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	After much bike shed discussions, we seem to agree to a few loose but relevant guidelines on how to prepare a commit message. It also points the attribution section to the new commit messages section to deduplicate information. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@232334 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
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| =====================
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| LLVM Developer Policy
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| =====================
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| 
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| .. contents::
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|    :local:
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| 
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| Introduction
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| ============
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| 
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| This document contains the LLVM Developer Policy which defines the project's
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| policy towards developers and their contributions. The intent of this policy is
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| to eliminate miscommunication, rework, and confusion that might arise from the
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| distributed nature of LLVM's development.  By stating the policy in clear terms,
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| we hope each developer can know ahead of time what to expect when making LLVM
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| contributions.  This policy covers all llvm.org subprojects, including Clang,
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| LLDB, libc++, etc.
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| 
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| This policy is also designed to accomplish the following objectives:
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| 
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| #. Attract both users and developers to the LLVM project.
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| 
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| #. Make life as simple and easy for contributors as possible.
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| 
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| #. Keep the top of Subversion trees as stable as possible.
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| 
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| #. Establish awareness of the project's :ref:`copyright, license, and patent
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|    policies <copyright-license-patents>` with contributors to the project.
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| 
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| This policy is aimed at frequent contributors to LLVM. People interested in
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| contributing one-off patches can do so in an informal way by sending them to the
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| `llvm-commits mailing list
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| <http://lists.cs.uiuc.edu/mailman/listinfo/llvm-commits>`_ and engaging another
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| developer to see it through the process.
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| 
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| Developer Policies
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| ==================
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| 
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| This section contains policies that pertain to frequent LLVM developers.  We
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| always welcome `one-off patches`_ from people who do not routinely contribute to
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| LLVM, but we expect more from frequent contributors to keep the system as
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| efficient as possible for everyone.  Frequent LLVM contributors are expected to
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| meet the following requirements in order for LLVM to maintain a high standard of
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| quality.
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| 
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| Stay Informed
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| -------------
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| 
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| Developers should stay informed by reading at least the "dev" mailing list for
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| the projects you are interested in, such as `llvmdev
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| <http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev>`_ for LLVM, `cfe-dev
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| <http://lists.cs.uiuc.edu/mailman/listinfo/cfe-dev>`_ for Clang, or `lldb-dev
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| <http://lists.cs.uiuc.edu/mailman/listinfo/lldb-dev>`_ for LLDB.  If you are
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| doing anything more than just casual work on LLVM, it is suggested that you also
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| subscribe to the "commits" mailing list for the subproject you're interested in,
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| such as `llvm-commits
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| <http://lists.cs.uiuc.edu/mailman/listinfo/llvm-commits>`_, `cfe-commits
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| <http://lists.cs.uiuc.edu/mailman/listinfo/cfe-commits>`_, or `lldb-commits
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| <http://lists.cs.uiuc.edu/mailman/listinfo/lldb-commits>`_.  Reading the
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| "commits" list and paying attention to changes being made by others is a good
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| way to see what other people are interested in and watching the flow of the
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| project as a whole.
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| 
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| We recommend that active developers register an email account with `LLVM
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| Bugzilla <http://llvm.org/bugs/>`_ and preferably subscribe to the `llvm-bugs
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| <http://lists.cs.uiuc.edu/mailman/listinfo/llvmbugs>`_ email list to keep track
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| of bugs and enhancements occurring in LLVM.  We really appreciate people who are
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| proactive at catching incoming bugs in their components and dealing with them
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| promptly.
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| 
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| Please be aware that all public LLVM mailing lists are public and archived, and
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| that notices of confidentiality or non-disclosure cannot be respected.
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| 
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| .. _patch:
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| .. _one-off patches:
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| 
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| Making and Submitting a Patch
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| -----------------------------
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| 
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| When making a patch for review, the goal is to make it as easy for the reviewer
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| to read it as possible.  As such, we recommend that you:
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| 
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| #. Make your patch against the Subversion trunk, not a branch, and not an old
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|    version of LLVM.  This makes it easy to apply the patch.  For information on
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|    how to check out SVN trunk, please see the `Getting Started
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|    Guide <GettingStarted.html#checkout>`_.
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| 
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| #. Similarly, patches should be submitted soon after they are generated.  Old
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|    patches may not apply correctly if the underlying code changes between the
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|    time the patch was created and the time it is applied.
