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			617 lines
		
	
	
		
			23 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			617 lines
		
	
	
		
			23 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- InstCombineLoadStoreAlloca.cpp -------------------------------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the visit functions for load, store and alloca.
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//
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//===----------------------------------------------------------------------===//
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#include "InstCombine.h"
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#include "llvm/IntrinsicInst.h"
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#include "llvm/Analysis/Loads.h"
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#include "llvm/Target/TargetData.h"
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#include "llvm/Transforms/Utils/BasicBlockUtils.h"
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#include "llvm/Transforms/Utils/Local.h"
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#include "llvm/ADT/Statistic.h"
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using namespace llvm;
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STATISTIC(NumDeadStore, "Number of dead stores eliminated");
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Instruction *InstCombiner::visitAllocaInst(AllocaInst &AI) {
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  // Ensure that the alloca array size argument has type intptr_t, so that
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  // any casting is exposed early.
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  if (TD) {
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    Type *IntPtrTy = TD->getIntPtrType(AI.getContext());
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    if (AI.getArraySize()->getType() != IntPtrTy) {
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      Value *V = Builder->CreateIntCast(AI.getArraySize(),
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                                        IntPtrTy, false);
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      AI.setOperand(0, V);
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      return &AI;
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    }
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  }
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  // Convert: alloca Ty, C - where C is a constant != 1 into: alloca [C x Ty], 1
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  if (AI.isArrayAllocation()) {  // Check C != 1
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    if (const ConstantInt *C = dyn_cast<ConstantInt>(AI.getArraySize())) {
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      Type *NewTy = 
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        ArrayType::get(AI.getAllocatedType(), C->getZExtValue());
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      assert(isa<AllocaInst>(AI) && "Unknown type of allocation inst!");
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      AllocaInst *New = Builder->CreateAlloca(NewTy, 0, AI.getName());
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      New->setAlignment(AI.getAlignment());
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      // Scan to the end of the allocation instructions, to skip over a block of
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      // allocas if possible...also skip interleaved debug info
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      //
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      BasicBlock::iterator It = New;
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      while (isa<AllocaInst>(*It) || isa<DbgInfoIntrinsic>(*It)) ++It;
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      // Now that I is pointing to the first non-allocation-inst in the block,
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      // insert our getelementptr instruction...
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      //
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      Value *NullIdx =Constant::getNullValue(Type::getInt32Ty(AI.getContext()));
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      Value *Idx[2];
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      Idx[0] = NullIdx;
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      Idx[1] = NullIdx;
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      Instruction *GEP =
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           GetElementPtrInst::CreateInBounds(New, Idx, New->getName()+".sub");
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      InsertNewInstBefore(GEP, *It);
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      // Now make everything use the getelementptr instead of the original
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      // allocation.
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      return ReplaceInstUsesWith(AI, GEP);
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    } else if (isa<UndefValue>(AI.getArraySize())) {
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      return ReplaceInstUsesWith(AI, Constant::getNullValue(AI.getType()));
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    }
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  }
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  if (TD && isa<AllocaInst>(AI) && AI.getAllocatedType()->isSized()) {
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    // If alloca'ing a zero byte object, replace the alloca with a null pointer.
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    // Note that we only do this for alloca's, because malloc should allocate
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    // and return a unique pointer, even for a zero byte allocation.
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    if (TD->getTypeAllocSize(AI.getAllocatedType()) == 0)
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      return ReplaceInstUsesWith(AI, Constant::getNullValue(AI.getType()));
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    // If the alignment is 0 (unspecified), assign it the preferred alignment.
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    if (AI.getAlignment() == 0)
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      AI.setAlignment(TD->getPrefTypeAlignment(AI.getAllocatedType()));
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  }
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  return 0;
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}
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/// InstCombineLoadCast - Fold 'load (cast P)' -> cast (load P)' when possible.
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static Instruction *InstCombineLoadCast(InstCombiner &IC, LoadInst &LI,
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                                        const TargetData *TD) {
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  User *CI = cast<User>(LI.getOperand(0));
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  Value *CastOp = CI->getOperand(0);
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  PointerType *DestTy = cast<PointerType>(CI->getType());
