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			178 lines
		
	
	
		
			7.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			178 lines
		
	
	
		
			7.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- llvm/BasicBlock.h - Represent a basic block in the VM ----*- C++ -*--=//
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///
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/// \class BasicBlock
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///
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/// This file contains the declaration of the BasicBlock class, which represents
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/// a single basic block in the VM.
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///
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/// Note that basic blocks themselves are Value's, because they are referenced
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/// by instructions like branches and can go in switch tables and stuff...
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///
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///===---------------------------------------------------------------------===//
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///
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/// Note that well formed basic blocks are formed of a list of instructions 
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/// followed by a single TerminatorInst instruction.  TerminatorInst's may not
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/// occur in the middle of basic blocks, and must terminate the blocks.
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///
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/// This code allows malformed basic blocks to occur, because it may be useful
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/// in the intermediate stage modification to a program.
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///
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_BASICBLOCK_H
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#define LLVM_BASICBLOCK_H
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#include "llvm/Instruction.h"
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#include "llvm/SymbolTableListTraits.h"
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#include "Support/ilist"
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class TerminatorInst;
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template <class _Term, class _BB> class SuccIterator;  // Successor Iterator
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template <class _Ptr, class _USE_iterator> class PredIterator;
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template<> struct ilist_traits<Instruction>
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  : public SymbolTableListTraits<Instruction, BasicBlock, Function> {
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  // createNode is used to create a node that marks the end of the list...
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  static Instruction *createNode();
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  static iplist<Instruction> &getList(BasicBlock *BB);
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};
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class BasicBlock : public Value {       // Basic blocks are data objects also
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public:
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  typedef iplist<Instruction> InstListType;
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private :
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  InstListType InstList;
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  BasicBlock *Prev, *Next; // Next and Prev links for our intrusive linked list
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  void setParent(Function *parent);
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  void setNext(BasicBlock *N) { Next = N; }
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  void setPrev(BasicBlock *N) { Prev = N; }
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  friend class SymbolTableListTraits<BasicBlock, Function, Function>;
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  BasicBlock(const BasicBlock &);     // Do not implement
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  void operator=(const BasicBlock &); // Do not implement
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public:
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  /// Instruction iterators...
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  typedef InstListType::iterator iterator;
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  typedef InstListType::const_iterator const_iterator;
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  typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
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  typedef std::reverse_iterator<iterator>             reverse_iterator;
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  /// BasicBlock ctor - If the function parameter is specified, the basic block
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  /// is automatically inserted at the end of the function.
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  ///
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  BasicBlock(const std::string &Name = "", Function *Parent = 0);
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  /// BasicBlock ctor - If the InsertBefore parameter is specified, the basic
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  /// block is automatically inserted right before the specified block.
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  BasicBlock(const std::string &Name, BasicBlock *InsertBefore);
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  ~BasicBlock();
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  // Specialize setName to take care of symbol table majik
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  virtual void setName(const std::string &name, SymbolTable *ST = 0);
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  /// getParent - Return the enclosing method, or null if none
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  ///
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  const Function *getParent() const { return InstList.getParent(); }
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        Function *getParent()       { return InstList.getParent(); }
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  // getNext/Prev - Return the next or previous basic block in the list.
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        BasicBlock *getNext()       { return Next; }
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  const BasicBlock *getNext() const { return Next; }
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        BasicBlock *getPrev()       { return Prev; }
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  const BasicBlock *getPrev() const { return Prev; }
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  /// getTerminator() - If this is a well formed basic block, then this returns
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  /// a pointer to the terminator instruction.  If it is not, then you get a
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  /// null pointer back.
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  ///
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  TerminatorInst *getTerminator();
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  const TerminatorInst *const getTerminator() const;
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  // Provide a scoped predecessor and successor iterator
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  typedef PredIterator<BasicBlock, Value::use_iterator> pred_iterator;
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  typedef PredIterator<const BasicBlock, 
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                       Value::use_const_iterator> pred_const_iterator;
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  typedef SuccIterator<TerminatorInst*, BasicBlock> succ_iterator;
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  typedef SuccIterator<const TerminatorInst*,
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                       const BasicBlock> succ_const_iterator;
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  //===--------------------------------------------------------------------===//
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  /// Instruction iterator methods
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  ///
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  inline iterator                begin()       { return InstList.begin(); }
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  inline const_iterator          begin() const { return InstList.begin(); }
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  inline iterator                end  ()       { return InstList.end();   }
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  inline const_iterator          end  () const { return InstList.end();   }
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  inline reverse_iterator       rbegin()       { return InstList.rbegin(); }
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  inline const_reverse_iterator rbegin() const { return InstList.rbegin(); }
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  inline reverse_iterator       rend  ()       { return InstList.rend();   }
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  inline const_reverse_iterator rend  () const { return InstList.rend();   }
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  inline unsigned                 size() const { return InstList.size(); }
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  inline bool                    empty() const { return InstList.empty(); }
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  inline const Instruction      &front() const { return InstList.front(); }
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  inline       Instruction      &front()       { return InstList.front(); }
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  inline const Instruction       &back()  const { return InstList.back(); }
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  inline       Instruction       &back()        { return InstList.back(); }
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  /// getInstList() - Return the underlying instruction list container.  You
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  /// need to access it directly if you want to modify it currently.
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  ///
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  const InstListType &getInstList() const { return InstList; }
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        InstListType &getInstList()       { return InstList; }
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  virtual void print(std::ostream &OS) const;
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  /// Methods for support type inquiry through isa, cast, and dyn_cast:
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  static inline bool classof(const BasicBlock *BB) { return true; }
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  static inline bool classof(const Value *V) {
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    return V->getValueType() == Value::BasicBlockVal;
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  }
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  /// hasConstantReferences() - This predicate is true if there is a 
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  /// reference to this basic block in the constant pool for this method.  For
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  /// example, if a block is reached through a switch table, that table resides
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  /// in the constant pool, and the basic block is reference from it.
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  ///
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  bool hasConstantReferences() const;
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  /// dropAllReferences() - This function causes all the subinstructions to "let
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  /// go" of all references that they are maintaining.  This allows one to
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  /// 'delete' a whole class at a time, even though there may be circular
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  /// references... first all references are dropped, and all use counts go to
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  /// zero.  Then everything is delete'd for real.  Note that no operations are
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  /// valid on an object that has "dropped all references", except operator 
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  /// delete.
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  ///
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  void dropAllReferences();
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  /// removePredecessor - This method is used to notify a BasicBlock that the
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  /// specified Predecessor of the block is no longer able to reach it.  This is
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  /// actually not used to update the Predecessor list, but is actually used to 
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  /// update the PHI nodes that reside in the block.  Note that this should be
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  /// called while the predecessor still refers to this block.
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  ///
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  void removePredecessor(BasicBlock *Pred);
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  /// splitBasicBlock - This splits a basic block into two at the specified
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  /// instruction.  Note that all instructions BEFORE the specified iterator
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  /// stay as part of the original basic block, an unconditional branch is added
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  /// to the new BB, and the rest of the instructions in the BB are moved to the
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  /// new BB, including the old terminator.  The newly formed BasicBlock is
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  /// returned.  This function invalidates the specified iterator.
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  ///
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  /// Note that this only works on well formed basic blocks (must have a 
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  /// terminator), and 'I' must not be the end of instruction list (which would
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  /// cause a degenerate basic block to be formed, having a terminator inside of
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  /// the basic block).
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  ///
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  BasicBlock *splitBasicBlock(iterator I);
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};
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#endif
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