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IntegersSubset devided into IntegersSubsetGeneric and into IntegersSubset itself. The first has no references to ConstantInt and works with IntItem only. IntegersSubsetMapping also made generic. Here added second template parameter "IntegersSubsetTy" that allows to use on of two IntegersSubset types described below. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@157815 91177308-0d34-0410-b5e6-96231b3b80d8
466 lines
15 KiB
C++
466 lines
15 KiB
C++
//===-- llvm/ConstantRangesSet.h - The constant set of ranges ---*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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/// @file
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/// This file contains class that implements constant set of ranges:
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/// [<Low0,High0>,...,<LowN,HighN>]. Mainly, this set is used by SwitchInst and
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/// represents case value that may contain multiple ranges for a single
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/// successor.
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///
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//
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//===----------------------------------------------------------------------===//
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#ifndef CONSTANTRANGESSET_H_
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#define CONSTANTRANGESSET_H_
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#include <list>
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#include "llvm/Constants.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/LLVMContext.h"
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namespace llvm {
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// The IntItem is a wrapper for APInt.
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// 1. It determines sign of integer, it allows to use
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// comparison operators >,<,>=,<=, and as result we got shorter and cleaner
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// constructions.
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// 2. It helps to implement PR1255 (case ranges) as a series of small patches.
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// 3. Currently we can interpret IntItem both as ConstantInt and as APInt.
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// It allows to provide SwitchInst methods that works with ConstantInt for
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// non-updated passes. And it allows to use APInt interface for new methods.
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// 4. IntItem can be easily replaced with APInt.
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// The set of macros that allows to propagate APInt operators to the IntItem.
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#define INT_ITEM_DEFINE_COMPARISON(op,func) \
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bool operator op (const APInt& RHS) const { \
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return ConstantIntVal->getValue().func(RHS); \
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}
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#define INT_ITEM_DEFINE_UNARY_OP(op) \
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IntItem operator op () const { \
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APInt res = op(ConstantIntVal->getValue()); \
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Constant *NewVal = ConstantInt::get(ConstantIntVal->getContext(), res); \
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return IntItem(cast<ConstantInt>(NewVal)); \
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}
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#define INT_ITEM_DEFINE_BINARY_OP(op) \
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IntItem operator op (const APInt& RHS) const { \
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APInt res = ConstantIntVal->getValue() op RHS; \
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Constant *NewVal = ConstantInt::get(ConstantIntVal->getContext(), res); \
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return IntItem(cast<ConstantInt>(NewVal)); \
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}
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#define INT_ITEM_DEFINE_ASSIGNMENT_BY_OP(op) \
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IntItem& operator op (const APInt& RHS) {\
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APInt res = ConstantIntVal->getValue();\
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res op RHS; \
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Constant *NewVal = ConstantInt::get(ConstantIntVal->getContext(), res); \
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ConstantIntVal = cast<ConstantInt>(NewVal); \
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return *this; \
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}
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#define INT_ITEM_DEFINE_PREINCDEC(op) \
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IntItem& operator op () { \
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APInt res = ConstantIntVal->getValue(); \
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op(res); \
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Constant *NewVal = ConstantInt::get(ConstantIntVal->getContext(), res); \
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ConstantIntVal = cast<ConstantInt>(NewVal); \
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return *this; \
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}
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#define INT_ITEM_DEFINE_POSTINCDEC(op) \
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IntItem& operator op (int) { \
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APInt res = ConstantIntVal->getValue();\
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op(res); \
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Constant *NewVal = ConstantInt::get(ConstantIntVal->getContext(), res); \
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OldConstantIntVal = ConstantIntVal; \
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ConstantIntVal = cast<ConstantInt>(NewVal); \
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return IntItem(OldConstantIntVal); \
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}
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#define INT_ITEM_DEFINE_OP_STANDARD_INT(RetTy, op, IntTy) \
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RetTy operator op (IntTy RHS) const { \
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return (*this) op APInt(ConstantIntVal->getValue().getBitWidth(), RHS); \
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}
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class IntItem {
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ConstantInt *ConstantIntVal;
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IntItem(const ConstantInt *V) : ConstantIntVal(const_cast<ConstantInt*>(V)) {}
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public:
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IntItem() {}
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operator const APInt&() const {
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return (const APInt&)ConstantIntVal->getValue();
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}
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// Propogate APInt operators.
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// Note, that
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// /,/=,>>,>>= are not implemented in APInt.
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// <<= is implemented for unsigned RHS, but not implemented for APInt RHS.