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  Type *DestPTy = DestTy->getElementType();
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  if (PointerType *SrcTy = dyn_cast<PointerType>(CastOp->getType())) {
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    // If the address spaces don't match, don't eliminate the cast.
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    if (DestTy->getAddressSpace() != SrcTy->getAddressSpace())
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      return 0;
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    Type *SrcPTy = SrcTy->getElementType();
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    if (DestPTy->isIntegerTy() || DestPTy->isPointerTy() || 
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         DestPTy->isVectorTy()) {
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      // If the source is an array, the code below will not succeed.  Check to
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      // see if a trivial 'gep P, 0, 0' will help matters.  Only do this for
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      // constants.
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      if (ArrayType *ASrcTy = dyn_cast<ArrayType>(SrcPTy))
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        if (Constant *CSrc = dyn_cast<Constant>(CastOp))
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          if (ASrcTy->getNumElements() != 0) {
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            Value *Idxs[2];
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            Idxs[0] = Constant::getNullValue(Type::getInt32Ty(LI.getContext()));
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            Idxs[1] = Idxs[0];
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            CastOp = ConstantExpr::getGetElementPtr(CSrc, Idxs);
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            SrcTy = cast<PointerType>(CastOp->getType());
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            SrcPTy = SrcTy->getElementType();
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          }
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      if (IC.getTargetData() &&
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          (SrcPTy->isIntegerTy() || SrcPTy->isPointerTy() || 
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            SrcPTy->isVectorTy()) &&
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          // Do not allow turning this into a load of an integer, which is then
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          // casted to a pointer, this pessimizes pointer analysis a lot.
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          (SrcPTy->isPointerTy() == LI.getType()->isPointerTy()) &&
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          IC.getTargetData()->getTypeSizeInBits(SrcPTy) ==
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               IC.getTargetData()->getTypeSizeInBits(DestPTy)) {
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        // Okay, we are casting from one integer or pointer type to another of
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        // the same size.  Instead of casting the pointer before the load, cast
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        // the result of the loaded value.
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        LoadInst *NewLoad = 
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          IC.Builder->CreateLoad(CastOp, LI.isVolatile(), CI->getName());
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        NewLoad->setAlignment(LI.getAlignment());
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        NewLoad->setAtomic(LI.getOrdering(), LI.getSynchScope());
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        // Now cast the result of the load.
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        return new BitCastInst(NewLoad, LI.getType());
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      }
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    }
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  }
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  return 0;
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}
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Instruction *InstCombiner::visitLoadInst(LoadInst &LI) {
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  Value *Op = LI.getOperand(0);
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  // Attempt to improve the alignment.
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  if (TD) {
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    unsigned KnownAlign =
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      getOrEnforceKnownAlignment(Op, TD->getPrefTypeAlignment(LI.getType()),TD);
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    unsigned LoadAlign = LI.getAlignment();
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    unsigned EffectiveLoadAlign = LoadAlign != 0 ? LoadAlign :
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      TD->getABITypeAlignment(LI.getType());
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    if (KnownAlign > EffectiveLoadAlign)
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      LI.setAlignment(KnownAlign);
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    else if (LoadAlign == 0)
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      LI.setAlignment(EffectiveLoadAlign);
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  }
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  // load (cast X) --> cast (load X) iff safe.
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  if (isa<CastInst>(Op))
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    if (Instruction *Res = InstCombineLoadCast(*this, LI, TD))
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      return Res;
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  // None of the following transforms are legal for volatile/atomic loads.
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  // FIXME: Some of it is okay for atomic loads; needs refactoring.
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  if (!LI.isSimple()) return 0;
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  // Do really simple store-to-load forwarding and load CSE, to catch cases
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  // where there are several consecutive memory accesses to the same location,
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  // separated by a few arithmetic operations.
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  BasicBlock::iterator BBI = &LI;
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  if (Value *AvailableVal = FindAvailableLoadedValue(Op, LI.getParent(), BBI,6))
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    return ReplaceInstUsesWith(LI, AvailableVal);
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  // load(gep null, ...) -> unreachable
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  if (GetElementPtrInst *GEPI = dyn_cast<GetElementPtrInst>(Op)) {
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    const Value *GEPI0 = GEPI->getOperand(0);
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    // TODO: Consider a target hook for valid address spaces for this xform.
