llvm-6502/lib/CodeGen/ModuloScheduling/ModuloScheduling.cpp
2004-08-18 20:04:24 +00:00

1841 lines
61 KiB
C++

//===-- ModuloScheduling.cpp - ModuloScheduling ----------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This ModuloScheduling pass is based on the Swing Modulo Scheduling
// algorithm.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "ModuloSched"
#include "ModuloScheduling.h"
#include "llvm/Instructions.h"
#include "llvm/Function.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/Support/CFG.h"
#include "llvm/Target/TargetSchedInfo.h"
#include "Support/Debug.h"
#include "Support/GraphWriter.h"
#include "Support/StringExtras.h"
#include <cmath>
#include <fstream>
#include <sstream>
#include <utility>
#include <vector>
#include "../../Target/SparcV9/MachineCodeForInstruction.h"
#include "../../Target/SparcV9/SparcV9TmpInstr.h"
#include "../../Target/SparcV9/SparcV9Internals.h"
#include "../../Target/SparcV9/SparcV9RegisterInfo.h"
using namespace llvm;
/// Create ModuloSchedulingPass
///
FunctionPass *llvm::createModuloSchedulingPass(TargetMachine & targ) {
DEBUG(std::cerr << "Created ModuloSchedulingPass\n");
return new ModuloSchedulingPass(targ);
}
//Graph Traits for printing out the dependence graph
template<typename GraphType>
static void WriteGraphToFile(std::ostream &O, const std::string &GraphName,
const GraphType &GT) {
std::string Filename = GraphName + ".dot";
O << "Writing '" << Filename << "'...";
std::ofstream F(Filename.c_str());
if (F.good())
WriteGraph(F, GT);
else
O << " error opening file for writing!";
O << "\n";
};
//Graph Traits for printing out the dependence graph
namespace llvm {
template<>
struct DOTGraphTraits<MSchedGraph*> : public DefaultDOTGraphTraits {
static std::string getGraphName(MSchedGraph *F) {
return "Dependence Graph";
}
static std::string getNodeLabel(MSchedGraphNode *Node, MSchedGraph *Graph) {
if (Node->getInst()) {
std::stringstream ss;
ss << *(Node->getInst());
return ss.str(); //((MachineInstr*)Node->getInst());
}
else
return "No Inst";
}
static std::string getEdgeSourceLabel(MSchedGraphNode *Node,
MSchedGraphNode::succ_iterator I) {
//Label each edge with the type of dependence
std::string edgelabel = "";
switch (I.getEdge().getDepOrderType()) {
case MSchedGraphEdge::TrueDep:
edgelabel = "True";
break;
case MSchedGraphEdge::AntiDep:
edgelabel = "Anti";
break;
case MSchedGraphEdge::OutputDep:
edgelabel = "Output";
break;
default:
edgelabel = "Unknown";
break;
}
//FIXME
int iteDiff = I.getEdge().getIteDiff();
std::string intStr = "(IteDiff: ";
intStr += itostr(iteDiff);
intStr += ")";
edgelabel += intStr;
return edgelabel;
}
};
}
/// ModuloScheduling::runOnFunction - main transformation entry point
/// The Swing Modulo Schedule algorithm has three basic steps:
/// 1) Computation and Analysis of the dependence graph
/// 2) Ordering of the nodes
/// 3) Scheduling
///
bool ModuloSchedulingPass::runOnFunction(Function &F) {
bool Changed = false;
DEBUG(std::cerr << "Creating ModuloSchedGraph for each valid BasicBlock in" + F.getName() + "\n");
//Get MachineFunction
MachineFunction &MF = MachineFunction::get(&F);
//Print out machine function
DEBUG(MF.print(std::cerr));
//Worklist
std::vector<MachineBasicBlock*> Worklist;
//Iterate over BasicBlocks and put them into our worklist if they are valid
for (MachineFunction::iterator BI = MF.begin(); BI != MF.end(); ++BI)
if(MachineBBisValid(BI))
Worklist.push_back(&*BI);
//Iterate over the worklist and perform scheduling
for(std::vector<MachineBasicBlock*>::iterator BI = Worklist.begin(),
BE = Worklist.end(); BI != BE; ++BI) {
MSchedGraph *MSG = new MSchedGraph(*BI, target);
//Write Graph out to file
DEBUG(WriteGraphToFile(std::cerr, F.getName(), MSG));
//Print out BB for debugging
DEBUG((*BI)->print(std::cerr));
//Calculate Resource II
int ResMII = calculateResMII(*BI);
//Calculate Recurrence II
int RecMII = calculateRecMII(MSG, ResMII);
//Our starting initiation interval is the maximum of RecMII and ResMII
II = std::max(RecMII, ResMII);
//Print out II, RecMII, and ResMII
DEBUG(std::cerr << "II starts out as " << II << " ( RecMII=" << RecMII << "and ResMII=" << ResMII << "\n");
//Calculate Node Properties
calculateNodeAttributes(MSG, ResMII);
//Dump node properties if in debug mode
DEBUG(for(std::map<MSchedGraphNode*, MSNodeAttributes>::iterator I = nodeToAttributesMap.begin(),
E = nodeToAttributesMap.end(); I !=E; ++I) {
std::cerr << "Node: " << *(I->first) << " ASAP: " << I->second.ASAP << " ALAP: "
<< I->second.ALAP << " MOB: " << I->second.MOB << " Depth: " << I->second.depth
<< " Height: " << I->second.height << "\n";
});
//Put nodes in order to schedule them
computePartialOrder();
//Dump out partial order
DEBUG(for(std::vector<std::vector<MSchedGraphNode*> >::iterator I = partialOrder.begin(),
E = partialOrder.end(); I !=E; ++I) {
std::cerr << "Start set in PO\n";
for(std::vector<MSchedGraphNode*>::iterator J = I->begin(), JE = I->end(); J != JE; ++J)
std::cerr << "PO:" << **J << "\n";
});
//Place nodes in final order
orderNodes();
//Dump out order of nodes
DEBUG(for(std::vector<MSchedGraphNode*>::iterator I = FinalNodeOrder.begin(), E = FinalNodeOrder.end(); I != E; ++I) {
std::cerr << "FO:" << **I << "\n";
});
//Finally schedule nodes
computeSchedule();
//Print out final schedule
DEBUG(schedule.print(std::cerr));
//Final scheduling step is to reconstruct the loop
reconstructLoop(*BI);
//Print out new loop
//Clear out our maps for the next basic block that is processed
nodeToAttributesMap.clear();
partialOrder.clear();
recurrenceList.clear();
FinalNodeOrder.clear();
schedule.clear();
//Clean up. Nuke old MachineBB and llvmBB
//BasicBlock *llvmBB = (BasicBlock*) (*BI)->getBasicBlock();
//Function *parent = (Function*) llvmBB->getParent();
//Should't std::find work??
//parent->getBasicBlockList().erase(std::find(parent->getBasicBlockList().begin(), parent->getBasicBlockList().end(), *llvmBB));
//parent->getBasicBlockList().erase(llvmBB);
//delete(llvmBB);
//delete(*BI);
}
return Changed;
}
/// This function checks if a Machine Basic Block is valid for modulo
/// scheduling. This means that it has no control flow (if/else or
/// calls) in the block. Currently ModuloScheduling only works on
/// single basic block loops.
bool ModuloSchedulingPass::MachineBBisValid(const MachineBasicBlock *BI) {
bool isLoop = false;
//Check first if its a valid loop
for(succ_const_iterator I = succ_begin(BI->getBasicBlock()),
E = succ_end(BI->getBasicBlock()); I != E; ++I) {
if (*I == BI->getBasicBlock()) // has single block loop
isLoop = true;
}
if(!isLoop)
return false;
//Get Target machine instruction info
const TargetInstrInfo *TMI = target.getInstrInfo();
//Check each instruction and look for calls
for(MachineBasicBlock::const_iterator I = BI->begin(), E = BI->end(); I != E; ++I) {
//Get opcode to check instruction type
MachineOpCode OC = I->getOpcode();
if(TMI->isCall(OC))
return false;
}
return true;
}
//ResMII is calculated by determining the usage count for each resource
//and using the maximum.
