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			504 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			504 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===- Local.cpp - Compute a local data structure graph for a function ----===//
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| //
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| // Compute the local version of the data structure graph for a function.  The
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| // external interface to this file is the DSGraph constructor.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "llvm/Analysis/DataStructure.h"
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| #include "llvm/Analysis/DSGraph.h"
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| #include "llvm/iMemory.h"
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| #include "llvm/iTerminators.h"
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| #include "llvm/iPHINode.h"
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| #include "llvm/iOther.h"
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| #include "llvm/Constants.h"
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| #include "llvm/DerivedTypes.h"
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| #include "llvm/Function.h"
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| #include "llvm/GlobalVariable.h"
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| #include "llvm/Support/InstVisitor.h"
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| #include "llvm/Target/TargetData.h"
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| #include "Support/Statistic.h"
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| #include "Support/Timer.h"
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| #include "Support/CommandLine.h"
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| 
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| // FIXME: This should eventually be a FunctionPass that is automatically
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| // aggregated into a Pass.
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| //
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| #include "llvm/Module.h"
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| 
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| static RegisterAnalysis<LocalDataStructures>
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| X("datastructure", "Local Data Structure Analysis");
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| 
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| namespace DS {
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|   // FIXME: Do something smarter with target data!
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|   TargetData TD("temp-td");
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| 
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|   // isPointerType - Return true if this type is big enough to hold a pointer.
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|   bool isPointerType(const Type *Ty) {
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|     if (isa<PointerType>(Ty))
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|       return true;
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|     else if (Ty->isPrimitiveType() && Ty->isInteger())
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|       return Ty->getPrimitiveSize() >= PointerSize;
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|     return false;
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|   }
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| }
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| using namespace DS;
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| 
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| 
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| namespace {
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|   cl::opt<bool>
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|   DisableDirectCallOpt("disable-direct-call-dsopt", cl::Hidden,
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|                        cl::desc("Disable direct call optimization in "
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|                                 "DSGraph construction"));
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|   cl::opt<bool>
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|   DisableFieldSensitivity("disable-ds-field-sensitivity", cl::Hidden,
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|                           cl::desc("Disable field sensitivity in DSGraphs"));
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| 
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|   //===--------------------------------------------------------------------===//
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|   //  GraphBuilder Class
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|   //===--------------------------------------------------------------------===//
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|   //
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|   /// This class is the builder class that constructs the local data structure
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|   /// graph by performing a single pass over the function in question.
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|   ///
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|   class GraphBuilder : InstVisitor<GraphBuilder> {
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|     Function &F;
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|     DSGraph &G;
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|     DSNodeHandle &RetNode;               // Node that gets returned...
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|     DSGraph::ScalarMapTy &ScalarMap;
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|     std::vector<DSCallSite> &FunctionCalls;
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| 
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|   public:
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|     GraphBuilder(Function &f, DSGraph &g, DSNodeHandle &retNode, 
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|                  DSGraph::ScalarMapTy &SM, std::vector<DSCallSite> &fc)
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|       : F(f), G(g), RetNode(retNode), ScalarMap(SM),
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|         FunctionCalls(fc) {
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| 
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|       // Create scalar nodes for all pointer arguments...
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|       for (Function::aiterator I = F.abegin(), E = F.aend(); I != E; ++I)
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|         if (isPointerType(I->getType()))
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|           getValueDest(*I);
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| 
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|       visit(F);  // Single pass over the function
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|     }
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| 
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|   private:
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|     // Visitor functions, used to handle each instruction type we encounter...
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|     friend class InstVisitor<GraphBuilder>;
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|     void visitMallocInst(MallocInst &MI) { handleAlloc(MI, true); }
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|     void visitAllocaInst(AllocaInst &AI) { handleAlloc(AI, false); }
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|     void handleAlloc(AllocationInst &AI, bool isHeap);
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| 
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|     void visitPHINode(PHINode &PN);
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| 
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|     void visitGetElementPtrInst(User &GEP);
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|     void visitReturnInst(ReturnInst &RI);
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|     void visitLoadInst(LoadInst &LI);
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|     void visitStoreInst(StoreInst &SI);
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|     void visitCallInst(CallInst &CI);
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|     void visitSetCondInst(SetCondInst &SCI) {}  // SetEQ & friends are ignored
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|     void visitFreeInst(FreeInst &FI);
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|     void visitCastInst(CastInst &CI);
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|     void visitInstruction(Instruction &I);
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| 
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|   private:
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|     // Helper functions used to implement the visitation functions...
