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			725 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			725 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- LoopInfo.cpp - Natural Loop Calculator -----------------------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the LoopInfo class that is used to identify natural loops
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// and determine the loop depth of various nodes of the CFG.  Note that the
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// loops identified may actually be several natural loops that share the same
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// header node... not just a single natural loop.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Analysis/LoopInfo.h"
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#include "llvm/ADT/DepthFirstIterator.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/Analysis/LoopInfoImpl.h"
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#include "llvm/Analysis/LoopIterator.h"
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#include "llvm/Analysis/ValueTracking.h"
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#include "llvm/IR/CFG.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/Dominators.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/Metadata.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Debug.h"
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#include <algorithm>
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using namespace llvm;
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// Explicitly instantiate methods in LoopInfoImpl.h for IR-level Loops.
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template class llvm::LoopBase<BasicBlock, Loop>;
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template class llvm::LoopInfoBase<BasicBlock, Loop>;
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// Always verify loopinfo if expensive checking is enabled.
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#ifdef XDEBUG
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static bool VerifyLoopInfo = true;
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#else
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static bool VerifyLoopInfo = false;
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#endif
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static cl::opt<bool,true>
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VerifyLoopInfoX("verify-loop-info", cl::location(VerifyLoopInfo),
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                cl::desc("Verify loop info (time consuming)"));
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char LoopInfo::ID = 0;
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INITIALIZE_PASS_BEGIN(LoopInfo, "loops", "Natural Loop Information", true, true)
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INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
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INITIALIZE_PASS_END(LoopInfo, "loops", "Natural Loop Information", true, true)
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// Loop identifier metadata name.
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static const char *const LoopMDName = "llvm.loop";
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//===----------------------------------------------------------------------===//
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// Loop implementation
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//
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/// isLoopInvariant - Return true if the specified value is loop invariant
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///
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bool Loop::isLoopInvariant(Value *V) const {
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  if (Instruction *I = dyn_cast<Instruction>(V))
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    return !contains(I);
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  return true;  // All non-instructions are loop invariant
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}
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/// hasLoopInvariantOperands - Return true if all the operands of the
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/// specified instruction are loop invariant.
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bool Loop::hasLoopInvariantOperands(Instruction *I) const {
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  for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
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    if (!isLoopInvariant(I->getOperand(i)))
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      return false;
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  return true;
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}
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/// makeLoopInvariant - If the given value is an instruciton inside of the
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/// loop and it can be hoisted, do so to make it trivially loop-invariant.
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/// Return true if the value after any hoisting is loop invariant. This
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/// function can be used as a slightly more aggressive replacement for
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/// isLoopInvariant.
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///
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/// If InsertPt is specified, it is the point to hoist instructions to.
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/// If null, the terminator of the loop preheader is used.
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///
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bool Loop::makeLoopInvariant(Value *V, bool &Changed,
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                             Instruction *InsertPt) const {
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  if (Instruction *I = dyn_cast<Instruction>(V))
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    return makeLoopInvariant(I, Changed, InsertPt);
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  return true;  // All non-instructions are loop-invariant.
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}
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/// makeLoopInvariant - If the given instruction is inside of the
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/// loop and it can be hoisted, do so to make it trivially loop-invariant.
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/// Return true if the instruction after any hoisting is loop invariant. This
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/// function can be used as a slightly more aggressive replacement for
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/// isLoopInvariant.
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///
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/// If InsertPt is specified, it is the point to hoist instructions to.
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/// If null, the terminator of the loop preheader is used.
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///
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bool Loop::makeLoopInvariant(Instruction *I, bool &Changed,
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                             Instruction *InsertPt) const {
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  // Test if the value is already loop-invariant.
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  if (isLoopInvariant(I))
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    return true;
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  if (!isSafeToSpeculativelyExecute(I))
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    return false;
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  if (I->mayReadFromMemory())
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    return false;
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  // The landingpad instruction is immobile.
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  if (isa<LandingPadInst>(I))
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    return false;
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  // Determine the insertion point, unless one was given.
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  if (!InsertPt) {
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    BasicBlock *Preheader = getLoopPreheader();
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    // Without a preheader, hoisting is not feasible.