//FIXME: In future there should be a way to get alternative resources
//for each instruction
int ModuloSchedulingPass::calculateResMII(const MachineBasicBlock *BI) {
const TargetInstrInfo *mii = target.getInstrInfo();
const TargetSchedInfo *msi = target.getSchedInfo();
int ResMII = 0;
//Map to keep track of usage count of each resource
std::map<unsigned, unsigned> resourceUsageCount;
for(MachineBasicBlock::const_iterator I = BI->begin(), E = BI->end(); I != E; ++I) {
//Get resource usage for this instruction
InstrRUsage rUsage = msi->getInstrRUsage(I->getOpcode());
std::vector<std::vector<resourceId_t> > resources = rUsage.resourcesByCycle;
//Loop over resources in each cycle and increments their usage count
for(unsigned i=0; i < resources.size(); ++i)
for(unsigned j=0; j < resources[i].size(); ++j) {
if( resourceUsageCount.find(resources[i][j]) == resourceUsageCount.end()) {
resourceUsageCount[resources[i][j]] = 1;
}
else {
resourceUsageCount[resources[i][j]] = resourceUsageCount[resources[i][j]] + 1;
}
}
}
//Find maximum usage count
//Get max number of instructions that can be issued at once. (FIXME)
int issueSlots = msi->maxNumIssueTotal;
for(std::map<unsigned,unsigned>::iterator RB = resourceUsageCount.begin(), RE = resourceUsageCount.end(); RB != RE; ++RB) {
//Get the total number of the resources in our cpu
int resourceNum = CPUResource::getCPUResource(RB->first)->maxNumUsers;
//Get total usage count for this resources
unsigned usageCount = RB->second;
//Divide the usage count by either the max number we can issue or the number of
//resources (whichever is its upper bound)
double finalUsageCount;
if( resourceNum <= issueSlots)
finalUsageCount = ceil(1.0 * usageCount / resourceNum);
else
finalUsageCount = ceil(1.0 * usageCount / issueSlots);
//Only keep track of the max
ResMII = std::max( (int) finalUsageCount, ResMII);
}
return ResMII;
}
/// calculateRecMII - Calculates the value of the highest recurrence
/// By value we mean the total latency
int ModuloSchedulingPass::calculateRecMII(MSchedGraph *graph, int MII) {
std::vector<MSchedGraphNode*> vNodes;
//Loop over all nodes in the graph
for(MSchedGraph::iterator I = graph->begin(), E = graph->end(); I != E; ++I) {
findAllReccurrences(I->second, vNodes, MII);
vNodes.clear();
}
int RecMII = 0;
for(std::set<std::pair<int, std::vector<MSchedGraphNode*> > >::iterator I = recurrenceList.begin(), E=recurrenceList.end(); I !=E; ++I) {
DEBUG(for(std::vector<MSchedGraphNode*>::const_iterator N = I->second.begin(), NE = I->second.end(); N != NE; ++N) {
std::cerr << **N << "\n";
});
RecMII = std::max(RecMII, I->first);
}
return MII;
}
/// calculateNodeAttributes - The following properties are calculated for
/// each node in the dependence graph: ASAP, ALAP, Depth, Height, and
/// MOB.
void ModuloSchedulingPass::calculateNodeAttributes(MSchedGraph *graph, int MII) {
//Loop over the nodes and add them to the map
for(MSchedGraph::iterator I = graph->begin(), E = graph->end(); I != E; ++I) {
//Assert if its already in the map
assert(nodeToAttributesMap.find(I->second) == nodeToAttributesMap.end() && "Node attributes are already in the map");
//Put into the map with default attribute values
nodeToAttributesMap[I->second] = MSNodeAttributes();
}
//Create set to deal with reccurrences
std::set<MSchedGraphNode*> visitedNodes;
//Now Loop over map and calculate the node attributes
for(std::map<MSchedGraphNode*, MSNodeAttributes>::iterator I = nodeToAttributesMap.begin(), E = nodeToAttributesMap.end(); I != E; ++I) {
calculateASAP(I->first, MII, (MSchedGraphNode*) 0);
visitedNodes.clear();
}
int maxASAP = findMaxASAP();
//Calculate ALAP which depends on ASAP being totally calculated
for(std::map<MSchedGraphNode*, MSNodeAttributes>::iterator I = nodeToAttributesMap.begin(), E = nodeToAttributesMap.end(); I != E; ++I) {
calculateALAP(I->first, MII, maxASAP, (MSchedGraphNode*) 0);
visitedNodes.clear();
}
//Calculate MOB which depends on ASAP being totally calculated, also do depth and height
for(std::map<MSchedGraphNode*, MSNodeAttributes>::iterator I = nodeToAttributesMap.begin(), E = nodeToAttributesMap.end(); I != E; ++I) {
(I->second).MOB = std::max(0,(I->second).ALAP - (I->second).ASAP);
DEBUG(std::cerr << "MOB: " << (I->second).MOB << " (" << *(I->first) << ")\n");
calculateDepth(I->first, (MSchedGraphNode*) 0);
calculateHeight(I->first, (MSchedGraphNode*) 0);
}
}
/// ignoreEdge - Checks to see if this edge of a recurrence should be ignored or not
bool ModuloSchedulingPass::ignoreEdge(MSchedGraphNode *srcNode, MSchedGraphNode *destNode) {
if(destNode == 0 || srcNode ==0)
return false;
bool findEdge = edgesToIgnore.count(std::make_pair(srcNode, destNode->getInEdgeNum(srcNode)));
return findEdge;
}
/// calculateASAP - Calculates the
int ModuloSchedulingPass::calculateASAP(MSchedGraphNode *node, int MII, MSchedGraphNode *destNode) {
DEBUG(std::cerr << "Calculating ASAP for " << *node << "\n");
//Get current node attributes
MSNodeAttributes &attributes = nodeToAttributesMap.find(node)->second;
if(attributes.ASAP != -1)
return attributes.ASAP;
int maxPredValue = 0;
//Iterate over all of the predecessors and find max
for(MSchedGraphNode::pred_iterator P = node->pred_begin(), E = node->pred_end(); P != E; ++P) {
//Only process if we are not ignoring the edge
if(!ignoreEdge(*P, node)) {
int predASAP = -1;
predASAP = calculateASAP(*P, MII, node);
assert(predASAP != -1 && "ASAP has not been calculated");
int iteDiff = node->getInEdge(*P).getIteDiff();
int currentPredValue = predASAP + (*P)->getLatency() - (iteDiff * MII);
DEBUG(std::cerr << "pred ASAP: " << predASAP << ", iteDiff: " << iteDiff << ", PredLatency: " << (*P)->getLatency() << ", Current ASAP pred: " << currentPredValue << "\n");
maxPredValue = std::max(maxPredValue, currentPredValue);
}
}
attributes.ASAP = maxPredValue;
DEBUG(std::cerr << "ASAP: " << attributes.ASAP << " (" << *node << ")\n");
return maxPredValue;
}
int ModuloSchedulingPass::calculateALAP(MSchedGraphNode *node, int MII,
int maxASAP, MSchedGraphNode *srcNode) {
DEBUG(std::cerr << "Calculating ALAP for " << *node << "\n");
MSNodeAttributes &attributes = nodeToAttributesMap.find(node)->second;
if(attributes.ALAP != -1)
return attributes.ALAP;
if(node->hasSuccessors()) {
