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			461 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			461 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- Reader.h - Interface To Bytecode Reading ----------------*- C++ -*-===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file was developed by Reid Spencer and is distributed under the
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| // University of Illinois Open Source License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| //  This header file defines the interface to the Bytecode Reader which is
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| //  responsible for correctly interpreting bytecode files (backwards compatible)
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| //  and materializing a module from the bytecode read.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef BYTECODE_PARSER_H
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| #define BYTECODE_PARSER_H
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| 
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| #include "llvm/Constants.h"
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| #include "llvm/DerivedTypes.h"
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| #include "llvm/ModuleProvider.h"
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| #include "llvm/Bytecode/Analyzer.h"
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| #include "llvm/ADT/SmallVector.h"
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| #include <utility>
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| #include <setjmp.h>
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| 
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| namespace llvm {
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| 
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| // Forward declarations
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| class BytecodeHandler; 
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| class TypeSymbolTable; 
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| class ValueSymbolTable; 
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| 
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| /// This class defines the interface for parsing a buffer of bytecode. The
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| /// parser itself takes no action except to call the various functions of
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| /// the handler interface. The parser's sole responsibility is the correct
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| /// interpretation of the bytecode buffer. The handler is responsible for
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| /// instantiating and keeping track of all values. As a convenience, the parser
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| /// is responsible for materializing types and will pass them through the
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| /// handler interface as necessary.
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| /// @see BytecodeHandler
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| /// @brief Bytecode Reader interface
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| class BytecodeReader : public ModuleProvider {
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| 
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| /// @name Constructors
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| /// @{
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| public:
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|   /// @brief Default constructor. By default, no handler is used.
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|   BytecodeReader(BytecodeHandler* h = 0) {
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|     decompressedBlock = 0;
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|     Handler = h;
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|   }
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| 
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|   ~BytecodeReader() {
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|     freeState();
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|     if (decompressedBlock) {
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|       ::free(decompressedBlock);
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|       decompressedBlock = 0;
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|     }
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|   }
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| 
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| /// @}
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| /// @name Types
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| /// @{
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| public:
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| 
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|   /// @brief A convenience type for the buffer pointer
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|   typedef const unsigned char* BufPtr;
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| 
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|   /// @brief The type used for a vector of potentially abstract types
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|   typedef std::vector<PATypeHolder> TypeListTy;
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| 
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|   /// This type provides a vector of Value* via the User class for
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|   /// storage of Values that have been constructed when reading the
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|   /// bytecode. Because of forward referencing, constant replacement
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|   /// can occur so we ensure that our list of Value* is updated
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|   /// properly through those transitions. This ensures that the
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|   /// correct Value* is in our list when it comes time to associate
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|   /// constants with global variables at the end of reading the
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|   /// globals section.
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|   /// @brief A list of values as a User of those Values.
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|   class ValueList : public User {
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|     SmallVector<Use, 32> Uses;
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|   public:
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|     ValueList() : User(Type::VoidTy, Value::ArgumentVal, 0, 0) {}
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| 
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|     // vector compatibility methods
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|     unsigned size() const { return getNumOperands(); }
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|     void push_back(Value *V) {
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|       Uses.push_back(Use(V, this));
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|       OperandList = &Uses[0];
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|       ++NumOperands;
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|     }
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|     Value *back() const { return Uses.back(); }
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|     void pop_back() { Uses.pop_back(); --NumOperands; }
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|     bool empty() const { return NumOperands == 0; }
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|     virtual void print(std::ostream& os) const {
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|       for (unsigned i = 0; i < size(); ++i) {
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|         os << i << " ";
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|         getOperand(i)->print(os);
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|         os << "\n";
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|       }
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|     }
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|   };
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| 
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|   /// @brief A 2 dimensional table of values
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|   typedef std::vector<ValueList*> ValueTable;
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| 
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|   /// This map is needed so that forward references to constants can be looked
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|   /// up by Type and slot number when resolving those references.
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|   /// @brief A mapping of a Type/slot pair to a Constant*.
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|   typedef std::map<std::pair<unsigned,unsigned>, Constant*> ConstantRefsType;
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| 
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|   /// For lazy read-in of functions, we need to save the location in the
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|   /// data stream where the function is located. This structure provides that
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|   /// information. Lazy read-in is used mostly by the JIT which only wants to
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|   /// resolve functions as it needs them.
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|   /// @brief Keeps pointers to function contents for later use.
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|   struct LazyFunctionInfo {
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|     const unsigned char *Buf, *EndBuf;
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|     LazyFunctionInfo(const unsigned char *B = 0, const unsigned char *EB = 0)
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|       : Buf(B), EndBuf(EB) {}
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|   };
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| 
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|   /// @brief A mapping of functions to their LazyFunctionInfo for lazy reading.
