						|
 | 
						|
  // Find the node at the bottom of the critical path.
 | 
						|
  SUnit *Max = 0;
 | 
						|
  for (unsigned i = 0, e = SUnits.size(); i != e; ++i) {
 | 
						|
    SUnit *SU = &SUnits[i];
 | 
						|
    if (!Max || SU->getDepth() + SU->Latency > Max->getDepth() + Max->Latency)
 | 
						|
      Max = SU;
 | 
						|
  }
 | 
						|
 | 
						|
  DOUT << "Critical path has total latency "
 | 
						|
       << (Max->getDepth() + Max->Latency) << "\n";
 | 
						|
 | 
						|
  // Track progress along the critical path through the SUnit graph as we walk
 | 
						|
  // the instructions.
 | 
						|
  SUnit *CriticalPathSU = Max;
 | 
						|
  MachineInstr *CriticalPathMI = CriticalPathSU->getInstr();
 | 
						|
 | 
						|
  // Consider this pattern:
 | 
						|
  //   A = ...
 | 
						|
  //   ... = A
 | 
						|
  //   A = ...
 | 
						|
  //   ... = A
 | 
						|
  //   A = ...
 | 
						|
  //   ... = A
 | 
						|
  //   A = ...
 | 
						|
  //   ... = A
 | 
						|
  // There are three anti-dependencies here, and without special care,
 | 
						|
  // we'd break all of them using the same register:
 | 
						|
  //   A = ...
 | 
						|
  //   ... = A
 | 
						|
  //   B = ...
 | 
						|
  //   ... = B
 | 
						|
  //   B = ...
 | 
						|
  //   ... = B
 | 
						|
  //   B = ...
 | 
						|
  //   ... = B
 | 
						|
  // because at each anti-dependence, B is the first register that
 | 
						|
  // isn't A which is free.  This re-introduces anti-dependencies
 | 
						|
  // at all but one of the original anti-dependencies that we were
 | 
						|
  // trying to break.  To avoid this, keep track of the most recent
 | 
						|
  // register that each register was replaced with, avoid avoid
 | 
						|
  // using it to repair an anti-dependence on the same register.
 | 
						|
  // This lets us produce this:
 | 
						|
  //   A = ...
 | 
						|
  //   ... = A
 | 
						|
  //   B = ...
 | 
						|
  //   ... = B
 | 
						|
  //   C = ...
 | 
						|
  //   ... = C
 | 
						|
  //   B = ...
 | 
						|
  //   ... = B
 | 
						|
  // This still has an anti-dependence on B, but at least it isn't on the
 | 
						|
  // original critical path.
 | 
						|
  //
 | 
						|
  // TODO: If we tracked more than one register here, we could potentially
 | 
						|
  // fix that remaining critical edge too. This is a little more involved,
 | 
						|
  // because unlike the most recent register, less recent registers should
 | 
						|
  // still be considered, though only if no other registers are available.
 | 
						|
  unsigned LastNewReg[TargetRegisterInfo::FirstVirtualRegister] = {};
 | 
						|
 | 
						|
  // Attempt to break anti-dependence edges on the critical path. Walk the
 | 
						|
  // instructions from the bottom up, tracking information about liveness
 | 
						|
  // as we go to help determine which registers are available.
 | 
						|
  bool Changed = false;
 | 
						|
  unsigned Count = InsertPosIndex - 1;
 | 
						|
  for (MachineBasicBlock::iterator I = InsertPos, E = Begin;
 | 
						|
       I != E; --Count) {
 | 
						|
    MachineInstr *MI = --I;
 | 
						|
 | 
						|
    // After regalloc, IMPLICIT_DEF instructions aren't safe to treat as
 | 
						|
    // dependence-breaking. In the case of an INSERT_SUBREG, the IMPLICIT_DEF
 | 
						|
    // is left behind appearing to clobber the super-register, while the
 | 
						|
    // subregister needs to remain live. So we just ignore them.
 | 
						|
    if (MI->getOpcode() == TargetInstrInfo::IMPLICIT_DEF)
 | 
						|
      continue;
 | 
						|
 | 
						|
    // Check if this instruction has a dependence on the critical path that
 | 
						|
    // is an anti-dependence that we may be able to break. If it is, set
 | 
						|
    // AntiDepReg to the non-zero register associated with the anti-dependence.