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    if (isa<ConstantPointerNull>(GEPI0) && GEPI->getPointerAddressSpace() == 0){
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      // Insert a new store to null instruction before the load to indicate
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      // that this code is not reachable.  We do this instead of inserting
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      // an unreachable instruction directly because we cannot modify the
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      // CFG.
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      new StoreInst(UndefValue::get(LI.getType()),
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                    Constant::getNullValue(Op->getType()), &LI);
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      return ReplaceInstUsesWith(LI, UndefValue::get(LI.getType()));
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    }
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  } 
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  // load null/undef -> unreachable
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  // TODO: Consider a target hook for valid address spaces for this xform.
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  if (isa<UndefValue>(Op) ||
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      (isa<ConstantPointerNull>(Op) && LI.getPointerAddressSpace() == 0)) {
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    // Insert a new store to null instruction before the load to indicate that
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    // this code is not reachable.  We do this instead of inserting an
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    // unreachable instruction directly because we cannot modify the CFG.
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    new StoreInst(UndefValue::get(LI.getType()),
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                  Constant::getNullValue(Op->getType()), &LI);
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    return ReplaceInstUsesWith(LI, UndefValue::get(LI.getType()));
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  }
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  // Instcombine load (constantexpr_cast global) -> cast (load global)
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  if (ConstantExpr *CE = dyn_cast<ConstantExpr>(Op))
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    if (CE->isCast())
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      if (Instruction *Res = InstCombineLoadCast(*this, LI, TD))
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        return Res;
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  if (Op->hasOneUse()) {
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    // Change select and PHI nodes to select values instead of addresses: this
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    // helps alias analysis out a lot, allows many others simplifications, and
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    // exposes redundancy in the code.
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    //
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    // Note that we cannot do the transformation unless we know that the
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    // introduced loads cannot trap!  Something like this is valid as long as
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    // the condition is always false: load (select bool %C, int* null, int* %G),
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    // but it would not be valid if we transformed it to load from null
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    // unconditionally.
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    //
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    if (SelectInst *SI = dyn_cast<SelectInst>(Op)) {
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      // load (select (Cond, &V1, &V2))  --> select(Cond, load &V1, load &V2).
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      unsigned Align = LI.getAlignment();
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      if (isSafeToLoadUnconditionally(SI->getOperand(1), SI, Align, TD) &&
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          isSafeToLoadUnconditionally(SI->getOperand(2), SI, Align, TD)) {
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        LoadInst *V1 = Builder->CreateLoad(SI->getOperand(1),
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                                           SI->getOperand(1)->getName()+".val");
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        LoadInst *V2 = Builder->CreateLoad(SI->getOperand(2),
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                                           SI->getOperand(2)->getName()+".val");
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        V1->setAlignment(Align);
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        V2->setAlignment(Align);
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        return SelectInst::Create(SI->getCondition(), V1, V2);
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      }
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      // load (select (cond, null, P)) -> load P
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      if (Constant *C = dyn_cast<Constant>(SI->getOperand(1)))
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        if (C->isNullValue()) {
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          LI.setOperand(0, SI->getOperand(2));
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          return &LI;
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        }
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      // load (select (cond, P, null)) -> load P
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      if (Constant *C = dyn_cast<Constant>(SI->getOperand(2)))
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        if (C->isNullValue()) {
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          LI.setOperand(0, SI->getOperand(1));
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          return &LI;
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        }
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    }
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  }
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  return 0;
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}
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/// InstCombineStoreToCast - Fold store V, (cast P) -> store (cast V), P
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/// when possible.  This makes it generally easy to do alias analysis and/or
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/// SROA/mem2reg of the memory object.
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static Instruction *InstCombineStoreToCast(InstCombiner &IC, StoreInst &SI) {
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  User *CI = cast<User>(SI.getOperand(1));
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  Value *CastOp = CI->getOperand(0);
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  Type *DestPTy = cast<PointerType>(CI->getType())->getElementType();
