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	The Win64 docs are very clear that anything larger than 8 bytes is passed by reference, and GCC MinGW64 honors that for __modti3 and friends. Patch by Jameson Nash! git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@208029 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			27 lines
		
	
	
		
			836 B
		
	
	
	
		
			LLVM
		
	
	
	
	
	
			
		
		
	
	
			27 lines
		
	
	
		
			836 B
		
	
	
	
		
			LLVM
		
	
	
	
	
	
| ; RUN: llc < %s -mtriple=x86_64-linux | FileCheck %s -check-prefix=X86-64
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| ; RUN: llc < %s -mtriple=x86_64-cygwin | FileCheck %s -check-prefix=WIN64
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| ; RUN: llc < %s -mtriple=x86_64-win32 | FileCheck %s -check-prefix=WIN64
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| ; RUN: llc < %s -mtriple=x86_64-mingw32 | FileCheck %s -check-prefix=WIN64
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| 
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| define i64 @mod128(i128 %x) {
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|   ; X86-64: movl  $3, %edx
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|   ; X86-64: xorl  %ecx, %ecx
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|   ; X86-64: callq __modti3
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|   ; X86-64-NOT: movd %xmm0, %rax
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| 
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|   ; WIN64-NOT: movl $3, %r8d
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|   ; WIN64-NOT: xorl %r9d, %r9d
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|   ; WIN64-DAG: movq %rdx, 56(%rsp)
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|   ; WIN64-DAG: movq %rcx, 48(%rsp)
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|   ; WIN64-DAG: leaq 48(%rsp), %rcx
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|   ; WIN64-DAG: leaq 32(%rsp), %rdx
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|   ; WIN64-DAG: movq $0, 40(%rsp)
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|   ; WIN64-DAG: movq $3, 32(%rsp)
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|   ; WIN64: callq   __modti3
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|   ; WIN64: movd    %xmm0, %rax
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| 
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|   %1 = srem i128 %x, 3
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|   %2 = trunc i128 %1 to i64
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|   ret i64 %2
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| }
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