//Trying to deal with the issue where the node has successors, but
//we are ignoring all of the edges to them. So this is my hack for
//now.. there is probably a more elegant way of doing this (FIXME)
bool processedOneEdge = false;
//FIXME, set to something high to start
int minSuccValue = 9999999;
//Iterate over all of the predecessors and fine max
for(MSchedGraphNode::succ_iterator P = node->succ_begin(),
E = node->succ_end(); P != E; ++P) {
//Only process if we are not ignoring the edge
if(!ignoreEdge(node, *P)) {
processedOneEdge = true;
int succALAP = -1;
succALAP = calculateALAP(*P, MII, maxASAP, node);
assert(succALAP != -1 && "Successors ALAP should have been caclulated");
int iteDiff = P.getEdge().getIteDiff();
int currentSuccValue = succALAP - node->getLatency() + iteDiff * MII;
DEBUG(std::cerr << "succ ALAP: " << succALAP << ", iteDiff: " << iteDiff << ", SuccLatency: " << (*P)->getLatency() << ", Current ALAP succ: " << currentSuccValue << "\n");
minSuccValue = std::min(minSuccValue, currentSuccValue);
}
}
if(processedOneEdge)
attributes.ALAP = minSuccValue;
else
attributes.ALAP = maxASAP;
}
else
attributes.ALAP = maxASAP;
DEBUG(std::cerr << "ALAP: " << attributes.ALAP << " (" << *node << ")\n");
if(attributes.ALAP < 0)
attributes.ALAP = 0;
return attributes.ALAP;
}
int ModuloSchedulingPass::findMaxASAP() {
int maxASAP = 0;
for(std::map<MSchedGraphNode*, MSNodeAttributes>::iterator I = nodeToAttributesMap.begin(),
E = nodeToAttributesMap.end(); I != E; ++I)
maxASAP = std::max(maxASAP, I->second.ASAP);
return maxASAP;
}
int ModuloSchedulingPass::calculateHeight(MSchedGraphNode *node,MSchedGraphNode *srcNode) {
MSNodeAttributes &attributes = nodeToAttributesMap.find(node)->second;
if(attributes.height != -1)
return attributes.height;
int maxHeight = 0;
//Iterate over all of the predecessors and find max
for(MSchedGraphNode::succ_iterator P = node->succ_begin(),
E = node->succ_end(); P != E; ++P) {
if(!ignoreEdge(node, *P)) {
int succHeight = calculateHeight(*P, node);
assert(succHeight != -1 && "Successors Height should have been caclulated");
int currentHeight = succHeight + node->getLatency();
maxHeight = std::max(maxHeight, currentHeight);
}
}
attributes.height = maxHeight;
DEBUG(std::cerr << "Height: " << attributes.height << " (" << *node << ")\n");
return maxHeight;
}
int ModuloSchedulingPass::calculateDepth(MSchedGraphNode *node,
MSchedGraphNode *destNode) {
MSNodeAttributes &attributes = nodeToAttributesMap.find(node)->second;
if(attributes.depth != -1)
return attributes.depth;
int maxDepth = 0;
//Iterate over all of the predecessors and fine max
for(MSchedGraphNode::pred_iterator P = node->pred_begin(), E = node->pred_end(); P != E; ++P) {
if(!ignoreEdge(*P, node)) {
int predDepth = -1;
predDepth = calculateDepth(*P, node);
assert(predDepth != -1 && "Predecessors ASAP should have been caclulated");
int currentDepth = predDepth + (*P)->getLatency();
maxDepth = std::max(maxDepth, currentDepth);
}
}
attributes.depth = maxDepth;
DEBUG(std::cerr << "Depth: " << attributes.depth << " (" << *node << "*)\n");
return maxDepth;
}
void ModuloSchedulingPass::addReccurrence(std::vector<MSchedGraphNode*> &recurrence, int II, MSchedGraphNode *srcBENode, MSchedGraphNode *destBENode) {
//Check to make sure that this recurrence is unique
bool same = false;
//Loop over all recurrences already in our list
for(std::set<std::pair<int, std::vector<MSchedGraphNode*> > >::iterator R = recurrenceList.begin(), RE = recurrenceList.end(); R != RE; ++R) {
bool all_same = true;
//First compare size
if(R->second.size() == recurrence.size()) {
for(std::vector<MSchedGraphNode*>::const_iterator node = R->second.begin(), end = R->second.end(); node != end; ++node) {
if(find(recurrence.begin(), recurrence.end(), *node) == recurrence.end()) {
all_same = all_same && false;
break;
}
else
all_same = all_same && true;
}
if(all_same) {
same = true;
break;
}
}
}
if(!same) {
srcBENode = recurrence.back();
destBENode = recurrence.front();
//FIXME
if(destBENode->getInEdge(srcBENode).getIteDiff() == 0) {
//DEBUG(std::cerr << "NOT A BACKEDGE\n");
//find actual backedge HACK HACK
for(unsigned i=0; i< recurrence.size()-1; ++i) {
if(recurrence[i+1]->getInEdge(recurrence[i]).getIteDiff() == 1) {
srcBENode = recurrence[i];
destBENode = recurrence[i+1];
break;
}
}
}
DEBUG(std::cerr << "Back Edge to Remove: " << *srcBENode << " to " << *destBENode << "\n");
edgesToIgnore.insert(std::make_pair(srcBENode, destBENode->getInEdgeNum(srcBENode)));
recurrenceList.insert(std::make_pair(II, recurrence));
}
}
void ModuloSchedulingPass::findAllReccurrences(MSchedGraphNode *node,
std::vector<MSchedGraphNode*> &visitedNodes,
int II) {
if(find(visitedNodes.begin(), visitedNodes.end(), node) != visitedNodes.end()) {
std::vector<MSchedGraphNode*> recurrence;
bool first = true;
int delay = 0;
int distance = 0;
int RecMII = II; //Starting value
MSchedGraphNode *last = node;
MSchedGraphNode *srcBackEdge = 0;
MSchedGraphNode *destBackEdge = 0;
for(std::vector<MSchedGraphNode*>::iterator I = visitedNodes.begin(), E = visitedNodes.end();
I !=E; ++I) {
if(*I == node)
first = false;
if(first)
continue;
delay = delay + (*I)->getLatency();
if(*I != node) {
int diff = (*I)->getInEdge(last).getIteDiff();
distance += diff;
if(diff > 0) {
srcBackEdge = last;
destBackEdge = *I;
}
}
recurrence.push_back(*I);
last = *I;
}
//Get final distance calc
distance += node->getInEdge(last).getIteDiff();
//Adjust II until we get close to the inequality delay - II*distance <= 0
int value = delay-(RecMII * distance);
int lastII = II;
while(value <= 0) {
lastII = RecMII;
RecMII--;
value = delay-(RecMII * distance);
}
DEBUG(std::cerr << "Final II for this recurrence: " << lastII << "\n");
addReccurrence(recurrence, lastII, srcBackEdge, destBackEdge);
assert(distance != 0 && "Recurrence distance should not be zero");
return;
}
for(MSchedGraphNode::succ_iterator I = node->succ_begin(), E = node->succ_end(); I != E; ++I) {
visitedNodes.push_back(node);
findAllReccurrences(*I, visitedNodes, II);
visitedNodes.pop_back();
}
}
void ModuloSchedulingPass::computePartialOrder() {
//Loop over all recurrences and add to our partial order
//be sure to remove nodes that are already in the partial order in
//a different recurrence and don't add empty recurrences.
