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	This requires a number of steps. 1) Move value_use_iterator into the Value class as an implementation detail 2) Change it to actually be a *Use* iterator rather than a *User* iterator. 3) Add an adaptor which is a User iterator that always looks through the Use to the User. 4) Wrap these in Value::use_iterator and Value::user_iterator typedefs. 5) Add the range adaptors as Value::uses() and Value::users(). 6) Update *all* of the callers to correctly distinguish between whether they wanted a use_iterator (and to explicitly dig out the User when needed), or a user_iterator which makes the Use itself totally opaque. Because #6 requires churning essentially everything that walked the Use-Def chains, I went ahead and added all of the range adaptors and switched them to range-based loops where appropriate. Also because the renaming requires at least churning every line of code, it didn't make any sense to split these up into multiple commits -- all of which would touch all of the same lies of code. The result is still not quite optimal. The Value::use_iterator is a nice regular iterator, but Value::user_iterator is an iterator over User*s rather than over the User objects themselves. As a consequence, it fits a bit awkwardly into the range-based world and it has the weird extra-dereferencing 'operator->' that so many of our iterators have. I think this could be fixed by providing something which transforms a range of T&s into a range of T*s, but that *can* be separated into another patch, and it isn't yet 100% clear whether this is the right move. However, this change gets us most of the benefit and cleans up a substantial amount of code around Use and User. =] git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@203364 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			184 lines
		
	
	
		
			6.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			184 lines
		
	
	