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    if (!Preheader)
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      return false;
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    InsertPt = Preheader->getTerminator();
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  }
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  // Don't hoist instructions with loop-variant operands.
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  for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
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    if (!makeLoopInvariant(I->getOperand(i), Changed, InsertPt))
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      return false;
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  // Hoist.
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  I->moveBefore(InsertPt);
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  Changed = true;
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  return true;
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}
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/// getCanonicalInductionVariable - Check to see if the loop has a canonical
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/// induction variable: an integer recurrence that starts at 0 and increments
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/// by one each time through the loop.  If so, return the phi node that
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/// corresponds to it.
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///
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/// The IndVarSimplify pass transforms loops to have a canonical induction
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/// variable.
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///
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PHINode *Loop::getCanonicalInductionVariable() const {
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  BasicBlock *H = getHeader();
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  BasicBlock *Incoming = nullptr, *Backedge = nullptr;
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  pred_iterator PI = pred_begin(H);
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  assert(PI != pred_end(H) &&
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         "Loop must have at least one backedge!");
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  Backedge = *PI++;
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  if (PI == pred_end(H)) return nullptr;  // dead loop
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  Incoming = *PI++;
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  if (PI != pred_end(H)) return nullptr;  // multiple backedges?
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  if (contains(Incoming)) {
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    if (contains(Backedge))
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      return nullptr;
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    std::swap(Incoming, Backedge);
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  } else if (!contains(Backedge))
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    return nullptr;
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  // Loop over all of the PHI nodes, looking for a canonical indvar.
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  for (BasicBlock::iterator I = H->begin(); isa<PHINode>(I); ++I) {
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    PHINode *PN = cast<PHINode>(I);
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    if (ConstantInt *CI =
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        dyn_cast<ConstantInt>(PN->getIncomingValueForBlock(Incoming)))
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      if (CI->isNullValue())
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        if (Instruction *Inc =
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            dyn_cast<Instruction>(PN->getIncomingValueForBlock(Backedge)))
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          if (Inc->getOpcode() == Instruction::Add &&
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                Inc->getOperand(0) == PN)
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            if (ConstantInt *CI = dyn_cast<ConstantInt>(Inc->getOperand(1)))
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              if (CI->equalsInt(1))
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                return PN;
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  }
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  return nullptr;
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}
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/// isLCSSAForm - Return true if the Loop is in LCSSA form
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bool Loop::isLCSSAForm(DominatorTree &DT) const {
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  for (block_iterator BI = block_begin(), E = block_end(); BI != E; ++BI) {
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    BasicBlock *BB = *BI;
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    for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E;++I)
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      for (Use &U : I->uses()) {
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        Instruction *UI = cast<Instruction>(U.getUser());
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        BasicBlock *UserBB = UI->getParent();
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        if (PHINode *P = dyn_cast<PHINode>(UI))
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          UserBB = P->getIncomingBlock(U);
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        // Check the current block, as a fast-path, before checking whether
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        // the use is anywhere in the loop.  Most values are used in the same
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        // block they are defined in.  Also, blocks not reachable from the
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        // entry are special; uses in them don't need to go through PHIs.
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        if (UserBB != BB &&
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            !contains(UserBB) &&
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            DT.isReachableFromEntry(UserBB))
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          return false;
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      }
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  }
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  return true;
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}
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/// isLoopSimplifyForm - Return true if the Loop is in the form that
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/// the LoopSimplify form transforms loops to, which is sometimes called
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/// normal form.
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bool Loop::isLoopSimplifyForm() const {
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  // Normal-form loops have a preheader, a single backedge, and all of their
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  // exits have all their predecessors inside the loop.
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  return getLoopPreheader() && getLoopLatch() && hasDedicatedExits();
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}
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/// isSafeToClone - Return true if the loop body is safe to clone in practice.
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/// Routines that reform the loop CFG and split edges often fail on indirectbr.
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bool Loop::isSafeToClone() const {
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  // Return false if any loop blocks contain indirectbrs, or there are any calls
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  // to noduplicate functions.