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  PointerType *SrcTy = dyn_cast<PointerType>(CastOp->getType());
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  if (SrcTy == 0) return 0;
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  Type *SrcPTy = SrcTy->getElementType();
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  if (!DestPTy->isIntegerTy() && !DestPTy->isPointerTy())
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    return 0;
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  /// NewGEPIndices - If SrcPTy is an aggregate type, we can emit a "noop gep"
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  /// to its first element.  This allows us to handle things like:
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  ///   store i32 xxx, (bitcast {foo*, float}* %P to i32*)
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  /// on 32-bit hosts.
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  SmallVector<Value*, 4> NewGEPIndices;
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  // If the source is an array, the code below will not succeed.  Check to
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  // see if a trivial 'gep P, 0, 0' will help matters.  Only do this for
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  // constants.
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  if (SrcPTy->isArrayTy() || SrcPTy->isStructTy()) {
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    // Index through pointer.
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    Constant *Zero = Constant::getNullValue(Type::getInt32Ty(SI.getContext()));
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    NewGEPIndices.push_back(Zero);
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    while (1) {
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      if (StructType *STy = dyn_cast<StructType>(SrcPTy)) {
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        if (!STy->getNumElements()) /* Struct can be empty {} */
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          break;
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        NewGEPIndices.push_back(Zero);
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        SrcPTy = STy->getElementType(0);
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      } else if (ArrayType *ATy = dyn_cast<ArrayType>(SrcPTy)) {
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        NewGEPIndices.push_back(Zero);
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        SrcPTy = ATy->getElementType();
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      } else {
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        break;
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      }
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    }
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    SrcTy = PointerType::get(SrcPTy, SrcTy->getAddressSpace());
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  }
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  if (!SrcPTy->isIntegerTy() && !SrcPTy->isPointerTy())
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    return 0;
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  // If the pointers point into different address spaces or if they point to
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  // values with different sizes, we can't do the transformation.
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  if (!IC.getTargetData() ||
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      SrcTy->getAddressSpace() != 
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        cast<PointerType>(CI->getType())->getAddressSpace() ||
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      IC.getTargetData()->getTypeSizeInBits(SrcPTy) !=
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      IC.getTargetData()->getTypeSizeInBits(DestPTy))
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    return 0;
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  // Okay, we are casting from one integer or pointer type to another of
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  // the same size.  Instead of casting the pointer before 
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  // the store, cast the value to be stored.
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  Value *NewCast;
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  Value *SIOp0 = SI.getOperand(0);
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  Instruction::CastOps opcode = Instruction::BitCast;
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  Type* CastSrcTy = SIOp0->getType();
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  Type* CastDstTy = SrcPTy;
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  if (CastDstTy->isPointerTy()) {
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    if (CastSrcTy->isIntegerTy())
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      opcode = Instruction::IntToPtr;
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  } else if (CastDstTy->isIntegerTy()) {
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    if (SIOp0->getType()->isPointerTy())
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      opcode = Instruction::PtrToInt;
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  }
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  // SIOp0 is a pointer to aggregate and this is a store to the first field,
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  // emit a GEP to index into its first field.
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  if (!NewGEPIndices.empty())
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    CastOp = IC.Builder->CreateInBoundsGEP(CastOp, NewGEPIndices);
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  NewCast = IC.Builder->CreateCast(opcode, SIOp0, CastDstTy,
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                                   SIOp0->getName()+".c");
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  SI.setOperand(0, NewCast);
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  SI.setOperand(1, CastOp);
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  return &SI;
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}
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/// equivalentAddressValues - Test if A and B will obviously have the same
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/// value. This includes recognizing that %t0 and %t1 will have the same
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/// value in code like this:
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///   %t0 = getelementptr \@a, 0, 3
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///   store i32 0, i32* %t0
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///   %t1 = getelementptr \@a, 0, 3
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///   %t2 = load i32* %t1
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///
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static bool equivalentAddressValues(Value *A, Value *B) {
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  // Test if the values are trivially equivalent.
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  if (A == B) return true;
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						|
  