 | 
						|
    //
 | 
						|
    // We limit our attention to the critical path as a heuristic to avoid
 | 
						|
    // breaking anti-dependence edges that aren't going to significantly
 | 
						|
    // impact the overall schedule. There are a limited number of registers
 | 
						|
    // and we want to save them for the important edges.
 | 
						|
    // 
 | 
						|
    // TODO: Instructions with multiple defs could have multiple
 | 
						|
    // anti-dependencies. The current code here only knows how to break one
 | 
						|
    // edge per instruction. Note that we'd have to be able to break all of
 | 
						|
    // the anti-dependencies in an instruction in order to be effective.
 | 
						|
    unsigned AntiDepReg = 0;
 | 
						|
    if (MI == CriticalPathMI) {
 | 
						|
      if (SDep *Edge = CriticalPathStep(CriticalPathSU)) {
 | 
						|
        SUnit *NextSU = Edge->getSUnit();
 | 
						|
 | 
						|
        // Only consider anti-dependence edges.
 | 
						|
        if (Edge->getKind() == SDep::Anti) {
 | 
						|
          AntiDepReg = Edge->getReg();
 | 
						|
          assert(AntiDepReg != 0 && "Anti-dependence on reg0?");
 | 
						|
          // Don't break anti-dependencies on non-allocatable registers.
 | 
						|
          if (!AllocatableSet.test(AntiDepReg))
 | 
						|
            AntiDepReg = 0;
 | 
						|
          else {
 | 
						|
            // If the SUnit has other dependencies on the SUnit that it
 | 
						|
            // anti-depends on, don't bother breaking the anti-dependency
 | 
						|
            // since those edges would prevent such units from being
 | 
						|
            // scheduled past each other regardless.
 | 
						|
            //
 | 
						|
            // Also, if there are dependencies on other SUnits with the
 | 
						|
            // same register as the anti-dependency, don't attempt to
 | 
						|
            // break it.
 | 
						|
            for (SUnit::pred_iterator P = CriticalPathSU->Preds.begin(),
 | 
						|
                 PE = CriticalPathSU->Preds.end(); P != PE; ++P)
 | 
						|
              if (P->getSUnit() == NextSU ?
 | 
						|
                    (P->getKind() != SDep::Anti || P->getReg() != AntiDepReg) :
 | 
						|
                    (P->getKind() == SDep::Data && P->getReg() == AntiDepReg)) {
 | 
						|
                AntiDepReg = 0;
 | 
						|
                break;
 | 
						|
              }
 | 
						|
          }
 | 
						|
        }
 | 
						|
        CriticalPathSU = NextSU;
 | 
						|
        CriticalPathMI = CriticalPathSU->getInstr();
 | 
						|
      } else {
 | 
						|
        // We've reached the end of the critical path.
 | 
						|
        CriticalPathSU = 0;
 | 
						|
        CriticalPathMI = 0;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    PrescanInstruction(MI);
 | 
						|
 | 
						|
    // If this instruction has a use of AntiDepReg, breaking it
 | 
						|
    // is invalid.
 | 
						|
    for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
 | 
						|
      MachineOperand &MO = MI->getOperand(i);
 | 
						|
      if (!MO.isReg()) continue;
 | 
						|
      unsigned Reg = MO.getReg();
 | 
						|
      if (Reg == 0) continue;
 | 
						|
      if (MO.isUse() && AntiDepReg == Reg) {
 | 
						|
        AntiDepReg = 0;
 | 
						|
        break;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    // Determine AntiDepReg's register class, if it is live and is
 | 
						|
    // consistently used within a single class.
 | 
						|
    const TargetRegisterClass *RC = AntiDepReg != 0 ? Classes[AntiDepReg] : 0;
 | 
						|
    assert((AntiDepReg == 0 || RC != NULL) &&
 | 
						|
           "Register should be live if it's causing an anti-dependence!");
 | 
						|
    if (RC == reinterpret_cast<TargetRegisterClass *>(-1))
 | 
						|
      AntiDepReg = 0;
 | 
						|
 | 
						|
    // Look for a suitable register to use to break the anti-depenence.
