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			63 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			63 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===--- Allocator.h - Simple memory allocation abstraction -----*- C++ -*-===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file defines the MallocAllocator and BumpPtrAllocator interfaces.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_SUPPORT_ALLOCATOR_H
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| #define LLVM_SUPPORT_ALLOCATOR_H
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| 
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| #include "llvm/Support/AlignOf.h"
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| #include <cstdlib>
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| 
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| namespace llvm {
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|     
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| class MallocAllocator {
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| public:
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|   MallocAllocator() {}
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|   ~MallocAllocator() {}
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|   
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|   void Reset() {}
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|   void *Allocate(size_t Size, size_t Alignment) { return malloc(Size); }
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|   
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|   template <typename T>
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|   void *Allocate() { return reinterpret_cast<T*>(malloc(sizeof(T))); }
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|   
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|   void Deallocate(void *Ptr) { free(Ptr); }
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|   void PrintStats() const {}
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| };
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| 
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| /// BumpPtrAllocator - This allocator is useful for containers that need very
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| /// simple memory allocation strategies.  In particular, this just keeps
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| /// allocating memory, and never deletes it until the entire block is dead. This
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| /// makes allocation speedy, but must only be used when the trade-off is ok.
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| class BumpPtrAllocator {
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|   void *TheMemory;
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| public:
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|   BumpPtrAllocator();
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|   ~BumpPtrAllocator();
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|   
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|   void Reset();
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|   void *Allocate(size_t Size, size_t Alignment);
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| 
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|   template <typename T>
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|   void *Allocate() { 
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|     return reinterpret_cast<T*>(Allocate(sizeof(T),AlignOf<T>::Alignment));
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|   }
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| 
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|   
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|   void Deallocate(void *Ptr) {}
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|   void PrintStats() const;
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| };
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| 
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| }  // end namespace llvm
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| 
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| #endif
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