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  for (Loop::block_iterator I = block_begin(), E = block_end(); I != E; ++I) {
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    if (isa<IndirectBrInst>((*I)->getTerminator()))
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      return false;
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    if (const InvokeInst *II = dyn_cast<InvokeInst>((*I)->getTerminator()))
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      if (II->cannotDuplicate())
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        return false;
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    for (BasicBlock::iterator BI = (*I)->begin(), BE = (*I)->end(); BI != BE; ++BI) {
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      if (const CallInst *CI = dyn_cast<CallInst>(BI)) {
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        if (CI->cannotDuplicate())
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          return false;
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      }
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    }
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  }
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  return true;
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}
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MDNode *Loop::getLoopID() const {
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  MDNode *LoopID = nullptr;
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  if (isLoopSimplifyForm()) {
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    LoopID = getLoopLatch()->getTerminator()->getMetadata(LoopMDName);
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  } else {
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    // Go through each predecessor of the loop header and check the
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    // terminator for the metadata.
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    BasicBlock *H = getHeader();
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    for (block_iterator I = block_begin(), IE = block_end(); I != IE; ++I) {
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      TerminatorInst *TI = (*I)->getTerminator();
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      MDNode *MD = nullptr;
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      // Check if this terminator branches to the loop header.
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      for (unsigned i = 0, ie = TI->getNumSuccessors(); i != ie; ++i) {
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        if (TI->getSuccessor(i) == H) {
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          MD = TI->getMetadata(LoopMDName);
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          break;
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        }
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      }
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      if (!MD)
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        return nullptr;
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      if (!LoopID)
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        LoopID = MD;
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      else if (MD != LoopID)
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        return nullptr;
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    }
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  }
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  if (!LoopID || LoopID->getNumOperands() == 0 ||
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      LoopID->getOperand(0) != LoopID)
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    return nullptr;
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  return LoopID;
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}
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void Loop::setLoopID(MDNode *LoopID) const {
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  assert(LoopID && "Loop ID should not be null");
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  assert(LoopID->getNumOperands() > 0 && "Loop ID needs at least one operand");
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  assert(LoopID->getOperand(0) == LoopID && "Loop ID should refer to itself");
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  if (isLoopSimplifyForm()) {
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    getLoopLatch()->getTerminator()->setMetadata(LoopMDName, LoopID);
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    return;
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  }
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  BasicBlock *H = getHeader();
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  for (block_iterator I = block_begin(), IE = block_end(); I != IE; ++I) {
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    TerminatorInst *TI = (*I)->getTerminator();
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    for (unsigned i = 0, ie = TI->getNumSuccessors(); i != ie; ++i) {
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      if (TI->getSuccessor(i) == H)
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        TI->setMetadata(LoopMDName, LoopID);
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    }
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  }
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}
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bool Loop::isAnnotatedParallel() const {
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  MDNode *desiredLoopIdMetadata = getLoopID();
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  if (!desiredLoopIdMetadata)
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      return false;
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  // The loop branch contains the parallel loop metadata. In order to ensure
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  // that any parallel-loop-unaware optimization pass hasn't added loop-carried
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  // dependencies (thus converted the loop back to a sequential loop), check
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  // that all the memory instructions in the loop contain parallelism metadata
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  // that point to the same unique "loop id metadata" the loop branch does.
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  for (block_iterator BB = block_begin(), BE = block_end(); BB != BE; ++BB) {
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    for (BasicBlock::iterator II = (*BB)->begin(), EE = (*BB)->end();
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         II != EE; II++) {
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      if (!II->mayReadOrWriteMemory())
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        continue;
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      // The memory instruction can refer to the loop identifier metadata
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      // directly or indirectly through another list metadata (in case of
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      // nested parallel loops). The loop identifier metadata refers to
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      // itself so we can check both cases with the same routine.
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      MDNode *loopIdMD = II->getMetadata("llvm.mem.parallel_loop_access");
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      if (!loopIdMD)
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        return false;
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      bool loopIdMDFound = false;
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      for (unsigned i = 0, e = loopIdMD->getNumOperands(); i < e; ++i) {
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        if (loopIdMD->getOperand(i) == desiredLoopIdMetadata) {
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          loopIdMDFound = true;
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          break;
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        }
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      }
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      if (!loopIdMDFound)
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        return false;
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    }
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  }
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  return true;
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}
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/// hasDedicatedExits - Return true if no exit block for the loop
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/// has a predecessor that is outside the loop.
