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	Adding a check on buffer lenght to avoid a __warn_memset_zero_len warning on GCC 4.8.2. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@216624 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			430 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			430 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===--- Allocator.h - Simple memory allocation abstraction -----*- C++ -*-===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| /// \file
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| ///
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| /// This file defines the MallocAllocator and BumpPtrAllocator interfaces. Both
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| /// of these conform to an LLVM "Allocator" concept which consists of an
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| /// Allocate method accepting a size and alignment, and a Deallocate accepting
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| /// a pointer and size. Further, the LLVM "Allocator" concept has overloads of
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| /// Allocate and Deallocate for setting size and alignment based on the final
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| /// type. These overloads are typically provided by a base class template \c
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| /// AllocatorBase.
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| ///
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_SUPPORT_ALLOCATOR_H
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| #define LLVM_SUPPORT_ALLOCATOR_H
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| 
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| #include "llvm/ADT/SmallVector.h"
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| #include "llvm/Support/AlignOf.h"
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| #include "llvm/Support/DataTypes.h"
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| #include "llvm/Support/MathExtras.h"
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| #include "llvm/Support/Memory.h"
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| #include <algorithm>
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| #include <cassert>
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| #include <cstddef>
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| #include <cstdlib>
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| 
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| namespace llvm {
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| 
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| /// \brief CRTP base class providing obvious overloads for the core \c
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| /// Allocate() methods of LLVM-style allocators.
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| ///
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| /// This base class both documents the full public interface exposed by all
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| /// LLVM-style allocators, and redirects all of the overloads to a single core
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| /// set of methods which the derived class must define.
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| template <typename DerivedT> class AllocatorBase {
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| public:
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|   /// \brief Allocate \a Size bytes of \a Alignment aligned memory. This method
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|   /// must be implemented by \c DerivedT.
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|   void *Allocate(size_t Size, size_t Alignment) {
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| #ifdef __clang__
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|     static_assert(static_cast<void *(AllocatorBase::*)(size_t, size_t)>(
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|                       &AllocatorBase::Allocate) !=
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|                       static_cast<void *(DerivedT::*)(size_t, size_t)>(
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|                           &DerivedT::Allocate),
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|                   "Class derives from AllocatorBase without implementing the "
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|                   "core Allocate(size_t, size_t) overload!");
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| #endif
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|     return static_cast<DerivedT *>(this)->Allocate(Size, Alignment);
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|   }
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| 
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|   /// \brief Deallocate \a Ptr to \a Size bytes of memory allocated by this
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|   /// allocator.
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|   void Deallocate(const void *Ptr, size_t Size) {
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| #ifdef __clang__
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|     static_assert(static_cast<void (AllocatorBase::*)(const void *, size_t)>(
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|                       &AllocatorBase::Deallocate) !=
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|                       static_cast<void (DerivedT::*)(const void *, size_t)>(
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|                           &DerivedT::Deallocate),
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|                   "Class derives from AllocatorBase without implementing the "
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|                   "core Deallocate(void *) overload!");
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| #endif
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|     return static_cast<DerivedT *>(this)->Deallocate(Ptr, Size);
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|   }
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| 
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|   // The rest of these methods are helpers that redirect to one of the above
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|   // core methods.
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| 
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|   /// \brief Allocate space for a sequence of objects without constructing them.
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|   template <typename T> T *Allocate(size_t Num = 1) {
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|     return static_cast<T *>(Allocate(Num * sizeof(T), AlignOf<T>::Alignment));
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|   }
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| 
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|   /// \brief Deallocate space for a sequence of objects without constructing them.