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| 
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| #. Patches should be made with ``svn diff``, or similar. If you use a
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|    different tool, make sure it uses the ``diff -u`` format and that it
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|    doesn't contain clutter which makes it hard to read.
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| 
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| #. If you are modifying generated files, such as the top-level ``configure``
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|    script, please separate out those changes into a separate patch from the rest
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|    of your changes.
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| 
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| Once your patch is ready, submit it by emailing it to the appropriate project's
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| commit mailing list (or commit it directly if applicable). Alternatively, some
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| patches get sent to the project's development list or component of the LLVM bug
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| tracker, but the commit list is the primary place for reviews and should
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| generally be preferred.
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| 
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| When sending a patch to a mailing list, it is a good idea to send it as an
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| *attachment* to the message, not embedded into the text of the message.  This
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| ensures that your mailer will not mangle the patch when it sends it (e.g. by
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| making whitespace changes or by wrapping lines).
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| 
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| *For Thunderbird users:* Before submitting a patch, please open *Preferences >
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| Advanced > General > Config Editor*, find the key
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| ``mail.content_disposition_type``, and set its value to ``1``. Without this
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| setting, Thunderbird sends your attachment using ``Content-Disposition: inline``
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| rather than ``Content-Disposition: attachment``. Apple Mail gamely displays such
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| a file inline, making it difficult to work with for reviewers using that
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| program.
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| 
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| When submitting patches, please do not add confidentiality or non-disclosure
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| notices to the patches themselves.  These notices conflict with the `LLVM
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| License`_ and may result in your contribution being excluded.
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| 
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| .. _code review:
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| 
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| Code Reviews
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| ------------
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| 
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| LLVM has a code review policy. Code review is one way to increase the quality of
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| software. We generally follow these policies:
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| 
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| #. All developers are required to have significant changes reviewed before they
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|    are committed to the repository.
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| 
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| #. Code reviews are conducted by email on the relevant project's commit mailing
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|    list, or alternatively on the project's development list or bug tracker.
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| 
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| #. Code can be reviewed either before it is committed or after.  We expect major
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|    changes to be reviewed before being committed, but smaller changes (or
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|    changes where the developer owns the component) can be reviewed after commit.
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| 
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| #. The developer responsible for a code change is also responsible for making
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|    all necessary review-related changes.
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| 
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| #. Code review can be an iterative process, which continues until the patch is
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|    ready to be committed. Specifically, once a patch is sent out for review, it
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|    needs an explicit "looks good" before it is submitted. Do not assume silent
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|    approval, or request active objections to the patch with a deadline.
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| 
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| Sometimes code reviews will take longer than you would hope for, especially for
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| larger features. Accepted ways to speed up review times for your patches are:
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| 
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| * Review other people's patches. If you help out, everybody will be more
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|   willing to do the same for you; goodwill is our currency.
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| * Ping the patch. If it is urgent, provide reasons why it is important to you to
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|   get this patch landed and ping it every couple of days. If it is
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|   not urgent, the common courtesy ping rate is one week. Remember that you're
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|   asking for valuable time from other professional developers.
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| * Ask for help on IRC. Developers on IRC will be able to either help you
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|   directly, or tell you who might be a good reviewer.
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| * Split your patch into multiple smaller patches that build on each other. The
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|   smaller your patch, the higher the probability that somebody will take a quick
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|   look at it.
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| 
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| Developers should participate in code reviews as both reviewers and
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| reviewees. If someone is kind enough to review your code, you should return the
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| favor for someone else.  Note that anyone is welcome to review and give feedback
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| on a patch, but only people with Subversion write access can approve it.
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| 
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| There is a web based code review tool that can optionally be used
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| for code reviews. See :doc:`Phabricator`.
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| 
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| Code Owners
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| -----------
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| 
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| The LLVM Project relies on two features of its process to maintain rapid
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| development in addition to the high quality of its source base: the combination
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| of code review plus post-commit review for trusted maintainers.  Having both is
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| a great way for the project to take advantage of the fact that most people do
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| the right thing most of the time, and only commit patches without pre-commit
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| review when they are confident they are right.