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bool Loop::hasDedicatedExits() const {
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  // Each predecessor of each exit block of a normal loop is contained
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  // within the loop.
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  SmallVector<BasicBlock *, 4> ExitBlocks;
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  getExitBlocks(ExitBlocks);
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  for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i)
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    for (pred_iterator PI = pred_begin(ExitBlocks[i]),
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         PE = pred_end(ExitBlocks[i]); PI != PE; ++PI)
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      if (!contains(*PI))
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        return false;
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  // All the requirements are met.
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  return true;
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}
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/// getUniqueExitBlocks - Return all unique successor blocks of this loop.
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/// These are the blocks _outside of the current loop_ which are branched to.
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/// This assumes that loop exits are in canonical form.
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///
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void
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Loop::getUniqueExitBlocks(SmallVectorImpl<BasicBlock *> &ExitBlocks) const {
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  assert(hasDedicatedExits() &&
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         "getUniqueExitBlocks assumes the loop has canonical form exits!");
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  SmallVector<BasicBlock *, 32> switchExitBlocks;
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  for (block_iterator BI = block_begin(), BE = block_end(); BI != BE; ++BI) {
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    BasicBlock *current = *BI;
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    switchExitBlocks.clear();
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    for (succ_iterator I = succ_begin(*BI), E = succ_end(*BI); I != E; ++I) {
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      // If block is inside the loop then it is not a exit block.
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      if (contains(*I))
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        continue;
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      pred_iterator PI = pred_begin(*I);
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      BasicBlock *firstPred = *PI;
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      // If current basic block is this exit block's first predecessor
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      // then only insert exit block in to the output ExitBlocks vector.
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      // This ensures that same exit block is not inserted twice into
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      // ExitBlocks vector.
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      if (current != firstPred)
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        continue;
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      // If a terminator has more then two successors, for example SwitchInst,
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      // then it is possible that there are multiple edges from current block
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      // to one exit block.
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      if (std::distance(succ_begin(current), succ_end(current)) <= 2) {
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        ExitBlocks.push_back(*I);
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        continue;
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      }
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      // In case of multiple edges from current block to exit block, collect
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      // only one edge in ExitBlocks. Use switchExitBlocks to keep track of
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      // duplicate edges.
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      if (std::find(switchExitBlocks.begin(), switchExitBlocks.end(), *I)
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          == switchExitBlocks.end()) {
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        switchExitBlocks.push_back(*I);
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        ExitBlocks.push_back(*I);
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      }
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    }
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  }
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}
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/// getUniqueExitBlock - If getUniqueExitBlocks would return exactly one
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/// block, return that block. Otherwise return null.
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BasicBlock *Loop::getUniqueExitBlock() const {
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  SmallVector<BasicBlock *, 8> UniqueExitBlocks;
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  getUniqueExitBlocks(UniqueExitBlocks);
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  if (UniqueExitBlocks.size() == 1)
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    return UniqueExitBlocks[0];
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  return nullptr;
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}
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#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
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void Loop::dump() const {
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  print(dbgs());
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}
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#endif
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//===----------------------------------------------------------------------===//
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// UnloopUpdater implementation
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//
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namespace {
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/// Find the new parent loop for all blocks within the "unloop" whose last
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/// backedges has just been removed.
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class UnloopUpdater {
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  Loop *Unloop;
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  LoopInfo *LI;
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  LoopBlocksDFS DFS;
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  // Map unloop's immediate subloops to their nearest reachable parents. Nested
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  // loops within these subloops will not change parents. However, an immediate
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  // subloop's new parent will be the nearest loop reachable from either its own
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  // exits *or* any of its nested loop's exits.
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  DenseMap<Loop*, Loop*> SubloopParents;
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  // Flag the presence of an irreducible backedge whose destination is a block
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  // directly contained by the original unloop.