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  // Test if the values come form identical arithmetic instructions.
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  // This uses isIdenticalToWhenDefined instead of isIdenticalTo because
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  // its only used to compare two uses within the same basic block, which
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  // means that they'll always either have the same value or one of them
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  // will have an undefined value.
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  if (isa<BinaryOperator>(A) ||
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      isa<CastInst>(A) ||
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      isa<PHINode>(A) ||
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      isa<GetElementPtrInst>(A))
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    if (Instruction *BI = dyn_cast<Instruction>(B))
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      if (cast<Instruction>(A)->isIdenticalToWhenDefined(BI))
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        return true;
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  // Otherwise they may not be equivalent.
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  return false;
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}
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Instruction *InstCombiner::visitStoreInst(StoreInst &SI) {
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  Value *Val = SI.getOperand(0);
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  Value *Ptr = SI.getOperand(1);
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  // Attempt to improve the alignment.
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  if (TD) {
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    unsigned KnownAlign =
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      getOrEnforceKnownAlignment(Ptr, TD->getPrefTypeAlignment(Val->getType()),
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                                 TD);
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    unsigned StoreAlign = SI.getAlignment();
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    unsigned EffectiveStoreAlign = StoreAlign != 0 ? StoreAlign :
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      TD->getABITypeAlignment(Val->getType());
 | 
						|
 | 
						|
    if (KnownAlign > EffectiveStoreAlign)
 | 
						|
      SI.setAlignment(KnownAlign);
 | 
						|
    else if (StoreAlign == 0)
 | 
						|
      SI.setAlignment(EffectiveStoreAlign);
 | 
						|
  }
 | 
						|
 | 
						|
  // Don't hack volatile/atomic stores.
 | 
						|
  // FIXME: Some bits are legal for atomic stores; needs refactoring.
 | 
						|
  if (!SI.isSimple()) return 0;
 | 
						|
 | 
						|
  // If the RHS is an alloca with a single use, zapify the store, making the
 | 
						|
  // alloca dead.
 | 
						|
  if (Ptr->hasOneUse()) {
 | 
						|
    if (isa<AllocaInst>(Ptr)) 
 | 
						|
      return EraseInstFromFunction(SI);
 | 
						|
    if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(Ptr)) {
 | 
						|
      if (isa<AllocaInst>(GEP->getOperand(0))) {
 | 
						|
        if (GEP->getOperand(0)->hasOneUse())
 | 
						|
          return EraseInstFromFunction(SI);
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // Do really simple DSE, to catch cases where there are several consecutive
 | 
						|
  // stores to the same location, separated by a few arithmetic operations. This
 | 
						|
  // situation often occurs with bitfield accesses.
 | 
						|
  BasicBlock::iterator BBI = &SI;
 | 
						|
  for (unsigned ScanInsts = 6; BBI != SI.getParent()->begin() && ScanInsts;
 | 
						|
       --ScanInsts) {
 | 
						|
    --BBI;
 | 
						|
    // Don't count debug info directives, lest they affect codegen,
 | 
						|
    // and we skip pointer-to-pointer bitcasts, which are NOPs.
 | 
						|
    if (isa<DbgInfoIntrinsic>(BBI) ||
 | 
						|
        (isa<BitCastInst>(BBI) && BBI->getType()->isPointerTy())) {
 | 
						|
      ScanInsts++;
 | 
						|
      continue;
 | 
						|
    }    
 | 
						|
    