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|   template <typename T>
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|   typename std::enable_if<
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|       !std::is_same<typename std::remove_cv<T>::type, void>::value, void>::type
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|   Deallocate(T *Ptr, size_t Num = 1) {
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|     Deallocate(static_cast<const void *>(Ptr), Num * sizeof(T));
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|   }
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| };
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| 
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| class MallocAllocator : public AllocatorBase<MallocAllocator> {
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| public:
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|   void Reset() {}
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| 
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|   LLVM_ATTRIBUTE_RETURNS_NONNULL void *Allocate(size_t Size,
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|                                                 size_t /*Alignment*/) {
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|     return malloc(Size);
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|   }
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| 
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|   // Pull in base class overloads.
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|   using AllocatorBase<MallocAllocator>::Allocate;
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| 
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|   void Deallocate(const void *Ptr, size_t /*Size*/) {
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|     free(const_cast<void *>(Ptr));
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|   }
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| 
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|   // Pull in base class overloads.
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|   using AllocatorBase<MallocAllocator>::Deallocate;
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| 
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|   void PrintStats() const {}
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| };
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| 
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| namespace detail {
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| 
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| // We call out to an external function to actually print the message as the
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| // printing code uses Allocator.h in its implementation.
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| void printBumpPtrAllocatorStats(unsigned NumSlabs, size_t BytesAllocated,
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|                                 size_t TotalMemory);
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| } // End namespace detail.
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| 
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| /// \brief Allocate memory in an ever growing pool, as if by bump-pointer.
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| ///
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| /// This isn't strictly a bump-pointer allocator as it uses backing slabs of
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| /// memory rather than relying on boundless contiguous heap. However, it has
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| /// bump-pointer semantics in that is a monotonically growing pool of memory
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| /// where every allocation is found by merely allocating the next N bytes in
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| /// the slab, or the next N bytes in the next slab.
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| ///
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| /// Note that this also has a threshold for forcing allocations above a certain
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| /// size into their own slab.
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| ///
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| /// The BumpPtrAllocatorImpl template defaults to using a MallocAllocator
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| /// object, which wraps malloc, to allocate memory, but it can be changed to
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| /// use a custom allocator.
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| template <typename AllocatorT = MallocAllocator, size_t SlabSize = 4096,
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|           size_t SizeThreshold = SlabSize>
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| class BumpPtrAllocatorImpl
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|     : public AllocatorBase<
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|           BumpPtrAllocatorImpl<AllocatorT, SlabSize, SizeThreshold>> {
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| public:
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|   static_assert(SizeThreshold <= SlabSize,
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|                 "The SizeThreshold must be at most the SlabSize to ensure "
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|                 "that objects larger than a slab go into their own memory "
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|                 "allocation.");
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| 
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|   BumpPtrAllocatorImpl()
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|       : CurPtr(nullptr), End(nullptr), BytesAllocated(0), Allocator() {}
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|   template <typename T>
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|   BumpPtrAllocatorImpl(T &&Allocator)
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|       : CurPtr(nullptr), End(nullptr), BytesAllocated(0),
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|         Allocator(std::forward<T &&>(Allocator)) {}
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| 
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|   // Manually implement a move constructor as we must clear the old allocators
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|   // slabs as a matter of correctness.
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|   BumpPtrAllocatorImpl(BumpPtrAllocatorImpl &&Old)
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|       : CurPtr(Old.CurPtr), End(Old.End), Slabs(std::move(Old.Slabs)),
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|         CustomSizedSlabs(std::move(Old.CustomSizedSlabs)),
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|         BytesAllocated(Old.BytesAllocated),
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|         Allocator(std::move(Old.Allocator)) {
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|     Old.CurPtr = Old.End = nullptr;
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|     Old.BytesAllocated = 0;
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|     Old.Slabs.clear();
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|     Old.CustomSizedSlabs.clear();
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|   }
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| 
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|   ~BumpPtrAllocatorImpl() {
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|     DeallocateSlabs(Slabs.begin(), Slabs.end());
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|     DeallocateCustomSizedSlabs();
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|   }
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| 
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|   BumpPtrAllocatorImpl &operator=(BumpPtrAllocatorImpl &&RHS) {
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|     DeallocateSlabs(Slabs.begin(), Slabs.end());
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|     DeallocateCustomSizedSlabs();
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| 
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|     CurPtr = RHS.CurPtr;
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|     End = RHS.End;
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|     BytesAllocated = RHS.BytesAllocated;
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|     Slabs = std::move(RHS.Slabs);
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|     CustomSizedSlabs = std::move(RHS.CustomSizedSlabs);
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|     Allocator = std::move(RHS.Allocator);
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| 
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|     RHS.CurPtr = RHS.End = nullptr;
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|     RHS.BytesAllocated = 0;
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|     RHS.Slabs.clear();
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|     RHS.CustomSizedSlabs.clear();
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|     return *this;
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|   }
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| 
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|   /// \brief Deallocate all but the current slab and reset the current pointer
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|   /// to the beginning of it, freeing all memory allocated so far.