 | 
						|
    //
 | 
						|
    // TODO: Instead of picking the first free register, consider which might
 | 
						|
    // be the best.
 | 
						|
    if (AntiDepReg != 0) {
 | 
						|
      for (TargetRegisterClass::iterator R = RC->allocation_order_begin(MF),
 | 
						|
           RE = RC->allocation_order_end(MF); R != RE; ++R) {
 | 
						|
        unsigned NewReg = *R;
 | 
						|
        // Don't replace a register with itself.
 | 
						|
        if (NewReg == AntiDepReg) continue;
 | 
						|
        // Don't replace a register with one that was recently used to repair
 | 
						|
        // an anti-dependence with this AntiDepReg, because that would
 | 
						|
        // re-introduce that anti-dependence.
 | 
						|
        if (NewReg == LastNewReg[AntiDepReg]) continue;
 | 
						|
        // If NewReg is dead and NewReg's most recent def is not before
 | 
						|
        // AntiDepReg's kill, it's safe to replace AntiDepReg with NewReg.
 | 
						|
        assert(((KillIndices[AntiDepReg] == ~0u) != (DefIndices[AntiDepReg] == ~0u)) &&
 | 
						|
               "Kill and Def maps aren't consistent for AntiDepReg!");
 | 
						|
        assert(((KillIndices[NewReg] == ~0u) != (DefIndices[NewReg] == ~0u)) &&
 | 
						|
               "Kill and Def maps aren't consistent for NewReg!");
 | 
						|
        if (KillIndices[NewReg] == ~0u &&
 | 
						|
            Classes[NewReg] != reinterpret_cast<TargetRegisterClass *>(-1) &&
 | 
						|
            KillIndices[AntiDepReg] <= DefIndices[NewReg]) {
 | 
						|
          DOUT << "Breaking anti-dependence edge on "
 | 
						|
               << TRI->getName(AntiDepReg)
 | 
						|
               << " with " << RegRefs.count(AntiDepReg) << " references"
 | 
						|
               << " using " << TRI->getName(NewReg) << "!\n";
 | 
						|
 | 
						|
          // Update the references to the old register to refer to the new
 | 
						|
          // register.
 | 
						|
          std::pair<std::multimap<unsigned, MachineOperand *>::iterator,
 | 
						|
                    std::multimap<unsigned, MachineOperand *>::iterator>
 | 
						|
             Range = RegRefs.equal_range(AntiDepReg);
 | 
						|
          for (std::multimap<unsigned, MachineOperand *>::iterator
 | 
						|
               Q = Range.first, QE = Range.second; Q != QE; ++Q)
 | 
						|
            Q->second->setReg(NewReg);
 | 
						|
 | 
						|
          // We just went back in time and modified history; the
 | 
						|
          // liveness information for the anti-depenence reg is now
 | 
						|
          // inconsistent. Set the state as if it were dead.
 | 
						|
          Classes[NewReg] = Classes[AntiDepReg];
 | 
						|
          DefIndices[NewReg] = DefIndices[AntiDepReg];
 | 
						|
          KillIndices[NewReg] = KillIndices[AntiDepReg];
 | 
						|
          assert(((KillIndices[NewReg] == ~0u) !=
 | 
						|
                  (DefIndices[NewReg] == ~0u)) &&
 | 
						|
               "Kill and Def maps aren't consistent for NewReg!");
 | 
						|
 | 
						|
          Classes[AntiDepReg] = 0;
 | 
						|
          DefIndices[AntiDepReg] = KillIndices[AntiDepReg];
 | 
						|
          KillIndices[AntiDepReg] = ~0u;
 | 
						|
          assert(((KillIndices[AntiDepReg] == ~0u) !=
 | 
						|
                  (DefIndices[AntiDepReg] == ~0u)) &&
 | 
						|
               "Kill and Def maps aren't consistent for AntiDepReg!");
 | 
						|
 | 
						|
          RegRefs.erase(AntiDepReg);
 | 
						|
          Changed = true;
 | 
						|
          LastNewReg[AntiDepReg] = NewReg;
 | 
						|
          break;
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    ScanInstruction(MI, Count);
 | 
						|
  }
 | 
						|
 | 
						|
  return Changed;
 | 
						|
}
 | 
						|
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
//  Top-Down Scheduling
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
/// ReleaseSucc - Decrement the NumPredsLeft count of a successor. Add it to
 | 
						|
/// the PendingQueue if the count reaches zero. Also update its cycle bound.