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| 
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|     /// createNode - Create a new DSNode, ensuring that it is properly added to
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|     /// the graph.
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|     ///
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|     DSNode *createNode(const Type *Ty = 0) {
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|       DSNode *N = new DSNode(Ty, &G);   // Create the node
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|       if (DisableFieldSensitivity) {
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|         N->foldNodeCompletely();
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|         if (DSNode *FN = N->getForwardNode())
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|           N = FN;
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|       }
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|       return N;
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|     }
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| 
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|     /// setDestTo - Set the ScalarMap entry for the specified value to point to
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|     /// the specified destination.  If the Value already points to a node, make
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|     /// sure to merge the two destinations together.
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|     ///
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|     void setDestTo(Value &V, const DSNodeHandle &NH);
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| 
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|     /// getValueDest - Return the DSNode that the actual value points to. 
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|     ///
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|     DSNodeHandle getValueDest(Value &V);
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| 
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|     /// getLink - This method is used to return the specified link in the
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|     /// specified node if one exists.  If a link does not already exist (it's
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|     /// null), then we create a new node, link it, then return it.
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|     ///
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|     DSNodeHandle &getLink(const DSNodeHandle &Node, unsigned Link = 0);
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|   };
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| }
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| 
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| //===----------------------------------------------------------------------===//
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| // DSGraph constructor - Simply use the GraphBuilder to construct the local
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| // graph.
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| DSGraph::DSGraph(Function &F, DSGraph *GG) : GlobalsGraph(GG) {
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|   PrintAuxCalls = false;
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| 
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|   DEBUG(std::cerr << "  [Loc] Calculating graph for: " << F.getName() << "\n");
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| 
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|   // Use the graph builder to construct the local version of the graph
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|   GraphBuilder B(F, *this, ReturnNodes[&F], ScalarMap, FunctionCalls);
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| #ifndef NDEBUG
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|   Timer::addPeakMemoryMeasurement();
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| #endif
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| 
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|   // Remove all integral constants from the scalarmap!
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|   for (ScalarMapTy::iterator I = ScalarMap.begin(); I != ScalarMap.end();)
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|     if (isa<ConstantIntegral>(I->first)) {
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|       ScalarMapTy::iterator J = I++;
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|       ScalarMap.erase(J);
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|     } else
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|       ++I;
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| 
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|   markIncompleteNodes(DSGraph::MarkFormalArgs);
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| 
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|   // Remove any nodes made dead due to merging...
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|   removeDeadNodes(DSGraph::KeepUnreachableGlobals);
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| }
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| 
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| 
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| //===----------------------------------------------------------------------===//
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| // Helper method implementations...
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| //
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| 
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| /// getValueDest - Return the DSNode that the actual value points to.
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| ///
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| DSNodeHandle GraphBuilder::getValueDest(Value &Val) {
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|   Value *V = &Val;
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|   if (V == Constant::getNullValue(V->getType()))
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|     return 0;  // Null doesn't point to anything, don't add to ScalarMap!
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| 
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|   DSNodeHandle &NH = ScalarMap[V];
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|   if (NH.getNode())
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|     return NH;     // Already have a node?  Just return it...
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| 
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|   // Otherwise we need to create a new node to point to.
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|   // Check first for constant expressions that must be traversed to
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|   // extract the actual value.
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|   if (Constant *C = dyn_cast<Constant>(V))
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|     if (ConstantPointerRef *CPR = dyn_cast<ConstantPointerRef>(C)) {
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|       return NH = getValueDest(*CPR->getValue());
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|     } else if (ConstantExpr *CE = dyn_cast<ConstantExpr>(C)) {
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|       if (CE->getOpcode() == Instruction::Cast)
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|         NH = getValueDest(*CE->getOperand(0));
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|       else if (CE->getOpcode() == Instruction::GetElementPtr) {
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|         visitGetElementPtrInst(*CE);
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|         DSGraph::ScalarMapTy::iterator I = ScalarMap.find(CE);
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|         assert(I != ScalarMap.end() && "GEP didn't get processed right?");
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|         NH = I->second;
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|       } else {
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|         // This returns a conservative unknown node for any unhandled ConstExpr
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|         return NH = createNode()->setUnknownNodeMarker();
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|       }
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|       if (NH.getNode() == 0) {  // (getelementptr null, X) returns null
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|         ScalarMap.erase(V);
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|         return 0;
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|       }
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|       return NH;
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| 
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|     } else if (ConstantIntegral *CI = dyn_cast<ConstantIntegral>(C)) {
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|       // Random constants are unknown mem
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|       return NH = createNode()->setUnknownNodeMarker();
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|     } else {
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|       assert(0 && "Unknown constant type!");
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|     }
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| 
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|   // Otherwise we need to create a new node to point to...
