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			132 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			132 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- LeakDetector.cpp - Implement LeakDetector interface ---------------===//
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// 
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//                     The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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// 
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//===----------------------------------------------------------------------===//
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//
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// This file implements the LeakDetector class.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Support/LeakDetector.h"
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#include "llvm/Value.h"
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#include <iostream>
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#include <set>
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using namespace llvm;
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namespace {
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  template <class T>
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  struct PrinterTrait {
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    static void print(const T* P) { std::cerr << P; }
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  };
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  template<>
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  struct PrinterTrait<Value> {
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    static void print(const Value* P) { std::cerr << *P; }
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  };
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  template <typename T>
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  struct LeakDetectorImpl {
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    LeakDetectorImpl(const char* const name) : Cache(0), Name(name) { }
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    // Because the most common usage pattern, by far, is to add a
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    // garbage object, then remove it immediately, we optimize this
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    // case.  When an object is added, it is not added to the set
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    // immediately, it is added to the CachedValue Value.  If it is
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    // immediately removed, no set search need be performed.
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    void addGarbage(const T* o) {
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      if (Cache) {
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        assert(Ts.count(Cache) == 0 && "Object already in set!");
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        Ts.insert(Cache);
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      }
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      Cache = o;
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    }
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    void removeGarbage(const T* o) {
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      if (o == Cache)
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        Cache = 0; // Cache hit
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      else
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        Ts.erase(o);
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    }
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    bool hasGarbage(const std::string& Message) {
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      addGarbage(0); // Flush the Cache
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      assert(Cache == 0 && "No value should be cached anymore!");
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      if (!Ts.empty()) {
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        std::cerr
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            << "Leaked " << Name << " objects found: " << Message << ":\n";
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        for (typename std::set<const T*>::iterator I = Ts.begin(),
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               E = Ts.end(); I != E; ++I) {
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          std::cerr << "\t";
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          PrinterTrait<T>::print(*I);
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          std::cerr << "\n";
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        }
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        std::cerr << '\n';
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        return true;
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      }
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      return false;
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    }
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  private:
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    std::set<const T*> Ts;
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    const T* Cache;
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    const char* const Name;
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  };
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  LeakDetectorImpl<void>  *Objects;
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  LeakDetectorImpl<Value> *LLVMObjects;
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  LeakDetectorImpl<void> &getObjects() {
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    if (Objects == 0)
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      Objects = new LeakDetectorImpl<void>("GENERIC");
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    return *Objects;
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  }
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  LeakDetectorImpl<Value> &getLLVMObjects() {
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    if (LLVMObjects == 0)
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      LLVMObjects = new LeakDetectorImpl<Value>("LLVM");
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    return *LLVMObjects;
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  }
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  void clearGarbage() {
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    delete Objects;
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    delete LLVMObjects;
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    Objects = 0;
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    LLVMObjects = 0;
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  }
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}
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void LeakDetector::addGarbageObjectImpl(void *Object) {
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  getObjects().addGarbage(Object);
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}
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void LeakDetector::addGarbageObjectImpl(const Value *Object) {
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  getLLVMObjects().addGarbage(Object);
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}
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void LeakDetector::removeGarbageObjectImpl(void *Object) {
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  getObjects().removeGarbage(Object);
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}
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void LeakDetector::removeGarbageObjectImpl(const Value *Object) {
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  getLLVMObjects().removeGarbage(Object);
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}
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void LeakDetector::checkForGarbageImpl(const std::string &Message) {
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  // use non-short-circuit version so that both checks are performed
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  if (getObjects().hasGarbage(Message) |
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      getLLVMObjects().hasGarbage(Message))
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    std::cerr << "\nThis is probably because you removed an object, but didn't "
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                 "delete it.  Please check your code for memory leaks.\n";
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  // Clear out results so we don't get duplicate warnings on
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  // next call...
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  clearGarbage();
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}
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