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	Function::ParentSymTab. These aren't needed at all. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@4186 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			117 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			117 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- llvm/SymbolTable.h - Implement a type plane'd symtab ------*- C++ -*-=//
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//
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// This file implements a symbol table that has planed broken up by type.  
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// Identical types may have overlapping symbol names as long as they are 
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// distinct.
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//
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// Note that this implements a chained symbol table.  If a name being 'lookup'd
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// isn't found in the current symbol table, then the parent symbol table is 
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// searched.
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//
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// This chaining behavior does NOT affect iterators though: only the lookup 
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// method
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_SYMBOL_TABLE_H
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#define LLVM_SYMBOL_TABLE_H
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#include "llvm/Value.h"
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#include <map>
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class SymbolTable : public AbstractTypeUser,
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		    public std::map<const Type *, 
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                                    std::map<const std::string, Value *> > {
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public:
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  typedef std::map<const std::string, Value *> VarMap;
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  typedef std::map<const Type *, VarMap> super;
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  typedef VarMap::iterator type_iterator;
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  typedef VarMap::const_iterator type_const_iterator;
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  inline SymbolTable() : InternallyInconsistent(false) {}
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  ~SymbolTable();
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  // lookup - Returns null on failure...
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  Value *lookup(const Type *Ty, const std::string &name);
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  // insert - Add named definition to the symbol table...
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  inline void insert(Value *N) {
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    assert(N->hasName() && "Value must be named to go into symbol table!");
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    insertEntry(N->getName(), N->getType(), N);
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  }
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  // insert - Insert a constant or type into the symbol table with the specified
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  // name...  There can be a many to one mapping between names and
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  // (constant/type)s.
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  //
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  inline void insert(const std::string &Name, Value *V) {
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    assert((isa<Type>(V) || isa<Constant>(V)) &&
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	   "Can only insert types and constants here!");
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    insertEntry(Name, V->getType(), V);
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  }
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  void remove(Value *N);
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  Value *type_remove(const type_iterator &It) {
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    return removeEntry(find(It->second->getType()), It);
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  }
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  // getUniqueName - Given a base name, return a string that is either equal to
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  // it (or derived from it) that does not already occur in the symbol table for
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  // the specified type.
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  //
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  std::string getUniqueName(const Type *Ty, const std::string &BaseName);
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  inline unsigned type_size(const Type *TypeID) const {
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    return find(TypeID)->second.size();
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  }
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  // Note that type_begin / type_end only work if you know that an element of 
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  // TypeID is already in the symbol table!!!
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  //
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  inline type_iterator type_begin(const Type *TypeID) { 
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    return find(TypeID)->second.begin(); 
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  }
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  inline type_const_iterator type_begin(const Type *TypeID) const {
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    return find(TypeID)->second.begin(); 
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  }
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  inline type_iterator type_end(const Type *TypeID) { 
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    return find(TypeID)->second.end(); 
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  }
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  inline type_const_iterator type_end(const Type *TypeID) const { 
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    return find(TypeID)->second.end(); 
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  }
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  void dump() const;  // Debug method, print out symbol table
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private:
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  // InternallyInconsistent - There are times when the symbol table is
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  // internally inconsistent with the rest of the program.  In this one case, a
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  // value exists with a Name, and it's not in the symbol table.  When we call
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  // V->setName(""), it tries to remove itself from the symbol table and dies.
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  // We know this is happening, and so if the flag InternallyInconsistent is
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  // set, removal from the symbol table is a noop.
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  //
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  bool InternallyInconsistent;
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  inline super::value_type operator[](const Type *Ty) {
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    assert(0 && "Should not use this operator to access symbol table!");
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    return super::value_type();
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  }
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  // insertEntry - Insert a value into the symbol table with the specified
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  // name...
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  //
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  void insertEntry(const std::string &Name, const Type *Ty, Value *V);
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  // removeEntry - Remove a value from the symbol table...
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  //
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  Value *removeEntry(iterator Plane, type_iterator Entry);
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  // This function is called when one of the types in the type plane are refined
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  virtual void refineAbstractType(const DerivedType *OldTy, const Type *NewTy);
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};
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#endif
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