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|   DSNode *N;
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|   if (GlobalValue *GV = dyn_cast<GlobalValue>(V)) {
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|     // Create a new global node for this global variable...
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|     N = createNode(GV->getType()->getElementType());
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|     N->addGlobal(GV);
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|   } else {
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|     // Otherwise just create a shadow node
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|     N = createNode();
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|   }
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| 
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|   NH.setNode(N);      // Remember that we are pointing to it...
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|   NH.setOffset(0);
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|   return NH;
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| }
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| 
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| 
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| /// getLink - This method is used to return the specified link in the
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| /// specified node if one exists.  If a link does not already exist (it's
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| /// null), then we create a new node, link it, then return it.  We must
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| /// specify the type of the Node field we are accessing so that we know what
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| /// type should be linked to if we need to create a new node.
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| ///
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| DSNodeHandle &GraphBuilder::getLink(const DSNodeHandle &node, unsigned LinkNo) {
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|   DSNodeHandle &Node = const_cast<DSNodeHandle&>(node);
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|   DSNodeHandle &Link = Node.getLink(LinkNo);
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|   if (!Link.getNode()) {
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|     // If the link hasn't been created yet, make and return a new shadow node
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|     Link = createNode();
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|   }
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|   return Link;
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| }
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| 
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| 
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| /// setDestTo - Set the ScalarMap entry for the specified value to point to the
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| /// specified destination.  If the Value already points to a node, make sure to
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| /// merge the two destinations together.
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| ///
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| void GraphBuilder::setDestTo(Value &V, const DSNodeHandle &NH) {
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|   DSNodeHandle &AINH = ScalarMap[&V];
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|   if (AINH.getNode() == 0)   // Not pointing to anything yet?
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|     AINH = NH;               // Just point directly to NH
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|   else
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|     AINH.mergeWith(NH);
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| }
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| 
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| 
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| //===----------------------------------------------------------------------===//
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| // Specific instruction type handler implementations...
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| //
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| 
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| /// Alloca & Malloc instruction implementation - Simply create a new memory
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| /// object, pointing the scalar to it.
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| ///
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| void GraphBuilder::handleAlloc(AllocationInst &AI, bool isHeap) {
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|   DSNode *N = createNode();
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|   if (isHeap)
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|     N->setHeapNodeMarker();
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|   else
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|     N->setAllocaNodeMarker();
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|   setDestTo(AI, N);
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| }
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| 
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| // PHINode - Make the scalar for the PHI node point to all of the things the
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| // incoming values point to... which effectively causes them to be merged.
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| //
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| void GraphBuilder::visitPHINode(PHINode &PN) {
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|   if (!isPointerType(PN.getType())) return; // Only pointer PHIs
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| 
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|   DSNodeHandle &PNDest = ScalarMap[&PN];
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|   for (unsigned i = 0, e = PN.getNumIncomingValues(); i != e; ++i)
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|     PNDest.mergeWith(getValueDest(*PN.getIncomingValue(i)));
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| }
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| 
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| void GraphBuilder::visitGetElementPtrInst(User &GEP) {
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|   DSNodeHandle Value = getValueDest(*GEP.getOperand(0));
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|   if (Value.getNode() == 0) return;
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| 
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|   unsigned Offset = 0;
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|   const PointerType *PTy = cast<PointerType>(GEP.getOperand(0)->getType());
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|   const Type *CurTy = PTy->getElementType();
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| 
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|   if (Value.getNode()->mergeTypeInfo(CurTy, Value.getOffset())) {
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|     // If the node had to be folded... exit quickly
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|     setDestTo(GEP, Value);  // GEP result points to folded node
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|     return;
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|   }
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| 
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| #if 0
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|   // Handle the pointer index specially...
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|   if (GEP.getNumOperands() > 1 &&
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|       GEP.getOperand(1) != ConstantSInt::getNullValue(Type::LongTy)) {
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| 
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|     // If we already know this is an array being accessed, don't do anything...