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|   typedef std::map<Function*, LazyFunctionInfo> LazyFunctionMap;
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| 
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|   /// @brief A list of global variables and the slot number that initializes
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|   /// them.
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|   typedef std::vector<std::pair<GlobalVariable*, unsigned> > GlobalInitsList;
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| 
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|   /// This type maps a typeslot/valueslot pair to the corresponding Value*.
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|   /// It is used for dealing with forward references as values are read in.
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|   /// @brief A map for dealing with forward references of values.
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|   typedef std::map<std::pair<unsigned,unsigned>,Value*> ForwardReferenceMap;
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| 
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| /// @}
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| /// @name Methods
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| /// @{
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| public:
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|   typedef size_t BCDecompressor_t(const char *, size_t, char*&, std::string*);
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| 
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|   /// @returns true if an error occurred
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|   /// @brief Main interface to parsing a bytecode buffer.
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|   bool ParseBytecode(
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|      volatile BufPtr Buf,         ///< Beginning of the bytecode buffer
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|      unsigned Length,             ///< Length of the bytecode buffer
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|      const std::string &ModuleID, ///< An identifier for the module constructed.
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|      BCDecompressor_t *Decompressor = 0, ///< Optional decompressor.
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|      std::string* ErrMsg = 0      ///< Optional place for error message 
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|   );
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| 
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|   /// @brief Parse all function bodies
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|   bool ParseAllFunctionBodies(std::string* ErrMsg);
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| 
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|   /// @brief Parse the next function of specific type
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|   bool ParseFunction(Function* Func, std::string* ErrMsg) ;
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| 
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|   /// This method is abstract in the parent ModuleProvider class. Its
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|   /// implementation is identical to the ParseFunction method.
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|   /// @see ParseFunction
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|   /// @brief Make a specific function materialize.
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|   virtual bool materializeFunction(Function *F, std::string *ErrMsg = 0) {
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|     LazyFunctionMap::iterator Fi = LazyFunctionLoadMap.find(F);
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|     if (Fi == LazyFunctionLoadMap.end()) 
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|       return false;
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|     if (ParseFunction(F,ErrMsg))
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|       return true;
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|     return false;
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|   }
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| 
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|   /// This method is abstract in the parent ModuleProvider class. Its
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|   /// implementation is identical to ParseAllFunctionBodies.
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|   /// @see ParseAllFunctionBodies
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|   /// @brief Make the whole module materialize
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|   virtual Module* materializeModule(std::string *ErrMsg = 0) {
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|     if (ParseAllFunctionBodies(ErrMsg))
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|       return 0;
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|     return TheModule;
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|   }
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| 
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|   /// This method is provided by the parent ModuleProvde class and overriden
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|   /// here. It simply releases the module from its provided and frees up our
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|   /// state.
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|   /// @brief Release our hold on the generated module
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|   Module* releaseModule(std::string *ErrInfo = 0) {
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|     // Since we're losing control of this Module, we must hand it back complete
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|     Module *M = ModuleProvider::releaseModule(ErrInfo);
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|     freeState();
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|     return M;
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|   }
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| 
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| /// @}
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| /// @name Parsing Units For Subclasses
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| /// @{
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| protected:
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|   /// @brief Parse whole module scope
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|   void ParseModule();
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| 
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|   /// @brief Parse the version information block
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|   void ParseVersionInfo();
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| 
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|   /// @brief Parse the ModuleGlobalInfo block
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|   void ParseModuleGlobalInfo();
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| 
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|   /// @brief Parse a value symbol table
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|   void ParseTypeSymbolTable(TypeSymbolTable *ST);
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| 
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|   /// @brief Parse a value symbol table
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|   void ParseValueSymbolTable(Function* Func, ValueSymbolTable *ST);
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| 
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|   /// @brief Parse functions lazily.
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|   void ParseFunctionLazily();
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| 
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|   ///  @brief Parse a function body
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|   void ParseFunctionBody(Function* Func);
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| 
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|   /// @brief Parse global types
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|   void ParseGlobalTypes();
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| 
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|   /// @brief Parse a basic block (for LLVM 1.0 basic block blocks)
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|   BasicBlock* ParseBasicBlock(unsigned BlockNo);
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| 
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|   /// @brief parse an instruction list (for post LLVM 1.0 instruction lists
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|   /// with blocks differentiated by terminating instructions.
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|   unsigned ParseInstructionList(
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|     Function* F   ///< The function into which BBs will be inserted
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|   );
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| 
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|   /// @brief Parse a single instruction.
