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9f2252fe47
programs on targets with large register files. The root of the compile time overhead was in the use of llvm::SmallVector to hold PhysRegEntries, which resulted in slow-down from calling llvm::SmallVector::assign(N, 0). In contrast std::vector uses the faster __platform_bzero to zero out primitive buffers when assign is called, while SmallVector uses an iterator. The fix for this was simply to replace the SmallVector with a dynamically allocated buffer and to initialize or reinitialize the buffer based on the total registers that the target architecture requires. The changes support cases where a pass manager may be reused for different targets, and note that the PhysRegEntries is allocated using calloc mainly for good for, and also to quite tools like Valgrind (see comments for more info on this). There is an rdar to track the fact that SmallVector doesn't have platform specific speedup optimizations inside of it for things like this, and I'll create a bugzilla entry at some point soon as well. TL;DR: This fix replaces the expensive llvm::SmallVector<unsigned char>::assign(N, 0) with a call to calloc for N bytes which is much faster because SmallVector's assign uses iterators. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@200917 91177308-0d34-0410-b5e6-96231b3b80d8
237 lines
6.9 KiB
C++
237 lines
6.9 KiB
C++
//===-- InterferenceCache.h - Caching per-block interference ---*- C++ -*--===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// InterferenceCache remembers per-block interference from LiveIntervalUnions,
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// fixed RegUnit interference, and register masks.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_INTERFERENCECACHE
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#define LLVM_CODEGEN_INTERFERENCECACHE
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#include "llvm/CodeGen/LiveIntervalUnion.h"
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namespace llvm {
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class LiveIntervals;
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class InterferenceCache {
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const TargetRegisterInfo *TRI;
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LiveIntervalUnion *LIUArray;
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MachineFunction *MF;
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/// BlockInterference - information about the interference in a single basic
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/// block.
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struct BlockInterference {
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BlockInterference() : Tag(0) {}
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unsigned Tag;
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SlotIndex First;
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SlotIndex Last;
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};
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/// Entry - A cache entry containing interference information for all aliases
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/// of PhysReg in all basic blocks.
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class Entry {
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/// PhysReg - The register currently represented.
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unsigned PhysReg;
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/// Tag - Cache tag is changed when any of the underlying LiveIntervalUnions
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/// change.
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unsigned Tag;
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/// RefCount - The total number of Cursor instances referring to this Entry.
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unsigned RefCount;
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/// MF - The current function.
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MachineFunction *MF;
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/// Indexes - Mapping block numbers to SlotIndex ranges.
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SlotIndexes *Indexes;
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/// LIS - Used for accessing register mask interference maps.
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LiveIntervals *LIS;
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/// PrevPos - The previous position the iterators were moved to.
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SlotIndex PrevPos;
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/// RegUnitInfo - Information tracked about each RegUnit in PhysReg.
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/// When PrevPos is set, the iterators are valid as if advanceTo(PrevPos)
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/// had just been called.
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struct RegUnitInfo {
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/// Iterator pointing into the LiveIntervalUnion containing virtual
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/// register interference.
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LiveIntervalUnion::SegmentIter VirtI;
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/// Tag of the LIU last time we looked.
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unsigned VirtTag;
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/// Fixed interference in RegUnit.
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LiveRange *Fixed;
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/// Iterator pointing into the fixed RegUnit interference.
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LiveInterval::iterator FixedI;
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RegUnitInfo(LiveIntervalUnion &LIU) : VirtTag(LIU.getTag()), Fixed(0) {
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VirtI.setMap(LIU.getMap());
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}
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};
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/// Info for each RegUnit in PhysReg. It is very rare ofr a PHysReg to have
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/// more than 4 RegUnits.
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SmallVector<RegUnitInfo, 4> RegUnits;
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/// Blocks - Interference for each block in the function.