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|     if (!TopTypeRec.isArray) {
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|       TopTypeRec.isArray = true;
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| 
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|       // If we are treating some inner field pointer as an array, fold the node
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|       // up because we cannot handle it right.  This can come because of
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|       // something like this:  &((&Pt->X)[1]) == &Pt->Y
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|       //
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|       if (Value.getOffset()) {
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|         // Value is now the pointer we want to GEP to be...
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|         Value.getNode()->foldNodeCompletely();
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|         setDestTo(GEP, Value);  // GEP result points to folded node
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|         return;
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|       } else {
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|         // This is a pointer to the first byte of the node.  Make sure that we
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|         // are pointing to the outter most type in the node.
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|         // FIXME: We need to check one more case here...
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|       }
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|     }
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|   }
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| #endif
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| 
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|   // All of these subscripts are indexing INTO the elements we have...
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|   for (unsigned i = 2, e = GEP.getNumOperands(); i < e; ++i)
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|     if (GEP.getOperand(i)->getType() == Type::LongTy) {
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|       // Get the type indexing into...
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|       const SequentialType *STy = cast<SequentialType>(CurTy);
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|       CurTy = STy->getElementType();
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| #if 0
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|       if (ConstantSInt *CS = dyn_cast<ConstantSInt>(GEP.getOperand(i))) {
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|         Offset += CS->getValue()*TD.getTypeSize(CurTy);
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|       } else {
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|         // Variable index into a node.  We must merge all of the elements of the
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|         // sequential type here.
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|         if (isa<PointerType>(STy))
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|           std::cerr << "Pointer indexing not handled yet!\n";
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|         else {
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|           const ArrayType *ATy = cast<ArrayType>(STy);
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|           unsigned ElSize = TD.getTypeSize(CurTy);
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|           DSNode *N = Value.getNode();
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|           assert(N && "Value must have a node!");
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|           unsigned RawOffset = Offset+Value.getOffset();
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| 
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|           // Loop over all of the elements of the array, merging them into the
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|           // zero'th element.
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|           for (unsigned i = 1, e = ATy->getNumElements(); i != e; ++i)
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|             // Merge all of the byte components of this array element
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|             for (unsigned j = 0; j != ElSize; ++j)
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|               N->mergeIndexes(RawOffset+j, RawOffset+i*ElSize+j);
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|         }
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|       }
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| #endif
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|     } else if (GEP.getOperand(i)->getType() == Type::UByteTy) {
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|       unsigned FieldNo = cast<ConstantUInt>(GEP.getOperand(i))->getValue();
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|       const StructType *STy = cast<StructType>(CurTy);
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|       Offset += TD.getStructLayout(STy)->MemberOffsets[FieldNo];
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|       CurTy = STy->getContainedType(FieldNo);
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|     }
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| 
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|   // Add in the offset calculated...
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|   Value.setOffset(Value.getOffset()+Offset);
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| 
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|   // Value is now the pointer we want to GEP to be...
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|   setDestTo(GEP, Value);
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| }
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| 
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| void GraphBuilder::visitLoadInst(LoadInst &LI) {
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|   DSNodeHandle Ptr = getValueDest(*LI.getOperand(0));
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|   if (Ptr.getNode() == 0) return;
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| 
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|   // Make that the node is read from...
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|   Ptr.getNode()->setReadMarker();
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| 
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|   // Ensure a typerecord exists...
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|   Ptr.getNode()->mergeTypeInfo(LI.getType(), Ptr.getOffset(), false);
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| 
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|   if (isPointerType(LI.getType()))
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|     setDestTo(LI, getLink(Ptr));
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| }
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| 
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| void GraphBuilder::visitStoreInst(StoreInst &SI) {
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|   const Type *StoredTy = SI.getOperand(0)->getType();
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|   DSNodeHandle Dest = getValueDest(*SI.getOperand(1));
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|   if (Dest.getNode() == 0) return;
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| 
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|   // Mark that the node is written to...
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|   Dest.getNode()->setModifiedMarker();
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| 
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|   // Ensure a typerecord exists...
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|   Dest.getNode()->mergeTypeInfo(StoredTy, Dest.getOffset());
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| 
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|   // Avoid adding edges from null, or processing non-"pointer" stores
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|   if (isPointerType(StoredTy))
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|     Dest.addEdgeTo(getValueDest(*SI.getOperand(0)));
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| }
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| 
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| void GraphBuilder::visitReturnInst(ReturnInst &RI) {
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|   if (RI.getNumOperands() && isPointerType(RI.getOperand(0)->getType()))
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|     RetNode.mergeWith(getValueDest(*RI.getOperand(0)));
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| }
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| 
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| void GraphBuilder::visitCallInst(CallInst &CI) {
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|   // Set up the return value...