for(std::set<std::pair<int, std::vector<MSchedGraphNode*> > >::reverse_iterator I = recurrenceList.rbegin(), E=recurrenceList.rend(); I !=E; ++I) {
//Add nodes that connect this recurrence to the previous recurrence
//If this is the first recurrence in the partial order, add all predecessors
for(std::vector<MSchedGraphNode*>::const_iterator N = I->second.begin(), NE = I->second.end(); N != NE; ++N) {
}
std::vector<MSchedGraphNode*> new_recurrence;
//Loop through recurrence and remove any nodes already in the partial order
for(std::vector<MSchedGraphNode*>::const_iterator N = I->second.begin(), NE = I->second.end(); N != NE; ++N) {
bool found = false;
for(std::vector<std::vector<MSchedGraphNode*> >::iterator PO = partialOrder.begin(), PE = partialOrder.end(); PO != PE; ++PO) {
if(find(PO->begin(), PO->end(), *N) != PO->end())
found = true;
}
if(!found) {
new_recurrence.push_back(*N);
if(partialOrder.size() == 0)
//For each predecessors, add it to this recurrence ONLY if it is not already in it
for(MSchedGraphNode::pred_iterator P = (*N)->pred_begin(),
PE = (*N)->pred_end(); P != PE; ++P) {
//Check if we are supposed to ignore this edge or not
if(!ignoreEdge(*P, *N))
//Check if already in this recurrence
if(find(I->second.begin(), I->second.end(), *P) == I->second.end()) {
//Also need to check if in partial order
bool predFound = false;
for(std::vector<std::vector<MSchedGraphNode*> >::iterator PO = partialOrder.begin(), PEND = partialOrder.end(); PO != PEND; ++PO) {
if(find(PO->begin(), PO->end(), *P) != PO->end())
predFound = true;
}
if(!predFound)
if(find(new_recurrence.begin(), new_recurrence.end(), *P) == new_recurrence.end())
new_recurrence.push_back(*P);
}
}
}
}
if(new_recurrence.size() > 0)
partialOrder.push_back(new_recurrence);
}
//Add any nodes that are not already in the partial order
std::vector<MSchedGraphNode*> lastNodes;
for(std::map<MSchedGraphNode*, MSNodeAttributes>::iterator I = nodeToAttributesMap.begin(), E = nodeToAttributesMap.end(); I != E; ++I) {
bool found = false;
//Check if its already in our partial order, if not add it to the final vector
for(std::vector<std::vector<MSchedGraphNode*> >::iterator PO = partialOrder.begin(), PE = partialOrder.end(); PO != PE; ++PO) {
if(find(PO->begin(), PO->end(), I->first) != PO->end())
found = true;
}
if(!found)
lastNodes.push_back(I->first);
}
if(lastNodes.size() > 0)
partialOrder.push_back(lastNodes);
}
void ModuloSchedulingPass::predIntersect(std::vector<MSchedGraphNode*> &CurrentSet, std::vector<MSchedGraphNode*> &IntersectResult) {
//Sort CurrentSet so we can use lowerbound
sort(CurrentSet.begin(), CurrentSet.end());
for(unsigned j=0; j < FinalNodeOrder.size(); ++j) {
for(MSchedGraphNode::pred_iterator P = FinalNodeOrder[j]->pred_begin(),
E = FinalNodeOrder[j]->pred_end(); P != E; ++P) {
//Check if we are supposed to ignore this edge or not
if(ignoreEdge(*P,FinalNodeOrder[j]))
continue;
if(find(CurrentSet.begin(),
CurrentSet.end(), *P) != CurrentSet.end())
if(find(FinalNodeOrder.begin(), FinalNodeOrder.end(), *P) == FinalNodeOrder.end())
IntersectResult.push_back(*P);
}
}
}
void ModuloSchedulingPass::succIntersect(std::vector<MSchedGraphNode*> &CurrentSet, std::vector<MSchedGraphNode*> &IntersectResult) {
//Sort CurrentSet so we can use lowerbound
sort(CurrentSet.begin(), CurrentSet.end());
for(unsigned j=0; j < FinalNodeOrder.size(); ++j) {
for(MSchedGraphNode::succ_iterator P = FinalNodeOrder[j]->succ_begin(),
E = FinalNodeOrder[j]->succ_end(); P != E; ++P) {
//Check if we are supposed to ignore this edge or not
if(ignoreEdge(FinalNodeOrder[j],*P))
continue;
if(find(CurrentSet.begin(),
CurrentSet.end(), *P) != CurrentSet.end())
if(find(FinalNodeOrder.begin(), FinalNodeOrder.end(), *P) == FinalNodeOrder.end())
IntersectResult.push_back(*P);
}
}
}
void dumpIntersection(std::vector<MSchedGraphNode*> &IntersectCurrent) {
std::cerr << "Intersection (";
for(std::vector<MSchedGraphNode*>::iterator I = IntersectCurrent.begin(), E = IntersectCurrent.end(); I != E; ++I)
std::cerr << **I << ", ";
std::cerr << ")\n";
}
void ModuloSchedulingPass::orderNodes() {
int BOTTOM_UP = 0;
int TOP_DOWN = 1;
//Set default order
int order = BOTTOM_UP;
//Loop over all the sets and place them in the final node order
for(std::vector<std::vector<MSchedGraphNode*> >::iterator CurrentSet = partialOrder.begin(), E= partialOrder.end(); CurrentSet != E; ++CurrentSet) {
DEBUG(std::cerr << "Processing set in S\n");
DEBUG(dumpIntersection(*CurrentSet));
//Result of intersection
std::vector<MSchedGraphNode*> IntersectCurrent;
predIntersect(*CurrentSet, IntersectCurrent);
//If the intersection of predecessor and current set is not empty
//sort nodes bottom up
if(IntersectCurrent.size() != 0) {
DEBUG(std::cerr << "Final Node Order Predecessors and Current Set interesection is NOT empty\n");
order = BOTTOM_UP;
}
//If empty, use successors
else {
DEBUG(std::cerr << "Final Node Order Predecessors and Current Set interesection is empty\n");
succIntersect(*CurrentSet, IntersectCurrent);
//sort top-down
if(IntersectCurrent.size() != 0) {
DEBUG(std::cerr << "Final Node Order Successors and Current Set interesection is NOT empty\n");
order = TOP_DOWN;
}
else {
DEBUG(std::cerr << "Final Node Order Successors and Current Set interesection is empty\n");
//Find node with max ASAP in current Set
MSchedGraphNode *node;
int maxASAP = 0;
DEBUG(std::cerr << "Using current set of size " << CurrentSet->size() << "to find max ASAP\n");
for(unsigned j=0; j < CurrentSet->size(); ++j) {
//Get node attributes
MSNodeAttributes nodeAttr= nodeToAttributesMap.find((*CurrentSet)[j])->second;
//assert(nodeAttr != nodeToAttributesMap.end() && "Node not in attributes map!");
DEBUG(std::cerr << "CurrentSet index " << j << "has ASAP: " << nodeAttr.ASAP << "\n");
if(maxASAP < nodeAttr.ASAP) {
maxASAP = nodeAttr.ASAP;
node = (*CurrentSet)[j];
}
}
assert(node != 0 && "In node ordering node should not be null");
IntersectCurrent.push_back(node);
order = BOTTOM_UP;
}
}
//Repeat until all nodes are put into the final order from current set
while(IntersectCurrent.size() > 0) {
if(order == TOP_DOWN) {
DEBUG(std::cerr << "Order is TOP DOWN\n");
while(IntersectCurrent.size() > 0) {
DEBUG(std::cerr << "Intersection is not empty, so find heighest height\n");
int MOB = 0;
int height = 0;
MSchedGraphNode *highestHeightNode = IntersectCurrent[0];
//Find node in intersection with highest heigh and lowest MOB
for(std::vector<MSchedGraphNode*>::iterator I = IntersectCurrent.begin(),
E = IntersectCurrent.end(); I != E; ++I) {
//Get current nodes properties
MSNodeAttributes nodeAttr= nodeToAttributesMap.find(*I)->second;
if(height < nodeAttr.height) {
highestHeightNode = *I;
height = nodeAttr.height;
MOB = nodeAttr.MOB;
}
else if(height == nodeAttr.height) {
if(MOB > nodeAttr.height) {
highestHeightNode = *I;
height = nodeAttr.height;
MOB = nodeAttr.MOB;
}
}
}
//Append our node with greatest height to the NodeOrder
if(find(FinalNodeOrder.begin(), FinalNodeOrder.end(), highestHeightNode) == FinalNodeOrder.end()) {
DEBUG(std::cerr << "Adding node to Final Order: " << *highestHeightNode << "\n");
FinalNodeOrder.push_back(highestHeightNode);
}
//Remove V from IntersectOrder
IntersectCurrent.erase(find(IntersectCurrent.begin(),
IntersectCurrent.end(), highestHeightNode));
//Intersect V's successors with CurrentSet
for(MSchedGraphNode::succ_iterator P = highestHeightNode->succ_begin(),