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| 
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| The trick to this is that the project has to guarantee that all patches that are
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| committed are reviewed after they go in: you don't want everyone to assume
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| someone else will review it, allowing the patch to go unreviewed.  To solve this
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| problem, we have a notion of an 'owner' for a piece of the code.  The sole
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| responsibility of a code owner is to ensure that a commit to their area of the
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| code is appropriately reviewed, either by themself or by someone else.  The list
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| of current code owners can be found in the file
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| `CODE_OWNERS.TXT <http://llvm.org/viewvc/llvm-project/llvm/trunk/CODE_OWNERS.TXT?view=markup>`_
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| in the root of the LLVM source tree.
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| 
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| Note that code ownership is completely different than reviewers: anyone can
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| review a piece of code, and we welcome code review from anyone who is
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| interested.  Code owners are the "last line of defense" to guarantee that all
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| patches that are committed are actually reviewed.
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| 
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| Being a code owner is a somewhat unglamorous position, but it is incredibly
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| important for the ongoing success of the project.  Because people get busy,
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| interests change, and unexpected things happen, code ownership is purely opt-in,
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| and anyone can choose to resign their "title" at any time. For now, we do not
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| have an official policy on how one gets elected to be a code owner.
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| 
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| .. _include a testcase:
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| 
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| Test Cases
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| ----------
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| 
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| Developers are required to create test cases for any bugs fixed and any new
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| features added.  Some tips for getting your testcase approved:
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| 
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| * All feature and regression test cases are added to the ``llvm/test``
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|   directory. The appropriate sub-directory should be selected (see the
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|   :doc:`Testing Guide <TestingGuide>` for details).
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| 
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| * Test cases should be written in :doc:`LLVM assembly language <LangRef>`.
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| 
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| * Test cases, especially for regressions, should be reduced as much as possible,
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|   by :doc:`bugpoint <Bugpoint>` or manually. It is unacceptable to place an
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|   entire failing program into ``llvm/test`` as this creates a *time-to-test*
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|   burden on all developers. Please keep them short.
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| 
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| Note that llvm/test and clang/test are designed for regression and small feature
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| tests only. More extensive test cases (e.g., entire applications, benchmarks,
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| etc) should be added to the ``llvm-test`` test suite.  The llvm-test suite is
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| for coverage (correctness, performance, etc) testing, not feature or regression
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| testing.
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| 
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| Quality
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| -------
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| 
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| The minimum quality standards that any change must satisfy before being
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| committed to the main development branch are:
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| 
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| #. Code must adhere to the `LLVM Coding Standards <CodingStandards.html>`_.
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| 
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| #. Code must compile cleanly (no errors, no warnings) on at least one platform.
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| 
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| #. Bug fixes and new features should `include a testcase`_ so we know if the
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|    fix/feature ever regresses in the future.
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| 
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| #. Code must pass the ``llvm/test`` test suite.
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| 
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| #. The code must not cause regressions on a reasonable subset of llvm-test,
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|    where "reasonable" depends on the contributor's judgement and the scope of
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|    the change (more invasive changes require more testing). A reasonable subset
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|    might be something like "``llvm-test/MultiSource/Benchmarks``".
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| 
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| Additionally, the committer is responsible for addressing any problems found in
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| the future that the change is responsible for.  For example:
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| 
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| * The code should compile cleanly on all supported platforms.
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| 
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| * The changes should not cause any correctness regressions in the ``llvm-test``
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|   suite and must not cause any major performance regressions.
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| 
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| * The change set should not cause performance or correctness regressions for the
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|   LLVM tools.
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| 
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| * The changes should not cause performance or correctness regressions in code
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|   compiled by LLVM on all applicable targets.
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| 
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| * You are expected to address any `Bugzilla bugs <http://llvm.org/bugs/>`_ that
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|   result from your change.
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| 
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| We prefer for this to be handled before submission but understand that it isn't
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| possible to test all of this for every submission.  Our build bots and nightly
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| testing infrastructure normally finds these problems.  A good rule of thumb is
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| to check the nightly testers for regressions the day after your change.  Build
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| bots will directly email you if a group of commits that included yours caused a
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| failure.  You are expected to check the build bot messages to see if they are
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| your fault and, if so, fix the breakage.
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| 
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| Commits that violate these quality standards (e.g. are very broken) may be
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| reverted. This is necessary when the change blocks other developers from making
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| progress. The developer is welcome to re-commit the change after the problem has
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| been fixed.