 | 
						|
    if (StoreInst *PrevSI = dyn_cast<StoreInst>(BBI)) {
 | 
						|
      // Prev store isn't volatile, and stores to the same location?
 | 
						|
      if (PrevSI->isSimple() && equivalentAddressValues(PrevSI->getOperand(1),
 | 
						|
                                                        SI.getOperand(1))) {
 | 
						|
        ++NumDeadStore;
 | 
						|
        ++BBI;
 | 
						|
        EraseInstFromFunction(*PrevSI);
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
      break;
 | 
						|
    }
 | 
						|
    
 | 
						|
    // If this is a load, we have to stop.  However, if the loaded value is from
 | 
						|
    // the pointer we're loading and is producing the pointer we're storing,
 | 
						|
    // then *this* store is dead (X = load P; store X -> P).
 | 
						|
    if (LoadInst *LI = dyn_cast<LoadInst>(BBI)) {
 | 
						|
      if (LI == Val && equivalentAddressValues(LI->getOperand(0), Ptr) &&
 | 
						|
          LI->isSimple())
 | 
						|
        return EraseInstFromFunction(SI);
 | 
						|
      
 | 
						|
      // Otherwise, this is a load from some other location.  Stores before it
 | 
						|
      // may not be dead.
 | 
						|
      break;
 | 
						|
    }
 | 
						|
    
 | 
						|
    // Don't skip over loads or things that can modify memory.
 | 
						|
    if (BBI->mayWriteToMemory() || BBI->mayReadFromMemory())
 | 
						|
      break;
 | 
						|
  }
 | 
						|
 | 
						|
  // store X, null    -> turns into 'unreachable' in SimplifyCFG
 | 
						|
  if (isa<ConstantPointerNull>(Ptr) && SI.getPointerAddressSpace() == 0) {
 | 
						|
    if (!isa<UndefValue>(Val)) {
 | 
						|
      SI.setOperand(0, UndefValue::get(Val->getType()));
 | 
						|
      if (Instruction *U = dyn_cast<Instruction>(Val))
 | 
						|
        Worklist.Add(U);  // Dropped a use.
 | 
						|
    }
 | 
						|
    return 0;  // Do not modify these!
 | 
						|
  }
 | 
						|
 | 
						|
  // store undef, Ptr -> noop
 | 
						|
  if (isa<UndefValue>(Val))
 | 
						|
    return EraseInstFromFunction(SI);
 | 
						|
 | 
						|
  // If the pointer destination is a cast, see if we can fold the cast into the
 | 
						|
  // source instead.
 | 
						|
  if (isa<CastInst>(Ptr))
 | 
						|
    if (Instruction *Res = InstCombineStoreToCast(*this, SI))
 | 
						|
      return Res;
 | 
						|
  if (ConstantExpr *CE = dyn_cast<ConstantExpr>(Ptr))
 | 
						|
    if (CE->isCast())
 | 
						|
      if (Instruction *Res = InstCombineStoreToCast(*this, SI))
 | 
						|
        return Res;
 | 
						|
 | 
						|
  