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|   void Reset() {
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|     if (Slabs.empty())
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|       return;
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| 
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|     // Reset the state.
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|     BytesAllocated = 0;
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|     CurPtr = (char *)Slabs.front();
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|     End = CurPtr + SlabSize;
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| 
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|     // Deallocate all but the first slab, and all custome sized slabs.
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|     DeallocateSlabs(std::next(Slabs.begin()), Slabs.end());
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|     Slabs.erase(std::next(Slabs.begin()), Slabs.end());
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|     DeallocateCustomSizedSlabs();
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|     CustomSizedSlabs.clear();
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|   }
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| 
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|   /// \brief Allocate space at the specified alignment.
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|   LLVM_ATTRIBUTE_RETURNS_NONNULL void *Allocate(size_t Size, size_t Alignment) {
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|     assert(Alignment > 0 && "0-byte alignnment is not allowed. Use 1 instead.");
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| 
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|     // Keep track of how many bytes we've allocated.
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|     BytesAllocated += Size;
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| 
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|     // Allocate the aligned space, going forwards from CurPtr.
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|     char *Ptr = alignPtr(CurPtr, Alignment);
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| 
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|     // Check if we can hold it.
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|     if (Ptr + Size <= End) {
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|       CurPtr = Ptr + Size;
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|       // Update the allocation point of this memory block in MemorySanitizer.
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|       // Without this, MemorySanitizer messages for values originated from here
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|       // will point to the allocation of the entire slab.
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|       __msan_allocated_memory(Ptr, Size);
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|       return Ptr;
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|     }
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| 
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|     // If Size is really big, allocate a separate slab for it.
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|     size_t PaddedSize = Size + Alignment - 1;
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|     if (PaddedSize > SizeThreshold) {
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|       void *NewSlab = Allocator.Allocate(PaddedSize, 0);
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|       CustomSizedSlabs.push_back(std::make_pair(NewSlab, PaddedSize));
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| 
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|       Ptr = alignPtr((char *)NewSlab, Alignment);
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|       assert((uintptr_t)Ptr + Size <= (uintptr_t)NewSlab + PaddedSize);
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|       __msan_allocated_memory(Ptr, Size);
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|       return Ptr;
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|     }
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| 
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|     // Otherwise, start a new slab and try again.
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|     StartNewSlab();
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|     Ptr = alignPtr(CurPtr, Alignment);
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|     CurPtr = Ptr + Size;
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|     assert(CurPtr <= End && "Unable to allocate memory!");
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|     __msan_allocated_memory(Ptr, Size);
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|     return Ptr;
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|   }
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| 
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|   // Pull in base class overloads.
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|   using AllocatorBase<BumpPtrAllocatorImpl>::Allocate;
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| 
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|   void Deallocate(const void * /*Ptr*/, size_t /*Size*/) {}
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| 
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|   // Pull in base class overloads.