 | 
						|
void SchedulePostRATDList::ReleaseSucc(SUnit *SU, SDep *SuccEdge) {
 | 
						|
  SUnit *SuccSU = SuccEdge->getSUnit();
 | 
						|
  --SuccSU->NumPredsLeft;
 | 
						|
  
 | 
						|
#ifndef NDEBUG
 | 
						|
  if (SuccSU->NumPredsLeft < 0) {
 | 
						|
    cerr << "*** Scheduling failed! ***\n";
 | 
						|
    SuccSU->dump(this);
 | 
						|
    cerr << " has been released too many times!\n";
 | 
						|
    llvm_unreachable(0);
 | 
						|
  }
 | 
						|
#endif
 | 
						|
  
 | 
						|
  // Compute how many cycles it will be before this actually becomes
 | 
						|
  // available.  This is the max of the start time of all predecessors plus
 | 
						|
  // their latencies.
 | 
						|
  SuccSU->setDepthToAtLeast(SU->getDepth() + SuccEdge->getLatency());
 | 
						|
  
 | 
						|
  // If all the node's predecessors are scheduled, this node is ready
 | 
						|
  // to be scheduled. Ignore the special ExitSU node.
 | 
						|
  if (SuccSU->NumPredsLeft == 0 && SuccSU != &ExitSU)
 | 
						|
    PendingQueue.push_back(SuccSU);
 | 
						|
}
 | 
						|
 | 
						|
/// ReleaseSuccessors - Call ReleaseSucc on each of SU's successors.
 | 
						|
void SchedulePostRATDList::ReleaseSuccessors(SUnit *SU) {
 | 
						|
  for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
 | 
						|
       I != E; ++I)
 | 
						|
    ReleaseSucc(SU, &*I);
 | 
						|
}
 | 
						|
 | 
						|
/// ScheduleNodeTopDown - Add the node to the schedule. Decrement the pending
 | 
						|
/// count of its successors. If a successor pending count is zero, add it to
 | 
						|
/// the Available queue.
 | 
						|
void SchedulePostRATDList::ScheduleNodeTopDown(SUnit *SU, unsigned CurCycle) {
 | 
						|
  DOUT << "*** Scheduling [" << CurCycle << "]: ";
 | 
						|
  DEBUG(SU->dump(this));
 | 
						|
  
 | 
						|
  Sequence.push_back(SU);
 | 
						|
  assert(CurCycle >= SU->getDepth() && "Node scheduled above its depth!");
 | 
						|
  SU->setDepthToAtLeast(CurCycle);
 | 
						|
 | 
						|
  ReleaseSuccessors(SU);
 | 
						|
  SU->isScheduled = true;
 | 
						|
  AvailableQueue.ScheduledNode(SU);
 | 
						|
}
 | 
						|
 | 
						|
/// ListScheduleTopDown - The main loop of list scheduling for top-down
 | 
						|
/// schedulers.
 | 
						|
void SchedulePostRATDList::ListScheduleTopDown() {
 | 
						|
  unsigned CurCycle = 0;
 | 
						|
 | 
						|
  // Release any successors of the special Entry node.
 | 
						|
  ReleaseSuccessors(&EntrySU);
 | 
						|
 | 
						|
  // All leaves to Available queue.
 | 
						|
  for (unsigned i = 0, e = SUnits.size(); i != e; ++i) {
 | 
						|
    // It is available if it has no predecessors.
 | 
						|
    if (SUnits[i].Preds.empty()) {
 | 
						|
      AvailableQueue.push(&SUnits[i]);
 | 
						|
      SUnits[i].isAvailable = true;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // While Available queue is not empty, grab the node with the highest
 | 
						|
  // priority. If it is not ready put it back.  Schedule the node.
 | 
						|
  std::vector<SUnit*> NotReady;
 | 
						|
  Sequence.reserve(SUnits.size());
 | 
						|
  while (!AvailableQueue.empty() || !PendingQueue.empty()) {
 | 
						|
    // Check to see if any of the pending instructions are ready to issue.  If
 | 
						|
    // so, add them to the available queue.
