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			211 lines
		
	
	
		
			6.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			211 lines
		
	
	
		
			6.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- ParserInternals.h - Definitions internal to the parser ---*- C++ -*--=//
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//
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//  This header file defines the various variables that are shared among the 
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//  different components of the parser...
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//
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//===----------------------------------------------------------------------===//
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#ifndef PARSER_INTERNALS_H
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#define PARSER_INTERNALS_H
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#include "llvm/Constants.h"
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#include "llvm/iOther.h"
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#include "llvm/Function.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/Assembly/Parser.h"
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#include "Support/StringExtras.h"
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class Module;
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// Global variables exported from the lexer...
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extern std::FILE *llvmAsmin;
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extern int llvmAsmlineno;
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// Globals exported by the parser...
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extern std::string CurFilename;
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Module *RunVMAsmParser(const std::string &Filename, FILE *F);
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extern char* llvmAsmtext;
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extern int   llvmAsmleng;
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// UnEscapeLexed - Run through the specified buffer and change \xx codes to the
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// appropriate character.  If AllowNull is set to false, a \00 value will cause
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// an exception to be thrown.
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//
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// If AllowNull is set to true, the return value of the function points to the
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// last character of the string in memory.
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//
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char *UnEscapeLexed(char *Buffer, bool AllowNull = false);
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// ThrowException - Wrapper around the ParseException class that automatically
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// fills in file line number and column number and options info.
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//
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// This also helps me because I keep typing 'throw new ParseException' instead 
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// of just 'throw ParseException'... sigh...
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//
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static inline void ThrowException(const std::string &message,
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				  int LineNo = -1) {
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  if (LineNo == -1) LineNo = llvmAsmlineno;
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  // TODO: column number in exception
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  throw ParseException(CurFilename, message, LineNo);
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}
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// ValID - Represents a reference of a definition of some sort.  This may either
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// be a numeric reference or a symbolic (%var) reference.  This is just a 
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// discriminated union.
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//
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// Note that I can't implement this class in a straight forward manner with 
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// constructors and stuff because it goes in a union, and GCC doesn't like 
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// putting classes with ctor's in unions.  :(
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//
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struct ValID {
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  enum {
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    NumberVal, NameVal, ConstSIntVal, ConstUIntVal, ConstFPVal, ConstNullVal,
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    ConstantVal,
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  } Type;
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  union {
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    int      Num;         // If it's a numeric reference
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    char    *Name;        // If it's a named reference.  Memory must be free'd.
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    int64_t  ConstPool64; // Constant pool reference.  This is the value
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    uint64_t UConstPool64;// Unsigned constant pool reference.
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    double   ConstPoolFP; // Floating point constant pool reference
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    Constant *ConstantValue; // Fully resolved constant for ConstantVal case.
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  };
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  static ValID create(int Num) {
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    ValID D; D.Type = NumberVal; D.Num = Num; return D;
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  }
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  static ValID create(char *Name) {
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    ValID D; D.Type = NameVal; D.Name = Name; return D;
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  }
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  static ValID create(int64_t Val) {
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    ValID D; D.Type = ConstSIntVal; D.ConstPool64 = Val; return D;
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  }
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  static ValID create(uint64_t Val) {
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    ValID D; D.Type = ConstUIntVal; D.UConstPool64 = Val; return D;
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  }
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  static ValID create(double Val) {
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    ValID D; D.Type = ConstFPVal; D.ConstPoolFP = Val; return D;
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  }
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  static ValID createNull() {
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    ValID D; D.Type = ConstNullVal; return D;
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  }
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  static ValID create(Constant *Val) {
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    ValID D; D.Type = ConstantVal; D.ConstantValue = Val; return D;
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  }
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  inline void destroy() const {
