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			109 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			109 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===---- llvm/DebugLoc.h - Debug Location Information ----------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines a number of light weight data structures used
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// to describe and track debug location information.
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// 
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_DEBUGLOC_H
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#define LLVM_DEBUGLOC_H
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#include "llvm/ADT/DenseMap.h"
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#include <vector>
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namespace llvm {
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  class MDNode;
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  /// DebugLocTuple - Debug location tuple of filename id, line and column.
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  ///
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  struct DebugLocTuple {
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    MDNode *CompileUnit;
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    MDNode *InlinedLoc;
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    unsigned Line, Col;
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    DebugLocTuple()
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      : CompileUnit(0), InlinedLoc(0), Line(~0U), Col(~0U) {};
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    DebugLocTuple(MDNode *n, MDNode *i, unsigned l, unsigned c)
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      : CompileUnit(n), InlinedLoc(i), Line(l), Col(c) {};
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    bool operator==(const DebugLocTuple &DLT) const {
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      return CompileUnit == DLT.CompileUnit &&
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        InlinedLoc == DLT.InlinedLoc &&
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        Line == DLT.Line && Col == DLT.Col;
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    }
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    bool operator!=(const DebugLocTuple &DLT) const {
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      return !(*this == DLT);
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    }
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  };
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  /// DebugLoc - Debug location id. This is carried by SDNode and MachineInstr
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  /// to index into a vector of unique debug location tuples.
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  class DebugLoc {
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    unsigned Idx;
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  public:
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    DebugLoc() : Idx(~0U) {}  // Defaults to invalid.
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    static DebugLoc getUnknownLoc()   { DebugLoc L; L.Idx = ~0U; return L; }
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    static DebugLoc get(unsigned idx) { DebugLoc L; L.Idx = idx; return L; }
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    unsigned getIndex() const { return Idx; }
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    /// isUnknown - Return true if there is no debug info for the SDNode /
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    /// MachineInstr.
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    bool isUnknown() const { return Idx == ~0U; }
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    bool operator==(const DebugLoc &DL) const { return Idx == DL.Idx; }
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    bool operator!=(const DebugLoc &DL) const { return !(*this == DL); }
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  };
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  // Specialize DenseMapInfo for DebugLocTuple.
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  template<>  struct DenseMapInfo<DebugLocTuple> {
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    static inline DebugLocTuple getEmptyKey() {
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      return DebugLocTuple(0, 0, ~0U, ~0U);
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    }
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    static inline DebugLocTuple getTombstoneKey() {
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      return DebugLocTuple((MDNode*)~1U, (MDNode*)~1U, ~1U, ~1U);
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    }
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    static unsigned getHashValue(const DebugLocTuple &Val) {
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      return DenseMapInfo<MDNode*>::getHashValue(Val.CompileUnit) ^
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             DenseMapInfo<MDNode*>::getHashValue(Val.InlinedLoc) ^
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             DenseMapInfo<unsigned>::getHashValue(Val.Line) ^
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             DenseMapInfo<unsigned>::getHashValue(Val.Col);
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    }
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    static bool isEqual(const DebugLocTuple &LHS, const DebugLocTuple &RHS) {
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      return LHS.CompileUnit == RHS.CompileUnit &&
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             LHS.InlinedLoc  == RHS.InlinedLoc &&
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             LHS.Line        == RHS.Line &&
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             LHS.Col         == RHS.Col;
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    }
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    static bool isPod() { return true; }
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  };
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  /// DebugLocTracker - This class tracks debug location information.
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  ///
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  struct DebugLocTracker {
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    /// DebugLocations - A vector of unique DebugLocTuple's.
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    ///
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    std::vector<DebugLocTuple> DebugLocations;
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    /// DebugIdMap - This maps DebugLocTuple's to indices into the
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    /// DebugLocations vector.
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    DenseMap<DebugLocTuple, unsigned> DebugIdMap;
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    DebugLocTracker() {}
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  };
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} // end namespace llvm
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#endif /* LLVM_DEBUGLOC_H */
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