E = highestHeightNode->succ_end(); P != E; ++P) {
//if(lower_bound(CurrentSet->begin(),
// CurrentSet->end(), *P) != CurrentSet->end()) {
if(find(CurrentSet->begin(), CurrentSet->end(), *P) != CurrentSet->end()) {
if(ignoreEdge(highestHeightNode, *P))
continue;
//If not already in Intersect, add
if(find(IntersectCurrent.begin(), IntersectCurrent.end(), *P) == IntersectCurrent.end())
IntersectCurrent.push_back(*P);
}
}
} //End while loop over Intersect Size
//Change direction
order = BOTTOM_UP;
//Reset Intersect to reflect changes in OrderNodes
IntersectCurrent.clear();
predIntersect(*CurrentSet, IntersectCurrent);
} //End If TOP_DOWN
//Begin if BOTTOM_UP
else {
DEBUG(std::cerr << "Order is BOTTOM UP\n");
while(IntersectCurrent.size() > 0) {
DEBUG(std::cerr << "Intersection of size " << IntersectCurrent.size() << ", finding highest depth\n");
//dump intersection
DEBUG(dumpIntersection(IntersectCurrent));
//Get node with highest depth, if a tie, use one with lowest
//MOB
int MOB = 0;
int depth = 0;
MSchedGraphNode *highestDepthNode = IntersectCurrent[0];
for(std::vector<MSchedGraphNode*>::iterator I = IntersectCurrent.begin(),
E = IntersectCurrent.end(); I != E; ++I) {
//Find node attribute in graph
MSNodeAttributes nodeAttr= nodeToAttributesMap.find(*I)->second;
if(depth < nodeAttr.depth) {
highestDepthNode = *I;
depth = nodeAttr.depth;
MOB = nodeAttr.MOB;
}
else if(depth == nodeAttr.depth) {
if(MOB > nodeAttr.MOB) {
highestDepthNode = *I;
depth = nodeAttr.depth;
MOB = nodeAttr.MOB;
}
}
}
//Append highest depth node to the NodeOrder
if(find(FinalNodeOrder.begin(), FinalNodeOrder.end(), highestDepthNode) == FinalNodeOrder.end()) {
DEBUG(std::cerr << "Adding node to Final Order: " << *highestDepthNode << "\n");
FinalNodeOrder.push_back(highestDepthNode);
}
//Remove heightestDepthNode from IntersectOrder
IntersectCurrent.erase(find(IntersectCurrent.begin(),
IntersectCurrent.end(),highestDepthNode));
//Intersect heightDepthNode's pred with CurrentSet
for(MSchedGraphNode::pred_iterator P = highestDepthNode->pred_begin(),
E = highestDepthNode->pred_end(); P != E; ++P) {
//if(lower_bound(CurrentSet->begin(),
// CurrentSet->end(), *P) != CurrentSet->end()) {
if(find(CurrentSet->begin(), CurrentSet->end(), *P) != CurrentSet->end()) {
if(ignoreEdge(*P, highestDepthNode))
continue;
//If not already in Intersect, add
if(find(IntersectCurrent.begin(),
IntersectCurrent.end(), *P) == IntersectCurrent.end())
IntersectCurrent.push_back(*P);
}
}
} //End while loop over Intersect Size
//Change order
order = TOP_DOWN;
//Reset IntersectCurrent to reflect changes in OrderNodes
IntersectCurrent.clear();
succIntersect(*CurrentSet, IntersectCurrent);
} //End if BOTTOM_DOWN
}
//End Wrapping while loop
}//End for over all sets of nodes
//Return final Order
//return FinalNodeOrder;
}
void ModuloSchedulingPass::computeSchedule() {
bool success = false;
while(!success) {
//Loop over the final node order and process each node
for(std::vector<MSchedGraphNode*>::iterator I = FinalNodeOrder.begin(),
E = FinalNodeOrder.end(); I != E; ++I) {
//CalculateEarly and Late start
int EarlyStart = -1;
int LateStart = 99999; //Set to something higher then we would ever expect (FIXME)
bool hasSucc = false;
bool hasPred = false;
if(!(*I)->isBranch()) {
//Loop over nodes in the schedule and determine if they are predecessors
//or successors of the node we are trying to schedule
for(MSSchedule::schedule_iterator nodesByCycle = schedule.begin(), nodesByCycleEnd = schedule.end();
nodesByCycle != nodesByCycleEnd; ++nodesByCycle) {
//For this cycle, get the vector of nodes schedule and loop over it
for(std::vector<MSchedGraphNode*>::iterator schedNode = nodesByCycle->second.begin(), SNE = nodesByCycle->second.end(); schedNode != SNE; ++schedNode) {
if((*I)->isPredecessor(*schedNode)) {
if(!ignoreEdge(*schedNode, *I)) {
int diff = (*I)->getInEdge(*schedNode).getIteDiff();
int ES_Temp = nodesByCycle->first + (*schedNode)->getLatency() - diff * II;
DEBUG(std::cerr << "Diff: " << diff << " Cycle: " << nodesByCycle->first << "\n");
DEBUG(std::cerr << "Temp EarlyStart: " << ES_Temp << " Prev EarlyStart: " << EarlyStart << "\n");
EarlyStart = std::max(EarlyStart, ES_Temp);
hasPred = true;
}
}
if((*I)->isSuccessor(*schedNode)) {
if(!ignoreEdge(*I,*schedNode)) {
int diff = (*schedNode)->getInEdge(*I).getIteDiff();
int LS_Temp = nodesByCycle->first - (*I)->getLatency() + diff * II;
DEBUG(std::cerr << "Diff: " << diff << " Cycle: " << nodesByCycle->first << "\n");
DEBUG(std::cerr << "Temp LateStart: " << LS_Temp << " Prev LateStart: " << LateStart << "\n");
LateStart = std::min(LateStart, LS_Temp);
hasSucc = true;
}
}
}
}
}
else {
//WARNING: HACK! FIXME!!!!
EarlyStart = II-1;
LateStart = II-1;
hasPred = 1;
hasSucc = 1;
}
DEBUG(std::cerr << "Has Successors: " << hasSucc << ", Has Pred: " << hasPred << "\n");
DEBUG(std::cerr << "EarlyStart: " << EarlyStart << ", LateStart: " << LateStart << "\n");
//Check if the node has no pred or successors and set Early Start to its ASAP
if(!hasSucc && !hasPred)
EarlyStart = nodeToAttributesMap.find(*I)->second.ASAP;
//Now, try to schedule this node depending upon its pred and successor in the schedule
//already
if(!hasSucc && hasPred)
success = scheduleNode(*I, EarlyStart, (EarlyStart + II -1));
else if(!hasPred && hasSucc)
success = scheduleNode(*I, LateStart, (LateStart - II +1));
else if(hasPred && hasSucc)
success = scheduleNode(*I, EarlyStart, std::min(LateStart, (EarlyStart + II -1)));
else
success = scheduleNode(*I, EarlyStart, EarlyStart + II - 1);
if(!success) {
++II;
schedule.clear();
break;
}
}
DEBUG(std::cerr << "Constructing Kernel\n");
success = schedule.constructKernel(II);
if(!success) {
++II;
schedule.clear();
}
}
}
bool ModuloSchedulingPass::scheduleNode(MSchedGraphNode *node,
int start, int end) {
bool success = false;
DEBUG(std::cerr << *node << " (Start Cycle: " << start << ", End Cycle: " << end << ")\n");
//Make sure start and end are not negative
if(start < 0)
start = 0;
if(end < 0)
end = 0;
bool forward = true;
if(start > end)
forward = false;
bool increaseSC = true;
int cycle = start ;
while(increaseSC) {
increaseSC = false;
increaseSC = schedule.insert(node, cycle);
if(!increaseSC)
return true;
//Increment cycle to try again
if(forward) {
++cycle;
DEBUG(std::cerr << "Increase cycle: " << cycle << "\n");
if(cycle > end)
return false;
}
else {
--cycle;
DEBUG(std::cerr << "Decrease cycle: " << cycle << "\n");
if(cycle < end)
return false;
}
}
return success;
}
void ModuloSchedulingPass::writePrologues(std::vector<MachineBasicBlock *> &prologues, MachineBasicBlock *origBB, std::vector<BasicBlock*> &llvm_prologues, std::map<const Value*, std::pair<const MSchedGraphNode*, int> > &valuesToSave, std::map<Value*, std::map<int, std::vector<Value*> > > &newValues, std::map<Value*, MachineBasicBlock*> &newValLocation) {
//Keep a map to easily know whats in the kernel
std::map<int, std::set<const MachineInstr*> > inKernel;
int maxStageCount = 0;
MSchedGraphNode *branch = 0;
for(MSSchedule::kernel_iterator I = schedule.kernel_begin(), E = schedule.kernel_end(); I != E; ++I) {
maxStageCount = std::max(maxStageCount, I->second);
//Ignore the branch, we will handle this separately
if(I->first->isBranch()) {
branch = I->first;
continue;
}
//Put int the map so we know what instructions in each stage are in the kernel
DEBUG(std::cerr << "Inserting instruction " << *(I->first->getInst()) << " into map at stage " << I->second << "\n");