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    if (Type == NameVal)
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      free(Name);    // Free this strdup'd memory...
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  }
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  inline ValID copy() const {
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    if (Type != NameVal) return *this;
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    ValID Result = *this;
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    Result.Name = strdup(Name);
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    return Result;
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  }
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  inline std::string getName() const {
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    switch (Type) {
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    case NumberVal     : return std::string("#") + itostr(Num);
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    case NameVal       : return Name;
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    case ConstFPVal    : return ftostr(ConstPoolFP);
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    case ConstNullVal  : return "null";
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    case ConstUIntVal  :
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    case ConstSIntVal  : return std::string("%") + itostr(ConstPool64);
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    case ConstantVal:
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      if (ConstantValue == ConstantBool::True) return "true";
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      if (ConstantValue == ConstantBool::False) return "false";
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      return "<constant expression>";
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    default:
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      assert(0 && "Unknown value!");
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      abort();
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      return "";
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    }
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  }
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  bool operator<(const ValID &V) const {
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    if (Type != V.Type) return Type < V.Type;
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    switch (Type) {
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    case NumberVal:     return Num < V.Num;
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    case NameVal:       return strcmp(Name, V.Name) < 0;
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    case ConstSIntVal:  return ConstPool64  < V.ConstPool64;
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    case ConstUIntVal:  return UConstPool64 < V.UConstPool64;
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    case ConstFPVal:    return ConstPoolFP  < V.ConstPoolFP;
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    case ConstNullVal:  return false;
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    case ConstantVal:   return ConstantValue < V.ConstantValue;
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    default:  assert(0 && "Unknown value type!"); return false;
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    }
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  }
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};
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template<class SuperType>
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class PlaceholderValue : public SuperType {
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  ValID D;
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  int LineNum;
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public:
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  PlaceholderValue(const Type *Ty, const ValID &d) : SuperType(Ty), D(d) {
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    LineNum = llvmAsmlineno;
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  }
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  ValID &getDef() { return D; }
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  int getLineNum() const { return LineNum; }
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};
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struct InstPlaceHolderHelper : public Instruction {
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  InstPlaceHolderHelper(const Type *Ty) : Instruction(Ty, UserOp1, "") {}
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  virtual Instruction *clone() const { abort(); return 0; }
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  virtual const char *getOpcodeName() const { return "placeholder"; }
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};
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struct BBPlaceHolderHelper : public BasicBlock {
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  BBPlaceHolderHelper(const Type *Ty) : BasicBlock() {
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    assert(Ty == Type::LabelTy);
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  }
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};
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struct MethPlaceHolderHelper : public Function {
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  MethPlaceHolderHelper(const Type *Ty)
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    : Function(cast<FunctionType>(Ty), true) {}
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};
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typedef PlaceholderValue<InstPlaceHolderHelper>  ValuePlaceHolder;
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typedef PlaceholderValue<BBPlaceHolderHelper>    BBPlaceHolder;
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static inline ValID &getValIDFromPlaceHolder(const Value *Val) {
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  const Type *Ty = Val->getType();
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  if (isa<PointerType>(Ty) &&
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      isa<FunctionType>(cast<PointerType>(Ty)->getElementType()))
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    Ty = cast<PointerType>(Ty)->getElementType();
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  switch (Ty->getPrimitiveID()) {
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  case Type::LabelTyID:  return ((BBPlaceHolder*)Val)->getDef();
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  default:               return ((ValuePlaceHolder*)Val)->getDef();
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  }
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}
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static inline int getLineNumFromPlaceHolder(const Value *Val) {
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  const Type *Ty = Val->getType();
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  if (isa<PointerType>(Ty) &&
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      isa<FunctionType>(cast<PointerType>(Ty)->getElementType()))
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    Ty = cast<PointerType>(Ty)->getElementType();
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  switch (Ty->getPrimitiveID()) {
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  case Type::LabelTyID:  return ((BBPlaceHolder*)Val)->getLineNum();
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  default:               return ((ValuePlaceHolder*)Val)->getLineNum();
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  }
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}
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#endif
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