 | 
						|
    unsigned MinDepth = ~0u;
 | 
						|
    for (unsigned i = 0, e = PendingQueue.size(); i != e; ++i) {
 | 
						|
      if (PendingQueue[i]->getDepth() <= CurCycle) {
 | 
						|
        AvailableQueue.push(PendingQueue[i]);
 | 
						|
        PendingQueue[i]->isAvailable = true;
 | 
						|
        PendingQueue[i] = PendingQueue.back();
 | 
						|
        PendingQueue.pop_back();
 | 
						|
        --i; --e;
 | 
						|
      } else if (PendingQueue[i]->getDepth() < MinDepth)
 | 
						|
        MinDepth = PendingQueue[i]->getDepth();
 | 
						|
    }
 | 
						|
    
 | 
						|
    // If there are no instructions available, don't try to issue anything, and
 | 
						|
    // don't advance the hazard recognizer.
 | 
						|
    if (AvailableQueue.empty()) {
 | 
						|
      CurCycle = MinDepth != ~0u ? MinDepth : CurCycle + 1;
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    SUnit *FoundSUnit = 0;
 | 
						|
 | 
						|
    bool HasNoopHazards = false;
 | 
						|
    while (!AvailableQueue.empty()) {
 | 
						|
      SUnit *CurSUnit = AvailableQueue.pop();
 | 
						|
 | 
						|
      ScheduleHazardRecognizer::HazardType HT =
 | 
						|
        HazardRec->getHazardType(CurSUnit);
 | 
						|
      if (HT == ScheduleHazardRecognizer::NoHazard) {
 | 
						|
        FoundSUnit = CurSUnit;
 | 
						|
        break;
 | 
						|
      }
 | 
						|
 | 
						|
      // Remember if this is a noop hazard.
 | 
						|
      HasNoopHazards |= HT == ScheduleHazardRecognizer::NoopHazard;
 | 
						|
 | 
						|
      NotReady.push_back(CurSUnit);
 | 
						|
    }
 | 
						|
 | 
						|
    // Add the nodes that aren't ready back onto the available list.
 | 
						|
    if (!NotReady.empty()) {
 | 
						|
      AvailableQueue.push_all(NotReady);
 | 
						|
      NotReady.clear();
 | 
						|
    }
 | 
						|
 | 
						|
    // If we found a node to schedule, do it now.
 | 
						|
    if (FoundSUnit) {
 | 
						|
      ScheduleNodeTopDown(FoundSUnit, CurCycle);
 | 
						|
      HazardRec->EmitInstruction(FoundSUnit);
 | 
						|
 | 
						|
      // If this is a pseudo-op node, we don't want to increment the current
 | 
						|
      // cycle.
 | 
						|
      if (FoundSUnit->Latency)  // Don't increment CurCycle for pseudo-ops!
 | 
						|
        ++CurCycle;
 | 
						|
    } else if (!HasNoopHazards) {
 | 
						|
      // Otherwise, we have a pipeline stall, but no other problem, just advance
 | 
						|
      // the current cycle and try again.
 | 
						|
      DOUT << "*** Advancing cycle, no work to do\n";
 | 
						|
      HazardRec->AdvanceCycle();
 | 
						|
      ++NumStalls;
 | 
						|
      ++CurCycle;
 | 
						|
    } else {
 | 
						|
      // Otherwise, we have no instructions to issue and we have instructions
 | 
						|
      // that will fault if we don't do this right.  This is the case for
 | 
						|
      // processors without pipeline interlocks and other cases.
 | 
						|
      DOUT << "*** Emitting noop\n";
 | 
						|
      HazardRec->EmitNoop();
 | 
						|
      Sequence.push_back(0);   // NULL here means noop
 | 
						|
      ++NumNoops;
 | 
						|
      ++CurCycle;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
#ifndef NDEBUG
 | 
						|
  VerifySchedule(/*isBottomUp=*/false);
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
//                         Public Constructor Functions
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
FunctionPass *llvm::createPostRAScheduler() {
 | 
						|
  return new PostRAScheduler();
 | 
						|
}
 |