mirror of
				https://github.com/c64scene-ar/llvm-6502.git
				synced 2025-10-30 00:16:48 +00:00 
			
		
		
		
	now cerr, cout, and NullStream resp. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@32298 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			79 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			79 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===- llvm/Support/Debug.h - Easy way to add debug output ------*- C++ -*-===//
 | |
| //
 | |
| //                     The LLVM Compiler Infrastructure
 | |
| //
 | |
| // This file was developed by the LLVM research group and is distributed under
 | |
| // the University of Illinois Open Source License. See LICENSE.TXT for details.
 | |
| //
 | |
| //===----------------------------------------------------------------------===//
 | |
| //
 | |
| // This file implements a handle way of adding debugging information to your
 | |
| // code, without it being enabled all of the time, and without having to add
 | |
| // command line options to enable it.
 | |
| //
 | |
| // In particular, just wrap your code with the DEBUG() macro, and it will be
 | |
| // enabled automatically if you specify '-debug' on the command-line.
 | |
| // Alternatively, you can also use the SET_DEBUG_TYPE("foo") macro to specify
 | |
| // that your debug code belongs to class "foo".  Then, on the command line, you
 | |
| // can specify '-debug-only=foo' to enable JUST the debug information for the
 | |
| // foo class.
 | |
| //
 | |
| // When compiling in release mode, the -debug-* options and all code in DEBUG()
 | |
| // statements disappears, so it does not effect the runtime of the code.
 | |
| //
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| #ifndef LLVM_SUPPORT_DEBUG_H
 | |
| #define LLVM_SUPPORT_DEBUG_H
 | |
| 
 | |
| #include "llvm/Support/Streams.h"
 | |
| 
 | |
| namespace llvm {
 | |
| 
 | |
| // DebugFlag - This boolean is set to true if the '-debug' command line option
 | |
| // is specified.  This should probably not be referenced directly, instead, use
 | |
| // the DEBUG macro below.
 | |
| //
 | |
| extern bool DebugFlag;
 | |
| 
 | |
| // isCurrentDebugType - Return true if the specified string is the debug type
 | |
| // specified on the command line, or if none was specified on the command line
 | |
| // with the -debug-only=X option.
 | |
| //
 | |
| bool isCurrentDebugType(const char *Type);
 | |
| 
 | |
| // DEBUG macro - This macro should be used by passes to emit debug information.
 | |
| // In the '-debug' option is specified on the commandline, and if this is a
 | |
| // debug build, then the code specified as the option to the macro will be
 | |
| // executed.  Otherwise it will not be.  Example:
 | |
| //
 | |
| // DEBUG(cerr << "Bitset contains: " << Bitset << "\n");
 | |
| //
 | |
| 
 | |
| #ifndef DEBUG_TYPE
 | |
| #define DEBUG_TYPE ""
 | |
| #endif
 | |
| 
 | |
| #ifdef NDEBUG
 | |
| #define DEBUG(X)
 | |
| #else
 | |
| #define DEBUG(X) \
 | |
|   do { if (DebugFlag && isCurrentDebugType(DEBUG_TYPE)) { X; } } while (0)
 | |
| #endif
 | |
| 
 | |
| /// getErrorOutputStream - Returns the error output stream (std::cerr). This
 | |
| /// places the std::c* I/O streams into one .cpp file and relieves the whole
 | |
| /// program from having to have hundreds of static c'tor/d'tors for them.
 | |
| /// 
 | |
| OStream getErrorOutputStream(const char *DebugType);
 | |
| 
 | |
| #ifdef NDEBUG
 | |
| #define DOUT NullStream
 | |
| #else
 | |
| #define DOUT getErrorOutputStream(DEBUG_TYPE)
 | |
| #endif
 | |
| 
 | |
| } // End llvm namespace
 | |
| 
 | |
| #endif
 |