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| 
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| .. _commit messages:
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| 
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| Commit messages
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| ---------------
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| 
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| Although we don't enforce the format of commit messages, we prefer that
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| you follow these guidelines to help review, search in logs, email formatting
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| and so on. These guidelines are very similar to rules used by other open source
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| projects.
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| 
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| Most importantly, the contents of the message should be carefully written to
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| convey the rationale of the change (without delving too much in detail). It
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| also should avoid being vague or overly specific. For example, "bits were not
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| set right" will leave the reviewer wondering about which bits, and why they
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| weren't right, while "Correctly set overflow bits in TargetInfo" conveys almost
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| all there is to the change.
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| 
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| Below are some guidelines about the format of the message itself:
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| 
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| * Separate the commit message into title, body and, if you're not the original
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|   author, a "Patch by" attribution line (see below).
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| 
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| * The title should be concise. Because all commits are emailed to the list with
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|   the first line as the subject, long titles are frowned upon.  Short titles
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|   also look better in `git log`.
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| 
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| * When the changes are restricted to a specific part of the code (e.g. a
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|   back-end or optimization pass), it is customary to add a tag to the
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|   beginning of the line in square brackets.  For example, "[SCEV] ..."
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|   or "[OpenMP] ...". This helps email filters and searches for post-commit
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|   reviews.
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| 
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| * The body, if it exists, should be separated from the title by an empty line.
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| 
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| * The body should be concise, but explanatory, including a complete
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|   reasoning.  Unless it is required to understand the change, examples,
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|   code snippets and gory details should be left to bug comments, web
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|   review or the mailing list.
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| 
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| * If the patch fixes a bug in bugzilla, please include the PR# in the message.
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| 
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| * `Attribution of Changes`_ should be in a separate line, after the end of
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|   the body, as simple as "Patch by John Doe.". This is how we officially
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|   handle attribution, and there are automated processes that rely on this
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|   format.
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| 
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| * Text formatting and spelling should follow the same rules as documentation
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|   and in-code comments, ex. capitalization, full stop, etc.
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| 
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| For minor violations of these recommendations, the community normally favors
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| reminding the contributor of this policy over reverting. Minor corrections and
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| omissions can be handled by sending a reply to the commits mailing list.
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| 
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| Obtaining Commit Access
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| -----------------------
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| 
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| We grant commit access to contributors with a track record of submitting high
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| quality patches.  If you would like commit access, please send an email to
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| `Chris <mailto:sabre@nondot.org>`_ with the following information:
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| 
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| #. The user name you want to commit with, e.g. "hacker".
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| 
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| #. The full name and email address you want message to llvm-commits to come
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|    from, e.g. "J. Random Hacker <hacker@yoyodyne.com>".
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| 
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| #. A "password hash" of the password you want to use, e.g. "``2ACR96qjUqsyM``".
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|    Note that you don't ever tell us what your password is; you just give it to
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|    us in an encrypted form.  To get this, run "``htpasswd``" (a utility that
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|    comes with apache) in crypt mode (often enabled with "``-d``"), or find a web
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|    page that will do it for you.
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| 
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| Once you've been granted commit access, you should be able to check out an LLVM
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| tree with an SVN URL of "https://username@llvm.org/..." instead of the normal
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| anonymous URL of "http://llvm.org/...".  The first time you commit you'll have
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| to type in your password.  Note that you may get a warning from SVN about an
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| untrusted key; you can ignore this.  To verify that your commit access works,
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| please do a test commit (e.g. change a comment or add a blank line).  Your first
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| commit to a repository may require the autogenerated email to be approved by a
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| mailing list.  This is normal and will be done when the mailing list owner has
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| time.
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| 
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| If you have recently been granted commit access, these policies apply:
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| 
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| #. You are granted *commit-after-approval* to all parts of LLVM.  To get
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|    approval, submit a `patch`_ to `llvm-commits
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|    <http://lists.cs.uiuc.edu/mailman/listinfo/llvm-commits>`_. When approved,
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|    you may commit it yourself.
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| 
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| #. You are allowed to commit patches without approval which you think are
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|    obvious. This is clearly a subjective decision --- we simply expect you to
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|    use good judgement.  Examples include: fixing build breakage, reverting
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|    obviously broken patches, documentation/comment changes, any other minor
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|    changes.