inKernel[I->second].insert(I->first->getInst());
}
//Get target information to look at machine operands
const TargetInstrInfo *mii = target.getInstrInfo();
//Now write the prologues
for(int i = 0; i < maxStageCount; ++i) {
BasicBlock *llvmBB = new BasicBlock("PROLOGUE", (Function*) (origBB->getBasicBlock()->getParent()));
MachineBasicBlock *machineBB = new MachineBasicBlock(llvmBB);
DEBUG(std::cerr << "i=" << i << "\n");
for(int j = 0; j <= i; ++j) {
for(MachineBasicBlock::const_iterator MI = origBB->begin(), ME = origBB->end(); ME != MI; ++MI) {
if(inKernel[j].count(&*MI)) {
machineBB->push_back(MI->clone());
Instruction *tmp;
//After cloning, we may need to save the value that this instruction defines
for(unsigned opNum=0; opNum < MI->getNumOperands(); ++opNum) {
//get machine operand
const MachineOperand &mOp = MI->getOperand(opNum);
if(mOp.getType() == MachineOperand::MO_VirtualRegister && mOp.isDef()) {
//Check if this is a value we should save
if(valuesToSave.count(mOp.getVRegValue())) {
//Save copy in tmpInstruction
tmp = new TmpInstruction(mOp.getVRegValue());
DEBUG(std::cerr << "Value: " << mOp.getVRegValue() << " New Value: " << tmp << " Stage: " << i << "\n");
newValues[mOp.getVRegValue()][i].push_back(tmp);
newValLocation[tmp] = machineBB;
DEBUG(std::cerr << "Machine Instr Operands: " << mOp.getVRegValue() << ", 0, " << tmp << "\n");
//Create machine instruction and put int machineBB
MachineInstr *saveValue = BuildMI(machineBB, V9::ORr, 3).addReg(mOp.getVRegValue()).addImm(0).addRegDef(tmp);
DEBUG(std::cerr << "Created new machine instr: " << *saveValue << "\n");
}
}
}
}
}
}
//Stick in branch at the end
machineBB->push_back(branch->getInst()->clone());
(((MachineBasicBlock*)origBB)->getParent())->getBasicBlockList().push_back(machineBB);
prologues.push_back(machineBB);
llvm_prologues.push_back(llvmBB);
}
}
void ModuloSchedulingPass::writeEpilogues(std::vector<MachineBasicBlock *> &epilogues, const MachineBasicBlock *origBB, std::vector<BasicBlock*> &llvm_epilogues, std::map<const Value*, std::pair<const MSchedGraphNode*, int> > &valuesToSave, std::map<Value*, std::map<int, std::vector<Value*> > > &newValues,std::map<Value*, MachineBasicBlock*> &newValLocation ) {
std::map<int, std::set<const MachineInstr*> > inKernel;
int maxStageCount = 0;
for(MSSchedule::kernel_iterator I = schedule.kernel_begin(), E = schedule.kernel_end(); I != E; ++I) {
maxStageCount = std::max(maxStageCount, I->second);
//Ignore the branch, we will handle this separately
if(I->first->isBranch())
continue;
//Put int the map so we know what instructions in each stage are in the kernel
inKernel[I->second].insert(I->first->getInst());
}
std::map<Value*, Value*> valPHIs;
//Now write the epilogues
for(int i = maxStageCount-1; i >= 0; --i) {
BasicBlock *llvmBB = new BasicBlock("EPILOGUE", (Function*) (origBB->getBasicBlock()->getParent()));
MachineBasicBlock *machineBB = new MachineBasicBlock(llvmBB);
DEBUG(std::cerr << " i: " << i << "\n");
//Spit out phi nodes
for(std::map<Value*, std::map<int, std::vector<Value*> > >::iterator V = newValues.begin(), E = newValues.end();
V != E; ++V) {
DEBUG(std::cerr << "Writing phi for" << *(V->first));
for(std::map<int, std::vector<Value*> >::iterator I = V->second.begin(), IE = V->second.end(); I != IE; ++I) {
if(I->first == i) {
DEBUG(std::cerr << "BLAH " << i << "\n");
//Vector must have two elements in it:
assert(I->second.size() == 2 && "Vector size should be two\n");
Instruction *tmp = new TmpInstruction(I->second[0]);
MachineInstr *saveValue = BuildMI(machineBB, V9::PHI, 3).addReg(I->second[0]).addReg(I->second[1]).addRegDef(tmp);
valPHIs[V->first] = tmp;
}
}
}
for(MachineBasicBlock::const_iterator MI = origBB->begin(), ME = origBB->end(); ME != MI; ++MI) {
for(int j=maxStageCount; j > i; --j) {
if(inKernel[j].count(&*MI)) {
DEBUG(std::cerr << "Cloning instruction " << *MI << "\n");
MachineInstr *clone = MI->clone();
//Update operands that need to use the result from the phi
for(unsigned i=0; i < clone->getNumOperands(); ++i) {
//get machine operand
const MachineOperand &mOp = clone->getOperand(i);
if((mOp.getType() == MachineOperand::MO_VirtualRegister && mOp.isUse())) {
if(valPHIs.count(mOp.getVRegValue())) {
//Update the operand in the cloned instruction
clone->getOperand(i).setValueReg(valPHIs[mOp.getVRegValue()]);
}
}
}
machineBB->push_back(clone);
}
}
}
(((MachineBasicBlock*)origBB)->getParent())->getBasicBlockList().push_back(machineBB);
epilogues.push_back(machineBB);
llvm_epilogues.push_back(llvmBB);
}
}
void ModuloSchedulingPass::writeKernel(BasicBlock *llvmBB, MachineBasicBlock *machineBB, std::map<const Value*, std::pair<const MSchedGraphNode*, int> > &valuesToSave, std::map<Value*, std::map<int, std::vector<Value*> > > &newValues, std::map<Value*, MachineBasicBlock*> &newValLocation) {
//Keep track of operands that are read and saved from a previous iteration. The new clone
//instruction will use the result of the phi instead.
std::map<Value*, Value*> finalPHIValue;
std::map<Value*, Value*> kernelValue;
//Create TmpInstructions for the final phis
for(MSSchedule::kernel_iterator I = schedule.kernel_begin(), E = schedule.kernel_end(); I != E; ++I) {
//Clone instruction
const MachineInstr *inst = I->first->getInst();
MachineInstr *instClone = inst->clone();
//If this instruction is from a previous iteration, update its operands
if(I->second > 0) {
//Loop over Machine Operands
const MachineInstr *inst = I->first->getInst();
for(unsigned i=0; i < inst->getNumOperands(); ++i) {
//get machine operand
const MachineOperand &mOp = inst->getOperand(i);
if(mOp.getType() == MachineOperand::MO_VirtualRegister && mOp.isUse()) {
//If its in the value saved, we need to create a temp instruction and use that instead
if(valuesToSave.count(mOp.getVRegValue())) {
TmpInstruction *tmp = new TmpInstruction(mOp.getVRegValue());
//Update the operand in the cloned instruction
instClone->getOperand(i).setValueReg(tmp);
//save this as our final phi
finalPHIValue[mOp.getVRegValue()] = tmp;
newValLocation[tmp] = machineBB;
}
}
}
//Insert into machine basic block
machineBB->push_back(instClone);
}
//Otherwise we just check if we need to save a value or not
else {
//Insert into machine basic block
machineBB->push_back(instClone);
//Loop over Machine Operands
const MachineInstr *inst = I->first->getInst();
for(unsigned i=0; i < inst->getNumOperands(); ++i) {
//get machine operand
const MachineOperand &mOp = inst->getOperand(i);
if(mOp.getType() == MachineOperand::MO_VirtualRegister && mOp.isDef()) {
if(valuesToSave.count(mOp.getVRegValue())) {
TmpInstruction *tmp = new TmpInstruction(mOp.getVRegValue());
//Create new machine instr and put in MBB
MachineInstr *saveValue = BuildMI(machineBB, V9::ORr, 3).addReg(mOp.getVRegValue()).addImm(0).addRegDef(tmp);
//Save for future cleanup
kernelValue[mOp.getVRegValue()] = tmp;
newValLocation[tmp] = machineBB;
}
}
}
}
}
//Clean up by writing phis
for(std::map<Value*, std::map<int, std::vector<Value*> > >::iterator V = newValues.begin(), E = newValues.end();
V != E; ++V) {
DEBUG(std::cerr << "Writing phi for" << *(V->first));
//FIXME
int maxStage = 1;
//Last phi
Instruction *lastPHI = 0;
for(std::map<int, std::vector<Value*> >::iterator I = V->second.begin(), IE = V->second.end();
I != IE; ++I) {
int stage = I->first;
DEBUG(std::cerr << "Stage: " << I->first << " vector size: " << I->second.size() << "\n");