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|   void ParseInstruction(
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|     SmallVector <unsigned, 8>& Args,   ///< The arguments to be filled in
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|     BasicBlock* BB             ///< The BB the instruction goes in
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|   );
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| 
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|   /// @brief Parse the whole constant pool
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|   void ParseConstantPool(ValueTable& Values, TypeListTy& Types,
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|                          bool isFunction);
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| 
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|   /// @brief Parse a single constant pool value
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|   Value *ParseConstantPoolValue(unsigned TypeID);
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| 
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|   /// @brief Parse a block of types constants
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|   void ParseTypes(TypeListTy &Tab, unsigned NumEntries);
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| 
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|   /// @brief Parse a single type constant
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|   const Type *ParseType();
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| 
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|   /// @brief Parse a string constants block
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|   void ParseStringConstants(unsigned NumEntries, ValueTable &Tab);
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| 
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|   /// @brief Release our memory.
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|   void freeState() {
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|     freeTable(FunctionValues);
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|     freeTable(ModuleValues);
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|   }
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|   
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| /// @}
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| /// @name Data
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| /// @{
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| private:
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|   std::string ErrorMsg; ///< A place to hold an error message through longjmp
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|   jmp_buf context;      ///< Where to return to if an error occurs.
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|   char*  decompressedBlock; ///< Result of decompression
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|   BufPtr MemStart;     ///< Start of the memory buffer
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|   BufPtr MemEnd;       ///< End of the memory buffer
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|   BufPtr BlockStart;   ///< Start of current block being parsed
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|   BufPtr BlockEnd;     ///< End of current block being parsed
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|   BufPtr At;           ///< Where we're currently parsing at
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| 
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|   /// Information about the module, extracted from the bytecode revision number.
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|   ///
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|   unsigned char RevisionNum;        // The rev # itself
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| 
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|   /// @brief This vector is used to deal with forward references to types in
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|   /// a module.
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|   TypeListTy ModuleTypes;
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|   
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|   /// @brief This is an inverse mapping of ModuleTypes from the type to an
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|   /// index.  Because refining types causes the index of this map to be
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|   /// invalidated, any time we refine a type, we clear this cache and recompute
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|   /// it next time we need it.  These entries are ordered by the pointer value.
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|   std::vector<std::pair<const Type*, unsigned> > ModuleTypeIDCache;
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| 
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|   /// @brief This vector is used to deal with forward references to types in
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|   /// a function.
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|   TypeListTy FunctionTypes;
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| 
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|   /// When the ModuleGlobalInfo section is read, we create a Function object
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|   /// for each function in the module. When the function is loaded, after the
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|   /// module global info is read, this Function is populated. Until then, the
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|   /// functions in this vector just hold the function signature.
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|   std::vector<Function*> FunctionSignatureList;
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| 
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|   /// @brief This is the table of values belonging to the current function
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|   ValueTable FunctionValues;
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| 
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|   /// @brief This is the table of values belonging to the module (global)
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|   ValueTable ModuleValues;
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| 
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|   /// @brief This keeps track of function level forward references.
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|   ForwardReferenceMap ForwardReferences;
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| 
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|   /// @brief The basic blocks we've parsed, while parsing a function.
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|   std::vector<BasicBlock*> ParsedBasicBlocks;
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| 
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|   /// This maintains a mapping between <Type, Slot #>'s and forward references
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|   /// to constants.  Such values may be referenced before they are defined, and
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|   /// if so, the temporary object that they represent is held here.  @brief
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|   /// Temporary place for forward references to constants.
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|   ConstantRefsType ConstantFwdRefs;
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| 
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|   /// Constant values are read in after global variables.  Because of this, we
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|   /// must defer setting the initializers on global variables until after module
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|   /// level constants have been read.  In the mean time, this list keeps track
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|   /// of what we must do.
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|   GlobalInitsList GlobalInits;
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| 
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|   // For lazy reading-in of functions, we need to save away several pieces of
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|   // information about each function: its begin and end pointer in the buffer
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|   // and its FunctionSlot.
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|   LazyFunctionMap LazyFunctionLoadMap;
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| 
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|   /// This stores the parser's handler which is used for handling tasks other
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|   /// just than reading bytecode into the IR. If this is non-null, calls on
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|   /// the (polymorphic) BytecodeHandler interface (see llvm/Bytecode/Handler.h)
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|   /// will be made to report the logical structure of the bytecode file. What
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|   /// the handler does with the events it receives is completely orthogonal to
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|   /// the business of parsing the bytecode and building the IR.  This is used,
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|   /// for example, by the llvm-abcd tool for analysis of byte code.
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|   /// @brief Handler for parsing events.
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|   BytecodeHandler* Handler;
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| 
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| 
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| /// @}
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| /// @name Implementation Details
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| /// @{
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| private:
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|   /// @brief Determines if this module has a function or not.
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|   bool hasFunctions() { return ! FunctionSignatureList.empty(); }
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| 
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|   /// @brief Determines if the type id has an implicit null value.