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|   DSNodeHandle RetVal;
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|   if (isPointerType(CI.getType()))
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|     RetVal = getValueDest(CI);
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| 
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|   DSNode *Callee = 0;
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|   if (DisableDirectCallOpt || !isa<Function>(CI.getOperand(0)))
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|     Callee = getValueDest(*CI.getOperand(0)).getNode();
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| 
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|   std::vector<DSNodeHandle> Args;
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|   Args.reserve(CI.getNumOperands()-1);
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| 
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|   // Calculate the arguments vector...
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|   for (unsigned i = 1, e = CI.getNumOperands(); i != e; ++i)
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|     if (isPointerType(CI.getOperand(i)->getType()))
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|       Args.push_back(getValueDest(*CI.getOperand(i)));
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| 
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|   // Add a new function call entry...
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|   if (Callee)
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|     FunctionCalls.push_back(DSCallSite(CI, RetVal, Callee, Args));
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|   else
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|     FunctionCalls.push_back(DSCallSite(CI, RetVal,
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|                                        cast<Function>(CI.getOperand(0)), Args));
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| }
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| 
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| void GraphBuilder::visitFreeInst(FreeInst &FI) {
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|   // Mark that the node is written to...
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|   DSNode *N = getValueDest(*FI.getOperand(0)).getNode();
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|   N->setModifiedMarker();
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|   N->setHeapNodeMarker();
 | |
| }
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| 
 | |
| /// Handle casts...
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| void GraphBuilder::visitCastInst(CastInst &CI) {
 | |
|   if (isPointerType(CI.getType()))
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|     if (isPointerType(CI.getOperand(0)->getType())) {
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|       // Cast one pointer to the other, just act like a copy instruction
 | |
|       setDestTo(CI, getValueDest(*CI.getOperand(0)));
 | |
|     } else {
 | |
|       // Cast something (floating point, small integer) to a pointer.  We need
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|       // to track the fact that the node points to SOMETHING, just something we
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|       // don't know about.  Make an "Unknown" node.
 | |
|       //
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|       setDestTo(CI, createNode()->setUnknownNodeMarker());
 | |
|     }
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| }
 | |
| 
 | |
| 
 | |
| // visitInstruction - For all other instruction types, if we have any arguments
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| // that are of pointer type, make them have unknown composition bits, and merge
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| // the nodes together.
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| void GraphBuilder::visitInstruction(Instruction &Inst) {
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|   DSNodeHandle CurNode;
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|   if (isPointerType(Inst.getType()))
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|     CurNode = getValueDest(Inst);
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|   for (User::op_iterator I = Inst.op_begin(), E = Inst.op_end(); I != E; ++I)
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|     if (isPointerType((*I)->getType()))
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|       CurNode.mergeWith(getValueDest(**I));
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| 
 | |
|   if (CurNode.getNode())
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|     CurNode.getNode()->setUnknownNodeMarker();
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| }
 | |
| 
 | |
| 
 | |
| 
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| //===----------------------------------------------------------------------===//
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| // LocalDataStructures Implementation
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| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| bool LocalDataStructures::run(Module &M) {
 | |
|   GlobalsGraph = new DSGraph();
 | |
| 
 | |
|   // Calculate all of the graphs...
 | |
|   for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
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|     if (!I->isExternal())
 | |
|       DSInfo.insert(std::make_pair(I, new DSGraph(*I, GlobalsGraph)));
 | |
|   return false;
 | |
| }
 | |
| 
 | |
| // releaseMemory - If the pass pipeline is done with this pass, we can release
 | |
| // our memory... here...
 | |
| //
 | |
| void LocalDataStructures::releaseMemory() {
 | |
|   for (hash_map<Function*, DSGraph*>::iterator I = DSInfo.begin(),
 | |
|          E = DSInfo.end(); I != E; ++I) {
 | |
|     I->second->getReturnNodes().erase(I->first);
 | |
|     if (I->second->getReturnNodes().empty())
 | |
|       delete I->second;
 | |
|   }
 | |
| 
 | |
|   // Empty map so next time memory is released, data structures are not
 | |
|   // re-deleted.
 | |
|   DSInfo.clear();
 | |
|   delete GlobalsGraph;
 | |
|   GlobalsGraph = 0;
 | |
| }
 |