		
			6.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===--- CaptureTracking.cpp - Determine whether a pointer is captured ----===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains routines that help determine which pointers are captured.
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// A pointer value is captured if the function makes a copy of any part of the
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// pointer that outlives the call.  Not being captured means, more or less, that
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// the pointer is only dereferenced and not stored in a global.  Returning part
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// of the pointer as the function return value may or may not count as capturing
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// the pointer, depending on the context.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/ADT/SmallSet.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/Analysis/AliasAnalysis.h"
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#include "llvm/Analysis/CaptureTracking.h"
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#include "llvm/IR/CallSite.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/Instructions.h"
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using namespace llvm;
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CaptureTracker::~CaptureTracker() {}
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bool CaptureTracker::shouldExplore(const Use *U) { return true; }
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namespace {
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  struct SimpleCaptureTracker : public CaptureTracker {
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    explicit SimpleCaptureTracker(bool ReturnCaptures)
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      : ReturnCaptures(ReturnCaptures), Captured(false) {}
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    void tooManyUses() override { Captured = true; }
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    bool captured(const Use *U) override {
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      if (isa<ReturnInst>(U->getUser()) && !ReturnCaptures)
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        return false;
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      Captured = true;
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      return true;
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    }
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    bool ReturnCaptures;
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    bool Captured;
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  };
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}
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/// PointerMayBeCaptured - Return true if this pointer value may be captured
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/// by the enclosing function (which is required to exist).  This routine can
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/// be expensive, so consider caching the results.  The boolean ReturnCaptures
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/// specifies whether returning the value (or part of it) from the function
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/// counts as capturing it or not.  The boolean StoreCaptures specified whether
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/// storing the value (or part of it) into memory anywhere automatically
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/// counts as capturing it or not.
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bool llvm::PointerMayBeCaptured(const Value *V,
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                                bool ReturnCaptures, bool StoreCaptures) {
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  assert(!isa<GlobalValue>(V) &&
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         "It doesn't make sense to ask whether a global is captured.");
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  // TODO: If StoreCaptures is not true, we could do Fancy analysis
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  // to determine whether this store is not actually an escape point.
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  // In that case, BasicAliasAnalysis should be updated as well to
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  // take advantage of this.
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  (void)StoreCaptures;
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  SimpleCaptureTracker SCT(ReturnCaptures);
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  PointerMayBeCaptured(V, &SCT);
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  return SCT.Captured;
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}
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/// TODO: Write a new FunctionPass AliasAnalysis so that it can keep
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/// a cache. Then we can move the code from BasicAliasAnalysis into
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/// that path, and remove this threshold.
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static int const Threshold = 20;
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void llvm::PointerMayBeCaptured(const Value *V, CaptureTracker *Tracker) {
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  assert(V->getType()->isPointerTy() && "Capture is for pointers only!");
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  SmallVector<const Use *, Threshold> Worklist;
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  SmallSet<const Use *, Threshold> Visited;
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  int Count = 0;
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  for (const Use &U : V->uses()) {
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    // If there are lots of uses, conservatively say that the value
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    // is captured to avoid taking too much compile time.
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    if (Count++ >= Threshold)
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      return Tracker->tooManyUses();
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    if (!Tracker->shouldExplore(&U)) continue;
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    Visited.insert(&U);
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    Worklist.push_back(&U);
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  }
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  while (!Worklist.empty()) {
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    const Use *U = Worklist.pop_back_val();
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    Instruction *I = cast<Instruction>(U->getUser());
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    V = U->get();
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    switch (I->getOpcode()) {
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    case Instruction::Call:
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    case Instruction::Invoke: {
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      CallSite CS(I);
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      // Not captured if the callee is readonly, doesn't return a copy through
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      // its return value and doesn't unwind (a readonly function can leak bits
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      // by throwing an exception or not depending on the input value).
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      if (CS.onlyReadsMemory() && CS.doesNotThrow() && I->getType()->isVoidTy())
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        break;
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      // Not captured if only passed via 'nocapture' arguments.  Note that
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      // calling a function pointer does not in itself cause the pointer to
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      // be captured.  This is a subtle point considering that (for example)
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      // the callee might return its own address.  It is analogous to saying
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      // that loading a value from a pointer does not cause the pointer to be
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      // captured, even though the loaded value might be the pointer itself
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      // (think of self-referential objects).
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      CallSite::arg_iterator B = CS.arg_begin(), E = CS.arg_end();
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      for (CallSite::arg_iterator A = B; A != E; ++A)
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        if (A->get() == V && !CS.doesNotCapture(A - B))
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          // The parameter is not marked 'nocapture' - captured.
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          if (Tracker->captured(U))
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            return;
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      break;
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    }
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    case Instruction::Load:
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      // Loading from a pointer does not cause it to be captured.
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      break;
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    case Instruction::VAArg:
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      // "va-arg" from a pointer does not cause it to be captured.
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      break;
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    case Instruction::Store:
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      if (V == I->getOperand(0))
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        // Stored the pointer - conservatively assume it may be captured.
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        if (Tracker->captured(U))
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          return;
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      // Storing to the pointee does not cause the pointer to be captured.
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      break;
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    case Instruction::BitCast:
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    case Instruction::GetElementPtr:
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    case Instruction::PHI:
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    case Instruction::Select:
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    case Instruction::AddrSpaceCast:
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      // The original value is not captured via this if the new value isn't.
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      Count = 0;
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      for (Use &UU : I->uses()) {
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        // If there are lots of uses, conservatively say that the value
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        // is captured to avoid taking too much compile time.
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        if (Count++ >= Threshold)
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          return Tracker->tooManyUses();
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        if (Visited.insert(&UU))
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          if (Tracker->shouldExplore(&UU))
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            Worklist.push_back(&UU);
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      }
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      break;
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    case Instruction::ICmp:
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      // Don't count comparisons of a no-alias return value against null as
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      // captures. This allows us to ignore comparisons of malloc results
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      // with null, for example.
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      if (ConstantPointerNull *CPN =
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          dyn_cast<ConstantPointerNull>(I->getOperand(1)))
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        if (CPN->getType()->getAddressSpace() == 0)
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          if (isNoAliasCall(V->stripPointerCasts()))
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            break;
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      // Otherwise, be conservative. There are crazy ways to capture pointers
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      // using comparisons.
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      if (Tracker->captured(U))
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        return;
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      break;
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    default:
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      // Something else - be conservative and say it is captured.
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      if (Tracker->captured(U))
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        return;
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      break;
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    }
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  }
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  // All uses examined.
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}
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