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| 
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| #. You are allowed to commit patches without approval to those portions of LLVM
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|    that you have contributed or maintain (i.e., have been assigned
 | |
|    responsibility for), with the proviso that such commits must not break the
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|    build.  This is a "trust but verify" policy, and commits of this nature are
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|    reviewed after they are committed.
 | |
| 
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| #. Multiple violations of these policies or a single egregious violation may
 | |
|    cause commit access to be revoked.
 | |
| 
 | |
| In any case, your changes are still subject to `code review`_ (either before or
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| after they are committed, depending on the nature of the change).  You are
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| encouraged to review other peoples' patches as well, but you aren't required
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| to do so.
 | |
| 
 | |
| .. _discuss the change/gather consensus:
 | |
| 
 | |
| Making a Major Change
 | |
| ---------------------
 | |
| 
 | |
| When a developer begins a major new project with the aim of contributing it back
 | |
| to LLVM, they should inform the community with an email to the `llvmdev
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| <http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev>`_ email list, to the extent
 | |
| possible. The reason for this is to:
 | |
| 
 | |
| #. keep the community informed about future changes to LLVM,
 | |
| 
 | |
| #. avoid duplication of effort by preventing multiple parties working on the
 | |
|    same thing and not knowing about it, and
 | |
| 
 | |
| #. ensure that any technical issues around the proposed work are discussed and
 | |
|    resolved before any significant work is done.
 | |
| 
 | |
| The design of LLVM is carefully controlled to ensure that all the pieces fit
 | |
| together well and are as consistent as possible. If you plan to make a major
 | |
| change to the way LLVM works or want to add a major new extension, it is a good
 | |
| idea to get consensus with the development community before you start working on
 | |
| it.
 | |
| 
 | |
| Once the design of the new feature is finalized, the work itself should be done
 | |
| as a series of `incremental changes`_, not as a long-term development branch.
 | |
| 
 | |
| .. _incremental changes:
 | |
| 
 | |
| Incremental Development
 | |
| -----------------------
 | |
| 
 | |
| In the LLVM project, we do all significant changes as a series of incremental
 | |
| patches.  We have a strong dislike for huge changes or long-term development
 | |
| branches.  Long-term development branches have a number of drawbacks:
 | |
| 
 | |
| #. Branches must have mainline merged into them periodically.  If the branch
 | |
|    development and mainline development occur in the same pieces of code,
 | |
|    resolving merge conflicts can take a lot of time.
 | |
| 
 | |
| #. Other people in the community tend to ignore work on branches.
 | |
| 
 | |
| #. Huge changes (produced when a branch is merged back onto mainline) are
 | |
|    extremely difficult to `code review`_.
 | |
| 
 | |
| #. Branches are not routinely tested by our nightly tester infrastructure.
 | |
| 
 | |
| #. Changes developed as monolithic large changes often don't work until the
 | |
|    entire set of changes is done.  Breaking it down into a set of smaller
 | |
|    changes increases the odds that any of the work will be committed to the main
 | |
|    repository.
 | |
| 
 | |
| To address these problems, LLVM uses an incremental development style and we
 | |
| require contributors to follow this practice when making a large/invasive
 | |
| change.  Some tips:
 | |
| 
 | |
| * Large/invasive changes usually have a number of secondary changes that are
 | |
|   required before the big change can be made (e.g. API cleanup, etc).  These
 | |
|   sorts of changes can often be done before the major change is done,
 | |
|   independently of that work.
 | |
| 
 | |
| * The remaining inter-related work should be decomposed into unrelated sets of
 | |
|   changes if possible.  Once this is done, define the first increment and get
 | |
|   consensus on what the end goal of the change is.
 | |
| 
 | |
| * Each change in the set can be stand alone (e.g. to fix a bug), or part of a
 | |
|   planned series of changes that works towards the development goal.
 | |
| 
 | |
| * Each change should be kept as small as possible. This simplifies your work
 | |
|   (into a logical progression), simplifies code review and reduces the chance
 | |
|   that you will get negative feedback on the change. Small increments also
 | |
|   facilitate the maintenance of a high quality code base.
 | |
| 
 | |
| * Often, an independent precursor to a big change is to add a new API and slowly
 | |
|   migrate clients to use the new API.  Each change to use the new API is often
 | |
|   "obvious" and can be committed without review.  Once the new API is in place
 | |
|   and used, it is much easier to replace the underlying implementation of the
 | |
|   API.  This implementation change is logically separate from the API
 | |
|   change.