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INT_ITEM_DEFINE_COMPARISON(<, ult)
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INT_ITEM_DEFINE_COMPARISON(>, ugt)
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INT_ITEM_DEFINE_COMPARISON(<=, ule)
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INT_ITEM_DEFINE_COMPARISON(>=, uge)
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INT_ITEM_DEFINE_COMPARISON(==, eq)
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INT_ITEM_DEFINE_OP_STANDARD_INT(bool,==,uint64_t)
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INT_ITEM_DEFINE_COMPARISON(!=, ne)
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INT_ITEM_DEFINE_OP_STANDARD_INT(bool,!=,uint64_t)
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INT_ITEM_DEFINE_BINARY_OP(*)
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INT_ITEM_DEFINE_BINARY_OP(+)
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INT_ITEM_DEFINE_OP_STANDARD_INT(IntItem,+,uint64_t)
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INT_ITEM_DEFINE_BINARY_OP(-)
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INT_ITEM_DEFINE_OP_STANDARD_INT(IntItem,-,uint64_t)
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INT_ITEM_DEFINE_BINARY_OP(<<)
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INT_ITEM_DEFINE_OP_STANDARD_INT(IntItem,<<,unsigned)
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INT_ITEM_DEFINE_BINARY_OP(&)
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INT_ITEM_DEFINE_BINARY_OP(^)
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INT_ITEM_DEFINE_BINARY_OP(|)
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INT_ITEM_DEFINE_ASSIGNMENT_BY_OP(*=)
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INT_ITEM_DEFINE_ASSIGNMENT_BY_OP(+=)
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INT_ITEM_DEFINE_ASSIGNMENT_BY_OP(-=)
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INT_ITEM_DEFINE_ASSIGNMENT_BY_OP(&=)
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INT_ITEM_DEFINE_ASSIGNMENT_BY_OP(^=)
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INT_ITEM_DEFINE_ASSIGNMENT_BY_OP(|=)
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// Special case for <<=
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IntItem& operator <<= (unsigned RHS) {
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APInt res = ConstantIntVal->getValue();
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res <<= RHS;
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Constant *NewVal = ConstantInt::get(ConstantIntVal->getContext(), res);
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ConstantIntVal = cast<ConstantInt>(NewVal);
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return *this;
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}
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INT_ITEM_DEFINE_UNARY_OP(-)
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INT_ITEM_DEFINE_UNARY_OP(~)
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INT_ITEM_DEFINE_PREINCDEC(++)
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INT_ITEM_DEFINE_PREINCDEC(--)
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// The set of workarounds, since currently we use ConstantInt implemented
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// integer.
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static IntItem fromConstantInt(const ConstantInt *V) {
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return IntItem(V);
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}
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static IntItem fromType(Type* Ty, const APInt& V) {
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ConstantInt *C = cast<ConstantInt>(ConstantInt::get(Ty, V));
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return fromConstantInt(C);
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}
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static IntItem withImplLikeThis(const IntItem& LikeThis, const APInt& V) {
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ConstantInt *C = cast<ConstantInt>(ConstantInt::get(
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LikeThis.ConstantIntVal->getContext(), V));
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return fromConstantInt(C);
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}
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ConstantInt *toConstantInt() const {
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return ConstantIntVal;
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}
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};
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// TODO: it should be a class in next commit.
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struct IntRange {
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IntItem Low;
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IntItem High;
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bool IsEmpty : 1;
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bool IsSingleNumber : 1;
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// TODO:
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// public:
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typedef std::pair<IntRange, IntRange> SubRes;
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IntRange() : IsEmpty(true) {}
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IntRange(const IntRange &RHS) :
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Low(RHS.Low), High(RHS.High), IsEmpty(false), IsSingleNumber(false) {}
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IntRange(const IntItem &C) :
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Low(C), High(C), IsEmpty(false), IsSingleNumber(true) {}
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IntRange(const IntItem &L, const IntItem &H) : Low(L), High(H),
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IsEmpty(false), IsSingleNumber(false) {}
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bool isEmpty() const { return IsEmpty; }
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bool isSingleNumber() const { return IsSingleNumber; }
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const IntItem& getLow() {
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assert(!IsEmpty && "Range is empty.");
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return Low;
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}
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const IntItem& getHigh() {
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assert(!IsEmpty && "Range is empty.");
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return High;
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}
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bool operator<(const IntRange &RHS) const {
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assert(!IsEmpty && "Left range is empty.");
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assert(!RHS.IsEmpty && "Right range is empty.");
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if (Low == RHS.Low) {
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if (High > RHS.High)
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return true;
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return false;
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}
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if (Low < RHS.Low)
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return true;
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return false;
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}
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bool operator==(const IntRange &RHS) const {
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assert(!IsEmpty && "Left range is empty.");
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assert(!RHS.IsEmpty && "Right range is empty.");
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return Low == RHS.Low && High == RHS.High;
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}
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bool operator!=(const IntRange &RHS) const {
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return !operator ==(RHS);
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}
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static bool LessBySize(const IntRange &LHS, const IntRange &RHS) {
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return (LHS.High - LHS.Low) < (RHS.High - RHS.Low);
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}
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bool isInRange(const IntItem &IntVal) const {
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assert(!IsEmpty && "Range is empty.");
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return IntVal >= Low && IntVal <= High;
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}
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SubRes sub(const IntRange &RHS) const {
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SubRes Res;
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// RHS is either more global and includes this range or
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// if it doesn't intersected with this range.