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  bool FoundIB;
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public:
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  UnloopUpdater(Loop *UL, LoopInfo *LInfo) :
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    Unloop(UL), LI(LInfo), DFS(UL), FoundIB(false) {}
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  void updateBlockParents();
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  void removeBlocksFromAncestors();
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  void updateSubloopParents();
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protected:
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  Loop *getNearestLoop(BasicBlock *BB, Loop *BBLoop);
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};
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} // end anonymous namespace
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/// updateBlockParents - Update the parent loop for all blocks that are directly
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/// contained within the original "unloop".
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void UnloopUpdater::updateBlockParents() {
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  if (Unloop->getNumBlocks()) {
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    // Perform a post order CFG traversal of all blocks within this loop,
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    // propagating the nearest loop from sucessors to predecessors.
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    LoopBlocksTraversal Traversal(DFS, LI);
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    for (LoopBlocksTraversal::POTIterator POI = Traversal.begin(),
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           POE = Traversal.end(); POI != POE; ++POI) {
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      Loop *L = LI->getLoopFor(*POI);
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      Loop *NL = getNearestLoop(*POI, L);
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      if (NL != L) {
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        // For reducible loops, NL is now an ancestor of Unloop.
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        assert((NL != Unloop && (!NL || NL->contains(Unloop))) &&
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               "uninitialized successor");
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        LI->changeLoopFor(*POI, NL);
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      }
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      else {
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        // Or the current block is part of a subloop, in which case its parent
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        // is unchanged.
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        assert((FoundIB || Unloop->contains(L)) && "uninitialized successor");
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      }
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    }
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  }
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  // Each irreducible loop within the unloop induces a round of iteration using
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  // the DFS result cached by Traversal.
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  bool Changed = FoundIB;
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  for (unsigned NIters = 0; Changed; ++NIters) {
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    assert(NIters < Unloop->getNumBlocks() && "runaway iterative algorithm");
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    // Iterate over the postorder list of blocks, propagating the nearest loop
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    // from successors to predecessors as before.
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    Changed = false;
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    for (LoopBlocksDFS::POIterator POI = DFS.beginPostorder(),
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           POE = DFS.endPostorder(); POI != POE; ++POI) {
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      Loop *L = LI->getLoopFor(*POI);
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      Loop *NL = getNearestLoop(*POI, L);
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      if (NL != L) {
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        assert(NL != Unloop && (!NL || NL->contains(Unloop)) &&
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               "uninitialized successor");
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        LI->changeLoopFor(*POI, NL);
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        Changed = true;
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      }
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    }
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  }
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}
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/// removeBlocksFromAncestors - Remove unloop's blocks from all ancestors below
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/// their new parents.
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void UnloopUpdater::removeBlocksFromAncestors() {
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  // Remove all unloop's blocks (including those in nested subloops) from
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  // ancestors below the new parent loop.
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  for (Loop::block_iterator BI = Unloop->block_begin(),
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         BE = Unloop->block_end(); BI != BE; ++BI) {
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    Loop *OuterParent = LI->getLoopFor(*BI);
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    if (Unloop->contains(OuterParent)) {
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      while (OuterParent->getParentLoop() != Unloop)
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        OuterParent = OuterParent->getParentLoop();
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      OuterParent = SubloopParents[OuterParent];
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    }
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    // Remove blocks from former Ancestors except Unloop itself which will be
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    // deleted.
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    for (Loop *OldParent = Unloop->getParentLoop(); OldParent != OuterParent;
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         OldParent = OldParent->getParentLoop()) {
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      assert(OldParent && "new loop is not an ancestor of the original");
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      OldParent->removeBlockFromLoop(*BI);
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    }
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  }
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}
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/// updateSubloopParents - Update the parent loop for all subloops directly
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/// nested within unloop.
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void UnloopUpdater::updateSubloopParents() {
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  while (!Unloop->empty()) {
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    Loop *Subloop = *std::prev(Unloop->end());
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    Unloop->removeChildLoop(std::prev(Unloop->end()));
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    assert(SubloopParents.count(Subloop) && "DFS failed to visit subloop");
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    if (Loop *Parent = SubloopParents[Subloop])
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      Parent->addChildLoop(Subloop);
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    else
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      LI->addTopLevelLoop(Subloop);
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  }
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}
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/// getNearestLoop - Return the nearest parent loop among this block's
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/// successors. If a successor is a subloop header, consider its parent to be
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/// the nearest parent of the subloop's exits.