//Assert if this vector is ever greater then 1. This should not happen
//FIXME: Get rid of vector if we convince ourselves this won't happn
assert(I->second.size() == 1 && "Vector of values should be of size \n");
//We must handle the first and last phi specially
if(stage == maxStage) {
//The resulting value must be the Value* we created earlier
assert(lastPHI != 0 && "Last phi is NULL!\n");
MachineInstr *saveValue = BuildMI(*machineBB, machineBB->begin(), V9::PHI, 3).addReg(lastPHI).addReg(I->second[0]).addRegDef(finalPHIValue[V->first]);
I->second.push_back(finalPHIValue[V->first]);
}
else if(stage == 0) {
lastPHI = new TmpInstruction(I->second[0]);
MachineInstr *saveValue = BuildMI(*machineBB, machineBB->begin(), V9::PHI, 3).addReg(kernelValue[V->first]).addReg(I->second[0]).addRegDef(lastPHI);
I->second.push_back(lastPHI);
newValLocation[lastPHI] = machineBB;
}
else {
Instruction *tmp = new TmpInstruction(I->second[0]);
MachineInstr *saveValue = BuildMI(*machineBB, machineBB->begin(), V9::PHI, 3).addReg(lastPHI).addReg(I->second[0]).addRegDef(tmp);
lastPHI = tmp;
I->second.push_back(lastPHI);
newValLocation[tmp] = machineBB;
}
}
}
}
void ModuloSchedulingPass::removePHIs(const MachineBasicBlock *origBB, std::vector<MachineBasicBlock *> &prologues, std::vector<MachineBasicBlock *> &epilogues, MachineBasicBlock *kernelBB, std::map<Value*, MachineBasicBlock*> &newValLocation) {
//Worklist to delete things
std::vector<std::pair<MachineBasicBlock*, MachineBasicBlock::iterator> > worklist;
const TargetInstrInfo *TMI = target.getInstrInfo();
//Start with the kernel and for each phi insert a copy for the phi def and for each arg
for(MachineBasicBlock::iterator I = kernelBB->begin(), E = kernelBB->end(); I != E; ++I) {
//Get op code and check if its a phi
if(I->getOpcode() == V9::PHI) {
Instruction *tmp = 0;
for(unsigned i = 0; i < I->getNumOperands(); ++i) {
//Get Operand
const MachineOperand &mOp = I->getOperand(i);
assert(mOp.getType() == MachineOperand::MO_VirtualRegister && "Should be a Value*\n");
if(!tmp) {
tmp = new TmpInstruction(mOp.getVRegValue());
}
//Now for all our arguments we read, OR to the new TmpInstruction that we created
if(mOp.isUse()) {
DEBUG(std::cerr << "Use: " << mOp << "\n");
//Place a copy at the end of its BB but before the branches
assert(newValLocation.count(mOp.getVRegValue()) && "We must know where this value is located\n");
//Reverse iterate to find the branches, we can safely assume no instructions have been
//put in the nop positions
for(MachineBasicBlock::iterator inst = --(newValLocation[mOp.getVRegValue()])->end(), endBB = (newValLocation[mOp.getVRegValue()])->begin(); inst != endBB; --inst) {
MachineOpCode opc = inst->getOpcode();
if(TMI->isBranch(opc) || TMI->isNop(opc))
continue;
else {
BuildMI(*(newValLocation[mOp.getVRegValue()]), ++inst, V9::ORr, 3).addReg(mOp.getVRegValue()).addImm(0).addRegDef(tmp);
break;
}
}
}
else {
//Remove the phi and replace it with an OR
DEBUG(std::cerr << "Def: " << mOp << "\n");
BuildMI(*kernelBB, I, V9::ORr, 3).addReg(tmp).addImm(0).addRegDef(mOp.getVRegValue());
worklist.push_back(std::make_pair(kernelBB, I));
}
}
}
}
//Remove phis from epilogue
for(std::vector<MachineBasicBlock*>::iterator MB = epilogues.begin(), ME = epilogues.end(); MB != ME; ++MB) {
for(MachineBasicBlock::iterator I = (*MB)->begin(), E = (*MB)->end(); I != E; ++I) {
//Get op code and check if its a phi
if(I->getOpcode() == V9::PHI) {
Instruction *tmp = 0;
for(unsigned i = 0; i < I->getNumOperands(); ++i) {
//Get Operand
const MachineOperand &mOp = I->getOperand(i);
assert(mOp.getType() == MachineOperand::MO_VirtualRegister && "Should be a Value*\n");
if(!tmp) {
tmp = new TmpInstruction(mOp.getVRegValue());
}
//Now for all our arguments we read, OR to the new TmpInstruction that we created
if(mOp.isUse()) {
DEBUG(std::cerr << "Use: " << mOp << "\n");
//Place a copy at the end of its BB but before the branches
assert(newValLocation.count(mOp.getVRegValue()) && "We must know where this value is located\n");
//Reverse iterate to find the branches, we can safely assume no instructions have been
//put in the nop positions
for(MachineBasicBlock::iterator inst = --(newValLocation[mOp.getVRegValue()])->end(), endBB = (newValLocation[mOp.getVRegValue()])->begin(); inst != endBB; --inst) {
MachineOpCode opc = inst->getOpcode();
if(TMI->isBranch(opc) || TMI->isNop(opc))
continue;
else {
BuildMI(*(newValLocation[mOp.getVRegValue()]), ++inst, V9::ORr, 3).addReg(mOp.getVRegValue()).addImm(0).addRegDef(tmp);
break;
}
}
}
else {
//Remove the phi and replace it with an OR
DEBUG(std::cerr << "Def: " << mOp << "\n");
BuildMI(**MB, I, V9::ORr, 3).addReg(tmp).addImm(0).addRegDef(mOp.getVRegValue());
worklist.push_back(std::make_pair(*MB,I));
}
}
}
}
}
//Delete the phis
for(std::vector<std::pair<MachineBasicBlock*, MachineBasicBlock::iterator> >::iterator I = worklist.begin(), E = worklist.end(); I != E; ++I) {
I->first->erase(I->second);
}
}
void ModuloSchedulingPass::reconstructLoop(MachineBasicBlock *BB) {
//First find the value *'s that we need to "save"
std::map<const Value*, std::pair<const MSchedGraphNode*, int> > valuesToSave;
//Loop over kernel and only look at instructions from a stage > 0
//Look at its operands and save values *'s that are read
for(MSSchedule::kernel_iterator I = schedule.kernel_begin(), E = schedule.kernel_end(); I != E; ++I) {
if(I->second > 0) {
//For this instruction, get the Value*'s that it reads and put them into the set.
//Assert if there is an operand of another type that we need to save
const MachineInstr *inst = I->first->getInst();
for(unsigned i=0; i < inst->getNumOperands(); ++i) {
//get machine operand
const MachineOperand &mOp = inst->getOperand(i);
if(mOp.getType() == MachineOperand::MO_VirtualRegister && mOp.isUse()) {
//find the value in the map
if (const Value* srcI = mOp.getVRegValue())
valuesToSave[srcI] = std::make_pair(I->first, i);
}
if(mOp.getType() != MachineOperand::MO_VirtualRegister && mOp.isUse()) {
assert("Our assumption is wrong. We have another type of register that needs to be saved\n");
}
}
}
}
//The new loop will consist of one or more prologues, the kernel, and one or more epilogues.
//Map to keep track of old to new values
std::map<Value*, std::map<int, std::vector<Value*> > > newValues;
//Another map to keep track of what machine basic blocks these new value*s are in since
//they have no llvm instruction equivalent
std::map<Value*, MachineBasicBlock*> newValLocation;
std::vector<MachineBasicBlock*> prologues;
std::vector<BasicBlock*> llvm_prologues;
//Write prologue
writePrologues(prologues, BB, llvm_prologues, valuesToSave, newValues, newValLocation);
BasicBlock *llvmKernelBB = new BasicBlock("Kernel", (Function*) (BB->getBasicBlock()->getParent()));
MachineBasicBlock *machineKernelBB = new MachineBasicBlock(llvmKernelBB);
writeKernel(llvmKernelBB, machineKernelBB, valuesToSave, newValues, newValLocation);
(((MachineBasicBlock*)BB)->getParent())->getBasicBlockList().push_back(machineKernelBB);
std::vector<MachineBasicBlock*> epilogues;
std::vector<BasicBlock*> llvm_epilogues;
//Write epilogues
writeEpilogues(epilogues, BB, llvm_epilogues, valuesToSave, newValues, newValLocation);
const TargetInstrInfo *TMI = target.getInstrInfo();
//Fix up machineBB and llvmBB branches
for(unsigned I = 0; I < prologues.size(); ++I) {
MachineInstr *branch = 0;
//Find terminator since getFirstTerminator does not work!