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if (!isInRange(RHS.Low) && !isInRange(RHS.High)) {
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// If RHS more global (it is enough to check
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// only one border in this case.
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if (RHS.isInRange(Low))
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return std::make_pair(IntRange(Low, High), IntRange());
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return Res;
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}
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if (Low < RHS.Low) {
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Res.first.Low = Low;
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IntItem NewHigh = RHS.Low;
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--NewHigh;
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Res.first.High = NewHigh;
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}
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if (High > RHS.High) {
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IntItem NewLow = RHS.High;
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++NewLow;
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Res.second.Low = NewLow;
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Res.second.High = High;
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}
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return Res;
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}
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};
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//===----------------------------------------------------------------------===//
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/// IntegersSubsetGeneric - class that implements the subset of integers. It
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/// consists from ranges and single numbers.
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class IntegersSubsetGeneric {
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public:
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// Use Chris Lattner idea, that was initially described here:
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// http://lists.cs.uiuc.edu/pipermail/llvm-commits/Week-of-Mon-20120213/136954.html
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// In short, for more compact memory consumption we can store flat
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// numbers collection, and define range as pair of indices.
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// In that case we can safe some memory on 32 bit machines.
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typedef std::list<IntItem> FlatCollectionTy;
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typedef std::pair<IntItem*, IntItem*> RangeLinkTy;
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typedef SmallVector<RangeLinkTy, 64> RangeLinksTy;
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typedef RangeLinksTy::iterator RangeLinksConstIt;
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protected:
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FlatCollectionTy FlatCollection;
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RangeLinksTy RangeLinks;
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public:
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template<class RangesCollectionTy>
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IntegersSubsetGeneric(const RangesCollectionTy& Links) {
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assert(Links.size() && "Empty ranges are not allowed.");
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for (typename RangesCollectionTy::const_iterator i = Links.begin(),
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e = Links.end(); i != e; ++i) {
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RangeLinkTy RangeLink;
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FlatCollection.push_back(i->Low);
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RangeLink.first = &FlatCollection.back();
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if (i->Low != i->High)
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FlatCollection.push_back(i->High);
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RangeLink.second = &FlatCollection.back();
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RangeLinks.push_back(RangeLink);
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}
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}
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typedef IntRange Range;
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/// Checks is the given constant satisfies this case. Returns
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/// true if it equals to one of contained values or belongs to the one of
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/// contained ranges.
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bool isSatisfies(const IntItem &CheckingVal) const {
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for (unsigned i = 0, e = getNumItems(); i < e; ++i) {
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if (RangeLinks[i].first == RangeLinks[i].second) {
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if (*RangeLinks[i].first == CheckingVal)
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return true;
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} else if (*RangeLinks[i].first >= CheckingVal &&
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*RangeLinks[i].second <= CheckingVal)
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return true;
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}
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return false;
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}
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/// Returns set's item with given index.
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Range getItem(unsigned idx) const {
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const RangeLinkTy &Link = RangeLinks[idx];
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if (Link.first != Link.second)
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return Range(*Link.first, *Link.second);
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else
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return Range(*Link.first);
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}
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/// Return number of items (ranges) stored in set.
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unsigned getNumItems() const {
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return RangeLinks.size();
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}
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bool isSingleNumber(unsigned idx) const {
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return RangeLinks.size() == 1 &&
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RangeLinks[0].first == RangeLinks[0].second;
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}
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/// Returns set the size, that equals number of all values + sizes of all
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/// ranges.
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/// Ranges set is considered as flat numbers collection.