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///
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/// For subloop blocks, simply update SubloopParents and return NULL.
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Loop *UnloopUpdater::getNearestLoop(BasicBlock *BB, Loop *BBLoop) {
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  // Initially for blocks directly contained by Unloop, NearLoop == Unloop and
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  // is considered uninitialized.
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  Loop *NearLoop = BBLoop;
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  Loop *Subloop = nullptr;
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  if (NearLoop != Unloop && Unloop->contains(NearLoop)) {
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    Subloop = NearLoop;
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    // Find the subloop ancestor that is directly contained within Unloop.
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    while (Subloop->getParentLoop() != Unloop) {
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      Subloop = Subloop->getParentLoop();
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      assert(Subloop && "subloop is not an ancestor of the original loop");
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    }
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    // Get the current nearest parent of the Subloop exits, initially Unloop.
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    NearLoop =
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      SubloopParents.insert(std::make_pair(Subloop, Unloop)).first->second;
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  }
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  succ_iterator I = succ_begin(BB), E = succ_end(BB);
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  if (I == E) {
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    assert(!Subloop && "subloop blocks must have a successor");
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    NearLoop = nullptr; // unloop blocks may now exit the function.
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  }
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  for (; I != E; ++I) {
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    if (*I == BB)
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      continue; // self loops are uninteresting
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    Loop *L = LI->getLoopFor(*I);
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    if (L == Unloop) {
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      // This successor has not been processed. This path must lead to an
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      // irreducible backedge.
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      assert((FoundIB || !DFS.hasPostorder(*I)) && "should have seen IB");
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      FoundIB = true;
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    }
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    if (L != Unloop && Unloop->contains(L)) {
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      // Successor is in a subloop.
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      if (Subloop)
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        continue; // Branching within subloops. Ignore it.
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      // BB branches from the original into a subloop header.
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      assert(L->getParentLoop() == Unloop && "cannot skip into nested loops");
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      // Get the current nearest parent of the Subloop's exits.
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      L = SubloopParents[L];
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      // L could be Unloop if the only exit was an irreducible backedge.
 | 
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    }
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    if (L == Unloop) {
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      continue;
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    }
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    // Handle critical edges from Unloop into a sibling loop.
 | 
						|
    if (L && !L->contains(Unloop)) {
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      L = L->getParentLoop();
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    }
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						|
    // Remember the nearest parent loop among successors or subloop exits.
 | 
						|
    if (NearLoop == Unloop || !NearLoop || NearLoop->contains(L))
 | 
						|
      NearLoop = L;
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  }
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  if (Subloop) {
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    SubloopParents[Subloop] = NearLoop;
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    return BBLoop;
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  }
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  return NearLoop;
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}
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//===----------------------------------------------------------------------===//
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// LoopInfo implementation
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//
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						|
bool LoopInfo::runOnFunction(Function &) {
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						|
  releaseMemory();
 | 
						|
  LI.Analyze(getAnalysis<DominatorTreeWrapperPass>().getDomTree());
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						|
  return false;
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}
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						|
/// updateUnloop - The last backedge has been removed from a loop--now the
 | 
						|
/// "unloop". Find a new parent for the blocks contained within unloop and
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/// update the loop tree. We don't necessarily have valid dominators at this
 | 
						|
/// point, but LoopInfo is still valid except for the removal of this loop.
 | 
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///
 | 
						|
/// Note that Unloop may now be an empty loop. Calling Loop::getHeader without
 | 
						|
/// checking first is illegal.
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						|
void LoopInfo::updateUnloop(Loop *Unloop) {
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						|
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						|
  // First handle the special case of no parent loop to simplify the algorithm.