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|   using AllocatorBase<BumpPtrAllocatorImpl>::Deallocate;
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| 
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|   size_t GetNumSlabs() const { return Slabs.size() + CustomSizedSlabs.size(); }
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| 
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|   size_t getTotalMemory() const {
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|     size_t TotalMemory = 0;
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|     for (auto I = Slabs.begin(), E = Slabs.end(); I != E; ++I)
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|       TotalMemory += computeSlabSize(std::distance(Slabs.begin(), I));
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|     for (auto &PtrAndSize : CustomSizedSlabs)
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|       TotalMemory += PtrAndSize.second;
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|     return TotalMemory;
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|   }
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| 
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|   void PrintStats() const {
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|     detail::printBumpPtrAllocatorStats(Slabs.size(), BytesAllocated,
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|                                        getTotalMemory());
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|   }
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| 
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| private:
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|   /// \brief The current pointer into the current slab.
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|   ///
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|   /// This points to the next free byte in the slab.
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|   char *CurPtr;
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| 
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|   /// \brief The end of the current slab.
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|   char *End;
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| 
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|   /// \brief The slabs allocated so far.
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|   SmallVector<void *, 4> Slabs;
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| 
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|   /// \brief Custom-sized slabs allocated for too-large allocation requests.
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|   SmallVector<std::pair<void *, size_t>, 0> CustomSizedSlabs;
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| 
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|   /// \brief How many bytes we've allocated.
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|   ///
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|   /// Used so that we can compute how much space was wasted.
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|   size_t BytesAllocated;
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| 
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|   /// \brief The allocator instance we use to get slabs of memory.
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|   AllocatorT Allocator;
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| 
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|   static size_t computeSlabSize(unsigned SlabIdx) {
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|     // Scale the actual allocated slab size based on the number of slabs
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|     // allocated. Every 128 slabs allocated, we double the allocated size to
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|     // reduce allocation frequency, but saturate at multiplying the slab size by
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|     // 2^30.
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|     return SlabSize * ((size_t)1 << std::min<size_t>(30, SlabIdx / 128));
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|   }
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| 
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|   /// \brief Allocate a new slab and move the bump pointers over into the new
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|   /// slab, modifying CurPtr and End.
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|   void StartNewSlab() {
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|     size_t AllocatedSlabSize = computeSlabSize(Slabs.size());
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| 
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|     void *NewSlab = Allocator.Allocate(AllocatedSlabSize, 0);
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|     Slabs.push_back(NewSlab);
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|     CurPtr = (char *)(NewSlab);
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|     End = ((char *)NewSlab) + AllocatedSlabSize;
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|   }
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| 
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|   /// \brief Deallocate a sequence of slabs.
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|   void DeallocateSlabs(SmallVectorImpl<void *>::iterator I,
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|                        SmallVectorImpl<void *>::iterator E) {
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|     for (; I != E; ++I) {
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|       size_t AllocatedSlabSize =
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|           computeSlabSize(std::distance(Slabs.begin(), I));
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| #ifndef NDEBUG
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|       // Poison the memory so stale pointers crash sooner.  Note we must
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|       // preserve the Size and NextPtr fields at the beginning.
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|       if (AllocatedSlabSize != 0) {
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|         sys::Memory::setRangeWritable(*I, AllocatedSlabSize);
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|         memset(*I, 0xCD, AllocatedSlabSize);
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|       }
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| #endif
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|       Allocator.Deallocate(*I, AllocatedSlabSize);
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|     }
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|   }
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| 
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|   /// \brief Deallocate all memory for custom sized slabs.
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|   void DeallocateCustomSizedSlabs() {
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|     for (auto &PtrAndSize : CustomSizedSlabs) {
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|       void *Ptr = PtrAndSize.first;
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|       size_t Size = PtrAndSize.second;
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| #ifndef NDEBUG
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|       // Poison the memory so stale pointers crash sooner.  Note we must
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|       // preserve the Size and NextPtr fields at the beginning.