 | 
						|
  // If this store is the last instruction in the basic block (possibly
 | 
						|
  // excepting debug info instructions), and if the block ends with an
 | 
						|
  // unconditional branch, try to move it to the successor block.
 | 
						|
  BBI = &SI; 
 | 
						|
  do {
 | 
						|
    ++BBI;
 | 
						|
  } while (isa<DbgInfoIntrinsic>(BBI) ||
 | 
						|
           (isa<BitCastInst>(BBI) && BBI->getType()->isPointerTy()));
 | 
						|
  if (BranchInst *BI = dyn_cast<BranchInst>(BBI))
 | 
						|
    if (BI->isUnconditional())
 | 
						|
      if (SimplifyStoreAtEndOfBlock(SI))
 | 
						|
        return 0;  // xform done!
 | 
						|
  
 | 
						|
  return 0;
 | 
						|
}
 | 
						|
 | 
						|
/// SimplifyStoreAtEndOfBlock - Turn things like:
 | 
						|
///   if () { *P = v1; } else { *P = v2 }
 | 
						|
/// into a phi node with a store in the successor.
 | 
						|
///
 | 
						|
/// Simplify things like:
 | 
						|
///   *P = v1; if () { *P = v2; }
 | 
						|
/// into a phi node with a store in the successor.
 | 
						|
///
 | 
						|
bool InstCombiner::SimplifyStoreAtEndOfBlock(StoreInst &SI) {
 | 
						|
  BasicBlock *StoreBB = SI.getParent();
 | 
						|
  
 | 
						|
  // Check to see if the successor block has exactly two incoming edges.  If
 | 
						|
  // so, see if the other predecessor contains a store to the same location.
 | 
						|
  // if so, insert a PHI node (if needed) and move the stores down.
 | 
						|
  BasicBlock *DestBB = StoreBB->getTerminator()->getSuccessor(0);
 | 
						|
  
 | 
						|
  // Determine whether Dest has exactly two predecessors and, if so, compute
 | 
						|
  // the other predecessor.
 | 
						|
  pred_iterator PI = pred_begin(DestBB);
 | 
						|
  BasicBlock *P = *PI;
 | 
						|
  BasicBlock *OtherBB = 0;
 | 
						|
 | 
						|
  if (P != StoreBB)
 | 
						|
    OtherBB = P;
 | 
						|
 | 
						|
  if (++PI == pred_end(DestBB))
 | 
						|
    return false;
 | 
						|
  
 | 
						|
  P = *PI;
 | 
						|
  if (P != StoreBB) {
 | 
						|
    if (OtherBB)
 | 
						|
      return false;
 | 
						|
    OtherBB = P;
 | 
						|
  }
 | 
						|
  if (++PI != pred_end(DestBB))
 | 
						|
    return false;
 | 
						|
 | 
						|
  // Bail out if all the relevant blocks aren't distinct (this can happen,
 | 
						|
  // for example, if SI is in an infinite loop)
 | 
						|
  if (StoreBB == DestBB || OtherBB == DestBB)
 | 
						|
    return false;
 | 
						|
 | 
						|
  // Verify that the other block ends in a branch and is not otherwise empty.
 | 
						|
  BasicBlock::iterator BBI = OtherBB->getTerminator();
 | 
						|
  BranchInst *OtherBr = dyn_cast<BranchInst>(BBI);
 | 
						|
  if (!OtherBr || BBI == OtherBB->begin())
 | 
						|
    return false;
 | 
						|
  
 | 
						|
  // If the other block ends in an unconditional branch, check for the 'if then
 | 
						|
  // else' case.  there is an instruction before the branch.
 | 
						|
  StoreInst *OtherStore = 0;
 | 
						|
  if (OtherBr->isUnconditional()) {
 | 
						|
    --BBI;
 | 
						|
    // Skip over debugging info.
 | 
						|
    while (isa<DbgInfoIntrinsic>(BBI) ||
 | 
						|
           (isa<BitCastInst>(BBI) && BBI->getType()->isPointerTy())) {
 | 
						|
      if (BBI==OtherBB->begin())
 | 
						|
        return false;
 | 
						|
      --BBI;
 | 
						|
    }
 | 
						|
    // If this isn't a store, isn't a store to the same location, or is not the
 | 
						|
    // right kind of store, bail out.
 | 
						|
    OtherStore = dyn_cast<StoreInst>(BBI);
 | 
						|
    if (!OtherStore || OtherStore->getOperand(1) != SI.getOperand(1) ||
 | 
						|
        !SI.isSameOperationAs(OtherStore))
 | 
						|
      return false;
 | 
						|
  } else {
 | 
						|
    // Otherwise, the other block ended with a conditional branch. If one of the
 | 
						|
    // destinations is StoreBB, then we have the if/then case.
 | 
						|
    if (OtherBr->getSuccessor(0) != StoreBB && 
 | 
						|
        OtherBr->getSuccessor(1) != StoreBB)
 | 
						|
      return false;
 | 
						|
    