for(MachineBasicBlock::reverse_iterator mInst = prologues[I]->rbegin(), mInstEnd = prologues[I]->rend(); mInst != mInstEnd; ++mInst) {
MachineOpCode OC = mInst->getOpcode();
if(TMI->isBranch(OC)) {
branch = &*mInst;
DEBUG(std::cerr << *mInst << "\n");
break;
}
}
//Update branch
for(unsigned opNum = 0; opNum < branch->getNumOperands(); ++opNum) {
MachineOperand &mOp = branch->getOperand(opNum);
if (mOp.getType() == MachineOperand::MO_PCRelativeDisp) {
mOp.setValueReg(llvm_epilogues[(llvm_epilogues.size()-1-I)]);
}
}
//Update llvm basic block with our new branch instr
DEBUG(std::cerr << BB->getBasicBlock()->getTerminator() << "\n");
const BranchInst *branchVal = dyn_cast<BranchInst>(BB->getBasicBlock()->getTerminator());
TmpInstruction *tmp = new TmpInstruction(branchVal->getCondition());
if(I == prologues.size()-1) {
TerminatorInst *newBranch = new BranchInst(llvmKernelBB,
llvm_epilogues[(llvm_epilogues.size()-1-I)],
tmp,
llvm_prologues[I]);
}
else
TerminatorInst *newBranch = new BranchInst(llvm_prologues[I+1],
llvm_epilogues[(llvm_epilogues.size()-1-I)],
tmp,
llvm_prologues[I]);
assert(branch != 0 && "There must be a terminator for this machine basic block!\n");
//Push nop onto end of machine basic block
BuildMI(prologues[I], V9::NOP, 0);
//Now since I don't trust fall throughs, add a unconditional branch to the next prologue
if(I != prologues.size()-1)
BuildMI(prologues[I], V9::BA, 1).addReg(llvm_prologues[I+1]);
else
BuildMI(prologues[I], V9::BA, 1).addReg(llvmKernelBB);
//Add one more nop!
BuildMI(prologues[I], V9::NOP, 0);
}
//Fix up kernel machine branches
MachineInstr *branch = 0;
for(MachineBasicBlock::reverse_iterator mInst = machineKernelBB->rbegin(), mInstEnd = machineKernelBB->rend(); mInst != mInstEnd; ++mInst) {
MachineOpCode OC = mInst->getOpcode();
if(TMI->isBranch(OC)) {
branch = &*mInst;
DEBUG(std::cerr << *mInst << "\n");
break;
}
}
assert(branch != 0 && "There must be a terminator for the kernel machine basic block!\n");
//Update kernel self loop branch
for(unsigned opNum = 0; opNum < branch->getNumOperands(); ++opNum) {
MachineOperand &mOp = branch->getOperand(opNum);
if (mOp.getType() == MachineOperand::MO_PCRelativeDisp) {
mOp.setValueReg(llvmKernelBB);
}
}
//Update kernelLLVM branches
const BranchInst *branchVal = dyn_cast<BranchInst>(BB->getBasicBlock()->getTerminator());
TerminatorInst *newBranch = new BranchInst(llvmKernelBB,
llvm_epilogues[0],
new TmpInstruction(branchVal->getCondition()),
llvmKernelBB);
//Add kernel noop
BuildMI(machineKernelBB, V9::NOP, 0);
//Add unconditional branch to first epilogue
BuildMI(machineKernelBB, V9::BA, 1).addReg(llvm_epilogues[0]);
//Add kernel noop
BuildMI(machineKernelBB, V9::NOP, 0);
//Lastly add unconditional branches for the epilogues
for(unsigned I = 0; I < epilogues.size(); ++I) {
//Now since I don't trust fall throughs, add a unconditional branch to the next prologue
if(I != epilogues.size()-1) {
BuildMI(epilogues[I], V9::BA, 1).addReg(llvm_epilogues[I+1]);
//Add unconditional branch to end of epilogue
TerminatorInst *newBranch = new BranchInst(llvm_epilogues[I+1],
llvm_epilogues[I]);
}
else {
MachineBasicBlock *origBlock = (MachineBasicBlock*) BB;
for(MachineBasicBlock::reverse_iterator inst = origBlock->rbegin(), instEnd = origBlock->rend(); inst != instEnd; ++inst) {
MachineOpCode OC = inst->getOpcode();
if(TMI->isBranch(OC)) {
branch = &*inst;
DEBUG(std::cerr << *inst << "\n");
break;
}
for(unsigned opNum = 0; opNum < branch->getNumOperands(); ++opNum) {
MachineOperand &mOp = branch->getOperand(opNum);
if (mOp.getType() == MachineOperand::MO_PCRelativeDisp) {
BuildMI(epilogues[I], V9::BA, 1).addReg(mOp.getVRegValue());
break;
}
}
}
//Update last epilogue exit branch
BranchInst *branchVal = (BranchInst*) dyn_cast<BranchInst>(BB->getBasicBlock()->getTerminator());
//Find where we are supposed to branch to
BasicBlock *nextBlock = 0;
for(unsigned j=0; j <branchVal->getNumSuccessors(); ++j) {
if(branchVal->getSuccessor(j) != BB->getBasicBlock())
nextBlock = branchVal->getSuccessor(j);
}
TerminatorInst *newBranch = new BranchInst(nextBlock, llvm_epilogues[I]);
}
//Add one more nop!
BuildMI(epilogues[I], V9::NOP, 0);
}
//FIX UP Machine BB entry!!
//We are looking at the predecesor of our loop basic block and we want to change its ba instruction
//Find all llvm basic blocks that branch to the loop entry and change to our first prologue.
const BasicBlock *llvmBB = BB->getBasicBlock();
for(pred_const_iterator P = pred_begin(llvmBB), PE = pred_end(llvmBB); P != PE; ++PE) {
if(*P == llvmBB)
continue;
else {
DEBUG(std::cerr << "Found our entry BB\n");
//Get the Terminator instruction for this basic block and print it out
DEBUG(std::cerr << *((*P)->getTerminator()) << "\n");
//Update the terminator
TerminatorInst *term = ((BasicBlock*)*P)->getTerminator();
for(unsigned i=0; i < term->getNumSuccessors(); ++i) {
if(term->getSuccessor(i) == llvmBB) {
DEBUG(std::cerr << "Replacing successor bb\n");
if(llvm_prologues.size() > 0) {
term->setSuccessor(i, llvm_prologues[0]);
//Also update its corresponding machine instruction
MachineCodeForInstruction & tempMvec =
MachineCodeForInstruction::get(term);
for (unsigned j = 0; j < tempMvec.size(); j++) {
MachineInstr *temp = tempMvec[j];
MachineOpCode opc = temp->getOpcode();
if(TMI->isBranch(opc)) {
DEBUG(std::cerr << *temp << "\n");
//Update branch
for(unsigned opNum = 0; opNum < temp->getNumOperands(); ++opNum) {
MachineOperand &mOp = temp->getOperand(opNum);
if (mOp.getType() == MachineOperand::MO_PCRelativeDisp) {
mOp.setValueReg(llvm_prologues[0]);
}
}
}
}
}
else {
term->setSuccessor(i, llvmKernelBB);
//Also update its corresponding machine instruction
MachineCodeForInstruction & tempMvec =
MachineCodeForInstruction::get(term);
for (unsigned j = 0; j < tempMvec.size(); j++) {
MachineInstr *temp = tempMvec[j];
MachineOpCode opc = temp->getOpcode();
if(TMI->isBranch(opc)) {
DEBUG(std::cerr << *temp << "\n");
//Update branch
for(unsigned opNum = 0; opNum < temp->getNumOperands(); ++opNum) {
MachineOperand &mOp = temp->getOperand(opNum);
if (mOp.getType() == MachineOperand::MO_PCRelativeDisp) {
mOp.setValueReg(llvmKernelBB);
}
}
}
}
}
}
}
break;
}
}
removePHIs(BB, prologues, epilogues, machineKernelBB, newValLocation);
//Print out epilogues and prologue
DEBUG(for(std::vector<MachineBasicBlock*>::iterator I = prologues.begin(), E = prologues.end();
I != E; ++I) {
std::cerr << "PROLOGUE\n";
(*I)->print(std::cerr);
});
DEBUG(std::cerr << "KERNEL\n");
DEBUG(machineKernelBB->print(std::cerr));
DEBUG(for(std::vector<MachineBasicBlock*>::iterator I = epilogues.begin(), E = epilogues.end();
I != E; ++I) {
std::cerr << "EPILOGUE\n";
(*I)->print(std::cerr);
});
DEBUG(std::cerr << "New Machine Function" << "\n");
DEBUG(std::cerr << BB->getParent() << "\n");
BB->getParent()->getBasicBlockList().erase(BB);
}