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SmallVector<BlockInterference, 8> Blocks;
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/// update - Recompute Blocks[MBBNum]
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void update(unsigned MBBNum);
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public:
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Entry() : PhysReg(0), Tag(0), RefCount(0), Indexes(0), LIS(0) {}
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void clear(MachineFunction *mf, SlotIndexes *indexes, LiveIntervals *lis) {
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assert(!hasRefs() && "Cannot clear cache entry with references");
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PhysReg = 0;
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MF = mf;
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Indexes = indexes;
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LIS = lis;
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}
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unsigned getPhysReg() const { return PhysReg; }
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void addRef(int Delta) { RefCount += Delta; }
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bool hasRefs() const { return RefCount > 0; }
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void revalidate(LiveIntervalUnion *LIUArray, const TargetRegisterInfo *TRI);
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/// valid - Return true if this is a valid entry for physReg.
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bool valid(LiveIntervalUnion *LIUArray, const TargetRegisterInfo *TRI);
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/// reset - Initialize entry to represent physReg's aliases.
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void reset(unsigned physReg,
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LiveIntervalUnion *LIUArray,
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const TargetRegisterInfo *TRI,
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const MachineFunction *MF);
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/// get - Return an up to date BlockInterference.
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BlockInterference *get(unsigned MBBNum) {
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if (Blocks[MBBNum].Tag != Tag)
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update(MBBNum);
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return &Blocks[MBBNum];
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}
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};
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// We don't keep a cache entry for every physical register, that would use too
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// much memory. Instead, a fixed number of cache entries are used in a round-
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// robin manner.
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enum { CacheEntries = 32 };
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// Point to an entry for each physreg. The entry pointed to may not be up to
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// date, and it may have been reused for a different physreg.
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unsigned char* PhysRegEntries;
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size_t PhysRegEntriesCount;
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// Next round-robin entry to be picked.
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unsigned RoundRobin;
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// The actual cache entries.
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Entry Entries[CacheEntries];
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// get - Get a valid entry for PhysReg.
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Entry *get(unsigned PhysReg);
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public:
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InterferenceCache() : TRI(0), LIUArray(0), MF(0), PhysRegEntries(NULL),
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PhysRegEntriesCount(0), RoundRobin(0) {}
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~InterferenceCache() {
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free(PhysRegEntries);
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}
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void reinitPhysRegEntries();
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/// init - Prepare cache for a new function.
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void init(MachineFunction*, LiveIntervalUnion*, SlotIndexes*, LiveIntervals*,
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const TargetRegisterInfo *);
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/// getMaxCursors - Return the maximum number of concurrent cursors that can
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/// be supported.
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unsigned getMaxCursors() const { return CacheEntries; }
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/// Cursor - The primary query interface for the block interference cache.
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class Cursor {
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Entry *CacheEntry;
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BlockInterference *Current;
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static BlockInterference NoInterference;
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void setEntry(Entry *E) {
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Current = 0;
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// Update reference counts. Nothing happens when RefCount reaches 0, so
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// we don't have to check for E == CacheEntry etc.
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if (CacheEntry)
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CacheEntry->addRef(-1);
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CacheEntry = E;
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if (CacheEntry)
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CacheEntry->addRef(+1);
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}
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public:
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/// Cursor - Create a dangling cursor.
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Cursor() : CacheEntry(0), Current(0) {}
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~Cursor() { setEntry(0); }
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Cursor(const Cursor &O) : CacheEntry(0), Current(0) {
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setEntry(O.CacheEntry);
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}
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Cursor &operator=(const Cursor &O) {
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setEntry(O.CacheEntry);
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return *this;
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}
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/// setPhysReg - Point this cursor to PhysReg's interference.
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void setPhysReg(InterferenceCache &Cache, unsigned PhysReg) {
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// Release reference before getting a new one. That guarantees we can
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// actually have CacheEntries live cursors.
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setEntry(0);
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if (PhysReg)
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setEntry(Cache.get(PhysReg));
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}
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/// moveTo - Move cursor to basic block MBBNum.
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void moveToBlock(unsigned MBBNum) {
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Current = CacheEntry ? CacheEntry->get(MBBNum) : &NoInterference;
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}
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/// hasInterference - Return true if the current block has any interference.
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bool hasInterference() {
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return Current->First.isValid();
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}
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/// first - Return the starting index of the first interfering range in the
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/// current block.
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SlotIndex first() {
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return Current->First;
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}
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/// last - Return the ending index of the last interfering range in the
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/// current block.
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SlotIndex last() {
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return Current->Last;
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}
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};
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friend class Cursor;
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};
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} // namespace llvm
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#endif
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