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/// E.g.: for range [<0>, <1>, <4,8>] the size will 7;
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/// for range [<0>, <1>, <5>] the size will 3
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unsigned getSize() const {
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APInt sz(((const APInt&)getItem(0).Low).getBitWidth(), 0);
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for (unsigned i = 0, e = getNumItems(); i != e; ++i) {
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const APInt &Low = getItem(i).Low;
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const APInt &High = getItem(i).High;
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const APInt &S = High - Low;
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sz += S;
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}
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return sz.getZExtValue();
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}
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/// Allows to access single value even if it belongs to some range.
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/// Ranges set is considered as flat numbers collection.
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/// [<1>, <4,8>] is considered as [1,4,5,6,7,8]
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/// For range [<1>, <4,8>] getSingleValue(3) returns 6.
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APInt getSingleValue(unsigned idx) const {
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APInt sz(((const APInt&)getItem(0).Low).getBitWidth(), 0);
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for (unsigned i = 0, e = getNumItems(); i != e; ++i) {
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const APInt &Low = getItem(i).Low;
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const APInt &High = getItem(i).High;
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const APInt& S = High - Low;
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APInt oldSz = sz;
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sz += S;
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if (oldSz.uge(i) && sz.ult(i)) {
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APInt Res = Low;
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APInt Offset(oldSz.getBitWidth(), i);
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Offset -= oldSz;
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Res += Offset;
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return Res;
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}
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}
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assert(0 && "Index exceeds high border.");
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return sz;
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}
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};
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//===----------------------------------------------------------------------===//
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/// IntegersSubset - currenly is extension of IntegersSubsetGeneric
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/// that also supports conversion to/from Constant* object.
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class IntegersSubset : public IntegersSubsetGeneric {
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Constant *Holder;
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static unsigned getNumItemsFromConstant(Constant *C) {
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return cast<ArrayType>(C->getType())->getNumElements();
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}
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static Range getItemFromConstant(Constant *C, unsigned idx) {
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const Constant *CV = C->getAggregateElement(idx);
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unsigned NumEls = cast<VectorType>(CV->getType())->getNumElements();
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switch (NumEls) {
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case 1:
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return Range(IntItem::fromConstantInt(
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cast<ConstantInt>(CV->getAggregateElement(0U))),
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IntItem::fromConstantInt(cast<ConstantInt>(
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cast<ConstantInt>(CV->getAggregateElement(0U)))));
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case 2:
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return Range(IntItem::fromConstantInt(
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cast<ConstantInt>(CV->getAggregateElement(0U))),
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IntItem::fromConstantInt(
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cast<ConstantInt>(CV->getAggregateElement(1))));
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default:
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assert(0 && "Only pairs and single numbers are allowed here.");
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return Range();
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}
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}
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std::vector<Range> rangesFromConstant(Constant *C) {
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unsigned NumItems = getNumItemsFromConstant(C);
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std::vector<Range> r;
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r.reserve(NumItems);
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for (unsigned i = 0, e = NumItems; i != e; ++i)
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r.push_back(getItemFromConstant(C, i));
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return r;
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}
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public:
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IntegersSubset(Constant *C) : IntegersSubsetGeneric(rangesFromConstant(C)),
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Holder(C) {}
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// implicit
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template<class RangesCollectionTy>
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IntegersSubset(const RangesCollectionTy& Src) :
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IntegersSubsetGeneric(Src) {
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std::vector<Constant*> Elts;
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Elts.reserve(Src.size());
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for (typename RangesCollectionTy::const_iterator i = Src.begin(),
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e = Src.end(); i != e; ++i) {
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const Range &R = *i;
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std::vector<Constant*> r;
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if (R.Low != R.High) {
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r.reserve(2);
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// FIXME: Since currently we have ConstantInt based numbers
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// use hack-conversion of IntItem to ConstantInt
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r.push_back(R.Low.toConstantInt());
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r.push_back(R.High.toConstantInt());
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} else {
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r.reserve(1);
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r.push_back(R.Low.toConstantInt());
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}
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Constant *CV = ConstantVector::get(r);
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Elts.push_back(CV);
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}
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ArrayType *ArrTy =
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ArrayType::get(Elts.front()->getType(), (uint64_t)Elts.size());
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Holder = ConstantArray::get(ArrTy, Elts);
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}
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operator Constant*() { return Holder; }
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operator const Constant*() const { return Holder; }
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Constant *operator->() { return Holder; }
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const Constant *operator->() const { return Holder; }
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};
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}
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#endif /* CONSTANTRANGESSET_H_ */
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