 | |
| 
 | |
| If you are interested in making a large change, and this scares you, please make
 | |
| sure to first `discuss the change/gather consensus`_ then ask about the best way
 | |
| to go about making the change.
 | |
| 
 | |
| Attribution of Changes
 | |
| ----------------------
 | |
| 
 | |
| When contributors submit a patch to an LLVM project, other developers with
 | |
| commit access may commit it for the author once appropriate (based on the
 | |
| progression of code review, etc.). When doing so, it is important to retain
 | |
| correct attribution of contributions to their contributors. However, we do not
 | |
| want the source code to be littered with random attributions "this code written
 | |
| by J. Random Hacker" (this is noisy and distracting). In practice, the revision
 | |
| control system keeps a perfect history of who changed what, and the CREDITS.txt
 | |
| file describes higher-level contributions. If you commit a patch for someone
 | |
| else, please follow the attribution of changes in the simple manner as outlined
 | |
| by the `commit messages`_ section. Overall, please do not add contributor names
 | |
| to the source code.
 | |
| 
 | |
| Also, don't commit patches authored by others unless they have submitted the
 | |
| patch to the project or you have been authorized to submit them on their behalf
 | |
| (you work together and your company authorized you to contribute the patches,
 | |
| etc.). The author should first submit them to the relevant project's commit
 | |
| list, development list, or LLVM bug tracker component. If someone sends you
 | |
| a patch privately, encourage them to submit it to the appropriate list first.
 | |
| 
 | |
| 
 | |
| IR Backwards Compatibility
 | |
| --------------------------
 | |
| 
 | |
| When the IR format has to be changed, keep in mind that we try to maintain some
 | |
| backwards compatibility. The rules are intended as a balance between convenience
 | |
| for llvm users and not imposing a big burden on llvm developers:
 | |
| 
 | |
| * The textual format is not backwards compatible. We don't change it too often,
 | |
|   but there are no specific promises.
 | |
| 
 | |
| * The bitcode format produced by a X.Y release will be readable by all following
 | |
|   X.Z releases and the (X+1).0 release.
 | |
| 
 | |
| * Newer releases can ignore features from older releases, but they cannot
 | |
|   miscompile them. For example, if nsw is ever replaced with something else,
 | |
|   dropping it would be a valid way to upgrade the IR.
 | |
| 
 | |
| * Debug metadata is special in that it is currently dropped during upgrades.
 | |
| 
 | |
| * Non-debug metadata is defined to be safe to drop, so a valid way to upgrade
 | |
|   it is to drop it. That is not very user friendly and a bit more effort is
 | |
|   expected, but no promises are made.
 | |
| 
 | |
| .. _copyright-license-patents:
 | |
| 
 | |
| Copyright, License, and Patents
 | |
| ===============================
 | |
| 
 | |
| .. note::
 | |
| 
 | |
|    This section deals with legal matters but does not provide legal advice.  We
 | |
|    are not lawyers --- please seek legal counsel from an attorney.
 | |
| 
 | |
| This section addresses the issues of copyright, license and patents for the LLVM
 | |
| project.  The copyright for the code is held by the individual contributors of
 | |
| the code and the terms of its license to LLVM users and developers is the
 | |
| `University of Illinois/NCSA Open Source License
 | |
| <http://www.opensource.org/licenses/UoI-NCSA.php>`_ (with portions dual licensed
 | |
| under the `MIT License <http://www.opensource.org/licenses/mit-license.php>`_,
 | |
| see below).  As contributor to the LLVM project, you agree to allow any
 | |
| contributions to the project to licensed under these terms.
 | |
| 
 | |
| Copyright
 | |
| ---------
 | |
| 
 | |
| The LLVM project does not require copyright assignments, which means that the
 | |
| copyright for the code in the project is held by its respective contributors who
 | |
| have each agreed to release their contributed code under the terms of the `LLVM
 | |
| License`_.
 | |
| 
 | |
| An implication of this is that the LLVM license is unlikely to ever change:
 | |
| changing it would require tracking down all the contributors to LLVM and getting
 | |
| them to agree that a license change is acceptable for their contribution.  Since
 | |
| there are no plans to change the license, this is not a cause for concern.