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|   bool hasImplicitNull(unsigned TyID );
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| 
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|   /// @brief Converts a type slot number to its Type*
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|   const Type *getType(unsigned ID);
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| 
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|   /// @brief Read in a type id and turn it into a Type* 
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|   inline const Type* readType();
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| 
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|   /// @brief Converts a Type* to its type slot number
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|   unsigned getTypeSlot(const Type *Ty);
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| 
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|   /// @brief Gets the global type corresponding to the TypeId
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|   const Type *getGlobalTableType(unsigned TypeId);
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| 
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|   /// @brief Get a value from its typeid and slot number
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|   Value* getValue(unsigned TypeID, unsigned num, bool Create = true);
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| 
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|   /// @brief Get a basic block for current function
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|   BasicBlock *getBasicBlock(unsigned ID);
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| 
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|   /// @brief Get a constant value from its typeid and value slot.
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|   Constant* getConstantValue(unsigned typeSlot, unsigned valSlot);
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| 
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|   /// @brief Convenience function for getting a constant value when
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|   /// the Type has already been resolved.
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|   Constant* getConstantValue(const Type *Ty, unsigned valSlot) {
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|     return getConstantValue(getTypeSlot(Ty), valSlot);
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|   }
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| 
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|   /// @brief Insert a newly created value
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|   unsigned insertValue(Value *V, unsigned Type, ValueTable &Table);
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| 
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|   /// @brief Insert the arguments of a function.
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|   void insertArguments(Function* F );
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| 
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|   /// @brief Resolve all references to the placeholder (if any) for the
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|   /// given constant.
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|   void ResolveReferencesToConstant(Constant *C, unsigned Typ, unsigned Slot);
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| 
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|   /// @brief Free a table, making sure to free the ValueList in the table.
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|   void freeTable(ValueTable &Tab) {
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|     while (!Tab.empty()) {
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|       delete Tab.back();
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|       Tab.pop_back();
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|     }
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|   }
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| 
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|   inline void error(const std::string& errmsg);
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| 
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|   BytecodeReader(const BytecodeReader &);  // DO NOT IMPLEMENT
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|   void operator=(const BytecodeReader &);  // DO NOT IMPLEMENT
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| 
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|   // This enum provides the values of the well-known type slots that are always
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|   // emitted as the first few types in the table by the BytecodeWriter class.
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|   enum WellKnownTypeSlots {
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|     VoidTypeSlot = 0, ///< TypeID == VoidTyID
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|     FloatTySlot  = 1, ///< TypeID == FloatTyID
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|     DoubleTySlot = 2, ///< TypeID == DoubleTyID
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|     LabelTySlot  = 3, ///< TypeID == LabelTyID
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|     BoolTySlot   = 4, ///< TypeID == IntegerTyID, width = 1
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|     Int8TySlot   = 5, ///< TypeID == IntegerTyID, width = 8
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|     Int16TySlot  = 6, ///< TypeID == IntegerTyID, width = 16
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|     Int32TySlot  = 7, ///< TypeID == IntegerTyID, width = 32
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|     Int64TySlot  = 8  ///< TypeID == IntegerTyID, width = 64
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|   };
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| 
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| /// @}
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| /// @name Reader Primitives
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| /// @{
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| private:
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| 
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|   /// @brief Is there more to parse in the current block?
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|   inline bool moreInBlock();
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| 
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|   /// @brief Have we read past the end of the block
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|   inline void checkPastBlockEnd(const char * block_name);
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| 
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|   /// @brief Align to 32 bits
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|   inline void align32();
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| 
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|   /// @brief Read an unsigned integer as 32-bits
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|   inline unsigned read_uint();
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| 
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|   /// @brief Read an unsigned integer with variable bit rate encoding
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|   inline unsigned read_vbr_uint();
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| 
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|   /// @brief Read an unsigned integer of no more than 24-bits with variable
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|   /// bit rate encoding.
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|   inline unsigned read_vbr_uint24();
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| 
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|   /// @brief Read an unsigned 64-bit integer with variable bit rate encoding.
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|   inline uint64_t read_vbr_uint64();
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| 
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|   /// @brief Read a signed 64-bit integer with variable bit rate encoding.
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|   inline int64_t read_vbr_int64();
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| 
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|   /// @brief Read a string
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|   inline std::string read_str();
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|   inline void read_str(SmallVectorImpl<char> &StrData);
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| 
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|   /// @brief Read a float value
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|   inline void read_float(float& FloatVal);
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| 
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|   /// @brief Read a double value
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|   inline void read_double(double& DoubleVal);
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| 
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|   /// @brief Read an arbitrary data chunk of fixed length
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|   inline void read_data(void *Ptr, void *End);
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| 
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|   /// @brief Read a bytecode block header
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|   inline void read_block(unsigned &Type, unsigned &Size);
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| /// @}
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| };
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| 
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| } // End llvm namespace
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| 
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| // vim: sw=2
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| #endif
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