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|       sys::Memory::setRangeWritable(Ptr, Size);
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|       memset(Ptr, 0xCD, Size);
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| #endif
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|       Allocator.Deallocate(Ptr, Size);
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|     }
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|   }
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| 
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|   template <typename T> friend class SpecificBumpPtrAllocator;
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| };
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| 
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| /// \brief The standard BumpPtrAllocator which just uses the default template
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| /// paramaters.
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| typedef BumpPtrAllocatorImpl<> BumpPtrAllocator;
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| 
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| /// \brief A BumpPtrAllocator that allows only elements of a specific type to be
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| /// allocated.
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| ///
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| /// This allows calling the destructor in DestroyAll() and when the allocator is
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| /// destroyed.
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| template <typename T> class SpecificBumpPtrAllocator {
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|   BumpPtrAllocator Allocator;
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| 
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| public:
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|   SpecificBumpPtrAllocator() : Allocator() {}
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|   SpecificBumpPtrAllocator(SpecificBumpPtrAllocator &&Old)
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|       : Allocator(std::move(Old.Allocator)) {}
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|   ~SpecificBumpPtrAllocator() { DestroyAll(); }
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| 
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|   SpecificBumpPtrAllocator &operator=(SpecificBumpPtrAllocator &&RHS) {
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|     Allocator = std::move(RHS.Allocator);
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|     return *this;
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|   }
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| 
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|   /// Call the destructor of each allocated object and deallocate all but the
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|   /// current slab and reset the current pointer to the beginning of it, freeing
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|   /// all memory allocated so far.
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|   void DestroyAll() {
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|     auto DestroyElements = [](char *Begin, char *End) {
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|       assert(Begin == alignPtr(Begin, alignOf<T>()));
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|       for (char *Ptr = Begin; Ptr + sizeof(T) <= End; Ptr += sizeof(T))
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|         reinterpret_cast<T *>(Ptr)->~T();
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|     };
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| 
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|     for (auto I = Allocator.Slabs.begin(), E = Allocator.Slabs.end(); I != E;
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|          ++I) {
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|       size_t AllocatedSlabSize = BumpPtrAllocator::computeSlabSize(
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|           std::distance(Allocator.Slabs.begin(), I));
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|       char *Begin = alignPtr((char *)*I, alignOf<T>());
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|       char *End = *I == Allocator.Slabs.back() ? Allocator.CurPtr
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|                                                : (char *)*I + AllocatedSlabSize;
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| 
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|       DestroyElements(Begin, End);
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|     }
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| 
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|     for (auto &PtrAndSize : Allocator.CustomSizedSlabs) {
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|       void *Ptr = PtrAndSize.first;
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|       size_t Size = PtrAndSize.second;
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|       DestroyElements(alignPtr((char *)Ptr, alignOf<T>()), (char *)Ptr + Size);
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|     }
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| 
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|     Allocator.Reset();
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|   }
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| 
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|   /// \brief Allocate space for an array of objects without constructing them.
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|   T *Allocate(size_t num = 1) { return Allocator.Allocate<T>(num); }
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| };
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| 
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| }  // end namespace llvm
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| 
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| template <typename AllocatorT, size_t SlabSize, size_t SizeThreshold>
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| void *operator new(size_t Size,
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|                    llvm::BumpPtrAllocatorImpl<AllocatorT, SlabSize,
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|                                               SizeThreshold> &Allocator) {
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|   struct S {
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|     char c;
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|     union {
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|       double D;
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|       long double LD;
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|       long long L;
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|       void *P;
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|     } x;
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|   };
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|   return Allocator.Allocate(
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|       Size, std::min((size_t)llvm::NextPowerOf2(Size), offsetof(S, x)));
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| }
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| 
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| template <typename AllocatorT, size_t SlabSize, size_t SizeThreshold>
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| void operator delete(
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|     void *, llvm::BumpPtrAllocatorImpl<AllocatorT, SlabSize, SizeThreshold> &) {
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| }
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| 
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| #endif // LLVM_SUPPORT_ALLOCATOR_H
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