 | |
| 
 | |
| As a contributor to the project, this means that you (or your company) retain
 | |
| ownership of the code you contribute, that it cannot be used in a way that
 | |
| contradicts the license (which is a liberal BSD-style license), and that the
 | |
| license for your contributions won't change without your approval in the
 | |
| future.
 | |
| 
 | |
| .. _LLVM License:
 | |
| 
 | |
| License
 | |
| -------
 | |
| 
 | |
| We intend to keep LLVM perpetually open source and to use a liberal open source
 | |
| license. **As a contributor to the project, you agree that any contributions be
 | |
| licensed under the terms of the corresponding subproject.** All of the code in
 | |
| LLVM is available under the `University of Illinois/NCSA Open Source License
 | |
| <http://www.opensource.org/licenses/UoI-NCSA.php>`_, which boils down to
 | |
| this:
 | |
| 
 | |
| * You can freely distribute LLVM.
 | |
| * You must retain the copyright notice if you redistribute LLVM.
 | |
| * Binaries derived from LLVM must reproduce the copyright notice (e.g. in an
 | |
|   included readme file).
 | |
| * You can't use our names to promote your LLVM derived products.
 | |
| * There's no warranty on LLVM at all.
 | |
| 
 | |
| We believe this fosters the widest adoption of LLVM because it **allows
 | |
| commercial products to be derived from LLVM** with few restrictions and without
 | |
| a requirement for making any derived works also open source (i.e.  LLVM's
 | |
| license is not a "copyleft" license like the GPL). We suggest that you read the
 | |
| `License <http://www.opensource.org/licenses/UoI-NCSA.php>`_ if further
 | |
| clarification is needed.
 | |
| 
 | |
| In addition to the UIUC license, the runtime library components of LLVM
 | |
| (**compiler_rt, libc++, and libclc**) are also licensed under the `MIT License
 | |
| <http://www.opensource.org/licenses/mit-license.php>`_, which does not contain
 | |
| the binary redistribution clause.  As a user of these runtime libraries, it
 | |
| means that you can choose to use the code under either license (and thus don't
 | |
| need the binary redistribution clause), and as a contributor to the code that
 | |
| you agree that any contributions to these libraries be licensed under both
 | |
| licenses.  We feel that this is important for runtime libraries, because they
 | |
| are implicitly linked into applications and therefore should not subject those
 | |
| applications to the binary redistribution clause. This also means that it is ok
 | |
| to move code from (e.g.)  libc++ to the LLVM core without concern, but that code
 | |
| cannot be moved from the LLVM core to libc++ without the copyright owner's
 | |
| permission.
 | |
| 
 | |
| Note that the LLVM Project does distribute dragonegg, **which is
 | |
| GPL.** This means that anything "linked" into dragonegg must itself be compatible
 | |
| with the GPL, and must be releasable under the terms of the GPL.  This implies
 | |
| that **any code linked into dragonegg and distributed to others may be subject to
 | |
| the viral aspects of the GPL** (for example, a proprietary code generator linked
 | |
| into dragonegg must be made available under the GPL).  This is not a problem for
 | |
| code already distributed under a more liberal license (like the UIUC license),
 | |
| and GPL-containing subprojects are kept in separate SVN repositories whose
 | |
| LICENSE.txt files specifically indicate that they contain GPL code.
 | |
| 
 | |
| We have no plans to change the license of LLVM.  If you have questions or
 | |
| comments about the license, please contact the `LLVM Developer's Mailing
 | |
| List <mailto:llvmdev@cs.uiuc.edu>`_.
 | |
| 
 | |
| Patents
 | |
| -------
 | |
| 
 | |
| To the best of our knowledge, LLVM does not infringe on any patents (we have
 | |
| actually removed code from LLVM in the past that was found to infringe).  Having
 | |
| code in LLVM that infringes on patents would violate an important goal of the
 | |
| project by making it hard or impossible to reuse the code for arbitrary purposes
 | |
| (including commercial use).
 | |
| 
 | |
| When contributing code, we expect contributors to notify us of any potential for
 | |
| patent-related trouble with their changes (including from third parties).  If
 | |
| you or your employer own the rights to a patent and would like to contribute
 | |
| code to LLVM that relies on it, we require that the copyright owner sign an
 | |
| agreement that allows any other user of LLVM to freely use your patent.  Please
 | |
| contact the `oversight group <mailto:llvm-oversight@cs.uiuc.edu>`_ for more
 | |
| details.
 |