 | 
						|
    // Okay, we know that OtherBr now goes to Dest and StoreBB, so this is an
 | 
						|
    // if/then triangle.  See if there is a store to the same ptr as SI that
 | 
						|
    // lives in OtherBB.
 | 
						|
    for (;; --BBI) {
 | 
						|
      // Check to see if we find the matching store.
 | 
						|
      if ((OtherStore = dyn_cast<StoreInst>(BBI))) {
 | 
						|
        if (OtherStore->getOperand(1) != SI.getOperand(1) ||
 | 
						|
            !SI.isSameOperationAs(OtherStore))
 | 
						|
          return false;
 | 
						|
        break;
 | 
						|
      }
 | 
						|
      // If we find something that may be using or overwriting the stored
 | 
						|
      // value, or if we run out of instructions, we can't do the xform.
 | 
						|
      if (BBI->mayReadFromMemory() || BBI->mayWriteToMemory() ||
 | 
						|
          BBI == OtherBB->begin())
 | 
						|
        return false;
 | 
						|
    }
 | 
						|
    
 | 
						|
    // In order to eliminate the store in OtherBr, we have to
 | 
						|
    // make sure nothing reads or overwrites the stored value in
 | 
						|
    // StoreBB.
 | 
						|
    for (BasicBlock::iterator I = StoreBB->begin(); &*I != &SI; ++I) {
 | 
						|
      // FIXME: This should really be AA driven.
 | 
						|
      if (I->mayReadFromMemory() || I->mayWriteToMemory())
 | 
						|
        return false;
 | 
						|
    }
 | 
						|
  }
 | 
						|
  
 | 
						|
  // Insert a PHI node now if we need it.
 | 
						|
  Value *MergedVal = OtherStore->getOperand(0);
 | 
						|
  if (MergedVal != SI.getOperand(0)) {
 | 
						|
    PHINode *PN = PHINode::Create(MergedVal->getType(), 2, "storemerge");
 | 
						|
    PN->addIncoming(SI.getOperand(0), SI.getParent());
 | 
						|
    PN->addIncoming(OtherStore->getOperand(0), OtherBB);
 | 
						|
    MergedVal = InsertNewInstBefore(PN, DestBB->front());
 | 
						|
  }
 | 
						|
  
 | 
						|
  // Advance to a place where it is safe to insert the new store and
 | 
						|
  // insert it.
 | 
						|
  BBI = DestBB->getFirstInsertionPt();
 | 
						|
  StoreInst *NewSI = new StoreInst(MergedVal, SI.getOperand(1),
 | 
						|
                                   SI.isVolatile(),
 | 
						|
                                   SI.getAlignment(),
 | 
						|
                                   SI.getOrdering(),
 | 
						|
                                   SI.getSynchScope());
 | 
						|
  InsertNewInstBefore(NewSI, *BBI);
 | 
						|
  NewSI->setDebugLoc(OtherStore->getDebugLoc()); 
 | 
						|
 | 
						|
  // Nuke the old stores.
 | 
						|
  EraseInstFromFunction(SI);
 | 
						|
  EraseInstFromFunction(*OtherStore);
 | 
						|
  return true;
 | 
						|
}
 |