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						|
  if (!Unloop->getParentLoop()) {
 | 
						|
    // Since BBLoop had no parent, Unloop blocks are no longer in a loop.
 | 
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    for (Loop::block_iterator I = Unloop->block_begin(),
 | 
						|
         E = Unloop->block_end(); I != E; ++I) {
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						|
      // Don't reparent blocks in subloops.
 | 
						|
      if (getLoopFor(*I) != Unloop)
 | 
						|
        continue;
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						|
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						|
      // Blocks no longer have a parent but are still referenced by Unloop until
 | 
						|
      // the Unloop object is deleted.
 | 
						|
      LI.changeLoopFor(*I, nullptr);
 | 
						|
    }
 | 
						|
 | 
						|
    // Remove the loop from the top-level LoopInfo object.
 | 
						|
    for (LoopInfo::iterator I = LI.begin();; ++I) {
 | 
						|
      assert(I != LI.end() && "Couldn't find loop");
 | 
						|
      if (*I == Unloop) {
 | 
						|
        LI.removeLoop(I);
 | 
						|
        break;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    // Move all of the subloops to the top-level.
 | 
						|
    while (!Unloop->empty())
 | 
						|
      LI.addTopLevelLoop(Unloop->removeChildLoop(std::prev(Unloop->end())));
 | 
						|
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  // Update the parent loop for all blocks within the loop. Blocks within
 | 
						|
  // subloops will not change parents.
 | 
						|
  UnloopUpdater Updater(Unloop, this);
 | 
						|
  Updater.updateBlockParents();
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						|
 | 
						|
  // Remove blocks from former ancestor loops.
 | 
						|
  Updater.removeBlocksFromAncestors();
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						|
 | 
						|
  // Add direct subloops as children in their new parent loop.
 | 
						|
  Updater.updateSubloopParents();
 | 
						|
 | 
						|
  // Remove unloop from its parent loop.
 | 
						|
  Loop *ParentLoop = Unloop->getParentLoop();
 | 
						|
  for (Loop::iterator I = ParentLoop->begin();; ++I) {
 | 
						|
    assert(I != ParentLoop->end() && "Couldn't find loop");
 | 
						|
    if (*I == Unloop) {
 | 
						|
      ParentLoop->removeChildLoop(I);
 | 
						|
      break;
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void LoopInfo::verifyAnalysis() const {
 | 
						|
  // LoopInfo is a FunctionPass, but verifying every loop in the function
 | 
						|
  // each time verifyAnalysis is called is very expensive. The
 | 
						|
  // -verify-loop-info option can enable this. In order to perform some
 | 
						|
  // checking by default, LoopPass has been taught to call verifyLoop
 | 
						|
  // manually during loop pass sequences.
 | 
						|
 | 
						|
  if (!VerifyLoopInfo) return;
 | 
						|
 | 
						|
  DenseSet<const Loop*> Loops;
 | 
						|
  for (iterator I = begin(), E = end(); I != E; ++I) {
 | 
						|
    assert(!(*I)->getParentLoop() && "Top-level loop has a parent!");
 | 
						|
    (*I)->verifyLoopNest(&Loops);
 | 
						|
  }
 | 
						|
 | 
						|
  // Verify that blocks are mapped to valid loops.
 | 
						|
  for (DenseMap<BasicBlock*, Loop*>::const_iterator I = LI.BBMap.begin(),
 | 
						|
         E = LI.BBMap.end(); I != E; ++I) {
 | 
						|
    assert(Loops.count(I->second) && "orphaned loop");
 | 
						|
    assert(I->second->contains(I->first) && "orphaned block");
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void LoopInfo::getAnalysisUsage(AnalysisUsage &AU) const {
 | 
						|
  AU.setPreservesAll();
 | 
						|
  AU.addRequired<DominatorTreeWrapperPass>();
 | 
						|
}
 | 
						|
 | 
						|
void LoopInfo::print(raw_ostream &OS, const Module*) const {
 | 
						|
  LI.print(OS);
 | 
						|
}
 | 
						|
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
// LoopBlocksDFS implementation
 | 
						|
//
 | 
						|
 | 
						|
/// Traverse the loop blocks and store the DFS result.
 | 
						|
/// Useful for clients that just want the final DFS result and don't need to
 | 
						|
/// visit blocks during the initial traversal.
 | 
						|
void LoopBlocksDFS::perform(LoopInfo *LI) {
 | 
						|
  LoopBlocksTraversal Traversal(*this, LI);
 | 
						|
  for (LoopBlocksTraversal::POTIterator POI = Traversal.begin(),
 | 
						|
         POE = Traversal.end(); POI != POE; ++POI) ;
 | 
						|
}
 |